Thread 11864079 - /vr/ [Archived: 272 hours ago]

Anonymous
7/12/2025, 9:45:24 PM No.11864079
3992144-metal-gear-solid-playstation-front-cover
3992144-metal-gear-solid-playstation-front-cover
md5: 82d3786b4aa581c4dca78f7bdda7e61e🔍
How mindblowing was to play Metal Gear Solid in 1998?
Replies: >>11864094 >>11864097 >>11864108 >>11864139 >>11864195 >>11864275 >>11864276 >>11864570 >>11864573 >>11864624 >>11864909 >>11865064 >>11865073 >>11865082 >>11866179 >>11866559 >>11866865 >>11866867 >>11866894 >>11867405
Anonymous
7/12/2025, 9:52:46 PM No.11864094
>>11864079 (OP)
When MS was hyping up the Xbox they made a big deal about all the characters having eyes and that MGS characters didn't have eyes. Until they said that I hadn't really noticed it.
Replies: >>11864784
Anonymous
7/12/2025, 9:53:34 PM No.11864097
>>11864079 (OP)
>mindblowing
It wasn't.
It was impressive and exciting, but it wasn't so outside of the realm of what we already knew the PSX could do.
Anonymous
7/12/2025, 9:59:50 PM No.11864108
>>11864079 (OP)
I found the gameplay underwhelming and the constant eternally long cutscenes and codec interruptions snooze inducing but there were some hype moments in there and there was some cool stuff in it though like the psycho mantis fight. I certainly never thought it was the magnum opus of the ps1, for me its not 10% the experience ffvii was.
Anonymous
7/12/2025, 10:01:05 PM No.11864115
Another one of these threads.
Replies: >>11864121 >>11864131
Anonymous
7/12/2025, 10:05:10 PM No.11864121
>>11864115
It's a retrogame board, there aren't gonna be new topics to talk about.
Replies: >>11864136 >>11864172 >>11864417
Anonymous
7/12/2025, 10:06:48 PM No.11864126
The cinematography of it all blew my mind. The codec scenes more so than the cutscenes.
Also the little things like having to take diazepam to steady your aim, or the entire Psycho Mantis sequence.
Anonymous
7/12/2025, 10:08:42 PM No.11864131
where do you think you are
where do you think you are
md5: f1f6e68dce239fc31a6096af1eaec517🔍
>>11864115
Haha yeah why does everyone keep talking about the same old games
Replies: >>11864136 >>11864417
Anonymous
7/12/2025, 10:11:11 PM No.11864136
>>11864121
>>11864131
You're not talking about anything you shitter. There are an influx of low effort "what was X like?" threads and you're too stupid to notice. It's already boring enough when your kid asks you that, and you put up with it because it's your kid and he has to learn, but fuck bothering replying to this earnestly.

Make interesting threads instead, and stop feeding the AI learning about the past.
Replies: >>11864140 >>11864252 >>11864256 >>11864614
Anonymous
7/12/2025, 10:12:09 PM No.11864139
>>11864079 (OP)
>MGS
>mindblowing
>in 1998
look zoomer, maybe if it came out in 1898 that would be true but in 1998 movies were no longer mindblowing unless you were a thirdie living in some isolated village
Replies: >>11866357
Anonymous
7/12/2025, 10:12:12 PM No.11864140
okay
okay
md5: c2a7aaa7cc802606d150359787b09028🔍
>>11864136
>Make interesting threads instead

Why don't you?
Replies: >>11864146
Anonymous
7/12/2025, 10:13:59 PM No.11864146
>>11864140
Oh, did you check my post history on r/4chan?
Replies: >>11864403
Anonymous
7/12/2025, 10:25:54 PM No.11864172
>>11864121
They're not being posted by real people.
Anonymous
7/12/2025, 10:35:48 PM No.11864195
>>11864079 (OP)
Mario 64 and Star Fox 64 were mindblowing. MGS was a literal who series that wasn't properly known in the US, but the storytelling was phenomenal.
Anonymous
7/12/2025, 11:12:06 PM No.11864252
>>11864136
Man, what's the problem with younger people wanting to know what shit was like.
Replies: >>11864417
Anonymous
7/12/2025, 11:15:07 PM No.11864256
>>11864136
Do you understand how AI works? It doesn't NEED to ask questions
If there really was an AI out there wanting to use this board to "learn about the past" then all it has to do is read the damn threads. If you want to "stop feeding the AI" you'd have to stop posting altogether.
Anonymous
7/12/2025, 11:24:45 PM No.11864275
>>11864079 (OP)
It was amazing. I remember playing the demo repeatedly and even showing it off to my dad. The attention to detail and how the guards reacted even in the short demo was super impressive to me.
Anonymous
7/12/2025, 11:25:10 PM No.11864276
>>11864079 (OP)
Metal Gear Solid was the Resident evil 2 (psx, 1998) of videogames
Replies: >>11865872
Anonymous
7/13/2025, 12:36:57 AM No.11864403
snek
snek
md5: c64d6fd65e9fe9fa434c7d92501fdfee🔍
>>11864146
No, I'm just pointing out that coming into other people's threads to complain about them even when they're actually on-topic and 100% retro seems kind of pointless when you can make threads about whatever you want yourself whenever you want for free with a minimal amount of effort. Whatever topic you think OP "should" have made a thread about, YOU can make that thread instead. So why are you so assblasted that this thread exists? You don't lose anything by it existing and, again, it's not even off-topic, just apparently something you don't want to discuss

>but I don't want my precious board shitted up with low-effort shitposts

First of all you don't have any more dibs on it than OP does. Secondly, this board is slow as fuck so anything that gets archived has either been up for days or wasn't something people really wanted to talk about. And lastly, nothing is more low-effort than complaining. If you can do whatever the fuck you want and all you want is to complain about other people then you're just a miserable bastard.
Anonymous
7/13/2025, 12:44:52 AM No.11864417
>>11864121
>>11864131
There are tens of thousands of games to discuss. Each one has multiple aspects that could be examined - game design, narrative, art direction, technical information, critical reception, marketing, development history, localization, and so on. Never mind the many things surrounding the games themselves - hardware, developers, publishers, industry figures, thousands of magazine issues, patents, and legal documents. If you weren't all dumb, lazy, and incurious, you'd be able to talk about just the PlayStation for the rest of your life and still come up with something new to say every single day.

>>11864252
Nothing. The problem is the method. One can directly access the past via magazines and the Wayback Machine. The biased and rose-tinted retrospectives on offer here are actively harmful to one's understanding of the medium's history. If they actually wanted to know what things were like, they'd be reading EGM and old usenet groups, not looking to be spoonfed the nostalgic ramblings of aging millennials.
Replies: >>11864504 >>11864514 >>11864538
Anonymous
7/13/2025, 1:34:45 AM No.11864504
>>11864417
>The biased and rose-tinted retrospectives on offer here are actively harmful to one's understanding of the medium's history.
Holy shit, not everyone is this autistic. Sometimes people just wanna hear stories from other people. If you don't wanna tell yours then just don't participate. By your thought process there's no point at all in having this board because all info you could want to learn about retro games is out there on the internet. Opinions on games? There are reviews. What to do in a game? There are guides. Cool facts about games? Youtube, wikis, etc. Arguing about games? Oh, those just the biased nostalgic rambings of aging millenials and we can't have that. Just kidding; You could check usenet archives or something. Or maybe you want this board to be about retro gaming by its actual definition, and only discuss news about 3rd party retro controllers, FPGAs and CRT shaders?
Replies: >>11864558
Anonymous
7/13/2025, 1:38:15 AM No.11864514
>>11864417
>critical reception
Let's examine the critical reception of Metal Gear Solid in 1998 then.
Replies: >>11864558
Anonymous
7/13/2025, 1:47:13 AM No.11864538
cheddar
cheddar
md5: c27011763b9f167eecaaa6692c9bd5e0🔍
>>11864417
You CAN discuss about any of that any time you want. So why aren't you?

>Go to the catalog.
>If you see a thread whose topic you don't like (pay attention, this is the important part) just keep scrolling. Resist the urge to go in in and just cry like a bitch about how much you don't like the topic
>repeat this until you find a thread you DO like
>go in in and discuss what you want to discuss

There, now everyone is happy. Is there some reason you refuse to do this?
Replies: >>11864558
Anonymous
7/13/2025, 1:59:54 AM No.11864558
>>11864504
>By your thought process there's no point at all in having this board because all info you could want to learn about retro games is out there on the internet.
OP specifically asked for a historical perspective. Getting that information from a period-accurate source will always be superior to a nostalgia fueled circle-jerk.

>Opinions on games? There are reviews.
Asking for people's opinions, especially if you present your own up front, is a great use of this board! Bonus points if you carefully articulate your own, unique thoughts!

>What to do in a game? There are guides.
This is usually a bad use of this board. You should always consult with one, or preferably several guides first. If you're still stuck, asking for help may be appropriate.

>Cool facts about games? Youtube, wikis, etc.
Cool facts about games that you, yourself discovered from primary sources? A great use of this board. Regurgitating commonly available information? Not so much.

>Arguing about games? Oh, those just the biased nostalgic rambings of aging millenials and we can't have that.
Are you actually arguing over specific aspects of a game's design, or are you just engaging in a nostalgia circle-jerk? One is great. The other isn't.

>Or maybe you want this board to be about retro gaming by its actual definition
I actually don't want this board to be about retro games at all. I'd like for it to be about classically designed games. The fact that you can talk about San Andreas but not Streets of Rage 4 or Crimzon Clover is really dumb.

>>11864514
That'd be great! Go dig through some old forum posts and magazine articles and bring back what you find :)

>>11864538
I can post in threads I do like, and in threads I don't like at the same time, and there's nothing you can do about it.
Replies: >>11864563 >>11864565
Anonymous
7/13/2025, 2:03:32 AM No.11864563
>>11864558
>OP specifically asked for a historical perspective.
I think he was asking us.
Replies: >>11864572
Anonymous
7/13/2025, 2:05:43 AM No.11864565
1660264377326496
1660264377326496
md5: d2f61a1060232825d8ac51f50f2fba37🔍
>>11864558
Replies: >>11864572
Anonymous
7/13/2025, 2:08:47 AM No.11864570
>>11864079 (OP)
The sound design was awesome, unless you played for a bit blended in with resident and evil and the such but is an earlier game this was obvious for people like me who played them all at once
Anonymous
7/13/2025, 2:10:47 AM No.11864572
>>11864563
You're right. I misspoke. That doesn't substantially change my response, however. There's no point in asking millennials what they thought back then, when you can just read their actual thoughts from back then. Pointless question that can only possibly give you a worse answer than just checking a usenet archive or a magazine scan.

>>11864565
No.
Replies: >>11864578
Anonymous
7/13/2025, 2:11:02 AM No.11864573
>>11864079 (OP)
Never had there been a translated work with actually good english voice acting.
Anonymous
7/13/2025, 2:12:02 AM No.11864578
>>11864572
>There's no point in asking millennials what they thought back then
There is no real point to posting on this board at all.
Replies: >>11864580
Anonymous
7/13/2025, 2:13:06 AM No.11864579
This thread reads like some low effort /v/tier trash. This is the kind of mental illness caused by terminal contrarianism.
Replies: >>11864608
Anonymous
7/13/2025, 2:13:08 AM No.11864580
>>11864578
I'll accept your nihilism as a concession.
Anonymous
7/13/2025, 2:24:20 AM No.11864608
1655316924143
1655316924143
md5: 9002a6764f1da02544e1a7ad2422119d🔍
>>11864579
Imagine what this person must be like in real life. I bet his own mother avoids him
Anonymous
7/13/2025, 2:26:55 AM No.11864614
>>11864136
Take your meds
Anonymous
7/13/2025, 2:30:25 AM No.11864624
>>11864079 (OP)
For console noobs only: 8/10 mind-blowing
Mario 64 was more mind-blowing 9/10.

But for a seasoned vet like me: Morrowind way more mind-blowing. StarCraft. Counterstrike (baby's first opengl/direct3d game). Fallout 3 first time you hit open world. Ff7 cgi vid integration. Ff6 celes suicide/island alone content.
Replies: >>11864791 >>11864837
Anonymous
7/13/2025, 3:33:54 AM No.11864784
>>11864094
thats retarded lol
especially ironic since the mgs2 port on xbox is worse than the ps2 version but that is just bad optimization tbf
Anonymous
7/13/2025, 3:36:30 AM No.11864791
>>11864624
how was fallout 3 going outside mindblowing?
had you not played oblivion?
Anonymous
7/13/2025, 4:02:31 AM No.11864837
>>11864624
I still play StarCraft and Warcraft 3
Anonymous
7/13/2025, 4:42:33 AM No.11864909
>>11864079 (OP)
MGS2 was the truly mindfucky one.
Anonymous
7/13/2025, 5:04:36 AM No.11864959
How many "What was the reaction to X at the time?" threads do we need?
Replies: >>11865043 >>11865079
Anonymous
7/13/2025, 5:58:49 AM No.11865043
>>11864959
It's not your own personal board, faggot. OP's not breaking any rules, so if you don't like his posts tough fucking titty
Replies: >>11865070 >>11866934
Anonymous
7/13/2025, 6:25:38 AM No.11865064
>>11864079 (OP)
I really enjoyed it but we were swamped in magnificent games like unreal tounament, duke nukem, diablo, starcraft, warcraft resident evil, resident evil 2, silent hill, rage racer, grand turismo, wipeout 2097, comamnd a conquer, doom 1 and 2, MS Combat Flight Simulator, close combat...Honestly my favorite PS1 game of that era was the Die Hard light gun game, it was better than most arcade light gun games. It was great but it did not stand out as much as you would think because there was so much great happening. I think it reall hit big with MGS2

Here's someone to explain

https://youtu.be/038Fv8G4WSo?feature=shared&t=61
Replies: >>11865075
Anonymous
7/13/2025, 6:31:10 AM No.11865070
>>11865043
>It's not your own personal board, faggot.
maybe it is maybe it's hiromoot or the Lord of the Internets
Anonymous
7/13/2025, 6:33:31 AM No.11865073
>>11864079 (OP)
I remember sneaking into my brother's room with a friend and we started playing mgs and my friend found my brother's playboy stash and we were looking at boobies while playing mgs. Then my brother came home told my mom after he kicked our ass and made us swear not to say anything about the playboy. Crazy memory.
Anonymous
7/13/2025, 6:34:18 AM No.11865075
>>11865064
Probably hard for people used to having to wait 10 years for a sequel to understand. You used to get dozens of must play games every single year.
Anonymous
7/13/2025, 6:35:06 AM No.11865079
>>11864959
You're not allowed to ask this question, apparently.
Replies: >>11865225
Anonymous
7/13/2025, 6:38:20 AM No.11865082
>>11864079 (OP)
It was fun but it wasn't "mindblowing" or whatever. If anything it was really funny. Hind D, deep throat, the psychic moving the controller, the comms banter. Great stuff.
Anonymous
7/13/2025, 8:19:07 AM No.11865225
0nk9bz9lfth41
0nk9bz9lfth41
md5: dd19163afc69786c7bf44eea7933abc4🔍
>>11865079
>keep shitting up perfectly legitimate threads by just repeating variations of "I don't like this"
>get deleted
Anonymous
7/13/2025, 10:38:40 AM No.11865413
MGS1, Half-Life, and OoT all came out the same year and they all inarguably changed gaming forever.

The only one I played on release was MGS1, and it blew me away. I had never seen any game before that felt like it could be a legit movie (in a good way, retards).
Replies: >>11865574
Anonymous
7/13/2025, 1:01:53 PM No.11865574
>>11865413
You're a zoomer no matter how much you try to pretend otherwise. Sorry but it's really obvious.
Anonymous
7/13/2025, 3:32:26 PM No.11865817
The production quality of the complete package was unparalleled, it really was a game changer, literally like playing a movie. It looks old now but back then was pretty ground breaking, especially on consoles of the period.
Anonymous
7/13/2025, 4:07:48 PM No.11865872
>>11864276
this kinda
good sales,
it was impressive but nothing too mind blowing, overall it was just a solid game, the only thing i remember rocking my fucking socks off was psycho mantis reading my memory card
Replies: >>11866893
Anonymous
7/13/2025, 5:55:51 PM No.11866048
kojima made me put my controller on the ground during the psycho mantis fight
Anonymous
7/13/2025, 7:12:28 PM No.11866179
>>11864079 (OP)
Horrid game with repetitive gameplay and retarded gimmicks that started the Hollywood turn into video games. It actually astounds me that it's as highly regarded as it is. Style really does seem to sell more than substance.
Replies: >>11866234 >>11866240
Anonymous
7/13/2025, 7:46:11 PM No.11866234
>>11866179
I agree!
Anonymous
7/13/2025, 7:49:19 PM No.11866240
>>11866179
Absolutely hot and spicy take. Finally someone dares to admit what had never been admitted before. Truly fresh and original opinion. Man telling it like it is. People hated him because he told the truth. At last I truly see.
Anonymous
7/13/2025, 7:50:24 PM No.11866246
He's not wrong about the gameplay. MSG is definitely more about the combination of its gameplay and gimmicks.
Anonymous
7/13/2025, 8:50:34 PM No.11866357
>>11864139
you sound like the zoomer actually,pretty much everyone was amazed by Avatar's visuals and that came out in 2009.
also back then no one hated games for being "movie-like" thats a more recent phenomenon.
Replies: >>11866493 >>11867124
Anonymous
7/13/2025, 9:44:42 PM No.11866493
>>11866357
>also back then no one hated games for being "movie-like" thats a more recent phenomenon.
You fucking zoomer slime.
Replies: >>11866547
Anonymous
7/13/2025, 10:14:13 PM No.11866547
>>11866493
>You fucking zoomer slime.
He's not wrong. Being "movie-like" was impressive, the way MGS did it. Felt like playing an action movie. People were also really impressed by things like CGI cutscenes.
Anonymous
7/13/2025, 10:20:00 PM No.11866559
>>11864079 (OP)
Psycho Mantis was pretty mindblowing. It definitely was something else.
Anonymous
7/14/2025, 1:35:22 AM No.11866865
>>11864079 (OP)
I never played that game even when it was new, game's not fun, not even worth playing when you can just watch escape from LA or something.
Anonymous
7/14/2025, 1:37:43 AM No.11866867
>>11864079 (OP)
It's one of the few games that is still as amazing to play today as it was back then. An absolute masterpiece and top 10 game of the generation along with the PSX FFs, OoT/MM, Chrono Cross, SotN, and the MegaMan Legends series.
Replies: >>11866872 >>11867042
Anonymous
7/14/2025, 1:38:28 AM No.11866872
>>11866867
Plebe
Replies: >>11867009
Anonymous
7/14/2025, 1:48:11 AM No.11866893
>>11865872
>overall it was just a solid game
Heh, that's pretty funny, considering the fact that the title of the game is Metal Gear Solid.
Anonymous
7/14/2025, 1:49:38 AM No.11866894
>>11864079 (OP)
It was blowing something else
Anonymous
7/14/2025, 2:13:07 AM No.11866934
>>11865043
>it's not your personal board
Well, this board isn't your grandpa either, so stop flooding the board with "Papa, how were video games back when you were young?"
Anonymous
7/14/2025, 3:05:57 AM No.11867009
>>11866872
liking objectively good games does not make one a pleb. However, shooting on games that are agreed by all to be the best in class does make you a contrarian faggot and/or a Saturn troon
Anonymous
7/14/2025, 3:25:30 AM No.11867042
>>11866867
"I've played maybe 50 games in my entire life" the post.
Anonymous
7/14/2025, 4:11:23 AM No.11867124
>>11866357
>everyone was amazed by Avatar's
Wut? It looked like Star wars
Anonymous
7/14/2025, 7:50:03 AM No.11867405
>>11864079 (OP)
it played like nothing before it at the time
it was peak.
Replies: >>11867425
Anonymous
7/14/2025, 8:07:35 AM No.11867425
>>11867405
No, it played very similarly to the previous MSX games. The cinematic presentation is what gets cited as unique