Thread 11864063 - /vr/ [Archived: 204 hours ago]

Anonymous
7/12/2025, 9:35:55 PM No.11864063
MV5BOTRjNzJhYjEtYjk4Zi00ZjVhLWE5YmMtYTYwY2JjYzIxODgzXkEyXkFqcGc@._V1_FMjpg_UX1000_
>drops one of the hypest fighting games of its era
>disappears

Why'd they do it?
Replies: >>11864084 >>11864241 >>11864893 >>11865168 >>11865423 >>11866708 >>11866748 >>11867950 >>11868007 >>11872550 >>11876270
Anonymous
7/12/2025, 9:42:53 PM No.11864072
I love this game, but the gameplay itself is not fluid. 2 really improved on this, but the addition of the weird human/god characters ruins the theme.

I hate to say this... but it really needs an extended remaster.
Replies: >>11864085 >>11867954
Anonymous
7/12/2025, 9:48:08 PM No.11864084
Capture
Capture
md5: e201e66bcb036446bd315ac465b4758c🔍
>>11864063 (OP)
Not to tell you your business, but I'm not sure I agree. I mean, you showed me that arcade cab, and from what I saw...and this is just my humble opinion. From what I saw on that screen...hype? Not so much.

I mean, there was no balance, no real depth in that gameplay. So to my eye, all this "hype" looks like nothing more than simple rote copying. Probably of some other fighting game. Believe me, I've played enough fighters to know.

Ah...this "hype" of yours...maybe...the real gem is still out there?
Replies: >>11864101
Anonymous
7/12/2025, 9:49:24 PM No.11864085
>>11864072
It's still pretty amazing that it was one of the earliest fighting games to have a built-in combo system, before even Killer Instinct.
Anonymous
7/12/2025, 9:53:45 PM No.11864101
>>11864084
>I mean, there was no balance, no real depth in that gameplay.
It wasn't unbalanced. And it was pretty deep, despite the nature of its gimmicky overall appearance. Had tech traps, air juggles, dizzy meter, combo chains, with each character having their unique playstyle, and had buffering and canceling with its hold-input mechanics.

You're simply too scrub to get it.
Replies: >>11864135
Anonymous
7/12/2025, 10:11:03 PM No.11864135
>>11864101
Why are you responding seriously to a reference to a TV show?
Replies: >>11864151
Anonymous
7/12/2025, 10:16:04 PM No.11864150
download
download
md5: 29d0cf21065b76a270417ea012dfe436🔍
>Midway bought out the devs and then forced them to rush it out
how extremely lame. not familiar with Primal Rage but it does look pretty ludo; not all games have to be super deep or whatever, sometime it's nice to have retarded fun
surprised no indie devs have tried to recreate these kinda games like Killer Instinct, Primal Rage or MK. they'd probably have to use 3D models instead of real-life people or stopmotion though

https://youtu.be/7lQCd6sP7DY?si=92JQXJTKhOcy1nyh
Anonymous
7/12/2025, 10:16:54 PM No.11864151
1690059706161614 (1)
1690059706161614 (1)
md5: c04462e31db41f9653fa942aea6f4b2f🔍
>>11864135
Because I currently have nothing better to do right now?
Anonymous
7/12/2025, 10:49:11 PM No.11864224
Doing the puppets was tiring. Tough to top it.
Replies: >>11864569
Anonymous
7/12/2025, 11:02:51 PM No.11864241
>>11864063 (OP)
Time Warner sold their entire video games segment (Atari Games) to WMS Industries (Midway).
Anonymous
7/12/2025, 11:14:11 PM No.11864253
>hypest
>hold A+B+D and push UP, LEFT, LEFT, RIGHT, release A, push LEFT, and then release B to let out a puny fart
Awesome.
Replies: >>11864261 >>11864263 >>11864567
Anonymous
7/12/2025, 11:16:45 PM No.11864261
>>11864253
The actual input is
>Hold 2+3 D, F, U, B
Anonymous
7/12/2025, 11:16:56 PM No.11864263
>>11864253
I appreciate that they were trying to do something different, but yes the special move system is very awkward. Maybe that was the intent, to limit their usage and separate them from traditional combos. Apparently there's a later revision which changes special inputs to match more traditional fighting game styles.
Replies: >>11864271 >>11864523 >>11864546 >>11864567
Anonymous
7/12/2025, 11:20:23 PM No.11864271
>>11864263
The only thing they did different was having you hold 2 inputs while you put in the directionals.
Anonymous
7/13/2025, 1:40:57 AM No.11864523
>>11864263
All things considered, this was still pretty early in the genre, like the second wave of games post SFII. They didn't really know what would stick and what wouldn't, so devs tried to get different hoping to find the next big thing and not be a total clone
Replies: >>11864567
Anonymous
7/13/2025, 1:52:39 AM No.11864546
>>11864263
the japanese release changed the input to be SF-like, but i wouldn't call it better. The whole point is thight excecution, you know, what MK/KI were doing.
Replies: >>11864567 >>11876936
Anonymous
7/13/2025, 2:06:04 AM No.11864567
>>11864263
>>11864546
>>11864523
What the fuck are you all talking about? The special moves are easier to pull off and do not have as tight of execution specifically because they are hold to execute. You just throw in the directionals and they come out.

>>11864253
This retard has no idea what he's talking about.
Replies: >>11864643 >>11865052
Anonymous
7/13/2025, 2:06:55 AM No.11864569
>>11864224
>Doing the puppets was tiring. Tough to top it.

Idk but It always remembers me how amazing was gaming before 3D slop. There were a lot of different techniques and approaches for making stuff.
Replies: >>11864576
Anonymous
7/13/2025, 2:11:44 AM No.11864576
>>11864569
Fighting games are a hit or miss, you will never get used to subpar controls no matter how it looks the hits have to be inmediate or delay on purpose all moves sort of delay simply breaks the gameplay, why animation done correctly struggles against one frame hadoukens
Replies: >>11865272
Anonymous
7/13/2025, 2:38:03 AM No.11864643
>>11864567
I know how they work, I was saying why it's different. I don't think they're easier though, but I learned to play with SFII and MK so, it just felt unnatural to me to hold action buttons then put in direction inputs
Anonymous
7/13/2025, 2:40:57 AM No.11864650
PR was pretty so-so but PR2 looked like it had serious potential. That seems like the greater missed opportunity.
Anonymous
7/13/2025, 4:08:50 AM No.11864850
caly blady
caly blady
md5: e79ddcef40c4a4cc03d40a8ac57fd96f🔍
>still not broken after 41 years
Anonymous
7/13/2025, 4:33:50 AM No.11864893
>>11864063 (OP)
I love the beast god lore and aesthetic of this game in combination with the mortal kombat style brutality. It blew my mind as a kid. This IP is so ripe for more content i'm extremely surprised it hasn't been touched since the abandoned sequel.
Anonymous
7/13/2025, 6:05:35 AM No.11865052
>>11864567
this guy is the usual scrub who cries at charge characters and claims they are broken.
Anonymous
7/13/2025, 7:48:10 AM No.11865168
>>11864063 (OP)
We will never have accurate emulation of this game. Sad. The MAME devs would rather waste time dumping and emulating cpap machine firmware.
Replies: >>11865262 >>11867212
Anonymous
7/13/2025, 8:34:55 AM No.11865262
>>11865168
wdym
Replies: >>11866864
Anonymous
7/13/2025, 8:37:54 AM No.11865272
>>11864576
That's basically any genre
Anonymous
7/13/2025, 10:48:23 AM No.11865423
1748020544390595
1748020544390595
md5: a8b037cd93bfd0160017c4799397f355🔍
>>11864063 (OP)
My bros and I got the toys when I was in 1st grade, I didn't know that they came from a game until like 20 years later reading /vr/. Had this one.
Replies: >>11866684 >>11866761
Anonymous
7/13/2025, 11:17:40 PM No.11866684
primalrageintro6
primalrageintro6
md5: 2ea1db9cbb16f3d95747a491698e1465🔍
>>11865423
the toys were made from the actual models they used to make the game, which destroyed them. kinda cool makes the figures like a real piece of history
Anonymous
7/13/2025, 11:26:58 PM No.11866708
>>11864063 (OP)
There's something so based about games like this. I wish the Jaguar wasn't so expensive now because it seems like the holy grail of based Ameritrash fighting games
Anonymous
7/14/2025, 12:05:19 AM No.11866748
>>11864063 (OP)
Atari
Anonymous
7/14/2025, 12:19:13 AM No.11866761
>>11865423
I had them all including the 2 from the second game
I still have 3 or 4 of them
Anonymous
7/14/2025, 1:35:14 AM No.11866864
>>11865262
The protection for the game is undefeated. Falling through the floor randomly, blood color glitches, etc. Even official releases of the arcade version have these issues. The only way to accurately play the game is to play on a real arcade board.
Anonymous
7/14/2025, 4:21:56 AM No.11867146
Was Primal Rage actually fun?
I had the Genesis port back then and I found it boring gameplay-wise. Not even on the same level as MK, and much worse than KI (which I think, at the time, was the only actually good western developed fighting game)
Replies: >>11867191 >>11867957 >>11867967
Anonymous
7/14/2025, 4:44:07 AM No.11867191
>>11867146
PR was incredible, but all it's ports are terrible, even the PSX one. The only decent was the saturn one, but still doesn't do it justice, unleas you had access to an arcade you were simply missing out.
Replies: >>11867220 >>11877330
Anonymous
7/14/2025, 4:55:12 AM No.11867212
>>11865168
MAME had a dude on the case but then he died. Nobody is ready to step in.
Anonymous
7/14/2025, 5:03:08 AM No.11867220
>>11867191
The PC version was pretty good. The controls just suck though.
Anonymous
7/14/2025, 3:39:16 PM No.11867950
IMG_4146
IMG_4146
md5: 4f674ddcec6ec4bb4c080ef940c46964🔍
>>11864063 (OP)
Was too expensive to make and wasnt a nig seller like Street Fighter or Mortal Kombat.
Anonymous
7/14/2025, 3:41:50 PM No.11867954
IMG_4145
IMG_4145
md5: 0807ec0087ad12f5131a1519efda51a7🔍
>>11864072
The game felt slow and even more like button mashing.
The Avatars really was a weird idea. But probably they felt with that mild success that they needed something to set them apart from SF and MK.
Replies: >>11868095 >>11870578 >>11877424
Anonymous
7/14/2025, 3:43:31 PM No.11867957
IMG_4148
IMG_4148
md5: a0e24f5a3493e57d8ad15a4752b89ef1🔍
>>11867146
Only played the Super Famicom one. It was fun for a short while. Because it felt clunky and slow.
Anonymous
7/14/2025, 3:45:47 PM No.11867961
chaos-primal-rage-pee
chaos-primal-rage-pee
md5: cc72e06dbdefefe20ea00bb1f256880c🔍
Replies: >>11871395
Anonymous
7/14/2025, 3:48:42 PM No.11867967
>>11867146
UMK3 played better than KI though
Anonymous
7/14/2025, 3:52:28 PM No.11867970
1678538780120429
1678538780120429
md5: 60ca52b1f9eed9b4835535351086159f🔍
it was basically just another shock value fighter. it was fun but i really only played it in the arcade and rented a home version once or twice. it didnt have staying power like mortal kombat because the characters were monsters without much personality i guess.
Replies: >>11868097
Anonymous
7/14/2025, 4:14:11 PM No.11868007
>>11864063 (OP)
this game sucked ass.
Anonymous
7/14/2025, 5:14:19 PM No.11868095
>>11867954
Apparently the characters that people picked the most were Blizzard and Chaos which made the devs believe that the dinosaurs weren't popular. It's why they decided to go with avatars in the sequel.
Replies: >>11868102 >>11870559
Anonymous
7/14/2025, 5:15:38 PM No.11868097
>>11867970
>the characters were monsters without much personality
this isn't true, each monster has it's own unique ending and profile to understand their motivations.
Anonymous
7/14/2025, 5:17:42 PM No.11868102
>>11868095
sounds like bullshit, if that was the case then just add more apes
Replies: >>11868117
Anonymous
7/14/2025, 5:32:04 PM No.11868117
>>11868102
That's what the game designer Chris Tang said in his Primal Rage 2 post mortem. Less humanoid characters weren't popular because players preferred characters that could hit with their arms and legs than bites and tail swipes.
Replies: >>11868215 >>11870559 >>11870565 >>11870583
Anonymous
7/14/2025, 6:48:51 PM No.11868215
>>11868117
they should've added more apes
>fire ape
>robo ape
>two headed ape
>girl ape
Replies: >>11869942
Anonymous
7/15/2025, 9:14:15 AM No.11869942
>>11868215
noooooooooooooooooooo way
Replies: >>11871415
Anonymous
7/15/2025, 4:15:33 PM No.11870559
IMG_4288
IMG_4288
md5: ab901722adc2686c361d2738b316f059🔍
>>11868095
>>11868117
Weird. Cant believe that too. But how did Talon do? And why not make them more human like Slashfang?
Or is this just an excuse to insert lewd female characters?
Anonymous
7/15/2025, 4:19:47 PM No.11870565
>>11868117
Sounds about right. Animal fighting, particularly dinosaurs, should be appealing, but I think you start getting into cock fighting territory.
Replies: >>11870583
Anonymous
7/15/2025, 4:25:47 PM No.11870578
>>11867954
IIRC, you could choose to play as the avatar or the animal version, and then you could combo into the one you didn't pick.
Replies: >>11871287
Anonymous
7/15/2025, 4:28:11 PM No.11870583
>>11868117
>>11870565
Well it didn't help that the apes were better than the majority of the rest of the characters. Sauron was the only one who performed better than Blizzard or Chaos.
Replies: >>11871302
Anonymous
7/15/2025, 9:00:43 PM No.11871287
Chaos VS Sauron by shaunmichaelkeenan
Chaos VS Sauron by shaunmichaelkeenan
md5: 1966950f82c5dd30bea6c17f844a5df4🔍
>>11870578
Still it clashed with the animal form.
Anonymous
7/15/2025, 9:05:06 PM No.11871302
Primal Rage by ChristianWillett
Primal Rage by ChristianWillett
md5: ea9e92e66dda7559f9908dbe7848ef90🔍
>>11870583
I thought Vertigo was interesting.
Anonymous
7/15/2025, 9:49:56 PM No.11871395
>>11867961
isn't that the thing that lead a Karen to get that game pulled from stores?
Anonymous
7/15/2025, 9:59:26 PM No.11871415
59
59
md5: 11b6e169f5f8bf24caa98f1f56aa6875🔍
>>11869942
ninja ape
Replies: >>11871417
Anonymous
7/15/2025, 10:00:27 PM No.11871417
>>11871415
is it bad enough I know exactly where that image is from?
Replies: >>11871423
Anonymous
7/15/2025, 10:02:24 PM No.11871423
10
10
md5: d79ce38ce185ff2dbe2c2e6a9283de47🔍
>>11871417
nothing wrong in liking the DKC movie from the 90s
Replies: >>11871428
Anonymous
7/15/2025, 10:07:40 PM No.11871428
>>11871423
"George just lucky I guess."
Anonymous
7/16/2025, 6:14:13 AM No.11872456
PR2 KI2 conspiracy_thumb.jpg
PR2 KI2 conspiracy_thumb.jpg
md5: b5e0a7e74321aea2b271913c1f40103c🔍
Replies: >>11872490 >>11876983
Anonymous
7/16/2025, 6:29:50 AM No.11872490
>>11872456
>there are people itt unironically defending this shit
Replies: >>11872496 >>11872503
DeathMetal6S6S6 USA BOMBED JAPAN
7/16/2025, 6:31:47 AM No.11872496
>>11872490
It looks cool, no chi faggot
Anonymous
7/16/2025, 6:33:55 AM No.11872503
>>11872490
You got it wrong. Some of the devs who worked on PR2 went over to Rare to work on KI2.
Replies: >>11872508
Anonymous
7/16/2025, 6:36:26 AM No.11872508
>>11872503
that makes more sense.
Good for them, all the work wasn't a complete waste of time then.
Anonymous
7/16/2025, 7:07:26 AM No.11872550
34gy78_o2ao0
34gy78_o2ao0
md5: 35e1d9fa0fe7b3ff630d404386b696eb🔍
>>11864063 (OP)
I enjoyed PR, replay it every now and then on emulator. Maybe it was for the better they didnt go with PR2, I didnt like the whole giant human version of the dinosaurs gimmick they were planning to go with but I loved the first one. Unrelated but I also liked Weaponlord, not sure how combining the two could have or would have even worked but, that crossed my mind for some reason.

I was always puzzled by Blizzard though, of all the 'elemental' allingments we got(Diablo/fire, Chaos/physical-gases-bodily excretions..if thats even an element kek,Vertigo/poison, Sauron/radioactivity?) I just never could imagine how Blizzard produces cold. Something like an endothermic chemical reaction going on in his gut or something? It was my favorite one of the apes, then Armadon, Vertigo and Talon.
Replies: >>11875162
Anonymous
7/17/2025, 8:16:53 AM No.11875162
>>11872550
I wanna lick her pussy
Replies: >>11875168 >>11875748 >>11876660
Anonymous
7/17/2025, 8:18:25 AM No.11875168
>>11875162
Pussy lickage status: Not happening
Replies: >>11875748
Anonymous
7/17/2025, 3:39:16 PM No.11875748
IMG_4147
IMG_4147
md5: df5d92f43ddf4af294e92994c15a1c08🔍
>>11875162
>>11875168
Is this wha they added more female characters?for the gooning?
Anonymous
7/17/2025, 7:38:57 PM No.11876270
>>11864063 (OP)
Primal Rage came out too late (in consoles at least) when the fighting genre was already oversaturated and dying. It had decent success but by the time a sequel would've come out is when all the big name fighting games were already struggling to be relevant. Had it come out a year or two before we could've had another sequel. People forget how quickly the fighting genre died.
Anonymous
7/17/2025, 10:42:00 PM No.11876660
>>11875162
this but her dino form
Anonymous
7/18/2025, 1:33:28 AM No.11876936
IMG_1137
IMG_1137
md5: 966a19a173720f022c890a8b70e76536🔍
>>11864546
The Japanese release had different inputs? Odd, i have the PS1 port and the moves are the same.
Replies: >>11876940
Anonymous
7/18/2025, 1:36:46 AM No.11876940
>>11876936
arcade
Anonymous
7/18/2025, 1:51:25 AM No.11876983
>>11872456
>I GET MY OPINIONS FROM YOUTUBE!!!

Every Time.
Anonymous
7/18/2025, 5:09:52 AM No.11877330
>>11867191
What the hell is the whole deal with the arcade versions vs the ports?
Anonymous
7/18/2025, 5:50:36 AM No.11877424
>>11867954
>The Avatars really was a weird idea. But probably they felt with that mild success that they needed something to set them apart from SF and MK.

If I recall correctly there's an interview from a few years back in which they said that they saw that the most played character on all the cabinets was the monkey and came to the conclusion that people preferred humanoid characters over the dinosaurs.