Thread 11887380 - /vr/ [Archived: 14 hours ago]

Anonymous
7/22/2025, 8:50:26 AM No.11887380
unnamed
unnamed
md5: 1152254bdb4dc8e092a7fcd9b299c549๐Ÿ”
I play retro games on original hardware, displayed on a crt. Emulators disgust me. Putting a game intended to be viewed on a 4:3 onto a 16:9 monitor and cranking it to 1080p is an abhorrent amalgamation that god had no part in making. PC master tards can suck my dick.
Replies: >>11887417 >>11887423 >>11887436 >>11887441 >>11887474 >>11887510 >>11887567 >>11888647 >>11889009
Anonymous
7/22/2025, 8:52:09 AM No.11887382
k
Anonymous
7/22/2025, 9:47:14 AM No.11887417
>>11887380 (OP)
Eventually you'll be forced to use PC and emulation. Hell, you probably already emulate consoles like the SNES and Genesis on your Wii or Xbox just to display them on your CRT.

It's probably already started with the games. You have softmodded consoles and ever drives instead of buying overpriced retro games. Then your CRT will break and there won't be one available in a reasonable distance or price, so you'll buy an upscaler and use your modern TV. Then your consoles will slowly but surely start breaking, leaving you no choice but to download an emulator and play your favorite games that way.
Dave
7/22/2025, 9:55:09 AM No.11887423
>>11887380 (OP)
Stop being a pretentious fag m8
Anonymous
7/22/2025, 10:13:12 AM No.11887436
>>11887380 (OP)
You do you
Just don't bother to inform us next time
Anonymous
7/22/2025, 10:16:47 AM No.11887441
>>11887380 (OP)

>talks about the intended view being 4:3 and not hd
>posts emulator for consoles released during the hdtv era

You sound performative and talk like a fag, just play the game zoomer
Anonymous
7/22/2025, 10:17:39 AM No.11887443
That's why I play in 4:3 at original res.
Anonymous
7/22/2025, 10:45:41 AM No.11887474
>>11887380 (OP)
I agree cranking the game to 1080p is disgusting, but some emulators and especially FPGA chips such as MiSTeR are so accurate that you may as well be playing the real thing. I agree that for some consoles for which the emulation sucks, such as N64, Dreamcast, PS2, or Xbox, original hardware is the only option. But saying you have to buy a real NES or SNES to properly enjoy the games as they were originally designed to run on original hardware in 2025 is ridiculous.
And guess what: You can play emulated or FPGA games on a CRT, too.
Replies: >>11887912
Anonymous
7/22/2025, 11:32:56 AM No.11887509
I used to be like you OP but then I grew up. Emulators are superior in every way in 2025, there's literally no reason to use crappy plastic hardware. You get net-play, achievement support, screenshots, filters, custom controllers and besides, it's on your PC, why wouldn't you play on emus in 2025? It's literally just better.
Anonymous
7/22/2025, 11:36:15 AM No.11887510
f-zero gx ultrawide
f-zero gx ultrawide
md5: 0d09ed54dbdcb5e22d01ce03ad258822๐Ÿ”
>>11887380 (OP)
>16:9
lmao get with the times, gramps
Anonymous
7/22/2025, 12:13:34 PM No.11887567
>>11887380 (OP)
Good for you if you have the original hardware and a CRT, but lots of people don't have that anymore. In terms of emulation, why wouldn't you run at high resolution and the proper aspect ratio for your monitor. Running at original resolution looks like shit, and its not even authentic since flat panels can't display the original resolution.
Replies: >>11888102
Anonymous
7/22/2025, 5:30:39 PM No.11887912
>>11887474
>emulators and especially FPGA chips such as MiSTeR are so accurate that you may as well be playing the real thing
This is a falsehood.
Anonymous
7/22/2025, 6:58:28 PM No.11888102
>>11887567
>not even authentic since flat panels can't display the original resolution
Probably the dumbest thing written on /vr/ today, well done.
Replies: >>11888116
Anonymous
7/22/2025, 7:05:20 PM No.11888116
>>11888102
They literally can't though. If you display 320x240 on a flat panel it will appear like a postage stamp, anything else requires upscaling. Upscaling is not authentic. Rending at the monitors native resolution is more correct then upscaling.
Replies: >>11888130
Anonymous
7/22/2025, 7:09:09 PM No.11888130
>>11888116
CRTs don't have a "native" resolution and are also stretching the image to fit. It simply doesn't look bad because CRTs don't display using pixels.
Replies: >>11888147 >>11888674
Anonymous
7/22/2025, 7:13:29 PM No.11888147
>>11888130
I never said they did, we were talking about flat panels, which do have a native resolution. And on a flat panel the native resolution is all they can display.
Replies: >>11888631
Anonymous
7/22/2025, 10:07:03 PM No.11888450
Can a crt light up half a phosphor?
Anonymous
7/22/2025, 11:45:06 PM No.11888631
>>11888147
I-is that...a resolution being cleanly integer upscaled???

AAAAAAAAH! ITS NOT AUTHENTIC!!!!
Anonymous
7/22/2025, 11:53:20 PM No.11888647
>>11887380 (OP)
I use original hardware displayed on a CRT, and emulators for modded versions of old games or ones I don't own. It's not an either or argument
Anonymous
7/23/2025, 12:06:47 AM No.11888674
>>11888130
That's not actually true, they do.

>CRTs do have a 'native resolution' of sorts which is the density of the RGB triads on the screen. However, a CRT is inherently analog so it can display a single line of logical pixels over a fractional number of RGB triad lines. LCDs are not able to do this because they are strictly digital. That same line of logical pixels has to be represented with a whole number of physical pixels on the LCD panel. LCDs compensate for this by using anti-aliasing algorithms, which make the image look better than it would otherwise, but nevertheless blurrier than a CRT of equal 'dot density'. That's the main difference between a CRT and an LCD, and why CRTs look usually better at multiple resolutions. โ€”The preceding unsigned comment was added by 66.194.139.219 (talk) 19:31, 15 January 2007 (UTC).

In fact, some CRT manuals even listed it exactly as "native resolution" and it often looked best at that resolution and softer at other resolutions. It's softening was still miles better than LCD resampling so it's not like it was a huge deal to not run it's native resolution.
Replies: >>11888701
Anonymous
7/23/2025, 12:16:58 AM No.11888701
>>11888674
The so called "native resolution" is not the phosphor dot pitch. Actually running a resolution similar to the dot pitch will cause terrible moire artifacts. The native resolution would be the highest resolution the monitor can display before loosing sharpness, a number of different factors contribute to this. For example on my CRT the analog signal path limits the resolution long before dot pitch becomes an issue.
Anonymous
7/23/2025, 2:53:19 AM No.11889004
original hardware is great but crts are a real hassle
if you use lcds you don't have the option to use shaders and thus your picture sucks sdd
if you use shaders you have to use emulators

it's a sad state of affairs
Anonymous
7/23/2025, 2:59:20 AM No.11889009
20250526_223612
20250526_223612
md5: 1ab435cfc8569484f929fe7e081a422d๐Ÿ”
>>11887380 (OP)
Well, good for you... I guess? I emulate on a tablet, with a telescopic controller clearly intended for modern mobile video games, RetroArch with its CRT shaders, customized to my liking. I have fun, and I hope you have fun with how you play too, as long as we're playing and discussing what we play here I think it's all good, it's what this is all about really.
Replies: >>11890067
Anonymous
7/23/2025, 2:30:00 PM No.11890067
>>11889009
>Tablet monstrosity bro is an ESL who speaks Portuguese, likely from Brazil.
Imagine that.
Anonymous
7/23/2025, 2:33:16 PM No.11890076
Based crt enjoyer. We are in the last decades where this can be easily done. Playing authentic 40 year old consoles is hard enough - imagine one day when there 80 years old