>>11843947And it was a fucking good one. Movie license games didn't always have the best reputation, but word of mouth on Goldeneye 007 was powerful. The single player was fun and a good adaption of the movie (for the hardware), while the multiplayer was phenomenal.
>>11843991That's not an insignificant factor by any means. Sony's terms were less strict and the investment on the developer/publisher end didn't need to be big at all.
You could be some small time studio doing its own game, and you could contract a modest print run for not too much money, compared to Nintendo's much more expensive cartridges requiring a larger (and thus even more expensive) minimum production contract.
Combine with discs having magnitudes more space, and it was a much lower risk alternative with a good technological advantage. Yeah, load times weren't a second or less like on N64, but that's clearly a tradeoff which MANY devs considered worthwhile.