>>12166297
The map shows you where you dropped it. You didn't play the game, you're just shitposting >>12166306
She's a cute >>12166326
Takes like 1 minute.
>>12166359
Fuck doing that, especially for an entire game. They made Item Chests a thing since 1 for a reason. And it's not even the only issue this game has.
>>12166281 (OP)
So many said it was bad I went into it with no expectations other than disappointment. Completed it and absolutely loved it. It's such a terrific companion game with REmake, going from rebecca to chris.
>>12166326 >find incredibly useful item in the game >use it once and toss it on a dead carcass
rightfully filtered, almost as bad as the big bat cry babies.
I thought it wasn’t quite as bad as everyone makes out. More of the REmake artstyle is awesome to have, and the train section alone is worth it. But yeah the rest of the game is pretty mediocre or forgettable otherwise, but it’s not that long either.
RE0 is one of the most overhated games I've ever encountered, considering the actual slop RE entries like 7 that they proclaim as "saving da franchise". Having no nostalgia, I just played it as is and had a great time being a bit frustrated here and there as opposed to completely thoughtless like 4 or 7.
>>12166281 (OP)
I'm glad they kept polishing this turd and eventually released it. If it was cancelled when the N64 died we'd have 25 years of fags fellating it nonstop as a lost masterpiece based on some blurry previews and their hopes and dreams, just like the RE2 prototype.
>>12166525
no need to screenshot, a handful of outlets already said zero is up next, I assume so they can further test companion AI before they move on to 5 and butcher Sheva's look.
>>12166281 (OP)
It's not "bad", but even Code Veronica is worth at least one replay. Zero isn't. Unironically looking forward to the remake, hopefully leech Sephiroth is nowhere to be found.
>>12167105
This reads like Tony Soprano or Daniel Plainview. Whenever he sees people happy he becomes miserable. He hates them for being happy, and wants them to be miserable, so it's like a never ending loop of self imposed misery for him.
>>12167964
The only way to discard an item is to drop it dumbass. Your implication is that you kept it on one of the characters for the entire game up until its next use, multiple hours after its first one.
>>12166281 (OP) >Hey, remember all that garbage discarded during RE1's development because it sucked? >The item dropping, the partner system, the whole sketchbook full of stupid animal enemies? >Let's take all that and make a game out of it.
the 1st experience is just fine-great music, solid gimmicks, fun visuals. its once you beat the game and realize theres minimal unlocks and replay is what makes the poor quality of the game sink in. no 2nd story/sub scenario of any kind. that slug shit doesnt even unlock anything for the main game unlike re3 mercs right?
also it was falsely advertised. a refreshing new location just to realize the train ends super quick and it resumes the generic setting. there JUST SO HAPPENS to be ANOTHER fucking mansion in that forest
>>12166781 >>12167103
those leechmen were a fucking pointless addition >enter room >le scary leechmen music starts up >leechman is loading >run past him and exit room before he even begins to attack
what a waste of time