Thread 3773427 - /vrpg/ [Archived: 965 hours ago]

Anonymous
6/2/2025, 12:27:32 AM No.3773427
items
items
md5: 1056b083532db2cd78194a19d721df0f🔍
How do you fix this?
Replies: >>3773450 >>3773455 >>3773702 >>3773743 >>3773810 >>3773844 >>3774651 >>3774683 >>3774776 >>3775882 >>3776192 >>3776200 >>3777015 >>3782364 >>3782368
Anonymous
6/2/2025, 12:50:39 AM No.3773442
There's nothing to fix
Replies: >>3780226
Anonymous
6/2/2025, 12:52:44 AM No.3773443
Give it to the mage or priest in your party. You do have a party, right?
Anonymous
6/2/2025, 1:03:47 AM No.3773450
20250526_195233~2
20250526_195233~2
md5: 6adba88ae568637e3cd2cefb68fe4500🔍
>>3773427 (OP)
Plsy a real roguelike. You find the crazy fun shit along the way because the moment you make a bad decision it all disappears anyway. That way loot can be fun and weird and powerful not just minor stat boosts.
Replies: >>3773671 >>3776215
Anonymous
6/2/2025, 1:21:09 AM No.3773455
>>3773427 (OP)
Sell it for gp
Anonymous
6/2/2025, 4:53:15 AM No.3773636
stop being a fag and roll a magic build
Anonymous
6/2/2025, 5:59:43 AM No.3773671
>>3773450
>Plsy a real roguelike
>shows Powder on his Vita
lmao
Replies: >>3774985 >>3780235
Anonymous
6/2/2025, 7:14:35 AM No.3773702
>>3773427 (OP)
sell it to buy a better sword.
Anonymous
6/2/2025, 8:32:16 AM No.3773743
>>3773427 (OP)
Give it to my mage companion.
Anonymous
6/2/2025, 10:39:14 AM No.3773810
150056706
150056706
md5: 54bcc67d0f43eb97d91c1ff9aeb8ab54🔍
>>3773427 (OP)
Fix what? Just looks like I can finally play the game properly.
Anonymous
6/2/2025, 11:17:42 AM No.3773844
>>3773427 (OP)
Give it to your hot romanceable companion
Anonymous
6/3/2025, 2:24:29 PM No.3774651
>>3773427 (OP)
Be a wizard instead of a faggot.
Anonymous
6/3/2025, 3:07:20 PM No.3774683
E_0uu7KUUAwNuDO
E_0uu7KUUAwNuDO
md5: cb87a26ff57a465e7fa112a90c4dd39e🔍
>>3773427 (OP)
>How do you fix this?

Obvious.
You have multiple rewards, not one, with at least one of them for each class type of a useful general reward everyone can use.
Anonymous
6/3/2025, 6:50:07 PM No.3774776
1739083495791578
1739083495791578
md5: f02b437f9bc888fab3d0265924a23924🔍
>>3773427 (OP)
Replies: >>3776192 >>3778866
Anonymous
6/4/2025, 1:56:12 AM No.3774985
>>3773671
That's a PSP and Powder is one of the best roguelikes ever made. It's certainly one of the most like Rogue of the well made roguelikes. It's short, it's balls to the wall hard and has enough variety to make every run a new fun pile of horrors.
Replies: >>3776192
Anonymous
6/5/2025, 11:35:01 AM No.3775874
You don't.

This adds both replaybility aswell as weight to your build choices.

Not every game needs to be a jack of all trades game.

What could be fixed is clear forecasting of rewards: mages guild reward mage goodies, but a random dungeon should offer unique loot not for everyone, or else it's just very gamey and not special if every special dungeon has even and balanced loot, balance is the killer of fun.
Anonymous
6/5/2025, 11:51:51 AM No.3775882
>>3773427 (OP)
Item shop
Anonymous
6/5/2025, 6:51:45 PM No.3776071
file
file
md5: cdc3b298e8bfb692430b64a8a7c91ee7🔍
Why fix it when you can make it worse?
Replies: >>3776192
Anonymous
6/5/2025, 11:38:10 PM No.3776192
20250427_192329~3
20250427_192329~3
md5: 86a70c032f0bdcb74bb989d859a8f66f🔍
>>3774985
To further promote the greatness of Powder, being a good traditional roguelike it completely negates the problems of these
>>3773427 (OP)
>>3774776
>>3776071

Because of permadeath, the game can give you very powerful or weird items and not just minor upgrades because you will probably lose all of it anyways. Each game is it's own experience and the fun of the challenge is trying to figure out how to win with the loot you find. Also there is no bonus content to buy because the game is not only complete and robust as it is, but it's also completely free. You just play it and have fun.
Replies: >>3776215
Anonymous
6/5/2025, 11:54:51 PM No.3776200
>>3773427 (OP)
You make it sell for lots of money.
Anonymous
6/6/2025, 12:40:20 AM No.3776215
Powder
Powder
md5: 001b453c69adf22caabe27f0b5772af3🔍
>>3776192
>>3773450

Wow! POWDER™ is a nonstop rollercoaster of thrills! I and my gamer demographic can't stop raving about the procedurally generated pixelated action that keeps us coming back for hours! Whether you're dying to a kobold for the fifteenth time or wondering if that wand will polymorph you into a mushroom, POWDER™ delivers the kind of randomized frustration that today's discerning gaming audience crave. Don't miss your chance to relive that retro-core experience everyone is totally talking about!
Replies: >>3776509 >>3778813 >>3780235
Anonymous
6/6/2025, 12:27:03 PM No.3776509
20250605_213656~2
20250605_213656~2
md5: 96402a53043bc05e5515123dc2e7b495🔍
>>3776215
This is an excellent point. If you are the type of gamer who will blindly attack something like a kobold without guaging whether you are strong enough to take it on 15 times in a row without learning, or if you are prone to wasting an incredibly useful item like a wand of polymorph by zapping it at yourself over and over then Powder is definitely not the game for you. Much better to stick to an easy game where you can grind endlessly for incrementally stronger skinner box loot and remove any semblance of challenge. I recommend Powder as a game where you can't grind your way out of danger and winning requires paying attention and using strategic choices to be successful. I get how unpopular games that require player skill are these days though especially when it comes to RPGs but felt worthwhile to mention in case anyone was actually looking for something more challenging and interesting to play than Skyrim.

Also, I don't know why you posted that picture of some random website that would ship the game to you... all versions are freely available to download on his website. https://www.zincland.com/powder/
Anonymous
6/7/2025, 9:52:14 AM No.3777015
>>3773427 (OP)
By replacing requirements with stat scalings.
And putting decent STR scaling on that stick with burning rock at the tip.
Anonymous
6/9/2025, 7:19:55 PM No.3778813
>>3776215
>$50 for a genre that has historically been free
Jesus Christ
Replies: >>3780077
Anonymous
6/9/2025, 7:57:19 PM No.3778866
>>3774776
>Skipping the dung scholar quest
NGMI
Anonymous
6/11/2025, 4:45:41 AM No.3780077
20250607_113350~3
20250607_113350~3
md5: ffe3a440bc27912c7967d403dbe6d634🔍
>>3778813
Not just a gener that's historically been free, a game that has historically been free and is still is. Though I don't blame him for making it available for people to lazy to install it and all things considered not a bad price. I paid about that for the DS port of Shrien which is nowhere near as good a game.
Anonymous
6/11/2025, 11:09:14 AM No.3780226
>>3773442
fpbp
op's life wrecked
Anonymous
6/11/2025, 11:24:16 AM No.3780235
>>3773671
What's wrong with it?

>>3776215
What's the best way to play it on Android? I got a retroid pocket flippy 2 i'm looking to put some stuff besides emulators on.
Replies: >>3780419
Anonymous
6/11/2025, 6:40:41 PM No.3780419
20250609_222739~2
20250609_222739~2
md5: 5a8261088763a242781f6e700ba18310🔍
>>3780235
Currently there's no version that runs on newer Android phones. The last one I had where it ran without issue was an LG stylo 3. However, if you have a thing you're running emulators on then you can just grab either the GBA, DS, PSP etc version and play it through there. It was originally made for the GBA and works well, I usually just play on an old PSP these days.

As for why it's not popular, one reason is that it's quite hard even by the standards of other traditional rougelikes. You can never just run around killing everything you see, even on the first floor easily half the monsters that spawn will wipe you out if you take them head on. To me that's a good thing beause I like a high degree of challenge and it's offset by a winning game being only a few hours long, so even if you do die near the end you're not losing dozens of hours. The other thing is that it has true permadeath, meaning when you die nothing you had carries over to the next playthrough other than what you learned. (pic related, each artifact item name has a specific meaning which are consistent from game to game) Most players, even players who are into roguelikes don't like that, they want the drip of even though you died you built up resources for the next game. It's a big part of why the Mystery Dungeon series is so popular over traditional roguelikes.

If you decide to get into it, I highly recommend this old wiki. Not all the pages work because this is a copy of the original no longer hosted, but there's enough there to go on. There is a ton to learn that would take a long time on it's own through random testing. Some obvious like making a flaming sword by dipping a sword into a bottle of grek fire, and others less like making an earth hammer by dropping a regular hammer in a pit and pushing a boulder over it. Even knowing all the ins and outs, the odds are almost always stacked against you.

https://powder.coolpage.biz/powder/index.php/General_Tips/
Anonymous
6/14/2025, 11:08:38 PM No.3782353
I start putting all my points into INT.
Anonymous
6/14/2025, 11:30:06 PM No.3782364
>>3773427 (OP)
You don't. It's a feature that approximates what a "real" adventure would be like. You wouldn't always find something you would be able to use, but you could sell or give it to someone. The game shouldn't always give you the best possible item. You might as well ask the game to play itself.
Anonymous
6/14/2025, 11:35:18 PM No.3782368
>>3773427 (OP)
>How do you fix this?
by not playing dark souls