In early RPGs, DEX and AGI are just different names for the same stat.
>>3808808>Charisma isn't useless if your game system actually uses it.My point is that it is either really strong or really weak.
>>3808970GURPS only has 4 attributes where IQ & DX cost twice the amount of ST & HT. IQ does way too many things at once. Also strangely, HP is determined by ST not HT.
>>3808113 (OP)A Beauty stat was never really interesting . The separation of Charisma and Manipulation doesn't really make much sense. I think that Will makes more sense as a split from CHA. Will is supposed to be an aspect of CHA.
>>3808985Out of the classic 6 stats, Wisdom has the most confusing name. Daggerheart decided to call it Instinct which is better but it makes weird for Clerics. WIS has the most interesting evolution. Wizardry and most JRPGs turn WIS into Piety or Faith which became Mind (for some reason) which dictates Magic def, healing, & MP regen. Fallout turn it to PER which made it purely about senses.
Wits should probably be renamed as Composure since it is supposed to be a defensive stat but people would expect some overlap with CHA.