Anonymous
7/19/2025, 2:44:32 AM No.11879841
>the best games in the 80s and 90s were made by teams of a couple dozen at most who were all passionate and happy
>overly bloated teams were punished with mismanagement, delays and pour quality
>the best games of the 2000s were made by teams of hundreds of devs crunched and abused to hell and back
>those that tried to keep the small dev studio dream alive were punished by being bought out, going broke or being forced onto handhelds
Why did Vidya reward corporatism and Cruelty once 6th gen started? Was there anyway to stop it?
>overly bloated teams were punished with mismanagement, delays and pour quality
>the best games of the 2000s were made by teams of hundreds of devs crunched and abused to hell and back
>those that tried to keep the small dev studio dream alive were punished by being bought out, going broke or being forced onto handhelds
Why did Vidya reward corporatism and Cruelty once 6th gen started? Was there anyway to stop it?
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