Thread 11845982 - /vr/ [Archived: 472 hours ago]

Anonymous
7/5/2025, 8:26:15 AM No.11845982
Teenage Mutant Ninja Turtles (USA)-250702-192107
Teenage Mutant Ninja Turtles (USA)-250702-192107
md5: dc5f2e8680ef576c7986d2b7ea38ac44🔍
>everything wrong with tmnt nes
Konami my ass, this is Micronics-tier shit.
Replies: >>11846037 >>11846103 >>11846185 >>11846336 >>11846364 >>11848843
Anonymous
7/5/2025, 8:28:59 AM No.11845983
>replayed this for the first time since childhood just yesterday
>that entire section was piss easy
Replies: >>11845986 >>11846063 >>11846336 >>11846705 >>11848476
Anonymous
7/5/2025, 8:31:18 AM No.11845986
>>11845983
It still doesn't help that you have a current pushing you, and the only way to escape it is to make sure the second zapper is off-screen.
Anonymous
7/5/2025, 8:59:55 AM No.11846021
Micronics? More like MicroDICKS!
Replies: >>11846035
Anonymous
7/5/2025, 9:09:42 AM No.11846035
>>11846021
KEK, that's most certainly true with Japs.
Replies: >>11846047
Anonymous
7/5/2025, 9:11:56 AM No.11846037
>>11845982 (OP)
yuck raw pixels
Replies: >>11846048
Anonymous
7/5/2025, 9:18:51 AM No.11846047
>>11846035
Yeah you'd know :)
Replies: >>11846115
Anonymous
7/5/2025, 9:19:35 AM No.11846048
>>11846037
It's sharp-shimmerless, so it's not too raw ;)
Anonymous
7/5/2025, 9:31:32 AM No.11846063
>>11845983
yeah, i used to do that section consistently and i was bad at games in general. was weird going online later and seeing everyone crying about it.
Replies: >>11846336 >>11846678
Anonymous
7/5/2025, 10:05:22 AM No.11846103
>>11845982 (OP)
Great game. Love the mild nonlinear exploration mechanics.
Replies: >>11846121
Anonymous
7/5/2025, 10:10:39 AM No.11846115
>>11846047
I would know. Two inches, MAX. Anything more that is just too gay, you know what I'm saying?
Anonymous
7/5/2025, 10:15:12 AM No.11846121
>>11846103
The music was good too, perhaps the best thing about it IMO.
Anonymous
7/5/2025, 11:10:02 AM No.11846185
>>11845982 (OP)
>the jump button doesn't actually do shit while swimming, despite your movement sprites getting altered while it's held down
Seriously WTF?
Anonymous
7/5/2025, 1:36:04 PM No.11846336
>>11845982 (OP)
It's really not that bad, I could do it when I was like, seven. The level pissed me off and stressed me at first, but I learned to just do it right, didn't even take that many tries.
This IS a hard game, too, it really doesn't hold back, but the swimming part isn't really very difficult at all, it's widely exaggerated.

>>11845983
>>11846063
Yep.
Anonymous
7/5/2025, 1:45:09 PM No.11846351
TMNTspike_thumb.jpg
TMNTspike_thumb.jpg
md5: 14c5e772f06dc7dbfe66c8df717b60a9🔍
I made myself a romhack of this game that changes the point at which the screen scrolls so that you have a bit more time to see enemies coming, plus changed the placement of a few annoying enemies that were too close to the player when entering a screen (plus made that pizza reachable, you know the one). I didn't a touch thing for the sewer level, there is nothing wrong with it that truly matters.

btw I never released and I won't, it's just for my personal pleasure
Replies: >>11846671 >>11846710 >>11848562
Anonymous
7/5/2025, 2:00:18 PM No.11846364
>>11845982 (OP)
Listen man if I could beat this shit when I was 6 years old then it's not too fucking hard.
Anonymous
7/5/2025, 5:30:03 PM No.11846671
>>11846351
>btw I never released and I won't
You're killing me.
Anonymous
7/5/2025, 5:36:37 PM No.11846678
>>11846063
It's just that people remember it at all. The place where everyone dropped the rental was probably so forgettable that it's mental lost media.
Anonymous
7/5/2025, 5:53:41 PM No.11846705
>>11845983
This. It's only hard when you're a child.
Anonymous
7/5/2025, 5:56:26 PM No.11846710
>>11846351
I wrote a ton of guides for games that are infinitely better than anything on the internet and I will never share them with anyone.
Replies: >>11846721
Anonymous
7/5/2025, 6:00:23 PM No.11846721
>>11846710
That's too bad, this guy was able to offer his wisdom.
https://www.youtube.com/watch?v=PHiFNWJXWgI
Replies: >>11848489 >>11848493
Anonymous
7/6/2025, 2:43:34 PM No.11848476
>>11845983
Because it really is. Ever made it to the fucking Technodrome? That part does NOT fuck around, it's brutal, but the swimming level is just not very tough at all, it just kinda gives the illusion of being tough the first one or two times you play it.
Replies: >>11848812
Anonymous
7/6/2025, 2:52:20 PM No.11848489
hitboxeswater
hitboxeswater
md5: 75cb30689de879ff7021844746ca7626🔍
>>11846721
Alright, I guess the hitboxes are a little bit shoddy, but still, the level is quick to learn.
Replies: >>11848493 >>11848578
Anonymous
7/6/2025, 2:57:56 PM No.11848493
weedboxes
weedboxes
md5: 7507bc2ffadd4edca395a411437e6558🔍
>>11848489
>>11846721
Alright, that explains why I found this path to actually be pretty easy, the seaweed is pretty permissible.
Replies: >>11848578
Anonynous
7/6/2025, 3:58:59 PM No.11848562
>>11846351
>I made myself a romhack of this game that changes the point at which the screen scrolls so that you have a bit more time to see enemies coming, plus changed the placement of a few annoying enemies that were too close to the player when entering a screen (plus made that pizza reachable, you know the one). I didn't a touch thing for the sewer level, there is nothing wrong with it that truly matters.
Please release. Or tell us how you made it.
Replies: >>11848593
Anonynous
7/6/2025, 4:11:52 PM No.11848578
>>11848489
>>11848493
What emulator and setting do I need to switch on to see these redboxes in my video games?
Replies: >>11848693
Anonymous
7/6/2025, 4:22:17 PM No.11848593
>>11848562
I didn't release it because changing the scroll point introduced 2 glitches that I didn't fix
Replies: >>11848660
Anonymous
7/6/2025, 4:38:00 PM No.11848628
This section doesn't annoy me. What annoys me is speedrunners not taking the quick shortcut right before the top of the dam section and instead DOING THE EXACT SAME PIXEL PERFECT JUMP IN THE NEXT SCREEN!
No idea why. Just pisses me off. Kid me pulled off that jump because the stupid pixel perfect jump the "proper" way was bullshit.
Replies: >>11848653
Anonynous
7/6/2025, 4:52:13 PM No.11848653
>>11848628
>What annoys me is speedrunners not taking the quick shortcut right before the top of the dam section
Please show us what you're talking about?
Anonynous
7/6/2025, 4:58:47 PM No.11848660
>>11848593
>I didn't release it because changing the scroll point introduced 2 glitches that I didn't fix
What are those two glitches?

How'd you do it anyway?
Replies: >>11848680 >>11848683 >>11848696
Anonymous
7/6/2025, 5:10:42 PM No.11848680
>>11848660
Changing the scroll position is a piece of cake, it's a single byte change. Look up in the RAM the X position of the turtle, the value will stop changing when the screen scrolls, set a break point to it and you should find the code that basically says "initiate scrolling when X position is this number" and you can change that number. You need to do it for going towards the right and the left.

The problem however in the case of TMNT is that, when you switch screen with a ladder, the scrolling position does not get reset, and coupled with the fact the enemies spawn position does not adapt to the scrolling position, mean that if you change the scrolling point enemies when entering a screen through a ladder will have their spawn positions altered. I fixed that by manually changing the problematic cases, but that's a shitty bandaid, the real fix would be to make sure all the spawns adapt to the position of the screen. However I opted for the bandaid because I wanted to change the placement of a few enemies which even in the base game spawn way too close to the player sometimes resulting in unavoidable hits.

Next glitch: in the rooftop level where you have to use the rope and retrieve an item crucial to progressing in the game, said item will not spawn if you use the rope while the screen is scrolled too far up ahead (due to the rope "artificially" scrolling the screen and said scrolling code not going through the normal item spawn routine). I haven't fixed this one, I just knew about it so I'd walk back & forth to make the item spawn.
[cont]
Replies: >>11848683 >>11848696 >>11848846
Anonymous
7/6/2025, 5:13:20 PM No.11848683
>>11848660
>>11848680
[cont]

Final glitch: for some reasons altering the scrolling position can potentially make the Technodrome freeze the game when you defeat it, depending on the position at which it is at at the moment of its defeat. I had no idea why since that area has no scrolling (outside of the technodrome itself being scrolling but I couldn't find any link between that and the normal scrolling routine) so again I did a shitty bandaid fix by forcing the Technodrome to teleport to another position if it is defeated at a location that would cause the game to lock-up.

So all in all yeah I'm sure someone will read this and laugh at this amateur hour but I don't care, I just do these for myself. I did a similar hack to change the scroll position in Wai Wai World and Kabuki Quantum Fighters and those lead to 0 issues (I know there is already a hack for Wai Wai World that does this but it puts the scrolling at the center of the screen which is a retarted for a game which can scroll both ways, it should be at around 65-70%, not 50% of the screen; otherwise it can easily lead to enemy respawns if you need to backtrack while already fighting another enemy).
Replies: >>11848696 >>11848738
Anonymous
7/6/2025, 5:20:27 PM No.11848693
>>11848578
Beats the fuck out of me, I'm assuming it's something the guy who made the video put together just to visualize it.
Anonymous
7/6/2025, 5:23:17 PM No.11848696
>>11848660
>>11848680
>>11848683
Oh and I just remembered a fun fact: there is another level later on in which you have to use the rope. IIRC it's in the airport world, just before the area with the spiked walls that close-in on the player.
What I just said about the rope "artificially" scrolling the screen which results in objects not spawning? Turns out that in this level there are 2 enemies that are supposed to spawn but don't due to that (though they probably do if the player backtracks and come back but he has no reasons to do that at that point). In my hack they did spawn however.
Anonynous
7/6/2025, 5:46:39 PM No.11848738
>>11848683
>I did a similar hack to change the scroll position in Wai Wai World and Kabuki Quantum Fighters
Pls post all your hacks in a catbox.moe link pls.
Anonymous
7/6/2025, 6:23:25 PM No.11848793
Displaced Gamer made a video about this section and it perfectly explains why people get so angry at it. There’s a long explanation, but if you’re having that much trouble you’re probably just reading the hit boxes wrong.
https://youtu.be/PHiFNWJXWgI?feature=shared
Anonymous
7/6/2025, 6:34:44 PM No.11848812
>>11848476
>fucking Technodrome
It's almost impressive just how bullshit the last two levels are. The non-stop flood of enemies who usually hit for 1/3rd of your health bar, and the almost complete and total lack of accessible pizzas just wear down your team fast. Even if you made it out of level 4 with everyone at full health, it's a struggle to make it to Shredder with Don still at full power.
Worst of all is that hallway in the Technodrome. It's exactly long enough to ensure you take enough damage to wipe out your entire team from full health, if you don't know the trick to getting by unharmed. Even if you have a full stock of scrolls on all turtles and spam them the entire way.
Replies: >>11848835
Anonymous
7/6/2025, 6:42:09 PM No.11848835
>>11848812
You don't need scrolls, basic shurikens take out those enemies in 2 hits just like scrolls do. Only difference is they don't go through enemies like scrolls do
Anonymous
7/6/2025, 6:45:22 PM No.11848843
>>11845982 (OP)
the memes about this game come from people's memory of playing it when they were like 6. as has been said, its not that bad and the later parts of the game are effectively impossible for like 95% of kids who played it, not that hardly anyone would make it that far.
Anonymous
7/6/2025, 6:46:41 PM No.11848846
>>11848680
>in the rooftop level where you have to use the rope and retrieve an item crucial to progressing in the game
The rope is the only item in the game besides the missiles you need to progress, and you can get the missiles at the beginning of the level. You don't need rope to get scrolls either. What crucial item is this?
Replies: >>11848956 >>11848958
Anonymous
7/6/2025, 7:41:47 PM No.11848956
>>11848846
People think you need to get a bunch of scrolls because the standard Nintendo Power guidance was to build up a collection of 99 of them in Level 3. The scrolls ARE powerful but are hardly needed to beat the game.
Replies: >>11848959
Anonymous
7/6/2025, 7:43:38 PM No.11848958
>>11848846
I didn't remember what it was, just that it was important. I guess it was a scroll?
Anonymous
7/6/2025, 7:44:56 PM No.11848959
>>11848956
The game gets fucking merciless towards the end, so I'm assuming that grinding 99 scrolls is to help be a bit of margin of error.
It's really not a breeze even with that many scrolls anyway.
Replies: >>11848981
Anonymous
7/6/2025, 7:47:17 PM No.11848960
I learned how to beat this when I was a kid and then would turn the game off right after, cause this isn't the hard part. The hard part is the "open world" section right after where there are tons of difficult building that you don't even need to go into, but you don't know that until you do.
Anonymous
7/6/2025, 7:53:03 PM No.11848969
This speedrunner guy beat the whole game without getting hit once. He uses a couple of glitches in a few stages though, the ones that skip a few screens, but still goes though a lot of the hard sections normally
https://www.youtube.com/watch?v=q8FEuP1JzhU
Anonymous
7/6/2025, 7:58:58 PM No.11848981
>>11848959
Right. Do scrolls even kill the jetpack guys in one hit? You'd still have to trick them into flying away in the final hallway unless you have all 4 turtles with full health.
I like the original TMNT but the game has really odd damage calculations that I've never fully understood.
Replies: >>11849301
Anonymous
7/6/2025, 10:53:32 PM No.11849301
>>11848981
>the jetpack guys
I fucking hate them so much, you'd think crouching if they're even a little bit in the air would do you good, but of course they have the largest hitboxes.