>>11891545 (OP)Well of course Carmack would say this, he hasn't made a story driven game before. We're talking about John Carmack here, his interests fall upon things like speed, pushing the boundaries of what's possible on home computers, fast 3d graphics, mechanics etc. The greatest to ever do it in his own field, but his quote on the importance of stories in videogames is naรฏve at best.
Quotes like this, that basically try to summarise something complex and reduce it down to a few words, are exactly the kind of thing midwits love to parrot because "a smart person said it, therefor if I say it too, it makes me smart."
Fair enough if you don't like story driven games, I'm not trying to convince you otherwise. But to say they're not important is just incorrect.
Imagine if Silent Hill, THUG 1/2, Majora's Mask, Halo CE, Half Life, Final Fantasy VI didn't have a story. Those games would be reduced to simple mechanics, but they would lose the essence as to why you should play those games. These kinds of games aren't just a collection of systems for the player to master, they have environments and characters that the player has to care about, so that it feels more than just a simple puzzle game.
To make a generalisation like this is to miss what the medium has become. John is correct when you think about the games he himself has worked on, but not for all games.