nwn2 remaster - /vrpg/ (#3778717) [Archived: 73 hours ago]

Anonymous
6/9/2025, 4:25:54 PM No.3778717
nwn2-keyart-2000w
nwn2-keyart-2000w
md5: feef2a8f643bdb27f95f6b54fdc163f6๐Ÿ”
So in a month we will receive another top tier CRPG like bg3.
Post your build.
Replies: >>3778725 >>3778737 >>3778738 >>3778741 >>3778790 >>3778825 >>3778859 >>3779076 >>3779122 >>3779123 >>3779284 >>3779295 >>3779347 >>3779528 >>3779732 >>3780637 >>3781054 >>3783166 >>3785217 >>3785376 >>3790671 >>3798201 >>3798325 >>3798899 >>3800204 >>3800468
Anonymous
6/9/2025, 4:27:48 PM No.3778719
>white male human
>lawful good
>20 levels of pure paladin
>either longsword and shield or greatsword havenโ€™t decided yet
Peace was never an option
Replies: >>3778727 >>3789362 >>3791427
Anonymous
6/9/2025, 4:29:28 PM No.3778721
Seems like a very lazy cashgrab from the description on the Steam page.
Replies: >>3778827 >>3779567
Anonymous
6/9/2025, 4:29:49 PM No.3778722
20 monk/1 shadowdancer/7 assassin
Replies: >>3778730 >>3798900
Anonymous
6/9/2025, 4:35:44 PM No.3778725
>>3778717 (OP)
Basic Bitch 27 Warlock/ 3 Hellfire Warlock. I miss my chain form fire spams like you wouldn't believe.
Replies: >>3783085
Anonymous
6/9/2025, 4:37:58 PM No.3778727
>>3778719
>either longsword and shield or greatsword
Greatsword for 1.5 Power attack bonus damage on smite evil.
Anonymous
6/9/2025, 4:45:01 PM No.3778730
>>3778722
Aren't undead and spirits immune to Paralyze Sneak?
Anonymous
6/9/2025, 4:58:21 PM No.3778737
>>3778717 (OP)
No you won't. It has barely any enhancement. They didn't even mention adding any new functions or fixing old ones, enhancements to the toolset, or anything like that. The game is dead on arrival.
Replies: >>3778949
Anonymous
6/9/2025, 4:58:37 PM No.3778738
1648305616035
1648305616035
md5: 9738e0e0436c465be4b8dbb5755091eb๐Ÿ”
>>3778717 (OP)
Bard 3/Fighter 2/RDD 10/Frenzied Berserker 5
Bard is the certified protagonist class, and it gets you access to party-wide buffs and the best sidequest in the game. Be Human and take Able Learner at first level for access to all the useful skills. You could take 3 levels of Paladin instead of Fighter if you wanted some extreme cheese, but it's not at all necessary.

Buffs? Weapon enchantments? Crits? Who cares. Enjoy your natural 30 Strength and +35 damage to every attack with your greatsword, as well as doubled cleaves every time you kill something.
Anonymous
6/9/2025, 5:02:15 PM No.3778741
>>3778717 (OP)
I didn't finish Storm of Zehir on my last playthrough a few years ago, so I'm gonna do it. Planned to make a CHA tank bard with a level of cleric, who spams Feint and Taunt for the rest of the party.
Replies: >>3778747 >>3781324
Anonymous
6/9/2025, 5:12:15 PM No.3778747
>>3778741
Feint is incredible once you work out how it actually works, as opposed to how the feat description says it works. I always meant to play a build centred around it, maybe I finally will.
Anonymous
6/9/2025, 6:25:11 PM No.3778782
Wizard 20/Arcane Scholar 10
All of the metamagic feats. ALL of them. Yes even the totally fucking useless ones, I doubt they'll make the enemies use disables smartly to justify Still/Silent.
What can I say, I like spells
Replies: >>3786481
Anonymous
6/9/2025, 6:47:47 PM No.3778790
NWN2_SS_101514_120014
NWN2_SS_101514_120014
md5: e1ba67b67897a68be5dda8267716f931๐Ÿ”
>>3778717 (OP)
2 Pal/ 1 Rog/ 1 Clr/ 26 Favored Soul with Epic Divine Might.
Longsword for having the flexibility of using one or two hands.
Or I'll replicate the build I'm using in the tabletop game once I mod the classes and feats in..
Anonymous
6/9/2025, 6:58:02 PM No.3778795
I'm a big fan of 3/3.5e, but have never played a Neverwinter game, what am I in for? What do I need to know to succeed?
Replies: >>3778836
Anonymous
6/9/2025, 6:59:47 PM No.3778796
human_paladin
human_paladin
md5: 934bd525680251afb1312c1b5bf1c5d5๐Ÿ”
paladin 30
picrel
Replies: >>3778802 >>3784054 >>3785673
Anonymous
6/9/2025, 7:04:46 PM No.3778802
>>3778796
This is a bard/blackguard multiclass.
Anonymous
6/9/2025, 7:26:43 PM No.3778821
NWN2_SS_060925_192456
NWN2_SS_060925_192456
md5: 5340c0d0b9048d950959fd935852104f๐Ÿ”
wonder if they fixed MoW, like the messed up domains of the cleric bitch and the bugfest that was the vampire route
Replies: >>3778839
Anonymous
6/9/2025, 7:28:23 PM No.3778825
>>3778717 (OP)
>So in a month we will receive another top tier CRPG like bg3.
Damn, what a scathing condemnation of BG3. Unwarranted, man, unwarranted.
Anonymous
6/9/2025, 7:28:40 PM No.3778827
>>3778721
Aspyr did a nice job with a Kotor 2 update patch like 10 years ago
Anonymous
6/9/2025, 7:34:09 PM No.3778836
>>3778795
Donโ€™t trust the skull.
Watch out for falling rocks.
Anonymous
6/9/2025, 7:35:41 PM No.3778839
>>3778821
I never played MoW because it was wholly incompatible with a number of mods for whatever reason.
It was by Ossian studios right?
Replies: >>3778874
Anonymous
6/9/2025, 7:43:36 PM No.3778854
wizard classic 3
wizard classic 3
md5: acd4cd1c6fb9f9d303431598bd9f22a9๐Ÿ”
>white human male
>20 wizard + 10red wizard (evil playthrough) or 10 candlekeep schoolar (good boy playthrough)
Replies: >>3778855 >>3778959
Anonymous
6/9/2025, 7:46:34 PM No.3778855
1741057771481732
1741057771481732
md5: 956d13d0baf2290c856291a1c48f46b8๐Ÿ”
>>3778854
Nice.
I have a disease where I can only ever play Gish characters, but full caster is dope as hell.
Replies: >>3778864
Anonymous
6/9/2025, 7:50:33 PM No.3778859
>>3778717 (OP)
When Beamdog announced the NWN remaster they reached out to the community and started work on fixes and additions that people wanted. They only made good on maybe 20% before patch development grinded to a halt. The problem is that Aspyr hasn't reached out to anyone, and hasn't promised anything. All we know is that it's the weakest and laziest modern port they could churn out. No mention on even if they will restore the NWN2 master list, but we can assume they'll do that much since Beamdog is owned by them, and Beamdog stole theirs from the community. Will it even expand module-bound asset memory limits for larger mods/pws or will it even implement the fixes from Skywing Client Extender that fixes the stuttering movement? Nobody knows.
Replies: >>3778863
Anonymous
6/9/2025, 7:54:26 PM No.3778863
>>3778859
>will it even implement the fixes from Skywing Client Extender that fixes the stuttering movement? Nobody knows.
They ought to. The game is nearly unplayable without that. Ruberbanding on a single player offline game is fucking surreal.
Replies: >>3778880
Anonymous
6/9/2025, 7:55:38 PM No.3778864
>>3778855
isn't 10wiz 10lich one of the best gish?
Replies: >>3778870
Anonymous
6/9/2025, 8:00:11 PM No.3778870
>>3778864
There isn't a Lich class in this game, so no.
Unless you mean Palemaster.
The answer would be no in that case I'm pretty sure.
They get a couple of immunities, some AC, and a paralyzing touch they can use at most 3/day.
Then they have low BAB and a d6 hit dice.
There might be a meme build out there that makes use of the class, I suppose, but at face value, doesn't seem very good for a character that wants to hit enemies with weapons.
Replies: >>3786433
Anonymous
6/9/2025, 8:03:29 PM No.3778874
>>3778839
Yup. Love that dev, but you could tell from design alone how unfinished it was.
Anonymous
6/9/2025, 8:10:29 PM No.3778880
>>3778863
They ought to do a lot of things, that's my point. There is a severe lack of information, and it seems like this could just be an AI upscaling mod and console port. See, the stuttering issue in NWN2 isn't something generic, but it's a specific problem to do with CPU timings, and the workaround basically works around it and resets it, so a proper fix needs them to address it specifically.
Anonymous
6/9/2025, 8:34:20 PM No.3778904
Ok but the important question is,
will you be able to kill Neeshka?
Replies: >>3778906 >>3781498
Anonymous
6/9/2025, 8:36:13 PM No.3778906
>>3778904
Or marry her.
Replies: >>3781498
Anonymous
6/9/2025, 9:15:42 PM No.3778949
>>3778737
Sadly this. I would be interested if they restored cut content, maybe added tasteful class and race reactivity like NPCs reacted to your background in the prologue and gave us more prestige classes but there will be none of that. The silver lining is that there won't be cringeworthy beamdog companions.
Replies: >>3778964 >>3779016 >>3779104 >>3779602
Anonymous
6/9/2025, 9:17:52 PM No.3778953
Wizard 7/Rogue 3/Arcane Scholar of Candlekeep 10/Arcane Trickster 10.
Because when you want to do literally everything, it's hard to find a substitute except Cleric lmao
Replies: >>3778964
Anonymous
6/9/2025, 9:21:30 PM No.3778959
>>3778854
I wish I enjoyed Red Wizard, but specialist always has me wishing I had access to whatever school I have prohibited and besides my favorite school is Conjuration (though it's never as good in videogames as in tabletop) and losing Transmutation AND Illusion hurts too much when it doesn't have all the tricks you'd normally use to work around those restrictions
Replies: >>3779090
Anonymous
6/9/2025, 9:22:01 PM No.3778964
>>3778949
That would be awesome.
And an increase in the number of classes you can take would be welcomed too.
My tabletop character has 5 classes I think?
4 Cleric/ 6 Knight of the Raven/ 3 Ordained Champion/ 1 Crusader (cheeky dip)/ 1 The Righteous Cohort of Kiri-Jolith.
That's 5 classes. I might get a sixth one depending on what happens in the campaign, but probably not. Might go with Righteous Cohort all the way to 20, in 5 years when we get there lol.

>>3778953
Arcane Trickster is dope as hell. Makes even your cantrips worth casting.
Anonymous
6/9/2025, 9:42:08 PM No.3778988
Bard. Just Bard.
Because in videogames, it's actually possible to play one without constantly asking yourself what the fuck you're doing not playing a proper class, since most take steps to make them more useful compared to tabletop. In NWN2 that's part special songs, part how inspirations work, and part itemization being very generous.
Replies: >>3779023 >>3779027 >>3779604 >>3795664
Anonymous
6/9/2025, 9:58:48 PM No.3779016
>>3778949
NWNEE didn't have any Beamdog writer content. |People criticized it for that, but NWNEE was a true enhancement because it improved all of the limits and let modders do what they want. NWN2EE hasn't said the will do anything to support the modding community. So basically it's just valued on the single player, and my copy runs fine. Can't really see much difference in graphics, but not $30 worth. If they had done a Beamdog they might actually make it interesting and fixed the janky as shit toolset that was such a chore to work with almost nobody modded NWN2.
Replies: >>3779028 >>3779569
Anonymous
6/9/2025, 10:03:09 PM No.3779023
>>3778988
Even in the tabletop Bards are pretty cool.
Sure, they aren't full caster strong or versatile, but they can still do a lot, and all those skills see a lot of use.
Also, there's a lot of support, prestige classes, ACFs, feats to multiply the Inspire Courage bonus etc.
Our Bard gives us up to +12 AB and Damage with his inspire courage. It's pretty nuts.
Of course, Bard Sublime Chord is the real bard, but I digress.
In Neverwinter Nights 2, with Kaedrin's pack, there's a number of really god damn cool hybrid bard + something else (Cleric!) builds you can make that are the shit.
Replies: >>3779027 >>3779047
Anonymous
6/9/2025, 10:07:34 PM No.3779027
>>3778988
>>3779023
You also can't forget that the NWN2 devs had a major hard-on for bards and added a lot of additional features to super-charge bards.
Replies: >>3779029
Anonymous
6/9/2025, 10:10:25 PM No.3779028
>>3779016
>NWNEE didn't have any Beamdog writer content
They learned their lesson after the Siege of Dragonspear, kek. I'm sure they would have wanted to add their troon slop and claim that adding content is not changing content.
Replies: >>3779038
Anonymous
6/9/2025, 10:13:21 PM No.3779029
>>3779027
True. Inspire courage, competence, etc, didn't use any of your daily bardic uses and worked like a persistent aura basically, which is pretty dope.
Replies: >>3779036
Anonymous
6/9/2025, 10:16:51 PM No.3779036
>>3779029
Competence also scales, where in pnp it's just a flat +2, and several inspirations or songs either didn't exist, or were feats you had to take normally in pnp. So, in comparison to normal bard, you effectively get a free feat every few levels.
Anonymous
6/9/2025, 10:19:50 PM No.3779038
>>3779028
No, that has nothing to do with it. The goals were different, and no matter how much slavs demanded continuation to the story, the producer just wanted to promote NWNEE as a modding platform. Even claiming that you think they wanted to add content means you misunderstood what the game was about, and why they would never have done the same for NWN, and why nobody would have given a shit if they did except grumble about wasted dev effort.
Replies: >>3779049
Anonymous
6/9/2025, 10:26:20 PM No.3779047
>>3779023
Oh you don't need to sell me on them, I'm a diehard Bard enjoyer. I'm exaggerating how bad they are, in part because of the sort of people I used to play with - it's hard to have a spot as a bard in certain party compositions. And without support from a few different splats it's difficult to really get them to shine (but that goes for a lot of 3.5 classes).
Vidya meanwhile often go out of their way to make them more useful. You can look at all the higher-tier songs and unique items in Icewind Dale for example, how good UMD is in NWN1 (+Curse Song being pretty good), a bunch of features they added to them in NWN2 and how many items you get just for them...
Despite some... detraction toward the Bard it's a staple of D&D parties by now, and it's obvious many devs at different points felt the need to make them better, and that's for a reason.
On a very tangentially related note have mixed opinions about 5e but the fact the Bard in that edition is actually good is like a merciful ray of sunshine.
Anonymous
6/9/2025, 10:27:40 PM No.3779049
>>3779038
>No, that has nothing to do with it.
Nigger, they wrote Siege of Dragonspear because they believed Hasbro would allow them to make BG3. SoD was supposed to prove they can do it but the shitstorm that occured afterwards prevented that. There is no reason to ever believe they do not want to add their shit into other games as well and they didn't in NWNEE because they were on a short leash. Also EE of NWN was unnecessary; the base game ran well enough. It's sales are inflated by private server players who migrated and people who wanted to buy the original but the stores took it down.
Replies: >>3779056 >>3779289
Anonymous
6/9/2025, 10:29:39 PM No.3779050
I'll be real with you I didn't find the Beamdog additions nearly as offensive as most people
Anonymous
6/9/2025, 10:37:47 PM No.3779056
>>3779049
You're just making that up though. You never talked to the guy or read or watched any interviews, or watched any of the streams. You looked at what they did to BG and then pulled shit out of your ass to invent some story in your head. If you actually bothered to look into it even for a moment you would have realized changing the story content was NEVER on the table. Not in response to anything, but because it wasn't ever considered important. If you understood that you would understand how stupid your theory is.
Replies: >>3779073
Anonymous
6/9/2025, 10:46:09 PM No.3779061
dnd dragon 4
dnd dragon 4
md5: 69183b7a1dc9aadf5ef8f52c8cee4496๐Ÿ”
Dnd is BACK
remaster for iwd1&2 in the production
Replies: >>3779068 >>3779077 >>3801810
Anonymous
6/9/2025, 10:52:20 PM No.3779068
>>3779061
God forbid they make NEW games
Anonymous
6/9/2025, 10:53:49 PM No.3779073
>>3779056
>You're just making that up though.
https://www.pcgamer.com/baldurs-gate-3-beamdog-still-interested-in-the-concept-despite-legal-troubles/
https://www.eurogamer.net/baldurs-gate-3-is-our-long-term-goal-says-beamdog
http://uk.pc.gamespy.com/pc/baldurs-gate-enhanced-edition/1220929p1.html
https://www.rockpapershotgun.com/baldurs-gate-iii-were-totally-thinking-kickstarter
Here, shill. The fact that reddit fellates these parasites, I begrudgingly accept but I can't stomach the fact you cocksuckers come here and spew your lies. I miss the Beamdog is guilty copypasta poster. When he was around you scattered like roaches every time he ripped into you.
Replies: >>3779078 >>3779080 >>3779086
Anonymous
6/9/2025, 10:56:35 PM No.3779076
>>3778717 (OP)
It's not a very good game, who cares if it has prettier graphics?
Anonymous
6/9/2025, 10:57:27 PM No.3779077
>>3779061
>Dnd is BACK
20 gorillion years and only bg3 was shat out decently. Could have had a nice D&D rpg every 5 years but instead we have to settle down for 20 years old rehashed slop
Anonymous
6/9/2025, 10:58:32 PM No.3779078
>>3779073
You're only focusing on BG series, proving the point that you're just obsessed about that and know jack about NWN.
The point is that it has nothing to do with your grudge. Trent Oster the boss at Beamdog was the original producer for NWN, and his vision was always that it was a constructor set "D&D in a box" for which the OC was only a necessary evil. He explicitly said he didn't care about the OC multiple times. Before even announcing NWNEE they brought on modders and pw scripters on their team. Now you have to explain how your theory that they were just waiting to turn Aribeth into a transgender was supposed to help Arelith, PotM, or the myriad other modules and pws.
BG series was their story game, NWN was their constructor set. Apples and oranges. Your theory that they were waiting for the chance to make an apple pie with oranges is as stupid as it sounds.
Everybody understands how you came to that conclusion based on your love and understanding for BGEE, but you could also only come to that theory by a complete lack of understanding NWN. Had they spent any time on the story and not mainly focused on the modding community then most would not have moved. It took some big groups a year to migrate, but without that community there would not have been an NWNEE.
It's not up for debate because it's a fact of how it went down. Just like it's a fact that they hired a paizo writer to write comically bad minority representation in SoD.
Replies: >>3779083
Anonymous
6/9/2025, 10:59:38 PM No.3779080
>>3779073
NWN thread?
Anonymous
6/9/2025, 11:10:27 PM No.3779083
>>3779078
Impressive mental gymnastics. How about we do something more simple?
>there is a faggot company that makes unnecessary EE of BG1 adds their own faggot content, not only new characters but also new dialogues for old characters
>some gamers grumble, not loud enough to accomplish anything
>emboldened, said group of faggots do the same with BG2
>again, no reckoning from the gamer community
>faggots take the plunge and make SoD
>hell breaks loose, Hasbro yanks their leash and hires fucking Larian to sweep in and make BG3
>Beamdog always cemented as only the EE studio
>they get hired to make EE for NWN, they would love to add their shit content but are aware that Hasbro will put a bullet through their gay skulls if they tried

You are defending a company with a shit record that proved multiple times they have an agenda. They do not love old games, they want to remodel them for modern audiences and parasitize on their success. I would rather bite my own arm off than believe they turned professional now. Also kys.
Replies: >>3779085
Anonymous
6/9/2025, 11:15:44 PM No.3779085
>>3779083
It's not mental gymnastics. The case is very clear cut, since the community and the game is completely distinct from the one you're actually complaining about.
>You are defending a company with a shit record that proved multiple times they have an agenda. They do not love old games, they want to remodel them for modern audiences and parasitize on their success. I would rather bite my own arm off than believe they turned professional now. Also kys.
What the fuck are you even on about dude? You're making all of this up in your head, and your sole reason to hate me is that I'm explaining to you why the one thing has nothing to do with the other. Which you would understand if you actually watched or read anything where Trent Oster talks about it.
If you can't accept the factual differences between the two series, then you were probably also one of those that didn't understand why NWN2 flopped so hard with the community. The story was better, but everybody came for the modding, which was garbage tier. The thing is that that they'll repeat the same outcome if they repeat the same mistake.
If they don't address it then nobody will be surprised if everyone forgets NWN2EE by September while NWNEE continues to get new modules. Not that you care or understand, since you're still rambling on about some off-topic shit with BG.
Get a grip, there is more to this world than Baldur's fucking Gate.
Anonymous
6/9/2025, 11:16:09 PM No.3779086
beamdog-991a9
beamdog-991a9
md5: dcd668900b8c6a5739d6dd4b9ed5327a๐Ÿ”
>>3779073
Replies: >>3779089
Anonymous
6/9/2025, 11:18:42 PM No.3779087
Yeah NWN didn't get the same treatment as BG because it just wasn't the same kind of thing. Anyone that doesn't get that is a retard.
Anonymous
6/9/2025, 11:20:27 PM No.3779089
>>3779086
To be fair Chris Avellone made that and he worked with Beamdog to release the EE.
Replies: >>3779092
Anonymous
6/9/2025, 11:20:46 PM No.3779090
>>3778959
>Conjuration (though it's never as good in videogames as in tabletop)
To be fair it's hard to be as good when Conjuration is downright the best school, purely by the virtue of how flexible summoning is in 3.5 taking care of every single thing you need past a certain level.
That said, I still think it's really potent in NWN2. Summon Creature spells are always good if it's on the appropriate level and you got Augment Summoning, Planar Binding is excellent if you're neutral lmao and doubles as a disable, Gate is still solid... and of course beyond that you have all the classic staples in Grease, Web, Stinking Cloud, and Black Tentacles.
Losing Transmutation is unfortunate but both in the OC and MotB you get a specialist Transmuter (in the latter case, it's the first companion you get) so it's not a big deal if you even expect to be hit. And in practice you can simply not lose Illusion when going Red Wizard, as it doesn't make you forget old spells, so just snag that Greater Invisibility and whatever else before taking it.
This is absolutely an attempt to get the thread back on track
Replies: >>3779110
Anonymous
6/9/2025, 11:21:59 PM No.3779092
>>3779089
>being this disingenuous
Replies: >>3779094 >>3779097
Anonymous
6/9/2025, 11:23:24 PM No.3779094
>>3779092
You can't be serious that you actually think company brand name makes games and not employees.
Replies: >>3779096
Anonymous
6/9/2025, 11:26:01 PM No.3779096
>>3779094
>being even more disingenuous
Then why didn't they leave the developer as Black Isle? More employees from BI worked on it.
You need to go back, you shill scum.
Replies: >>3779099
Anonymous
6/9/2025, 11:26:08 PM No.3779097
>>3779092
I mean if it's such an issue for you, then you're boycotting this enhanced edition, right? Since actually nobody involved with any of the NWN series is involved.
Anonymous
6/9/2025, 11:29:32 PM No.3779099
>>3779096
>shill scum
I'm a shill just for stating that Chris Avellone clearly lead most of the production on PST? If your whole point is some pedantic hyper fixation on listed developer, why not say that in the first place? And since you're autistic about accuracy don't you mean you wanted it to list both Black Isle and Beamdog?
You call other people disingenuous but you sure do act like a shitter arguing for the say of arguing.
Replies: >>3779104
Anonymous
6/9/2025, 11:31:28 PM No.3779100
>I don't know anything
>but I hate beamdog
>and I must argue
/thread
Anonymous
6/9/2025, 11:34:21 PM No.3779104
>>3779099
>I'm a shill just for stating that Chris Avellone clearly lead most of the production on PST?
You activated like a sleeper agent the moment I made fun of Beamdog here >>3778949 and since then you wrote several absolutely autistic plebbitor takes. Don't pretend it's about Avellone being a part of Beamdog or not and explain to me why they changed the developer name on the Steam page if more employees of BI worked on the game.
Replies: >>3779106 >>3779107 >>3779109 >>3799048
Anonymous
6/9/2025, 11:35:21 PM No.3779106
>>3779104
What?
Anonymous
6/9/2025, 11:37:24 PM No.3779107
owned and buttangry
owned and buttangry
md5: 4864f9b4bf80be5736731e1f552331fd๐Ÿ”
>>3779104
Dude you were just wrong about everything you posted. Accept it, plug your anus, and move on.
Anonymous
6/9/2025, 11:40:57 PM No.3779109
>>3779104
You tried to make it sound like there was ever a chance that they add extra story content like they did in Baldur's Gate, but there was obviously no reality where that was ever contemplated. It's your own fault for not conceding that simple fact.
Anonymous
6/9/2025, 11:41:46 PM No.3779110
>>3779090
I appreciate the attempt but it's over, yet another thread lost to mindless bullshit because people on this board literally can't stop shitting themselves.
But you're right, it's not like it sucks, but considering all the funny shit Conjuration gets up to in tabletop and, on later levels, the extra fun and flavor of negotiating with outsiders for service and of course teleporting around, it always feels lackluster in games.
To mind, the only D&D adaptation that felt GOOD as a Conjurer was fucking ToEE, because it actually had choices for summons and (some) teleport spells that worked. The Pathfinder games later tried, but, well...
Anonymous
6/10/2025, 12:28:21 AM No.3779122
tomi
tomi
md5: cd7697b8ea40272b89b1828e74230b7a๐Ÿ”
>>3778717 (OP)
It's crazy how hard NWN got sidelined when a ton of money is built on player made content today. Gmod came out 5 years later and was one of the most played games on Steam. Minecraft came out 8 years later and is one of the biggest games of all time. Tabletop simulator is huge. Epic is trying to morph Fortnite into Roblox to stay relevant. Skyrim is synonymous with mods.

How has no one stepped up and copied this formula yet?
Replies: >>3779124 >>3780128 >>3785218
Anonymous
6/10/2025, 12:29:37 AM No.3779123
>>3778717 (OP)
wizard/favoredsoul/shaman mystic theurge
Anonymous
6/10/2025, 12:30:27 AM No.3779124
>>3779122
Some people tried, actually. Problem is, actually making a solid and enjoyable baseline is harder than it seems, as is comprehensive modding support implementation.
Replies: >>3779127 >>3780128
Anonymous
6/10/2025, 12:37:13 AM No.3779127
>>3779124
It's a trifecta problem. A giga autist coder could recreate the engine, but it still wouldn't have Jeremy Soule's music and the art direction.
Replies: >>3779136 >>3780128
Anonymous
6/10/2025, 12:49:35 AM No.3779136
>>3779127
Yeah. Could probably add game design to it as separate from just the engine, as there's a lot that goes into even implementing an existing system - there's a huge difference in how say, NWN2 and ToEE do it after all.
But even with those three... I feel like just having one of the other two in addition to the autist coding would put it above the competition, but even that's beyond reach for most. Usually there's just... nothing - jank design, shoddy gameplay, mediocre music, boring aesthetics.
Take Solasta - it's blatantly meant to be the 5e version of NWN, being little more than a sample campaign bundled with an editor, but... it's not the enjoyable kind of jank, it looks passable at best and like absolute ass at worst (especially the character models), and it seems they did their very best to have the most uninspired music possible. I don't remember a SINGLE track from it, not even the fucking main menu theme.
It's not helped by the fact that rather than make an ordinary campaign they pulled a Storm of Zehir right off the bat with making four custom characters and having all of them participate in dialogue (complete with abysmal voice acting that, most generously, one might argue is meant to resemble the kind of amateur performances randos at a table might give... but honestly I've heard way better actually playing tabletop with random people back in the day, of which the majority weren't theatre kids or anything), and the whole game is in fact designed around that, so most people see no need to create custom campaigns.
Replies: >>3779150 >>3780128
Anonymous
6/10/2025, 1:17:15 AM No.3779150
neverwinternights_conceptart_8uZeA
neverwinternights_conceptart_8uZeA
md5: 32f7ebb5ce150fd46b1108d750861a13๐Ÿ”
>>3779136
>Usually there's just... nothing - jank design, shoddy gameplay, mediocre music, boring aesthetics.
Unironically, just described most games made by a lone autist coder.

>Solasta
We're so deep in slopenomics with the game industry. When NWN came out it there was a lot of room for artist freedom and the bar was way lower, but now everything is heavily standardized. The artists and musicians trying to get jobs in the industry effectively min/max towards being world class at being generic because that is the most likely way to get a job. Voice actors are in unions that made it so even fucking Ubisoft can't get decent voice actors reliably.

>the whole game is in fact designed around that, so most people see no need to create custom campaigns.
This is kind of interesting. I did see a lot of games with mod support that goes completely ignored, because the game is basically viewed as disposable slop. It seems today its either megahits like BG3 that get mods or its sandbox indie games that also ended up being a hit.
Replies: >>3780128
Anonymous
6/10/2025, 3:44:56 AM No.3779215
All I want is some more cozy adventuran without all the gay extra shit I don't want to do like in kingmaker and wotr. So even if this is just NWN2 back on steam, I'll buy it.
Replies: >>3779287
Anonymous
6/10/2025, 6:50:15 AM No.3779282
how strong is the shadow guardian? in term of CR of course. Is it just 20CR or something bigger considering all preps we made to kill him
Replies: >>3779288
Anonymous
6/10/2025, 6:59:33 AM No.3779284
>>3778717 (OP)
I'll probably do a half orc Barbarian dual wielding bastard swords with monkey grip and all points go in STR. Put enough levels in weapon master to offset the penalties and then use the unique silver sword from the shards (which is a bastard sword) as my offhand weapon.
Anonymous
6/10/2025, 7:10:46 AM No.3779287
>>3779215
pathetic
Anonymous
6/10/2025, 7:11:58 AM No.3779288
>>3779282
CR was always a bit of a meme, but that aside, definitely higher. According to the wiki, assuming it can be trusted with data ripped from the game, the King of Shadows is listed as CR40. Considering it has 20 class levels (10 Warlock, 10 Frenzied Berseker) on top of 20HD of Outsider, massively bloated HP (1200 lmao), very high saves and AC, massive amounts of attacks, many immunities and resistances, SR 30, several at-wills and many spell-likes...
That's just the final form of course, the first form being CR 25 and the little splits being CR 12 each. All in one marathon encounter.
Which all probably adds to encounter CR of 'fuck it I made it for my game specifically who gives a shit', which would indeed be very on brand for a long D&D campaign
Replies: >>3779290
Anonymous
6/10/2025, 7:13:53 AM No.3779289
>>3779049
NWN EE was not unnecessary. NWNX was jank horseshit.
Replies: >>3779293 >>3779548
Anonymous
6/10/2025, 7:15:58 AM No.3779290
>>3779288
so he is demigod
Replies: >>3779314
Anonymous
6/10/2025, 7:18:43 AM No.3779293
>>3779289
>NWNX was jank horseshit
so was NWN, so is NWNEE
Anonymous
6/10/2025, 7:21:18 AM No.3779295
IMG_6901
IMG_6901
md5: ebff2ed508ae553cd35faf40dc53107b๐Ÿ”
>>3778717 (OP)
>Human/Dwarf, depends how Iโ€™m feeling
>Male
>Lawful Evil
>Fighter/Rogue that prestigeโ€™s into Blackguard because their armor looks extremely badass
Anonymous
6/10/2025, 7:46:38 AM No.3779314
>>3779290
Well, not demigod, exactly. Depending on the definition used (as they were actually many in D&D, depending on the book you look into, anything from actual half-gods, to exarchs (chosen emissaries as it were), to the lowest tier of quasi-deities, to their own separate thing... but in MOST of those cases they'd be even more powerful, due to divine powers being intentionally busted.
I'd say at his best as we see it, that being the final form, he's below an Avatar of a deity - those also usually had 40 levels' worth of stuff in 3.5, but actual class levels, rather than the comparatively useless Outsider racial HD - but with some extra bloat in certain areas to, well... to make sure that a top level party doesn't just wipe their asses with him.
Which in no way reduces the sheer impossibility of handling him as far as most people are concerned, since 'most people' couldn't handle a CR 5 troll. A CR 40 creature might as well be a demigod, for all the difference the relative weakness makes to even most adventurers' ability to survive.
Anonymous
6/10/2025, 7:56:39 AM No.3779319
is polymorph spell useful? i always wanted to be wizard who is transforming into creatures for ordinary fights. with nwn2 generous resting system i would like to mix spellcasting with turning into mindflayer

is it true that the balance of game is made for 2 player party just like in NWN1? 4 players kills everyone without any hardship. should i play with 1 companion or basically alone to feel combat?

did they fixed reputation system? I couldn't make kelgar drop his dream of becoming monk
Replies: >>3779547 >>3779565
Anonymous
6/10/2025, 8:53:50 AM No.3779347
>>3778717 (OP)
A Fighter/Cleric dwarf. Thatโ€™s what I played recently. Gotta say the game gets quite boring in the city of Neverwinter.
The multiclassing into Cleric was a hunch, but, boy, was I right. So many undead.
Replies: >>3779354 >>3779533
Anonymous
6/10/2025, 9:24:34 AM No.3779354
>>3779347
If there's one safe bet in ANY D&D campaign is that they're gonna have as many undead as they can excuse. And a little more for good measure. Take any given adaptation game and it'll be the same.
And yeah, the actual city is the worst part of the game, easily. Takes a while for it to pick back up afterward too.
Anonymous
6/10/2025, 3:14:41 PM No.3779528
>>3778717 (OP)
>So many years ago, today, we will receive another top tier CRPG
Anonymous
6/10/2025, 3:28:55 PM No.3779533
>>3779347
In D&D 3.5e, Cleric is always the right choice, undead or not.
What was the Fighter Multiclass for? Tower shield? Martial weapons?
The extra feat?
Replies: >>3779549 >>3779574
Anonymous
6/10/2025, 3:48:28 PM No.3779547
>>3779319
>is polymorph spell useful?
It's broken as hell in the actual TRPG, but I remember it sucking in the game because while, yes, it replaces your physical stats, it also replaces your equipment.
If you have a lot of long lasting buffs that increase your AB and AC, it could be okay.
Anonymous
6/10/2025, 3:49:12 PM No.3779548
>>3779289
You're literally arguing with a retard that doesn't even play either game.
Anonymous
6/10/2025, 3:49:37 PM No.3779549
>>3779533
nta but from when I played 3.5 tabletop with my skilled friends, 4 level dip in fighter is nice for weapon specialization. Works well with any martial build. That said I've never played NWN but if the game goes up to epic level scaling, that makes the option even more appealing.
Replies: >>3779561 >>3779595
Anonymous
6/10/2025, 3:58:10 PM No.3779561
>>3779549
Going into the epic levels makes the option less appealing as far as I'm concerned, since it doesn't scale. It's a flat +2 damage that becomes irrelevant as your level increases, even accounting for the iterative attacks.
Also, 4 levels of Fighter into a Cleric is gimping the Cleric. One level for the feat and maybe the proficiencies can be okay depending on what you are doing.
For pure martials that don't have to worry about caster levels and spell access and such, it's can be a lot better since the proficiencies and extra feats are pretty good, but you could also be delaying other things from your other classes, etc.
Don't get me wrong, in the case of the Cleric anon was talking about, it works. A couple of levels of fighter aren't going to make the character unplayable, so feel free to do whatever you think is cool, but it's good to know the tradeoffs, opportunity costs, etc.
Replies: >>3779568 >>3779595
Anonymous
6/10/2025, 4:01:32 PM No.3779565
>>3779319
Nope, the only reason it works in pnp is because idiots let their players flip through 10 books then pick something they like and bend the rules or argue until they wear them down. You can't do that in NWN/NWN2, you get a fixed selection and you better like it or shut up.
As far as how well a polymorph does on a technical level, it's really a lesser version of the thing you're picking, and most of your equipment is useless. So if you can beat the thing and you have better equipment it's probably a downgrade. Next thing you have to realize is that NWN2 has busted rules, especially with melee weapons. It inherits the same weapon damage bonus multiplication as NWN, which should be more limited and cost extra to crit, but you get that free. Then you realize that they fucked the implementation of dual-wielding rules too. So, now your guy can walk up to an enemy, stand still, animation swings once, and BAM 18 hits, half of which are crits multiplying all the extra damage dice. Is polymorph better than that? Fuck no.
Anonymous
6/10/2025, 4:03:34 PM No.3779567
>>3778721
Yeah but on the flipside, a remaster that is little more than "supporting new aspect ratios, properly scaling UI, and fixing bugs" is another way of saying "they're not fucking with the mechanics or story
Replies: >>3779580 >>3792722
Anonymous
6/10/2025, 4:04:47 PM No.3779568
>>3779561
Oh yeah when you put it that way, it makes sense. I figured with having more than 20 levels of progression, you can get 9th level spells and hit harder, but a +2 matters less when you cap at a higher level.
Replies: >>3779571
Anonymous
6/10/2025, 4:05:04 PM No.3779569
>>3779016
>and my copy runs fine
If you play it on Win 10/11 then eventually the gog version of NWN2 will corrupt your save files.
Replies: >>3779572
Anonymous
6/10/2025, 4:07:16 PM No.3779571
>>3779568
Yeah. It also doesn't help that in the actual TTRPG, your BAB doesn't grow past 20 when you get into epic levels, so you cap at 4 normal attacks (bar things like hastes, battletide, etc).
At least in NwN2 you can get up to 6 attacks, and it works even better if you are dual wielding to double your number of attacks.
You can make it work, is my point, but there are often other options that could work just as well depending on your other Lego blocks.
Anonymous
6/10/2025, 4:08:21 PM No.3779572
>>3779569
NTA but I never had that issue, and caring about SP so much is lame. The story is okay, but do you need to replay it every decade? Probably not, but I know some autists replay NWN1 OC every year, so there is always one that cares.
Replies: >>3779576
Anonymous
6/10/2025, 4:13:06 PM No.3779574
>>3779533
I started as a fighter and my main reason for multiclassing into Cleric was receiving another fighter Dwarf in the party. I probably shouldโ€™ve started the game as Cleric but that option was unappealing at the time. I wanted to be a cool dwarf with an axe.
Replies: >>3779579
Anonymous
6/10/2025, 4:13:38 PM No.3779576
>>3779572
>and caring about SP so much is lame.
NWN2 doesn't have much else going for it because its engine really is unintuitive for modding, which is why barely anyone made modules for it compared to 1.
Replies: >>3779582
Anonymous
6/10/2025, 4:15:55 PM No.3779579
>>3779574
> I wanted to be a cool dwarf with an axe.
Perfectly acceptable reason, and that one fighter level does make the early game smoother too.
Khelgar is such a god damn bro. I love that midget.
Anonymous
6/10/2025, 4:16:07 PM No.3779580
>>3779567
But I wish they would fuck with the mechanics, because NWN2 has the worst case of sloppy seconds STD implementation of mechanics.
Anonymous
6/10/2025, 4:17:54 PM No.3779582
>>3779576
I guess you're not wrong. If they don't revamp the tools to be usable then what else is there? Maybe play BG Tales server, Trinity, or Sigil if they still exist. Not that you're making a good sales pitch either mind you...
Anonymous
6/10/2025, 4:35:15 PM No.3779595
>>3779549
>>3779561
>Grug only take two levels of Fighter for bonus feats
>Fighter level three is dumb level, Grug not take
You're right, though. It was better in the first game, there weren't as many ways to effectively scale damage so going Fighter 4 for WS+EWS was worth it more often.
Replies: >>3779608
Anonymous
6/10/2025, 4:45:41 PM No.3779602
>>3778949
>they/them really thinks any game can be created or remastered without the addition of gay brown characters with aids

kek
Replies: >>3779607
Anonymous
6/10/2025, 4:50:07 PM No.3779604
>>3778988
bards are a filter
they started as a joke amongst players in 1e/2e who would make fun of their little brothers or AV geek buddies who wanted to play as a bard

and now it's a way to identify impostors, anyone who really grew up playing DnD knows you just don't play faggy classes like that, so you know not to take people who play bard seriously

kinda like dreds on a white person
or a septum ring on a woman
Replies: >>3779609 >>3779721
Anonymous
6/10/2025, 4:55:39 PM No.3779607
>>3779602
rent free
Anonymous
6/10/2025, 4:57:39 PM No.3779608
>>3779595
>Grug
Guilty as charged.
Although I did say
>feel free to do whatever you think is cool,
It's just better when you do that while also knowing where the potholes are in the road.
But yeah, cool + good enough > optimal any day of the week, unless it's a meatgrinder campaign where the whole point is playing the most powerful character possible. Those are fun too from time to time.
Replies: >>3779637
Anonymous
6/10/2025, 4:57:48 PM No.3779609
>>3779604
>real men bla bla bla I aint no homosexual
It's just numbers dude.
Anonymous
6/10/2025, 4:59:29 PM No.3779611
Do you ever get the distinct feeling that most people that still talk about these games are maladjusted 50yo virgins?
Replies: >>3779612 >>3779615 >>3779616 >>3779617 >>3779658 >>3795843
Anonymous
6/10/2025, 5:00:10 PM No.3779612
>>3779611
But I'm only 34.
Replies: >>3779646
Anonymous
6/10/2025, 5:02:10 PM No.3779615
>>3779611
I'm only 33.
Replies: >>3779646
Anonymous
6/10/2025, 5:02:41 PM No.3779616
>>3779611
I'm 32...
Replies: >>3779646
Anonymous
6/10/2025, 5:03:40 PM No.3779617
>>3779611
where do you think you are tourist?
Replies: >>3779620
Anonymous
6/10/2025, 5:07:46 PM No.3779620
>>3779617
Oh look we got an edgy one. You're 15.
Replies: >>3779636
Anonymous
6/10/2025, 5:29:38 PM No.3779636
>>3779620
you use reddit
and you fuck other men in the ass, and get fucked in the ass, and suck cocks
edgy indeed
Replies: >>3779649
Anonymous
6/10/2025, 5:31:59 PM No.3779637
transference
transference
md5: 37e23f6496989d001d6fa1d6dbe150d6๐Ÿ”
>>3779608
kek, I didn't mean to sound critical. I was quoting (misquoting, as it turns out) an old OOTS strip I remembered from /tg/
>But yeah, cool + good enough > optimal any day of the week, unless it's a meatgrinder campaign where the whole point is playing the most powerful character possible. Those are fun too from time to time.
Oh, for sure. I just wanted to say why someone might have really wanted to take Weapon Spec, especially having come from the first game. As far as I remember the other main reasons to take Fighter were proficiencies (which you mentioned) and for extra BAB which isn't as important in 2 because you still get extra attacks after level 20.
Replies: >>3780869
Anonymous
6/10/2025, 5:55:03 PM No.3779646
>>3779612
>>3779615
>>3779616
my brothers from another mothers
Anonymous
6/10/2025, 6:03:30 PM No.3779649
>>3779636
Never used reddit in my life but keep telling us how much of a real one you are. You're definitely not wasting your time.
Anonymous
6/10/2025, 6:28:37 PM No.3779658
>>3779611
But that was the original audience for D&D.
Replies: >>3779692
Anonymous
6/10/2025, 6:36:07 PM No.3779667
nerds really scared woke modern audience.
Bg3 killed all slop
Nwn2 outperformed almost all 2025 slops
Replies: >>3779696
Anonymous
6/10/2025, 7:09:19 PM No.3779685
How viable was pure mage (pure as in no skipped casting levels, some prestige thing is fine) back in this
I vaguely remember that it wasn't really that much of a multiclass autism game and pure builds were mostly the best
Replies: >>3779687 >>3779694 >>3779703
Anonymous
6/10/2025, 7:11:30 PM No.3779687
>>3779685
Very.
Pick some good spells, a couple of metamagic, a PRC, and go wild.
It helps a lot that you can just rest and get all your spells back between fights.
It's a little trickier in Mask of the Betrayer, but not much.
Anonymous
6/10/2025, 7:16:01 PM No.3779692
>>3779658
I mean they were married with kids and said a lot weird socially inept shit.
Replies: >>3779788
Anonymous
6/10/2025, 7:17:32 PM No.3779694
>>3779685
Tops out at DC 40-50, nothing can resist, it's okay.
Anonymous
6/10/2025, 7:20:11 PM No.3779696
>>3779667
Politics has melted your brain so much that you forget NWN2 was a lukewarm flop, and besides the first expansion, they pulled the marketing and outreach plug the day after SoZ was out. Patches stopped a few months after SoZ, then went the server list. I'd temper those expectations.
Replies: >>3779701 >>3779719
Anonymous
6/10/2025, 7:33:59 PM No.3779701
>>3779696
It was also made by Obsidian, in California, and they made a point to make the armor more functional and less sexy, and less attractive faces. Some people were complaining about this stuff even back then. NWN2 really isn't the culture war banner they want to rally around.
Replies: >>3779704
Anonymous
6/10/2025, 7:40:09 PM No.3779703
>>3779685
>How viable was pure mage (pure as in no skipped casting levels, some prestige thing is fine)
Went through both OG and MOTB twice with pure casters (Wizard/Red Wizard of Thay and pure Sorcerer), mostly no problems but these campaigns like to throw control immune/resistant health sponges at you out of your ass so forget about blasting through enemies and winning hard encounters with a single controll spell - focus on buffs, breach-like (you can choose not pick dispells, they're kinda not that useful) spells, summons to reaggro bad spawns (sorcs can unlearn spells in this game on levelup so they should grab some too) and a few "save or suck"s like Bigbis to nail down annoying stuff. Wizards can easily adapt to this but spontanious casters should be warned what to expect in advance.
Anonymous
6/10/2025, 7:41:58 PM No.3779704
>>3779701
You can blame that on Josh Sawyer, a known autistic man, rather than Obsidian being Californian. They did have prime waifus in their Dungeon Siege game.
Replies: >>3779706
Anonymous
6/10/2025, 7:45:24 PM No.3779706
>>3779704
The same Dungeon Siege where the canon protagonist is a strong independent bitchy redhead that changes party members like gloves?
Replies: >>3779709
Anonymous
6/10/2025, 7:49:01 PM No.3779709
>>3779706
No, the one with a heroic white male protagonist who is saving the world with his sexy half-sister.
Replies: >>3802712
Anonymous
6/10/2025, 8:02:31 PM No.3779719
>>3779696
why did you respond to that post? like, what is he even saying, it's gibberish.
Anonymous
6/10/2025, 8:10:20 PM No.3779721
>>3779604
>I have never played 1e/2e in my life
thanks for telling us
Replies: >>3780062 >>3790894
Anonymous
6/10/2025, 8:18:41 PM No.3779724
1707224407594180
1707224407594180
md5: dcce34d5feb8d71ff573d6aee607464e๐Ÿ”
Can you use custom portraits in 2? That would up my coziness factor
Replies: >>3779725 >>3779726 >>3779728
Anonymous
6/10/2025, 8:21:35 PM No.3779725
>>3779724
>portraits
buddy... I'm sorry...
Anonymous
6/10/2025, 8:22:13 PM No.3779726
>>3779724
I remember doing so with "Storm on Zehir" DLC by double-clicking on the 3D portrait in the character sheet.
Anonymous
6/10/2025, 8:24:04 PM No.3779728
>>3779724
Yeah
Anonymous
6/10/2025, 8:31:37 PM No.3779732
>>3778717 (OP)
>remaster of the worst game ever made
Literal retards will pay for anything these days
Replies: >>3780125
Anonymous
6/10/2025, 10:05:19 PM No.3779788
>>3779692
Yeah because pre-internet you could only socialize by going outside so no matter how much of a sperg you are, you would through practice get enough social experience to get laid.
Replies: >>3779882
Anonymous
6/11/2025, 12:41:20 AM No.3779882
>>3779788
I'm honestly amazed old virgins even exist other than by choice with the quality of people I see both getting laid and starting families
Replies: >>3781037
Anonymous
6/11/2025, 4:29:47 AM No.3780062
>>3779721
lmao faggot
Anonymous
6/11/2025, 6:00:17 AM No.3780125
>>3779732
>Literal retards will pay for anything these days
There is a class of people who refuse to play things "because it's old", but will cave the second it gets repackaged as EE with minimal changes but 5x the price.
Anonymous
6/11/2025, 6:04:51 AM No.3780128
>>3779122 >>3779124 >>3779127 >>3779136 >>3779150
>NWN:EE had 200k sales
>Peaked at 2.5k players online (1%)
>No numbers for modules but it is probably the same or lower
No one else has tried it or pulled it off successfully, because the people who actually play custom content in NWN are the overwhelming minority. The original online community back in the 2000s seemed big, because the game had 2 million sales.
Replies: >>3780638 >>3784324
Anonymous
6/11/2025, 10:04:58 PM No.3780505
I still remember my grave disappointment when I first played it. Having no experience with D&D 3.5 at the time, I looked upon the classes free of judgment, save for what I recalled from NWN, and I thought "Wow, the Warlock sounds really cool!"
How little did I know.
Replies: >>3780506 >>3780514
Anonymous
6/11/2025, 10:05:51 PM No.3780506
>>3780505
skill issue
Anonymous
6/11/2025, 10:20:27 PM No.3780514
>>3780505
Warlock is really cool though, especially when you get to MotB.
Anonymous
6/12/2025, 12:53:41 AM No.3780637
>>3778717 (OP)
Are there modules for nwn2, too?
Replies: >>3780642
Anonymous
6/12/2025, 12:54:54 AM No.3780638
>>3780128
Really? It like every tenth or so user makes a module. Why is it so expensive on the ps4?
Replies: >>3780847
Anonymous
6/12/2025, 12:56:45 AM No.3780642
>>3780637
Oh yeah.
I think there's there's the whole bg BG1 and IDW 1 remade for Neverwinter Nights 2.
Replies: >>3780653
Anonymous
6/12/2025, 1:15:02 AM No.3780653
>>3780642
Wtf, it's real. The complete games? They won't work on nwn2 remaster, will they?
Replies: >>3780658
Anonymous
6/12/2025, 1:28:02 AM No.3780658
>>3780653
>They won't work on nwn2 remaster, will they?
I don't see why they wouldn't. It's not a wholly different game remade from the ground up or anything, just a couple of tweaks here and there, and since even the main campaign uses the same module system these community modules do, I really don't see a reason for anything like that to break.
Something like NWLauncher that deals with memory and binaries? Sure, but not a "simple" module.
Replies: >>3780854 >>3781298
Anonymous
6/12/2025, 8:47:45 AM No.3780847
>>3780638
Every 1/100th player. Most people just play the campaign and move on.
Replies: >>3780854
Anonymous
6/12/2025, 9:33:21 AM No.3780854
>>3780658
I see. That's some healthy optimism.
>>3780847
Interesting community. Still hesitant to get nwn ee. Maybe for 3 bucks on pc.
Replies: >>3780880 >>3780987
Anonymous
6/12/2025, 10:12:13 AM No.3780869
>>3779637
oh my god I haven't seen this shit in decades
Replies: >>3781059 >>3781102
Anonymous
6/12/2025, 10:31:11 AM No.3780880
>>3780854
>optimism.
That's realism, he's saying that it'll be a lazy "upgrade".
Replies: >>3780895
Anonymous
6/12/2025, 10:56:11 AM No.3780895
>>3780880
Can be lazy and breaking things. I'm curious, as I like iwd. If wotc wouldn't be complete morons, they would make iwd 1-3 in the bg3 engine.
Replies: >>3780987 >>3780996 >>3781494
Anonymous
6/12/2025, 2:28:47 PM No.3780987
>>3780895
>they would make iwd 1-3 in the bg3 engine.
That would be sick as fuck.

>>3780854
>I see. That's some healthy optimism.
Less optimism and more of a honest assessment, really.
Anonymous
6/12/2025, 2:37:17 PM No.3780996
>>3780895
WotC doesn't make video games and why would a developer want to copy an IE game to somebody else's engine? Horrible idea, you should work for them.
Anonymous
6/12/2025, 3:23:02 PM No.3781037
>>3779882
People like me that are closing in on 40 were teenagers right when Web 2.0 started, the perfect time to get you to stay inside.
Anonymous
6/12/2025, 3:44:59 PM No.3781054
>>3778717 (OP)
female halfling paladin
Replies: >>3781124
Anonymous
6/12/2025, 4:14:52 PM No.3781059
>>3780869
I don't even know why I remembered it. I only remember that and the I AM THE MOON (he is the moon) joke because they were already /tg/ memes
Anonymous
6/12/2025, 6:36:40 PM No.3781102
>>3780869
>started reading it years ago
>it claims that 2e didn't have saving throws
>never touch it again
Yeah
Anonymous
6/12/2025, 7:40:34 PM No.3781124
>>3781054
fuck off pedo
Replies: >>3781127
Anonymous
6/12/2025, 7:46:28 PM No.3781127
>>3781124
that was quite rude
Anonymous
6/13/2025, 1:35:08 AM No.3781293
Will mods work?
Replies: >>3781298 >>3790954
Anonymous
6/13/2025, 1:41:18 AM No.3781298
>>3781293
Probably.
They might make something incompatible by adding a column to a 2da or messing with the .tlk template, but that's easily correctable even by us.
Also, see >>3780658
Anonymous
6/13/2025, 2:13:16 AM No.3781316
Hope they will remaster DAO next, it's the same engine.
Replies: >>3781513
Anonymous
6/13/2025, 2:38:41 AM No.3781324
>>3778741
A not janky better paced soz would be my game of the year.
Replies: >>3781497
Anonymous
6/13/2025, 10:32:27 AM No.3781494
>>3780895
the iwd rights are not owned by wizards iirc. so wizards cannot control a remake of them.

in any case, they never would. the digital games are just a strategy to push sales of their books. thats why they havent made a new dnd game in like, 15 years except for bg3
Anonymous
6/13/2025, 10:35:43 AM No.3781497
>>3781324
they literally just need to fix the camera. which they will never do, obvoiusly
Replies: >>3781508 >>3791282
Anonymous
6/13/2025, 10:42:20 AM No.3781498
>>3778904
>>3778906
or both incase i want to play as a necromancer
Replies: >>3781523
Anonymous
6/13/2025, 11:39:30 AM No.3781508
>>3781497
Maybe they will. NWN1 already had a decent camera, and DAO had a similar camera with the third person movement and a party selection.
They're implementing controller support, so we might get something DAO-like.
Anonymous
6/13/2025, 11:51:30 AM No.3781513
>>3781316
Nope. They already said that whatever the fuck they did with that engine, the last person who knew how the fuck to handle it enough to work on a remaster has left the company long ago.
And I don't think they can be bothered to reverse-engineer it from nothing, let alone do a straight-up remake after Veilguard basically killing that franchise.
Not that it'd end up well, since they'd have to rip out literally everything to make it conform with what they want Dragon Age to be nowadays. (Read: not even the slightest bit of edge allowed)
Replies: >>3781528
Anonymous
6/13/2025, 12:30:01 PM No.3781523
>>3781498
1. At the very end.
2. No. You can only meaningfully romance Elanie in the OC (and if you do she dies for good). There are 2 more romance candidates in the sequel campaign.
Anonymous
6/13/2025, 1:02:38 PM No.3781528
>>3781513
That was bioware not aspyr, retard. It's the same engine as NWN2.
Replies: >>3781597
Anonymous
6/13/2025, 1:23:04 PM No.3781530
The fact that people are looking forward to this shows the absolute state of D&D RPGs in 2025.
Holy hell, any port in a storm, I guess.
Replies: >>3781551 >>3781744 >>3781769
Anonymous
6/13/2025, 2:26:25 PM No.3781551
>>3781530
I mean, any D&D game that gets released will 99% use the 5e/5.24e rules, so even if there were plenty, some people would still be happy that this is getting remastered.
What I really want is a Shadow of the Demon Lord/Weird Wizard game with ALL THE CLASSES.
I can remove the poop with mods I guess.
Anonymous
6/13/2025, 4:17:55 PM No.3781597
>>3781528
Fuck does it matter who it was, dipshit? They're still not gonna do it for the same reasons. You think they're gonna pull some miracle worker out of their ass?
Replies: >>3781606
Anonymous
6/13/2025, 4:47:53 PM No.3781606
>>3781597
You are just too stupip, just piss off.
Replies: >>3781614
Anonymous
6/13/2025, 5:16:43 PM No.3781614
>>3781606
Yeah you'd know all about "stupip".
Fuck off, coming in and talking shit like you know what you're on about.
The issue of DAO remaster has been addressed over and over.
Replies: >>3781625
Anonymous
6/13/2025, 5:40:09 PM No.3781625
>>3781614
Be honest, what race are you?
Replies: >>3781627
Anonymous
6/13/2025, 5:45:38 PM No.3781627
1608236782106
1608236782106
md5: c9c32c287fde0c21d4f0da9422f6fb55๐Ÿ”
>>3781625
The most powerful race of all.
Replies: >>3781881
Anonymous
6/13/2025, 6:09:26 PM No.3781634
>top tier
its literally slop
also I though you hated bg3, brony lolcow what heppened?
Anonymous
6/13/2025, 10:07:09 PM No.3781744
>>3781530
You'll be getting Deck-compatible MotB on Steam, and it might work slightly better and have a decent camera. Not too bad if they won't fuck it up.
Replies: >>3781770 >>3781881
Anonymous
6/13/2025, 10:56:27 PM No.3781769
>>3781530
How dare you, NWN2 is kino
Anonymous
6/13/2025, 10:58:52 PM No.3781770
>>3781744
I just played MotB a year or two ago, it was perfectly fine. I won't ever be buying this.

Handhelds are for fats.
Anonymous
6/14/2025, 4:36:43 AM No.3781881
>>3781744
>Deck-compatible MotB
That would mean gamepad compatibility right?
That makes me wonder how they'll navigate the quickcast menu using a gamepad.

>>3781627
Skelly Cleric.
Interesting idea.
Replies: >>3782112
Anonymous
6/14/2025, 12:48:29 PM No.3782047
I played SoZ a few years ago and I don't really get what the complaints about the camera were about. I didn't find it especially any more awkward than usual for RTwP crap.
Replies: >>3782049 >>3782054
Anonymous
6/14/2025, 12:56:20 PM No.3782049
>>3782047
As far as I remember, there's only one decent camera mode and it doesn't work well with elevations.
Anonymous
6/14/2025, 1:12:20 PM No.3782054
>>3782047
you cant see very far away no matter what you do. it's uncomfortable to move across an entire map because you cant do it in a single click. you cant target things far away or on both sides of you. it moves on its own. it sucks dick
Anonymous
6/14/2025, 1:39:25 PM No.3782058
2e_PMCA1_Tiefling
2e_PMCA1_Tiefling
md5: ef13e61c46b3c116cbf74c5ade11b793๐Ÿ”
I played as a full Rogue in the original, but I didn't know what I was doing besides maxing up dext and int to less extend. What rogue builds do you recommend?
Anonymous
6/14/2025, 4:18:49 PM No.3782112
>>3781881
>That would mean gamepad compatibility right?
https://www.youtube.com/watch?v=FJkjePY7DMc
It's on Playstation, you can see a few seconds of controller gameplay at 0:40. Not enough to see how playable it's going to be though.
Replies: >>3782926 >>3783111
Anonymous
6/15/2025, 7:08:53 PM No.3782926
>>3782112
>It's on Playstation, you can see a few seconds of controller gameplay at 0:40
Neat.
Maybe they'll dig deeper into the UI/UX aspect than I imagined then.
Anonymous
6/15/2025, 10:57:12 PM No.3783085
>>3778725
Why 3 levels of hellfire? I always went pure 30.
Off-topic, I'll eternally hate 5e for the warlock changes.
Replies: >>3783088 >>3783107 >>3785528
Anonymous
6/15/2025, 11:00:16 PM No.3783088
>>3783085
Not that anon, but Hellfire Blast is pretty dope.
Anonymous
6/15/2025, 11:33:50 PM No.3783107
>>3783085
6d6 damage bonus to eldritch blast at the cost of a spell progression lag (which is fine considering how unimpressive the spell list is). The description states that it doesn't work if you are immune to CON damage but this isn't true. I was able to chain blast/doom blast with little resistance the entirety of MOTB thanks to that mode, consistently sniping the final boss with spear blast for ~300 damage per cast. May seem not impressive considering how Arcane Archers can go for ~600 per round, but you also get utility spells (invisibility, skill buffs, save throws buffs et. c.), a wider selection of skills to pass checks for lore bits and good quest resolutions as well as reputation bonuses for companions.
Replies: >>3783269
Anonymous
6/15/2025, 11:40:50 PM No.3783111
>>3782112
That's probably where 99% of the development effort went then
Anonymous
6/16/2025, 1:47:27 AM No.3783166
>>3778717 (OP)
I always thought NWN2's main campaign was way too hated. I thought it was pretty FUN and NEAT when I did it.
Replies: >>3783175 >>3783182 >>3783305
Anonymous
6/16/2025, 2:01:22 AM No.3783175
>>3783166
That's because you're DUMB and GAY.
Anonymous
6/16/2025, 2:05:08 AM No.3783182
>>3783166
I thought it was okay with some memorable moments, way better than the first game's main campaign, not that that one doesn't have memorable moments of its own.
A shame about the stuff they had to cut.
Anonymous
6/16/2025, 6:42:32 AM No.3783269
>>3783107
>I was able to chain blast/doom blast with little resistance the entirety of MOTB thanks to that mode
Actually, it was thanks to warlocks being pretty busted in MotB. Hellfire a nice damage boost regardless of being bugged, but it's a boost to a blast that easily hits enemies with bullshit AC and starts dealing very decent damage by itself.
Anonymous
6/16/2025, 8:17:58 AM No.3783305
>>3783166
>NWN2's main campaign
Because it's a fake argument that instantly falls apart whenever you ask people to elaborate.
Replies: >>3783328
Anonymous
6/16/2025, 9:53:21 AM No.3783328
>>3783305
Indeed. But what do you expect? Everything operates on "vibes" in our retarded times.
Anonymous
6/16/2025, 10:08:19 AM No.3783333
How are you supposed to know how to multiclass effectively? I always played one class, maybe two because I feared messing up the effectiveness of the character. Looking forward to the remaster.
Replies: >>3783342
Anonymous
6/16/2025, 10:29:14 AM No.3783342
>>3783333
1. Aim for prestiege classes.
2. Look for classes that can be "dipped" into for a few levels - Rogues for sneak attack, Bard for a free +1ATK and DAM, Fighter to save a few combat feats and bet all armor and martial proficiencies, or Cleric for a specific domain bonus for example.
3. Seek synergies. That's better done by looking for power builds, but a few can be deduced with enough patience. For example, Start as a dual-wileding fighter -> get Rogue and level till you qualify for "feignt" -> level fighter will you get specialisations, improved two-weapon fighting and all necessary crit feats. You''l get a fighter that shreds regular mooks with feint+sneak but can stand ground when facing sneak-immune enemies.
Replies: >>3790820 >>3793912
Anonymous
6/16/2025, 10:57:04 AM No.3783353
Ranger with undead as chosen enemy.
Anonymous
6/16/2025, 2:26:43 PM No.3783414
Bishop, Neera and Qara have to be some of the lest likeable companions I've ever seen in an rpg.
Anonymous
6/17/2025, 11:49:16 AM No.3784054
>>3778796
his specialty is to kill 40 mil white people, commit suicide and allow goblins to establish their ethno-state and genocide the gentiles
I SAY BAAAYSET!!!!
Replies: >>3790962 >>3801498
Anonymous
6/17/2025, 12:01:19 PM No.3784068
I'm thinking of giving swordflight a shot.
Would a barbarian/blackguard be good for it? I know barbarian is kinda shit but I just feel like playing one.
Probably some levels in rogue as well for the skills.
Replies: >>3784070 >>3784085 >>3784097
Anonymous
6/17/2025, 12:05:10 PM No.3784070
>>3784068
Doubt it. I wouldn't play Swordflight without a broken AC heavy build.
Anonymous
6/17/2025, 12:38:35 PM No.3784085
>>3784068
You can make it work (I've beaten it with a straightforward Barbarian/Rogue) but it wouldn't be 'good', necessarily. For Swordflight you want to be as difficult to hit as possible, which generally means either going all-in on AC (and eventually Improved Invisibility) or you're a wizard with Greater Sanctuary who doesn't ever need to attack because you have summons who can play the game for you.
Barbarian is a bit better than it looks because in the EE Uncanny Dodge gives conditional immunity to sneak attacks from flanking, but that would require you to keep up your Barbarian levels. You could probably still make it work well enough as long as you had the INT for Expertise/Improved Expertise and STRmaxed to get access to Dev Crit as soon as possible. Evil characters get some fun quests and some cool unique gear.
Replies: >>3784599
Anonymous
6/17/2025, 1:25:42 PM No.3784097
>>3784068
>barbarian
You can try something like this:
>DEX, crit immune, damage resistance
https://www.tapatalk.com/groups/nwnecbguild/lord-of-terror-barbarian-20-druid-8-shifter-12-t2354506.html
Should be viable in chapter 1 if you start as a druid with a bear/boar as a pet. and add barb levels a bit later.
or
>STR, Dev Crit, HiPS
https://www.tapatalk.com/groups/nwnecbguild/glushshakh-shaman-of-gruumsh-and-kurtulmak-kobold--t2356042.html
Should be viable right from the start.
Replies: >>3784167
Anonymous
6/17/2025, 3:58:36 PM No.3784167
>>3784097
I've never tried it but it seems like a Dex build for Swordflight would be pure suffering in the later chapters unless you're one of those meme monk builds with a million attacks. Even on a Dev Crit build the mobs get pretty tiresome.
Anonymous
6/17/2025, 9:35:36 PM No.3784324
>>3780128
That's just steam numbers. The pre-release was only available on their Beamdog client, which they now shut down. It's also available on GoG and you get a discount if you own the Diamond edition.
You're also making the mistake that peak players is with the total number of players all playing at once. This is simply not true, NWN:EE got about 20k sales because they released it too early, most of the sales were people heavily into modding content.
The 200k number you're looking at is only after years of many sales with 90-95% off, the 2.5k peak players was during Covid and also only includes those that were online on Steam. The peak was closer to 3-4k concurrent users signed into multiplayer.
You can make all kinds of claims forcefully when you either don't know or don't disclose that you have very incomplete information.
Replies: >>3788469
Anonymous
6/18/2025, 11:25:03 AM No.3784599
>>3784085
I've been trying to make it work just to see how it goes. I went with 16/14/14/14/8/10.
I fucked up only giving myself 16 strength, I didn't realize dev crit required so much. I guess I should have dumped dex but I wanted the AC.
I made it through the bandit camp at least and I can't be fucked resetting to minmax more, I'll just see how far I can get before giving up and playing a better class.
Replies: >>3784635
Anonymous
6/18/2025, 1:46:52 PM No.3784635
>>3784599
That's a pretty good attribute spread, I would've started 17/13/12/14/8/10 (making up the difference in Dex and Con with potions once you get regular access to them). Starting with 17 Str for 3 points in CC is already a pretty steep cost and I definitely wouldn't recommend starting with 18 Str (6 points); you have the requisite 14 Int (Expertise + skillpoints) and non-negative Cha which is good.
Ultimately, starting with a couple less points in Strength isn't a huge deal, it just means you're going to have to take Great Strength a couple times if you want to get Dev Crit as soon as possible, same as any character that isn't going RDD. My last playthrough was with a cheese Paladin/Bard/RDD build that tried for as much XP as possible without grinding and I ended up level 26 at the end of Chapter 3, so you'll get Dev Crit in Chapter 4 instead of 3. Once you get to the later chapters they offer chances to grind for XP anyway with repeatable encounters, but I wouldn't bother with that beyond making sure you see all of the unique content.

>I made it through the bandit camp at least and I can't be fucked resetting to minmax more, I'll just see how far I can get before giving up and playing a better class.
That's the best way to go about it. People usually find the first chapter the hardest and the second the easiest with difficulty ramping up again from there, just because of the different structures of each chapter, so if you can make it through chapter one you should be fine. They are challenging modules but not to the hyperbolic levels some people seem to think where they act as if you have to be completely minmaxed and being even a couple +1 bonuses behind will make your character worthless. At the end of the day you're still playing a martial+rogue which is more than good enough, UMD alone is incredibly strong once you start being able to afford enough consumables.
Anonymous
6/19/2025, 5:51:00 AM No.3785102
image_2025-06-19_134353977
image_2025-06-19_134353977
md5: f09056565f36578c3cf31f6aea59032f๐Ÿ”
Made it through chapter 1 of swordflight, the ruins were pretty tough (especially the annoying fucking ghosts) but I got through it.
Really enjoying it so far.
One question with my build, my plan is to save up a ton of skill points so I can dump them into tumble/UMD later on, how long should I wait to do that? How many points do I need in UMD to reliably use some of the good utility scrolls?
Replies: >>3785120
Anonymous
6/19/2025, 7:13:27 AM No.3785120
>>3785102
>how long should I wait to do that?
Tumble gives you extra AC, UMD allows you to use better items. You want them both maxed, which means rogue dips from time to time.
Ideally either after level 20 to maximize your BAB, or barb 16/rogue 4 before epic levels.
The second option will allow you to access the thieves guild and a store with special thief gear in chapter 2 - but be careful to trigger that dialogue before getting rogue levels, otherwise you might get completely locked out of the content. Usually you only get a single chance to trigger a class/alignment-specific quest.
>How many points do I need in UMD to reliably use some of the good utility scrolls?
10 points on a bard, and I think 25+ points on a rogue. And keep in mind that somehow the stores in chapter 1 (Bless weapon) and 2 (everything else) offer you the best choice of divine scrolls, while the choice in chapters 3, 4 and 5 sucks ass - so it's a good idea to hoard something useful before moving on. On the other hand, most of the arcane scrolls can eventually be bough in the unlimited quantity - and the acrane spellbook has a number of great spells that don't care about DC.

And by the way, you can still fall for the Barb/bard 1/RDD meme. Might also allow you to get Dev Crit faster.
Replies: >>3785122 >>3785175
Anonymous
6/19/2025, 7:17:49 AM No.3785122
>>3785120
>but be careful NOT to trigger that dialogue before getting rogue levels
Fixed.
Anonymous
6/19/2025, 10:03:07 AM No.3785175
>>3785120
4 levels in rogue feels a lot but if the gear is good I might go for it. Does blackguard or barb get any special items/quests?
>you can still fall for the Barb/bard 1/RDD meme
I'll think about it, the extra stats seem really nice. Wait isn't 3 the max amount of classes? I can't fit bard and RDD in can I? Also there'd be an xp penalty right?
Replies: >>3785205
Anonymous
6/19/2025, 11:33:23 AM No.3785205
>>3785175
>Does blackguard or barb get any special items/quests?
Barb does, blackguard also kinda does but very late.
>4 levels in rogue feels a lot
Not nearly, if you're making a melee multiclass. You could even add a level of shadowdancer, max Hide/Move Silently and abuse Dev Crits from stealth.
>I'll think about it, the extra stats seem really nice. Wait isn't 3 the max amount of classes? I can't fit bard and RDD in can I?
You'll have to choose one build - either barb/bard/rdd or barb/rogue/whatever. RDD is even going to fix your 16 STR, since you'll want to get Dev Crit as soon as you can.
>Also there'd be an xp penalty right?
You're a human and prestige classes don't count for an XP penalty.
Replies: >>3785242
Anonymous
6/19/2025, 12:18:36 PM No.3785217
>>3778717 (OP)
>nwn2
>remaster
>top tier
>tranny leftist company like Beamdog
lol, lmao
NWN was absolutely a singularly worthy engine before oblivion recreated it into garbage with NWN2, letting more modern and worse trannies have the run of it won't do any of us any favors.
The success of NWN won't be repeated until someone on the level of Larian introduces some kind of similar creation tool oriented kind of game.

It's certainly doable but not with this low effort plague of diversity hires in the industry. Not until that edifice of 2005-2016 crumbles all the rest of the way and the people actually passionate about content get back on top.
Replies: >>3785234
Anonymous
6/19/2025, 12:23:42 PM No.3785218
>>3779122
You had to be cable of scripting to get anywhere in NWN which most people are not. Minecraft doesn't cut it if you're comparing relative barriers to entry to the actual fun stuff.
I've seen the super autists that design working VMs with minecraft redstone or whatever and those guys certainly are but they are a super minority. I bet they'd have more fun in a truly modernized NWN for sure.
Replies: >>3785234
Anonymous
6/19/2025, 1:24:16 PM No.3785234
>>3785217
>>3785218
can you please start namefagging?
Anonymous
6/19/2025, 1:44:30 PM No.3785242
>>3785205
Oh right, thought you were saying to take bard on my current build. I'll just stick to barb/rogue for now since I got this far.
What level do you usually end part 2 at? I have to figure out when I'm gonna get my four rogue levels.
Replies: >>3785256 >>3785268 >>3785279
Anonymous
6/19/2025, 2:25:44 PM No.3785256
>>3785242
Level ~17, casters get their level 9 spells just before the final quest.
>Oh right, thought you were saying to take bard on my current build
To be honest, I didn't even notice that you already have a rogue level. On the other hand, if I remember correctly, the thieves guild sells an armor with free HiPS - if you have enough points to max Hide and Move silently, you could get it as a secondary option and cheese everything that doesn't have True Seeing even without dipping into Shadowdancer. Theoretically, of course.
Replies: >>3785268
Anonymous
6/19/2025, 3:07:26 PM No.3785268
>>3785242
>>3785256
Yes, I checked my old saves (with an evil mage merchant from act 3, but the rogue shop is supposed to have similar items), and this armor (and a robe with the same bonuses) exists. It requires a level in Assassin or high enough UMD, so eventually you will be able to use it.
If you can spare enough skill points on stealth, it's going to save you in many gangbang encounters. And you will be able to get your Blackguard levels and swap between a heavy armor and a HiPS armor.

Just make sure to get improved critical for rapiers or scimitars if you want to rely on Dev Crit.
Anonymous
6/19/2025, 3:20:51 PM No.3785279
>>3785242
Also, it seems I made a mistake with BAB calculation.
NWN1 doesn't have its own calculator, but the one for NWN2 says that unless you have more then 4 rogue levels, your character is going to end up with 19 BAB at level 20 anyway. I was pretty sure it was more punishing, but maybe I just forgot how the classes with a full BAB progression work
So you likely don't need 4 pre-epic rogue levels, unless you're aiming at certain skills and skill points. You'll end up with 4 attacks and 19 BAB anyway
Replies: >>3785283
Anonymous
6/19/2025, 3:26:11 PM No.3785283
>>3785279
Rogue is a bab 3/4 class, so it gets 0 points of BAB at first level, then 1 point of BAB in the next 3 levels (3 out of 4), then 0 at 5, 1 every level until 9, etc.
So it looks like
>lvl 1 : 0
>lvl 2 : 1
>lvl 3 : 1
>lvl 4 : 1
>lvl 5 : 0
>lvl 6 : 1
etc.
A full bab class gets a point of BAB every class level, a half bab class (like a wizard) gets a point of BAB every other level, starting at 0.
Anonymous
6/19/2025, 4:45:52 PM No.3785319
Do note that Aspyr is the developer here, who gave us the travesty that is the Battlefront Classic Collection, among other subpar ports of old Star Wars games.

I almost certainly expect a rocky launch here as well.
Anonymous
6/19/2025, 7:24:15 PM No.3785376
>>3778717 (OP)
Warlock that abuses the quickspell slot to use invocations in demon form.
Anonymous
6/19/2025, 9:08:53 PM No.3785528
>>3783085
You also get epic gate pretty much early.
Anonymous
6/19/2025, 10:18:12 PM No.3785673
>>3778796
chaotic good?
Anonymous
6/20/2025, 6:08:38 PM No.3786433
>>3778870
PM could be useful on nwn 1 pvp servers that didnt have class/alignment restrictions. pally/wiz/pm could be a fun build
Anonymous
6/20/2025, 6:33:01 PM No.3786481
>>3778782
Arcane Scholar is so good I wish they added it to NWN 1
Anonymous
6/22/2025, 6:38:36 AM No.3788469
>>3784324
The overwhelming majority of sales on Steam happens in the first week of release, so everything you said is wrong.
Replies: >>3790964
Anonymous
6/23/2025, 2:40:16 PM No.3789362
>>3778719
Guys that are playing Half-Orc Blackguards IRL always make characters like this in RPGs, why?
Replies: >>3789398 >>3789823
Anonymous
6/23/2025, 3:37:46 PM No.3789398
>>3789362
>projection
Many such cases
Anonymous
6/23/2025, 5:06:39 PM No.3789463
1722236956942126
1722236956942126
md5: a8b4503b76566644f60d0506b3c99c63๐Ÿ”
for me it's forest giant ranger into forest lord dual wielding warmaces
Replies: >>3789526 >>3790820 >>3791849
Anonymous
6/23/2025, 6:46:05 PM No.3789526
>>3789463
>forest lord
Forest Master?
Yeah, that thing is really strong.
Replies: >>3790820
Anonymous
6/24/2025, 1:34:45 AM No.3789823
>>3789362
are you saying non-whites pretend to be whites or dickheads pretend to be good?
Replies: >>3793951
Anonymous
6/25/2025, 4:09:00 AM No.3790671
>>3778717 (OP)
>Post 1st ed rules
Ew...
Anonymous
6/25/2025, 10:03:40 AM No.3790820
>>3789463
>>3789526
>forest master
Is this from a mod? I don't seem to remember that class.
>>3783342
Thanks for the advice anon, dipping sounds doable and not too complex.
Replies: >>3790888
Anonymous
6/25/2025, 2:12:31 PM No.3790888
>>3790820
>Is this from a mod?
Good old Kaedrin's Class Pack.
The closes thing this game has to a must have.
Even nwn2db supports it.
Replies: >>3790959
Anonymous
6/25/2025, 2:34:09 PM No.3790894
>>3779721
1E bard really was some shit you tell the theater kid to go for to get him to be quiet, because you're only going to see it in like year 5 of a tabletop campaign
Replies: >>3790900
Anonymous
6/25/2025, 2:41:03 PM No.3790897
ะธะทะพะฑั€ะฐะถะตะฝะธะต_2025-06-25_154037297
is there fifth antodemon crusade in this game?
Replies: >>3790912
Anonymous
6/25/2025, 2:42:36 PM No.3790900
>>3790894
It was some insane fighter,thief,druid thing right?
I think 3.5e has a prestige class that's a homage to that.
Fochlucan Lyris?
Anonymous
6/25/2025, 3:09:26 PM No.3790912
>>3790897
No.
But if the main campaign is kingmaker, MotB is wrath, with talking to gods face to face and everything.
Also, epic levels.
Anonymous
6/25/2025, 4:51:24 PM No.3790954
>>3781293
There's no real reason they shouldn't. This re-release doesn't add anything that would break it like fixing things, improving the engine, or adding new functions.
Anonymous
6/25/2025, 4:53:39 PM No.3790959
>>3790888
I'm just soured on it by Kaedrin being a little bitch.
Replies: >>3790963
Anonymous
6/25/2025, 4:58:03 PM No.3790962
>>3784054
We judge a character by what happens when they lose, not what would happen if they won. That's how you really know what their desires are!
Anonymous
6/25/2025, 4:59:03 PM No.3790963
>>3790959
Do tell. I have no idea what the guy is like, although I did post on his forums a couple of times and pointed out some bugs in the early versions of the mod that he fixed.
Replies: >>3791238
Anonymous
6/25/2025, 5:02:16 PM No.3790964
>>3788469
That didn't happen though, so everything I said was correct. On account of me actually being there, and the peak happening during Covid, years after release, and a slow climb of players you can see as it took non-affiliated servers time to migrate. You can see it all, and see I'm correct. Datamining websites were even showing it as only selling barely 10-25k at first, before Steam changed it's data and plugged that. This was after them saying they wanted to take their time to add everything on the wanted feature list, and running weekly streams. Then their tune changed and they released it officially all of a sudden before it was ready, and it didn't do well. They cut streams shortly after that too. NWNEE started to go on sale at bargain bin dumping prices upt to 90-95% which is where the additional sales come from, as well as the bulk of the current playerbase. Then it came out that Beamdog were also hoping for BG3 but got passed up for Larian. A few years after they sold off to whatever the current parent company is.
See, it helps to not only have the recesses of your anus as a reference point. That way you actually know what you're talking about.
Anonymous
6/26/2025, 1:27:36 AM No.3791238
>>3790963
Not much to tell.
People were using his (freely and openly released) content without asking for and receiving express permission. This upset him.
Now the sensible course of action would have been to make it very clear that he is not okay with it, and would at least wish to be asked before his work is used for the benefit of some other modder's campaign or something. Or reaching out to the people responsible directly and talking it over. Or generally containing yourself and acting with some restraint.
That is not what Kaedrin did.
What Kaedrin chose was to have what might be called a "melty", throw some wild accusations and - if I recall correctly - thinly veiled insults, then declare he will be taking his toys and going home, that is to say, NEVER releasing another version of the PRC to the public, instead providing them exclusively to select servers, if even that.
Anonymous
6/26/2025, 3:53:53 AM No.3791282
>>3781497
... I now remember the game having 3 camera systems.
Also random encounters were just throwing everyone awkwardly on a board that had weird dimensions.
Anonymous
6/26/2025, 9:49:12 AM No.3791390
prettysorceress
prettysorceress
md5: 99eec361bfa3e01393c340bbf1f747b6๐Ÿ”
for me, it's facelifted Qara
Replies: >>3791391 >>3791413 >>3791416 >>3791464 >>3792798
Anonymous
6/26/2025, 9:53:21 AM No.3791391
>>3791390
>pretty
>looks like a crossdressing bloke from Liverpool
ye aight
Anonymous
6/26/2025, 11:31:02 AM No.3791413
>>3791390
This mod is good for making your own characters, but it completely fucks up every companion's face it touches.
Anonymous
6/26/2025, 11:47:55 AM No.3791416
>>3791390
> it's facelifted Qara
> It's literally my face plastered on a female
What the fuck...
Replies: >>3791431
Anonymous
6/26/2025, 12:55:25 PM No.3791427
>>3778719
gay
Anonymous
6/26/2025, 1:19:24 PM No.3791431
>>3791416
Hot. It won't be gay if our balls don't touch.
Anonymous
6/26/2025, 3:19:35 PM No.3791464
>>3791390
yechhh
cartoon face vs. fetal alcohol syndrome realism
Anonymous
6/27/2025, 8:34:38 AM No.3791849
>>3789463
>you build cities down not up
Anonymous
6/28/2025, 5:23:17 PM No.3792722
>>3779567
bro the nwn2 oc story was already 100% fucked on launch
Replies: >>3792799
Anonymous
6/28/2025, 5:45:11 PM No.3792736
I'm a huge fan of NWN1 but my experience with NWN2 was finding the UI so unbelievably fucking cringe that after less than 10 minutes of gameplay I uninstalled it and never touched it again.
Replies: >>3793194 >>3793923
Anonymous
6/28/2025, 8:57:53 PM No.3792798
>>3791390
glad that Jake Lloyd is working again
Anonymous
6/28/2025, 8:58:07 PM No.3792799
>>3792722
Yeah I remenber in an interview that the OC acts was just a few smaller campaigns that they ended up threading together into one big adventure.
Anonymous
6/29/2025, 4:13:56 PM No.3793194
>>3792736
i never understood that, it wasn't that bad to me

like yeah the default camera mode was but then you just click one button to get a normal mode instead?
Anonymous
6/30/2025, 4:09:38 PM No.3793836
I'm just gonna ask here, what's the optimal split between Fighter and Rogue? Just to inject some skills like that sweet UMD.
Replies: >>3795637
Anonymous
6/30/2025, 6:20:05 PM No.3793912
>>3783342
What a shit advice, NWN2 has a penalty for dipping, unless you are a human or playing favored class you cannot even dip once without losing a quarter XP.
Anonymous
6/30/2025, 6:28:12 PM No.3793923
>>3792736
It's perfectly fine if you play on very easy, keep the puppet mode off for your party and just wasd around in character mode.
Replies: >>3793943 >>3793950
Anonymous
6/30/2025, 6:38:27 PM No.3793943
>>3793923
>perfectly fine
This is a redditor's way of saying "you can suffer through it".
Anonymous
6/30/2025, 6:40:35 PM No.3793950
>>3793923
>wasd around in character mode.
That's how I played.
Back in the day, the offline rubber banding was dire, but with NWLauncher, it works.
Anonymous
6/30/2025, 6:40:51 PM No.3793951
>>3789823
I would have said the latter, ugly bastards larping as chads, but the other fits, too
Anonymous
7/1/2025, 12:30:40 AM No.3794093
I'm not paying to play a game I already own on steam
Replies: >>3794338
Anonymous
7/1/2025, 9:15:50 AM No.3794338
>>3794093
but you can own two copies on steam now
Anonymous
7/3/2025, 3:31:21 PM No.3795629
I'm kind of losing interest in swordflight chapter two now that I have companions again.
Fucking around in the city solo was way more fun than trying to manage two janky AI henchman.
I don't mind the henchman in other modules but swordflight is so tough and requires so much from you that the idea of trying to get through it with two dumbass I need to micromanage is just painful.
Replies: >>3795639 >>3795646
Anonymous
7/3/2025, 3:42:21 PM No.3795637
>>3793836
>Just to inject some skills
NWN2 and just for skills? A single level + Able Learner, there's a bug that makes every "unlocked" skill through a secondary class your main skill for every class.
Replies: >>3795642 >>3795659
Anonymous
7/3/2025, 3:46:57 PM No.3795639
>>3795629
>that the idea of trying to get through it with two dumbass I need to micromanage is just painful
It's going to get worse, chapter 2 is still relatively fair if you're not a caster who has a button to make any target either dead or helpless.
Anonymous
7/3/2025, 3:52:15 PM No.3795642
>>3795637
It's not a bug, that's the whole point of taking the feat. It's just that the feat description isn't very clear because it doesn't specifically tell you that the game will take all your classes into account when determining what your class and cross-class skills are, not just the one you're currently levelling up. Incredible feat, up there with Spellcasting Prodigy and Practised Spellcaster cheese as the best in the game.
Replies: >>3795659
Anonymous
7/3/2025, 4:10:41 PM No.3795646
>>3795629
On my latest Swordflight playthrough I found managing companions was far worse in Chapter 2 than any of the other parts, I think because of how underpowered they are compared to the encounters you face. Once you get to Chapter 3 you can just make yourself unhittable, then tell Zarala to stand in a corner while you aggro everything. For Chapter 2 I mostly had the caster henchman buff me to the gills and then did everything myself.
Replies: >>3795656 >>3796093
Anonymous
7/3/2025, 4:33:06 PM No.3795656
>>3795646
>because of how underpowered they are compared to the encounters you face
You have a very good fighter, a multiclassed rogue for tanking throwing rocks, and either a decent cleric or a walking permanent aura of fear. Never had any complaints about those guys. Well, unless you picked the sorcerer instead of the cleric - he does suck balls.
Replies: >>3795668
Anonymous
7/3/2025, 4:47:33 PM No.3795659
>>3795637
>>3795642
Huh, neat. Only problem is the actual skillpoints, but I guess Human + some Int will suffice.
Replies: >>3795699
Anonymous
7/3/2025, 5:01:37 PM No.3795664
>>3778988
I basically agree with this but replace all of the mechanical concerns with the fact I get to play a Bard without every jackass projecting his retarded idea of what a Bard 'has to be' onto my character.
At least in a vidya I don't have to suffer through another 'hurhur fug the dragon' joke or worse, deal with the people who have an irrational hatred of Bards based on hell knows what and somehow assume I will play a shitty character by default just because of the class choice.
Anonymous
7/3/2025, 5:05:36 PM No.3795668
>>3795656
The biggest problem I had was always keeping them alive. The fighter was fine but the rogue and cleric have much lower AC than even a mildly optimised PC can have at the same time, so if they get focused they're dead, and in my experience even if I aggroed the enemies properly and they engaged the backline eventually the AI would force them to switch targets and they'd eat a dozen AoOs doing so. Snajagh in particular had a bad habit of casting one or two buffs then running into melee, trying to cast in melee range and being downed almost instantly if I didn't save him.
I dunno, maybe I wasn't gearing them properly or I just wasn't playing as carefully as I should have been since I'd played through before.
Anonymous
7/3/2025, 6:04:18 PM No.3795699
>>3795659
Yeah, you'll be fine with the skillpoints from Human and your INT modifier - the great thing about Able Learner is that it both unlocks skills and lets you increase them for 1 point as long as they're a class skill for one of your classes, and as a Human you get a free feat which lets you take Able Learner essentially for free. Most skills don't need to be kept maximised at every level, you usually just want your dialogue skills (whichever one you pick + optionally lore) and anything that has an opposed or scaling check (casters want Concentration until they can guarantee success, for example). UMD of ~15 is sufficient for almost everything useful in the OC from what I remember. Don't bother with crafting because you can make your companions waste their skillpoints on it instead. If you're sure you want to be a Fighter/Rogue, it's probably worth taking Rogue as your first level for the bonus skillpoints.

As far as the class split goes, it depends on whether you want to focus more on being a Fighter, being a Rogue, or a more even split. Rogues get Evasion at level 2, Uncanny Dodge at 4 and Improved Uncanny Dodge at 8; Fighters get two bonus feats in two levels and three bonus feats in four, as well as 1 BAB/level and qualifying for Weapon Specialization at 4. Fighters eventually qualify for Greater Weapon Focus and Specialization but the bonuses aren't enough to justify taking levels specifically for them, it's more of a bonus if you already have that many Fighter levels. If you're mainly going Fighter I would recommend at least going Rogue 2 for Evasion and 4 only if you're a Dex build for Uncanny Dodge, 4 extra levels for UAD isn't really worth it. If you're a Rogue, 4 levels of Fighter are usually worth it. If you want a balance you can basically do whatever you want. This is without considering prestige classes, of course.
Replies: >>3795706
Anonymous
7/3/2025, 6:17:49 PM No.3795706
>>3795699
I see. And what ARE prestige classes worth considering? I haven't really given that much thought yet.
I mean for the most part I want the "big man in armor who kill thing good with big sword", except without the implied stupidity and with actual skills, so I don't constantly feel like an incompetent buffoon who can't talk to people or use a wand/scroll sometime (and use a bunch of magic items normally meant for other classes/alignments, obviously).
Replies: >>3795719 >>3795734 >>3795735 >>3796121
Anonymous
7/3/2025, 6:38:03 PM No.3795719
>>3795706
Not the guy you've been talking to but are you going to use a vanilla set or Kaedrin's class pack?
Replies: >>3795724
Anonymous
7/3/2025, 6:41:02 PM No.3795724
>>3795719
Probably just vanilla, I don't really fuck with mods on first playthroughs, and adding a fresh dose of choice paralysis doesn't seem like a great idea either.
Unless there's a VERY compelling reason to do it, beyond something being busted good.
Replies: >>3795726 >>3795734
Anonymous
7/3/2025, 6:51:27 PM No.3795726
>>3795724
Then there aren't many options for the build that I can see. Blackguard is sort of a mixture between a Fighter, Rogue and evil Cleric. Divine Champion at least increases your saving throws and the requirements are low. Dwarven Defender is good but you have to play as a dwarf and you want a human. Weapon Master is cool but feat-heavy; moreover, tons of enemies are immune to critical. Frenzied Berserker or Shadowdancer, maybe? If you decided to pick Bard rather than Rogue, you could go with Dragon Disciple, I guess.
Replies: >>3795727
Anonymous
7/3/2025, 6:54:24 PM No.3795727
>>3795726
Hm, I see. And, hypothetically, what would the fitting options from Kaedrin's be?
Replies: >>3795730
Anonymous
7/3/2025, 7:00:58 PM No.3795730
>>3795727
Anointed Knight, Dark Lantern, Dragon Warrior, Dragon Slayer, Dread Commando, Elemental Warrior, Elite Commando, Warrior of Darkness, Whirling Dervish, possibly some more.
I do not want to elaborate on them as I don't really know who you want to roleplay as, but if you want to check what they offer, use this website https://nwn2db.com/
At the top, you have the builder menu.
Anonymous
7/3/2025, 7:12:55 PM No.3795734
>>3795706
Basically whatever you want, really, whatever seems cool or thematic. You can see all the prestige classes at the character creation screen so you can have a look at their prerequisites and what they offer. Broadly, prestige classes fall into three categories - specialists who focus on one specific thing and make it better (and often advance class features like spellcasting or sneak attack), prestige classes that offer unique abilities, and generalists that offer a broader range of advantages. Specialists are classes like Red Wizard (your specialized Wizard becomes even more specialized), Arcane Scholar (you want to cast Missile Storm with every single one of your spell slots) and Weapon Master (spend a fuckton of feats to crit more and harder), 'unique' something like Shadowdancer (Hide in Plain Sight at first level, if you want it you have to take this prestige class) and generalist like Blackguard or Divine Champion - equally attractive to frontliners like Fighters (who get Sneak Attack or passive bonuses) and squishier classes like Rogues and Bards (who get higher Attack Bonus and bonus feats).

>>3795724
There's nothing wrong with playing with the PRC on a first playthrough, but I wouldn't necessarily recommend it either. Especially if you're a new player since it adds a LOT of options and if you're unfamiliar with character building in the system it might be easier to just play through with the vanilla classes and then install the PRC for a replay.
Anonymous
7/3/2025, 7:16:59 PM No.3795735
>>3795706
>"big man in armor who kill thing good with big sword"
Frenzied Berserker. Best melee prestige class in the game, especially for two-handers, and by a significant margin. You have to be nonlawful but the only prerequisite are feats that every melee character will take anyway and in return you get:
Frenzy, starts at 1/day and gives you an attack bonus and an extra attack per round that stacks with Haste even though it says it shouldn't (they might fix this in the EE);
Supreme Cleave at level 2 (two Cleave attacks instead of one whenever you kill something);
and Enhanced Power Attack at level 5. This makes Power Attack give +5 damage instead of +3 and Improved Power Attack +10 instead of +6, doubled for two-handed weapons, so now your Power Attack is -3 attack for +10 damage and Improved Power Attack is -6 attack for +20. You get so many boosts to your attack that by halfway through the game you can just leave Power Attack on constantly for free damage.

Other good options are Red Dragon Disciple (gives a sizeable bonus to Strength and some other nice benefits, but takes a full 10 levels to do so and requires a level of Bard or Sorcerer_; a cheese build would take Bard instead of Rogue and take both FB and RDD. Weapon Master requires a lot of feats to even take the class but superchargers your crits, but unfortunately a lot of enemies are outright immune to crits especially in the OC and MotB. Blackguard and Divine Champion can be thematic and give a decent power boost, offering bonuses to saves, Blackguard gets Sneak Attack progression and DC gets bonus feats.
Anonymous
7/3/2025, 11:13:48 PM No.3795843
>>3779611
I'm 19 and I love old rpgs
I'm not like the other zoomers
Replies: >>3795987
Anonymous
7/4/2025, 2:35:40 AM No.3795987
>>3795843
Such as?
Anonymous
7/4/2025, 6:46:02 AM No.3796093
>>3795646
I miss chapter 1 where I could just have Zarala in the corner missing with her crossbow so I didn't have to think about her much.
Replies: >>3796108
Anonymous
7/4/2025, 7:27:30 AM No.3796108
>>3796093
Don't worry, you can enjoy that again in the next two chapters.
Anonymous
7/4/2025, 8:03:10 AM No.3796121
>>3795706
If you go Wizard I suggest either red wizard or Arcane Scholar of Candlekeep; both are really good.
Anonymous
7/4/2025, 4:23:05 PM No.3796369
>Rock Gnome
>Rogue 8, Wizard (Illusionist) 12, Arcane Trickster 10
>Use illusion magic to trick the goyim
Replies: >>3796835
Anonymous
7/5/2025, 7:59:03 AM No.3796835
>>3796369
I wonder why they went with the sub races in the game when there was just the core races in the first game. Would have loved to play a full blooded orc for they better stats than half orcs.
Anonymous
7/5/2025, 8:15:48 AM No.3796840
What are some modules that are decently challenging without being super autistic like swordflight?
I want a challenge but I just don't have the patience for swordflight right now.
Replies: >>3796894 >>3797784
Anonymous
7/5/2025, 9:11:27 AM No.3796863
Rogue/Female/Human (codename Princess)
Charisma 16 because im hot
Constitution 16 for big tits.
The rest can go into dex and int.
Replies: >>3797768
Anonymous
7/5/2025, 11:14:54 AM No.3796894
>>3796840
Aielund Saga has a good balance between being beatable and consistently trying to kick your ass.
Replies: >>3797784
Anonymous
7/6/2025, 1:58:37 PM No.3797662
Is there a way to import a character into a new module without keeping their inventory?
I want to take my siege of shadowdale char through the author's whole trilogy but bringing all my gear feels too op.
Replies: >>3797766
Anonymous
7/6/2025, 5:30:44 PM No.3797766
>>3797662
Don't think so.
You could drop the items then export the character.
Anonymous
7/6/2025, 5:32:49 PM No.3797768
>>3796863
BASED, BASED, BASED!!!
Anonymous
7/6/2025, 6:13:36 PM No.3797784
>>3796840
you're retarded if you think swordflight is complex
>>3796894
aielund is terrible trash
Anonymous
7/6/2025, 7:28:56 PM No.3797802
1750587906565888
1750587906565888
md5: 12d750ef34e1567db11550ca153bf3e1๐Ÿ”
i just played 40 hours of nwn1 and grew to hate it and quit at the start of act 3
>mp is good
i don't care i'm not playing mp am i i'm playing a singeplayer rpg.. hopefully 2 is better but unless you get control over at least 2 party members and/or 90% of chests in the game aren't locked and trapped then it will be shit just like 1 where you spend all your time babysitting fucking tomi as he ignores your orders to open a chest and instead runs off to the other side of the map to kill a zombie
Replies: >>3798098 >>3798176
Anonymous
7/7/2025, 5:15:02 AM No.3798098
>>3797802
You can control your whole party in nwn2. Including animal companions and familiars.
2's main campaign is also a lot better than the first game's in my opinion.
Also, you have some control over your party member's AI's in two. It's not like dragon age origins' (or final fantasy xii's) gambit system where you can automate the shit out of their behavior, but you can configure shit like using items, swapping weapons depending on range, etc.
I think there's a mod that add more controls too.
Replies: >>3798155
Anonymous
7/7/2025, 7:29:54 AM No.3798155
>>3798098
oh ok sounds good
Anonymous
7/7/2025, 8:11:44 AM No.3798176
>>3797802
I have like 1000 hours in NWN1 and haven't played as far as you in the OC or a single second of any persistent world server. For me NWN1 was all about the custom player made modules.
Anonymous
7/7/2025, 8:41:31 AM No.3798201
1696324746798014
1696324746798014
md5: b28f7a85fe3092ae03fbfd0dd1d8c75b๐Ÿ”
>>3778717 (OP)
Which classes are the most fun gameplay/RPwise in this one? I played plenty of CRPGs, but never gave NWN a try.
I'm thinking of rolling a Paladin, but I wonder if I'll manage to maintain a Lawful Good alignment through the entire game.
Replies: >>3798280 >>3798423 >>3798436
Anonymous
7/7/2025, 9:35:43 AM No.3798280
>>3798201
There's a lot of combat, so I would recommend either a strong melee combatant or a direct-damage caster; you can make a controller caster work but it's a lot more effort. Resting is unrestricted at least for the OC so spellcasters have that advantage, but I don't think it's that significant a bonus compared to just how strong melee fighters can get. At the end of the day you get a full party to control so it mostly doesn't matter how underpowered your PC is since for 90% of the gameplay you can just be carried by your party members.
As far as roleplaying, the game uses a fair number of skills in dialogue. Diplomacy is the most useful, followed by Lore, then the other dialogue skills (Bluff and Intimidate) so you probably want at least one of those. More niche skills are sometimes checked too, like Perform and Spellcraft, but not as often. The way the skill system works you don't have to dump levels into a class to get access to dialogue skills, you can just take a single level in a class to get access and then take Able Learner.

Paladin's a good choice, you fight a lot of undead and it fits well with the story; you even get the chance to get a Holy Avenger in a lategame sidequest. You shouldn't have any trouble maintaining your alignment since the game offers a lot of opportunities to gain alignment points, including on the Lawful/Chaotic axis which isn't always the case.
Replies: >>3798422
Anonymous
7/7/2025, 10:17:03 AM No.3798325
>>3778717 (OP)
nigger NWN2 was released almost 20 years ago in 2006 and the gog build was perfectly playable since forever as well
Anonymous
7/7/2025, 1:08:38 PM No.3798385
even martismal shill thinks it will be cash grab
https://www.youtube.com/watch?v=xLt4aO94mY4
Replies: >>3798423 >>3798427
Anonymous
7/7/2025, 2:09:22 PM No.3798422
>>3798280
Thanks, going to make a Pally then.
Replies: >>3798423
Anonymous
7/7/2025, 2:10:54 PM No.3798423
>>3798385
Not saying that he's wrong, but after his DA veilguard video, I don't really take his opinion into consideration anymore.

>>3798201
>>3798422
Paladins, Clerics, and I believe monks get an extra quest depending on what you do later on.
Anonymous
7/7/2025, 2:24:55 PM No.3798427
>>3798385
It absolutely is a cashgrab. However, it's NWN2 back on Steam with a native Deck support.
If they'll manage not break anything, I'm willing to pay for this.
Replies: >>3798439
Anonymous
7/7/2025, 2:37:36 PM No.3798436
>>3798201
You can't RP anything in NWN2, but it's very easy to maintain any good alignment. You'll have to be laughably evil to stay evil, and a complete schizo to stay LN, N, CN neutral.
I would say Warlock is a fun class that scales incredibly well into MotB, but it uses Bluff instead of Diplomacy you can still beat most Diplomacy checks in the OC with buffs and equipment, and Taunt, while useless, has a few funny lines. Or maybe a bard - a non-shit bard is pretty much a better fighter in NWN2.
Replies: >>3798519
Anonymous
7/7/2025, 2:39:22 PM No.3798439
>>3798427
Exactly. I don't even need them to add any new content. Just round out some technicalities.
Anonymous
7/7/2025, 5:34:59 PM No.3798519
>>3798436
>Or maybe a bard - a non-shit bard is pretty much a better fighter in NWN2.
Multiclass them. There is no reason not to.
Anonymous
7/7/2025, 5:43:29 PM No.3798525
What's the best class (or class combination) for a hybrid/gish? I just want to slam dunk a fireball on a crowd of fools and then finish whoever's left with a sword.
Replies: >>3798532 >>3798536
Anonymous
7/7/2025, 5:52:05 PM No.3798532
>>3798525
Cleric with the Fire Domain is the easiest way, or even a druid.
Otherwise you'd have to go for a dex+int wizard EK or the sorcerer equivalent.
If you install Kaedrin's pack, your options expand a lot more for arcane magic based gishes.
Anonymous
7/7/2025, 5:59:54 PM No.3798536
>>3798525
> a fireball on a crowd of fools
Fireballs are very weak post DND 3.0, that rarely works. Sleep spell variants can achieve that with coup de grace mechanic, but a lot of stuff is immune to it when it matters

I guess "hideous blow"-focused Warlock can do that but you'll have to wait till "chain blast" and "doom blast" become available to harras crowds. Untill then, "Hideous Blow" + "Powerful strike" with greatsword will squash single enemies just fine.

Another variant is Pure Bard with use magic device - Minor Isaac Missile Storm can be made into wands and spammed no problem with no regard to allies. The first song will cover up the lagging BAB as well as buff the entire party. Also, high UMD lets you use Monk equipment to buff AC further.

There is Eldritch Knight Prestiege class but it only works well in the original campaign - it will have a major power lag after you get all levels as you will have to either go fighter (your psellcasting will get resisted a lot) or spellcaster class (your melee will be useless). Getting Red Dragon Disciple after that and using Tenser's Transformation when you HAVE to melee will help somewhat though.
Anonymous
7/8/2025, 2:10:47 AM No.3798825
First time I played the OC + MoTB I used this build.

https://nwn2.fandom.com/wiki/DragonMaster_Negotiator_-_F(12),Brd(1),RDD(10),WM(7)

Its a Fighter Red Dragon Disciple Weapon Master. Very good in combat plus you can do all the dialogue checks.
Replies: >>3798887 >>3799046
Anonymous
7/8/2025, 4:33:07 AM No.3798887
>>3798825
Human + Able Learner + Bard or Rogue is dope as hell.
I think my first time I played Cleric with 5 levels of Warpriest.
Warpriest isn't great, but the class' whole deal really appealed to me back then.
I think I just slapped 10 levels of Doomguide after that for MotB.
Anonymous
7/8/2025, 5:00:41 AM No.3798899
>>3778717 (OP)
>bg3.
https://www.youtube.com/embed/2Q_pg2gqSeo

no more gay in rpg games. did we win, het bros?
Anonymous
7/8/2025, 5:01:42 AM No.3798900
>>3778722
Shadowdancer alone is better though?
Anonymous
7/8/2025, 1:18:12 PM No.3799043
its a shame how half baked the companions come off in nwn 2. Neeshka and khelgar have this fun dynamic back and forth for the first half of the game and then they both just stop being involved in anything. 90% of the other characters don't get to do shit.
I did like Amon tho. Shame the big bad is absolutely fucking trash.
Replies: >>3799429
Anonymous
7/8/2025, 1:24:25 PM No.3799046
>>3798825
I hate these faggot shit.
>I love RPGs, PnP, DnD, etc.
>I to roleplay in my games.
>I'm a fighter-bard-dragon-tranny with a dip into thief
HOLY SHIT
Replies: >>3799051 >>3799052 >>3799079
Anonymous
7/8/2025, 1:25:21 PM No.3799048
>>3779104
honestly at this stage who gives a shit about beamdog, they had their chance and they catastrophically fucked it with their magnum opus 'SoD'. They did not get bg3 and their own additions to the OG game were universally loathed by OG fans
Anonymous
7/8/2025, 1:29:02 PM No.3799051
>>3799046
multiclassing/dipping has been a part of rpgs for decades, when are you going to stop crying about it?
Replies: >>3799063
Anonymous
7/8/2025, 1:32:40 PM No.3799052
>>3799046
Real pros never take more than 4 levels of Fighter
Anonymous
7/8/2025, 2:17:32 PM No.3799063
>>3799051
Dipping is absolute faggotry. Pure classes only.
Replies: >>3799070 >>3799077 >>3799078
Anonymous
7/8/2025, 2:28:30 PM No.3799070
>>3799063
Yeah we get it, you repeat that line every time multiclassing comes up like an NPC. No one cares about your autistic crusade over a mechanic thats been around forever..
Replies: >>3799078
Anonymous
7/8/2025, 2:36:44 PM No.3799077
>>3799063
t. Midwit
Anonymous
7/8/2025, 2:37:28 PM No.3799078
>>3799063
>Dipping
>>3799070
>multiclassing
Anonymous
7/8/2025, 2:37:35 PM No.3799079
>>3799046
The classes don't need to be straight jackets that define your character's life and personality.
How you deal with them is your, and your gaming group's, own prerogative.
In my group, for example, we don't ignore the fluff, but we mostly focus on the broad idea and the core of the concept rather than the specific details (informed by how the mechanics describe them), since those tend to not be setting agnostic anyhow.
Hell a fighter bard rogue Dragon Disciple is already self-explanatory in-fiction considering what a Bard is in D&D 3.5e if you embrace the fluff.
It's a spellcaster with a pint of dragon's blood, it's a little bit of fighter, and a little bit of thief, so taking levels in all of those classes, or other adjacent ones, is a pretty natural extension of the concept.
I don't fully agree with the sentiment that "classes are just kits of mechanics, you can ignore the fluff" since the fluff is almost always broadly related to the mechanics, and also nice and useful to inform what that means for a character, so ignoring it wholesale does rub me the wrong way, but it's still a valid way to play if you want to do it that way, just as is being a fluff absolutist, even if neither way of play appeals to me personally.
Replies: >>3799088
Anonymous
7/8/2025, 2:47:43 PM No.3799088
>>3799079
For me, it depends on the intent of the player. Are they starting from a thematic roleplaying concept, and then choosing the mechanical implementation to fit the concept while staying true to it? Sometimes multiclassing is warranted and necessary to do so. Hell look at Elminsters goofy class split, that was done to represent his history and past.

However, what I find objectionable are players who begin with โ€œx/y/z are mechanically powerful combinations, I will treat classes as a la carte options to be taken to gain features and abilities onlyโ€, and then, if even considering such concerns at all, to post hoc rationalize a flimsy roleplaying excuse for an abominable split. This is what 99% of players do, and that is why dipping is cancer.
Anonymous
7/9/2025, 2:40:58 AM No.3799429
>>3799043
They really overloaded the game with companions, there are so many that there just isn't enough time to give them all proper focus. At minimum you could remove Quara, Casavir, Grobnar, Bishop, make Zhjaeve a keep-only NPC and the story would probably be a lot better. Instead of wasting screen time introducing so many superfluous characters they could focus on developing the strong ones.
Replies: >>3799668 >>3799671
Anonymous
7/9/2025, 2:43:21 PM No.3799668
>>3799429
They had one companion for each base class sans monk and I think barbarian, right?
Monk I get what's with Khelgar, but why not Barbarian?
Was Lorne supposed to be party member too at some point?
Anonymous
7/9/2025, 2:54:30 PM No.3799671
>>3799429
I don't mind having companions that are just kind of there and don't get proper focus since at least it allows more gameplay options.
Problem is that nwn 2 has some the most unlikeable companions in any rpg I've played. Listening to Qara and Bishop made me want to blow my brains out.
Anonymous
7/9/2025, 3:55:13 PM No.3799697
How's doom of icewind dale? I've played some of the author's other modules and they were pretty good.
Replies: >>3799764
Anonymous
7/9/2025, 6:16:52 PM No.3799763
You guys think all the modules will work?
Replies: >>3799766 >>3799905
Anonymous
7/9/2025, 6:18:03 PM No.3799764
>>3799697
Where did you find the modules? I might get nwn 1 and 2 and play 25 modules each, how to choose or find good ones? Story before everything for me. I've heard there's iwd and bg for nwn2.
Anonymous
7/9/2025, 6:21:10 PM No.3799766
>>3799763
I'd be very, very surprised if they broke compatibility.
Replies: >>3800238
Anonymous
7/9/2025, 10:14:39 PM No.3799905
>>3799763
Most likely it'll be similar to NWN1 EE: Modules will be broadly compatible but the enhancements will introduce a few niche bugs that weren't there previously.
If you've ever tried to play older modules on the EE you'll know what I'm talking about. You can play them but sometimes scripts will randomly break or not fire when they're supposed to.
Replies: >>3800238
Anonymous
7/9/2025, 11:49:07 PM No.3799937
Why arent they showing any gameplay previews or dev videos? NWN 1 enhanced edition had multiple videos put out showing the changes and enhancements they made. Things like graphics, UI scaling, etc. Im kinda worried bros, these arent the same people who did NWN 1.

Aspyr have done decent work with Tomb Raider but they also werent scared of showing off all the enhancments on it.
Replies: >>3800033 >>3800038
Anonymous
7/10/2025, 4:22:04 AM No.3800033
>>3799937
>these arent the same people who did NWN 1
And that's a good thing.
Replies: >>3800198
Anonymous
7/10/2025, 4:27:40 AM No.3800038
>>3799937
If they were doing anything significant they would have shown it by now. Its clear that its going to be very barebones and a simple graphical upgrade.
I don't like beamdog but at least the nwn 1 ee had some good upgrades to it and by then they had learned not to add their own bullshit after the bg fiasco.
I can't even notice the difference in the nwn 2 trailers.
Anonymous
7/10/2025, 12:17:01 PM No.3800198
>>3800033
while its true that Beamdog are cringe and gay, I think they did a good job on the NWN 1 EE. For some inspired reason they decided not to inject it with a bunch of gay shit like they did with BG 1 and 2. I wish they had made their content cringe additions separate dlc, that no one would ever buy. In hindsight I bet they wish they did that too.
Anonymous
7/10/2025, 12:37:33 PM No.3800204
>>3778717 (OP)
Last time I played I went with Tiefling Paladin which I really liked for the reactivity, but this time I'm thinking of going Bard instead because of that one very memorable section, albeit the sore loser version of the scene is deeply funny too, and picking Tiefling again
MotB not having race reactivity really brought it down a lot for me desu
Replies: >>3800249 >>3803207
Anonymous
7/10/2025, 3:15:33 PM No.3800238
>>3799766
I see.
>>3799905
How is that not broken? If its not game breaking, it's not worth mentioning.
>scripts not firing
That sounds dangerously game breaking
Replies: >>3800454
Anonymous
7/10/2025, 3:57:48 PM No.3800249
>>3800204
The only tiefling reactivity I remember is when someone asked if you and Neeshka are married.
Replies: >>3800251 >>3800258
Anonymous
7/10/2025, 4:01:39 PM No.3800251
>>3800249
CANON NEESHKA ROMANCE CONFIRMED
NEESHKICLES, WE NEESHKIDOOING WELL
Replies: >>3800259
Anonymous
7/10/2025, 4:17:26 PM No.3800258
>>3800249
There's a bunch early in the game, in West Harbor, Highcliff, and when you first get to Neverwinter in particular. One of the best conversations in the game is listening to Khelgar being suspicious of Neeshka for being an untrustworthy, thieving hellspawn and then awkwardly justify why he trusts you because you're "one of the good ones". Drow get a lot of early reactivity too, because people keep freaking out when they see you.
Anonymous
7/10/2025, 4:18:17 PM No.3800259
>>3800251
You can honestly roleplay romancing her over the OC and MotB. She gets a lot of small romantic moments and you canonically reunite ofter MotB if she survived.
My favorite is when she defends MC's dick size in front of a demon in Ammon's hideout.
Anonymous
7/10/2025, 8:02:50 PM No.3800369
I was extremely bored when I tried NWN2 out, is it worth it? I got to the city and quit.
Replies: >>3800381 >>3800471 >>3800566 >>3800634
Anonymous
7/10/2025, 8:57:46 PM No.3800381
>>3800369
Act 1 is the weakest part of the game.
Anonymous
7/10/2025, 10:48:22 PM No.3800454
>>3800238
Exactly how game breaking it can be depends on the module. Could be anything from a plot-critical script not firing to having to manually talk to an NPC rather than have their dialogue initiate automatically.
Like for instance I just replayed Tales of Arterra on the EE and I had to play the entire last chapter without any henchmen because EE broke the script to import them. I was still able to play and finish it but all 3 henchmen just failed to appear where they were supposed to. 99% of the module worked just fine but these are the kind of unpredictable niche bugs that EE introduced.
Replies: >>3800465 >>3800703
Anonymous
7/10/2025, 11:02:05 PM No.3800465
>>3800454
There is a fix for that.
https://neverwintervault.org/project/nwn1/other/workaround-tales-arterra-2-companion-glitch-nwn-ee
Replies: >>3800703
Anonymous
7/10/2025, 11:07:27 PM No.3800468
>>3778717 (OP)
Sorcerer/Paladin/Eldritch Knight
Race: Human
STR - 14
Dex - 10
Con - 14
Int - 12
Wis - 8
CH - 16

Lvl 1 Paladin
2-6 Sorc
7-16 EK
17-20 Sorc
Anonymous
7/10/2025, 11:08:38 PM No.3800471
>>3800369
Its a mediocre game i doubt you will enjoy it, if it didn't click with you.
Anonymous
7/11/2025, 1:00:04 AM No.3800566
>>3800369
The main campaign just fucking sucks, try mask of the betrayer.
Anonymous
7/11/2025, 4:25:44 AM No.3800634
>>3800369
It's pretty okay. I don't think the OC ever gets amazing, but it does get better in the later half as things ramp up and the actual plot kicks in and there are some pretty memorable moments.
Did you get to choose between joining the cops and the thieves in the city?
Anonymous
7/11/2025, 8:46:19 AM No.3800703
>>3800454
>>3800465
As long as its not module breaking, I'm fine.
Anonymous
7/11/2025, 4:35:34 PM No.3800899
ALiasing
ALiasing
md5: 4dd886f76419c5a2ed1dd514259eb3eb๐Ÿ”
I just started playing the new NWN for the first time that adds anti aliasing. And while the anti aliasing in the 3d environment looks good for some reason this patch added aliasing to items/icons and it annoys me.
Everything was so smooth before and now its Jaggy, its especially easy to see on the potions but everything else has aliasing now too.
Fix pls
Replies: >>3800900 >>3800938 >>3802231
Anonymous
7/11/2025, 4:36:42 PM No.3800900
>>3800899
Also it made custom portraits have very bad aliasing which is quite distracting
Anonymous
7/11/2025, 5:31:55 PM No.3800938
>>3800899
I think pic right is what items might originally look like and pic left is caused by the UI mod. The patch might have fucked up the mod somehow. Although I do notice that in the recent patch HD custom portraits get a lot of aliasing now.
Anonymous
7/12/2025, 12:13:33 PM No.3801498
>>3784054
it's ok, I wish he won too
Anonymous
7/12/2025, 8:53:42 PM No.3801748
Are there custom classes in nwn2, can I make my own? Are the dlc good, besides mask?
Replies: >>3801752 >>3801786
Anonymous
7/12/2025, 8:56:48 PM No.3801752
>>3801748
have you never played a d&d video game? you shouldn't start with nwn2.
Replies: >>3801760 >>3801782 >>3802317
Anonymous
7/12/2025, 9:11:31 PM No.3801760
>>3801752
>you shouldn't start with nwn2.
NTA, why not? I think it was the first d&d game I've finished and it was fine.
Replies: >>3801783 >>3801786
Anonymous
7/12/2025, 9:51:17 PM No.3801782
>>3801752
Did. Played all the black isle games. What a thing to ask!
Replies: >>3801783
Anonymous
7/12/2025, 9:52:35 PM No.3801783
>>3801760
>fine
why start with "fine".
>>3801782
how many d&d games have "custom classes" bro?
Replies: >>3802317
Anonymous
7/12/2025, 9:58:53 PM No.3801786
>>3801760
Same. I played a fuckton of NWN2 before playing NWN1.
Hell, I think I played TOEE before I played NWN1.

>>3801748
>Are there custom classes in nwn2,
Google for Kaedrin's class pack. It has tons of classes, feats, spells, etc.
For things that you don't need scripting, you can create new classes and shit by unpacking and repacking .hak (which are like .zips) and editing text files, it's pretty easy actually if you look at existing mods for reference.
The override folder is great, it would be the perfect modding system if it wasn't for the dialog.tlk, classes.2da, and other such files that centralize certain information, meaning that two mods might have their own versions of these files, which in turn means that you'd have to edit the files and merge both versions manually, which is not a complicated affair by any means.
Replies: >>3801793 >>3802317
Anonymous
7/12/2025, 10:22:16 PM No.3801793
>>3801786
you shouldn't start with nwn1 either, retard.
Replies: >>3801832
Anonymous
7/12/2025, 10:45:57 PM No.3801810
>>3779061
Nooo IWD1 has my favorite IE map art! Leave it alone!!
Anonymous
7/12/2025, 10:59:28 PM No.3801832
>>3801793
What do you believe people should start with it and why?
Replies: >>3801850
Anonymous
7/12/2025, 11:08:52 PM No.3801850
>>3801832
not nwn1 or nwn2 or ruins of myth drannor. anything else is fine, really.
Replies: >>3801873 >>3801974
Anonymous
7/12/2025, 11:32:11 PM No.3801873
>>3801850
Why?
Replies: >>3801896
Anonymous
7/13/2025, 12:03:24 AM No.3801896
>>3801873
you've never played ruins of myth drannor.
Replies: >>3801900
Anonymous
7/13/2025, 12:07:55 AM No.3801900
>>3801896
When we're talking about someone picking their first d&d game to play, the argument that they haven't played it yet is tautological.
Replies: >>3801971
Anonymous
7/13/2025, 2:17:50 AM No.3801971
>>3801900
if someone has no frame of reference and is asking for advice, they should defer to greater experience. if they won't, and question said advice, then they might as well seek the truth for themselves.
Anonymous
7/13/2025, 2:32:43 AM No.3801974
>>3801850
Why would playing nwn 1 first be a problem? If anything its one of the easiest dnd games to get into since you only have to control and build 1 char.
A noob can just make a martial character and breeze through the official campaigns.
Replies: >>3801992
Anonymous
7/13/2025, 2:59:49 AM No.3801992
>>3801974
because it isn't good.
Replies: >>3802127
Anonymous
7/13/2025, 3:13:06 AM No.3802001
How have I never heard of ruins of myth dranor? Iโ€™ve heard of the original pool of radiance from the silver/gold box era. Is it any good? I liked ToEE a lot and prefer turn based over RTWP.
Replies: >>3802005
Anonymous
7/13/2025, 3:28:23 AM No.3802005
>>3802001
>How have I never heard of ruins of myth dranor
because you're an rpglet.
>Is it any good?
it made troika games look bug free. it removed windows system files on uninstall and crashed constantly.
Anonymous
7/13/2025, 9:36:41 AM No.3802127
>>3801992
I like the progression of going from some wet behind the ears welp to a hero who battles giants and dragons. It is one of the few games I replay just to try out classes to see how they feel without getting bogged down in the campaign that the others have. NWN 2 has a nice feature in the Mask that lets you try out high level builds in a lobby which is nice.
https://www.youtube.com/watch?v=ygKnfqszdOQ
Anonymous
7/13/2025, 3:49:11 PM No.3802226
Does cast buffs like magic weapon on summons actually work in nwn1? The summons stat window doesnt actually show the attack number going up but it does say "Attack increased" under the effects section.
Replies: >>3802326
Anonymous
7/13/2025, 3:59:12 PM No.3802231
>>3800899
Most of the scaling options 1.1 to 1.6 is fucked up in the most recent patch and causes that. You either use 1.0 scaling or go BIG with 1.7 to fix it.
Anonymous
7/13/2025, 5:32:49 PM No.3802267
Can anyone remember where tf do you get panthers' pelts in Storm of Zehir? I'm lvl 16 and the only panther I saw was the animal companion of that ranger cohort.
Replies: >>3802270
Anonymous
7/13/2025, 5:34:22 PM No.3802270
>>3802267
>panthers' pelts
Shit.
I think there's an NPC that sells that stuff.
Is it in the keep from the OC?
Replies: >>3802358
Anonymous
7/13/2025, 6:52:16 PM No.3802317
>>3801752
>>3801783
>>3801786
Looked her up, she has quite a few prestige classes. I wanted to know if there's a way to make your own classes, toolkit or otherwise. Else kaedra or prc for nwn1 is sufficient.
I just looked up if there's iwd 1 and 2 and bg 1 and 2 for in nwn2. I found iwd on nexus, is there no other way to download it? That's like 150 hours or so do go with, tempting!
>modules
Was researching modules today. Apparently there are far more than 100 good story modules, no wonder people play this game for nearly 30 years.
Replies: >>3802325 >>3802325 >>3802330
Anonymous
7/13/2025, 7:03:47 PM No.3802325
>>3802317
>I wanted to know if there's a way to make your own classes,
Yes. You need a tool to extract the .hak files, a tool to edit .tlk files, and something (notepad even) to edit .2da files and you are golden.
There's probably a modding guide somewhere, but I managed to do it just by downloading Kaedrin's mod and using that as a base.
There's also more advanced scripting you can do for abilities and such that you'd use the toolset, or at least the script compiler, for. But I never dabbled in those.
Some relevant info
>https://www.gog.com/forum/neverwinter_nights_series/custom_race_and_class_creation

>>3802317
>no wonder people play this game for nearly 30 years.
There's also a couple of Persistent Worlds (mmo-lite using the multiplayer capabilities of the game) still online and active.
Replies: >>3802343
Anonymous
7/13/2025, 7:04:07 PM No.3802326
>>3802226
Magic Fang works on druid pets, and Magic Weapon/Flame Weapon work on almost any summon because they possess a creature weapon. Fairy dragon is one of the few exceptions - he can't benefit from weapon buffs until level ~14, it's either a bug or a weird balancing decision.

However, if a summon has to choose between multiple attack types, Magic Weapon/Flame Weapon may not work on every attack. If I'm not mistaken, only 30% of panther's attacks can benefit from Flame Weapon, while every pseudodragon's attack benefits from all weapon buffs.
Replies: >>3802429
Anonymous
7/13/2025, 7:13:18 PM No.3802330
>>3802317
bot post.
Replies: >>3802343
Anonymous
7/13/2025, 7:28:33 PM No.3802343
>>3802325
>Yes. You need a tool to extract the .hak files, a tool to edit .tlk files, and something (notepad even) to edit .2da files and you are golden.
I see. The way I see it, the spells and fears aso are sufficient, esp when installing prc or this Karen pak.
I'll try to do it like you did. Had fun creating my own stuff in bg3, should be standard in such games.
Thanks for the link.
>mmo lite
No, thanks, bro. I want single player only. Have you tried persistent worlds? I dislike mmos, as the progression is extremely slow, not for me.
>>3802330
Why? Why should anyone bother?
Replies: >>3802344 >>3802345
Anonymous
7/13/2025, 7:29:42 PM No.3802344
>>3802343
>me
Wait a second, nwn2 is party based!?
Anonymous
7/13/2025, 7:31:24 PM No.3802345
>>3802343
>Have you tried persistent worlds
Only the Realms of Trinity way back when in the day during my college days.
It was a lot of fun.
But I get it. I enjoy these games as a primarily single player affair too.
Replies: >>3802354
Anonymous
7/13/2025, 7:54:41 PM No.3802354
>>3802345
How to raise spell dc? Casting attribute, level and gear? If nwn2 is party based, I could make theme based characters.
Replies: >>3802360
Anonymous
7/13/2025, 8:04:11 PM No.3802358
>>3802270
Nah he doesn't have it. He only sells recopies and the other merchants who do sell ingredients don't have it either.
Anonymous
7/13/2025, 8:08:45 PM No.3802360
>>3802354
>Casting attribute, level and gear
Yes, also feats and prestige classes, like Red Wizard.
Replies: >>3802367
Anonymous
7/13/2025, 8:18:26 PM No.3802367
>>3802360
Oh, ok. Like pathfinder, right. Come to think of it, kinda salty owlcucks never made a decent pathfinder game after kingmaker.
Anonymous
7/13/2025, 9:50:35 PM No.3802429
>>3802326
Ah ok. So it is working if they have a creature weapon it just doesnt show up on their character sheet. I was testing on my lvl 1 summon (dire badger). The character sheet shows its AC increasing when I cast mage armor but no attack increase when I cast magic weapon.
You cant really even look at the log to try and tell because there is no detailed breakdown of attack bonuses in it.
I believe you and will assume its working though. I need to buff my summon for my wizard playthrough!
Replies: >>3802434 >>3802446
Anonymous
7/13/2025, 10:00:05 PM No.3802434
>>3802429
I just recently encountered a similiar error online. Some guy played illithid prc and had the same problem. Has to do with natural or creature weapons.
Anonymous
7/13/2025, 10:16:22 PM No.3802446
>>3802429
>I need to buff my summon for my wizard playthrough
Which module? Summons are incredibly strong at low levels, decent in midgame with enough buffs/debuffs, but borderline useless when you get to epic levels - unless the author gave them custom buffs.
Replies: >>3802450 >>3802462
Anonymous
7/13/2025, 10:20:40 PM No.3802450
>>3802446
Can't you summon wyvern and dragons and higher undead? Do custom modules have level limitations or barely recommendations?
Replies: >>3802463 >>3803882
Anonymous
7/13/2025, 10:28:49 PM No.3802456
1736063220001014
1736063220001014
md5: 6bc1065e7eadc38d4555a3dd7ebca8a3๐Ÿ”
I'm hyped for NWN2 EE. Last time I played the game was... 10 years ago. And I'm still mad because the camera controls were so shit compared to NWN1.

I hope they will fix it. I liked the game. Even the OC campaign. Especially the funny monk dwarf.
Replies: >>3802546
Anonymous
7/13/2025, 10:33:36 PM No.3802462
>>3802446
Im going to try swordflight, I heard it was pretty hard so I think I might need a good summon for a while before I get some good spells and level up.
Replies: >>3802466
Anonymous
7/13/2025, 10:34:08 PM No.3802463
>>3802450
>dragons and higher undead
You can, but at that point both are useless and a waste of an epic feat.
>Do custom modules have level limitations or barely recommendations?
Obviously they have a level cap, normally you can't farm infinite experience.
Anonymous
7/13/2025, 10:40:25 PM No.3802466
>>3802462
Oh yes, this one is good for a summoner. Your familiar gets a big boost in chapter 3 and your elementals in chapter 4 - enough to stay viable as you get close to level 40. Summoned balor also gets progressively more and more insane stats, but after chapter 3 it suffers from low AC and each cast makes you more evil - however, he's still great against casters and beholders in particular.
Anonymous
7/14/2025, 12:40:28 AM No.3802546
>>3802456
I dropped the oc campaign after act 3. Don't remember much, weird writing, buggy performance and a lot of orcs.
Why do you like the main campaign?
Looking forward for nwn2ee, too. Will get myself soon nwn 1 and play some modules. Already have some concepts that I want to incorporate in custom classes and gear.
>epic feat
I faintly remember that these can rival gods.
>custom modules
I was asking if my level 38 monk can play a campaign that's for level 1-3?
Replies: >>3802556
Anonymous
7/14/2025, 1:09:11 AM No.3802556
>>3802546
>after act 3
Act 3 is the final one
Replies: >>3802991
Anonymous
7/14/2025, 4:25:14 AM No.3802712
>>3779709
DS3 doesn't exist. DS1 doesn't matter though bitchy readhead is hardly a bad thing. Also no, the MC canonically took every companion along and never ditched any.

DS2 is where it's at.
Replies: >>3803020
Anonymous
7/14/2025, 2:14:48 PM No.3802991
>>3802556
I beat some orcs, then came to a new town or village and stopped after beating the boss. Idk if that's act 3.
Anyway, there's iwd 1 and 2 and bg 1 and 2 for nwn2, and the whole nwn 1 campaign for bg2. Guess what I'll be playing for one year?
Anonymous
7/14/2025, 3:35:14 PM No.3803020
>>3802712
DS3 is the only one I somewhat liked. It has a decent combat, and pretty good bossfights on the highest difficulty.
DS1 is pretty boring and basic, and DS2 is such a mess I couldn't keep playing it after a couple of hours.
Replies: >>3803029
Anonymous
7/14/2025, 3:46:39 PM No.3803029
>>3803020
DS2 is the one where the world actually has charm and the story is cool.
Gets a bit messy and dark in the expansion, but that stuff ruled - when you were uncovering various old ruins and learning the azunite history and stuff, that was good.

DS1 was just a demo of engine with placeholder campaign (which had great environments but only afterthoght of a story), I didn't play DS3 besides demo but it takes place in Ehb again so it literally has to be Eh.
Anonymous
7/14/2025, 4:22:45 PM No.3803048
I'm checking the prc content for nwn. There are like all Multiverse races there, some have Str + 10, that's op af. No wonder people keep playing it for decades.
Replies: >>3803058
Anonymous
7/14/2025, 4:23:45 PM No.3803049
Has anyone played nwn in bg2?
Replies: >>3803053
Anonymous
7/14/2025, 4:30:21 PM No.3803053
>>3803049
There are custom campaigns for bg 2?
Replies: >>3803129
Anonymous
7/14/2025, 4:34:38 PM No.3803058
Screenshot (68)
Screenshot (68)
md5: e2772c105e93df140f22e6dffc2bd64e๐Ÿ”
>>3803048
Yep. A slew of content is good for longevity.
Does NWN implement Level Adjustment?
Replies: >>3803131
Anonymous
7/14/2025, 6:42:01 PM No.3803129
>>3803053
Couple of mods. This is the whole game nwn in bg2, between irenicus and tob. Russian ripped poe 1 and 2 assets and made the whole nwn game in bg2
Anonymous
7/14/2025, 6:45:07 PM No.3803131
>>3803058
As in level scaling? AFAIK it does? I'm really looking forward to misuse the 3.5e system. There are like hundred or more classes for nwn prc and plenty of prestige classes, too. With epic levels, it's even possible to be good at Magic and melee. Tried to make a mage that fouces on illness, poison and decay. Unfortunately not possible. I might mod my own spells, according to tutorials, seems easy af.
For nwn2 there's iwd 1 and 2 and bg1 and 2 as modules. Really looking forward to play (a 20 year old game on a 3k laptop).
Anonymous
7/14/2025, 7:15:20 PM No.3803159
PRELOAD TIME /VRPG/IGGAS!!!
Anonymous
7/14/2025, 8:03:30 PM No.3803207
>>3800204
Nobody comments on a Tiefling in MoTB? Not even Kaelyn?
Replies: >>3803215 >>3803235
Anonymous
7/14/2025, 8:13:16 PM No.3803215
>>3803207
I can live without reactivity. Marrusault will likely have no reactivity whatsoever.
Anonymous
7/14/2025, 8:41:50 PM No.3803235
>>3803207
Kaelyn is a half-Celestial and by the second chapter you can be running around with a Red Wizard, a good-looking Hagspawn, and either a minor god of bears or a husk reanimated by spirits; being a Tiefling is smalltime compared to those.
Replies: >>3803252
Anonymous
7/14/2025, 9:04:09 PM No.3803252
>>3803235
Motb? Is it really that good?
Replies: >>3803264 >>3803639
Anonymous
7/14/2025, 9:10:41 PM No.3803264
>>3803252
It's excellent.
Replies: >>3803274
Anonymous
7/14/2025, 9:17:27 PM No.3803274
>>3803264
Don't play with my feelings! I'm looking forward to it and haven't played a good rpg in half a decade!
Replies: >>3803288 >>3803294
Anonymous
7/14/2025, 9:33:55 PM No.3803288
>>3803274
Very well. I withdraw my comment and revise that it's merely 'adequate'.
Replies: >>3803338
Anonymous
7/14/2025, 9:40:17 PM No.3803294
>>3803274
It's definitely several steps up from the OC, but don't go into it thinking it's sliced bread or something.
Replies: >>3803338 >>3803428
Anonymous
7/14/2025, 10:25:26 PM No.3803338
>>3803288
Still better than let's day cp2077
>>3803294
I see. Has there been a great rpg released the last couple of years? Having high hopes for swordhaven and banquet for fools. Not touching ea. Ea should actually be 50% and steam should skip their cut to help devs.
Anonymous
7/14/2025, 10:57:17 PM No.3803356
Has anyone played the nwn so called premium modules? Darkness over dagger ford and the like. Why exactly are they free in the vault, but cost 10 bucks each in steam?
Replies: >>3803374
Anonymous
7/14/2025, 11:29:53 PM No.3803374
>>3803356
I think they were updated a little bit for the enhanced editon but the old versions on the vault should still work.
Replies: >>3803381
Anonymous
7/14/2025, 11:38:09 PM No.3803381
>>3803374
Are they self published or did beamdog buy them?
Replies: >>3803423
Anonymous
7/14/2025, 11:47:00 PM No.3803385
Shandra will always be my waifu.
Anonymous
7/15/2025, 12:57:53 AM No.3803423
>>3803381
For Darkness over Daggerford, Ossian studies was originally hired to create some premium modules for the original game. But before it was released the publisher atari cancelled the premium modules. Darkness Over Daggerford was almost done anyway so Ossian studios decided to release the module for free.
Later they were hired again to finally update and re-release it as an official module for NWN enhanced edition.
There are some premium modules that have been developed by beamdog but they havnt been that well receieved generally.
Replies: >>3803425
Anonymous
7/15/2025, 1:01:11 AM No.3803425
>>3803423
Like kingmaker and the like? I'm trying to get a couple of good modules, but it's hard to evaluate them when you... Well, have no clue.
Replies: >>3803438
Anonymous
7/15/2025, 1:06:05 AM No.3803428
172885456215655445
172885456215655445
md5: 724e88ecf606dd146e5f4f5b01f48955๐Ÿ”
>>3803294
NWN2 OC is great and MoTB is on the level with Planescape or even above it.
Also Mysteries of Westgate are pretty solid too.
Anonymous
7/15/2025, 1:44:46 AM No.3803438
>>3803425
Darkness over daggerford and tyrants of the moonsea and premium modules that are pretty good in my opinion

As for the "extra" modules like kingmaker/witchs wake/shadowguard. They are fairly short and not bad but nothing special either. Kind of average all around.
Replies: >>3803625
Anonymous
7/15/2025, 4:45:19 AM No.3803513
So many years ago, today.
Replies: >>3803519 >>3803565
Anonymous
7/15/2025, 4:57:35 AM No.3803519
>>3803513
Bless that autistic elf
Anonymous
7/15/2025, 6:58:18 AM No.3803565
>>3803513
>I bought you the Obsidian game dad
>a fine game a fine one
Anonymous
7/15/2025, 8:35:20 AM No.3803599
having watched some snippets of an ESL dipshit play the game for 5 hours my view is that its a pretty weak remaster which is slightly more functional than the gog version (though that is largely fixed with the client extension).

i guess controller heads can get excited
Replies: >>3803607 >>3803927
Anonymous
7/15/2025, 9:01:28 AM No.3803607
>>3803599
If it doesn't run worse, supports old mods and includes a few mandatory bugfixes, then it's worth buying. At least it's back on Steam and runs natively on Deck.
Replies: >>3803610 >>3803630
Anonymous
7/15/2025, 9:30:51 AM No.3803610
>>3803607
this for me
Anonymous
7/15/2025, 10:13:29 AM No.3803625
>>3803438
The modules are okay but they still have this "look & feel" of mediocre fan made stuff.
Anonymous
7/15/2025, 10:20:04 AM No.3803630
>>3803607
>then it's worth buying
Not for that price, no.
Anonymous
7/15/2025, 10:57:33 AM No.3803639
>>3803252
yes if you're not relying on spells too much, since the spirit eater mechanic definitely fucks up your spell recovering by resting
Replies: >>3803928
Anonymous
7/15/2025, 6:23:54 PM No.3803843
Screenshot (70)
Screenshot (70)
md5: 805dc8a125b3d4ce27f7216e13ed20cc๐Ÿ”
Friends, it's out.
Replies: >>3803846 >>3803928
Anonymous
7/15/2025, 6:30:26 PM No.3803846
>>3803843
>Enjoy smoother gameplay with refined camera controls, polished mechanics, enhanced textures, and full controller support with a newly designed controller-specific UI.
Once you're done downloading tell us about the "refined camera controls" and "polished mechanics"
Replies: >>3803853
Anonymous
7/15/2025, 6:45:20 PM No.3803853
Screenshot (82)
Screenshot (82)
md5: 42e9763c907793d489ae9307afa56a18๐Ÿ”
Launched the game real quick to look at the options and there's cross play.
Interesting.

>>3803846
Will do as soon as I'm done with work.
Anonymous
7/15/2025, 7:15:59 PM No.3803882
>>3802450
If you are a druid get the dinosaur feat it is basically a dragon pet.
Anonymous
7/15/2025, 7:54:25 PM No.3803920
New trailer
https://www.youtube.com/watch?v=N2P00I5nJXk
Replies: >>3803925
Anonymous
7/15/2025, 8:01:00 PM No.3803925
>>3803920
They don't understand Neeshka. If you're not drawing Neeshka as CUTE as possible, that's not Neeshka.
Replies: >>3803956
Anonymous
7/15/2025, 8:04:30 PM No.3803927
>>3803599
Is it tied to nwn2 on gog? The way I see it, it's better to get nwn2, if the changes are marginal. Is there a big price difference?
Replies: >>3803940
Anonymous
7/15/2025, 8:05:51 PM No.3803928
>>3803639
Melee it is
>>3803843
Worth it? Better nwn2 or ee?
Replies: >>3803948
Anonymous
7/15/2025, 8:15:43 PM No.3803940
>>3803927
>Is there a big price difference?
You can check by yourself, it's a 50% price increase.
Replies: >>3803965
Anonymous
7/15/2025, 8:19:50 PM No.3803948
>>3803928
I recommend Eldritch knight
Replies: >>3803965
Anonymous
7/15/2025, 8:24:01 PM No.3803956
1752594520064945
1752594520064945
md5: 0e681d22c6b50b3b596fb6af1f676cb1๐Ÿ”
>>3803925
>No, but really, look at this cocky Tiefling coming to destroy your fragile ego with a look.
Anonymous
7/15/2025, 8:34:03 PM No.3803965
>>3803940
Lol
>>3803948
Despite resting restrictions? Out of all the prc classes? EK in 5e sucks balls, what can he do in 3.5e?
Replies: >>3803969
Anonymous
7/15/2025, 8:41:48 PM No.3803969
>>3803965
>EK in 5e sucks balls
Skill issue. It's the best PHB Fighter subclass option and it only gets better the more splat you add due to increased spell choice.
>what can he do in 3.5e?
You get high BAB and "full" arcane spellcasting progression.
Replies: >>3803973
Anonymous
7/15/2025, 8:47:49 PM No.3803973
>>3803969
EK in ttrpg? Atrocious, really. No rp value and what exactly is a fighter that can cast via int? It's just devoid of any soul, despite hitting very hard. Fighter per se is ridiculously strong.
>full arcane
That's ridiculous! Like bard in 5e? Fighter and full caster. What's the deal with armor? Heavy armor?
Replies: >>3803977 >>3804007 >>3804049
Anonymous
7/15/2025, 8:54:37 PM No.3803977
>>3803973
>EK in ttrpg? Atrocious, really.
Skill issue x2.
>Fighter and full caster.
Not really. You don't get extra feats or other unique features unlike the base classes or other prestige classes.
>What's the deal with armor?
Arcane spell failure will limit your armor choice, but there are way to work around the limit.
Replies: >>3803980
Anonymous
7/15/2025, 8:56:53 PM No.3803980
>>3803977
>stingy with the feats
Oh, wheres the fun?
Anonymous
7/15/2025, 9:23:28 PM No.3803991
Screenshot (85)
Screenshot (85)
md5: c1b7074f15243c00b6346fca86c0484b๐Ÿ”
Let's see if scripts broke.
Replies: >>3803994
Anonymous
7/15/2025, 9:26:25 PM No.3803994
>>3803991
Is that kaetys pack? Are there other class packs?
Replies: >>3803996
Anonymous
7/15/2025, 9:26:58 PM No.3803995
Don't bother with it, it's somehow even less stable than the original.
Replies: >>3803997
Anonymous
7/15/2025, 9:28:56 PM No.3803996
Screenshot (87)
Screenshot (87)
md5: b393656def8ce0d7b5826fe840c1a1e7๐Ÿ”
>>3803994
That's the Tome of Battle mod. I manually merged it with K's pack and some other stuff.
It's slightly broken. My merge, I mean.
Replies: >>3803998
Anonymous
7/15/2025, 9:29:43 PM No.3803997
>>3803995
An other aspyr gem
Replies: >>3804008
Anonymous
7/15/2025, 9:31:32 PM No.3803998
>>3803996
I could install it twice, no problem. What's the battle tome doing? Do you mod? I'd like custom equipment. Does nwn2 have aurora? Have you tried the iwd and bg mods for nwn2?
Anonymous
7/15/2025, 9:41:21 PM No.3804007
>>3803973
You can get mithril armor that lowers arcane spell failure.
Replies: >>3804009 >>3804049
Anonymous
7/15/2025, 9:44:33 PM No.3804008
>>3803997
It's very obviously a cash grab aimed at consoletards who loved BG3.
Anonymous
7/15/2025, 9:45:28 PM No.3804009
>>3804007
Deekin also sells the EK armor. The one from the class selection screen.
Replies: >>3804049
Anonymous
7/15/2025, 9:50:41 PM No.3804011
>nwn2customcontent.wikidot.com/prc
Is this where I find the kaedrins pack? Where's the battle tome mod?
Replies: >>3804014
Anonymous
7/15/2025, 9:54:26 PM No.3804014
>>3804011
>https://neverwintervault.org/project/nwn2/hakpak/original-hakpak/tome-battle-book-nine-swords
>https://neverwintervault.org/project/nwn2/hakpak/original-hakpak/kaedrins-prc-pack-v1421
>https://neverwintervault.org/project/nwn2/hakpak/combined/mow-compatibility-patch-kaedrins-prc-pack
And some merges
>https://neverwintervault.org/project/nwn2/hakpak/combined/kaedrins-prc-tcc-spell-fixes-tome-battle-races-faerun-light-emitting-0
>https://neverwintervault.org/project/nwn2/hakpak/combined/mass-prc-merger
Basically, two mods sometimes edit the same file, and to have both, you need a version of the file containing the modifications from both, which is what these merges are.
Replies: >>3804017 >>3804021
Anonymous
7/15/2025, 9:59:59 PM No.3804017
>>3804014
Vault is for nwn 1 and 2?
Replies: >>3804018
Anonymous
7/15/2025, 10:01:42 PM No.3804018
>>3804017
Yep.
Replies: >>3804021
Anonymous
7/15/2025, 10:04:01 PM No.3804021
>>3804018
Right, no wonder I couldn't find a nwn2 vault.
>>3804014
Thx

Why didn't they make nwn2 in aurora, too? Is there a toolset for nwn2, too?
Replies: >>3804022
Anonymous
7/15/2025, 10:06:06 PM No.3804022
>>3804021
>Why didn't they make nwn2 in aurora
No idea.
Maybe Obsidian didn't have the license or whatever.

>Is there a toolset for nwn2, too?
Yes.
It comes with the game.
Replies: >>3804033
Anonymous
7/15/2025, 10:20:21 PM No.3804033
>>3804022
>Obsidian
I swear, these guys...
>nwn2 tools
Curious. I might make a module again, if it's not as much work. I did release one as a child and it had downloads, couldn't find it in the vault. Wonder why, Im certain I didn't forget spell the name wrong.
>3.5e
The way I see it, all the books are already in one of the packs, aren't they? Has anyone played psionic warrior? Never had the chance, seems weak af, looking at the skills. Pf did it better with the kineticist.
Replies: >>3804036
Anonymous
7/15/2025, 10:27:49 PM No.3804036
>>3804033
>couldn't find it in the vault
The vault is a successor to a previous website, it might have been lost in the transition.
Maybe it made its way to the nexus?

>all the books are already in one of the packs, aren't they?
Lol no.
Not even close dude.
I couldn't replicate my current PNP character in NWN2 for example.
Replies: >>3804099 >>3805135
Anonymous
7/15/2025, 10:30:31 PM No.3804040
1730618119316975
1730618119316975
md5: 4f7f8188dcfcc3c124e7c7c92f326bec๐Ÿ”
Neverwinter Nights 2 Complete
Replies: >>3804041 >>3804043 >>3804044 >>3804045 >>3804087 >>3809152
Anonymous
7/15/2025, 10:31:33 PM No.3804041
1751691090754592
1751691090754592
md5: 8566c3a65d74bbee697a3c5cb5654af2๐Ÿ”
>>3804040
Neverwinter Nights 2 EE
Replies: >>3804043 >>3804044 >>3804045 >>3804087 >>3804099 >>3809152
Anonymous
7/15/2025, 10:32:46 PM No.3804043
>>3804040
>>3804041
So I wasn't insane. The UI is fucking huge.
Anonymous
7/15/2025, 10:33:25 PM No.3804044
>>3804040
>>3804041
>5 times the disk space for bigger UI
lmao
Anonymous
7/15/2025, 10:36:19 PM No.3804045
>>3804040
>>3804041
OG game has better contrast. WTF is wrong with modern devs and their anti soul gas/fog/greyish look?
Anonymous
7/15/2025, 10:46:41 PM No.3804049
>>3803973
The catch is you need to be able to cast 3lvl spells and have martial proficiency in order to get your firs lvl of eldritch knight so you need to either go 5 lvl wizard and spend a feat or you need to do dip into a fighter. At any rate, EK fucks only at the very start where casting some buffs that only can be cast on self, like mirror image, shield and stoneskin can make a huge difference. At lvl 15 you run out of EK levels and so you either need to keep going fighter in which case you will lose your magic potential and will end up a fighter that can cast some buffs on himself, like greater stoneskin, tensor transformation and so on, since your offensive spells will have pitiful DC, or you need to keep going arcane in which case the question is why you even stated this in the first place since you could have leveled red wizard or student of candlekeep.
>>3804007
>>3804009
What's the point when you can get still spell metamagic that only increases spell level by 1 and completely removes somatic element thus eliminating arcane failure? EK shirt is overpriced shit plus its stats are goofy - AC6 dex bonus 6 lol wat? You will obviously be STR based since you won't have enough points to level STR, DEX and INT at the same time.
Replies: >>3804053 >>3804100
Anonymous
7/15/2025, 10:58:08 PM No.3804053
>>3804049
Maybe you will have a ring of dex I don't know.
Replies: >>3804058
Anonymous
7/15/2025, 11:05:05 PM No.3804058
>>3804053
There are no rings of dex, only bracers and belts and they only give up to plus 6 or plus 8 so you'd need to have 14 dex from the start to make use of that shirt, which is too much.
Optimal way is to have 12 dex so you can ACmax with full plate and later, after you can craft mithral full plate, apply cat's grace.
Anonymous
7/15/2025, 11:05:08 PM No.3804059
Anyone interested in a 4chan PW server? I have a pretty beefy VPS with plenty of room for another game server.
Replies: >>3804064
Anonymous
7/15/2025, 11:09:25 PM No.3804064
>>3804059
Does PW work for EE?
I saw a post on the Steam forums saying the game is now 64x, but the toolset isstill 32x.
Replies: >>3804083
Anonymous
7/15/2025, 11:37:18 PM No.3804083
>>3804064
I was able to open the multiplayer screen earlier and it worked. Now I'm trying and it's saying that that it's offline?
Anyhow, I don't think the toolset or the server software being 32bit matters at all for PWs, since they are not writing binary files (.exe, .dll, etc) that the main .exe has to read or anything of the sort.
I could be wrong, I guess, or maybe they are talking about community made tools or extensions that don't work anymore.
Replies: >>3804720
Anonymous
7/15/2025, 11:49:22 PM No.3804087
>>3804040
>>3804041
https://www.youtube.com/watch?v=9XXPg3wKpLo
Replies: >>3804089
Anonymous
7/15/2025, 11:50:35 PM No.3804089
>>3804087
Pinned comment:
>UPDATE: There are reports that Persistent worlds and some multiplayer functions are not working properly yet. Aspyr have said that they know it's an issue and will work to fix it, but Single Player is priority for launch. I will update further if anything changes.
Replies: >>3804161
Anonymous
7/16/2025, 12:10:04 AM No.3804098
>30$
>modern port
>still no borderless full-screen.
What the fuck.
Anonymous
7/16/2025, 12:11:54 AM No.3804099
>>3804036
>Maybe it made its way to the nexus?
I'll check it out.
>lost in transition
Likely, was around 2007? That's when I uploaded it. It depends on the quality of the top mods, if I can make something that people could like, I'll try my best.
>>3804041
Really marginal difference. Wonder how much work they put into it?
Replies: >>3804499 >>3804558
Anonymous
7/16/2025, 12:15:03 AM No.3804100
>>3804049
EK is an prestige class in nwn! Right, not a base class. What's the optimum then? Cleric and then full mage classes incl EK?
Replies: >>3804122
Anonymous
7/16/2025, 12:58:16 AM No.3804122
>>3804100
Optimum for what?
You can really go fighter 20 and with proper gear feats and prebuffing you can just right click on pretty much everything and win.
Replies: >>3804370
Anonymous
7/16/2025, 2:13:54 AM No.3804149
nwn2 is unbearable because the engine and camera is fucked and the lack of animations is really lame
Anonymous
7/16/2025, 2:45:20 AM No.3804161
>>3804089
I'm glad they are going to keep working on it after launch.
Anonymous
7/16/2025, 8:33:10 AM No.3804338
Are remasters just new paid mods?
Anonymous
7/16/2025, 9:08:34 AM No.3804370
>>3804122
Does nwn 1 or 2 have difficult battles? Certainly not in the oc campaign. Regarding modules, 8 wouldn't know.
>optimum for what
Well, best possible damage output. Not that it's needed, but I'm curious either way. Unlike pathfinder, where optimum builds are critical.
Replies: >>3804389
Anonymous
7/16/2025, 9:32:32 AM No.3804389
>>3804370
There are like two dragons you fight in OC NWN1
Replies: >>3804408 >>3804419 >>3804565
Anonymous
7/16/2025, 9:56:10 AM No.3804408
>>3804389
I know, I played the game back then. Don't remember him being that strong. AFAIK the elven woman merc hits very hard.
Anonymous
7/16/2025, 10:05:29 AM No.3804419
>>3804389
They're not that difficult, there's a reason they made the dragon boss in HotU a dracolich - so prepared players couldn't just rush in and burst him down in a round. The toughest battles are the Intellect Devourer in Chapter 1 (most characters will have very few, if any, immunities and if you don't protect yourself it can chain-stun you over and over as well as jumping to different hosts) and the final gauntlet (lots of high-level spellcasters).
Replies: >>3804472
Anonymous
7/16/2025, 10:41:32 AM No.3804472
>>3804419
Terrasque when? Bg2 has awesome mage battles, bg3 has verticality, bursting environment and legendary actions. I feel that battle dynamics could be a lot better.
Anonymous
7/16/2025, 10:57:15 AM No.3804499
>>3804099
>Really marginal difference. Wonder how much work they put into it?
none
Replies: >>3804517
Anonymous
7/16/2025, 11:06:17 AM No.3804517
>>3804499
Understandable, wish them a nice day and don't call them scum, as they earned a 100% price increase, by putting literally no work into it.
Replies: >>3804537
Anonymous
7/16/2025, 11:16:43 AM No.3804537
>>3804517
Ironically, they put a lot of work into controller support. It's really well done.
Replies: >>3804567
Anonymous
7/16/2025, 11:32:48 AM No.3804558
>>3804099
>Really marginal difference. Wonder how much work they put into it?
Most of the work going into this clearly was about porting it to the Nintendo Switch console.
Controller support and console port is the biggest change.
Anonymous
7/16/2025, 11:39:00 AM No.3804565
>>3804389
there are at least two if not more in the chapter 3 alone and you also fight another two right before morag
Anonymous
7/16/2025, 11:39:47 AM No.3804567
>>3804537
Is it an improvement on kb+m if you're playing with the kotor type camera? I remember it being kind of ass and awkward in the base game.
Replies: >>3804582
Anonymous
7/16/2025, 11:50:41 AM No.3804582
>>3804567
Some people were saying that camera modes got much better, the other people were saying they didn't. I don't know which side is shitposting, but I saw a bit of MKB gameplay in different modes on a stream and it seems to be playable.
Replies: >>3804594 >>3805728
Anonymous
7/16/2025, 11:59:31 AM No.3804594
>>3804582
I guess i'll pirate it and see, seems very minimal and low-effort for a game i've already bought twice.
Anonymous
7/16/2025, 2:15:29 PM No.3804720
>>3804083
Memory limit for sure. Current NWN2 can't get past 200-300 areas per server because of it. All of which players have to dl a significant portion of any time a change is made, but that's another issue that kills any hope for a PW scene.
Replies: >>3804748
Anonymous
7/16/2025, 2:36:03 PM No.3804748
>>3804720
If that's all it is, just enabling the PAE flag in the binary should fix it right?
I wonder if they even had the game's source code to begin with or if they are having to work some ASM or de-compilation magic.
Anonymous
7/16/2025, 8:44:12 PM No.3805135
>>3804036
Not on nexus. Nexus is pretty empty, compared to bg3.
Anonymous
7/17/2025, 9:26:45 AM No.3805728
>>3804582
I think some systems it might run better if you aren't using mods.
Anonymous
7/17/2025, 3:56:55 PM No.3805929
Camera feels exactly the same to me, but I never had a problem with the original camera either. Atleast if you play it classic free cam style.

To me it feels pretty much the same as the previous version I had on gog, so im glad I pirated this to try it out before buying it.
Replies: >>3805934
Anonymous
7/17/2025, 4:04:08 PM No.3805934
>>3805929
>I never had a problem with the original camera either
Me neither, honestly. My main issue was rubber banding, but I always played it using the wasd keys with the camera behind the character just fine.
That said, controller support is pretty cool.
Anonymous
7/21/2025, 2:28:31 PM No.3809152
>>3804040
>>3804041
Fuckin' BIG ui for my XBOX
Anonymous
7/21/2025, 5:31:43 PM No.3809235
Did anyone that had it on GoG have technical problems with it before? I played it like three or four years ago no problem, Windows 10. Were the people complaining about it on Steam?