>>11856629My guess is they were just thinking in terms of it being a phone. Phones generally had vertical or square screens, they were not a game company, they likely never even stopped to consider "Hey, wait, games generally benefit from square or horizontal screens". Again, these are the idiots who made a device where you have to pull out the battery to change the game.
Though like
>>11855982 said, it was likely rushed out, and also likely made with a mostly phone mentality in mind with games being an afterthought/not something they even knew how to design for. The fact that it wasn't even special and just a standard Nokia Symbian device where the games were prevented from running on their other phones just by simply being encrypted instead of it having any soft of additional gaming hardware installed seems to support this rushed out theory.
>>11856686So have a few N-Gage specific apps? They already tried to make it's game software exclusive by adding encryption that only the N-Gage could support, and it's primarily a phone, not a PDA or whatever. Phones back then did very little, it's not like they had an entire app store with millions of apps. Worst case scenario make any non-N-Gage-Specific apps run with empty borders on the left and right.
>>11856837>It had to compete with the GBAStill hilarious that part of their strategy to try to compete with the GBA was to basically claim "GBA is for babies!"... to their protentional consumer base which likely had a GBA. Because insulting your customers worked SO well for
>>11856824