>>3812428
>I've seen this same video on twitter, instagram, and now here. My friends have seen it and it wasn't because I metioned or shared it, they actually saw it first.
Cognitive bias at its finest.
>Because we only see the character walking in the video?
We haven't even see that.
>it's pretty self explanatory what a first person rpg plays like
Totally, Skyrim plays like Arx Fatalis which plays like Kingdom Come which plays like Might & Magic, etc. You just proved my point.
>Nigger if you don't think we're talking about looks
Good thing it's supposed to be a game, right.
Oh wait
>No because that isn't the fucking point you dense jackass, no one is asking for that. What people see in it is the colors, the mood, the athmosphere and the sense of grandness in the environment.
So you're not talking about making a game, just some shitty videos.
If it IS a game you're talking about, it's impossible in terms of tech.
In the image on the left, if you use 2D sprites (billboards/cards) and the player walks past a house it would either become invisible or look extremely off at certain angles (bottom left) or it would have to rotate to face the player, which means it can't have actual house sizes and shapes, since it's a 2D plane.
In the image on the right, to make it work as a game, you would need to make it a 3D mesh with textures, which then means it can't look like in OP image.
I could go even more in-depth to explain why it's simply impossible, but we both know you will plug your ears, go into hard denial and say
>w-well you don't know! someone much smarter than you will solve it... somehow! I have no idea how! but they will! because """everyone""" wants this! y-you don't get it, fag!
You're dazzled by what is effectively a still image and can never visually be translated into a 3D space and a game.
But if you want to delude yourself into thinking this AI gen still image can and will turn into a game for absolutely no reason, by all means.