Cyberpunk 2077 - /vrpg/ (#3805325)

Anonymous
7/16/2025, 11:45:13 PM No.3805325
rpggr
rpggr
md5: 522431d8257a8b2a1d0ae21581f96646🔍
Someone wants to talk about it. I just know it. Stop pretending you don't want to.
Replies: >>3805363 >>3805364 >>3805379 >>3805404 >>3805551 >>3805564 >>3806322 >>3806934 >>3809135 >>3809284 >>3810059 >>3810834 >>3811538
Anonymous
7/16/2025, 11:48:18 PM No.3805330
Yeah, I really want to talk about how I find the revisionism many of the game's enjoyers partake in claiming it was never shit. It'd be one thing if it was "oh it's good now", sure, whatever. But I've played it on release, I KNOW how fucking bad it was, and those fuckers are out there pretending all the negativity was a coordinated hit piece or some shit.
Replies: >>3807513 >>3807621 >>3810657
Anonymous
7/17/2025, 12:11:41 AM No.3805363
>>3805325 (OP)
I played it in early 2021 and actually had some fun with it, I think most of the extremely egregious glitches had been fixed by that point. I went for the nomad origin and ended up going full on mantis blade psycho. That origin felt pretty good, as you were a complete stranger to night city, so I was able to kind of immerse myself. Lots of little niggles but nothing that was gamebreaking, just a bit annoying from time to time. I've been meaning to go back and try it given the expansion came out and that is apparently good, in addition to the skill revamp although I remember most of the side quests so I'm not sure if it'd be too dull.
Replies: >>3805386
Anonymous
7/17/2025, 12:12:49 AM No.3805364
>>3805325 (OP)
Has Panam content been added? If not, meh.
Replies: >>3805386 >>3805388
Anonymous
7/17/2025, 12:33:50 AM No.3805379
>>3805325 (OP)
I still haven't played it. Probably never will. :)
Anonymous
7/17/2025, 12:42:32 AM No.3805386
>>3805363
Yeah I played it twice at launch and didn't have any major issues, no game/quest breaking bugs. Most of the minor things people complain about don't bother me. The instability probably had more to do with people treating their PC's like shit, so I never pay attention to any of that.
>>3805364
nah. she's pretty meh though anyway. her only redeeming feature is her perfectly shaped ass. she doesn't even have sex with you, either, its just some non-nude blue balls braindance crap. and honestly, all of the romances are pretty cringe after your first playthrough.
Replies: >>3805388 >>3805390 >>3805403 >>3805588 >>3805750
Anonymous
7/17/2025, 12:44:47 AM No.3805388
>>3805364
>>3805386
but i guess it depends on when you last played too. forgot that 2.0 did add some things, like your partner staying the night at your house and sleeping next to you, or they'll interact with you while you look in the mirror.
Anonymous
7/17/2025, 12:46:26 AM No.3805390
>>3805386
>The instability probably had more to do with people treating their PC's like shit
Elaborate.
Replies: >>3805397
Anonymous
7/17/2025, 12:53:42 AM No.3805397
>>3805390
You've seen all the stupid meme pictures. People using their cd tray as a cup holder, poor ventilation or just straight up dirty, loads of spyware and other crap, completely destroyed root directory with mods or other tools. It's really impossible to name all the stupid shit that people could possibly do to their PC, no doubt there will be hundreds of things I've never even thought of. I know tons of people with computers, and many of them don't know shit about it. They just expect it to work.
Replies: >>3805482
Anonymous
7/17/2025, 12:59:49 AM No.3805403
>>3805386
>its just some non-nude blue balls braindance crap.
Sje does have sex with you while naked inside the mech.
You are just also connected with a brain link so the presentation is weird
Replies: >>3805410 >>3805519
Anonymous
7/17/2025, 1:01:01 AM No.3805404
>>3805325 (OP)
day 1 buyer. I will NEVER forget the bait they sold us. They're never getting any more of my money, no matter how great their future games will be.
Replies: >>3808860
Anonymous
7/17/2025, 1:03:31 AM No.3805410
>>3805403
I didnt get the idea that they were having sex, but maybe. Its not as graphic as Judys, thats for sure. Its almost like they got confused and gave the shit women would like to men, and all the tit people want to see to a lesbo.
Anonymous
7/17/2025, 2:11:54 AM No.3805482
>>3805397
Ah, so you're tech illiterate.
Replies: >>3805548
Anonymous
7/17/2025, 2:33:34 AM No.3805519
>>3805403
You can also fuck her on the reg on the dates, there's just no animation. But when you go to bed you always wake up naked.
Anonymous
7/17/2025, 3:00:59 AM No.3805548
>>3805482
I'm so bored with people like you. Why do you even bother? lol.
Replies: >>3805576
Anonymous
7/17/2025, 3:03:07 AM No.3805551
>>3805325 (OP)
I could never get over the fact that no matter what, v talks like gutter trash even if you pick the corpo background.
Replies: >>3805582
Anonymous
7/17/2025, 3:11:52 AM No.3805564
>>3805325 (OP)
Only worth it on pre-2.0 update with phantom liberty uninstalled. They turned a halfway decent game into outright garbage.
Replies: >>3805580
Anonymous
7/17/2025, 3:24:24 AM No.3805576
>>3805548
Dude, you think CD trays are still around or that dust and 'spyware' explain how the many hardware configurations can react in different ways to software. You're just kinda dumb.
Replies: >>3805578
Anonymous
7/17/2025, 3:26:32 AM No.3805578
>>3805576
Wonder what it's like to be hateful for no reason.
Replies: >>3805621
Anonymous
7/17/2025, 3:30:13 AM No.3805580
>>3805564
I still need to play Phantom Liberty, but I think once I do, I will probably go back to the legacy patch. It really was better.
Replies: >>3805585
Anonymous
7/17/2025, 3:33:05 AM No.3805582
>>3805551
Considering that counter-intel puts V on the street constantly, I never had an issue with it personally. If picking corpo put V in the position of a high level executive who never steps outside their office on job then yeah V should be much more formal and out of touch.
Anonymous
7/17/2025, 3:34:26 AM No.3805585
>>3805580
Don’t waste your time. If you even somewhat enjoyed the base game then you’ll outright despise Phantom Liberty, not just from a narrative standpoint but also from a mechanical one.
Replies: >>3805587
Anonymous
7/17/2025, 3:40:03 AM No.3805587
>>3805585
>but also from a mechanical one
What's wrong with it mechanically? I only started playing from 2.1, so I don't have a reference point for earlier versions.
Anonymous
7/17/2025, 3:42:06 AM No.3805588
1738947692982438 Screenshot_20250206_163722_Brave
1738947692982438 Screenshot_20250206_163722_Brave
md5: c90b91425aa3271b35c0465db682c569🔍
>>3805386
Maybe it varied by hardware too, but I played it on PC at launch and didn't have any of the crazy problems that people online were making videos about and trashing the game for everywhere. There was definitely glitches, but it was basically all stupid stuff like cigarettes floating by NPCs without them holding them and not showing the street sign poles but showing the top of the signs, and basic item collision glitch junk like that. I only ever actually came across one glitch where I had to reload a save because my car door wouldn't open or something.
So, yeah, while it's definitely way better now, the game never was as bad as influencers claimed (at least on what was a high end Nvidia/Intel PC), and it was getting consistent updates that was fixing bugs and improving things the whole time. It certainly didn't just happen to align with the anime where one update magically fixed everything overnight like retards with their clickbait would have you believe.
(It's pretty normal for content creators to pile on like this proclaiming games as amazing or horrible for clicks though. Just look at the narrative even for games like Outer Worlds where they were claiming it was "the return of New Vegas" and all this shit, because it paired well with the Fallout 76 story. They do that type of stuff all the time.)
Replies: >>3805911
Anonymous
7/17/2025, 4:17:28 AM No.3805610
1752516702215916
1752516702215916
md5: a9cc9b0884ab611f95f2e60096a8c13f🔍
So, this game got new endings or what? I remember finishing it on relese week and never touching it again.The ending felt shit, like, i get v is dying and johnny is going to take over, but why can't just do the same shit they did for johnny but for v? If you had a good relationship with him i'm 100% positive he would have gone to search a proper body for you. It could have been a good dlc. Imagine him with your ro on a mission, she coping with the fact v is now in a pendrive while keanu reaves just gives you one liners while chain smoking.
The only ending i truly liked was the one you go to ai world, pretty neat. But sadly you don't get more than that. You just get digitalized and get thrown over the wall. Better than dying i guess.
Replies: >>3805791 >>3805873
Anonymous
7/17/2025, 4:30:46 AM No.3805621
>>3805578
You tell me, you think all issues people have with a video game are due to them being retards. I'm just stating facts, no emotion involved.
Anonymous
7/17/2025, 5:24:19 AM No.3805642
hovertanks
hovertanks
md5: 34981561d03f1cf07041e7627ee8f554🔍
Stop shilling your gay licensed fan fiction.
Replies: >>3805646
Anonymous
7/17/2025, 5:27:33 AM No.3805646
A-20
A-20
md5: ee55033f6e99db05886a99f85785668a🔍
>>3805642
Anonymous
7/17/2025, 10:17:33 AM No.3805750
>>3805386
My friend played it on launch, on fucking PS4, and absolutely loved it. I watched him play and he showed me few bugs present in the game. Speedboosting on curbs, a perk being broken, areas failing to load properly.

He didn't mind, he got it on PC later and it's one of his favorite games now.
Anonymous
7/17/2025, 11:39:02 AM No.3805791
>>3805610
Because the writers were obsessed with "there are no happy endings in Night City" and then started coming up with increasingly retarded justification for it, like displaying a total ignorance of the noir genre
Anonymous
7/17/2025, 2:41:39 PM No.3805873
>>3805610
Phantom Liberty added one but it's bittersweet at best just like all the others.
>but why can't just do the same shit they did for johnny but for v
Overwriting an innocent person's mind isn't within V's supported range of expression.
Replies: >>3805877
Anonymous
7/17/2025, 2:48:06 PM No.3805877
>>3805873
Why an innocent? Plenty of absolute assholes V has no problem killing anyway.
Replies: >>3805886 >>3805904
Anonymous
7/17/2025, 3:00:16 PM No.3805886
>>3805877
>V takes over Yorinobu/Hanako and becomes the new head of Arasaka
Replies: >>3805904
Anonymous
7/17/2025, 3:26:40 PM No.3805904
>>3805877
One thing to kill them, another to take over their body.
Additionally, on the Arasaka route they tell you that it'd be difficult to find just any body for you right away. Saburo had an easy time because it was his son. Apparently Johnny being compatible enough with yours was a one in a million shot.
>>3805886
Also on the Arasaka route you find out Yorinobu is Johnny's guy and not so bad after all.
Replies: >>3805915
Anonymous
7/17/2025, 3:35:00 PM No.3805911
>>3805588
I played it at launch on a high end AMD/AMD PC and the game had some bugs but was playable, I finished it. It was somewhat bad and not what people expected, but playable. think most of the really catastrophic issues people had were on console, particularly the older gen consoles.

I’ve tried replaying cyberpunk like 3-4 times after the expansion came out, and I always get bored and drop it, never gotten to the expansion stuff at all. Version 2.0 seems like a big mixed bag, I like some of the changes it made, but some of the other changes were a step backwards. And the devs have clearly been adding “stuff” to the game over the years, but it all seems tangential and pointless and doesn’t address the core problem of the game: they were supposed to make an RPG, and somewhere along the line ended up making an RPG-adjacent action-adventure looter shooter GTA clone. Classes are reduced to a set of clothing, your life path barely matters except for a handful of dialogue options. The game feels repetitive and grindy. They leaned too much into the “cinematic experience” but the writing doesn’t support it.

I do really like V’s possible like after the tutorial about how fixers just find the cheapest mercs for the job and then dump their bodies in the landfill after they’re done, that’s a pretty nice touch on a replay, and I lol’d.
Replies: >>3805919
Anonymous
7/17/2025, 3:36:31 PM No.3805913
I like when devs go the extra mile for immersion and make music with different bands. Its not just the game music which everyone does, but having bands immerse themselves in the lore and create something appropriate, like Lizzy Wizzy... Even though I fucking hate Grimes and her stupid lispy voice and shitty voice acting... but its still cool. A lot of the band soundtrack for the game is pretty sick. Some really good songs in there that I would not feel embarrassed at all to be playing in my car.
Replies: >>3805916 >>3805920
Anonymous
7/17/2025, 3:38:14 PM No.3805915
>>3805904
>One thing to kill them, another to take over their body.
I disagree, but it doesn't really matter, seeing how it was never going to be an option regardless
Anonymous
7/17/2025, 3:39:28 PM No.3805916
>>3805913
Not to say that grimes made lizzy wizzy or did anything but write a song, but she is playing the character and made some music that works as this futuristic pop star in this world, which is what I think is cool.
Anonymous
7/17/2025, 3:45:34 PM No.3805919
>>3805911
Good changes:
The old crafting system (random weapon stats a la Diablo, you outleveled your gear in 5 minutes, endless upgrade treadmill) was fucking stupid, simplifying it was good, and it was insanely tedious and click-heavy. At launch it was like 600,000 clicks or something like that to upgrade lvl 1 components into enough lvl 5 components to do something.
I like that they made medkits and grenades recharge to reduce hoarding desires while still being limited. Elegant improvement.
I halfway like the perk changes, they added some cool new ones, there are some fun abilities. The sprint charge in blunt weapons feels great, so does dash + double jump for flying around.

Bad changes:
They greatly over-simplified the stat/skill system so that now you’re essentially pigeonholed into a handful of builds, rather than picking and choosing a la carte for your own playstyle. And you get so many stat points that you can end up with high levels in every stat, or max out multiple, which negates the choice. Want to use smart guns? You’re a hacker now. Want high tech ability? You’re using tech weapons, just because. Now instead of like unique and niche 20 skills there’s just 5 or 6 or whatever, each corresponding to one stat.
While it’s nice that they decoupled clothing from most stats (used to be everyone looked like a fucking retard with whatever random mismatched drops had the best stats)… they totally decoupled clothing from having any stats. There used to be clothing mods that meant you could get a reasonable amount of armor, which facilitated a no-cyberware playthrough. One of my favorite themes in cyberpunk is the tension between the organic/humane, and the lure of giving those up for the power of augmentation. That’s gone now, and the devs essentially expect everyone to be 100% chrome all the time. Another case of the devs shoehorning in their personal preferences and removing player choice and options.
Replies: >>3805923 >>3805926 >>3805927 >>3806687
Anonymous
7/17/2025, 3:46:34 PM No.3805920
>>3805913
4AM goes hard if you have a subwoofer in your truck. Turn it up.
Anonymous
7/17/2025, 3:48:58 PM No.3805923
>>3805919
>the devs essentially expect everyone to be 100% chrome all the time
Which is hilarious coming from the exact same team who wrote Edgerunners and initially wanted Empathy rules closer to the source
Anonymous
7/17/2025, 3:52:10 PM No.3805926
>>3805919
I never bothered with armor pre-patch. I wore whatever looked cool and bit the bullet on everything else for the sake of making the game more difficult, and I was still able to finish the game with a inefficient katana build. Used a deck too instead of Sandevistan. A lot of it was stealth gameplay because I thought I was being cool, but I was still quick and dangerous enough to kill targets and jump out of danger fast enough. It was fun.
Anonymous
7/17/2025, 3:52:19 PM No.3805927
>>3805919
If you want the extra edge, you get chrome. No, wearing a piece of clothing should not be its equivalent.
It's not even necessary, it's not like this is an incredibly difficult game.
Replies: >>3805930 >>3805938 >>3806045
Anonymous
7/17/2025, 3:57:20 PM No.3805930
>>3805927
I mean no one said a thing about equivalent, it was still inferior to chrome, it just let you make do without dying the second some jackass gave you a harsh look.
Anonymous
7/17/2025, 4:07:28 PM No.3805938
>>3805927
>If you want the extra edge, you get chrome. No, wearing a piece of clothing should not be its equivalent.
It wasn’t the case that a cyberware-less build was as good as being chromed out, it was that your clothing and armor had mod slots and there were a slew of armor mods so that you could get some stat modifiers tailored to your build style. Now, all of that is gone, and all those stat modifiers were either rolled into weapon mods, or random modifiers on cyberware (separate from the actual effect of the cyberware). I dislike that it reduced player choice and build variety.
>It's not even necessary, it's not like this is an incredibly difficult game.
Anything less than “very hard” is too easy and gets boring, yet “very hard” does the lazy route of simply multiplying enemy damage and HP, such that in the early game, enemies are bullet sponges and players are glass cannons, while in the late game when all the options come online a well-built player becomes OP enough and demolishes everything anyway.

The difficulties are funny anyway, if you look in the code, “hard” was originally normal and is just called the default, while “very hard” is just called hard. Then at some point they added two easy modes, one of which is called “normal”. Inflation
Replies: >>3806045
Anonymous
7/17/2025, 6:03:14 PM No.3806045
>>3805927
>>3805938
nya's, but there is one thing about 2.0 itemization that I like, and thats not feeling compelled to explore every nook and cranny for stuff. In some games I like it, like in Fallout 1 and 2, and I'm fond of hand placed items because it has meaning and usually some balance associated with it, but this game is far too fucking large and dense for that kind of thing, to the point where it just gets annoying because you dont want to miss any potentially good items. If any doors are locked behind skills, fine whatever, its probably just shit that'll get broken down into parts or sold, and not some super good item that I'll feel bothered that I can't get, and will likely forget about by the time I can get it. It just makes the game flow a lot smoother.
Anonymous
7/17/2025, 8:04:06 PM No.3806157
can someone tell me where the new quests for the new vehicles are, ive met all the requirements like the beast in me and all that are finished
Replies: >>3806190
Anonymous
7/17/2025, 8:56:00 PM No.3806190
>>3806157
The Hunt is the mission to rescue Randy for River. Transmission and Search and Destroy are main quest missions. The NCPD mission is located in westbrook.
Anonymous
7/17/2025, 10:48:51 PM No.3806322
>>3805325 (OP)
I only played this game so I could roleplay being a real woman and look at my characters vagina
Replies: >>3806350 >>3806429
Anonymous
7/17/2025, 11:17:46 PM No.3806350
>>3806322
Even better now with the next camera controls.
Replies: >>3806352
Anonymous
7/17/2025, 11:18:47 PM No.3806352
>>3806350
*new
Anonymous
7/18/2025, 2:23:06 AM No.3806429
>>3806322
Trespasser let you look at your tits in the 90s and even had your health meter be a heart tattoo. How far games have fallen
Anonymous
7/18/2025, 3:07:39 PM No.3806687
>>3805919
>tension between the organic/humane, and the lure of giving those up for the power of augmentation. That’s gone now, and the devs essentially expect everyone to be 100% chrome all the time. Another case of the devs shoehorning in their personal preferences and removing player choice and options.

This right here is why it's a decent to mid game but actually terrible as far as being a true Cyberpunk setting.
This is also why Shadowrun is infinitely superior because in that setting a physical Adept or Shaman can go toe to toe with Street Sams.

There's no Essence consideration and no Cyberpsychosis in any real way besides the bounty npcs, not for the player at all.

Instead of the core of the genre being preserved there we got a lot of wokeshit commentary on class warfare instead and it's a huge loss.
Anonymous
7/18/2025, 11:03:09 PM No.3806934
>>3805325 (OP)
One of the more disappointing aspects of this game is how cyber-psychosis isn’t an affliction that V can ever go through, no matter how much chrome you replace your organics with. The world constantly hypes up cyber-psychosis as one of the biggest dangers and consequences of Cyberpunk’s transhumanist reality, even having it be one of the major plot points in Edgerunners, only to fail at mechanically implementing this as a danger for the player.
Replies: >>3807241
Anonymous
7/19/2025, 4:22:55 AM No.3807241
>>3806934
How should it affect the game? The idea is fine, it's how it becomes a gameplay element that's the question. You could argue a limit on chrome and the effects from Edgerunner by going over that limit is in some way a representation of pushing it too far. Arbitrarily ending the game because you go nuts isn't a good idea from a gameplay standpoint.
Replies: >>3807750 >>3807766 >>3808858
Anonymous
7/19/2025, 12:44:51 PM No.3807513
>>3805330
Bugs were awful at the start, game was fixed and updated. now years later it is good.
Replies: >>3807624 >>3811506
Anonymous
7/19/2025, 6:04:42 PM No.3807621
>>3805330
>coordinated
Maybe not coordinated, but definitely a result of gamergate and the previously poor release of Fallout 76. People were in the mood to complain about a lot of things at that time.

Also, I'm not as thin skinned as everyone else. I played both 76 and 2077 at launch, and they were both fun for what they did right.
Anonymous
7/19/2025, 6:11:39 PM No.3807624
>>3807513
>Bugs were awful at the start
It wasn't that bad on PC. I think most of the issues were console players. I played it at launch on PC and it was playable, I honestly feel like it's buggier now years later. Like half the time when I summon the car, it spawns 40 feet up in the air and lands upside down half the time, preventing it from being used. I don't remember that happening at launch.
>game was fixed and updated
Updated yes, fixed? Debatable.
>now years later it is good
Debatable.
Anonymous
7/19/2025, 9:00:30 PM No.3807750
>>3807241
It should be a condition that gets worse by overusing the more advanced cyberwear such as the sande and berserk. Have it be a plague-like effect that slowly turns you into a murderhobo the more you overuse it. It isn’t difficult to translate the effect shown through the world unto the player.
Replies: >>3808173
Anonymous
7/19/2025, 9:24:13 PM No.3807766
dnTIjOAenoosRnLplver3NeqGx2ibgSXccyhMg8HyY4
dnTIjOAenoosRnLplver3NeqGx2ibgSXccyhMg8HyY4
md5: e16743b28849fbb971ffb7a6b2f7ea02🔍
>>3807241
>Arbitrarily ending the game because you go nuts isn't a good idea from a gameplay standpoint.
Yeah but it could just be increasing RNG chance upon activation and a temporary state. Creepy dialogue influence etc.

You could mitigate it with drugs perhaps, or finer and more expensive cyberware as the original intent. (Used to be a huge difference between chop shop street doc and military grade wetware on essence, at least in SR)
It would open up more playstyles I.E. barely controlled berserker even.

Always there are these lame armchair showstopper decisions and criticisms that don't hold up because there could be several more layers of gameplay added and be more true to the spirit of the genre at the same time instead.

We know there was some kind of budget or logistical issue due to the poor way the game rolled out, but still, CP2077 2 is announced I thought, where is my dual wield while we're at it lol.
Replies: >>3808173
Anonymous
7/20/2025, 10:09:22 AM No.3808173
>>3807750
>>3807766
>It isn’t difficult to translate the effect shown through the world unto the player.
So extra dialogue and a debuff? Game plays itself when you go berserk? How else is the game going to interpret you going crazy in a way that is reflected by the other psychos who just want to kill people? They either get knocked out or die... how do you translate that for the player that isn't just some stupid gimmick because it feels "loreful"?
I don't have a problem with the idea, but the more you think about these mechanics and how it's implemented in the game, the more you see the cracks start to form.
Remember the game needs to be fun more than it needs to be accurate. Sometimes the two work well together, and sometimes they don't.
Anonymous
7/20/2025, 11:42:40 PM No.3808673
I just realized that the starting car has asymmetric tail lights and it's literally ruined for me now.
Replies: >>3808826
Anonymous
7/21/2025, 2:35:14 AM No.3808826
>>3808673
It's not a bad car, but problem with the game in general is that you're given so many free or easy to get cars. I guess i have some slc that gave me another car right at the start so i never even used the starting junker, especially since you lose it right as you leave the tower.
Driving got a lot better in this game, too.
Replies: >>3808859 >>3808863
Anonymous
7/21/2025, 3:28:10 AM No.3808858
>>3807241
there's already a limit on how much you can modify yourself, they could allow you to go past that, but introduce penalties for doing so

it would be cool if there were perks to tapping slightly into cyberpsychosis like a "berserk" status or something. maybe you don't slow down when you get hit. maybe movement is more responsive than you'd expect normally, you dash twice in each direction, move faster. or
Anonymous
7/21/2025, 3:29:11 AM No.3808859
>>3808826
is there a way to keep the cars you steal? i've tried parking in the Watson apartment garage, but it doesn't stay
Replies: >>3809240
Anonymous
7/21/2025, 3:30:18 AM No.3808860
>>3805404
stop trying so hard to be aggrieved

modern development sucks and a game as big as this is bound to have lots of bugs. it's worth playing, don't miss out for the sake of nothing but your own sour grapes
Replies: >>3808867 >>3808953
Anonymous
7/21/2025, 3:33:36 AM No.3808863
>>3808826
Clearing tutorial island prior to the heist gets me enough street cred to buy the Calliburn. I suffer through the starting car until then
Anonymous
7/21/2025, 3:38:27 AM No.3808867
>>3808860
He didn’t mention bugs in his post. I read it as promising a different game (an RPG) than what we got (an RPG-adjacent looter shooter GTA clone) and being disappointed by the bait and switch.
Anonymous
7/21/2025, 6:01:49 AM No.3808953
>>3808860
NTA, but I don't give a shit how good it is now.
Part of the reason developers and publishers keep doing this shit is because people keep forgiving and even rewarding it, over and over again.
Replies: >>3808984
Anonymous
7/21/2025, 7:25:51 AM No.3808984
>>3808953
then why not write them off and do something else? why make it your hobby to rage at them? that's why the internet is gay now, it's taken over by anti-fans who just want to bitch

if we want same-day, bug-free releases like the old days we need to vastly simplify game development and narrow the platforms down to a single form of hardware (the console). fragmentation alone guarantees you aren't going to get what you want from modern studios, not exactly how you want it at least
Anonymous
7/21/2025, 1:59:02 PM No.3809135
>>3805325 (OP)
Sir, this is /vrpg/, not /vaag/ (action-adventure game).
Anonymous
7/21/2025, 5:39:07 PM No.3809240
>>3808859
nah, not really. Though static cars and shit I've noticed will stick around forever probably, but you can't repair them. I saw a parked mini on the highway next to a body and just took it for a quick ride to my apartment. fucking thing was always sitting there, and it was a pos too so i always noticed it. heh
Anonymous
7/21/2025, 7:16:17 PM No.3809284
>>3805325 (OP)
First game I played that made use of "ai" shit in graphics.
>set everything to max/ultra whatever
>looks like a blurry turd
I fucking hate that gay shit.
Replies: >>3809337
Anonymous
7/21/2025, 8:42:00 PM No.3809337
>>3809284
What?
Anonymous
7/22/2025, 9:31:26 PM No.3810052
It's pretty fun to get on the highway and drive the loop. There is a big one around the main part of the city that you can drive on forever, and its kind of fun to go max speed, dodge traffic with sande, and generally annoy Johnny that you're going too fast... For a rebel like Johnny, he sure is a whiny bitch about speeding.
Anonymous
7/22/2025, 9:42:55 PM No.3810059
>>3805325 (OP)
Not a good RPG.
Not a good immersive sim.
Not a good shooter.
Not a good open world game.
Not a good choice and consequence game.
Not good level design, skills/leveling system, loot, etc.
Still riddled with bugs, bad AI and more problems that were there at day 1.
It consistently fails to deliver the narrative experience the player is supposed to have.

All it has is production value, mainly with the visuals. Plus the setting it borrowed.
It's not a good game.
Replies: >>3810075 >>3810982 >>3811030
Anonymous
7/22/2025, 10:00:03 PM No.3810075
>>3810059
Cool story bro
Replies: >>3810103
Anonymous
7/22/2025, 10:44:29 PM No.3810103
>>3810075
None of what I said is false and you cannot disprove it.
Almost everything suffers from multiple problems.

Take V for instance. Too defined of a character for no good reason (unlike Geralt, which had the excuse of being an established character and the protag from the books) and with dialogue choices on par with Fallout 4 that almost always railroads conversations one way, resulting in very low levels of roleplaying.
Many missions or narrative moments are heavily scripted to the point it's worse than a Call of Duty game. The opening heist is the perfect example where basically nothing matters and it's all railroaded. When you're supposed to feel tension from you and Jackie getting shot at as you escape and he's wounded, him getting shot at while he slowly limps after you has zero tension because you know it's all railroaded.
Cyberlimbs and usage of it is comically bad compared to Deus Ex games. This ties directly into the inferior level design.
The shooting is infinitely worse than actual shooters, like even stuff like Destiny 2 which Cyberpunk partially larps at with the looter shooter trash loot system that it also does exceptionally poorly in every single way.
Bugs, shit AI and all that is very much true. Even something as simple as literal copypasted identical NPCs down to exact colors, clothes and everything wasn't fixed and you can see the same dude walk in groups for 3 side by side.

The list just goes on and on. It's not a good game and anyone that tells you it is, marks themselves as only really caring about audio-visual presentation and little else.
Replies: >>3810150 >>3810157 >>3810624 >>3810982 >>3811030 >>3811513
Anonymous
7/22/2025, 11:51:46 PM No.3810150
>>3810103
>None of what I said is false and you cannot disprove it.
Lol. Love it when people start their sperging with that.
Replies: >>3810432
Anonymous
7/23/2025, 12:01:57 AM No.3810157
>>3810103
I think it’s a good game because the audio-visual presentation is 10/10 and that is worth a lot in my book. I agree mechanically it is ass though.
Anonymous
7/23/2025, 7:22:14 AM No.3810432
>>3810150
Well you're proving him right since you didn't refute it.
Replies: >>3810454
Anonymous
7/23/2025, 7:55:24 AM No.3810435
Nothing to talk about. It's mid. The only White romance is gay. Meredith should have been one, but it's a one-night stand, and the French redhead twins get murdered by a nigger. CD Projekt are full-time cucks now that they accepted the DEI shekels.
Anonymous
7/23/2025, 8:38:03 AM No.3810454
>>3810432
That's one way of looking at it... if you're stupid. Anon already stated in his tantrum that he thinks he's right and you can't argue with him, so what's the point? He won't say anything that hasn't been parroted a million times already.
Replies: >>3810456
Anonymous
7/23/2025, 8:43:14 AM No.3810456
>>3810454
All you're doing is admitting you like the game, but can't disagree with the assessment, so you resort to calling people stupid with shitposts. Way to show everyone how rational and mature you are.
Replies: >>3810656
Anonymous
7/23/2025, 3:48:40 PM No.3810624
>>3810103
It's only a bad game if you have a narrow idea of what an RPG should be.
Replies: >>3810649
Anonymous
7/23/2025, 4:27:12 PM No.3810649
borderlands
borderlands
md5: 019ff888141e388d758a91cc4ca8e9a5🔍
>>3810624
Anon, the game is an open world looter shooter like Borderlands with a barebones dialogue system on par with Fallout 4. It pretends it's an RPG. And not a very good one.
The city isn't even interesting to explore and walk around in, because it's filled with dead mannequins and has almost no interactivity or ways to use your cyberware (which includes during missions, which is often very limited).

The game is ONLY tolerable if you focus on the main story path, do barely any side stuff and treat it like a linear Call of Duty campaign. Assuming you like the story, characters and dialogue. Absolutely everyone else ranges from bad to unfinished/buggy to mediocre.
Replies: >>3810800
Anonymous
7/23/2025, 4:43:57 PM No.3810656
>>3810456
Yawn
Anonymous
7/23/2025, 4:48:56 PM No.3810657
>>3805330
>Yeah, I really want to talk about how I find the revisionism many of the game's enjoyers partake in claiming it was never shit.

Closeminded fanboys always do this. They plug their ears to reality and any criticism the game will ever receive. The idea of liking something in spite of the problems it might have is not something they can even process.
Anonymous
7/23/2025, 8:12:11 PM No.3810800
>>3810649
It has character builds and narrative choices with reacitivity. The range you're allowed to role play is narrow, much like Mass Effect. It's far better written than Mass Effect and offers more gameplay variety and choice in the narrative as well.
Replies: >>3810828
Anonymous
7/23/2025, 8:25:48 PM No.3810828
>>3810800
>It has character builds and narrative choices with reacitivity. The range you're allowed to role play is narrow, much like Mass Effect.

Except even Borderlands has character builds and character creation.
Mass Effect has infinitely more reactivity and stronger roleplaying and control with Shepard than with V.

>It's far better written than Mass Effect
Fucking lol.

>offers more gameplay variety
>choice in the narrative
LOL!!!! Holy fucking shit ok I cannot fucking take anything you say seriously anymore, this is full blown retardation.
Jesus christ, Cyberpunk fandrones are utterly delusional holy fucking shit this is funny.

Fucking Cyberpunk has worse roleplaying and reactivity than Witcher 3 ffs and that had a fixed character. Don't even bother replying, you're just a delusional megatard.
Replies: >>3810833 >>3810934 >>3811637
Anonymous
7/23/2025, 8:29:16 PM No.3810833
>>3810828
so maybe you just didn't read it or you might be to retarded to understand??????
so i'll repost
It has character builds and narrative choices with reacitivity. The range you're allowed to role play is narrow, much like Mass Effect. It's far better written than Mass Effect and offers more gameplay variety and choice in the narrative as well.
you are wrong and that is clear to any one reading.
Replies: >>3810843
Anonymous
7/23/2025, 8:29:35 PM No.3810834
>>3805325 (OP)
I hate the stealth take down. It's really annoying having this super bad ass with a cool sword that does this weird neck pop thing.
Anonymous
7/23/2025, 8:46:54 PM No.3810843
>>3810833
Why are you still replying when you made it clear you're either a retarded blind fanboy or baiting. No one will take you seriously at this point. All you're good for is to be laughed at. If you're fishing for (you)'s look elsewhere, no one is gullible enough to fall for your bait after what you just pulled.
Replies: >>3810861 >>3810910
Anonymous
7/23/2025, 9:16:40 PM No.3810861
>>3810843
I accept your concession then. It's clear that you're the one baiting and it's laughable that you're projecting that onto me. So get fucked lmao.
Replies: >>3810910 >>3810982
Anonymous
7/23/2025, 10:19:58 PM No.3810910
>>3810843
>>3810861
Mass Effect does have some very long term storylines, but thats over 3 games. 2077 is one game, and plenty of people have different outcomes. A lot of those things are just coming out though, because they're not really intuitive. Like I just found out River will shoot a cop and go to jail if you fuck up the quest to save his nephew, which is really hard to do and you have to go out of your way to achieve. There are a lot of longterm story effects that are like that but are just really hard to find or a path that hardly anyone would choose, like fucking over Panam in all of her quests, which results in a lot of different changes to the nomads.
Anonymous
7/23/2025, 10:55:21 PM No.3810934
dumber
dumber
md5: 4f52c991cc7df7b3908ea01af5b5621d🔍
>>3810828
Not him, but you really aren't arguing anything or supporting your point. Your points are literally:
>Fucking lol
>LOL!!!! Holy fucking shit ok I cannot fucking take anything you say seriously anymore, this is full blown retardation.

It just makes you seem unintelligent and belligerent. Instead of disproving him, or adding support to your argument, you just chimp out. Please do better next time.
Replies: >>3810982
Anonymous
7/23/2025, 11:51:04 PM No.3810982
>>3810934
>Your points are literally:
My points were ignored and were responded to with deflection and shitposting. Because that's all Cyberpunk fanboys have.

In case you need a refresher, I laid them out here >>3810059 and >>3810103
But I'm sure such a vastly intelligent and rational person such as yourself will come up with an excellent logical fallacy to deflect with. That's what close minded fanboys do, after all.

>>3810861
Read the above and learn how a discussion works, fandrone.
Replies: >>3811030
Anonymous
7/24/2025, 1:10:08 AM No.3811030
>>3810982
>>3810059
Your first post if you saying what it's not good at with no explanation as to why.

>>3810103
Just because a game is railroaded doesn't mean its bad. Any game with a story is railroaded. By that logic nothing matters. Shouldn't watch movies or TV shows either because they're railroaded.

>Not a good RPG.
Why?

>Not good level design, skills/leveling system, loot, etc.
Why?

>It consistently fails to deliver the narrative experience the player is supposed to have.
What experience are they supposed to have? Who decided that experience? Seems subjective based on your point of view.

>Plus the setting it borrowed.
Whoa, you're telling me the setting of a game in the Cyberpunk universe is borrowed? Next thing you're goona say is any D&D game set in Neverwinter or the Sword Coast is borrowed.
Replies: >>3811031 >>3811051
Anonymous
7/24/2025, 1:17:29 AM No.3811031
>>3811030
https://www.youtube.com/watch?v=6xypH2FqOFY
Anonymous
7/24/2025, 1:54:38 AM No.3811051
>>3811030
>Your first post if you saying what it's not good at with no explanation as to why.
My first post was a summary, the second an elaboration. Neither you or anyone else addressed it and now you proceed to shitpost instead.

Now you chose to not discuss or refute, just do the classic fanboy of repeatedly asking the other party to elaborate more and more while you contribute absolutely nothing to the discussion (while naturally ignoring everything you don't have anything to counter, because if you ignore something it naturally doesn't exist).
Your entire goal is to keep pressing people for things you can nitpick and autistically focus on while not actually discussing anything. You then use that one or two nitpicks as some "proof" that the entire statement and all other list of issues or points are wrong.

It's how an irrational close-minded person deludes themselves into thinking what a discussion is. You're not challenging your ideas, you're looking for excuses not to challenge it.

People like you is precisely why no discussion can ever happen on this board. Close-minded fanboyism is cancer.

Now go ahead and make another shitpost. Don't waste my time when you clearly have no actual interest in discussion or challenging your ideas.
Replies: >>3811057
Anonymous
7/24/2025, 2:20:30 AM No.3811057
>>3811051
If you can't explain your thoughts I'm not sure what to tell you. I'm not even saying it's a good game, just disappointed in you. Better luck next time.
Anonymous
7/24/2025, 5:57:55 PM No.3811506
>>3807513
No. I played on release, the bugs were numerous but also extremely exaggerated by console peasants and fags who didn't even play the game but hopped on the bandwagon.

But the story was mediocre. It was passable but cyberpunk is a very fertile ground and CP2077 has the least thought provoking story I've seen in the genre. There was soooo much unexplored potential for a big video game in this genre, especially with the whole brain chip thing it was disappointing.
The setting was lame as fuck, not the cyberkino promised by the initial teaser. The city is basically LA in 2040.

It had a very generic and irrelevant RPG skill point system and the cyber limbs system which should have been the main focus was barely an afterthought.
The itemization was horrible garbage, the inventory was a pain to sort and kept getting filled with ugly trash clothing and guns with bigger numbers. And this "numbers go up" design also ruined combat which could have been balanced but was turned into emptying entire barrels into HP sponges enemies or just one shotting everything with completely broken guns.
Had it completely dropped all of its "RPG" systems and focused on being an action shooter with a more developed story it would have been a LOT better. Should have been a first person GTA.

I mean it could have worked as a fully-fledged RPG too but not with these terrible design decisions everywhere.
Anonymous
7/24/2025, 6:08:32 PM No.3811513
>>3810103
I completely agree but V being a very defined character could have been a feature. The game was developed during and came out at a time where the RPG debate was centralized around player choices and our ability to define the character we're playing. And the story is about a guy being parasited by a brainchip with another personality in it. It was the perfect occasion to tackle the subject, with V being a character of its own and the player being the mind inside the chip and slowly overriding V (or not).
This is uncharted territory and a video game was the perfect medium to tell that story. It would have been so cool but no we had to have a gay rockstar terrorist in it and no depth.
Anonymous
7/24/2025, 6:35:17 PM No.3811538
>>3805325 (OP)
Has anyone restored the original straight romance content for Judy, yet?
Replies: >>3811554 >>3811561
Anonymous
7/24/2025, 7:09:47 PM No.3811554
>>3811538
Erm, My Judy only likes carpet. How about we don't go don't *that* road, mkay?
Replies: >>3811572
Anonymous
7/24/2025, 7:26:45 PM No.3811561
>>3811538
There are mods that open them up to both. However, Judy and Panam are both annoying, so I don't romance either of them.
Anonymous
7/24/2025, 7:47:40 PM No.3811572
>>3811554
I just want to send my penis down that road, if you catch my drift.
Anonymous
7/24/2025, 8:12:35 PM No.3811595
cyberpu
cyberpu
md5: cdf75993da09e3f4945b45503277b240🔍
Post you're Vs
Replies: >>3811657
Anonymous
7/24/2025, 9:26:13 PM No.3811637
>>3810828
>Mass Effect has infinitely more reactivity and stronger roleplaying and control with Shepard than with V.
No it doesn't. For one, in Cyberpunk you can lock yourself out of being able to do certain endings if you don't do sidequests or make decisions in them that lock you out. In the first Mass Effect, the outcome is always the same. In the final game of the trilogy you get to choose which of three buttons to press at the end.
>Fucking Cyberpunk has worse roleplaying and reactivity than Witcher 3 ffs and that had a fixed character.
Cyberpunk also has a fixed character, though you get to choose your gender and your lifepath up to that point. Just like ME's Shepard.
Anonymous
7/24/2025, 10:13:15 PM No.3811657
>>3811595
>Playing as a woman
Okay fag
Replies: >>3811687
Anonymous
7/24/2025, 11:17:37 PM No.3811687
>>3811657
>he can't play a role
Why are you even playing rpgs?