Let's have a DRPG thread
I'll start: does anyone have a download link or torrent for Labyrinth of Touhou 2 steam version?
>>3801980 (OP)>Labyrinth of Touhou>DRPGThis thread is already off to an absolutely godless, dogshit start. Fuck you, retarded OP. Not even me posting an actual good game (picrel) can salvage this godforsaken shit thread.
I recently beat Path of the Abyss
It was kinda fun, but also kinda fucked.
Itemization was good and it was cool when you beat the final boss and it's like "lol, good job finishing the tutorial" and opens up a new huge post game dungeon with new mechanics and tiers upon tiers of new gear to find
But on the other hand, the combat skill slot system is WAY too restrictive and shoots the game's own class system in the foot. Your characters end up with large numbers of abilities they can never actually use because you don't have the space to set them.
>>3801980 (OP)>Labyrinth of Touhou 2 steam versionI'll spoon feed you
https://boulderbugle.com/download-labyrinth-of-touhou-2-steam-version-SZcH7R1Z
Can't beat the Sega Genesis classic Shining In The Darkness. Played it so many times growing up and again recently. Used to make maps of the dungeons with my dad on graph paper. I mean, he really did it, I was like 7, but he showed me how.
>>3801995Wizardry is garbage dude. It's so fucking ugly. I'd take anything over that slop. Overrated trash for some god awful reason.
>>3801995>GayboyLolno. Even ds elminage shits on those versions
>>3802246>Slop/Overrated tash/UglyMight and magic and experience inc shit out of NOWHERE
Are there any blobbers for GBA?
>>3802261Eye of the Beholder, Mazes of Fate
https://docs.google.com/spreadsheets/d/1Dx3UoA-bARd4hpHK9gIZqdr9xdYjrJMftk1tKIYjDxo/edit
I'm waiting for class of heroes 3. The problem with blobbers is they suffer heavily from played one played them all syndrome. Its so easy for me to get adhd and lose interest unless the game is exceptional.
PSA to stop conflating DRPGs and blobbers and Dungeon Master clones.
>>3802334>>3801995you're an alcoholic
>>3801995Its weird that this OP has devoted his entire life to dungeon crawlers and only plays the most bargain bin vile kusoge. He's been at this for years, to the point where anyone who might discuss this genre has left. I think /vrpg/ is purely a containment board at this point.
>>3802404you're a kleptomaniac. this is the first thread i've made about drpg's on this board
idk how people like to screenshot on citra, but i have been playing the persona q games, still at the very start of the first one. I actually like these way more because there's no cutscenes and social links all the time
tried etrian odyssey. i like the atmosphere and the setup, but the gameplay isn't very interesting.
Itemization is extremely simple and most encounters play out the same. Labyrinth of Touhou is a much better game.
>>3802424you're a retard. make it your last.
>>3802432The first two are definitely like that. When people sing the series praises they really mean 3 onwards. The first game in particular way too heavily leans on spamming attack.
>>3802432It has been said countless times before and it will be said again: Slopyrinth of Touhou is not a DRPG.
>>3802560no, it's only you saying it because you got filterred
Anybody have tips for building the parties properly in Mary Skelter Finale? I'm past Eiserne Tower and getting my ass kicked on Fear.
>>3802426PQ is honestly the best Persona title, but I didn't really care for Q2. I'd suggest not looking up a tierlist because there are certain characters that will entirely change the game balance.
>>3802334What is the difference?
I ask because I don't know what a DRPG is.
Is Grimrock a DRPG?
>>3802861Grimrock is a Dungeon Master clone, like Lands of Lore and Eye of the Beholder, FP real time, click to attack and you can square dance to dodge attacks. DRPGs are Japanese FP turn-based dungeon crawlers, blobbers are turn-based CRPGs where your party moves and fights as a blob.
>>3802868so... DRPG and Blobber are the same thing (from a gameplay perspective) and you've made a new category for differentiating real time dungeon crawlers from turn based dungeon crawlers when calling them "turn based" and "real time" already does that and is more intuitively understandable.
>>3802876>DRPG and Blobber are the same thing (from a gameplay perspective)Not that guy, but no. It's similar to the distinction between jrpgs and wrpgs, technically they describe the same thing by their definitions but most people understand the difference.
>>3802876Dungeon crawlers are primarly made by autists and played by autists. They love making up silly, unnecessary categorizations like this.
>>3802868What's a good DRPG classic for me to play to understand what the genre encompasses? Doesn't have to be the best one, just influential. Foundational. Something like that.
>>3802876>RPG and Blobber are the same thing (from a gameplay perspectiveDesign philosophy differs. Compare Wizardry 8 to any Japanese Wizardry.
>you've madeIncorrect. Really old terms.
>>3802906Not you though, right. You're posting on an niche anonymous RPG board because you ain't no stinking nerd, right?
>>3802962Subgenre, the genre is RPG.
Lightning Warrior Raidy
>>3802972DRPGs are not RPGs
they are stat managers and maze walkers
>>3802972Thanks, I will look into "Lightning Warrior Raidy".
The definition of subgenre I use does not preclude it also being a genre.
>subgenre>a genre (= a style, especially in the arts, that involves a particular set of characteristics) that is part of a larger genreBut I respect that you use a different system.
>>3802977No problem, it's okay to be unclear if you like that kind of thing. Enjoy the game!
>>3802432>EOEtrian odyssey is EXTREMELY overrated.
>Cunnykeks>Fatlusfags>Newcomer that has never played anything The first two games are so awful you have to wonder how did they even made a third. And its not like Atlus PREVIOUS DRPGs aren't better so its not an amateur problem.
3 and onwards or bust.
>>3802426I only played Q2. It was nice at the start but wore off fast. And the fact I don't give a fuck about 80% of the cast doesn't help.
>>3802822>PQ is honestly the best Persona title,Even from a gameplay perspective strikers sweeps. Turn based wise I think PQ2 at the start was pretty good though.
Can't beat P1 though.
>>3802972>Not you though, right. You're posting on an niche anonymous RPG board because you ain't no stinking nerd, right?Founding entire subgenres after the littlest deviations from the norm that more often than not already have generally accepted terms is simply excessive, no matter how old they are. A common trend in music as well, first with MySpace scene kids, now with Bandcamp artists. A unique gameplay element or two don't make up a genre, you're treating blurred concepts as set-in-stone definitions without bringing the question of "does it even need to be its own genre?" first and foremost. DRPGs are essentially jap dungeon crawlers and don't have as much of a leg to stand on as JRPGs do, "blobber" is nearly meaningless as terms like "party-based" and "non-party-based/solo" already cover 95% of the cases with the rare exception of party-based dungeon crawlers where each individual character can be controlled and "unblobbed" from the party, but it doesn't justify an entire subgenre anyway, and treating "Dungeon Master clones" as a separate category is... fair I guess, you're not calling it a subgenre and my argument is against the shoehorned technicality, not much else.
>>3802424Just use "dungeon crawler" next time. I think everyone would be happy that way.
People bitching about genre definitions. Is this the codex?
>>3801980 (OP)>Labyrinth of Touhou 2May pick this up with money I make from my job because I'm not a degenerate lowlife, is it any good?
>>3803046>Founding entire subgenres after the littlest deviations from the normThat isn't what happened. They have different production, gameplay, influence, direction, focus, etc. They can all be roughly traced back to the same DnD origin, but Japanese dungeon crawlers have gone down an entirely different lifecycle than the western counterparts and developed differently as a result.
Do you think people differentiate between wrpg and jrpg simply because they're racist or pedantic, or because they describe different things whether that's culturally or in terms of gameplay? Can you even give an argument for why your suggestion of "dungeon crawlers" as a genre doesn't include literally every single jrpg, mystery dungeon, roguelike, action game like GoW/Zelda, isometric rpg, etc that has been made?
>>3803169>They have different production, gameplay, influence, direction, focus, etc.I don't deny that western and japanese dungeon crawlers typically have some differences. I deny the need to call it a separate subgenre. Some have western influence, some have japanese influence, no need for an another needless, unpopular (outside of Japan at least) subgenre. You do have a point, japanese dungeon crawlers have more right to be acknowledged as such in comparasion to something like "blobbers" at the very least. But I still disagree and see it as unnecessary.
>Do you think people differentiate between wrpg and jrpg simply because they're racist or pedanticYes
>or because they describe different things whether that's culturally or in terms of gameplay?Yes, but differences between WRPGs (I prefer CRPGs) and JRPGs are way more broad, striking, and complex than differences between dungeon crawlers of any origin, which, at heart, are somewhat simple.
>Can you even give an argument for why your suggestion of "dungeon crawlers" as a genre doesn't include literally every single jrpgDoes the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon), and getting stronger with each floor? Then it's most likely a dungeon crawler. I don't see how this is supposed to contradict my point.
>>3801995based. lot2 is soulless weeb trash.
>>3802976>They are [Rpg's]Woah...
>>3803014>Any dungeon crawler being overrated Bad bait. Etrian is the antisies of shitlus as a company. Not counting the untolds, they are nkt storyfag freindly.
>P1The positioning aspect is neat, but the combat makes kemco look kino
>>3802659it's not a dungeon crawler because there are approximately zero (0) dungeon crawling elements.
>>3803266>Gayboi>He thinks playing a jap demake doesn't make him a weebPhones are the only west approved drpg consoles. The quest shits on any jap wizardry and it has fucking dance combat.
>>3803271not him, faggot. boss slop is not drpg.
>>3803273I'm not defending toohu shit, retard. I'm calling you out for needing to play a fake wizardry game on a fuckin japoid keksole instead of playing the original
>N-Not him!Samefagging troonslator brainwashing the youth with slopmakes
cope
md5: 2b3135fcdb00a6cc70bb7ff9e22d1a8e
๐
>>3803046>Founding entire subgenres after the littlest deviations from the norm that more often than not already have generally accepted terms is simply excessiveNo, it isn't. It's fun. Why have a Ninja class if they are just Fighters with stealth? Keep it simple stupid, right? Human beings are creatures that classify and subcultures classify things more specifically because they have more interest and knowledge and it's a verbal secret handshake to show that you know what you are talking about. Additionally RPGs are founded on increasingly granular classifications. So, create more classifications and debate about them, always, to gatekeep retards who want to bring in "their" subcultures rules, like you are doing with your music subculture fashion.
>>3803250>Does the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon)Blobbers don't need to be set entirely in a dungeon. That's one of the differences. :)
>>3803279>Buh! Buhbba! Bobba! Boobah! Boo, bugga! Booh Bohh Bah Bugga! BUgga bro! Bro Bugga bruh! Bruh, APPPPPPPPPPPPPPPS!!! BruAPPPS! BruuuuuuahaaaaaaaaaaPss! (UAH made a stinky)Woooh! Ulmost huode muh thore fur uh sec. Wurmong thougt u were REAAAALZ purson and nut a weeb. Got dizzy furm the shock
>>3803286>Gut recolesd a japfuggt fur lioking domakes oun thi goyboy.>Es U ze aone hees mad! Pls don tell mi boss seniore! Dey vill execute me in mi country! Japan number wankanda forfright!Brappy kek. Gogo bak ti teh codex do chill yur weebshit, ya snickin redditor
>>3803290Calm down. Breathe.
>>3803292Brrothing es soumthing japlease wizardy slopies sohil dodo, buh dehy dunt. Idsoftly es boottbath mur kinoied
>>3803250>Does the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon), and getting stronger with each floor?>don't see how this contradicts my pointIt's relevant to your point because your desired term and definition is completely meaningless. It defines nothing and tells the person reading it nothing, there's no information being conveyed at all because it covers most conceivable types of gameplay so long as it has a dungeon of some variety and progression. There's other information being conveyed by the distinction, and genre names don't have to be immediately understandable to outsiders, just like slang doesn't either.
It's your outlook that ruins tagging systems like steam or boorus, anon. It makes searching for anything impossible because everything is labelled as the same thing regardless of context or gameplay.
>>3803296That's it, let it all out. You're safe here.
>>3803301Nuhmp. _m/vrog% unly thonks ur saofe. Es amsehly ze liverwurst af the goyming broads.
>>3803298Soul U addmit irish and finiish prupls arf the same becuz they both haote pplsih niggers? Toy yuou kno hink tarded u noundsavem
>>3803305https://www.youtube.com/watch?v=qG5huXG0-X8
>>3803309Nut reolly muh bbysnakeoiledbutt honey snukums
https://youtube.com/watch?v=b5MZ0G4mzPE
>>3803314https://youtube.com/watch?v=x5KrUVZBijY&pp=0gcJCc0JAYcqIYzv
>>3803317No, not the vids. The Babby RP. I'm close.
>>3803280>No, it isn'tYet in the same post you say that you want more "increasingly granular classifications" that "gatekeep retards". It's excessive.
>It's fun. Why have a Ninja class if they are just Fighters with stealth?I'm criticizing the idea of turning things that can be resorted to gameplay elements, country of origin, or inspiration, which is less confusing to everyone involved, into entire subgenres. Not the idea of terms and classifications itself. I'm not taking your ninjas away.
>Blobbers don't need to be set entirely in a dungeon. That's one of the differences. :)"majority" and "entirely" are different words. Why are you so smug?
>>3803298I don't understand why the genre is so intertwined with the concept of detail for you. It's supposed to be reasonably vague. You can tell me that your party moves as whole (or as "blobs" if you wish), I'll get it. You can tell me that a game is japanese dungeon crawler-influenced, I'll get it. You can tell me that a game is Dungeon Master-inspired, I'll get it. You can take easy definitions and terms that already exist and add them to the simple "dungeon crawler" umbrella instead of popularizing the idea of many subgenres that needlessly complicate technical categorization. Tags, terms, and classifications are good and my "outlook" doesn't ruin them. I simply want people to use what's already being used unless there is a good reason to object, which in this case, I don't see.
>>3803353>excessiveIt isn't excessive, it helps communicate with people are within the hobby, not outside of it. When you get specific tastes and want to find similar things, it helps to have more labels to use. The point is not to communicate with normalfags.
>taking your ninjas awayNo, you aren't. You can't affect anything at all here or anywhere else. This is just a philosophical debate.
>Why are you so smug?Because calling a game a dungeon crawler that doesn't have any dungeon crawling is kinda dumb. :)
Why are you so certain?
>>3803353Here is how it works currently with separated categories,
>Drpg>blobbers>dungeon master clone apparently>Jrpg>Action game with dungeon aspectsAnd here is what you're advocating it becomes by adding them to an umbrella category,
>Dungeon Crawler (Drpg)>Dungeon Crawler (blobber)>Dungeon Crawler (dungeon master clone apparently)>Dungeon Crawler (Jrpg)>Dungeon Crawler (Action game with dungeon aspects)Not only is there still a distinction that people will naturally make, but the meaning of the umbrella term is now blurred as well. All you're doing is changing the language itself and not the way it is used. There is no utility to your approach at all.
Also the value you're prescribing to it already exists in the current scenario. If you want to find say an isometric game with a heavier focus on dungeon crawling, then you simply add that qualifier. There's no reason to reverse it and have everything be a dungeon crawler, then you'll just say that you want a dungeon crawler with jrpg gameplay instead. It's the same as censoring words. You can remove people's ability to say the specific word, but you cannot change it's usage or the meaning/intentions behind it.
Please shut the fuck up all of you, goddamn.
Why is there never a civil DRPG thread...
Don't answer. Just talk about games.
I want to play Wizardry 1-3. Should I go with SNES or PS1? I can live without automap.
Also, how have the players here been downloading Dungeon Travelers 2-2? I can't find anything that's not a nip site, and frankly dont trust them without a second opinion.
>>3803400Fuck off, carebear.
>>3803409Listen man, if you want to autistically argue about definitions, you are welcome to leave and make another thread. That shit is beneath me, and should be beneath you.
I'll dignify you only with that response. I dont care about how you feel or what you think.
>>3803426Are you a moderator? Can you control what other people post in any way? Nope. We can argue about whatever the fuck we want to when it comes to the topic of this board.
>I dont care about how you feel or what you think.Indeed. Fuck off.
>>3803268>stat managing =/= rpg>maze walking =/= rpgdrpg is not a rpg
if you're not making narrative choices that shape your role play, it is not a RPG.
Quit falling for obvious attempts at derailment.
>>3803368I'm not against labels as I already said.
>>3803386>Here is how it works currently with separated categoriesWell, depends on where you say that. Dungeon crawlers are a niche genre as is, and terms like DRPG and blobbers are even more niche than that. They're barely used at the end of the day. How it "currently works" in general is that people use actual english words to describe what they want. I likey. Of course it's different in more autistic rpg communities, but even then they're not always widely accepted and often criticized.
>All you're doing is changing the language itself and not the way it is used. There is no utility to your approach at all.I can say the same about you using needlessly convoluted terms that are under constant debate. There are at least 3 anons itt who vocally disclosed that they're not very efficient.
>>3803400We probably wouldn't even have this debate if OP just called them japanese dungeon crawlers and didn't get lost in his own terminology. Kill the OP.
>>3803046>Just use "dungeon crawler" next time. I think everyone would be happy that way.Except all the normalfags that have decided Diablo and any ARPG is a dungeon crawler now too.
>>3803514>Except all the normalfags that have decided DiabloThere were precious few normalfags on the internet in 1997, it was still the domain of nerds.
>and any ARPGThey were literally called โDiablo clonesโ for years
>is a dungeon crawler now too.Does one, or does one not crawl dungeons in Diablo?
Itโs similar to the term โhack and slashโ which just meant a combat-heavy tabletop campaign. You should probably say something like โWizardry cloneโ and everyone will immediately understand what you mean.
Mary Skelter Finale or Demon Gaze Extra, which one is better?
>playing EO3 on my 3DS at night
Peak comfy.
>>3803587Probably Skelter from what Iโve heard.
>>3803514just call the genre "six niggas in 2 rows"
>>3803587Demon Gaze is pretty terrible, so I'd go with Mary Skelter by process of elimination.
You people are retarded.
First person rpgs with a focus on levels being purely dungeons are drpgs.
Diablo is an isometric arpg.
When you say a blobber you think of either wizardry, dungeon master or a generic anime wizardry.
When you say arpg you think of diablo, witcher or gothic.
Its that simple.
>>3803690Holy bad taste. Demon gaze is the better game and both normalfags and actual drpg fans think that.
>>3802976>
This, the best description of jap games. They're far too simple compared to Western games that try all sorts of things. Presentation is certainly better in the East, but substance is lacking. That's why I find RTS more playable where they're forced to make systems, even if streamlined. They're highly entertaining
>>3803450Yes to both. Many funny even. Not all dungeon crawlers are rpg's but most Woof
>>3803697You're the one with shit taste, experience slopper. The fact that company makes idea shartory look competent says alot.
I recently started Infinite Adventures and it's shaping up to be one of my favorites.
The classes are a mix of traditional ones and unusual ones, like a paladin who gains mana when friendly and enemy magic users cast spells. Each class has three skill trees, and while I don't normally like skill tree systems, I like the implementation in the game because there seems to be a lot of worthwhile options and you can branch out and specialize very early on.
The combat is basically the usual where you have a front row and a back row, but weapons are usable outside their range and just penalized with a 50% damage reduction. The party has a super meter like in Operation Abyss or Class of Heroes that builds up through combat and persists between encounters, and you can use it for party-wide buffs or all-out attacks. In addition, you can spend parts of it to empower individual characters' active skills or spells.
Basically, the combat feels like a refinement of the classic but the class customization is deeper and seems very well-thought out and balanced so far.
The dungeon design so far is decent, it doesn't feel like a mess of randomly generated rooms with constant dead ends like in Dungeon Travelers or Elminage.
>>3802298Bumping my informative on-topic DRPG megalist amidst all this newfag bickering.
>>3803721>You're the one with shit taste, experience slopper. The fact that company makes idea shartory look competent says alot.Zoomie talk, what a surprise.
>>3803761>Being surprised a genre that's anti storyfag as possible would attract zoomers>Plays experience inc shit with a smileDios mio...
>>3801980 (OP)Good, Neutral, Evil > Law, Neutral, Chaos
>>3803764>Being surprised a genre that's anti storyfag as possible would attract zoomersAbsolutely, contrarian reddit faggots like yourself latch unto the most niche stuff.
>Plays experience inc shit with a smileYes i do, since they are the only ones post wizardry to make anything decent consistently.
Idea factory games are just a vague concept repeated a million times in hope you will forget how shallow the games are.
Etrian itemization is dogshit.
Nippon ichi is too story focused.
But of course you will answer with some shit zoomie meme. Let me guess, slop will be mentioned above 4 times and some cringe nicknames will be used.
>>3803776>Liking drpg's for being gameplayfag shit that doesnt waste time is contrarianThe redditor confused himself
>They are the only one's "Lies"Aside from stranger in the sword city, ever experience inc dungeon crawler is storyfag shit for people who watch jewtube. Keep defending their rubbish, I'm sure they appreciate it
>>3803780>The redditor confused himselfAre you illiterate? Read what i wrote again, and this time, try to understand what contrarian meant.
>aside from stranger in the sword cityAh yes, the stroyfag experience of generation xth and operartion abyss...
And this coming from a a mary skelter fan,which is practically a vn.
>>3803697Im the guy you responded to, not the accused zoomer. I've tried to play Demon Gaze twice now.
>art looks awful and amateur, with a lot of characters posed in an attempt to look "dynamic">tile movement has this distracting delay with every step>demon open system is cool, but afaik you only have 1 demon at a time, and cannot directly control their actions>unlucky loops of "[Boss] calls for more allies!" over and over and over until they go through the whole alphabet's worth of designations, or just attrition the party to death.>one playthrough had me swimming in loot, the other I could not find any new weapon gems at all, no exaggeration.Haven't tried Mary Skelter, but at least the art looks good. It has to be better than Demon Gaze 1. It's not like I went into the game with bad faith
This thread took a disappointing turn.
On topic, I'm enjoying Elminage original but it feels like no matter what I do one of my backliners can instantly die at any moment. Might just be part of the experience.
>>3803780All I'm getting from you is that you haven't played Demon Gaze at all since you think it has more story than Mary Skelter.
>>3803788>art looks awful and amateur, with a lot of characters posed in an attempt to look "dynamic"It ranges from good to awful, sure.
>tile movement has this distracting delay with every stepI can't say that I noticed this years ago, but it's entirely possible I don't remember.
>demon open system is cool, but afaik you only have 1 demon at a time, and cannot directly control their actionsYou can control their actions to an extent, but I'm not really sure why either of those is a negative thing.
>unlucky loops of "[Boss] calls for more allies!" over and over and over until they go through the whole alphabet's worth of designations, or just attrition the party to death.That's just pointing out the gameplay exists, not really a criticism. Bosses summon mooks as defense or for dps help, and also additionally that pushes the boss around the enemy formation so you need to use different attacks that target further in. The player has moves to either kill them, ignore them or attack past them. You're just describing what happens as if it's inherently bad.
>one playthrough had me swimming in loot, the other I could not find any new weapon gems at all, no exaggerationYou can literally buy every gem that isn't Gold an infinite amount of times, that literally isn't possible at all.
>>3803964>You can control their actions to an extent, but I'm not really sure why either of those is a negative thing.Specifically my experiences were when Comet would either: 1. Cast a healing spell on the wrong character or when it was unnecessary because she tended to act first. 2. Decide to simply attack the enemy/boss when characters were low health, with the enemies killing them soon after, ala Donald Duck in KH. If I had control over Comet directly, this wouldn't be an issue.
>why aren't you using healing items/the MCs spell?That's the thing, I was. MP and items are finite, as well as the number of turns you can have with your Demon out before you risk them turning on you.
>That's just pointing out the gameplay exists, not really a criticism. Bosses summon mooks as defense or for dps help, and also additionally that pushes the boss around the enemy formation so you need to use different attacks that target further in. The player has moves to either kill them, ignore them or attack past them. You're just describing what happens as if it's inherently bad.It isn't inherently bad, it's the sheer frequency of some bosses taking that action. I'm talking killing one mob and having 2 or 3 more called in to replace it. Especially since it's early game, I dont have the resources to outlast that. I can only speak anecdotally, but this happened with multiple minor bosses throughout the fire city dungeon.
>You can literally buy every gem that isn't Gold an infinite amount of times, that literally isn't possible at all.Ask Fran to stop charging me rent. It isn't much I know, but I simply did not have the money to buy anything, because any items would get used up the next run. I would've certainly bought Gems if I could
Tell you what, I'll give it another go sometime soon, because it's entirely plausible I just got extremely unlucky and got stuck in a resource hole.
>>3803802This place has been telling people to play gothic for ages, why the fuck would you get shitty ass original
>>3804004I prefer to start with the first game in a series, but I've been thinking about just ditching it and starting Gothic.
>>3803271>demakeAnon, the Wizardry Gaiden GB games are full-fledged Wizardry games in their own right.
>>3803992>If I had control over Comet directly, this wouldn't be an issueBut that's the trade-off. You get (generally speaking) the strongest skills and bonuses in the game, in exchange for them not being manually controlled and costing resources. The player still has control over the party like a regular turn based game, this is on top of that.
>It isn't inherently bad, it's the sheer frequency of some bosses taking that actionYeah, but things happening frequently or spawning hordes of enemies isn't an issue if the game accounts for it. Demon Gaze combat is basically an arm's race, things like buffs and AOE/Multi hit/Row Piercing attacks are integral to winning since if you don't maintain dps you'll be overwhelmed.
>It isn't much I know, but I simply did not have the money to buy anything, because any items would get used up the next run. I would've certainly bought Gems if I couldI honestly don't see how that could happen, but regardless of how you managed it I can definitely see that completely ruining the game I suppose.
Personally I think you're doing what action game players and often specifically Soulsborne people do, that is making an assumption that because something feels unfair or unbalanced it actually is. Like you'll hear constantly about how ganks are bad, but those people will never mention all the ways you can deal with them or the placement of the gank squad itself.
What's a socially acceptable alternative to saying "my favorite game is EO1-3"?
I feel like Wizardry games are a bit too aged and shallow to confidently glaze them.
Need a dungeon crawler that's good but not pedobait.
>>3804092>my favorite game is The Dark Spire
>>3804092Play some Wizardry 8.
>>3804092>my favorite game is Skyrim
>>3803407>Also, how have the players here been downloading Dungeon Travelers 2-2?At Nyaa. There should be one there.
For a genre with "dungeon" right in the name, the dungeon design seems to often not be the actual focus verses combat or loot.
What's a Dungeon Crawler that will consistently impress me with the dungeon designs?
Basically, what's the Lufia 2 of the genre?
I would prefer a turn based dungeon crawler, but I'll take a real time one if that's how it's gotta be.
>>3804629Grimoire, unironically. Lots of fun secrets and memorable dungeon obstacles and puzzles. Shame that the character building (classes, skills) is busted beyond belief.
>>3804764Also, to add, Grimoire has more interactivity than most dungeon crawlers. Walls may have hidden buttons, some have niches or pedestals which you can place key items on to reveal hidden areas, there are locked doors that can be picked by rogues or be busted open by the combined strength of your two frontline characters, there are obstacles such as cliffs and deep water that require climbing and swimming skills to get past, rangers can detect safe havens where your party can rest undisturbed, and so on.
>>3804629My vote is for Dungeon Travelers 2 or SMT Strange Journey (whatever version).
Really dig the "puzzle-like" dungeon designs of what those games bring to the table
>>3801995any other titles?
>>3802426PQ was great for a dungeon crawler version of Persona. Comfy and challenging. PQ2 was good but I never finished it, have to go back after I play Persona 5 first so I like the cast more. Plus wasn't in the mood for another dungeon crawler when I went to try it out.
>>3802878I was thinking the other night about how I didn't know what defined a blobber, but I do know what a dungeon crawler is. Can you tell me what a blobber is and show me a few examples? Thanks in advance.
>>3805277Can you define a dungeon crawler in your own words first? It's easier to start from that baseline.
>>3805277A blobber is any first-person party based game where your whole party occupies the same spot. Examples include Wizardry, Dungeon Master and Might & Magic.
Not every blobber is a dungeon crawler as the M&M example shows.
>>3803450>drpg is not a rpgThen why do (You) call it D*RPG* and not DC?
>>3806092Drpg probably comes from the term jrpg , which is a completely different genre from "role playing games" as a concept. It's used to single out dungeon crawling games that take after turn based jrpgs, whereas blobber likely refers to the ones that take after real time or western games a lot more.
>>3803587I'd go with demon gaze.
>>3803268>>Any dungeon crawler being overrated >Bad bait.Go to literally any thread that has mentioned EO ever and you will see someone swearning it's the second coming of christ.
>Etrian is the antisies of shitlus as a company.Not really
>Not counting the untolds, they are nkt storyfag freindlyI mean its not like the first games of atlus had that much story anyway
It started with SMT IF
>The positioning aspect is neat, but the combat makes kemco look kinoI kind of like it but I get you.
In another note, I always rage when bosses in these game never come with add ons/summons.
>>3806342dungeon RPG is a term japs use. they have their own terms for genres. they call tactical RPGs SRPG, simulation RPG, which later on has been misinterpreted as strategy RPG and adopted into western use.
>>3806498Ya know, I see it now. I guess it's because I mostly visit western dungeon crawler threads
>I kind of like itDon't get me wrong, so do I, but it feels kinda half assed. I don't even want atlus to tey something like it again because it'll probably be just as half assed as before. Radiant historia's combat sounds neat on paper, but it's even more half assed than persona.
So if JRPG is jarpig and WRPG is warpig, what's DRPG?
Anything new on the horizon that isn't just a micro game that I'll finish in a couple hours?
I'm looking for mature-themed Dungeon Crawlers with deep party customization, complex dungeon designs, hard as nails difficulty and replay value for portable consoles, I have a Switch, a Vita and a 3DS; SMT: Strange Journey, Saviors of Sapphire Wings/Stranger of Sword City and Undernauts catched my attention, if you can only choose two of the aforementioned titles, which games you will buy? Any other mature-themed Dungeon Crawler reccs for portable consoles are welcome.
>>3807088Elminage Original
>>3803270It is a dungeon crawler because the gameplay consists entirely of crawling through dungeons.
>>3807306The exploration and dungeon crawling are nigh on nonexistent. That's what a top-down/isometric view does. It should never be mentioned in any discussion of DRPGs because it simply does not adhere to any of the fundamental design principles of the DRPG genre.
>>3807053Dungeon & Bride is coming out 'soon', should've been this month but it keeps getting delayed. Heavily Wizardry-inspired blobber. It does have the slight downside of being an NTR eroge, but if you're posting on 4chan you're either into that or have no grounds to complain about it because you're into something even worse.
>>3807411>slight downside of being an NTR erogeFucking kill yourself.
>>3801995>wizardry>good game
I've finished a second playthrough of potato flowers and I have to say I really underestimated how good the ranger is. At a glance pitfall trap looks like it's only for back attacks with its -100% accuracy modifier but the passive accuracy skills plus the net debuff gets it pretty much back to neutral. Headshot and shootdown are both very strong attack skills too.
>>3807053have you beaten every scenario of Wizardry The Five Ordeals? what about user made ones?
>>3807411Why are so many drpgs also porn games?
Why cant this genre be managed by normal people? Why is It always gooners or trannies?
Why cant we get a drpg set in a medieval world, with mild but interesting worldbuilding, non-intrusive simple and flexible plot, Nice interesting Dungeon to explore and aesthetics that fit the genre?
Ill soon be making my own shit, I swear.
What is the best engine for a drpg?
>>3808383>Why are so many drpgs also porn games?what? name 10
>>3808383>What is the best engine for a drpg?if you absolutely can't see yourself making an rpg system from scratch, then rpg maker
else, it's godot or unity
>>3808416Unless you want to make some tiny "experience" that lasts at most 15 minutes, you will have massive problems in RPG Maker in the long run.
>>3808415Dungeon travelers (3 games)
Labirynth of refrain and galleria (2 games)
Witch and Lilies (1)
Morro Chronicles (1)
Couldnt reach 10 with my knowledge, but well, It is enough for me.
>>3808490Refrain and Galleria can't really be called porn games. They have some mildly lewd designs, but overall they're pretty tasteful in a mildly dark whimsical fairy tale kind of way, and have great atmosphere. The rest you mentioned, are definitely borderline porn though, although I haven't tried Witch and Lilies.
>>3808383DRPG is a name for a Japanese RPG subgenre and Japnese like to make eroges on the computer. Why are you crying about it?
>>3808513Im pretty sure drpg means Dungeon RPG.
Not crying, I just wish we had newer Dungeon Crawlers that arent so unappealing in many ways.
>>3808490not the anon who asked but I was hoping you would list some games that actually have porn in them.
>>3808661And well, Elminage original and gothucnare pretty tasteful in aesthetics, and, although they have other problems, I like them a lot.
Just because It is mostly japanese doesnt mean I have to approve It being eroge or find It tasteful. Yeah, japs have a things for this, so what?
>>3808661Yes, it means that, it's what Japs call their dungeon crawlers. Notice how all the "DRPG porn games" are Japanese? Japs like making eroge, they've been doing it for decades.
>>3808667I dont really play games with porn, at this point I have to look for other specific and less mainstream ones to give you any names.
>>3808671So? Are you some kind of japs lawyer? Cant I point their wrongs?
Japs have been making super Mario for decades now, does It mean every game has now to be a platformer about a funny italian with a mustache?
>>3808678There isn't a wrong. Japs like making eroge. They make it in any genre of game, including platformers or strategy games or puzzle games or VNs or whatever. DRPGs are a Japanese subgenre, like jRPGs, so they make some eroge that are DRPGs as well. Your whole point is dumb because you're ignorant and seeing patterns from your very limited experience.
>>3808684What?
Look paragon of tolerance, I dont like eroge games. But I like Dungeon Crawlers, and I like the Dungeon Crawlers japs make.
However, there havent been many japanese Dungeon Crawlers Ive enjoyed and many of the most recently released ones are eroge in some kind.
Additionaly, eroge games are clearly niche games for gooners, and definetely not mainstream.
Therefore, I wish they would release something more appealing that pushes the Dungeon crawling (drpg-style) forward, instead of releasing eroge ones.
I also have to inform you that being eroge is not in the essence of the drpg genre, that is, what makes It what it is, It is simply accidental and a trend of recent years that I wish were not the only one.
>>3808677I've heard of this one a couple times but never heard that it's a drpg. I'll check it out.
>>3808698>I like the Dungeon Crawlers japs make>However, there havent been many japanese Dungeon Crawlers Ive enjoyedUh huh.
>many of the most recently released ones are eroge in some kind>a trend of recent yearsThis is called ignorance.
>I also have to inform you that being eroge is not in the essence of the drpg genreNo one said this.
I don't think you can use English well enough to participate in a discussion.
>>3808733And I think you are a porn addicted nigger in a rush to defend a subgenre that ruins an already niche genre of RPGs.
>>3808766I'm sure you think a lot of false things. It's part of your inability to read or absorb nuance and your tendency to create patterns out of nothing. Hopefully you'll grow out of it.
>>3808772This porn-addict even acts enlightened.
>>3808490>Dungeon TravelersThere's ecchi at most, get real.
Any deeper cut DRPGs for someone who has played all the Wizardrys, Etrians, SMTs, etc? Stuff I might not have heard of.
>>3809089Which is pronographic in nature, even though not explicit
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>>3809146elminage gothic
giten megami tensei
dinosaur
dark spire
gates of skeldal
you most certainly haven't played wizardry busin 0, wizardry empire 2 or any custom scenarios for wizardry the five ordeals (you should)
>>3809158Thanks bro, hadn't heard of a couple of these and I should play Bushin 0 considering how much I love Tales of the Forsaken Lands
>>3803587demon gays all the way
>>3809158>codex screenshotdisgusting
>>3809158I'd add Infinite Adventures to these as all the ones I was going to suggest otherwise are there already. Looks like crap but I enjoyed the gameplay side of thing quite a bit. Before someone brings it up the procgen dungeons were added after everything else and you don't actually have to have anything to do with them unless you want to.
>>3809611Also the 68k Studio games. The first two, The 7th Circle and Inferno beyond the 7th circle are weird single character horror crawlers but the Ludus Mortis is a full party ancient rome horror dungeon crawler.
I'd wait for a sale or yarrr! them though. They are all alright but not full price good.
>>3809158>dark spirePlayed the shit out of that back in the day. I second this
>>3809574Dinosaur. Translation is coming out maybe at the end of this year
is there something that can be done about the atrocious framerate in demon gaze extra? it's so choppy and nauseating
>>3802246if it weren't for wizardry your favorite franchise wouldn't exist. you don't have to enjoy the games but show respect.
>>3802246>this>uglymodern games could learn a few things from this clean as fuck UI
https://www.youtube.com/watch?v=oenoAldss48
>>3809750clean UI? try explaining this to someone who hasn't played DnD. What does G-FIG mean? What is AC? Does 106 HITS mean the character can take 106 attacks before dying? Why is there an image of one enemy if there's 5 of them? I like wizardry but the UI is obviously clunky and messy even by the standards back then.
>>3809776Anon, you might be fucking retarded. The game explains this shit to you naturally as you start it up and create your party. You are expected to make the connection that G=good, FIG=fighter, you are expected to harness your vast vidya knowledge and understand that HITS=hit points. AC is the odd one out here because unless you come from tabletop, CRPGs, or other shit that uses it, you won't know and the games don't really spell it out for you. But that it what the manual is for, and would spell out how AC works in relation to its combat application anyway (and literally everything else, because back in the 80s you were expected to be literate unlike today).
The game presents exactly as much info as you need to make informed choices: low AC melee classes take the front row, high AC casters and other squishy guys take the back.
it's a snmall thing, but i kinda like how classic wiz games (and most drpgs of that era) have hordes of monsters in encounters after a certain point. you don't usually fight more than 4 or 5 enemies in modern stuff
>>3809702This looks great, reminds me of SNES era fire emblem
Ill look forward the translation
>>3809776All of these terms are explained during character creations. That's like arguing "why is this number on long green bar not explained"? You understand what it is after playing the game for 5 minutes.
>why is there an image of one enemy if there's 5 of them?are you saying 5 copypasted images would make the game look better?
>>3809702Do you make your party in this or is it all premade story characters?
>>3807088>if you can only choose two of the aforementioned titles, which games you will buy?I can vouch for SJ and saviors/stranger, but there's no way I would by SJ lmao
Undernauts seems good, everyone that plays it seems to like it from what I've read and seen.
after playing potato flowers in full bloom I can't really go back to 2d sprite fights
just makes the games feel so cheaply made
if 1 guy can make (albeit a small game) the game by himself then surely companies can make an actually 3d one.
>>3810207Stylized 3D is cheap as shit though, people do 2D art for the superior aesthetics.
>>3810209I don't disagree that a good 2d sprite looks better than a bad 3d model
but the problem isn't the visuals of the players units or the enemies, its the attacks, attacks generally look really bad with just the sprites
customization also feels kind of pointless in 2d, and just, well idk, its kind of easier to get attached to the 3d characters you see in every fight than a name on a list with a jpg next to it.
>>3810210That's because animation and model changes are much easier to do in 3D. It's literally cheaply made, that's why all the devs abandoned 2D animation. More money or hands working isn't the reason they do 2D, it's because they want the aesthetic and not because animated or layered sprites aren't impossible to do. Right now that kind of flat 3D indie look is fashionable, many games use it.
>>3810210>its kind of easier to get attached to the 3d characters you seeSo you're a retarded normalfag. I'm pleased to inform you that your opinion doesn't mean jack shit.
>>3810231>I don't care that companies make the most basic possible and cheapest games but still charge me full priceso you are some corporate defender who never wants a better product?
if solo indies do a better job and can do it, companies absolutely can.
have some standards
>>3810300Not him but my imagination is better than shitty 3d models.
>>3810300what games are you talking about?
>>3810324It's not. You're an alcoholic.
>>3810343It is. You know when you read a book you create the characters in your head. But if you watch the movie first it's hard to overwrite those faces with your own? That's what mediocre 3d does. Forsaken Lands and Daphne were neat in their own ways, but I genuinely love the 2d stuff.
>>3810347sounds like you just have no imagination if seeing a visual of something means you cannot think of it any other way
This thread reminded me why I don't discuss DRPGs with westoid trannies that permeate this site
>>3810405>waa waa I don't like people have opinions different to mine and call be retarded for getting upset at themno one will miss you when you cannot handle a discussion
>>3810405I think these threads are often so shitty is because people like you are incapable of understanding other perspectives. You would also rather argue about pedantic labels and project your autistic out-group bias onto random internet people.
Even the shitty TES and Bethesda threads get more legitimate discussion.
>>3810300>Lowercase post>Horrendous postClassic.
>>3810405OK moebuta. You can go to your jrpg threads or something.
>Etrian Odyssey 3
Goddammit! I forgot to get Formaldehyde for Narmer! Now there's no going back since I saved the game... 2nd Stratum will be soooooooooo hard. At the very least I have a Zodiac with Smart Earring + Boldrons
>>3810552No, that's because you're mixing a lot of games under one label and that shits your thread up intrinsically. These generalized threads are dumb as hell.
I'd like more recent stuff like Grimrock.
Have already played Vaporum+Lockdown and Tower of Mask and both Starcrawlers games man chimera was such a letdown
>>3810405>Leg versus ArmTruh wut think aull left funegon drawers argf grimrci kclones, wihun wun realities dreamers, dur migte und magic. Doom REEEEEEEEEpEeeeeeeg series es gud fungron ldrawers reguardluost arf origin.
>>3811212>Russians aping Ukrainians iun dur buttwholes for malkes thum trooniesEs mole nuture. Aurf prospect us as uh species es fur dominator. Suntomes, u half to rap the unwilling fur a butter future.
long shot, but does anyone here happen to have ใใฉใดใณใใกใณใฟใธใผ2 / Dragon Fantasy 2?
It seems that the game has been wiped out off the internet completely.
>>3811584Nope. Thanks to Squeenix cracking down on Japanese romhackers and clone game/fan game creators a while back, that shit has gone underground. Certain games were never even archived (Financial Fantasy 1 being a notable piece of lost media) and have no known backups.
>>3811584Big streamer shilled the game, c&d by daddy square. Most square related clonegames are distributed in discord because of this. I'll try to get the files.
>>3811656>RXhmm is that a new mod?
also, Financial Fantasy 1? jp name please