>>12026514
It's the shitposter behind "my dad" and "elephant in the room" posting, also probably the one spamming RE threads a few weeks ago. Some discord group out there is really intent to flood /vr/ with low quality threads for some reason
Garbage thread, but I actually wouldn't be surprised if Silent Hill was modeling projectiles behind the scenes and the ranges are just too short to really notice. It's a weird game with a lot of little undocumented or semi-documented quirks.
>>12026509 (OP) >auto aim >very close distances mostly indoors
there is zero reason for their to be projectiles? why are you focused on these old autoaim horror games in the context of projectiles? they're one of the worst possible candidates.