Thread 3806514 - /vrpg/

Anonymous
7/18/2025, 6:48:03 AM No.3806514
Metaphor-ReFantazio-Screenshot-2
Metaphor-ReFantazio-Screenshot-2
md5: 810a90e4659888bcd2ec31f3702c66da🔍
Now that the dust has settled, why was Metaphor such a disappointment to the RPG crowd?
Replies: >>3806516 >>3806598 >>3807574 >>3807810 >>3807910 >>3809555 >>3809559 >>3809783 >>3809939 >>3810178
Anonymous
7/18/2025, 6:51:42 AM No.3806516
GRxi7_xbYAAtb4t
GRxi7_xbYAAtb4t
md5: 79d539c9a78a241342e4f39c19192ff0🔍
>>3806514 (OP)
A bit too much on the nose with MUH REFUGEES, but also it's just fantasy SMT. Resentment over the hypothetical "game it should have been" as well.
Replies: >>3806588
Anonymous
7/18/2025, 8:44:23 AM No.3806548
It was pretty fucking good.
Anonymous
7/18/2025, 11:14:42 AM No.3806588
>>3806516
anon. /pol/shit is never actually the reason for anything unless it's insanely egregious, and that's not what this is. 99% percent of people don't care, you've just been exposed to that 1% substantially more than normal people. Metaphor isn't Dustborn. It isn't even The Last of Us.
Replies: >>3806598 >>3810796
Anonymous
7/18/2025, 11:26:48 AM No.3806594
It's not even really out yet


Everyone's just waiting for the Royal edition
Anonymous
7/18/2025, 11:32:40 AM No.3806598
>>3806514 (OP)
It was alright. I just expect more.

>>3806588
"Muh lesser races" was very much real but its funny how it got pushed to the way side the longer the games is going. like they were pandering to journalists for easy clicks.
Anonymous
7/19/2025, 3:55:45 PM No.3807574
>>3806514 (OP)
I didnt like the archetype system and while it did have its merits as a game it didnt grab my attention like mainline smt or the persona series.
Anonymous
7/19/2025, 11:18:11 PM No.3807810
>>3806514 (OP)
I liked it but they forgot to put in the guts of an RPG, which is the exploration - travelling the overworld, going inside every NPCs house and talking to them, experiencing a ton of different towns/cities, etc. They try to sell you on a 'journey' but there's no actual journey, everything is railroaded. You can tell that they wanted to do this at one point but I assume the game got devhelled and someone at Atlus cracked the whip. There's like a billion villages that are just menus and a ton of 'areas' that are just eyecatches of concept art. If [when] we do get a re-release I hope they're able to make something closer to the original vision.
Anonymous
7/20/2025, 12:46:40 AM No.3807851
Generic nip fantasy world
Combat is same old sona/smt
Companions and their social links are OKAY at best
Story is nothing to write home about Everyone looks ugly or unconventionally attractive
Anonymous
7/20/2025, 2:04:09 AM No.3807910
>>3806514 (OP)
Just didn't really do anything new or interesting. Aesthetically has nothing on Persona, writing is about what you'd expect from that team.
Still a solid fun game as you'd expect from Atlus but any journos ranking it among the top 10 JRPGs ever or whatever are huffing something.
Anonymous
7/20/2025, 2:37:39 AM No.3807955
It gets way too easy in the last stretch of the game. I can't think of another Atlus RPG where you can consistently kill bosses in a single turn.
Replies: >>3809073
Anonymous
7/21/2025, 2:43:39 AM No.3808832
the writing in theses games have gotten progressively worse since the Duology.
Metaphor might have the worst writing I've seen in a JRPG in a long while, and that's saying something.
Anonymous
7/21/2025, 11:51:28 AM No.3809073
>>3807955
Is there no NG+ or higher difficulty?
Replies: >>3809229
Anonymous
7/21/2025, 12:53:52 PM No.3809093
Reskinned Smt/persona mechanics and combat
Personally was expecting something fresh
Replies: >>3809427
Anonymous
7/21/2025, 5:18:41 PM No.3809229
>>3809073
there is a NG+ with a new super boss but you can easily kill it in one round with the right tools.
Anonymous
7/21/2025, 11:05:29 PM No.3809427
Project-Re-Fantasy-01512
Project-Re-Fantasy-01512
md5: a81d1a0c2760f4cd03d862814cb1a70a🔍
>>3809093
I wonder what caused the shift from picrel to what we got.
Replies: >>3809486 >>3809614 >>3809618 >>3809858
Anonymous
7/22/2025, 12:26:28 AM No.3809486
>>3809427
the long hair isabeau cut is objectively superior, basically.
Replies: >>3809518
Anonymous
7/22/2025, 1:39:00 AM No.3809518
>>3809486
>bad art is better, because, because? I like to defend a comercial failure?
Anonymous
7/22/2025, 2:51:12 AM No.3809555
>>3806514 (OP)
smts combat just doesn't work for me with a generic class system it needs the demons
Anonymous
7/22/2025, 2:56:38 AM No.3809559
>>3806514 (OP)
I was part of the crowd that didnt like it at the beginning while everyone else was SCREAMING how good the characters supposdely where, how good the story was, how good the graphics, the gameplay, the music, etc. And i was like "what videogame did you fucking play"

The characters were pretty fucking bad. Gallica itself has no purpose in the game. The protagonist is probably the worst protagonist in atlus history. Hulkenberg was one note and had ONE good scene. Sthroll was more of a protagonist. Junah and eupha were fine. The bat dont remember the name started cool and then you realize he had no good moments in the entire game. Louis as an antagonist was fine though.
The graphics? horrible. Good artstyle, terrible graphics. All the pretty places were just JPGs, the rest of the explorable places were ugly.
The music? good for the most part, but it lacked character themes to enhance each character social link. But nope, it got repetitive fast. Side dungeon theme.mp3. Sad moment.mp3. Happy moment.mp3. No identity to cutscenes.
Excessive dialogue all around, the characters just spoke way too much like they have omnisicient knowledge of the places you visit. Its not even one character thats a bookworm that knows stuff, ITS EVERYONE.
The gameplay was also mediocre. The combat is fine, but the job system was terrible. All the jobs were useless unless you grind them per character, and it is reliant on social links. It discourages experimentation and it was just a grindy as fuck game. Also, each character had a set path, so whats the point of the job system?
The social links still disconnected as fuck from the narrative, it fucking sucks. 20 years with the system and they still can properly add it to the narrative. FF7 rebirth JUST added social links and it works better than fucking metaphor, AN ATLUS GAME.
I could keep complaining about specific stuff, like how the makoto/prince reveal was good but it was jsut extreme lost potential, but that will be it.
Replies: >>3809948 >>3810729
Anonymous
7/22/2025, 5:08:59 AM No.3809614
>>3809427
They probably couldn't match this style well in 3d.
The game would need to be in 2d game like most Vanillaware games
Anonymous
7/22/2025, 5:13:00 AM No.3809618
>>3809427
Exactly
Anonymous
7/22/2025, 1:04:07 PM No.3809783
>>3806514 (OP)
Went woke, got broke.
Anonymous
7/22/2025, 3:39:27 PM No.3809858
mr-project-refantasy-concept
mr-project-refantasy-concept
md5: 288c253555ad060569abb74198341e35🔍
>>3809427
Anonymous
7/22/2025, 6:36:27 PM No.3809939
>>3806514 (OP)
>dissapointment
It received universal praise and was a good game with some interesting ideas.
Anonymous
7/22/2025, 6:57:37 PM No.3809945
I found it overall to be extremely dull more than anything. Not a single character was interesting, companions and confidants all - the little bat fella stood out I guess. The main villain was interesting to start with, but he was quickly dulled down. I actually quit in the final dungeon which is something I've never done before. I think a lot of people put the game on a pedestal unduly because of whatever the americans are doing. The dungeons were boring hallways which I'm amazed haven't been torn to shreds, the themes and writing were juvenile to the point of parody (which certainly wasn't the intention) and I just have nothing but unpleasant memories with the game. It's a shame because I've typically enjoyed most atlus games but I don't think I can stomach the persona formula anymore.
Replies: >>3809950
Anonymous
7/22/2025, 7:08:03 PM No.3809948
>>3809559
>Conveniently does not mention Maria's amazing character arc
Anonymous
7/22/2025, 7:09:13 PM No.3809950
>>3809945
>The dungeons were boring hallways which I'm amazed haven't been torn to shreds

The sidequest dungeons are bog standard JRPG maps, which this entire board has zero problem while slamming some of the best designed JRPG dungeons like Persona 5 Royal.
No one on this board is qualified to talk about what's good dungeon design.
Anonymous
7/22/2025, 7:59:00 PM No.3809989
Can't help but wonder how many posts in this cope thread are all from the same person
Anonymous
7/23/2025, 12:32:15 AM No.3810173
I hated that fast travel was a thing when they advertised you be traveling the world and had to plan how you spent your time traveling. They did the same thing with persona 5 when filling palaces with save rooms when the original plan was for you to unlock secret routes and shortcuts.
Anonymous
7/23/2025, 12:54:56 AM No.3810178
>>3806514 (OP)
It wasn't. I had a lot of fun with it
Anonymous
7/23/2025, 2:08:07 PM No.3810576
Very ugly characters
Replies: >>3810580
Anonymous
7/23/2025, 2:21:15 PM No.3810580
GbTYuDAWUAARKGU
GbTYuDAWUAARKGU
md5: 2b6a1b4f333d5ac637256eb0d9bde609🔍
>>3810576
>Very ugly characters
Shit taste
Replies: >>3810668
Anonymous
7/23/2025, 4:38:09 PM No.3810655
Kriswolfheart/mrfeel seems to enjoy it.
Anonymous
7/23/2025, 4:49:59 PM No.3810658
It's Fantasy Persona. It's actually worse than Persona in some ways. It feels like Atlus has learned fuck-all despite making the same game for like 30 years. Story and cast were boring and the game falls apart later on.
Replies: >>3810659
Anonymous
7/23/2025, 4:51:20 PM No.3810659
>>3810658
Its turn based. And thats all you need to make a good rpg these days.
Anonymous
7/23/2025, 5:06:53 PM No.3810668
(AVIF Image 2000 × 1000 pixels)
(AVIF Image 2000 × 1000 pixels)
md5: 27028b90ae8ca5f952f31de3c23865cd🔍
>>3810580
but then she looks like this in game:
Graphical department fucked it up big time.

(you just know that game fails when you need to spend 5 minutes looking at the interwebs for a pic of main party member. Gustave e33 gives me everything in comparison)
Replies: >>3810689 >>3810723 >>3810726 >>3810730
Anonymous
7/23/2025, 5:57:31 PM No.3810689
546u
546u
md5: cfad6f2c5880f8c092299d10b6c45ed2🔍
>>3810668
What exactly is the problem here in your cherrypicked example?
Anonymous
7/23/2025, 6:44:37 PM No.3810723
>>3810668
>Gustave e33
Ahh, so that's why you're shitting on this game.
Anonymous
7/23/2025, 6:48:53 PM No.3810726
>>3810668
Dude, E33 has shit art direction and even worse character designs. If you looked up the word Generic in the dictionary, all you'd see would be a picture of the cast from E33.
Anonymous
7/23/2025, 6:53:12 PM No.3810729
>>3809559
Very obvious you didn't play it.
Anonymous
7/23/2025, 6:53:16 PM No.3810730
Screenshot 2025-07-23 185243
Screenshot 2025-07-23 185243
md5: e3af9358d90c8a20b287d8c8e7df95aa🔍
>>3810668
>(you just know that game fails when you need to spend 5 minutes looking at the interwebs for a pic of main party member
?
Anonymous
7/23/2025, 8:07:10 PM No.3810796
>>3806588
>/pol/shit is never actually the reason for anything unless it's insanely egregious,
So in other words polshit is never actually the reason unless it is the reason.
Learn to put together proper sentences you retarded inbred pajeetfaggot.