>>3803311>many playes tend to overlevel and just ungabunga every fight and come away with the idea that casting statuses is worthless most of the time.I don't even grind and run away from most fights, and FFV is still pretty easy to "unga bunga" as long as you're combining job abilities effectively. Doing a four job fiesta is the point where statuses start to shine, because when you have limited spellsets, you start trying to make the most of them out of necessity. It's amusing how many bosses are actually weak to being blinded, poisoned, silenced, or paralyzed.
>>3803337>My biggest problem has been a lack of indication if the status worked, missed, was resisted or whatever. I think the latest one was FFV with some abilities that I didn't even know the effect of. No feedback.There is SOME feedback—if the animation plays, the status effect worked. If the animation doesn't play, it means it either didn't work, or the boss is immune. It's not a comprehensive breakdown of what exactly is happening, but I honestly feel like that was intentional design and not some sort of oversight. As for not even knowing what the status effect is, that kind of stuff would have been in the original manual, so I don't think it's a very valid complaint.