>>3808273I would say only really Dragonfable and AQW are truly worth playing personally. Mechquest, AQ/Warpforce (forever unfinished) and even Epic Duel are neat however. You play Dragonfable for the storyline and more in-depth battles, AQW for most everything else. DF is much more F2P friendly, but you can do most things in AQW without membership.
As for tips the only things I can say that isn't covered by the guides near the top is that you shouldn't spend your free AC/DC coins on random junk. You get free coins through various means and anniversaries, so save them up for something that unlocks content or features. Like buying the Legion armour that unlocks his entire faction in AQW perhaps.
Also don't bother grinding exp, since you'll get a ton from just doing the storylines and farming for items as you go.
>>3808418Nah, as far as I recall AQW was created when Galanoth slayed the Eternal Dragon of Time in Adventure Quest Classic. This caused a massive shattering of timestreams or whatever they're called and the dragon's power going out of control inadvertently fused a bunch together into a new universe including Mechquest and Dragonfable. The old ones like Mechquest and Dragonfable still exist in mostly the same separate timeline alongside each other iirc. The EDoT did manifest the AQW world and their body, but it's not like Haruhi Suzumiya where they subconsciously shape it after the fact.
The new world doesn't have a proper Hero, because the dragon subconsciously put itself in that role which is probably why the Evil side is so overpowered now. Malgor was mostly doing it because he's a good boy, not really for cosmic or karmic reasons.