Thread 11879572 - /vr/ [Archived: 338 hours ago]

Anonymous
7/19/2025, 1:10:44 AM No.11879572
reached-the-end-of-super-mario-world-today-v0-6tq4mt4092yc1
>Beat the main boss
>It does nothing to your save
>The game just freezers on the last screen until you reset it
Name a more empty feeling
Anyway, still funny that getting 100% doesn't require beating Bowser
Replies: >>11879595 >>11880645 >>11880664 >>11880704 >>11881162
Anonymous
7/19/2025, 1:18:59 AM No.11879595
>>11879572 (OP)
What triggered my autism more was how you only get the last star piece in SMRPG by beating the final boss, and that doesn't get saved in your file, so you forever have an incomplete star pieces menu screen.
Replies: >>11879597 >>11879765 >>11881162
Anonymous
7/19/2025, 1:22:37 AM No.11879597
>>11879595
Also BS, I agree. In general, it's always annoying to have that "121st" star in any Mario.
Though nothing pisses me off more than Rare not understanding how percents work
Replies: >>11880353
Anonymous
7/19/2025, 2:03:01 AM No.11879739
Autism sure must suck.
Replies: >>11879751 >>11879757
Anonymous
7/19/2025, 2:08:07 AM No.11879751
1498015920791
1498015920791
md5: ecc9f812e6441836e8eeab677df525a5🔍
>>11879739
Autism is my pride yet my greatest enemy.
Replies: >>11880667
Anonymous
7/19/2025, 2:10:04 AM No.11879757
>>11879739
It's just funny how beating Bowser has no point beside watching the ending. The buildup is so long, like you have a few roads leading to him, several moments where you can see his castle but can't reach it, 2 different entrances… And yet you could even get away without fighting him at all and get 96 exits.
It's not really autism, just a bit empty feeling. But hey, you face Bowser in a clown car, I'm not complaining
Replies: >>11880336
Anonymous
7/19/2025, 2:12:51 AM No.11879765
>>11879595
Thankfully fixed in the remake
Anonymous
7/19/2025, 7:57:54 AM No.11880336
>>11879757
Mate. NTA, but you beat Bowser and it's over because you did your job, which is to save the princess. This isn't a spin-off. Mario's got one job. When I played through SMW a few years ago and beat it I was ecstatic when I reached the ending screen. I thought it was so cool. I left it on for an eternity just to make sure I didn't miss anything. Reaching "The End" or "Fin" or whatever is literally the point of these games, anon. You didn't actually beat it until you know what those screens look like. Collecting shit and finding hidden shit is just padding to liven things up a bit. So many games are like that, where you beat the final boss and that's it. No save, nothing. It's perfectly fine. In fact, I think it does a good job of preserving the game.
Anonymous
7/19/2025, 8:11:28 AM No.11880353
>>11879597
>Rare not understanding how percents work
Nintendo is Japanese, Rare is British. The Japanese use the metric system, the British use imperial units. It's not that hard to understand faggot
Replies: >>11880392
Anonymous
7/19/2025, 8:29:38 AM No.11880372
I actually miss when games did this. It was stone cold. When you finished the videogame, all that was left to do was get up and turn it off for the final time. My favorite was Final Fantasy 7, you just stared at the stars flying by and you got to reflect on your journey.
Replies: >>11880404
Anonymous
7/19/2025, 8:50:05 AM No.11880392
>>11880353
lmao you have no idea how the world works, and with such confidence. My hat goes off to you, based caveman. Did you know everything is upside-down in Australia?
Anonymous
7/19/2025, 8:58:12 AM No.11880404
>>11880372
>and turn it off for the final time
If there was still unfinished stuff to do, which was going to be the likely case for kids back then the first time they beat a game, most would definitely be coming back and not just never play the game again.
Anonymous
7/19/2025, 8:58:50 AM No.11880405
Yoshi2
Yoshi2
md5: cd94a37b1ad5ba2d273fa946099ff096🔍
>the last star from Bowser doesn't count
>game freezes after the credits
>you can basically '100%' the game before actually beating it
Maybe it really is autism but I find this to be so fucking retarded it's unreal
Replies: >>11880629
Anonymous
7/19/2025, 10:05:18 AM No.11880482
I’m not a Snezzfag but I think the game freezes upon beating most SNES games. With Sega it’s the other way around, the ending always goes back to the title screen after a period of time, I think it was one of Sega’s development guidelines.
Replies: >>11880495
Anonymous
7/19/2025, 10:15:17 AM No.11880495
>>11880482
That may be because Sega stuck to arcade conventions much longer than Nintendo did. Many NES games, Nintendo ones included, also went back to the title screen after beating them, often even unlocking a higher difficulty loop.
Anonymous
7/19/2025, 12:32:42 PM No.11880629
>>11880405
are these textures fucking 2xsai upscaled? vom
Replies: >>11880634
Anonymous
7/19/2025, 12:37:37 PM No.11880634
>>11880629
Looks like the 3D All Stars version
Anonymous
7/19/2025, 12:43:31 PM No.11880645
>>11879572 (OP)
Did you want it to add a symbol next to your save or what? Nothing else can happen in the world of the game after Bowser is defeated. The fight is over. Anything else you do is a separate timeline.
Replies: >>11880649 >>11880716
Anonymous
7/19/2025, 12:49:33 PM No.11880649
>>11880645
>Did you want it to add a symbol next to your save or what?
yes.
Anonymous
7/19/2025, 1:00:57 PM No.11880664
>>11879572 (OP)
Lots of games did this up until fifth gen.
Anonymous
7/19/2025, 1:01:58 PM No.11880667
>>11879751
There is a high likelihood you have never been formally diagnosed with asperger's syndrome and instead have social failings that you've never reckoned with.
Anonymous
7/19/2025, 1:28:18 PM No.11880704
>>11879572 (OP)
The only thing that triggers my autism is the game only have 96 exits. They couldn't have added another couple of levels and made it an even 100?
Replies: >>11880801
Anonymous
7/19/2025, 1:29:28 PM No.11880708
I'm pretty sure you can't have a "100%" save in Crash Bandicoot either
Anonymous
7/19/2025, 1:33:49 PM No.11880716
>>11880645
>A symbol
Yes actually, that'd be perfect
Anonymous
7/19/2025, 2:38:44 PM No.11880801
>>11880704
12s are superior to 10s.
Replies: >>11880891
Anonymous
7/19/2025, 3:50:35 PM No.11880891
>>11880801
>actually 11 is
Anonymous
7/19/2025, 6:08:39 PM No.11881162
>>11879572 (OP)
Yoshi island end in the same way, to complete the game and be able to unlock the extra stages you needed a stage with less then 100 points.
If you had 100 in each stage even last boss you will end unable to unlock the extra stages on last world (fixed on gba version) if you finish it since game saves bjt doesn't unlock since it forces you to reset the game, emu fags will tell you it isn't that way but is because they never played in hardware.
>>11879595
Do emulators have that issue? Wonder because the game auto saves at the end so you get all the star pieces on real hardware.
Replies: >>11881181 >>11881210 >>11881342
Anonymous
7/19/2025, 6:15:10 PM No.11881181
>>11881162
I highly doubt that's related to emulators, saving SRAM is the most basic feature of an emulator. If any issue existed for these big games, it would have been fixed by the year 2025 of our Lord.
Anonymous
7/19/2025, 6:31:50 PM No.11881210
>>11881162
Huh? If you mean the extra stage for the last world, that's unlocked after you reset.
Replies: >>11881338
Anonymous
7/19/2025, 7:29:54 PM No.11881338
>>11881210
Nope it isn't unlocked, had to delete saves and replay on my snes several times until i figured out the issue which was a bug on the game.
Normally the extra stages get unlocked when you beat the world boss with all the checkings of each stage after it to see if you got 100 points on each stage, sadly last stage can't do that because of the bug so normally can't make the checkings after you beat baby bowser because ending and credits and then auto save which locked you out of 2 extra stages, this got fixed on gba version but snes had always had that issue.
Replies: >>11881342 >>11881453
Anonymous
7/19/2025, 7:31:58 PM No.11881342
>>11881162
>>11881338
Wait but why does it work on emulators then? I've never played it on hardware
>2 extra stages
I believe there's only one in the SNES version and 2 on the GBA
Anonymous
7/19/2025, 8:22:40 PM No.11881453
>>11881338
Always worked for me, and that was on hardware.