FMVs are a failure in script writing - /vr/ (#11888672)

Anonymous
7/23/2025, 12:06:00 AM No.11888672
388232929939398483392
388232929939398483392
md5: 901a102d140c16fe230192a6d867696e🔍
Replies: >>11888785 >>11888821 >>11888823 >>11888928 >>11889064 >>11889089 >>11890292 >>11890482 >>11890489
Anonymous
7/23/2025, 12:15:19 AM No.11888696
cutscenes are a failure of game design
Replies: >>11888785 >>11888796 >>11889075 >>11889089 >>11890292 >>11890293 >>11892649 >>11892787
Anonymous
7/23/2025, 1:18:05 AM No.11888781
Games should be gameplay
Anonymous
7/23/2025, 1:20:01 AM No.11888785
>>11888672 (OP)
Stupid. Script can be conveyed via an FMV or a textbox or in some other way. The choice of whether to use FMV doesn't have much to do with the quality of the script.

>>11888696
Not stupid, and correct. But perfection is impractical so cutscenes are a good thing despite that they represent a failure, as long as they aren't too clumsy or lengthy or poorly written or otherwise harmful.
Anonymous
7/23/2025, 1:26:27 AM No.11888796
>>11888696
cutscenes were a big part of the success of games like FF7 and they can be very memorable. also can be seen as a reward, which is inherent to game design
Anonymous
7/23/2025, 1:36:37 AM No.11888821
>>11888672 (OP)
explain how your gif is good and an FMV is bad
Replies: >>11888991
Anonymous
7/23/2025, 1:36:43 AM No.11888823
UngaBunga_thumb.jpg
UngaBunga_thumb.jpg
md5: 49f2c907e5efc76a5a1e92419b6c3c19🔍
>>11888672 (OP)
Oh hey, it's that SNES game where they added FMVs to the PS1 port.
Replies: >>11889042
Anonymous
7/23/2025, 2:19:26 AM No.11888928
>>11888672 (OP)
you have autism
Anonymous
7/23/2025, 2:43:55 AM No.11888991
>>11888821
NTA but you actively control someone who is intelligent to realize that following her heart to save a loved one will likely create a temporal paradox, possibly undoing everything the party has been striving to do. You actively make that decision through her as a proxy. Shit like this and Celes killing Cid added a lot of impact to those moments because they are effectively a form of gameplay with consequences. You don't get that staring at a rendered FMV showing off how well a background is rendered.
Replies: >>11889021
Anonymous
7/23/2025, 3:05:12 AM No.11889021
>>11888991
You dont control the character during this gif you are watching the characters talk, just like a cutscene, then you control your character.

This argument wont continue until you answer both A. do you consider a FMV the same as game-rendered characters performing normal animations and speaking with talk bubbles, neither examples you control other than advancing text, both examples of cutscenes. and B. Is the point of this thread, or in your specific case the point of your reply, that a cutscene (defined in the previous question) is bad for script writing/storytelling but events where you are in control of your character and witnessing events happen to you good?
Replies: >>11889029
Anonymous
7/23/2025, 3:09:15 AM No.11889029
>>11889021
>You dont control the character during this gif you are watching the characters talk, just like a cutscene, then you control your character.
OP was referring to the scene itself, not the gif. FMVs specifically moved away from this style of storytelling as it became a limitation in how they worked. Continue your argument up your ass.
Anonymous
7/23/2025, 3:16:51 AM No.11889042
>>11888823
I hate how awkwardly implemented they are. You watch the whole scene play out with sprites, then it loads for a bit, then you see an anime version of that exact same scene, then it loads for a bit, and you go back to the game. I like the scenes themselves, but they just don't properly integrate into the game.
Replies: >>11889291
Anonymous
7/23/2025, 3:28:56 AM No.11889064
>>11888672 (OP)
Don't play games with a story if you don't like them
Anonymous
7/23/2025, 3:31:53 AM No.11889075
>>11888696
Fpbp
/thread
Anonymous
7/23/2025, 3:37:51 AM No.11889089
zork-screen_5-725014653
zork-screen_5-725014653
md5: fc9effebeca278507b58a19d36fafca3🔍
>>11888672 (OP)
>>11888696
graphics are a failure in descriptive writing
Replies: >>11890286
Anonymous
7/23/2025, 5:03:23 AM No.11889291
>>11889042
Pretty much this. Cutscenes are perfectly good for storytelling, as long as they're well integrated into the game (as they are in CT). Switching to an animation tends to be cumbersome.
Anonymous
7/23/2025, 4:25:32 PM No.11890275
I wasn't impressed or interested the first time you said this and I'm still not impressed or interested now.
Anonymous
7/23/2025, 4:31:17 PM No.11890286
>>11889089
having others tell you about their own writing is a failure in your imagination
Replies: >>11890290
Anonymous
7/23/2025, 4:32:58 PM No.11890290
>>11890286
Your imagination is a failure of the metaphysical capability of aethereal creation through the subconscious, not even thinking of things you automatically create.
Anonymous
7/23/2025, 4:34:26 PM No.11890292
>>11888672 (OP)
>>11888696
I don't think I can handle the autism here anymore. The amount of severe nitpicking I've seen over universally praised games is just mindnumbing. It makes you see red and want to smash their heads in a drawer.
Anonymous
7/23/2025, 4:34:29 PM No.11890293
>>11888696
I hate people like you. I also hate people who abuse cutscenes. The idea that "less is more" when involving cinematic-ness in game design is always applicable, but the idea that "none is more" is absolutely retarded.
Replies: >>11890374
Anonymous
7/23/2025, 5:12:31 PM No.11890374
>>11890293
>I hate people like you
Bro hating on the whole autistic community
Replies: >>11890382
Anonymous
7/23/2025, 5:19:19 PM No.11890382
>>11890374
You're god damn right.
Anonymous
7/23/2025, 5:20:50 PM No.11890384
videogames are a failure
Anonymous
7/23/2025, 6:21:31 PM No.11890482
>>11888672 (OP)
You keep forcing this.
Anonymous
7/23/2025, 6:24:53 PM No.11890489
>>11888672 (OP)
Your dad sees you as a failure of a son.
Replies: >>11891019
Anonymous
7/23/2025, 11:23:25 PM No.11891019
Sigmund_Freud,_by_Max_Halberstadt_(cropped)
Sigmund_Freud,_by_Max_Halberstadt_(cropped)
md5: d8f594b4b5abeeef5d5406597b9bc47d🔍
>>11890489
The father just yearns for a daughter.
Maybe OP should start making "considerations".
Anonymous
7/24/2025, 4:32:43 PM No.11892649
>>11888696
No. They add soul
Anonymous
7/24/2025, 5:47:28 PM No.11892787
>>11888696
I'd amend this to say "MID-LEVEL cutscenes are a failure of game design". It's only when they interrupt gameplay that they're a problem. And even in between levels they should only be as long as they NEED to be and should still be skippable.