>>11883776 (OP)Rocky Rodent. First time I put hands to a controller and played I noticed that there was a striking amount of detail put into Rocky's little slice of Manhattan, the bosses you encounter, and his hairstyles with a set of unique mechanics are just examples. It's one thing to copy Sonic word for word and throw in your own animal character but Rocky's a weird little gremlin who screams. You can tell the designers genuinely enjoyed cartoons. They didn't just succeed, they blew past the competition with staggering results. This game's sense of humor actually leaps off the screen and into your head more than any of the original Sonic games did but it's not totally exaggerated say in the way Earthworm Jim is. Here's just a couple of things that stood out to me.
If you run use the spike haircut to flip yourself onto platforms facing the wrong way, Rocky will smash into it hurting himself.
If you use the corkscrew hairstyle to bounce around the level, Rocky's shirt flops downwards in respect to gravity, just like it would in real life.
If you begin to run Rocky's eyeballs will bounce off of his head as he jogs. In the JP version, at top speed his legs will cyclone like Sonic's do when running.
If you start to stack lives, Rocky's life icons will go from a scowl to a carefree smile.
Entering a certain apartment in the second world lets you burst in on a woman taking a bath. She lets out a little terrified yelp.
There's an elaborate sequence of Rocky sliding down belts and rollers at the end of one of the chili factory stages that's almost like a Rube Goldberg machine.
Rocky doesn't care about Melody, the girl he's rescuing. He's known for being a dine-n-dasher and just likes free food. That's his motivation.
Rocky Rodent is up there with Rocket Knight Adventures, Mr Nutz, Ardy Lightfoot, and Aero The Acrobat if we're going by tiers of "mascot platformers" that are soulful. Play this game.