Anonymous
7/24/2025, 10:29:56 AM No.11892225
After finishing both games, I can't decide which one I liked better. I liked the pacing and figuring out how to do things in 1, but the combat wasn't super good and kind of fell into that "Where am I getting hit fr- Oh, I'm dead" type of game. I think I preferred the setting of 1 as well. Cyberspace I hated at first, but once I got used to it I really liked it. The puzzles were also way better than the ones in two (If you can even call the match 3 game a puzzle). The world felt a bit more interactable.
2 had a more interesting(?) story, and I haven't replayed it on a Psi build (And want to) so maybe that alone makes it the better game; I only would replay 1 to play on the 4/4/4/4 difficulty.
But, there wasn't nearly the enemy variety that the first game had. I liked the security system more in this game, the 1st game it felt more like a bonus point thing to get 0% security to open the SHODAN locked doors. The combat was better, but weapon maintenance sucks (It's negligible with some maintenance skill but still irritating). The re-spawning enemies sometimes felt a bit too much, I think instead I'd have preferred some levels to have a giant security robot that patrols the area slowly that can be avoided, rather than just having endless hybrids and protocol robots. The game also felt a little too short, after the Von Braun it quality felt like it dropped.
And the ending was just awful, clearly an afterthought tacked on. I even wrote my own version down to forget about it, genuinely one of the worst endings to any game I have ever played. I read the story of what happened and I felt bad for the lead Developer or whoever's idea got shitcanned for that.
The best way to describe it is that System Shock 2 feels like Starcraft without Brood War. Like it just needs a few more things added to it, the Rickenbacker/Many to be redone, and it would be the perfect game.
2 had a more interesting(?) story, and I haven't replayed it on a Psi build (And want to) so maybe that alone makes it the better game; I only would replay 1 to play on the 4/4/4/4 difficulty.
But, there wasn't nearly the enemy variety that the first game had. I liked the security system more in this game, the 1st game it felt more like a bonus point thing to get 0% security to open the SHODAN locked doors. The combat was better, but weapon maintenance sucks (It's negligible with some maintenance skill but still irritating). The re-spawning enemies sometimes felt a bit too much, I think instead I'd have preferred some levels to have a giant security robot that patrols the area slowly that can be avoided, rather than just having endless hybrids and protocol robots. The game also felt a little too short, after the Von Braun it quality felt like it dropped.
And the ending was just awful, clearly an afterthought tacked on. I even wrote my own version down to forget about it, genuinely one of the worst endings to any game I have ever played. I read the story of what happened and I felt bad for the lead Developer or whoever's idea got shitcanned for that.
The best way to describe it is that System Shock 2 feels like Starcraft without Brood War. Like it just needs a few more things added to it, the Rickenbacker/Many to be redone, and it would be the perfect game.
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