Thread 11869579 - /vr/ [Archived: 24 hours ago]

Anonymous
7/15/2025, 6:29:00 AM No.11869579
chart (7)
chart (7)
md5: 23e98ccb01c092ebf431c168602e88a2๐Ÿ”
What's your favorite adventure game?
Replies: >>11869819 >>11869823 >>11871131 >>11871132 >>11871186 >>11871257 >>11872895 >>11873137 >>11873163 >>11873217 >>11873228 >>11873379 >>11874082 >>11874382 >>11875961 >>11883182 >>11891331
Anonymous
7/15/2025, 8:00:35 AM No.11869819
>>11869579 (OP)
Broken Sword Shadow of the Templars
Anonymous
7/15/2025, 8:02:13 AM No.11869823
>>11869579 (OP)
This is a genre I never really cared for. As a kid I was bored out of my mind trying to play Myst
Replies: >>11869841 >>11871116 >>11872642
Anonymous
7/15/2025, 8:08:58 AM No.11869841
>>11869823
It's a scam genre designed around selling guidebooks
Replies: >>11871109 >>11871116
Anonymous
7/15/2025, 8:12:35 AM No.11869850
The Last Crusade left a big impact on me as a kid, to the point that whenever I rewatch the movie images from the games keep popping up in my mind and it kinda ruins the enjoyement of one of my favourite movies.
Anonymous
7/15/2025, 7:51:48 PM No.11871109
>>11869841
Filtered
Anonymous
7/15/2025, 7:55:30 PM No.11871116
>>11869823
>>11869841
It's literally "muh graphics" the genre
Curious how no one gave a shit about them once every other genre had graphics on their level
Replies: >>11871137 >>11871257 >>11873195 >>11882968
Anonymous
7/15/2025, 7:59:47 PM No.11871131
>>11869579 (OP)

A lot of mine are already up there, I'd add:

Discworld 2
Toonstruck
COMI
Anonymous
7/15/2025, 8:00:03 PM No.11871132
SierraOnLine-Box-KingsQuest6
SierraOnLine-Box-KingsQuest6
md5: 6e7b087f8a16f49dfe884eacbbf09be9๐Ÿ”
>>11869579 (OP)
King's Quest VI, the most epic adventure game ever made.
Replies: >>11871492
Anonymous
7/15/2025, 8:01:35 PM No.11871137
>>11871116
>I need to be mad at people enjoying games
Go back 2 /v/
Anonymous
7/15/2025, 8:08:15 PM No.11871145
Noctropolis
Noctropolis
md5: 498952fca198d01157827a82c064b04c๐Ÿ”
Any opinions on Noctropolis? I'm in the mood for cheesy fmv point & click and had this sitting in my library forever.
Anonymous
7/15/2025, 8:23:18 PM No.11871186
>>11869579 (OP)
First half of Monkey Island 1 is phenomenal and it falls off a little bit by the time you reach the island itself. Monkey Island 2 is nowhere near that level and is just pretty frustrating. I could do without the iMUSE system and enjoy some silence.
Replies: >>11882216
Anonymous
7/15/2025, 8:48:39 PM No.11871257
>>11869579 (OP)
Grim Fandango and the Indie Jones Atlantis one.
otherwise i thought they were mostly shit.
Spacequest 5 was kinda funny but the "puzzles" were bullshit.

>>11871116
Myst and Riven made absurdly high profits even when compared to latter games which had better graphics though.
most of those "muh graphics" games flopped. the biggest money earners were games with weaker graphics on cheaper consoles.
Anonymous
7/15/2025, 8:53:14 PM No.11871270
The longest journey
Grim fandango
Monkey island 1,2,3
Syberia 1
Myst
Sanitarium
Anonymous
7/15/2025, 8:54:01 PM No.11871273
The Curse of Monkey Island
Blade Runner
Discworld Noir
Grim Fandango
The Last Express

I think I'd like to add TLJ to the list but that thing is too uneven. Some moments are great (backgrounds, music) but in general it's meh (most puzzles, animations, voice acting).
Replies: >>11871294
Anonymous
7/15/2025, 9:02:45 PM No.11871294
>>11871273
>Discworld Noir
i thought this was full of BS puzzles too. and the PSX version looked like crap?
Replies: >>11871328
Anonymous
7/15/2025, 9:16:34 PM No.11871328
>>11871294
A truly nice thing about DN is they did try to bring something new to the genre with that whole idea behind Lewton's notebook.
Anonymous
7/15/2025, 10:35:39 PM No.11871472
it's a low hanging fruit pick but gabriel knight 1. it's the only game I can think of that nailed the balance of having a thriller storyline with a bit of edge to it while still having the charm and polish of a big two vga release. The closest thing to it I can think of is broken sword which isn't really the same thing. everything else I've found is some combination of 90s weird, janky, or a vanilla action adventure premise/cartoon/fairytale.
Replies: >>11873158
Anonymous
7/15/2025, 10:46:24 PM No.11871492
>>11871132
I just played through it. I definitely have an inkling of why it's so highly regarded, intrigue and complexity of a sierra title with polish approaching lucas arts, but it didn't really live up to the expectations I had built up over the decades of seeing it mentioned as a peak classic. I expected an epic adventure but it's really just the same little quirky game with a bunch of fairytale tropes haphazardly thrown in.
Replies: >>11873150
Anonymous
7/15/2025, 10:48:04 PM No.11871494
maxresdefault (5)
maxresdefault (5)
md5: 1f9677ba32560bfe3b75949185c8672f๐Ÿ”
Only those alive back then know.
Replies: >>11883749
Anonymous
7/16/2025, 8:03:05 AM No.11872642
mnog
mnog
md5: 94da281e512a48a8e7593185c673981f๐Ÿ”
for me, it's:
Eastern Mind
Mata Nui Online Game
I Have No Mouth and I Must Scream
Tony Tough
The Neverhood
Riven
i never understood the obsession with lucasarts and sierra. i found all their games pretty mediocre.
>>11869823
It was the exact opposite for me
>action game
>you have to do the same task over and over
>adventure game
>constantly hit with new puzzles types, constantly progressing the story and reading new dialogue
the only problem was getting stuck.
i agree that Myst sucks ass though.
Replies: >>11872669 >>11872890 >>11873186
Anonymous
7/16/2025, 8:27:02 AM No.11872669
lvc2exk43os91
lvc2exk43os91
md5: a75c5cae466fb3be90b0ed007334ea33๐Ÿ”
>>11872642
>Mata Nui Online Game
Based bionicle bro
Anonymous
7/16/2025, 8:31:18 AM No.11872672
Any adventure games with a ton of violence and gore?
Replies: >>11872698 >>11872923 >>11883149 >>11883172
Anonymous
7/16/2025, 8:51:58 AM No.11872698
zivot_neni_krasny
zivot_neni_krasny
md5: 0283ca22ee3375c212377c3f9d988b54๐Ÿ”
>>11872672
this freeware czech series, but it never got translated into english
Replies: >>11872703 >>11880679
Anonymous
7/16/2025, 8:54:32 AM No.11872703
zivot_neni_krasny_2
zivot_neni_krasny_2
md5: e1810a4e6fc2f577bbab1a9c3d088cfe๐Ÿ”
>>11872698
forgot spoiler image wipes the name. it's "ลพivot nenรญ krรกsnรฝ". the lack of translation fucking sucks, but it's the goriest game i know.
Replies: >>11877891 >>11880679
Anonymous
7/16/2025, 10:42:30 AM No.11872890
>>11872642
>Mata Nui Online Game
ludo
thanks for reminding me of its existance
Anonymous
7/16/2025, 10:47:53 AM No.11872895
>>11869579 (OP)
The one of all time all of (You) should all play before all of (You) all die ;)
Anonymous
7/16/2025, 11:08:11 AM No.11872923
>>11872672
harvester, gabriel knight has a fair bit in certain sections of the game.
Anonymous
7/16/2025, 12:21:07 PM No.11873078
For a while I have had inch to check out Myst but what stopping me is the fear I might be too stupid for its puzzles and the game might be too dry on the story. Should I go for it anyway?
Replies: >>11873161
Anonymous
7/16/2025, 1:08:21 PM No.11873137
>>11869579 (OP)
Iโ€™ve played a few of these but Day of the Tentacle is the only one that feels like it was designed for normal people and not autists.
Anonymous
7/16/2025, 1:17:20 PM No.11873145
Grim Fandango
Sam and Max
Day of the Tentacle
Monkey Island (stop at 3)
Itโ€™s a dead genre for a reason. Try the ones that have a reputation for being funny and go from there.
Anonymous
7/16/2025, 1:19:54 PM No.11873150
>>11871492
It's a game from '92, of course it doesn't feel that epic today, but back then it was mind-blowing, Lucas didn't reach that level until '98.
Anonymous
7/16/2025, 1:23:29 PM No.11873158
>>11871472
Play GK 2, it's also pretty good
Replies: >>11873210 >>11873221
Anonymous
7/16/2025, 1:25:23 PM No.11873161
>>11873078
Try it, it's shit but a classic
Anonymous
7/16/2025, 1:26:37 PM No.11873163
>>11869579 (OP)
Myst is pretty cool.
Anonymous
7/16/2025, 1:36:59 PM No.11873186
>>11872642
>i never understood the obsession with lucasarts and sierra. i found all their games pretty mediocre.
you're being willfully ignorant. the companies with the longest track record in the case of sierra, the highest production values and the most games released are going to be stand out in any genre. compare tony tough to day of the tentacle or lechuck's revenge, lucasarts doesn't have cheap looking flashart.
Replies: >>11873278
Anonymous
7/16/2025, 1:41:04 PM No.11873195
>>11871116
Someone should disprove this by recommending me their favorite Interactive Fiction/Text Adventure games
Anonymous
7/16/2025, 1:54:23 PM No.11873210
>>11873158
I did and I have to admit that the aplumb it gets kind of makes me hate it. the only thing I really liked about it compared to the first game was grace no longer having the distracting king of queens voice. the gabriel and von glower actors absolutely could not sell what was written for them.
Anonymous
7/16/2025, 1:57:40 PM No.11873217
>>11869579 (OP)
I did and I have to admit that the reception it gets kind of makes me hate it. the only thing I really liked about it compared to the first game was grace no longer having the distracting king of queens voice. the gabriel and von glower actors absolutely could not sell what was written for them.
Anonymous
7/16/2025, 2:01:11 PM No.11873221
>>11873158
I did, left me cold. I just could not buy into gabriel and von glower at all, actors weren't up to the task.
Replies: >>11873391
Anonymous
7/16/2025, 2:10:24 PM No.11873228
559f93cf-4981-4460-b986-b80ce42cb95b
559f93cf-4981-4460-b986-b80ce42cb95b
md5: 543641056b7f995b5e4420e7fae01361๐Ÿ”
>>11869579 (OP)
>First game suffered from pixel hunting and inventory management, thus often fell into Sierra's "dead-man-walking" trap, not to mention that some puzzles literally had no clear solution beyond plain guessing and many items in last section of the game had no use and thus no reason to exist.
>Third game suffered from early 3D animation (which replaced high-quality 2D one for the sake of novelty) and several awful sections of the game (jungles, underworld, jungles AGAIN), not to mention that the entire game is kinda uneventful compared to first two (even though the potential to show more of Malcolm's and Kyrandia's past was there) - feels like the very first part of third game took most of the budget due to vast non-linearity of progressing to the next chapter (there are like six ways to get off Kyrandia).
Second game had a nice balance of inventory management (scrolling screen + game automatically removed all useless items everytime you started a new chapter), puzzle design was nicely balanced (no dumb guessing like in first game, no timewasting like in third game, optional puzzles existed for the sake of easter eggs or extra tidbits of lore in case you didn't want to just rush through the game), variety of locations was nice and main character had a matching attire for each location.
Entire series has great OST, visual style and decent humour, but I still think second Kyrandia game is the best one out of three.
Another unpopular but favourite adventure game of mine is Blazing Dragons.
https://www.youtube.com/watch?v=lYPBQBJxuT0
Replies: >>11873292
Anonymous
7/16/2025, 2:38:04 PM No.11873271
I really enjoy the puzzle scenario gameplay but the aesthetic strory trends going on with the dozen or 90s companies making the games at the time don't really interest me that much, I can only play a whacky cartoon adventure so many times.
Anonymous
7/16/2025, 2:41:41 PM No.11873278
tonytough_mortimershop
tonytough_mortimershop
md5: 1fd73ebacc75b1cc3d7b978a90aa3937๐Ÿ”
>>11873186
>companies that produce the most slop are going to be stand out
standouts are the single games that are actually unique instead of 5 "___ quest" series
>lucasarts doesn't have cheap looking flashart
post 1 screenshot from tony tough that looks like "cheap flash art".
Replies: >>11873289 >>11873304 >>11873392 >>11873683
Anonymous
7/16/2025, 2:47:33 PM No.11873289
>>11873278
the two screenshots you posted.
Anonymous
7/16/2025, 2:50:17 PM No.11873292
>>11873228
>Blazing Dragons
That cartoon? I wouldn't expect it to have a video game adaptation. Let alone a good one.
Anonymous
7/16/2025, 2:56:58 PM No.11873304
>>11873278
nearly any scene selected at random would apply. the one you just posted.
Replies: >>11873607
Anonymous
7/16/2025, 3:50:50 PM No.11873379
>>11869579 (OP)
My 3x3 would be:
>Fate of Atlantis
>Grim Fandango
>Zork: Grand Inquisitor
>Return to Zork
>King's Quest 5
>Police Quest: Open Season
>Space Quest 1 (VGA)
>Bladerunner
>Chronicle of Innsmouth (technically not retro, just retro-style)
Anonymous
7/16/2025, 3:59:20 PM No.11873391
>>11873221
>actors weren't up to the task
Well, it's the best a FMV game can offer
Anonymous
7/16/2025, 4:01:26 PM No.11873392
>>11873278
That looks like shit
Replies: >>11873607
Anonymous
7/16/2025, 6:05:16 PM No.11873607
dott
dott
md5: db2e534d0190470650f633f6431bc90a๐Ÿ”
>>11873304
>>11873392
i don't understand how that looks cheap to you, but not this
Replies: >>11873612 >>11873683
Anonymous
7/16/2025, 6:07:37 PM No.11873612
grim_fandangoo
grim_fandangoo
md5: b112ea583a8134690520246dd0a5a5eb๐Ÿ”
>>11873607
or this
Replies: >>11873663 >>11873671
Anonymous
7/16/2025, 6:37:28 PM No.11873663
>>11873612
By 1999 standards, what about this looks cheap to you?
Replies: >>11874236
Anonymous
7/16/2025, 6:40:45 PM No.11873671
>>11873612
That's pretty high budget for the late 90's.
Replies: >>11874236
Anonymous
7/16/2025, 6:46:23 PM No.11873683
>>11873278
1999
>>11873607
1993
>They are the same

Come on dude...
Replies: >>11874236
Anonymous
7/16/2025, 8:59:21 PM No.11873961
46475--deja-vu-i-ii
46475--deja-vu-i-ii
md5: 4a2b1f09375736531a2f00edbf5b89c3๐Ÿ”
Playing through the second case. It's a visual delight for the GBC, has a much more comfortable interface than the first one for the NES, and it's full of humor even if the element of mystery regarding your amnesia is gone (the title Deja Vu more like an artifact of the saga's origins). Revisiting the old locations of your first case while expanding your posibilities from Chicago to Las Vegas or LA gives it such dimension.
Anonymous
7/16/2025, 10:06:03 PM No.11874082
>>11869579 (OP)
Quest for Glory 4
Replies: >>11874269 >>11883182
Anonymous
7/16/2025, 11:31:15 PM No.11874236
>>11873663
>>11873671
>>11873683
oh, so that is how you judge things. not based on how they actually look, but based on what was "good for the time". that is not how i see it. i don't care what year they came out. they look the same.
>game comes out
>another game comes out 6 years later with the same artstyle but now that's bad
do you understand how stupid and trend-chasing this sounds? do you always check the year game came out before you play it? that is fucking retarded. ugly pixel art is ugly pixel art. if you're saying tony tough is ugly, you have no right to talk positively about Day of the Tentacle graphics, which looks like colors vomited onto the screen, with no clear depth indication
Replies: >>11875617 >>11891351
Anonymous
7/16/2025, 11:49:42 PM No.11874269
hq720
hq720
md5: 6d3afaf0153ed926c1ec1f16b957a9b8๐Ÿ”
>>11874082
Great game
Replies: >>11883182
Anonymous
7/17/2025, 1:03:37 AM No.11874382
>>11869579 (OP)
ur mums asshole
Anonymous
7/17/2025, 9:34:19 AM No.11875343
The witness!
Anonymous
7/17/2025, 1:09:42 PM No.11875617
>>11874236
day of the tentacle looks better. tony tough is an incongruent mess of smeary assets and mismatched detail.
Anonymous
7/17/2025, 5:23:21 PM No.11875961
1752765768379
1752765768379
md5: a338467ea978028b9c8ff5c106078fd4๐Ÿ”
>>11869579 (OP)
The original, baybee! (At least the version I played as a little sperglet)
Replies: >>11876406
Anonymous
7/17/2025, 8:52:11 PM No.11876406
>>11875961
Out of interest, what did you play it on?
Replies: >>11877839 >>11878727
Anonymous
7/18/2025, 10:56:37 AM No.11877839
>>11876406
So when did the whole deliberate softlocking design ended? Was it with LucasArts and Monkey Island? Or was this always just Sierra thing? For sure they're the most (in)famous for doing it.
Anonymous
7/18/2025, 10:59:16 AM No.11877842
So when did the whole deliberate softlocking design ended? Was it with LucasArts and Monkey Island? Or was this always just Sierra thing? For sure they're the most (in)famous for doing it.
Replies: >>11877858 >>11881905
Anonymous
7/18/2025, 11:11:04 AM No.11877858
1669812975931102
1669812975931102
md5: e4b1a6353b59fbe37aa7201b90bb2039๐Ÿ”
>>11877842
It wasn't just a Sierra thing, and it was present throughout, until the genre fell from mainstream popularity. Back then, the lack of fail state in LucasArts games was considered a deliberate design choice to make their games accessible to a younger/more casual audience. Modern gamers simply have no patience for finding out that they fucked up and need to start over, but it honestly was not that big of a deal back then. People didn't sperg out and ragequit the game, they just started over and did better next time.

A somewhat similar situation is how younger gamers these days defend rewind features and savestates in platforming games/re-releases on the grounds that it's a waste of time to have to redo the whole section over again if you fall into a pit or run into something that was off-screen. You can argue with them that it's better to have to redo it and learn from it, but they'll roll their eyes and similarly say that's just bullshit design and there to waste your time. Don't even get them started on lives mechanics.
Replies: >>11877936 >>11877990 >>11877997 >>11878034
Anonymous
7/18/2025, 11:32:23 AM No.11877891
>>11872703
I got depressed just by looking at the screenshots. Czechs like to flex like they're Westoids but it seems they're just as primitive and depraved as every other Slav.
Replies: >>11877893 >>11877920 >>11878330
Anonymous
7/18/2025, 11:34:37 AM No.11877893
img
img
md5: 1158014cf905e7c5cc604d013f8647fa๐Ÿ”
>>11877891
Replies: >>11883801
Anonymous
7/18/2025, 11:53:24 AM No.11877920
>>11877891
don't look up Residence 51 then
I warned you
Replies: >>11877930
Anonymous
7/18/2025, 12:03:55 PM No.11877930
>>11877920
>look it up
>its just porn
waow
Anonymous
7/18/2025, 12:15:08 PM No.11877936
>>11877858
>People didn't sperg out and ragequit the game, they just started over and did better next time.

Well - some people really did, that's also why Lucasarts introduced it. Also though, as a number of people have commented previously, savescumming was a vital part of playing those games (particularly the early ones) as you are punished for really, really random things.
Anonymous
7/18/2025, 1:04:12 PM No.11877990
>>11877858
>A somewhat similar situation
not really. no reasonable person would treat simply completing a level as intended to be equivalent to playthrough ending soft locks.
Replies: >>11877996 >>11878002
Anonymous
7/18/2025, 1:12:54 PM No.11877996
>>11877990
I'm not arguing with retards, sorry.
Anonymous
7/18/2025, 1:13:24 PM No.11877997
>>11877858
This, it's funny how hypocritical /vr/ is.
Anonymous
7/18/2025, 1:18:33 PM No.11878002
>>11877990
Simply complete the game as intended and you won't encounter softlocks. But really, this is just you defending the casualisation that you're okay with while looking down on the zoomers who also indulge in casualised gameplay that goes too far for you, personally.
Replies: >>11878091
Anonymous
7/18/2025, 1:39:46 PM No.11878021
499910627
499910627
md5: b499fb151d7b997d6aaf3285b3487df9๐Ÿ”
Runaway Trilogy
Replies: >>11878039 >>11885963
Anonymous
7/18/2025, 1:52:45 PM No.11878034
>>11877858
it's fine to think the sierra way of doing things had its own validity and deserved to exist but it's perfectly reasonable for a developer like lucasarts to want to do something else, specifically in a puzzle game to not punish experimentation so severely or effectively require long stretches of going through the motions of already solved solutions.
Anonymous
7/18/2025, 1:55:47 PM No.11878039
>>11878021
Is the third game good?
Replies: >>11878052
Anonymous
7/18/2025, 2:08:32 PM No.11878052
58560_screenshots_2013-10-18_00002
58560_screenshots_2013-10-18_00002
md5: bc1cbc38d3e80c37c2ccc6595d28d5ca๐Ÿ”
>>11878039
Mechanically it's pretty much like 2, only you visit more urban locations over the Hawaiian island and eh... pirate ship. You also get to play as the chick for the first time.
Anonymous
7/18/2025, 2:43:01 PM No.11878091
>>11878002

When you've designed a game well so that there is clear signposting as to how you're supposed to do that, and if you make a game breaking mistake then it's an immediate game over, fair enough.

When they let you progress through the whole game, only to realise you made a mistake at the beginning that you can't fix and effectively any saves you have now made are useless - that's a whole different kind of frustration.

You could at least have a prompt saying 'Are you sure, I might need this later?'

I don't think getting rid of this is casualisation, I think it's improved game design like full mouse look over keys only for FPSs, and keyboard shortcuts or the ability to select and group multiple units for RTSs.
Replies: >>11878112
Anonymous
7/18/2025, 2:58:11 PM No.11878112
>>11878091
I'm not that guy but you inevitably sacrifice something when you streamline out deadends, the scope of the puzzlebox is narrowed, you no longer are able to design puzzles that have you think comprehensively and solutions are more boxed in by structural context(ok the answer has to be somewhere in this area, the last couple minutes, they wouldn't send me that far back).
isn't to say they couldn't have been more judicious in bricking your playthroughs but in the abstract I don't think it's the same as a technical control upgrade.
Replies: >>11878310
Anonymous
7/18/2025, 3:20:31 PM No.11878154
guy2
guy2
md5: 9fd7b887ffd941316de931492d4669c6๐Ÿ”
curse of monkey island, love it so much. glad to see some others mention it too. sometimes i feel like i'm the only one that likes this entry in the series.
Replies: >>11878237 >>11880630 >>11888002
Anonymous
7/18/2025, 3:52:44 PM No.11878237
>>11878154
I think it's a good example of an easy adventure game. comfortable to play without being an uninteractive husk. they really didn't need to streamline those games any farther, just make the puzzles a little less cruel.
Anonymous
7/18/2025, 4:28:08 PM No.11878310
>>11878112
>isn't to say they couldn't have been more judicious in bricking your playthroughs but in the abstract I don't think it's the same as a technical control upgrade.

I disagree there - I don't have a problem with dead ends, or deaths (Beneath a Steel Sky is one of my favourite games), I don't necessarily have a problem with a playthrough being bricked; it's the specific 'you need to make a choice right at or very near the start of the game, there is no signposting about the significance of this choice, several hours of gameplay later you will realise you cannot finish the game, and all of your saves are useless' which Sierra did in quite a few of their titles.

There are lots of ways you could address that while keeping the puzzlebox larger - including cryptic clues about certain items, or warnings, or simply being able to get the item or information that you were missing another way.

Phasing that specific issue out was game design progress in my view.
Anonymous
7/18/2025, 4:35:29 PM No.11878330
machinarium
machinarium
md5: 5d2e739d60c01821e2c8c540b08c30a6๐Ÿ”
>>11877891
the whole series is made by one single visionary degenerate and the point is showing off the most disgusting nasty depressing shit the dev could think. so it did its job. i don't see how this affects all of the Czech republic, especially if you they also made games like picrel
Replies: >>11883781 >>11883801
Anonymous
7/18/2025, 5:27:19 PM No.11878417
2qf246lnmy_twp_bridge
2qf246lnmy_twp_bridge
md5: 5d4a2e302ae0052b4d6e851b04e63b41๐Ÿ”
i know it's not retro but: thoughts on pic related?
Replies: >>11880637 >>11880675 >>11880706 >>11881146 >>11884152 >>11884946
Anonymous
7/18/2025, 7:43:09 PM No.11878727
>>11876406
A friend's dad's computer. Sorry, it was like 1991; I can't remember any details.
Anonymous
7/19/2025, 12:33:54 PM No.11880630
>>11878154
It's unironicaly the best in the series and top 3 Lucas
Replies: >>11880675
Anonymous
7/19/2025, 12:38:15 PM No.11880637
>>11878417
I haven't played it because I dislike the graphics, but the fact that nobody gave a fuck about the game after the release makes me think that is not very good.
Anonymous
7/19/2025, 1:05:07 PM No.11880675
>>11878417

I've played (I think) about 2/3rds. It's OK, but it hasn't made me keep coming back like some of the games in this thread did.

>>11880630

It was my first Monkey Island, so it holds a special place for me and was very much the lens by which I viewed 1 and 2 when I went back to play them; I also think the quality of the art and animation and voice work really elevates it as a game, and the Full Throttle menu system is much better than SCUMM in my view.

I remember at the time (being in the UK) a lot of annoyance about Guybrush being given an American accent, which obviously feels weird as someone coming to the series now, but then I suppose could have potentially been a major tonal shift, as well as the absence of the darker, more horror-ish elements of the original 2 games.
Replies: >>11880841
Anonymous
7/19/2025, 1:07:35 PM No.11880678
kick
kick
md5: 51dd8d1a5cb7f91d972dfb6385a79ffe๐Ÿ”
KGB
Anonymous
7/19/2025, 1:08:45 PM No.11880679
>>11872698
>>11872703
is this the same guy who drew the electric retard ?
Anonymous
7/19/2025, 1:28:36 PM No.11880706
>>11878417
Are you a huge fan of early LA games? Do you replay them on a regular basis? Do you remember all the jokes (even the shittiest ones)? Then TP is definitely for you. The whole game is a reference fest.
Replies: >>11880790
Anonymous
7/19/2025, 2:24:45 PM No.11880790
>>11880706

That I guess tracks with my experience (you described me).
Anonymous
7/19/2025, 3:11:19 PM No.11880841
>>11880675
>I remember at the time (being in the UK) a lot of annoyance about Guybrush being given an American accent.
Well I don't have this problem, the Spanish dub is extremely good.
Anonymous
7/19/2025, 5:59:11 PM No.11881146
>>11878417
too many "old man yells at cloud" moments in that game which is basically gilbert's entire personality nowadays. very tiring.
Anonymous
7/20/2025, 12:29:53 AM No.11881905
>>11877842
There's a difference between "willfully doing something completely retarded" softlocking like finding ways to destroy obviously useful items, "bug softlocking" created by oversights, and "troll softlocking" that really is just supposed to send you back multiple saves that you may not have made/kept.

Troll softlocking did get a lot rarer past the earliest days of Infocom and Sierra, bug softlocking was always around even in Lucasarts games, and I'd say Sierra was agnostic about preventing aggressively stupid self-sabotage while Lucasarts tried to make sure it absolutely couldn't happen.
Replies: >>11881968
Anonymous
7/20/2025, 1:23:24 AM No.11881968
thiswouldbefunnierifididntgetsoftlocked
thiswouldbefunnierifididntgetsoftlocked
md5: b381b5ac3d04fe8af6317820255d8e78๐Ÿ”
>>11881905
which one does this fall under?
Replies: >>11882002
Anonymous
7/20/2025, 1:47:38 AM No.11882002
>>11881968
I was somehow a weird Sierra guy that didn't play KQ, so I don't know the context. I never liked renfaire-core.
Anonymous
7/20/2025, 3:43:18 AM No.11882216
>>11871186
Monkey Island 2 is filled to the brim with cryptic puzzles, it's one of the most tedious games I've ever played
I really wish 1 didn't fall off when you reach the island, it would have been one of the best games ever made otherwise
Anonymous
7/20/2025, 3:52:38 AM No.11882232
46480_screenshots_20240903002612_1
46480_screenshots_20240903002612_1
md5: daa7fdc7c620904be3f8e12ccb31d51f๐Ÿ”
I think either Still Life if it qualifies, or Leisure Suit Larry
Anonymous
7/20/2025, 10:12:12 AM No.11882803
Star Trek: 25th Anniversary + Judgement Rites
ST's had a rough history with licensed games but those two are some of the best, they really do feel like you're playing an episode of TOS in the best way possible
Replies: >>11882963 >>11883012
Anonymous
7/20/2025, 1:00:14 PM No.11882963
>>11882803

Both games that are rightly ranked among some of the best P&Cs and the best Star Trek games of all time. It is a format that so fits this genre, it's a shame we haven't had many more (Bridge Crew and Bridge Commander maybe fit?) or any that are near this quality.
Replies: >>11887764
Anonymous
7/20/2025, 1:05:11 PM No.11882968
>>11871116
I don't think it's muh graphics as much as muh writing. For a while they were the go to for a game with more than a single line of dialogue. But when other games pulled off a lot of story while also having action and puzzles and whatnot the genre started to feel unnecessary. If anything "killed" the genre I think it's that other genres kept doing new things and adventure games didn't.
Anonymous
7/20/2025, 1:48:31 PM No.11883002
If you're starved for games try the Phantasy Star one. It's very simple though.
Anonymous
7/20/2025, 2:02:29 PM No.11883012
>>11882803
that's usually the case. many media properties would be better served by being some kind of interactive puzzle game instead of focusing on <1% of the show's runtime in action.
Replies: >>11883569
Anonymous
7/20/2025, 3:46:23 PM No.11883149
>>11872672

Dreamweb had some violence + sex in a comfy pixelart cyberpunk world. (including killing a dude mid-fuck)
Darkseed isnt gore, but heavy on the Giger body horror.
Anonymous
7/20/2025, 4:04:23 PM No.11883172
Clock_Tower_1_Game
Clock_Tower_1_Game
md5: 20c326ce1bda8fddff3173bafe36c27f๐Ÿ”
>>11872672
As much as I love Day of the Tentacle, adding a stalking murderer just takes things to a new level.
Replies: >>11883738
Anonymous
7/20/2025, 4:05:38 PM No.11883176
images
images
md5: 0fae6afe61cd77e3756afcca0442b932๐Ÿ”
Far too many people don't know about picrel (do not play the SNES version)
Anonymous
7/20/2025, 4:09:18 PM No.11883182
tkgctfv
tkgctfv
md5: d8080b5125dc7a39097de3ebb4de09f0๐Ÿ”
>>11869579 (OP)
Quest for Glory 4.
>>11874082
This.
>>11874269
And also this.
Anonymous
7/20/2025, 7:30:26 PM No.11883569
>>11883012
I had similar thought while reading Arthur C. Clarke's The City and the Stars. That you couldn't really adapt the story into movie or tv show but it could work well in a puzzle video game. Wouldn't be the only game based on Clarke's work. At the least there is Rama.
Anonymous
7/20/2025, 8:34:18 PM No.11883738
>>11883172
I mean I love clock tower, but no way that counts as an adventure game right?
Replies: >>11884579
Anonymous
7/20/2025, 8:38:28 PM No.11883749
1642554688941
1642554688941
md5: 329b75baddbbe8c9e885cbba1155f53c๐Ÿ”
>>11871494
>Check out the game
>The lady has a BOOB hanging out
Anonymous
7/20/2025, 9:00:17 PM No.11883781
>>11878330
Great game
Bought it on my phone from the playstore
Played it on the nightshift

There should be more cool games on the playstore, I bought like 10 and it seemed like I had exhausted anything that looked decent
I checked a year later and it didn't seem like there was much new stuff
Anonymous
7/20/2025, 9:08:26 PM No.11883801
>>11878330
>. i don't see how this affects all of the Czech republic, especially if you they also made games like picrel
Czech repubs had a hard life anon. pls understand.

>>11877893
now post a polandball game
Replies: >>11884057 >>11884067 >>11884103
Anonymous
7/20/2025, 11:00:52 PM No.11884057
>>11883801
>now post a polandball game
No that anon but I've been thinking about checking out pic related for a while. I've heard it's a classic. Also I think it's one of the few 90's Polish point'n'click games with English translation.
Anonymous
7/20/2025, 11:03:35 PM No.11884067
Galador - The Prince and the Coward
Galador - The Prince and the Coward
md5: 25b9d2d039b1f87356729700c5a79ec9๐Ÿ”
>>11883801
>now post a polandball game
No that anon but I've been thinking about checking out pic related for a while. I've heard it's a classic. Also I think it's one of the few 90's Polish point'n'click games with English translation.
Anonymous
7/20/2025, 11:14:33 PM No.11884103
>>11883801
>now post a polandball game
https://www.youtube.com/watch?v=zVv5dCrjMMY
Anonymous
7/20/2025, 11:33:51 PM No.11884152
>>11878417
game made me kinda like it and then utterly ruined it with that cope out ending
i curse thee Gilbert
Replies: >>11884581
Anonymous
7/21/2025, 3:03:05 AM No.11884579
>>11883738
It's an adventure game in the same sense that Resident Evil is an action game.
Anonymous
7/21/2025, 3:05:29 AM No.11884581
>>11884152
Just like the last monkey island
Anonymous
7/21/2025, 7:14:13 AM No.11884946
>>11878417
Fucker ain't getting a red cent out of me for Maniac Mansion 3, I can tell you that much
Anonymous
7/21/2025, 8:54:33 AM No.11885062
Regarding Broken Sword, is it worth it to stick with the series after the second game? All I know about the later games is that they moved away from the iconic 2D artstyle to 3D. Which is understandable but not something I'm quite happy about.
Replies: >>11885187
Anonymous
7/21/2025, 10:42:28 AM No.11885187
>>11885062

If you like the world and the characters, give it a shot. The general consensus was that the writing and graphics were good for the time, the puzzling was pretty bad and consisted a lot of pushing crates around (presumably - 'people seem to love it in Tomb Raider, so I'm sure they'll love it in our game that isn't punctured by shooting monkeys and wolves in the face!)
Anonymous
7/21/2025, 6:59:24 PM No.11885963
-runaway-a-road-adventure-
-runaway-a-road-adventure-
md5: 4f6c761a89548fd9f0b3c9714c13d6d7๐Ÿ”
>>11878021
This particular cover gives of so much different vibe that for a moment I didn't know what game it is. Pic related is still closer to the game actual artstyle.
Anonymous
7/22/2025, 9:47:34 AM No.11887418
Anyone recall maybe an old freeware point'n'click game that starts you of in a war-torn city? It looked like it take place during WW2 but I can't be sure. For sure I played it around 2006 but it might be older of course.
Replies: >>11887615
Anonymous
7/22/2025, 1:26:04 PM No.11887615
>>11887418

3D? 2D? Cartoony? Realistic?
Replies: >>11887664
Anonymous
7/22/2025, 2:01:14 PM No.11887664
>>11887615
2D with I think pixelated graphic but realistic proposition. Color wise shades of grey dominated.
Replies: >>11888001
Anonymous
7/22/2025, 3:33:11 PM No.11887764
mazar1234_4d3ace693a90f
mazar1234_4d3ace693a90f
md5: db83d38641c7da78b76eccb77455bce4๐Ÿ”
>>11882963
>Bridge Commander
It's a space simulator, clicking on menus does not make it a point and click adventure. A Final Unity, on the other hand, is an actual adventure with dialogue and puzzles.
Replies: >>11887784 >>11888001
Anonymous
7/22/2025, 3:52:53 PM No.11887784
doubt
doubt
md5: 0c87aa4d735fed3542fcdd9c9d6ea49a๐Ÿ”
>>11887764
>honest Ferengi trader
Anonymous
7/22/2025, 6:07:24 PM No.11888001
>>11887764
>clicking on menus does not make it a point and click adventure

It's more the character interactions - though I've only played limited bits of those games. I'd agree it's a pretty long shot.

>>11887664
Not this by any chance? https://www.adventuregamestudio.co.uk/play/game/892-la-croix-pan/
Replies: >>11888098
Anonymous
7/22/2025, 6:08:13 PM No.11888002
>>11878154
>i feel like i'm the only one that likes this entry in the series.
What? Everyone loves this game and always has
Anonymous
7/22/2025, 6:58:14 PM No.11888098
La-Croix-Pan-16.3.2019-19.14.22-800px
La-Croix-Pan-16.3.2019-19.14.22-800px
md5: 6292e97dbab7a03c31c3f871d92dfa1a๐Ÿ”
>>11888001
Yes, this is exactly the game I was looking for. Thanks.
Replies: >>11888184 >>11888310
Anonymous
7/22/2025, 7:38:35 PM No.11888184
>>11888098

Glad I could help. Also - just a shout out to that site in general for facilitating some really interesting Indie games, many of which are free.
Anonymous
7/22/2025, 8:48:39 PM No.11888310
>>11888098
Too bad the download appears to be dead.
Anonymous
7/22/2025, 10:25:50 PM No.11888497
Broken Sword policeman
Broken Sword policeman
md5: 1d22bdd0ba1bb5c684fece6dd26e937e๐Ÿ”
Man, they did this polieman so dirty in the second game. He was so happy in the first one and now he's so miserable.
Anonymous
7/22/2025, 10:48:31 PM No.11888539
hq720
hq720
md5: 68608e8c743dead2d58a9e74317c6387๐Ÿ”
>fail annoying puzzle
>have to listen to a fat guy fart
Anonymous
7/22/2025, 11:45:31 PM No.11888632
Screenshot 2025-07-22 234445
Screenshot 2025-07-22 234445
md5: 79aec47a747299f20305e8c868ac9f8f๐Ÿ”
only point n click I ever played
Replies: >>11888680
Anonymous
7/23/2025, 12:09:22 AM No.11888680
>>11888632
I envy you, you have the classics of the genre at your fingertips ready to go, fresh.
Replies: >>11888689
Anonymous
7/23/2025, 12:12:39 AM No.11888689
>>11888680
guess I am too young
Anonymous
7/24/2025, 1:55:56 AM No.11891331
>>11869579 (OP)

Bumping because I like P&cs, and fhere hasn't been enough Discworld chat yet.
Anonymous
7/24/2025, 2:12:00 AM No.11891351
>>11874236
The problem is, you're not putting the pieces together. It's both for the time how well it holds up/overall. On the other hand, personal opinion has a part to play, because as much as I do like the aesthetics of dott, I like the presentation of grim fandagos art better, overall.