>>11850143Nah, I dig it. All vidya is gameplay plus sound and visual art - even in so called 'pure arcade' games. Some major on one side or the other, the overall experience is how they both come together.
SotC's atmosphere and story keeps you chasing the gameplay experience, which is a pathfinding and resource balancing game. If you don't like the atmosphere or prefer more 'tell me, don't show me' stories - fair enough.
>>11850037I think the ones they chose were good - it is just a shame the world was quite as empty as it was. It also feels like there could have been an expansion disc very easily (even on PS2), given the success of the game.
https://teamico.fandom.com/wiki/Unused_Colossi for the wider list