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Thread 3790601

60 posts 20 images /vrpg/
Anonymous No.3790601 >>3790607 >>3790617 >>3790631 >>3790632 >>3790670 >>3790800 >>3790863 >>3792929 >>3795355 >>3798907
I miss the old Square...
Anonymous No.3790607 >>3790611 >>3795326
>>3790601 (OP)
For PS1 those graphics look unbelievably good. The jump from FF7's toasterhands graphics is enormous.
Anonymous No.3790611 >>3790632 >>3790800 >>3792929 >>3803095
>>3790607
>For PS1 those graphics look unbelievably good.
This is the remaster. The original looked like this.
Anonymous No.3790617 >>3790620
>>3790601 (OP)
For a 2019 remaster that looks like dog shit.
Anonymous No.3790620 >>3790796 >>3790801 >>3792849
>>3790617
It's basically a texture pack, there's only so much you can do with such an old game.
Anonymous No.3790631 >>3790651
>>3790601 (OP)
and yet you posted the worst PS1 Square game
Anonymous No.3790632 >>3794574
>>3790601 (OP)
>>3790611
Damn, I need to replay this game
Anonymous No.3790651 >>3790659
>>3790631
The PS1 Square games were all good so this isn't an insult.
Anonymous No.3790659 >>3790712 >>3790798 >>3798882
>>3790651
except for 8 with its very messy story, poorly written romance, and having to draw to get stronger without leveling the foes.

not to mention one of the lamest FF main badguys in the series. Like as bad as Ardyn and Ultima (16)
Anonymous No.3790670 >>3790672 >>3790804
>>3790601 (OP)
I'll be waiting here...for you...so...If you come here...
Anonymous No.3790672 >>3790677 >>3795410
>>3790670
Echoing, one dimension over.
>ah ah ah
>I'm coming
>Ahhhhhh
Anonymous No.3790677
>>3790672
what a shit sequel
Anonymous No.3790680
Anonymous No.3790682
Anonymous No.3790712 >>3790713 >>3790714
>>3790659
>having to draw to get stronger without leveling the foes.
You've never played the game. Even with level scaling FF8 is very easy as long as you have a basic understanding of how to junction.
Anonymous No.3790713
>>3790712
junction is a bad and an incoherent mess of mechanic
Anonymous No.3790714 >>3807078
>>3790712
>a basic understanding of how to junction.

which you get by assigning spells THAT YOU GET FROM DRAWING to a stat
Anonymous No.3790796
>>3790620
The problem is that the "improved" models just don't blend with the backgrounds at all.
Anonymous No.3790798 >>3790921
>>3790659
Nothing is lamer than what FF9 had.
Anonymous No.3790800
>>3790611
>lets you read the scene however you want with those blurry faces

>>3790601 (OP)
>completely ruins the vibe with those empty expressions and doll faces
eugh
Anonymous No.3790801 >>3790810 >>3790919
>>3790620
>there's only so much you can do with such an old game.
Raidou was just released and they updated the models and turned the pre-rendered environments into fully 3D.

It was just Square being cheap.
Anonymous No.3790804 >>3790839
>>3790670
Did Clive and Jill plap away in the darkness of the night? It seems so.. seems so
Anonymous No.3790810 >>3790824
>>3790801
>they updated the models (but not the cutscenes so they just look fucking weird now) and turned the beautiful pre-rendered environments into worse-looking 3d
hard sell
Anonymous No.3790824 >>3790840
>>3790810
>but not the cutscenes
Except they did update them.

Also, wanting blurry/pixelated pre-rendered backgrounds because they're blown up or AI upscaled is even worse. This also restricts the camera, which is never good (but they still tried to replicate it somewhat, to keep it faithful).
But by far the biggest improvements to the game is in the combat and demons.
Anonymous No.3790839 >>3790842
>>3790804
Anonymous No.3790840
>>3790824
I think they meant the map backgrounds. There's a few areas where the NPCs don't have models, because they're baked into the scene. Like Cid in front of the terminal, or students in the classrooms. The backgrounds are just fuzzy upscales, and not really HD.
Anonymous No.3790842
>>3790839
Tifa is going to show Cloud his first internet meme
Anonymous No.3790863
>>3790601 (OP)
>old Square
>post screenshot of re(shit)master
Anonymous No.3790919 >>3791200
>>3790801
>Raidou remaster
where are the Imperial flegs?
Anonymous No.3790921 >>3802648
>>3790798
>Nothing is lamer than what FF9 had.

Kuja is the real badguy of FF9, not whatever the last second bullshit for Necron was supposed to be.
Anonymous No.3791200 >>3791543
>>3790919
sega/atlus went full faggot mode to the point i'm fully expecting the next persona to have a black protagonist, an all adult cast and be set in america
Anonymous No.3791513
Rinoa is so fucking sexy.
Anonymous No.3791543 >>3792908
>>3791200
>sega/atlus went full faggot mode to the point i'm fully expecting the next persona to have a black protagonist, an all adult cast and be set in america
That would be awesome.
Anonymous No.3792849
>>3790620
That's nonsense. Modders have put Square Enix to shame nonstop. Especially with VII, VIII, and IX.
Anonymous No.3792908
>>3791543
I, too, welcome the long awaited downfall of Fatlus.
Anonymous No.3792929
>>3790611
>squall looks cool
>>3790601 (OP)
>squall looks like a child
god japan sucks now
Anonymous No.3793219 >>3794429
Square was always shit.
Anonymous No.3794429 >>3795353
>>3793219
they are starting to get better after the mess that is FF15
Anonymous No.3794574
>>3790632
Kek.
Anonymous No.3795326
>>3790607
To think the 3d in FF7 was partially based on their work on MarioRPG.
Anonymous No.3795353 >>3795357
>>3794429
16 was even worse though.
Anonymous No.3795355
>>3790601 (OP)
even though i like ff8 this was actually the beginning of square going wrong
Anonymous No.3795357 >>3802199
>>3795353
>gameplay that is more than Hold O to win
>no true ending locked in a novel
>a badguy that doesn't get retconned into "did nothing wrong"
>more likable main character

16 is the better game compared to 15.
Anonymous No.3795410
>>3790672
Absolute kino banger OP soundtrack. What was it? Scars of Time? Masterpiece.
Anonymous No.3798882 >>3798886
>>3790659
>and having to draw to get stronger
kek
Anonymous No.3798886
>>3798882
beats relying on RNG to get Card to Work and to deal with the bullshit that is the rule crap in Triple Triad
Anonymous No.3798907 >>3799073
>>3790601 (OP)
>uses one of the worst final fantasies as an example of old square
Anonymous No.3799073
>>3798907
Hey, he could have picked 2. Or 9. 8 is weird but not terrible.
Anonymous No.3802199 >>3802206
>>3795357
The gameplay gets boring after the first hour when you realize it never gets any better. Also Square not adding elemental damage is ridiculous in a game that gives the player elements as power-ups.
Anonymous No.3802206 >>3802211 >>3802365
>>3802199
Getting different kinds of abilities is better than different visual flavors of damages.
Anonymous No.3802211
>>3802206
>Getting different kinds of abilities is better than different visual flavors of damages.

this
Anonymous No.3802365 >>3802414
>>3802206
Doesn't have to be either/or. You could give different elements different applications. Plenty of other games have managed it.
Anonymous No.3802414 >>3802614
>>3802365
You could do quite a lot of things. Missing elemental weakness stuff is just another NPC complaint.
>durrr but other game have thing
Anonymous No.3802614 >>3802923
>>3802414
>Missing elemental weakness stuff is just another NPC complaint.

when has elemental weakness actually been important in a FF game? Didn't feel big in 13 and was pointless in 15 since "magic" is just quad-AGA grenades that kills everything
Anonymous No.3802648 >>3802662
>>3790921
Necron is just Kuja's fear of death and/or desire to kill everything so he isn't alone in his mortality, incarnated. It's a running theme across all classic FFs

>Garland randomly turns into Chaos because...I guess also his fear of mortality since he set up the time loop to live forever
>Mateus randomly becomes the ruler of Hell after being killed since his desire to rule over everything was that strong
>FF3 is a little different since the final boss isn't the main villain, but Xande fearing his mortality and unleashing the Cloud of Darkness to destroy everything so he isn't alone in having to die is a direct parallel
>Zeromus, despite also being a pretty "random" final boss, is directly said to be the incarnation of Zemus' hatred once his physical shell is destroyed
>Neo Exdeath is Exdeath's pure nihilism no longer contained by reason after his physical shell is consumed by the Void
Anonymous No.3802662
>>3802648
>It's a running theme across all classic FFs

theories like this are stupid
Anonymous No.3802923
>>3802614
Okay, I'll take the position of elemental weakness defender for a second, and argue that FF 10 did it well for following reasons:
>elemental resistances clearly shown on the UI, if you have sensor. no unnecessary guesswork or slowing down gameplay for this aspect
>spells that completely nullify chosen elemental damage, more satisfying and convenient than just being a "Cure" machine
>multiple party members who can be equipped with elemental weapons or armor
>said equipment or even characters can be swapped mid combat
>it's fairly clear what elements you're up against in any given area, making it convenient to prepare accordingly
That said, even I didn't bother with elemental weapons. The defensive options (nulBlaze etc) were great though. Like blocking Seymour's multitarget spells with corresponding magic.

But look at 16: do you really need enemies that limit your one character's moveset into spamming that one red colored attack against that blue colored enemy?

Elemental weakness is sort of a red herring, if we're wanting for depth/strategy.
Maybe it would be best to start by having multiple controllable party members. Then see if elemental resistance stuff can be made fun.
Anonymous No.3803095
>>3790611
Original is way better. I hate remaster slop. They always ruin shit.
Anonymous No.3807078 >>3807123
>>3790714
can't you just use GF refine to get spells without drawing?
Anonymous No.3807123
>>3807078
I never unlocked them because I assumed the conversion rate was stupid, like 10 items for 3 spells or some shit like that.

Turns out, years later after watching a guy stream it, the actual conversion rate is the opposite of what I assumed.