Thread 11848351 - /vr/ [Archived: 652 hours ago]

Anonymous
7/6/2025, 12:44:10 PM No.11848351
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c1544d31-78d8-4aa7-81f4-e442a612fa62_1144x506
md5: 53f373302e33556d3671b9479da4ef9b🔍
Was the TCG a missed opportunity to further expand a parallel market share of digital assets, especially with how popular the physical card game still is?
Replies: >>11848413 >>11848421 >>11848465 >>11848479 >>11848596 >>11848978 >>11848989 >>11849025
Anonymous
7/6/2025, 12:52:13 PM No.11848354
Yes
Anonymous
7/6/2025, 12:59:40 PM No.11848358
Maybe
Anonymous
7/6/2025, 1:44:32 PM No.11848413
1728298109569772
1728298109569772
md5: 00ff0c2cef9932833c3c9c7e4d8470ee🔍
>>11848351 (OP)
Probably not. Pokemon TCG fell off hard after Yu Gi Oh made its entrance and it feels like
>how popular the physical card game still is
Is a very recent development rather than something that held sustained momentum. I don't remember a single person being into the TCG around when Gen 2 and Gen 3 were having their run. Shit peaked hard with Base Set 2 and then, nothing.
Therefore, I don't think that there was any "missed opportunity" on the vidya side; a GBA Pokemon TCG entry would not have magically breathed life into a card game that no one was playing.
Anonymous
7/6/2025, 1:51:34 PM No.11848421
>>11848351 (OP)
Considering Pokemon prints money like crazy I'm surprised they have never revisited the idea of a video game version of the card game. Maybe they thought it would cannibalize the TCG sales?
Replies: >>11848469 >>11848481
Anonymous
7/6/2025, 2:27:02 PM No.11848465
>>11848351 (OP)
This is a total fucking co-pilot/chatgpt post.
Replies: >>11848502
Anonymous
7/6/2025, 2:37:10 PM No.11848469
>>11848421
That's what is normally thought. Same with having Yugioh so far behind. Some people just won't transfer to the physical format. Might as well get a video game for them since you already have a game with set rules, just turn it into digital form.
Replies: >>11848481
Anonymous
7/6/2025, 2:44:21 PM No.11848479
>>11848351 (OP)
No, cards sold like crazy as a collectible. the game was pretty ass.
Anonymous
7/6/2025, 2:46:27 PM No.11848481
>>11848421
>>11848469
not retro but you two realize tcg pocket has been out for almost a year and is a huge gachaslop hit on mobile right
Replies: >>11848487
Anonymous
7/6/2025, 2:51:50 PM No.11848487
>>11848481
No I did not realize that
Replies: >>11848494
Anonymous
7/6/2025, 2:59:21 PM No.11848494
>>11848487
and i dont fault you for that but ya
Anonymous
7/6/2025, 3:08:43 PM No.11848502
>>11848465
What you have just done, should probably be made banworthy at some point.
Shut up.
Replies: >>11848552
Anonymous
7/6/2025, 3:52:44 PM No.11848552
>>11848502
Enjoy being in a room on your own.
Anonymous
7/6/2025, 4:23:19 PM No.11848596
>>11848351 (OP)
They probably could have gotten away with 2 releases per handheld generation. It sucks they didn't continue it and make them more full fledged rpgs with secret cards you could obtain and Imakuni type special events. Maybe have a way you can transfer cards from the previous game to the next, including any format changes to older cards to reduce power creep of the newer sets.
Anonymous
7/6/2025, 7:57:51 PM No.11848978
>>11848351 (OP)
>a parallel market share of digital assets
This already exists in the form of TCG Live and TCG Pocket. It sucks. The whole concept (digital assets) is fundamentally garbage. TCG GB and its sequel are the peak of the format and how it should have remained (offline, self-contained, no "digital ownership" bullshit). But that wouldn't have made nearly as much money.
Anonymous
7/6/2025, 8:04:27 PM No.11848989
>>11848351 (OP)
Acknowledging the long-term success of MTGO should answer this question for you.
Anonymous
7/6/2025, 8:23:44 PM No.11849025
>>11848351 (OP)
A japanese-only sequel was made so if there was enough of a financial incentive it would have been ported.
By then pokemania was fading and the tcg fever has always been centered on the collecting factor, not really the battle mechanics
Anonymous
7/6/2025, 9:21:31 PM No.11849136
TCG is only popular these days because of scalping. Zoomers and alphoomers are utterly obsessed and mindbroken with get rich quick schemes. A longform pokemon TCG vidya (not mobile shit) wouldn’t sell.
Anonymous
7/6/2025, 9:24:28 PM No.11849146
i really enjoyed both tcg and tcg2 on gbc, but i wish they would have made them full fledged rpgs like the mainline games, a quest with a real world map, towns etc.
Anonymous
7/7/2025, 12:11:10 AM No.11849460
I just wish there was a TCG video game that wasn't just a way to try to get me to spend real money on fake cards.
I just want a database of cards, the more complete the better. It doesn't even have to be kept up to date. Single player is fine.
I will not spend $10 on a boolean flag on my save file.
Anonymous
7/7/2025, 12:17:43 AM No.11849470
1747699881268992
1747699881268992
md5: be18b7666702126afdda39b51d152571🔍
coding card games is just too difficult
Replies: >>11850352
Anonymous
7/7/2025, 7:35:02 AM No.11850352
>>11849470
I cannot fathom how such a complex system was implemented on the GBA. I am astonished that it's even possible on PC. The absolutely staggering number of interactions between cards is mind boggling.