smb3
md5: 2182babae6b459febabd940b0cbebfe2
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World 7 and 8 are way too hard if you don't come to them with a huge stockpile of lives and powerups.
I'm playing the All-Stars version, but the fact that Nintendo actually expected you to play for hours and hours just to reach these worlds, and then you have an absurdly difficult gauntlet and no way to save is ridiculous. Did people just leave their console on for days straight or something?
>>11841297I don't use guides and I haven't found a single one, so no.
>>11841317Then suffer until you find one, explore more. There's like fucking two in the first world.
>>11841265 (OP)You could just start from the beginning again. Most kids didn't have access to a lot of games back then, so they weren't trying to speedrun everything.
>>11841336>bro just only play it when you have 6 hours straight to playThat's absurd. And the game is mentally draining to play too. I can't just play such tough and demanding games like this straight through, I beat the first few tank stages in World 8 and I was drained and had to take a break for the day.
>>11841319Only one is legit easy to find
The other one is complete bullshit
Why are there so many shitters on this board? You'd think this is where the more hardcore gamers congregate yet I'm constantly seeing threads of people getting filtered by the easiest of retro games.
>>11841375SMB3 is one of the harder games on the NES and especially the SNES. I can only think of a handful of games harder (outside of pure kusoge that no one cares about)
>>11841376It's the easiest classic 2D Mario (even SMW is harder), not to mention that it's easier than the other big titles like Zelda, Castlevania, Metroid and DKC.
>>11841375I concur, fellow noticer.
>>11841343Stop blaming it on the game. The game isn't the problem here, mate. Your attitude is. How about you just play the game and git gud. We played and beat this shit when we wuz kidz.
Mario 3 is easy as shit and I'm generally bad at anything NES, you must really suck a lot lol
>World 1: Harvest items(pray for leafs), grab both whistles, get P-Wing for stomping boss, if you can get 44 or more coins in 1-4 you can get a 2nd P-Wing
>World 2: Harvest items(pray for leafs), get hammer and use in upper right corner for whistle and frog suit, get cloud for beating boss
>World 3: Beat first two levels to get the frog suit from the first mushroom house, warp to World 5
>World 5: Collect tanooki suit and p-wing on the first half, hope for leafs or the other tanooki suit in the 2nd half, beat 5-5 with 28 or more coins for another P-Wing, beat boss for another P-Wing
Master this pathway, and you can be at World 6 with a sizable inventory and some options on how to proceed. Even with terrible luck on item draws, you'll still have 5 P-Wings, two Frog Suits, at least one Tanooki Suit, six mushrooms/fire flowers/leafs, a cloud, and a few invincibility stars. You can take on World 6 if you wish. Or you can warp ahead to World 7. Or you can use both whistles to jump to World 8 if you feel you have enough. Or you can use another whistle to go back to World 5 and collect more Tanooki suits and P-Wings at any time prior to entering World 7.
All you really need to do is master Worlds 1, 2, and 5, and you are set for end-game.
>>11841401It's really not though. Castlevania, NG, Mega Man, Contra, Zelda, etc. are all way easier
>>11841434Either the most obvious bait in the planet or you really must suck a regular 2D platformers
>>11841442I think it's the momentum shit. It just feels so precise and stressful. It seriously takes me like 20+ tries on a stage sometimes.
Something like Contra or Castlevania has very low execution skill, whereas a split second of momentum difference leads to you getting fucked in SMB3.
The last two worlds are genuinely some of the most difficult shit I've done in gaming.
>>11841390SMW is the easiest because you can cape 90% of the games difficulty away. The special stages dont make up for the rest of the game being a cakewalk.
In order its probably SMW, SMB, Doki Doki Panic, SMB2 and SMB3. I say this as someone who routinely beats SMB3.
>>11841390I found SMB1 way easier, at least with the continue "code". Or even without you could do 99 lives trick + warps. World 8 in SMB1 can be tricky, but nowhere near the level of bullshit of world 7 and 8 in SMB3, even world 3 and 6 are arguably harder. SMB1 is still a hard game and I consider Mario games in general underrated in difficulty.
SMB2J is really hard if you play the originals (not sure if it has continue code), but All-Star version has forgiving continues so it's a lot easier than SMB3.
Honestly the precision of SMB3's levels remind me of SMB2J but with even more stupid bullshit thrown in, I really don't see how people find SMB3 easy
>>11841343Your zoomer is showing.
Back when this game came out, nobody could play it straight through. Your reward for being skilled enough to make it to world 7 is the opportunity to build upon your skill.
>>11841481That's my point, it's orders of magnitude harder than something like Contra or Castlevania or Zelda or Mega Man and yet the devs expect you to beat a 6 hour brutally hard game in one sitting. It's just insane.
Played 45 minutes tonight, learned 8-1 and 8-2.... then got to the maze bullshit and threw in the towel.
"progress"
I honestly don't even feel like finishing this shit game. Just such a fucking frustrating slog.
>>11841434Is this the new forced meme or something?
>>11841265 (OP)>playing all stars version instead of NES with save stateswhy would anyone ever do this
>>11841493Take a break, noob. Give it another whack when your panties aren't in a bunch.
>>11841465Since it's a cartridge and not a disc, it doesn't really matter if you leave it on unless your console already has issues.
>>11841487>yet the devs expect you to beat a 6 hour brutally hard game in one sittingWrong. What makes you say that? They put warp whistles in the game, bruh. You can beat the game however you like.
>>11841561>NOOO YOU HAVE TO BEAT ALL 86 STAGES IN ONE SITTINGthen why did nintendo add a save feature for every re-release.
>>11841487It's 4 hours long if you don't completely suck and you try to casually play every stage. And yeah that's still too long; developers expected you to warp. So WARP, you fool.
>>11841592Why would you think that? Lots of people are really this bad at using their hands and minds.
>>11841628That's ridiculously long for an NES game. Contra is like 20 minutes, Castlevania 30 minutes.
>>11841468Wtf am I reading this right? Lost Levels is easier than SMB3?? I routinely beat SMB1, SMB3 and Mike Tyson's Punchout (without passwords, putting more pressure on the player not to crack during the final fight I.E. beating Tyson with the password is like scoring free throws at basketball practice, whereas beating Tyson without passwords is like scoring free throws in a heated NBA Championship match) yet Lost Levels feels harder than all 3 of those titles combined to me
In what fucking universe does anybody consider SMB3 harder than Lost Levels?
>>11841635Yeah, it's amazing how much content they put into this thing.
HowLongToBeat claims this:
>Wizards & Warriors (1987)>Main Story 2ยฝ Hours>Main + Extra 3 Hours>Completionist 5 HoursGod knows what "extra" or "completionist" means here, but I do remember getting close to the end of that once as a kid and just losing interest because my brain couldn't keep up the games-are-fun neurotransmitters for a solid two hours. I think I started playing badly and eventually turned it off. (I'm pretty sure I did actually finish it at least once though.)
I can do a full Mario 3 run as an adult, but as a kid I could never. Warps were absolutely required, and I loved them because seeing all the worlds (especially the gimmicky world 4) was great fun. OP is an inept whiny jackass, but it's also true that OP has been cheated by this game's awkward reliance on word of mouth to transmit the whistle locations to every kid who cared to make much progress in the game.
>>11841643>OP has been cheatedOh wait, sorry, I just noticed that OP is playing the All-Stars version. Holy crap. Okay yeah OP is just really bad at games, or trolling.
Fun fact about SMB3:
When you continue, your inventory remains as you game-over'd. So you can collect items in a world, die and continue, then collect them again. This works only on the normal mushroom houses. Hammer Bros don't respawn on continue, the fortresses don't respawn on continue, and the level 1-3 special exit doesn't even trigger if you already have the whistle. The white mushroom houses don't respawn on continue either, so no easy source of P-Wings. But you can fill your inventory full of mushrooms/fire flowers/leaves in World 1 before you continue, or fill it full of frog suits in World 3 for a challenge run, or load up on Tanooki suits in World 5 or Hammer Bros suits in World 6 or 7.
>>11841637Yes. By SMB3 I do mean the NES versions and not the All Stars versions where you can save. Even if some of SMB 2s levels may have been harder SMB3s worlds had more levels and was more of an endurance test.
>>11841698That's not a fun fact, every single person who has played SMB3 for more than an hour knows that
>>11841728Actually I didn't know because the last time I got a game over in SMB3 was at least 25 years ago
I literally beat this game when I was 7 years old, blindfolded, with my feet, while getting pegged.
>>11841265 (OP)I used to warp instantly to World 8 and beat the game with just a few lives and almost no items. It was one of my favorite self-imposed challenges as a kid. I could do it when I was 6 or 7 years old.
Very embarrassing to come in here as an adult and bitch how it's too difficult.
>>11842025You probably had like 500 hours in Mario 3 you stupid fuck
>>11842082Just admit you got mogged by a kindergartner
>>11841346I have no idea how I found the white block whistle back in the day
word of mouth from a kid who had a guide or a magazine, surely, but I can't remember
still, I was about 6 or 7 when I played it back in the day and I found the two in the first world and the one in the second world
that's my data point
>>11841343Dude it's a kid's game, if you think it is difficult ur low T
I was never a pro gamer, but even as a kid I don't recall finding SMB3 exceptionally hard. Probably my strongest "fuck this shit" memory of a Mario game involved SMW's Tubular, which elementary school me really struggled with (that said, I don't know if I ever beat SMB without warps, and I know I never beat SMB2J/LL).
I recently played mario 3 for the first time and gave up in world 8
was a great time before then
>>11841265 (OP)World 6 (or whatever the ice area is) was the only part that could filter me as a child. I remember the pipe zone and dark land being much easier whenever I got past it
>>11841265 (OP)Iโm sorry that youโre bad.
>>11841723...does your name happen to be Opposite Oswaldo?
I'm playing on Retroarch right now and getting fucking filtered by World 4, fuck me I had no Idea SMB3 was this hard. It's way harder than SMB1. I appreciate this old-school game design where they definitely made the game hard as fuck to increase its longevity, they didn't want gamers to just sit down and complete the game at once.
>>11842475mommy. she said I was a bad boy, and needed punishment.
>>11841728The only reason I know that is because I've been playing it with my 5 year old daughter.
>>11841576Anon, they wanted to add a save to SMB3, but couldn't due to limitations. They admit this in the manual.
>>11841390Smw is way easier but 90% of nes games are harder than any Mario game other than lost levels
>>11841390>SMB3 is the easiest classic 2D marioFuck no lol. Comments like this makes me think you haven't even played it.
>>11842025I would do this when I was in college. It just takes some time to get used to it. I think OP's problem is he's stuck in his own head. He wants to play it "the way it was intended", but the scope and challenge of this perception is much greater than his patience and he refuses to adapt.
>>11841265 (OP)>Did people just leave their console on for days straight or something?Yes. I forgot where, but some time ago I remember hearing an interview where some boomer was reminiscing about having to leave his NES on overnight while trying to finish Zelda.
>>11842573This is Super Mario Bros. 3, not I Wanna Be The Guy. Yeah, it's tough out the gate, but nothing one can't figure out how to handle once everything clicks.
>>11842156they made a whole movie spoiling it for everybody
seeped into your subconcious bro
>>11841265 (OP)It was even harder for Japanese players, you'd go straight to baby Mario if you took a hit with Tanuki/Fire powerups. So git gud.
>>11841265 (OP)Skill issue.
World 7 and 8 are the best part about SMB3. I'd argue most worlds before that are just filler of mostly short easy levels that are pretty much forgettable.