Thread 3780292 - /vrpg/ [Archived: 1021 hours ago]

Anonymous
6/11/2025, 1:34:45 PM No.3780292
co63e0
co63e0
md5: 87d517b42dc42059283e0e01b9e6fe6c🔍
What does /vrpg/ think of Roadwarden? And other CYOA-likes? I find it to be one of the most conscientious and learned settings when it comes to world-building. There's a lot of detail in every nook and cranny, with active choice divergence. I'd like to see more games taking such a minimalist visual approach to the indie RPG scene.
Replies: >>3780352 >>3780500 >>3780518 >>3780881
Anonymous
6/11/2025, 2:41:15 PM No.3780320
>women referring to themselves as "they/them"
>gay boyfriends within the opening sequence
>women in strong roles or traditionally male jobs (army officers, carpenters, blacksmiths, boat makers, etc.)
worldbuilding huh
the descriptions are so unnecessarily longwinded, game had potential though
Replies: >>3780328
Anonymous
6/11/2025, 3:00:33 PM No.3780328
>>3780320
Those things can be overlooked. When it comes to items, the economy, religion, and the settlement characterisation -- it excels. I cringed at the tranny character and the homosexuality, but you can thankfully gloss over them. They are brief appearances in a text-based game. The varying environments are great too. You go to plains, forests, swamps, coasts, highlands, and it all feels natural.
Replies: >>3780444
Anonymous
6/11/2025, 3:25:36 PM No.3780337
i uninstalled it the moment it told me to grow up
Anonymous
6/11/2025, 4:11:38 PM No.3780352
>>3780292 (OP)
Said it before and will say it again, I appreciated the premise:
>The wilderness is a dangerous place, not just somewhere adventurers farm random encounters
>Having a mount is treated as the advantage it is, letting you go far distances faster
>Civilization is a struggle, and villages are little islands that in great part need self-sufficiency
>An interesting religion that fosters unity and working to together, pushing back the pagan religions creating conflict.
>Existing alongside of another religion that just wants to hoard knowledge
>Magic is widespread enough to be interesting, but also not some mystical cure-all

Yeah, all the gay/trans bullshit is there, and it adds nothing. If you can ignore that, it's a cool little experience. A more small-scale adventure than the regular saving the world plot that is power-scaled to hell and back. Also picking your ambition before you know anything about might have been a decision mistake, but got no other in-game criticism.
Making it in RenPy was also really impressive.

>And other CYOA-likes?
I'd love to see more fo the
Replies: >>3780444
Anonymous
6/11/2025, 6:14:18 PM No.3780406
Game tries to force faggot shit in the first encounter, nice of them to put it still within the refund window.
Anonymous
6/11/2025, 7:48:03 PM No.3780444
>>3780328
Aight, I might give it another go.
>>3780352
Why RenPy? What autism causes this?
Replies: >>3780855
Anonymous
6/11/2025, 9:51:32 PM No.3780500
>>3780292 (OP)
I enjoyed it well enough, but... it does have a weird little snag that rubbed me the wrong way. You're given your three archetypes - warrior, scholar, mage - and it seems like it's just a matter of making some things easier and some harder, but... but in practice, they're really not treated equally. At all.
Certainly the warrior has an easier time dealing with direct problems, in part due to having a crossbow right off the bat and in part due to his unique options. That's fine. No complaints there, and it very much feels like the intended first playthrough in many ways.
The mage though, the way the system is implemented, doesn't really get to use his powers much at all. Which would be more than fine, but what he DOES get to do is rarely meaningful. That's not to say there aren't any interesting and/or cool options, but... they hardly make up for the struggle besides, caused by the lack of better starting gear, special options (that do not eat into your unique resource) or as many means of making extra cash as the other two archetypes get to get better gear faster.
Scholar is funny in that depending on whether you play it first or after another playthrough, you will have a VASTLY different experience, even more so than foreknowledge usually affords. This is because their special gimmick, alchemy, relies entirely on getting your ingredients sorted... which means that knowing where they are found turns what is usually a slightly harder time than the warrior into a fucking breeze. Not to mention being able to read and spout trivia left and right opens a massive amount of special interactions and little side-content, which in most cases, unlike the mage's, actually benefits you both in practical terms AND flavor.
Also the faiths have a wild ass discrepancy in content too, but with one or two exceptions that's entirely flavor.
Replies: >>3780584 >>3780855
Anonymous
6/11/2025, 10:25:20 PM No.3780518
lifebrante-1683151417035
lifebrante-1683151417035
md5: fd2a87defea4a877bf6bcba38fe54961🔍
>>3780292 (OP)
Loved this one played it a whole ago, not sure what these others anon are talking about with trans character I didn't notice that at all.
In the same vein I highly recommend pic related.
Replies: >>3780584 >>3780753 >>3780855
Anonymous
6/11/2025, 11:28:55 PM No.3780584
>>3780518
>>3780500
I played it about a year ago, I found the text/dialog overly verbose. Will I miss much if I fast read? I only expect a single playthrough so what do you recommend as class on casual difficulty (no time limit)?
Replies: >>3780662
Anonymous
6/12/2025, 1:40:06 AM No.3780662
>>3780584
I've only done 1 full playthrough and it was with the fighter class, started with the mage class but it didn't felt like there was much difference which made me drop it. Yes the game is pretty descriptive and I personally don't mind it, you will miss a lot of immersive moment If you just speed read.
Anonymous
6/12/2025, 4:49:11 AM No.3780753
>>3780518
Vaschel is the troon
Anonymous
6/12/2025, 9:33:39 AM No.3780855
>>3780444
>Why RenPy? What autism causes this?
Fuck if I know, but I gotta admire the hustle.

>>3780518
The three polyamorous hunters who get lost in the wilderness in a contest of who names the child one of them is birthing from the affair.
Creeks just gaying it up with everyone fucking each other, and some of the matchmaking has a lesbian option that never really goes through, but make it sound like that nobody would care in a setting where procreation would be paramount. That's all from the top of my head. Like I said it leaves a bad taste in my mouth, but doesn't ruin the game, definitely worth a shot.

>In the same vein I highly recommend pic related.
I've had it in my wishlist but forgot about it, will check it out.

>>3780500
Yeah I loved the idea of the mage, and the mechanics, but the way the world is built, it has very few options to respond to your magery.
Replies: >>3780884
Anonymous
6/12/2025, 10:31:35 AM No.3780881
>>3780292 (OP)
decent ambiance, but the fact that you can pinpoint when it was made because of identity bs almost ruins it
Anonymous
6/12/2025, 10:37:30 AM No.3780884
>>3780855
>the way the world is built, it has very few options to respond to your magery
That's just it, yeah. In my experience it only gets better if you SPECIFICALLY play a Pagan mage.
Then you get some unique interactions with the spooky magical fruit tree, and with the hermit in the south and the druids, and... something else? I can't remember. But I DO remember that it was far more responsive that way - with several minor flavor alterations as well - compared to being a mage following one of the Wright religions, which got honestly fuck all.
Which you know, I guess it makes some amount of sense, I just wish it warned you in some way. Just like I think some warning that Scholar is best for second/third playthrough would be in order, as the difference between trying to do it blind and with even a tiny bit of knowledge of where to get ingredients is like night and day.
Replies: >>3780942 >>3780963
Anonymous
6/12/2025, 1:05:21 PM No.3780942
>>3780884
so 1st playthrough: pagan mage
2nd: scholar (what faith?)
Replies: >>3780951
Anonymous
6/12/2025, 1:20:50 PM No.3780951
>>3780942
It doesn't matter too much, I don't think. All of the Wright faiths have a few unique interactions, an easier time in this place or that as a result. I personally went with the Orders of Truth since it seemed like the best fit - you know, coming from a monastery dedicated to the advancement and preservation of knowledge. Had an easier time with the crotchety fucks at the local monastery as expected, some other characters reacted to that when it came up (mostly, Pagans are immediately wary at best of Wright followers and vice-versa, so when you talk to the other side, just... hide your symbol if you got one, and lie like a motherfucker when they ask; or don't, if you wanna stay faithful and proud, the game does keep track of it, but mostly for personal flavor and epilogue)
Replies: >>3780963
Anonymous
6/12/2025, 1:47:09 PM No.3780963
>>3780884
Sure it is a bit weird though, I don't think the Wright has any issue with Mages, which I have held as another bonus point for the setting. Since usually such faiths are a parallel to Christianity, pushing back pagans, and magic is a pagan thing. I liked it here though that the wright has magic too, and the order as well.

>>3780951
Only unique Wright interaction that I remember was talking with the priest in White Marshes, but maybe my faith was just weak. I should try a "miss me with this pagan bullshit" playthrough.