Thread 11848024 - /vr/ [Archived: 549 hours ago]

Anonymous
7/6/2025, 7:03:05 AM No.11848024
maxresdefault
maxresdefault
md5: 49bbc17ebdf5de61bce352ff61365995🔍
Why was the PS2 emotion engine CPU so insanely hard to work with?
Replies: >>11848042
Anonymous
7/6/2025, 7:07:29 AM No.11848026
Why don't you search the internet and find out?
Replies: >>11848040 >>11849435 >>11850623
Anonymous
7/6/2025, 7:30:46 AM No.11848040
>>11848026
Because OP is a bot.
Replies: >>11848568
Anonymous
7/6/2025, 7:33:22 AM No.11848042
>>11848024 (OP)
For the PS1, Sony was practically giving away devkits to third parties, and they were able to sweeten the deal by including both the same documentation that Sony themselves used as well as pre-made code libraries to help programmers get started with the software. This is why so many games wound up going to the PS1 in the first place. Being able to publish on cheap CDs was secondary by comparison, since Sony still fully controlled the manufacturing process.
For PS2, Sony arrogance kicked in and they were far more conservative with the devkits. They prioritized companies that would guarantee exclusives, and it's also when they began implementing their parity clause where the Playstation version had to either be the best version available or include some sort of exclusive feature the other versions lacked which, in their defense, made sense because a lot of multiplats ported to the PS1 sucked dick, Saturn held on in Japan because it had the better home ports for 2D arcade games. The documentation they provided lacked a lot of hardware information, but more importantly they also decided to withhold providing code libraries to third-party developers entirely.
So you have this new console, with this new, proprietary hardware that nobody's ever seen or heard of before, and you do everything in your power to block people from learning how to make the most of it. That's why most developers just used the emotion engine like a normal processor, and PS2 ports suffered because of it.
Replies: >>11848569 >>11848586 >>11848754
Anonymous
7/6/2025, 4:04:06 PM No.11848568
>>11848040
same person keeps spamming /g/ with exact same posts. moderators here aren't doing anything about it. despite all their changes with captchas, bots still exist and nobody cares.
Anonymous
7/6/2025, 4:05:08 PM No.11848569
>>11848042
> chatgpt post
bot op and low iq chatgpt copy pastes. did the moderators die or something?
Replies: >>11848584 >>11848712
Anonymous
7/6/2025, 4:18:14 PM No.11848584
>>11848569
>t. doesn't use chatgpt
Anonymous
7/6/2025, 4:19:33 PM No.11848586
>>11848042
>For PS2, Sony arrogance kicked in and they were far more conservative with the devkits.
Why the change, I wonder? Did they discover there was a good reason for Nintendo being the way they were?
Replies: >>11848712
Anonymous
7/6/2025, 5:31:12 PM No.11848712
>>11848569
Not at all, I just made a long-winded post to fully answer the OP answer.

>>11848586
I'd say the big one was PS1 dominating its generation despite being the new guy in town. It made Sony too confident in pulling whatever bullshit they wanted in the future, and we know exactly what happens when Sony arrogance reaches an all-time high.
Anonymous
7/6/2025, 5:55:04 PM No.11848754
>>11848042
Your average PS2 games and multiplats looked so ugly compared to XB/GC. The exclusives like MGS2/3, SH2/3, GoW1/2, GT3/4, ICO/SotC and so on look good. It also lacked AA and had blurry output.
Anonymous
7/6/2025, 9:43:49 PM No.11849176
It was so powerful that Sadam was buying ps2 in bulk to run his weapons program.

It's true, my uncle who worked at Sony told me so
Replies: >>11849230 >>11849232 >>11851483
Anonymous
7/6/2025, 10:16:59 PM No.11849230
>>11849176
>Sadam was buying ps2 in bulk
I knew Saddam was a real one
Anonymous
7/6/2025, 10:18:14 PM No.11849232
>>11849176
Yep, that's where the extra 1 million sold copies came from.
Anonymous
7/6/2025, 11:53:09 PM No.11849428
it was like a woman
Replies: >>11849430
Anonymous
7/6/2025, 11:54:21 PM No.11849430
>>11849428

>emotion engine
>women

Checks out
Anonymous
7/6/2025, 11:56:20 PM No.11849435
>>11848026
Mayhaps he seeks /vr/'s wisdom.
Replies: >>11849712
Anonymous
7/7/2025, 2:08:19 AM No.11849712
>>11849435
What wisdom? Gay sex tips?
Replies: >>11849718
Anonymous
7/7/2025, 2:13:34 AM No.11849718
>>11849712
why? ya got any?
Anonymous
7/7/2025, 9:57:42 AM No.11850553
1748961234506436_thumb.jpg
1748961234506436_thumb.jpg
md5: 011727bd88d5a3236cab11f6ff6ededa🔍
The only console with capabilities ahead of its time

Also, 2001 ps2 games compared to 2005-2006 games looks and feels like a generational leap:
>Summoner to FFXII
>Midnight Club to Gran Turismo 4
>GTA 3 to Scarface
>Fatal Frame to SH3
>Timesplitters 2 to Black
>Tekken TT to Tekken 5

Crazy sony engineering
Replies: >>11851218 >>11851518
Anonymous
7/7/2025, 11:09:16 AM No.11850623
>>11848026
Based. Another shitty thread.
Anonymous
7/7/2025, 6:17:23 PM No.11851218
>>11850553
Although tons of early PS2 game also looked good like MGS2 or GT3 or SH2. There is something so cool about developers being able to push a system to the max.
Anonymous
7/7/2025, 8:22:35 PM No.11851483
>>11849176
See that was a complete lie to justify the war in Iraq, it was the Taliban who did this. They also bought a lot of Xbox's and would cruise around in Xbox Live lobbies to try and recruit people in Halo and other titles. I've heard rumors about them using the Dreamcast aswell but I have never seen anything on that personally so take that with a grain of salt. Similarly I've heard tales of US task forces who's only goal was to hop around lobbies to find these guys, again that I've only heard rumors for so I can't say it's true but it's not the craziest thing they've done if it is.
Anonymous
7/7/2025, 8:41:05 PM No.11851518
>>11850553
I remember booting up GT4 and being stunned by how realistic it looked. Amazing intro.
Anonymous
7/7/2025, 11:03:50 PM No.11851746
>people who've never programmed in their lives parroting the "so or so system sure was hard to program for" meme
Funny every time.
Listen, if you're paying people who know how to program for your target system then it matters fuckall how hard it is, they'll still know how to do it or otherwise you wouldn't be paying them
Replies: >>11852429
Anonymous
7/8/2025, 5:58:23 AM No.11852429
>>11851746
You would be very surprised.