Thread 3805177 - /vrpg/

Anonymous
7/16/2025, 9:32:56 PM No.3805177
fb848191-d133-4aa9-af5e-e3d36045b4a5
fb848191-d133-4aa9-af5e-e3d36045b4a5
md5: 58dfefa06f716d7c9fe89eb0e4fc2720🔍
This is the best game ever and shit all over almost every other JRPG
Its the only game I want a proper remake of, I dont care about apocalypse but they can include its story too if they want
Replies: >>3805185 >>3807142 >>3807538 >>3807863 >>3807919 >>3809751 >>3810484 >>3811470 >>3811530
Anonymous
7/16/2025, 9:38:42 PM No.3805185
>>3805177 (OP)
it's too disappointing
the gameplay balance completely falls apart early on and they don't pay off all the setup with the surface world very well at all
Replies: >>3805188
Anonymous
7/16/2025, 9:41:26 PM No.3805188
>>3805185
I agree the gameplay should be better but I barely care because I just love the story characters setting music smooth battles way too much, they also left lots of stuff they didnt implement because Atlus was going through turbulent times as their parent company went bankrupt, a proper remake that implements the unused stuff would become my favorite game forever
Apocalypse for example has objectively better combat and yet I like it much less because I dont like the story at all
RPGs are much more than just their gameplay for me
Replies: >>3805198
Anonymous
7/16/2025, 9:42:04 PM No.3805190
I've found every SMT game to have broken resource management. In the case of this game, demon negotiation was the main culprit, when I would get area relevant demons and talk encounters away while also getting free money and heals.
Anonymous
7/16/2025, 9:45:54 PM No.3805198
>>3805188
I still like it a lot and I've been feeling the replay itch lately
I just know I'll be a little bummed out because it seems like it's going to be a lot better at the start than it feels looking back from the ending, story stuff included.
Anonymous
7/16/2025, 9:55:12 PM No.3805200
Dungeons suck.
Demons are super boring and have no identity thanks to multiple egregious factors.
It's genuinely one of the worst in the franchise. Thankfully 4F managed to salvage the good parts.
Anonymous
7/16/2025, 10:27:37 PM No.3805241
I made it to level 99 but could never beat the superbosses other than the archangels, they were some mean motherfuckers
Replies: >>3805260 >>3805276
Anonymous
7/16/2025, 10:40:59 PM No.3805256
I really don't like guest artists. If there were a remake in the style of 5, it would be goated.
Anonymous
7/16/2025, 10:42:33 PM No.3805258
Apocalypse is better but SMT IV is good as well. I like both a lot and will replay them in the future. OST in both is good. Combat is way better in IV: A. Post-game better in IV: A. Story better in IV: A.
Anonymous
7/16/2025, 10:44:04 PM No.3805260
>>3805241
You have to build specific teams in these games for superbosses or you get wrecked.
Replies: >>3805269
Anonymous
7/16/2025, 10:52:09 PM No.3805269
>>3805260
No you don't. There are a lot of winning combos. I forgot which I used by I definitely beat them all and had plenty of wiggle room. You just have to know the mechanics and figure out good patterns.

I did get the DLC to easy level though, and probably farmed some stat items but not overly done.
Anonymous
7/16/2025, 10:55:27 PM No.3805276
>>3805241
You generally shouldn't waste your time with Atlus superbosses, DLC superbosses especially.
Anonymous
7/19/2025, 1:56:31 AM No.3807126
VV is much better.
Anonymous
7/19/2025, 2:17:57 AM No.3807142
>>3805177 (OP)
Maybe on planet retard. SMT5V is the best SMT I'm afraid.
Replies: >>3810278
Anonymous
7/19/2025, 1:15:24 PM No.3807528
>"best game ever" without proppa reasoning
Opinion immediately discarded
Anonymous
7/19/2025, 1:22:24 PM No.3807530
You can always tell who's only ever played one game in a franchise.
Replies: >>3807544 >>3807570 >>3810967
Anonymous
7/19/2025, 2:06:54 PM No.3807538
>>3805177 (OP)
Nocturne was and still is atlus magnum opus. This game doesnt even hold a candle to nocturnes aesthetical appeal, philosophical dilemmas gameplay or character design and development.
Anonymous
7/19/2025, 2:20:46 PM No.3807544
>>3807530
OP here Ive played them all but I admit Ive only ever finished 4 and 4A because all the others bored me after around 15 hours or so
Replies: >>3807545
Anonymous
7/19/2025, 2:22:18 PM No.3807545
>>3807544
Oh Ive also beaten SJ, that was my introduction to SMT, it is also amazing.
Anonymous
7/19/2025, 3:39:59 PM No.3807570
>>3807530
I hope you aren't posting this in regards to SMTV just because you hate it. I really hope you don't assume that people who reasonably think V is much better than IV aren't newfags because you'd be calling a large majority of old fags in Japan that grew up with the series (you didn't) newfags as well. There is a reason these same people say V is like a return to form and IV is not.
Anonymous
7/20/2025, 12:54:56 AM No.3807863
>>3805177 (OP)
I haven't played it yet (finished SMT I and II and Strange Journey) but the soundtrack is kickass
>https://www.youtube.com/watch?v=Pd6zu7anvgQ
Anonymous
7/20/2025, 2:13:17 AM No.3807919
>>3805177 (OP)
I hate people who clamour for remakes of everything but this is one game where I wouldn't mind a remake to iron out some of the issues.
Add some more real dungeons, rebalance the combat and fix up some of the more out of place guest art and it would be 10/10.
IV really feels like they were close to making something really special, there's just a bit of jank and poor execution getting in the way.
Replies: >>3808019
Anonymous
7/20/2025, 3:30:34 AM No.3808019
>>3807919
I think it needs a big rewrite pass no one would ever do for a remake. Like all the surface vs. tokyo stuff and class stuff being so thin and meaningless at the end instead of making that worldbuilding the core of the narrative really sucked. And that's just not how remakes have ever been done. Like think about taking it into your hands to rewrite stuff people who aren't at the company or even aren't alive anymore, no one is going to be that much of a cunt.
Anonymous
7/21/2025, 4:28:32 PM No.3809212
I love it but its biggest flaw are the 1/256 fiend encounters
What the FUCK where they thinking
>they are a reference to SMT1
I DONT CARE, AT LEAST MAKE IT POSSIBLE TO INCREASE THE ODDS SOMEHOW BY DOING OTHER THINGS IN GAME
Replies: >>3809234
Anonymous
7/21/2025, 5:30:14 PM No.3809234
>>3809212
who cares
if I would never know about it without a guide and never find it without a guide it doesn't exist
Replies: >>3809238
Anonymous
7/21/2025, 5:38:09 PM No.3809238
>>3809234
I care because they are unique fun fights and fusions to get
Replies: >>3809241
Anonymous
7/21/2025, 5:43:02 PM No.3809241
>>3809238
And they drop some of the best equipment in the game
Anonymous
7/21/2025, 10:10:23 PM No.3809397
Remind me how to do SMT4 builds. I think I did magic in my first game. Can you do fusions to make super swords for a strength build in this one like the SNES games?
Replies: >>3809414 >>3809771
Anonymous
7/21/2025, 10:28:44 PM No.3809414
>>3809397
Put all your points into Speed/Magic and get all the elemental spells + Concentrate + Megido, or put all your points into Speed/Dexterity and use guns to wreck shit. Strength literally doesn't work and there's no Vitality so an offense-only approach is not only viable, it's reasonable. There's no sword fusion like in 1/2/if... and melee weapons are essentially a side arm to your gun/magic skills.
Anonymous
7/21/2025, 10:32:10 PM No.3809416
Think we will see SMT6 this decade?
Replies: >>3809717
Anonymous
7/22/2025, 9:08:45 AM No.3809717
>>3809416
Absolutely not based on the last Sega report. P6 probably isn't even coming that soon either.
There is a fairly good chance VV gets new content in a Switch 2 update though and it gets packaged as DLC on other platforms.
Replies: >>3809756
Anonymous
7/22/2025, 11:41:37 AM No.3809751
>>3805177 (OP)
bravely default is better as it is one of the few meaningful deviations of the 4 niggas in a row formula there has been since its inception. i still like SMTIV, but press turn really isn't that interesting. i liked devil survivor adding SRPG grid based combat more.
Anonymous
7/22/2025, 12:04:47 PM No.3809756
>>3809717
How? did the report say "we are lazy bastards"?
Anonymous
7/22/2025, 12:42:28 PM No.3809771
>>3809397
Is you're going for a Gun build (DX focused), Luck is absolutely broken if you get it high enough. It gives a flatout increase in Critical%. Pair that with Desperate Hit (which uses DX and is almighty and can crit) you can melt everything.
Or simply go with a pure LU+AG build with Hama/Mudo and Support/Heal skills.
Strength is only usefyl for the basic attack command for some reason (fixed in Apocalypse).
Replies: >>3809846 >>3810139
Anonymous
7/22/2025, 3:01:02 PM No.3809846
>>3809771
I loaded my SMT4 game and I realized I had two old saved game files, one where I'd apparently done 4 mag 1 agi per level and one where I'd done 1 dex 1 agi 3 luck. Both level 84 for some reason. I don't remember playing it twice but apparently I already did the gunluck build.
Anonymous
7/22/2025, 11:40:05 PM No.3810139
>>3809771
Gonna try 4 luck/1 agi for the hell of it, thanks for the idea
Replies: >>3810518
Anonymous
7/23/2025, 3:42:45 AM No.3810278
>>3807142
lol
lmao even
Anonymous
7/23/2025, 10:03:16 AM No.3810484
>>3805177 (OP)
The neutral ending is a tedious PITA to get and a huge letdown. It is a good game but it really, really falls off at the end.
Anonymous
7/23/2025, 11:50:27 AM No.3810518
>>3810139
Good luck, anon. Remember that some bosses are actually vulnerable to Hama and some to Mudo.
Anonymous
7/23/2025, 2:07:05 PM No.3810575
Am I the only one that distributes points equally in these games
Replies: >>3810951 >>3811401
Anonymous
7/23/2025, 11:19:41 PM No.3810951
>>3810575
You are gimping yourself by making a jack of all stats build. You end up as a master of none
Replies: >>3810955
Anonymous
7/23/2025, 11:22:40 PM No.3810955
>>3810951
Yeah it makes the game harder which is the idea it also means you can be more versatile during the game and change up your character in the middle of it
Anonymous
7/23/2025, 11:37:33 PM No.3810967
>>3807530
That's SMT3 fans
Anonymous
7/24/2025, 2:18:33 PM No.3811401
>>3810575
I do that in action games like Nioh or Souls, but to me in a pure RPG using the systems is part of gameplay and not doing it is just not playing the game. Reasonable stuff based on choices anyway, not grinding to 999 in everything.
Replies: >>3811514
Anonymous
7/24/2025, 4:50:36 PM No.3811470
>>3805177 (OP)
Does it have auto maps or are you supposed to draw it on the DS screen? Just wondering how feasible it would be to emulate on a Steam Deck or something.

(I wish I didn't sell my 3DS years ago. I really needed money and I thought that they would end up cheap like the DS anyway, so I could upgrade to a "new 3DS", but I waited too long and the prices are fucking retarded)
Replies: >>3811480
Anonymous
7/24/2025, 5:07:57 PM No.3811480
>>3811470
I've only emulated it on a desktop, where I have the main screen fill up most screen space and the subscreen be in a smaller area of the screen on the right hand side. If I hit a button on my controller the main screen and subscreen can be swapped between the bigger and smaller areas. When the subscreen is only being used as an automap it's usually good enough to use as a minimap without actually swapping the screens to look at it. I don't know if the deck has enough screen space available for both 3DS screens to be legible.
Replies: >>3811481 >>3811489
Anonymous
7/24/2025, 5:09:11 PM No.3811481
>>3811480
*and SMT4's areas aren't usually complex enough for a minimap to be that important anyway, it's not a serious dungeon crawler like Strange Journey or Etrian Odyssey
Anonymous
7/24/2025, 5:22:51 PM No.3811489
>>3811480
Oh okay, thanks. I thought being on the 3DS that maybe they had you drawing your own maps like in Etrian Odyssey or use the stylus and second screen in some way that would make it inconvenient.

(It's actually crazy that it's been this long and I still haven't played it. I thought maybe I would come across some deal or there would be some emulation devices that targeted 3DS, outside of the $1000 Ayaneo dual screen PC, but even if I just emulate this, so many games do depend on the form factor/features that at this point I probably should just save up and import a used new 3DS from Japan.)
Replies: >>3811623
Anonymous
7/24/2025, 6:09:16 PM No.3811514
>>3811401
Not mixmaxing is just another choice
Anonymous
7/24/2025, 6:24:47 PM No.3811530
>>3805177 (OP)
Why does fucking everything need a remake? This game is barely over 10 years old, what would a remake accomplish? Turn it into complete shit like Strange Journey Redux?
Replies: >>3811543 >>3811627
Anonymous
7/24/2025, 6:41:05 PM No.3811543
>>3811530
Usually I dont like remakes but 4 is very clearly unfinished.
Anonymous
7/24/2025, 9:09:54 PM No.3811623
>>3811489
emulators can make both screens touchscreen-reactive
Anonymous
7/24/2025, 9:12:20 PM No.3811627
>>3811530
Just having it not be trapped on the 3DS and Citra would be cool. Etrian Odyssey has PC remakes, so I think they probably already would have done it if there wasn't some problem, like a legal problem.