>>11862639 (OP)1.5 years or whatever is a lot for the time but it wasn't constant change, it would be stagnant for 2 year then suddenly a big jump. Pc Engine was only 2 years later and was at least 5 times more powerful.
The are some strong advantages to the sms but legitimately some things better on nes.
Sms can flip background tiles but its used too much and it becomes obvious, kind of cool that nes games can't resort to that cheap trick. Technically it can with mapper tricks.
Nes having to read the buttons sequentially, pretty big waste of cpu cycles, I thought everyone said sms has more slowdown.
Nes split screen stuff if you have the right mapper while sms has its little window layer.
Sms is much better at scanline tricks, it can change colours and modify values while the screen is drawing, mainly used in racing games. Nes can do it too but higher chance of having blank lines.
Decimal mode, small thing but sms games use it for score, more nes cpu wastage
Cartridges just more efficient on sms, just much more expensive on nes
Weird 3 colours per 4x4 area means you have weird stuff like orange trees and purple buildings or weird things on diagonal areas like the side of a hill in some games, later games hide it pretty well
Nes being full screen while sms has huge borders
Nes having 2 screens to layout graphics, sms 1 screen wide and a bit up and down
Mapper bank switching, can do things like animate grass or clouds with almost no cpu usage, even 16 bit systems can't do that apart from Neo Geo
Even something as simple as my hero, it would just be less vibrant on nes but still probably pretty good
Extra sound channel on nes but I don't consider it being much better than sms
Double vram on sms but a lot of it is wasted or not really used to its fullest in game
>>11862647No its great, it lasted almost 10 years along side 16 bit. The quality ratio is pretty high.