>>3806514 (OP)I was part of the crowd that didnt like it at the beginning while everyone else was SCREAMING how good the characters supposdely where, how good the story was, how good the graphics, the gameplay, the music, etc. And i was like "what videogame did you fucking play"
The characters were pretty fucking bad. Gallica itself has no purpose in the game. The protagonist is probably the worst protagonist in atlus history. Hulkenberg was one note and had ONE good scene. Sthroll was more of a protagonist. Junah and eupha were fine. The bat dont remember the name started cool and then you realize he had no good moments in the entire game. Louis as an antagonist was fine though.
The graphics? horrible. Good artstyle, terrible graphics. All the pretty places were just JPGs, the rest of the explorable places were ugly.
The music? good for the most part, but it lacked character themes to enhance each character social link. But nope, it got repetitive fast. Side dungeon theme.mp3. Sad moment.mp3. Happy moment.mp3. No identity to cutscenes.
Excessive dialogue all around, the characters just spoke way too much like they have omnisicient knowledge of the places you visit. Its not even one character thats a bookworm that knows stuff, ITS EVERYONE.
The gameplay was also mediocre. The combat is fine, but the job system was terrible. All the jobs were useless unless you grind them per character, and it is reliant on social links. It discourages experimentation and it was just a grindy as fuck game. Also, each character had a set path, so whats the point of the job system?
The social links still disconnected as fuck from the narrative, it fucking sucks. 20 years with the system and they still can properly add it to the narrative. FF7 rebirth JUST added social links and it works better than fucking metaphor, AN ATLUS GAME.
I could keep complaining about specific stuff, like how the makoto/prince reveal was good but it was jsut extreme lost potential, but that will be it.