Thread 3808657 - /vrpg/

Anonymous
7/20/2025, 11:32:35 PM No.3808657
18224ad9-9944-4d5a-9225-404297f9795b
18224ad9-9944-4d5a-9225-404297f9795b
md5: 85927b8707c2a5acb89715ac09b01b7b🔍
Is there any single player rpgs that have large servers on the side like this
Replies: >>3808662 >>3808663 >>3809799 >>3809820 >>3810063 >>3810144
Anonymous
7/20/2025, 11:38:55 PM No.3808662
>>3808657 (OP)
NWN 2 to a lesser extend
Replies: >>3810408
Anonymous
7/20/2025, 11:39:31 PM No.3808663
>>3808657 (OP)
You use "Are there" when talking in plurals.
Anonymous
7/22/2025, 1:36:43 PM No.3809799
>>3808657 (OP)

No. For a very brief time in the pre-WoW, post-Everquest internet NWN was THE place to play for your online RPG fix. Internet was finally fast enough to host homebrew campaigns for you & your bros. It was more immersive & personal than the shitty MMOs of that era. However, the success of WoW killed all that shit because devs realized they could continuously charge people $15/month instead of a one time fee. The era of LAN RPGs was over. It's a real shame because each server had it's own culture & rules that were completely unique. NWN truly is an anomaly.
Anonymous
7/22/2025, 2:07:31 PM No.3809820
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md5: 75aecc4ebb16b7578611fd191196404f🔍
>>3808657 (OP)
NWN was the realization of the vision of one man, Trent Oster. He imagined a game that was like a boxed set of D&D and everything that entailed, from creating your own adventures, to playing together with friends, and a DM guiding the game. Without someone like Trent Oster you will never get another true NWN successor, it will always be a GM client tacked on, or modding tools tacked on. This is because the people making those other games don't have that same vision. Their vision is making money while telling a pre-made story.
Trent Oster hoped to get the funding and license to make BG3, but that fell through, and instead it went to Larian, and now you get gay bear sex.
Without proper funding, Trent Oster can never direct the production of a new game like NWN, and in the end it is all about the money. Plus the price tage to produce a new NWN-style game would be much higher and more risky than a regular style RPG, it would have to be a true passion project. That's why it is unlikely to ever get a true spiritual successor.
Replies: >>3810682
Anonymous
7/22/2025, 9:49:11 PM No.3810063
>>3808657 (OP)
I think DOS2 was supposed to, but the mod tools were so convoluted and buggy that nobody used them.
Anonymous
7/22/2025, 11:46:37 PM No.3810144
>>3808657 (OP)
First Dungeon Siege had something similar to this, didn't it?
Anonymous
7/23/2025, 6:27:17 AM No.3810408
>>3808662
this is true
Anonymous
7/23/2025, 5:38:38 PM No.3810682
>>3809820
Has he tried to crowdfunding?
Plenty of "spiritual successor of X" type projects these days.
I bet he could ride on the coattails of BG3's success a little.
Hell, maybe hit up Sven for an endorsement.
He wouldn't even need WotC's permission or anything, just do what Solasta did and make it easy for the community to implement the non-SRD stuff.