>>3801857Yeah, it's cruel to put a 3 turn time limit boss at the end of a multi-hour roguelike dungeon that you had to play in one sitting back in the day. Can use save states now for a break, but the only option back then was leaving the power on and walking away.
Worst part is they don't even warn you that the boss has a time limit beforehand.
>Loved the roguelike dungeon though.Same here. I spent more time on it than the main game I think.