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Thread 11854387

193 posts 94 images /vr/
Anonymous No.11854387 >>11854436 >>11855017
/vr/ct - Actually 2 Weeks Edition
last thread:
>>11820982

last weekend map download:
https://files.catbox.moe/a2mvpt.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>RCT Sites Archive
https://archive.rctspace.com/

>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar

>Current state of weekend multiplayer: it happens on the weekend
Anonymous No.11854431
for me it's pickle park
Anonymous No.11854436 >>11855941
>>11854387 (OP)
boardwalks get my shit bricked up
. No.11854441 >>11854469 >>11854579
.
Anonymous No.11854469
>>11854441
Thanks Doc
. No.11854579
>>11854441
between the corkscrew and wooden wild mouse coaster
Anonymous No.11854856
>New update adds image previews to scenarios
>Infernal views shows water instead of lava
Literally unplayable.
Anonymous No.11855017 >>11855934
>>11854387 (OP)
I bet the cotton candy there tastes great.
Anonymous No.11855934
>>11855017
Slightly unrelated but some of the best pizza I've ever had were boardwalk pizzas.
Anonymous No.11855941 >>11857495
>>11854436
i always take "bricked up" as "constipated" and never what people actually mean by it
Anonymous No.11856906
Anonymous No.11857495 >>11862318
>>11855941
he means his cock is hard
Anonymous No.11857506 >>11858315
Throwback to last year's Fourth of July celebration park.
https://youtu.be/WvrY7pGT368?si=7uYfhh_Hd4sVXMiV
Anonymous No.11858315 >>11859351 >>11860603
>>11857506
Do you have the save file for that park? I don't seem to have it. Assuming it was a weekend server park anyways.
Anonymous No.11859351 >>11862075
>>11858315
speaking of which if anyone has an archive of the weekend maps we do need that updated
Anonymous No.11860603 >>11861295
>>11858315
I do have it. https://files.catbox.moe/jakyzs.park
Anonymous No.11861295
>>11860603
Huh, apparently I built a few rides in that park but never saved it. Thanks.
Anonymous No.11861708 >>11861815
We running back last week's park?
Anonymous No.11861815
>>11861708
I believe so
Anonymous No.11862074 >>11862119
https://i.imgur.com/RrzXOns.gif
Anonymous No.11862075
>>11859351
Hostanon should have all of those files I would assume, since he hosts every weekend.
Anonymous No.11862119 >>11862296
>>11862074
That looks awesome. I love how smoothly the sprite tracks the rails, that couldn't have been easy to do right.
also
>Arrow Dynamics, whose coasters are known to lack heartlining, designs a coaster that is entirely reliant on heartlining
Thank Christ this didn't leave the prototyping stage.
Anonymous No.11862296 >>11862380
>>11862119
No such thing as a good inverting Arrow coaster.
Anonymous No.11862318
>>11857495
I know, but as a manual disimpaction survivor, I just can never not jump to thinking "bricked up" is more akin to something like bricks built out of minecrap, rather than a hard dick being described as anything less than diamonds. Brick is far too brittle to be compared to an erect cock.
Anonymous No.11862380
>>11862296
Tennessee Tornado
Anonymous No.11862574 >>11862623 >>11862725 >>11862790 >>11862794
Server is up.
Anonymous No.11862623
>>11862574
>Game version mismatch
Update your game
Anonymous No.11862645
need a passenger ferry transport ride
Anonymous No.11862672 >>11863183
Had to awkwardly trim the edges of this to get under the filesize limit.
Anonymous No.11862725
>>11862574
Please update your game version host.
Anonymous No.11862790
>>11862574
You didn't update host you big baby man
Anonymous No.11862794
>>11862574
REEEEEEEEE
Anonymous No.11862809
post yfw when no weekend RCT2 with the boys
Anonymous No.11862814 >>11862834 >>11862835
how do I be cool with you guys and enjoy wholesome rct fun, coming from a No Life Nerd who never scored pussy in his entire life?
Anonymous No.11862834
>>11862814
Well you can't at the moment because our multiplayer server hoster didn't UPDATE HIS DAMN GAME so nobody can connect unless they downpatch
Anonymous No.11862835
>>11862814
>coming from a No Life Nerd who never scored pussy in his entire life?
Sorry, but this general is a strict no-virgin zone.
Anonymous No.11862983 >>11862991
I'm updating my game now guys hold on please
Anonymous No.11862991
>>11862983
game is updated. you may now build on the server.
Anonymous No.11863183 >>11863731
>>11862672
usually I use the cutaway tool to select only the owned land, or a little outside of it. It usually works with RCT1 maps and stuff around that size.
Anonymous No.11863731
>>11863183
Eh, I used the lasso tool this time and got something slightly better.
Anonymous No.11863951
I added a bit of a crass path to the next island, if anyone wants to make it look cleaner feel free to, I'm going to hop back on a little later.
Anonymous No.11864076 >>11864089
Ignore this warning, guests can get on the ride fine. I use tile inspector to try and fix it and I still got the warning so whatever.
Anonymous No.11864089
>>11864076
Nevermind, I fixed it. The entrace was just backwards (there's no way to tell which way is front or back). Glad I figured it out because it was causing pathing issues.
Anonymous No.11864105 >>11864110 >>11864118
is there a server I can join guys ?
Anonymous No.11864110
>>11864105
Yes
Anonymous No.11864118
>>11864105
>>>11845848
Make sure your game is up to date.
Anonymous No.11864878 >>11864917
I appreciate the effort in redesigning Triple Splash, but the removal of the big hill is gay and I'm going to edit it again.
Anonymous No.11864917 >>11864927 >>11865117
>>11864878
It was deemed too shitposty by >>11847730
Anonymous No.11864919 >>11864961
>water coaster booster limited to 33mph even with cheats
Anonymous No.11864927
>>11864917
I think they were talking about the corkscrew that was there. They put a lot of effort into building that area around the water coaster
Anonymous No.11864961 >>11865104
>>11864919
Hitting water at a higher speed would be like hitting concrete.
Anonymous No.11865104
>>11864961
Don't threaten me with a good time
Anonymous No.11865117
>>11864917
>When you design a ride so cheeks that someone built an entire South African favela to disrespect the ground upon it once stood
Also the water coaster is synced with itself with the splashes by Wave Dash so that is a 10/10 redesign.
Anonymous No.11865308
This is the closest I've gotten to capturing a double splash flyby with all 3 trains.
Anonymous No.11865492 >>11865501
I ended up half assing my River Rapids ride near the end because I kept disconnecting so I might try to fix it up tomorrow with a fresh mind, but if anyone else has any ideas for it feel free to make edits.
Anonymous No.11865501 >>11866359
>>11865492
I eagerly await your revisions.
Anonymous No.11866359
>>11865501
I extended the ending section to wrap around itself a bit so it's less abrupt
Anonymous No.11867110 >>11867291
Whoever coded these trees need to be shot into the sun
Anonymous No.11867291 >>11867296 >>11867330
>>11867110
What's the problem? Do they look like they're levitating or something? Some of the custom scenery trees tend to do that.
Anonymous No.11867296 >>11867302 >>11867330
>>11867291
It looks shitposty. I'll be joining in a few to fix it.
Anonymous No.11867302
>>11867296
Looks like a normal autumn color palette to me. That island has a theme.
Anonymous No.11867316 >>11867347 >>11867359
Weekend Map Download
https://files.catbox.moe/vw4oqa.park
Anonymous No.11867330
>>11867291
>can't be deleted by placing path
>can't be deleted by building ride track
>can't be deleted by moving terrain
>basically aren't trees at all
>have to select buildings on the scenery remover tool to get rid of them (other than right-clicking but who has time for that shit)
It wouldn't be so bad IF you can have a build window open and scenery remover tool open at the same time, but you can't UNLESS you have "See through vegetation" turned on (???). This game's jank is fucking crazy.
>>11867296
Design better trees
Anonymous No.11867347
>>11867316
man, I wouldn't even mind doing a round 3. We have a lot of land left to build on and it's not too hard to access.
Anonymous No.11867359 >>11867361
>>11867316
We should definitely run this pack again another week.
Maybe have a shitpost week next week?
Anonymous No.11867361 >>11867375
>>11867359
Super Shitpost Island on the northern area
Anonymous No.11867375 >>11867381
>>11867361
I meant in a different scenario entirely that we can completely eviscerate but honestly there is so much room left we can dedicate one island to fuckery.
I'd rather the new scenario since this one is so nice so far.
Anonymous No.11867381 >>11867389 >>11867417 >>11868050
>>11867375
It would be nice to have 2 servers, one for the nice park, and one for the shitpost spaghetti hellscape. It might be time to look into hosting services. I don't mind dropping a few bucks per month if it means we get 24/7 servers and multiple maps.
Anonymous No.11867389 >>11867395
>>11867381
We tried this once and the 24/7 server was abandoned in a couple weeks. I think it burned everyone out (myself included, and I was hosting it). To be fair it was that plots map, it wasn't an anarchy map. People were mostly trying their best.
There's only like, what, 5-6 people who show up to the weekend servers consistently? I'm not sure how many of us would need a 24/7 server, especially one that's dedicated to chaos.
Maybe it could also change every week and have a dumb gimmick each time? I dunno. We can strawpoll vote it or something.
Anonymous No.11867395 >>11867408
>>11867389
Hey, I remember that! I really liked the wooden coaster I made on that plots map. I think the problem for a 24/7 server is the map variety. Hosting a new map every weekend (or every other weekend) keeps the novelty value going. Plots worked well when we were trading maps by email and when multiplayer was new, but nowadays it's an outdated way to play.
Anonymous No.11867408
>>11867395
I mean if someone hosts it I'll play on it. It has to be distinct from the regular weekend server, though.
Anonymous No.11867417 >>11867434
>>11867381
Don't like the idea of splitting the servers. I like the varying skill levels and juxtaposition of well-decorated and pretty areas and absolute chaos, and the potential for "if you can't build good looking stuff then stay in the shitpost ghetto" faggotry is too high
Anonymous No.11867434
>>11867417
>and the potential for "if you can't build good looking stuff then stay in the shitpost ghetto" faggotry is too high
I don't think it would be if we had a specific theme that isn't superficial.
Stupid shit like "Intense rides only" or X type of ride only" kinds of shit.
I don't think the servers should run concurrently though, if we do have two separate servers. The shitpost one should be during the week only.
Anonymous No.11868050
>>11867381
2 parks and 24/7 at that sounds like a bad idea. We don't nearly have enough people for that to work even in the short term, and it would constantly be a ghost town the majority of the time.
Anonymous No.11868856 >>11869830 >>11871138 >>11876621
Something that might be interesting would be a full game completion project where we all claim a park from RCT1 and build it.
Anonymous No.11869830 >>11869861 >>11871331
Here's the finished park that I posted a glimpse of last thread. This has made me want to play Ghost Town again. Or maybe finish Extreme Heights for the first time ever
https://files.catbox.moe/s8o1z8.park
>>11868856
>/vr/ct beats RCT
That could be fun. We should maybe leave it up to a raffle or else everyone is going to pick Forest Frontiers and Bumbly Beach.
Anonymous No.11869861
>>11869830
>That could be fun. We should maybe leave it up to a raffle or else everyone is going to pick Forest Frontiers and Bumbly Beach.
that's a good idea, maybe a random number generator picks scenarios and then we pick said number and whoever gets that number gets the corresponding stage.
Anonymous No.11871036 >>11876621
The game completion idea sounds like it could be fun to bring new people on board too.
Anonymous No.11871138
>>11868856
For me, it's pickle park
Anonymous No.11871331 >>11871597 >>11871750
>>11869830
Can't do a random draw: some poor fucker will end up with a map they can't do and shit the project sideways.
Anonymous No.11871597 >>11871750 >>11871750
>>11871331
If we just did RCT1, nobody would end up with a park that's too hard outside of Rainbow Valley, and I say we accept if they use cheats to disable the landscaping stuff.
Anonymous No.11871605 >>11871624
Is this going to be "complete scenario" or "complete scenario but also actually try to make it look nice"? Otherwise we'll probably see some scam coasters.
Anonymous No.11871624
>>11871605
I'd say try to make it look nice
Anonymous No.11871709 >>11871750
I'm new and want to play on the weekend with you guys. Do i need to download any asset packs?
Anonymous No.11871750 >>11871751 >>11872739
>>11871709
Nope, joining the server automatically downloads all of the custom scenery and rides.
You should still install the 4chan kit in the OP anyway because it has a lot of cool stuff in it that you can use in solo play.
>>11871331
>>11871597
Okay then give me the hard maps. I will happily take Rainbow Valley and Ivory Towers. I won't even use cheats.
>>11871597
The question is really are we going to stop building at the scenario deadline? If someone wants to keep building, should they be able to?
Anonymous No.11871751
>>11871750
>The question is really are we going to stop building at the scenario deadline? If someone wants to keep building, should they be able to?
I'd say yeah, build as long as you want
Anonymous No.11871759
Wow, Mothball Mountain already done. So easy.
Anonymous No.11871765 >>11871806 >>11876621
I vote that we can use the RCT2 versions of rides. I'm not a fan of OpenRCT2 forcing the compatibility versions of coasters with limited track pieces.
Anonymous No.11871806 >>11872242
>>11871765
Is there a setting for that?
Anonymous No.11872242 >>11872741
>>11871806
I think you can do it in cheats
Anonymous No.11872739 >>11872752
>>11871750
>Ivory Towers
>Hard

maybe if you're a fucking baby. I always end up loaded with cash by the end of that scenario. The landscape is even fun to build on.
Anonymous No.11872741
>>11872242
yeah, cheats then object selection. In essence, you could add whatever the fuck you want to any scenario if you're looking to be creative and wacky.
Anonymous No.11872752 >>11872756
>>11872739
I literally could not think of another scenario even comparable to Rainbow Valley and I landed on that one. Neither game is hard, even Rainbow Summit.
Anonymous No.11872756 >>11873851
>>11872752
Rainbow Valley and Lightning Peaks might be the hardest maps in RCT1 by virtue of being a huge pain in the ass to build on.
Anonymous No.11873851
>>11872756
Lightning Peaks isn't that bad, but Rainbow Valley is.
Anonymous No.11875295 >>11875321
Maybe try brickadia!
Anonymous No.11875321
>>11875295
I read that as Brickster
Anonymous No.11875325 >>11875331 >>11875358 >>11875832 >>11876223
fuck it, evergreen gardens unbound this weekend. All this talk of RCT1 scenarios has me wanting to play the big garden map.
Anonymous No.11875331
>>11875325
I think we should run back the new one one more time since it's been a pretty fun map and there's a lot of good land left.
Anonymous No.11875358 >>11875365
>>11875325
I'm fine with this as long as we run back last week's map next week.
Anonymous No.11875365
>>11875358
that works too
Anonymous No.11875371 >>11876392
I think we might have to do some terraforming to make the far islands more accessible on the island map. We sort of built those areas up with no easy logical ways to expand into the new islands.
Anonymous No.11875832
>>11875325
Fuck yes. Love the classic maps.
Anonymous No.11876223 >>11877864
>>11875325
Mega Park might be a better pick.
Anonymous No.11876392
>>11875371
I was going to make a path to the big island next to autumn aisle but I didn't have time. I will do so when we revisit.
Anonymous No.11876621 >>11876659
>>11871765
>>11871036
>>11868856
Should I make a google form for this? Depending on how many people sign up I'm sure we can distribute the parks evenly.
Anonymous No.11876635 >>11876645
what the fuck, were these bushes always there on Alton Towers? I've never seen this before.
Anonymous No.11876645 >>11876653
>>11876635
Huh, weird. Same for me.
Anonymous No.11876653
>>11876645
huh I guess it's different for everyone
Anonymous No.11876659
>>11876621
Yeah, that'd be a good idea
Anonymous No.11876792 >>11876902 >>11882731
Before I publish the google form (in fear of not being able to edit it (I've never done this before)), here are the general rules. Is there anything that I should change or is out of line?
Anonymous No.11876902 >>11876954
>>11876792
We need a deadline, otherwise this will never get finished.
Anonymous No.11876954
>>11876902
That rule was meant for scenario play, but you're right.
What about something like August 7th, 3 weeks from tomorrow?
Anonymous No.11877010 >>11877012 >>11877045 >>11877432 >>11880472 >>11882641
Turns out you can totally edit google docs after you post them, so I'll just post it now.
https://docs.google.com/forms/d/e/1FAIpQLSf_93sCOIxhH6gs0ssWJ9SsiKMxEWG2is4Hyqj0KYWwpDftCA/viewform?usp=sharing&ouid=102254967983607041259
>PARKS ARE FIRST COME, FIRST SERVE
Depending on how many sign up, you may be assigned 3+ parks. If you do not want this, please specify in the comment box.
I, personally, will have lowest priority so everyone has the best chance of getting the parks they want (and I don't get accused of cherry-picking).
Anonymous No.11877012 >>11877019
>>11877010
>Enter display name
How many "anonymous" are we going to see
Anonymous No.11877019
>>11877012
I mean, I have to differentiate between entries somehow.
Just do whatever you enter for the weekend parks.
Anonymous No.11877026 >>11877037
I'm Anon and you can KISS MY ASS.
Anonymous No.11877037
>>11877026
Get in the gamer chair
Anonymous No.11877045
>>11877010
I'm not sure how long I should accept responses. I thinking of just closing responses tomorrow evening when the server opens. I might leave it going through the weekend if there aren't a lot of responses by then.
Anonymous No.11877432
>>11877010
I hope we get a decent amount of submissions
Anonymous No.11877864
>>11876223
Mega Park is always welcome.
Anonymous No.11878880
Evergreen Gardens unbound hosted
97.69.222.117:11753
Anonymous No.11880005
The server seems to have just died outright. Can't reconnect.
Anonymous No.11880432 >>11880483
>Monster Truck Go-Karts don't work, guests can't get on the ride
This is actually the worst thing ever
Anonymous No.11880472
>>11877010
I'll leave this going through Saturday just to make sure everyone who is going to sign up has signed up.
Anonymous No.11880483
>>11880432
very cool idea anon. unfortunate that it doesn't work.
Anonymous No.11880613
I'll try to do more in the server tomorrow if I'm not terribly hungover
Anonymous No.11880843
I'll try to join the server this weekend, but I don't want to.
Anonymous No.11881072 >>11881089
The hyper crashed
Anonymous No.11881089 >>11881684
>>11881072
It even valleyed earlier. Guess that coaster was never meant to be.
Anonymous No.11881684 >>11881703
>>11881089
it was fine until someone fucking edited it. The damn thing was running fine when I went to bed last night
Anonymous No.11881703
>>11881684
Now that I look at it, a restraints breakdown on the exit station might force the trains to stack up 1 block farther back than I expected, leaving no place for that last odd train to stop. Hooray for 2 station ride breakdowns.
Anonymous No.11881928
I like the boardwalk
Anonymous No.11882038 >>11882603 >>11883506
it is your mission to thread as many tracks through Coaster Mountain as you possibly can
Anonymous No.11882603
>>11882038
Fuck yeah, someone already put a ride through that inverted coaster loop. That's exactly the kind of thing I wanted to see.
Anonymous No.11882641
>>11877010
Submissions are closed, we got 6 in total including me. Going to divvy up the parks, stay tuned.
Anonymous No.11882731 >>11882745 >>11883102 >>11883284 >>11884952
Alright, here are the parks you got.
All of you dodged the Rainbow Valley bullet, somehow.
>DEADLINE IS FRIDAY AUGUST 8TH, 2025
Refresher on da rurrs: >>11876792
If someone got a park you wanted, you may trade, just post that you did in the thread so I can keep who did what park consistent.
Post a screenshot of your park along with a download link to the park file when you're done (I'm going to make title sequences out of everyone's work.)
Okay, glhf nerds you have a little under 3 weeks.
Anonymous No.11882745 >>11882752
>>11882731
I can make this work. Trying to make Thunder Rock look good should be a fun time. Just to double check, we're fine with using cheats to unlock extra rides and scenery, correct?
Anonymous No.11882752 >>11882753
>>11882745
Yeah go for it, just go easy on custom stuff.
If someone doesn't have the custom content in your park, they won't be able to load it, and anything custom will just be invisible in a title sequence.
Anonymous No.11882753 >>11882763 >>11884516
>>11882752
I don't use a lot of custom content stuff, I stay pretty vanilla. I do use the beta assets occasionally though.
Anonymous No.11882763
>>11882753
You should be good.

Reminder to everyone to build how you want. This isn't a content, bust be considerate of the fact that you may have gotten a park that someone else wanted. Do you best.
Anonymous No.11883102 >>11883485 >>11883491
>>11882731
I'm both surprised and not surprised that we only had that many people.
Anonymous No.11883280 >>11883387 >>11883394 >>11883540 >>11883623
I think turning Pale Pine into a block sectioned ride was a mistake because now the train sits at the top of the lift hill for a minute and looks kind of silly sitting there doing nothing
Anonymous No.11883284
>>11882731
>tfw you dodged mothball mountain
Anonymous No.11883354 >>11883491 >>11883501
You know, I wasn't aware dingy slides could crash just going down a slope like this one.
Anonymous No.11883387
>>11883280
Throughput, anon.
Anonymous No.11883394
>>11883280
Either add more block zones or reduce the number of trains. I find that 2 less trains than block zones is a good number.
Anonymous No.11883485
>>11883102
We do have more people. Just not that are, at this time, spending enough time on the game while hanging out here.
Anonymous No.11883491
>>11883102
I was expecting less people desu.
>>11883354
Dinghy Slides are the devil
Anonymous No.11883501 >>11883506
>>11883354
I assume they came off at the top like any other dinghy crash - too much speed over a crest.
Anonymous No.11883506 >>11883509
>>11882038
>>11883501
>You know, I wasn't aware dingy slides could crash just going down a slope like this one.
Anonymous No.11883509
>>11883506
Dinghies don't get lift like rafts.
Anonymous No.11883540 >>11885040
>>11883280
That happens in real life, though. They do the suspense thing, keeping you up there.
Anonymous No.11883612 >>11883623
Have a few more spots to fill up in Diamond Heights but I'm most of the way there now.
Anonymous No.11883623 >>11883678 >>11885043
>>11883280
Why was it edited at all? Did it valley or crash?
>>11883612
SICK woodie
Anonymous No.11883678
>>11883623
Dunno, but it was barely clearing its hills, was only a matter of time.
Anonymous No.11884327 >>11884334 >>11884357
Finished up Diamond Heights. Kept all the original rides around and didn't build on the water for a change, as that felt more in line with the scenario's intent.

https://files.catbox.moe/yejiw8.park
Anonymous No.11884334
>>11884327
Looking good! I'm working on Forest Frontiers on and off today.
Anonymous No.11884357
>>11884327
Wonderful work. Absolutely excellent start to the collab.
Anonymous No.11884449 >>11884460 >>11885041
I'm going to linger on Forest Frontiers a bit past year 1 just so I can get it looking how I want it, but I finished the scenario. I'll upload it tomorrow when I finish what I want to do with it.
Anonymous No.11884460 >>11884465
>>11884449
Forest Frontiers is just too quick of a scenario to get any meaningful scenery down. I'm surprised you did as much as you did in 50 minutes.
Anonymous No.11884465
>>11884460
I paused a lot to think about what I wanted to do, but not being able to build while doing it meant I had to really wing the wooden coaster. I know I could've used the build while paused cheat, but I decided not to.
Anonymous No.11884516 >>11884518
>>11882753
>beta assets
huh?
Anonymous No.11884518
>>11884516
There are some beta assets in OpenRCT2 that you can use
Anonymous No.11884540 >>11884582
So weird seeing nothing in the scenery window.
Anonymous No.11884582 >>11884647
>>11884540
You may cheat in scenery if you want.
Anonymous No.11884647 >>11884772
>>11884582
Anonymous No.11884772
>>11884647
rude
Anonymous No.11884952 >>11884993
>>11882731
Holy shit Rainbow Valley fucking sucks. Inspiration is NOT striking me.
I have an old save from 2018 that I've been looking at for ideas and I just found myself copying what I did in that park because I found all of the good spots to place rides in. I don't want to copy my old save, I want to make something new for the collab.
I know for a fact that if I save Rainbow Valley for last out of the 5 parks I need to do, it is almost certainly not going to get done, so it's gotta get done soon.
The intrusive thoughts are telling me to just use the 7 year old save.
Anonymous No.11884959 >>11884990 >>11884993
Bumbly Beach is done'd.
I forgot that it was a 2 year scenario, but I think I filled it up enough.
https://files.catbox.moe/r614ki.park
Anonymous No.11884990
>>11884959
That looks fantastic
Anonymous No.11884993
>>11884952
>Look at the other parks I need to do
>Immediately get ideas
>Look at Rainbow Valley
>nothing but crickets
This scenario is giving me a conniption so fuck it, I'm going to copy the ride placements from my old save.
Sorry for blogposting, I have a sinus infection and I think it spread to my brain unironically.
>>11884959
Yeah I need to get my ass in gear because everyone is already killing it.
I REALLY like that Arrow
Anonymous No.11885040 >>11885104 >>11885116
>>11883540
Name 3 rollercoasters that do this. Holding brakes for drops don't count.
Anonymous No.11885041
>>11884449
Here it is as done as I feel like I want to make it
https://files.catbox.moe/fa3rhg.park
Anonymous No.11885043
>>11883623
the only thing that was edited was the station (split into an entrance and exit platform)

It wasn't even going fast enough at the end to cause a crash with brakes failure.
Anonymous No.11885045 >>11885051 >>11885183
Weekend Map Download
https://files.catbox.moe/bsnq7d.park
Anonymous No.11885051 >>11885053
>>11885045
I only got to add a few things this weekend but I like how it turned out
Anonymous No.11885053
>>11885051
Yeah, excellent results. I'm happy with everything I built. It's a fun map to just look at.
Anonymous No.11885104
>>11885040
Holding brakes for drops was exactly what I was thinking of.
Anonymous No.11885116 >>11885883
>>11885040
The Beast and Mystic Timbers, both at King's Island, both have variable lifthill speeds, but for different reasons.
Anonymous No.11885183
>>11885045
kek
Piss centrepiece.
Anonymous No.11885883
>>11885116
Wildcat's Revenge too when the next train hasn't cleared the breaks before the station, and its really jerky when its going slow too.
Anonymous No.11886530 >>11886601 >>11886610
Park looks like shit but that's okay. I need to generate funds, and then the renovations can begin.
Anonymous No.11886601
>>11886530
Doesn't look bad to me
Anonymous No.11886610 >>11886652
>>11886530
Is that a... PREBUILT I see?
Anonymous No.11886652 >>11886656
>>11886610
Can't make an omlet without breaking a few eggs, Anon.
Anonymous No.11886656 >>11886865
>>11886652
You bring great shame to our family.
Anonymous No.11886865
>>11886656
Don't worry, the prebuilts will commit honorable sudoku when they have served their purpose
Anonymous No.11887493 >>11887601
the call of the boardwalk is irresistible
Anonymous No.11887601
>>11887493
Cover the whole lake in a boardwalk
Anonymous No.11888852
Mothball Mountain update:
Pain.
Anonymous No.11888920
2 Weeks again
Anonymous No.11889187
!!!NEW!!!
>>11889185