Time to talk about a franchise that is slowly dying.
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This is where FE peaked.
How retarded would it be for me to pick up this series for the girls?
Is this the game where everybody was screeching about censorship despite the changes were minor?
>>1911685Pretty dumb since it's not like there's lewd scenes of note, you might as well just jerk it to the fanart and not waste time with the shitty gameplay.
Fire Emblem was never good, including the older titles. They were always shitty strategy games overrated because of the Nintendo association. Not even just a consolebabby thing either, since console Koei ports mog the shit out of them.
Good. They havent made a game worth playing in almost 2 decades
>>1911703This sounds exactly like what happens to Xenoblade
>>1911703If they were never good then why am I doing a first time run of Blazing Blade and actually enjoying it right now?
Checkmate atheists.
>>1911688Give an inch, they'll take a mile
>>1911268 (OP)In what world is Fire Emblem dying? Every game since Awakening has sold more than previously besides this one which still sold 1.6 million copies.
>inb4 well Engage was really badOf course it was bad. So what?
>>1914511Autists unironically think that when a video game series they enjoy stops being targeted at them, it's dying.
Is it me or is Goldmary a bit overrated?
>>1914511>world population and global purchasing power go up>durr more moneystupid fuck
>>1911268 (OP)how is it dying? it's getting worse certainly but they still sell and have shit like those musou games and a gacha bringing money in constantly
>>1911268 (OP)I just replayed Blazing Blade for the first time in about 10 years. It was overall great but holy shit the plot falls off hard towards the end. The larger maps are also a bit of a slog compared to the earlier ones that tend to be smaller. I liked the simplicity of the gameplay.
>>1914511Lowkey engage was peak, best gameplay in the series. I even enjoyed the dumbass story for what it was
>>1929264For real, some of the most fun tactical gameplay I've ever experienced (as long as you play above Normal difficulty). Can't comprehend how people want more story in gamesnwith tactical strategy that require using your freaking brain.
>>1911268 (OP)Is Fire Emblem a legit good tactics game on conslole or do people only like it because its by Nintendo?
There a bunch of tactics rpgs like Triangle Strategy FF Tactics Advance Wars etc
Are they better or is Fire Emblem legit the peak of the genre?
>>1930218Honestly them being associated with Nintendo is more of a bane than a boon in most case. Nintendies doesn't really appreciate strategy games in most case so they can't rely on loyal Nintendo customers unlike other Nintendo series and them being console locked due to Nintendo gatekeep most of strategy gamers who mostly prefer playing on PC. It's why it's slowly dying until it got somewhat rejuvenated by Awakening because it attract new audience that mostly consist of female otome gamers. Aside from that best strategy rpg is very subjective tbf even different Fire Emblem games itself got compared with each other due to how vastly different each one is. What make Fire Emblem unique compared to other SRPG is because each units are unique characters that can form bond and relationship with each other unlike most SRPG who unit mostly consist of generics. It's the peak of SRPG if you like that sort of thing because nothing come close to it.
>>1930218How I like to see it is if somebody is a closeted strategy gamer- they don't know they like strategy games- Fire Emblem will end up getting rated higher than it should. Tactics Ogre, Disgaea, and Final Fantasy Tactics have way more going on due to having skills/abilities that characters can execute in battle. There's also real time tactical rpgs like Pillars Of Eternity. Another problem with FE is that there's only so much you can do with the formula and the kinds of stories they tell.
>>1930271>>1930274Im fairly new to the SRPG genre and want to get into it and see if it is something for me
I recently played Awakening and liked it and am now emulating sacred stones
Can you recomend me some games i should play afterwards?
Should i stick to Fire Emblem and play the newer games or try something new?
>>1930297If you're enjoying FE, more power to you then. I remember the old guard saying Three Houses was a step in the right direction. So maybe you could try that next, and the one that was on the gamecube as well.
For gaymes outside of the FE sphere:
>Advance Wars series>Tactics Ogre Let Us Cling Together and Knights of Lodis>Disgaea (prepare for a lot of grinding, no matter which game)>Phantom Brave
One thing that pisses me of about FE especially is how powerfully being on the defense and how you can kill most enemys if you put your tankls infront of a bottleneck and have the enemys come to you
So in order for you to stop doing this the game has to pull of cheap bullshit like spawning a bunch of reinforcment units directly behind you to get you to change up your strategy and react to something unexpexctatly
If you do these sort of things once or twice it would be fine but they do this shit on every map and with such numbers that it becomse just cheap
To any SRPG players how do other games fix this problem of turtling up?
What are characters that you don't get the appeal I'll start Veyle.
>>1911660Based. Love snes FE
>>1936852I like how, in the second part of the game, castles will spawn patrollers and the captain will actually try to retreat if you kill his henchmen.
>>1930218I always thought as a tactics game, FE is kinda bland. Most play it for the characters and shipping. It's why FE4, Awakening, and 3H were so successful.
>>1914511Awakening killed the series' spirit.
>>1911268 (OP)Honestly, I like Engage. Itโs got some problems and some baffling decisions, but itโs slick and stylish, the gameplayโs fun, it feels good to play. You definitely need to meet it on itโs own terms, this is no 3Hs, but itโs still a good game.
Was Bernadette really abused or is that low media literacy?
>>1938629>tied to a chair until she followed directions perfectly>constantly pressured to act with perfect decorum so she could be married to the best political match>eventually given up as a lost cause and ignored entirely by her father>only at the academy because her mother drugged her and put her on a carriage in the middle of the night>it was actually for her own goodIt's also intended to be grimly ironic. Her father is basically the state head of morality and religion, but is a tyrannical asshole to his only daughter in private.
>>1938655>>tied to a chair until she followed directions perfectlyNice try but that's not in the game.
>>1938655>>1938671>Oh, that. Well, I guess I can tell you, Professor. My father's obsessed with money. He's only ever seen me as bait for a rich husband. To train me to be a good, submissive wife, he'd do things like tie me to a chair and leave me there all day, challenging me to stay quiet. I tried hard to do as he asked. Honestly, I did. But before I knew it, I just couldn't bring myself to leave my room anymore. Close enough.
>>1938706Pretty sure that got removed.
>>1938708The updated line is thus.
>Oh, that. Well, I guess I can tell you, Professor. My father's obsessed with money. He's only ever seen me as bait for a rich husband. To train me to be a good wife, he'd do things like tie me to a chair. I tried hard to do as he asked. Honestly, I did. But before I knew it, I just couldn't bring myself to leave my room anymore.Cowards. I ain't respecting that and neither should you.
>>1911268 (OP)I finally played engage. The story is ass and the characters and their designs are also ass but the gameplay was good. I don't think I'll be replaying it for at least another 10 years though.
actual dead series Langrisser > Kek Emblem
holy shit this thread is so much better than the /v/ and /vg/ threads
>>1914511the one where presentation matters more than gameplay. Engage is like Conquest, Absolutely Mint gameplay but the narrative and artstyle ruin it beyond repair for plebs.
>>1934246I feel like only old FE games did that (like FE 6, 7 and the SNES ones).
Most modern FE games incentivize non-turtle gameplay usually with:
>Villages that give loot that are about to be destroyed in X turns by some brigand/thief>Recruitable character who'll die if you turtle>Enemy with rare item (optionally stealable) who runs away>A soft turn limit by having a really OP enemy you can't beat spawn (black knight)>Or just straight up have a turn limit like a defense chapterLike the GBA fire emblem games I have great nostalgia for and love, but their level design in general are dogshit and not very fun.
I'd honestly end up recommending GBA fire emblem romhacks like Andaron Saga, or Eligor's Spear for a more fun experience since each turn feels waay more meaningful and give all sorts of interesting side objectives to incentivize risk tasking and going fast instead of turtling.
Honestly though modern FE games have 2 conflicting design philosophies that are squeezing it into a hard place imo. The philosophy of pursuing deeper tactical gameplay shifting focus to player phase (like Engage) vs. the sandbox unit customization funhouse (like 3 houses).
It's impossible to design a level in interesting ways in a FE like game without limitations, but sadly since engage failed commercially we're probably gonna get more wide open field maps with sandboxy character customization with more minigames and shit.
>>1943181>The philosophy of pursuing deeper tactical gameplay shifting focus to player phase (like Engage) vs. the sandbox unit customization funhouse (like 3 houses).Customization only conflicts with tactical gameplay when you treat each map as a puzzle box with an optimal solution. If there is a spectrum of possible success outcomes then that smooths out the variance between what players teams are capable of and if you design the maps so that players have to always compromise on something then you deepen the strategic gameplay instead.
I think the more fundamental conflict is between fire emblem's unit identity. Units are supposed to be able to die and create organic narratives in that way but characters are also more written than ever and people are more willing to reset over them (even before mechanics like divine pulse). This is an area where fundamentally they can't have things both way - either one works or the other.
The reality is that most players these days prefer dumping a load of investment into their favourites to make them strong and aren't willing to accept losses when they happen. I think designing games as if they were permadeath leads to more honest and fun game design but it probably leads to sparser stories and making that a requirement is a no go.
I really wish it could at least be a 1st class option within the games themselves - even if it unlocked nothing. If it unlocked something purely cosmetic like a title screen or a NG+ feature even better.
>>1934246I like how in FE Engage they solve it by introducing break mechanic. Basically non-armor units can't counterattack if the attackers has triangle advantage which make armor units more relevant and also make attacking way more viable in general over turtling.
>>1943209There is a problem there too, as you said with fire emblem players being reset prone, they're also typically perfectionists from my experience having to do every secret and only ever go for the true ending outside of the specific case of an iron man. Having a gradient of success just means everyone is going to laser focus on getting the best possible victory every time and complain about difficulty if they don't. If they keep up with unit personalization being the core of the franchise, I hope, we get more like Fates and less like 3 Houses, I liked support building during stages being the main course for leading to optimization via reclass over 3 Houses plug and play minigame that didn't really take thought and had no real restrictions beyond just taking a long time to do. At least I know the fan game community has reached a point of snowball that I'll never be barren for decent fire emblem content, credit to Circles for solving the skills system and making it so anyone could use it easily.
>>1944653>they're also typically perfectionists from my experience having to do every secret and only ever go for the true ending outside of the specific case of an iron manI mean, that's a problem with modern gaming in general right?
People google the golden ending before their first playthrough and look up guides to achieve it without knowing what they actually care about.
I think it's up to devs to stick up their middle fingers and make the choice of what is/isn't the golden route the same choices that the player would make blind in their own playthroughs.
You should be forced to ironman your first run
>>1943181GBA had non-turtle incentives. Engage was a sandbox customization funhouse. What are you talking about?
>>1945058I suppose the solution to that would be to just lock you out of the best ending on the first playthrough.
>>1945093>I suppose the solution to that would be to just lock you out of the best ending on the first playthrough.I mean, I hate it but it would probably work.
>>1945097It'd need some kind of narrative purpose, of course. You couldn't just do it in an ordinary game. You gotta do all four routes in 3Hs to unlock the secret fifth due to time travel shenanigans or something.
>>1945106Ok now I hate it even more
>>1945113I mean, maybe there's potential for these stories to be told well but I haven't seen it yet. It's hard to write a story where there both exists a golden path and there is some kind of information "key" to unlocking that path that doesn't totally trivialise the story.
Doubly so in the context of a tactical game where the story is dictated to you. Like:
>ok, I know baron von villainstein is evil but if I let him get gangbanged by 50 enemies as a green unit I lose?Is almost the inevitable outcome of doing this unless you have your mc on the back foot the entire time
And if they're on the back foot, then their actions are fundamentally limited in a way that makes finding a golden path unlikely.
And if your other paths aren't cataclysmic, then your golden path has to be absolutely perfect to justify why there isn't an even goldener(tm) path you could get by going through another loop. Perfect stories where nothing bad happens aren't very interesting, and the normal writer's cop out here is to say:
>I've looked into a million possibilities and this is the only way we winbut, no, you have to actually justify why that's true before I believe getting stabbed is a necessary prerequisite of your plan.
The reality is those sort of stories don't have any meaning beyond being meta and that's not interesting to me. I think if the game is at least honest and says outright "this is the golden ending that I'm giving to you, the player, because you've earned it" then it can have a more focused and coherent narrative because of that.
/v/ is doing an FE6 relay iron man if you want to join in and play a chapter
>>1911685Consider the rope
>>1924794Because Engage flopped bigly.
Every time I think up some FE plot or romhack idea, none of which will ever go anywhere, it always features some powerful lady-knight as a major character, either your Jagen or an antagonist.
And every time she ends up getting killed or broken or fucked up in some way. It doesnโt always stick, but it always happens.
I may have a problem.
>>19489623rd best seller in the franchise btw
>>1953399I have no particular side in this fight, but wouldn't the latest entry being the 3rd best seller be kind of dire? You're supposed to be growing the franchise with every new title, not going backwards.
>>1953462I think it's at the same time, something that people need to aknowledge that this is the first time the series has sold less copies with a mainline game in 12 years or so, which isn't ideal for future development and growth for the series, but at the same time these still aren't awful sales.
If you want my opinion Nintendo can take this two ways, 1. endlessly chase sales and growth like a real company should and this lines up with how souless they are regarding lawsuits and such. or 2. keep sticking by this same formula that, while it worked in the past, isn't working as well as it used too and keep driving the series further down into a decline that it's not in just yet, but could reach, which lines up with how stupid they are regarding their lawsuits.
>>1930274How do I know you're a Reddit normie? You brought up FF tactics. Had you said advance or A2 tactics (say what you will about their stories, but this is what FF tactics wish it was an actual fun and interesting game with features appropriate for their time, like a fucking reset battle option), I would've agreed, but fuck FF tactics; there's no fun or strategy in that abomination of a game. The battles are either mind-numbingly easy or straight-up just unwinnable, and you have to rely on luck.
>>1930310Fe 9 and 10 are awful, I seriously don't know why the community swear by them.
>>19537449 is very good. Good cast, story and writing, unit design, map design, just a really solid game all around. It's easy, but still fun. Still gets a hit for representing the shift away from kino spritework, though.
10 is really weird and experimental. I don't really like it.
>>1953744I disagree with you on 9 but 10 is a bit bad.
Never understood why in fe4 that if main character escapes first all other unit dies.
>>1953462>the only non flops are Awakening Fates , 3H, FE:3, and Holy Warwhere are you going with that train of logic anon?
>>1953462>You're supposed to be growing the franchise with every new titleif we follow this line of reasoning then the titles I stated are the only successful ones in the series. FE hit it's peak at FE3, I had a lapse in memory and forgot about the dip between FE3 and holy war. So FE3, Awakening, Fates and 3H are the only successful FE games. Where do we go from here? Jugdral, the GBA sagas, Tellius, and remakes of older titles are MASSIVE flops so where should the series go from here?
Plot
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What did he mean by this?
>>1953932Both are important. So is writing, presentation, cast, etc. Most aspects can pick up the other's slack, see FE7 or SoV for example, but neglecting any or treating them as more important than the others is asking for trouble.
>>1953932They did this on purpose.
>>1953909I'd say make a new game that isn't repeating FE3 or the Awakening and Fates formula since we've seen downsides with repeating those in the sells format.
Granted there is an * next to a lot of games not selling anywhere near as good as they should be like FE5 releasing 2 years after the SNES ended and only in japanese 7/11's which is insane to think of happening today but I don't really think I can look at an outside excuse for Engage, it didn't sell as well because of bad word of mouth after people played it, while it does some stuff alright, what it doesn't hurts it from appealing to a broader audience, as a side note it was also the eye of the storm of an nasty censorship debacle that further drove off customers.
I'm of the opinion that Engage's Gameplay is actually not that good once you start veering off the main chapter gameplay and get into the side activities and late game chapters where map design goes out of the window in favor of just throwing hoardes of enemies and hoping for the best since the players are so overpowered at this point it makes FE4 seem like a hard and challenging game.
>>1954199>get rid of kids and eugenicsokay what else anon?
>>1954567I mean we haven't seen those in Engage or 3Houses for what it's worth so those are basically already gone, granted my stance on those is "Put it in if you can actually justify it in the narrative", 4 and Awakening did this, Fates didn't.
Which does lead to an reoccuring issue with the series is that it loves to copy itself, but not copy the reasoning behind why it does so so it becomes an ouroboro, and you kinda see this with a lot of modern FE design, that's the kind of thing the series needs to stop doing, it needs to stop repeating itself blindly just because a previous game did the same thing, instead of going "How can we make this game the best it can be" the people behind the IP go "How can we make a game similar enough to the previous one?" which worked until it didn't, at the current projected trajectory assuming everything remains exactly the same, the next game might be the 4th best selling in the series, maybe even the 5th, comparing these numbers to when gaming, and the budget of these series was far smaller and going "SEE, WE OUTSOLD 776, WE'RE ON THE ROAD TO COMPANY GROWTH" feels like patting yourself on the back for managing to avoid drowning.
I've been rambling for far too long and I don't think I even made a serious point because I don't have an actual magic wand solution, I'm just pointing out that Fire Emblem worked hard to gain a new audience, and now is losing that audience over time, I can bet my butt that the next time there's an FE game that releases and it sells less than Engage, Nintendo could very well pull the plug on the IP, it's used to doing so with so many previous series afterall, and it could be years before its brought back in any form, maybe that's for the best, but as a fan i'd rather them create a game that preforms well while being fun to play, Engage being the first time in my 23 years of being a fan that I didn't finish what I started in it, I could get into a separate ramble about that, but i hit the word limit
Is he right? https://www.youtube.com/watch?v=Of948mma0XE
>>1955431I ain't watching that shit.
Whatever the next Fire Emblem game is like I hope it comes out soon.
>>1918114The Fire Emblem mobile game is profitable enough to keep the series going for the next billion years. I think Engage selling a little worse than 3 Houses is fine.
>>1957211This is a bait tier list.
Are there character(s) that you feel are misrepresented if not a twisted parody?
I never understood the appeal of Lilina and Roy being a couple.
>>1957395It isn't. I can barely stomach Conquest and I didn't finish any of the ones in F Tier. I think I made it at least halfway in all of them though.
>>1911268 (OP)May God preserve it. FE has potential, if it is delivered from anime fags.
>Nergal Music hits
>Nergal just doesn't teleport behind people he needs dead for the plot.
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>>1959085FE was always anime, much like 4chan. It was always dominated by waifus and male characters that looked like waifus. They tried making masculine men a focus at one point and moved away from the anime style and it flopped because the westggers who keep whining about how much they want that don't actually buy the games.
>>1959087That wouldn't make for a good story.
>>1959085>>1959090It's a tricky issue. Yes, FE has always been anime, but you cannot fucking look at PoR and Fates or Three Houses and Engage "Yup, same thing." I don't know what a better term to use would be.
>>1959132PoR was when they tried to appeal to Westerners and it flopped
>>1959132PoR was very anime. It was just of it's time. All of these guys at least to me look like they could've come from any fantasy anime of the mid 2000s.
>>1959139PoR literally gave the main character a twink cocksleeve and didn't even give you the designated bara axe guy every single game except like FE4 had. I have no idea where this idea that PoR somehow had more masculinity in it is coming from.
>>1911268 (OP)three houses was record selling. engage bombed. expect another three houses like game soon to recover the FE series.
>>1959143Honestly I don't know why people throw such a fuss over anime-like vibes in a Japanese game which FE and Nintendo in general are.
>>1959132*and say "Yup, same thing."
>>1959152See? That's the problem. They're all anime, but people only give stuff like Fates and Engage grief. There needs to be a better word here. What is it?
>>1959152I don't either. It's silly.
>>1959156They are bad in general and not because they are specifically an "anime". As an example there's Dragon Age: Veilguard and Baldur's Gate 3, both are very woke but one on them really suck and the other is still a good game even if I usually despise that kind of vibes. FE experience that kind of quality slump from times to times and both Fates and Engage suffer it the most because both of their stories are just garbage.
>>1959156Look anime is fine right, but there's a line. It's not hard to cross either. Three Houses is anime but it's fine, Awakening is also anime and fine. Fates crosses that line. Engage crosses that line. It also doesn't help that Fates and Engage have bad characters and plots.
>>1959143it's fire emblem adventure quest edition
Friendly reminder that Conquest has very good and Engage pretty good gameplay.
>>1959184>Look anime is fine right, but there's a line.That's probably the key. The issue isn't that FE is anime, it's that it sometimes gets TOO anime.
>Awakening is also anime and fineEh...
>>1930218Fire Emblem Conquest is a fantastic strategy game, the peak of the franchise. But it also has the most offensively bad retarded anime story you can imagine.
I consider it the closest a videogame has gotten to being a 10/10 gameplay 0/10 story videogame.
It's a videogame in which you press start a lot to skip all plot related content.
I really recommend that game nevertheless, the Chapter 10 of Fire Emblem conquest is imo the best designed videogame level Iveb played after the year 2000, perhaps with Sen's Fortress from Dark Souls 1 as competition, but in a completely different genre.
>>1954199Child units are not a bad idea. But Nintendo should have the stomach to let the parents age 18 years instead of putting the children in an accelerated aging dimension or making them time travelers.
World War 2 was fought as soon as the kids of the people who fought in World War 1 turned 20, and many people fought in both wars.
You could have a game in which your characters are around the age of 20 in the first half, and in the second half are 40 but have 20 year old kids.
>>1959184>>1959199I don't watch anime but clearly there are different genres of it, and some are more appealing to westerners than others.
look at pic related, that style is much more realistic, with angular distinct faces and realistically sized eyes, than the style of the characters of Engage, who all have round faces and kawaii gigantic eyes. Westerners dig the anime style of awakening and fates, from which Three Houses did not depart greatly, but mostly abhor the anime style of Engange that looks like some kind of K Pop thing.
Nintendo shot themselves in the foot with the artist they hired for Engage.
>>1959244Conquest is such a good game that I find it's cast endearing just because of how engaging they are as units.
I like the art style of Engage. It's bright and cartoony and fun. That's the style, not the direction, mind you, though that's grown on me a little too.
>>1930218There are some good tactics entries, but for most games the gameplay is fairly flat and the difficulty is undertuned.
Fates and Engage are genuinely good tactics games. Awakening and 3H are ok but flawed. New Mystery of The Emblem and Thracia are deeply flawed. The rest of the series is only really worth playing as a tactics game if you like other aspects of the franchise besides the gameplay IMO.
>>1953462It's not dire and only retards push that. Plenty of FEs sold worse than FE3 in Japan but they didn't care. Pursuing constant growth and numbers kills franchises, FE's not in danger just because Engage wasn't the next Fodlan.
>>1911660>bro>just spend a million fucking turns walking through the forrest getting bolted while fighting no enemies bro>it's ludo kino bro
>>1911703Fates was good
Engage was good
3H was ok
>>1959746That doesn't happen.
>>1959748How can you dickride geneology without playing the game?
>>1959749How ironic.
You do spend several turns trudging through a forest on that map. You're not getting bolted while it happens and there are enemies there.
Afterwards there's another forest that does have a siege tome, but you have a silence staff so whatever, and this forest is also full of enemies, AND you can just walk around the forest anyway.
You didn't play the game, or you're a fucking idiot. Which one is it?
Why do people defend Edelgard?
>>1959759She's cute and cool.
She's tragic, pity is powerful.
She's debtably in the right. In some ways.
As a reaction to people attacking her.
Gay shit, I guess?
>>1959757>How ironic. >You do spend several turns trudging through a forest on that mapkek
>>1959757>uh yeah both of those happen immediately after one another, but uhhh, because there's 3 plains tiles in between them and you fight enemies before you start getting bolted it doesn't countBrainless kaga dickrider
>>1959770Yup. And you're not getting bolted, and are fighting enemies.
>>1959774It doesn't count because neither of those are the situation described in
>>1959746. That doesn't happen.
Ride MY dick, you factually wrong dipshit. Try getting some criticism that isn't a blatant lie, then we'll talk.
>>1959781Mother fucker you are picking at semantics to defend completely fucking garbage design
>>1959784No, I'm not. You said FE4 bad is because this situation happens, I said it does not happen, which is true. How the fuck is that semantics?
>>1959786Because you can bait the units in the northern forest without getting bolted you fucking moron and regardless every single aspect of that situation happens in the game
It's completely fucking indefensible to stick a giant forest in front of the player and tell them to pound sand with literally 0 meaningful interesting response given to the player in terms of how to approach it
It's designed purely to waste your fucking time and kaga does exactly this sort of shit fucking constantly in his games. Geneology is by far the worst example of this in terms of fucking mook tier enemies and maps 3x the size that's actually warranted by the content inside of them
>>1959791>Because you can bait the units in the northern forest without getting bolted you fucking moron...uh huh? Your point being?
Holy fuck, is THIS what you mean by " walking through the forrest getting bolted while fighting no enemies?" There's no enemies to fight because you already fought and killed them? You cannot be serious.
>and regardless every single aspect of that situation happens in the gameBut not AT THE SAME TIME. Which is what you were bitching about. No, that is not "semantics," that's a huge fucking difference.
>>1959798>Holy fuck, is THIS what you mean by " walking through the forrest getting bolted while fighting no enemies?" There's no enemies to fight because you already fought and killed them? You cannot be serious.Yes you fucking moron because if you put the enemies at the edge of the forest you don't fight them in the fucking forest holy shit
Genuinely just fucking kill yourself literally nothing productive to add to the actual conversation besides an "umm achtually"
>>1959814Oh my god, thatโs actually what you meant. Holy fuck.
Yes, anon, if you lure the enemies out of the woods, then there are no enemies in the woods. If you fight and kill all the enemies, then there are no more enemies to fight. Thatโs how that works. I do not understand how this is a problem.
And then you donโt have to trudge through the forest, because again, thereโs a path to the left. Thatโs even the best way to lure the enemies.
And you donโt have to endure bolting, because again, you get just silence him. Which is explicitly what youโre supposed to do.
So what the fuck is your problem here?
>>1959769Never understood how is she massively stack in the post time skip.
9ba
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>>1959854She pads her breasts
Her actual modifers are relatively modest
>>1959841>yes anon if you fight the enemies where you encounter them instead of digging yourself into the brambles for fun you don't fight them in the forestconversation over
holy fuck I can't believe I wasted my finite time on earth on this shit
>>1959859What the absolute fuck are you even talking about anymore? Thatโs not even close to what I said.
>conversation overThank god. FE4 haters, ladies and gentlemen.
Iโm sorry I spent so long proving you wrong. You can go back to spending your finite time shitposting on /vst/ now.
>>1959890I'm not reading that
>>1959891>conversation over>keeps replyingYou are the gift that keeps on giving.
>>1959905yeah I'm not reading that either
>>1959907I can't believe youโre wasting your finite time on earth on this shit.
>>1959918you may be surprised to learn this, but I also didn't read this
>>1959921Does someone else want to chime in on this? I know itโs obnoxious, but I kind of want to see how long heโll go.
>>1959926>>1959927Incredibly, I didn't read these either
>>1959928Oh, thatโs perfect.
>>1959927It could be a breastplate kind of thing, or her royal emperor outfit is designed to make the wearer look bigger? I think itโs just a fuckup, though.
>>1959931If your reply contains a single word you will be amazed to discover that I do not know what those words are
>Completed FE6 and FE8 just fine.
>But I always lose steam halfway through FE7.
I don't know why. I saw someone at /vr/ complaining about Lyn's tutorial campaign for replays but I don't mind it.
Maybe I'll give it another try in a couple of weeks.
>>1959976>lyn mode is great since you can heavily invest in someone for the main story, also Gaiden maps are fun
>>1959976I'm that way with 6. Really don't care for that game, not on any level.
Only real problem I have with 7 is that the only mode with any real challenge is Hector hard, but that one curtails your deployment slots to an absurd degree, and there's nothing in FE that kills it for me like feeling overly constrained by deployment slots.
I don't mind Lyn mode either. It's easy, but feels pretty good. The one issue is that it's a huge pile of free EXP for Lyn's units. Most of them are actually kinda bad without that experience, but with it can very easily end up ahead of the curve in the 'real' game, which doesn't need any help being easier.
>>1959996Feeding everything to Sain and giving him Wallace's knight crest is stupid fun. He's a second Marcus but better.
>>1959997Oh, and I guess the fact that Hector mode being the better mode, both in difficulty and the extra maps, does make the story kinda off. He's still very much the player 2 to Eliwood, and I can't remember the last time I got the Ninian ending.
>>1959997The ear look's off.
>>1960002>Ninian endingStill don't see the appeal.
>>1959856what level of autism do you need to be on to create something like this
>>1959747dogwater taste in /vst/s
>>1960030Mechanically the rest of the games in the franchise are flat as fuck and the map design is a snooze fest.
Permadeath might have at least been an ok gimmick if the games actually expected you to interact with it at all.
Resource management is also nonexistent and the games are never difficult enough to demand you pay attention to it (except in fates).
>>1960169if there were different routes you could only unlock by losing a character under certain conditions then it would encourage people to actually engage with the system. you could even put the true ending or an alternate ending behind this route since it would be much harder if you are forced to sacrafice some OP units to get on the route in the first place.
as it stands you just lose content and opportunities by not resetting after a character death. especially true for a first playthrough
>>1960263They tried something like that in 11 and people absolutely hated it
>>1960265I mean they hated 12 too the best game in the series so I wouldn't really put much trust in people judgement.
>>1961111mate come on even if you like 12 there's no way you think it's the best in the series, right?
>>1961116I mean what game is better?
>>1961144At minimum every game that came after it, maybe besides awakening because of just how janky it is.
>>1961150Ah hell no, three houses/Shadows of Valencia where no where better than 12.
>>1961198>Shadows of Valencia where no where better than 12.Haven't played 12, but I'd take that bet.
>>1961201Dude legit what did you like about Valencia? it has the worse gameplay out of all the 3ds games.
>>1961198>Shadows of ValenciaOh yeah fuck I forgot about SoV you're right, but I do think 3H is better than 12.
>>1961206The worst gameplay and the best everything else.
I love how it looks. The art direction and style are fucking perfect, A+.
I love how it sounds. Superb soundtrack all around, the leitmotif is used beautifully, and THE best VA work in the series, bar none.
I love the writing. Every line crackles and snaps in a way I miss unbearably in other FEs. The best lines in the series are in this game.
I love the story. It's got some hiccups, but it's told so WELL that they barely matter. Storytelling trumps story, presentation beats plot.
I love the characters. Everyone rules, everyone's someone, and again, the writing and VA work is so strong. There is so little fat in this cast.
I ESPECIALLY love the...heart? Soul? I don't know, man, there's just this abstract, wonderful quality to SoV. Everything about it oozes love. Everyone knows the trivia about the dev and his dad, but god damn, it shows.
Hell, even "the worst gameplay" is a bit of misnomer. Yes, the maps are ripped almost 1-to-1 from the OG Gaiden, and that sucks. But it still feels really, really good to play. The adventure game sections and dungeons add a lot, I like the weapon arts and magic system, even the one-slot inventory feels bizarrely good. It's got this streamlined, smooth feel to it. If the rest of the game wasn't so GOOD I probably wouldn't like it, but it is, so whatever.
I need to give special mention to the voice acting. This was the first fully voice-acted FE game, and holy fuck, it did it SO well, to a degree no FE after it has been able to match. Your units talk when selected, they worry about their injured comrades, they comment on what stats they get on level-up, they cheer when you win, they cry when their friends die, they have so much to say, and so little of it is on-demand. That last part is so important; supports are great and all, but unit chatter independent of player input goes SO far in making these units feel like characters, and that's what FE is all about.
>>1961230Yeah, great stuff, but here's the thing: 90% of that you can experience without playing the game at all. There's only so much a great presentation can do for a game, especially an SRPG. At the end of the day, I came for those kinds of games for the gameplay, not a cinema experience. It's the same reason I hated Final Fantasy Tactics, because its claim to fame is because of the brand and "phenomenal storytelling" (that I found boring and clichรฉ, and don't get me started on the strategy aspects of it).
>>1960265i don't know what your are referencing in 11
>>1961259Paralogues in 11 only trigger if your army is below a certain size, meaning you're encouraged to play through unit deaths to see all the content
>>1959769Was is she even right about?
>>1961230Is it me or am I the only one who find her not that attractive?
>>1961547Not really, only Gaiden fanboys ever talk about here.
Who is the worst the protagonist in terms as a unit and/or personality?
>>1961566What does Alm even sees in her?
>>1961240Well too bad for you, then.
>>1961547It's just you.
>>1961547She's objectively attractive, but nothing about her looks or personality appeals to me either
>>1961634>What does Alm even sees in her?If you play SoV it's stated pretty clearly. She was his childhood crush because she was a window into the outside world while he was trapped in a village. They spent so much time together that they each got oneitis and nips go fucking mental for that first/destined love bullshit
>>1961704>She's objectively attractiveProve it.
>>1961713Why are the enemies aren't trying to have their way?
>>1961724Because they're not basement incels like you, and most of them got wives and kids back home.
>>1961733>got wives and kids back homeGood one anon I need a magnificent joke.
>>1961724Because they're fighting for their lives, duh. That comes latter, if they win and survive.
>>1961733>and most of them got wives and kids back home.Most of the enemies Celica fights are slave trader bandits and evil cultists. I wouldn't count on that.
>>1961741Do you understand that there are lulls exist right?
>>1961321Crests bad, system bad, Church bad.
>but-I said debatably.
>>1961747Alright, you're going to have to type better if you want to continue this conversation, I'm not putting up with that anymore.
>>1961751Alight, you're going have to quit deflecting in order to have productive conversation.
I really hope Nintendo understood the fuck up in terms of Art Style, plot and characters designs that was Engage, and give us a new Fire Emblem game that looks like a Fire Emblem game and is about war in some continent.
The problem of Engage is it was made by Japanese people for Japanese people, it tried to appeal to young Japanese people who are into K Pop and vtubers, and it alienated westerners completely, except for the most weaboo otaku ones.
Three Houses sold a lot because it had a something like a Harry Potter Game of Thrones setting. BTW, I am a Conquest fan, not a three houses fan, but I really dislike the direction they took with Engage.
>>1961751Anon it's unfortunately okay to be gay.
>>1961767ok cool cry about it
>>1961774Fire Emblem went from selling +1 million more than the best selling Metroid, to half of what a Metroid game sells.
Engage did damage to the franchise, and 1 or 2 games more like Engage may kill Fire Emblem in the same way that Wario Master of Disguise and Wario Land Shake It killed Wario Platformers.
>>19617793H is literally the only game in the franchise that sold that well
It was timed at the start of the release cycle of the 2nd most popular console in history competing against a literally nonexistent modern TRPG market and even then it only sold marginally better than fates.
Engage sold fine. Those sales are absolutely sufficient on their own to sustain the franchise if nothing else, they just aren't at the same level as 3H. It was clearly polarizing, but it's nothing like the flop or franchise killer that people portray it as.
If you dislike engage, whatever. People have their preferences and they're free to voice them. Pretending that even half of the people who shill 3H even played the other FE games and bought them because it "looked like a fire emblem game" is fucking comical though when the game wasn't even made by IS.
>>1918836it had a uniquely bad FE story until fates because of issues created by being a prequel. Fates was where they let the Awakening era writers completely off the leash and got that feeling of a Bethesda game where it feels like the writers have active contempt for coherency or intelligence.
I wish they'd get rid of supports and have FE4 style conversations triggered by being in a certain progress trigger or location of a map. I will never give a shit about how much X character likes strawberry cake, but a few lines in the context of them being near their hometown or something that has been razed to the ground could actually tell a story and get me to deploy non-optimal units
>>1961770Correct, but ESL posts are pain to read. I'm not putting up with it.
>>1961802There's no reason we can't have both.
>>1961812It is brutally obvious that having to write 3 stages of supports 4-5 times for every character is way, way too much imagination workload for their writers for it not to be 99.9% shit.
>>1961812Reminder that she doesn't have any alternate love interest.
>>1961802>>1961818I think supports should be there but limited only to when it makes sense according to the personality, backstory and traits of the character.
Basically, you shouldn't be able to make anyone marry anyone, some people should be incompatible.
I also think there shouldn't be bad, almost unusable pointless units. If a bad unit is created, it should get an overpowered personal skill that may make you consider using it.
>>1961818Whatever. Hire more writers, get more imagination.
>>1961821And I wouldn't have it any other way.
>>1961822Isn't that the case? Support pools have gotten bigger, probably too big, but they're still limited.
>>1961826A peasant girl like Mozu, who perhaps doesn't even know how to read, shouldn't be able to marry Xander or Leon or Takumi, imo
The reality of this franchise is that it's constantly in conflict with it's own identity
Some people want a shitty generic dime a dozen harry potter self insert medieval fantasy epic <- this is the bad one
Some people want an RPG with emergent stories based on which characters you use, which characters die and which gain supports.
Some people want a tightly balanced game which demands strategic thinking and resource management from players
The reality is you can't have more than one. Maybe at best you could get option #3 as the hard mode for a game that acts like option 1 or 2 in normal difficulty but that's about it.
It's entirely possible that fates and engage will be the only games in this franchise that actually give me what I personally want out of fire emblem, which is sad but there's nothing I can really say about it when it's clearly more mainstream to edge wank instead.
>>1961832Unlikely couples are fun. That's kind of what supports are all about, people meeting up and making connections they normally wouldn't in your band of misfits.
>>1961826Do you not want her?
>>1961846What would they even see in each other?
>>1960265anon you had to intentionally kill all but 10ish characters to access the maps, it wasn't a 1-2 people died so here's an extra unit. You had to plan that shit unless you got fucked by rng or were new to the series.
>>1959244Well yeah, Child units are far from a bad idea and are done alright in two games, it's the third one that decided "hey let's just shove this in here without thinking about it, because the previous game had it" that's an issue.
>>1961786>Awakening and Fates don't existWhat did he mean by this?
>>1961970>Well yeah, Child units are far from a bad idea and are done alright in two games, it's the third one that decided "hey let's just shove this in here without thinking about it, because the previous game had it" that's an issue.Bro my fvcking ludo kino is gone I'm gonna piss and cry
>>1961874That was bad, but the more fundamental criticism is that people didn't want to kill characters to get content
>>1962081Well yeah, am not gonna waste time unnecessary killing Random units to get some shitty hidden chapter, and a generic npc.
I remember an old "randomizer" for I think FE7 from around 8ish years ago that was called the Outrealm Randomizer (or something like that). It randomized your unit's into characters from across the whole series, it didn't support portraits it just gave everyone a generic portrait, but the names, base stats, and growths were all adjusted relative to the character the unit got randomized into. Does this still exist anywhere? Or was it updated?
>>1962304Yeah, there's a new version of it ( and I think there's ones for 8 and 6 too ) that add skills, Characters and classes from every game, I'll see if I can get you a link.
>>1959244People jerk off Conquest 10 too much. The port drying up is a cool surprise, having about 70% of the map's enemies dropped on you as untelegraphed reinforcements in the last 3 turns is not
>>1962304>>1962334>https://feuniverse.us/t/self-randomized-hacks-megathread/27229Scratch that they have randomizers for ROM hacks too
>>1911268 (OP)Isn't this like that strategy game where people only care about the waifus?
Is fire emblem the most modded Nintendo IP? like the shit this community Comes up with each month is insane.
>>1962340Is it the self randomized FE6/7/8 ones from that list?
>>1962352Yeah the links are at the bottom, it vesly collection of self randomizers for official games and ROM hacks, it really well done, but you still need to patch the roms yourself this are just patches.
>>1962341What game?
>>1962342Why does Nintendo hate fan content?
>>1962342Pokemon by a huge margin
>>1961860>Do you not want her?I guess, but I don't self-insert, so that's a non-issue. Plus I'm a rapefag, so...
Thinking a character is hot, pretty, attractive, whatever does not preclude you from enjoying their romance. It shouldn't, at least.
>What would they even see in each other?Who knows? That's the fun of it.
We need a mod that makes Fates no longer have a shit story, and that perhaps fixes the weakest units with no supports, improving their states and skills and giving them new supports.
Im a person who feels like I should enjoy FE games because I love strategy, but 3Houses was the only game that grabbed me and didnt make me go back to the store for a refund. I really think it was having a home base to run around in and do extra activities persona style to break but the monotony of past games I tried which was usually just Mission, dialogue, mission, dialogue. The minigames that work toward training your soldiers help keep them connected to the battles and not just being a dating sim. I feel like there are hardcore FE fans that want to disembowel me for having this opinion, but thats what I need in order to keep playing this series.
>>1962703I think it would be possible to satisfy you and people who want the games to be map after map, by including something like an arcade mode that is map after map
>>1962702Thereโs that Good Guy Garon mod. It rewrites Conquest a little to make Garon more explicitly possessed and controlled by Bad Dragon, brings some stuff from supports into the main narrative itself, stuff like that. I donโt think Fateโs story is something you fix with a simple rewrite, bit people try.
>>1962702I have an idea for a revamped fates, but it's a game I'm planning on making myself one day (lol
I think on it's own a handful of changes are enough to drastically improve the story:
1. Corrin is Nohrian, not hoshidan and was given to hoshido as part of a hostage exchange. When war broke out between Nohr and Hoshido before Corrin was publicly stated to be executed by secretly adopted and raised by Hoshido.
2. When Garon discovers Corrin is alive, he plans to have Corrin sit on the throne of Hoshido so that Hoshido and Nohr can be united after his death.
3. In "conquest", Corrin is convinced that by going along with this plan he can protect the hoshidan royals and minimise the bloodshed from outright war since garon plans to attack regardless. By the time of the route split Corrin is already past the point of no return
Other than that I'd want to make a few other changes as well which fit with that, like basically making the hoshidans an explicit democracy/america parallel and making the nohrians fascist and having corrin be blood related to the nohrian siblings but that's more for me than because it would improve the story.
>>1962362Those are cool, but not exactly what I'm looking for. I read through the thread, and it can swap characters with ones that already exist in game, but the randomizer I'm specifically looking for is one that could make your starting FE7 Roster something ridiculous like:
>Corrin as Hector>Shinon as Oswin>Franz as MatthewAnd so on. They didn't have proper portraits, but their bases and growths were influenced by which character got randomized into the slot.
>>1962703I can semi relate to this; when I played Gaiden (before SoV existed), I hated how it was just map after map with zero dialogue. Really killed any motivation I had in between maps. I dropped it around Act 3 and then SoV got announced and fixed all of the problems I had with it.
That being said, how do you feel about Tellius' base or Awakening/Sacred Stones' world maps for stuff to do in between chapters? Or Fates' My Castle? I found the Monastery to be far too much nonsense in between chapters, the Somniel to have a good balance since nearly everything in the Somniel was almost not worth doing, and My Castle was a glorified Tellius base but instead of a menu you could walk around.
>>1963250Awakening is the only one in those lists I can attest to and it still suffers the same issue. The challenge missions in between just still felt like more back to back fighting and not enough down time. I tried Fates but didnt get far into it because I thought it would be the same, I didnt know it had a My Castle so maybe I will give it another try.
>>1959090>FE was always animeAnon you cant possible compare anime from the 80s to the slop we see today
>>1965548If you don't love Tanjiro you deserve to die.
>>1965548I agree 100% with this
I can only tolerate big eyes sameface anime if it's a child unit, like Lissa or Elise. Ideally there would be none of it in these games.
BTW, I still find it kinda weird that characters like Elise can have sex, get pregnant and give birth. Am I supposed to see her as similar in body type to a 4 foot 9 filippina?
https://www.youtube.com/watch?v=KfFl7uJqOno
>>1966295What is even her appeal?
>>1966312>>1966420>small, cute>energetic, peppy, cheery>"Big brother!"Seriously? If you don't like her then fine, but you should still be able to figure out why other people do.
>>1966504Those are reasons to like her, but still, she looks too smol for Odin/Owain to put an Ophelia fetus inside her with his dick, which is what most people do because stats
If the Japanese like lolis, ok, it's their culture, but impregnatable ones is kinda weird
This thread still alive?
Can we talk about mods? I'm thinking of trying out 3H or Engage with mods (beat latter on Maddening before the well was added, was hard and satisfying)
3H was slammed for the overly simple and unbalanced combat, so I thought maybe mods could fix it.
>>1966727https://gamebanana.com/mods/475851
This may be something you're looking for.
It's surprising how close Fire Emblem got to having an actually good story with 3 Houses. But I wonder if it was by accident, because the DLC about the underground people is in plot as retarded as Fates.
Fates, while having excellent gameplay, mechanics and level design, failed completely in the plot of their evil route "Conquest", while 3 Houses succeeded completely in making you play as something like a female Robespierre with Edelgard.
My favorite Fire Emblem is Conquest, but there is no reason for Fire Emblem to generally have terrible stories. Triangle Strategy also has a much better story than the average Fire Emblem game. We could have only decent stories with more competent writers, like the people in charge of 3 Houses.
>>1967271>while 3 Houses succeeded completely in making you play as something like a female Robespierre with Edelgard.I don't think Edelgard's route successfully feels like an evil route. It's far too often that other characters are complimenting you for how much good you're doing, with Claude kneeling to you if you spare him among others. I wish Edelgard were more unapologetically evil rather than "appearing" utilitarian (emphasis on the quotes around appearing because her route seriously goes out of its way to have everyone compliment (You) and Edelgard the entire time).
>>1967407I definitely agree that Crimson Flower needs to be less complimentary, both for narrative reasons and in-universe ones, but I think you're missing the mark if you wanted her to be more unapologetically evil.
>>1967409Really wish she was a Manchurian Candidate.
>>1967412That'd take away a lot of her agency, even with kino breaking-free-of-the-control scenes. It's a neat idea, but I don't think it would work.
>>1967417>away a lot of her agencyBut it would explained her decisions though.
>>1967424A bad and unnecessary trade.
>>1967427How would you write it then?
>>1967430What do you mean? Write what, this mind controlled Edelgard hypothetical?
>>1967436I meant in general but you can do that to.
>>1967438Oh god, man, I don't know...
Less complimentary? That's obvious. Make it more clearly morally ambiguous. Less of this yes-man bullshit, point out when she's doing something fucked up. As in actually do that, confront her directly. Like, THE biggest problem Crimson Flower has is that the game treats you refusing to just kill Edelgard on the spot in the tomb as you just agreeing with anything and everything she does for the rest of the game. That's nonsense.
We do actually need her going after the Slithers in-game. She's gotta go to Shambhala, be confronted with the whole truth, all that shit I understand having Rhea as the big final boss, but you can't just skip the Slithers, that's ridiculous. This sort of thing would work way better in a hypothetical golden route, but we don't have that and it NEEDS to happen somewhere, so it'll have to be in Crimson Flower.
>>1967409>but I think you're missing the mark if you wanted her to be more unapologetically evil.It's less missing the mark, and more lamenting how she could've actually been good and interesting instead of... The milquetoast "bad guy" route we got. Crimson Flower Edelgard is such a letdown versus Azure Moon Edelgard; I thought she was at her best in AM because it really felt like the epitome of what Edelgard should be: someone who is willing to even turn herself into a vile monster to achieve her goals. Just a super complete fucked up form of determination, and I guess it's lends itself better to a villain who only really has Hubert as her only confidant, but I would've much rather allied with THAT Edelgard than, what, the "worst"/most morally objectionable thing she did in CF was lie to her army about Slithers bombing and saying it was Rhea instead?
Whats up lads and lassies. Fuck /feg/. Im just going to hang out here with you winners.
>>1967675Here you go. https://www.youtube.com/watch?v=tkbHane8g5k
>>1968410>hour long vid to say she did nothing wrong Arvis, Travant, Zeph, and Ashnard are more heroic than her, yet you don't have people making these massive leaps in logic to defend them on a regular basis. Pre possession Lyon as well.
>>1968410I am not watching an hour long video, anon. Summarize or gtfo.
>>1967675That's pretty different from "unapologetically evil." She's still got those bits of hesitation and regret that nobody ever talks about in AM.
I can sympathize with that frustration. A lot of people can, probably, that "AM Edelgard is best Edelgard" take is pretty common. They do kind of explain it as Eldelgard being softened by Byleth's presence, so maybe it's supposed to be an "I can fix her" sort of thing...but if that's the case, it really doesn't do a good job.
That's what I mean in
>>1967447. Don't just say "man, Teacher, I would have been a real bitch without you around" and leave it at that, that's really weak. Actually show Edelgard doing fucked up stuff and let us go "El, that's really fucked up." If you want this to be a healing route then make it something that happens over time that we actually see and participate in, and if not, then show that hesitation and regret in force, Edelgard confiding in Byleth behind closed doors and exposing her softer side, laying her heart bare.
>lie to her army about Slithers bombing and saying it was Rhea insteadThat drives me crazy. Edelgard goes and does the exact thing she's mad at Rhea for doing, doesn't realize it, and it's just not acknowledged at all. Fucking christ. It should be some big "you're becoming the monster you're fighting!" thing when instead it feels like the writers just did it by accident, which is insane.
>Just a super complete fucked up form of determinationMy nigga. That's the good shit.
>>1968452>Arvis, Travant, Zeph, and Ashnard are more heroic than herlol sure
>>1968570Yeah "unapologetically evil" was a poor way to word it. I guess "actually morally gray" fits better. It is as you say, she's never called out in her own route because everyone turns into a yes man or simply never bothers to question her judgement.
SS Ferdinand had one really cool line I think in the first chapter post time skip where he said "It's my job to bring Edelgard back to her senses", so I thought in CF he'd have had a decently prominent role. Imagine my shock to find out all he does is occasionally bicker with Hubert, but otherwise just thumbs up Edelgard.
>>1968586>I guess "actually morally gray" fits better.Much.
>SS Ferdinand had one really cool line I think in the first chapter post time skip where he said "It's my job to bring Edelgard back to her senses"Bitch, you didn't even try.
That's one of the great failings of 3Hs. If you're not Byleth, one of the lords or their adjutants, or this smattering of Church folks, you don't matter at all. A failing of FE in general, really.
I'm having a really bad time, as in very unenjoyable, replaying Awakening.
The game is too easy, at least in hard classic, luck plays too much of a role, and the grind for galeforce is a bore. I have never done that before (grinding for galeforce). I wanted to try it because recently I saw some youtube video calling Awakening a great sandbox game with regards to creating super powerful units with broken unbeatable class combinations, but I'm not having fun with it.
I do admit that the cast of characters is very likeable, and the supports seem more natural than those of fates. Also, the story is pretty good for Fire Emblem standards, at least the first third about Gangrel, Plegia, and sister of Chrom etc
>>1968992Hard is what you could consider "Normal", and Normal is what you could consider "Easy". It's not a mistranslation like RD, it's just a fact that Awakening Hard is piss easy.
>>1968992>tfw I could get into Awakening's story on my first run of it>Couldn't do the same for EngageWhat happened?
>>1969597Awakening is a little more grounded. Still very anime, but not...I don't know, gacha-anime?
Engage is still better, though.
>>1969597Awakening has a rather good story because it's not original.
It's the same time travel story to stop a dystopian future of Terminator. IIRC that story model (time travel to the past from a dystopian future, to stop that future) was invented by Claremont, when he was writer of XMen, with Days of the Future Past.
Awakening still kinda manages to screw up the story with bloat, like the Wallmart arc. But much of it works well.
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>>1911268 (OP)The gba romhacks are at least fun. Been playing through Iron emblem lately. Meet the Mr. and Mrs. WALL.
>>1969645>>1969610I wouldn't even say Awakening had a good story, it just had one that I wasn't questioning too seriously and was being invested in, regardless of its lack of originality.
I have issues with it now but back then i managed to suspend my disbelief enough, I actually managed to do that with Engage up until the hounds started dying and they'd get their tragic backstory dumps that would put the switch into sleep mode, then the Past Alear reveal made me feel like a retard for even being invested in that plot point in the first place.
Awakening felt like being retarded with a buddy and we're both laughing and throwing it back, having a grand old time, Engage feels like your hanging out with someone who flims your drunk ass, posts it on youtube, then blocks you on social media afterwards.
One last ramble, Awakening's prologue had an event that actually happened in it and when you get back to that part 23 chapters later its an "Oh shit this is happening", The one in Engage flat out never happens, and everything about the intro cutscene and starting plot threads leads you to believe "Oh man Alear was a fucked up kind of evil that loved it huh?" but no you get the complete opposite.
I'm a sucker for redemption stories but there's nothing to really redeem, i hate how alone i feel regarding Engage because I honestly liked the story right up until I didn't so i can't even align myself with fags that never gave its story an honest chance.
What do you guys think of Rebellion Saga?
I thoroughly enjoyed Celica's game (gba)
>>1972087What's that?
>>1972135Sacred Echoes is a very good demake, but loses a lot of what made SoV so charming. Better maps, worse everything else, and the maps still aren't that great. Also has a some really stupid and/or unnecessary story changes, which is baffling, because it's clearly made by someone who really loves SoV.
>>1972182>What's that?A prequal to Andaron Saga.
>>1972186You didn't play it though.
>>1972191Call it a hunch.
>>1972192Why people hate her again?
>>1972198Celica? I don't know, do they?
She gets some grief for some of the stuff she does in-game, but nothing I'd call 'hate.' There's porn memes that make her a lewd slut for whatever reason, but that's not really hate either.
>>1972199Why does she falls for Alm?
>>1972204Childhood affection, probably her first real friend her own age, Alm being a swell guy, him entering her life at it's lowest point, etc. IIRC, when Celica first came to Ram, she stayed cloistered in Mycen's house being miserable, and it was Alm who kept persistently trying to make friends that got her out of there. Also something something brands destiny, I guess.
>>1972087At like chapter 5, honestly enjoying it more than AS which seems to have learned a few critical lessons in game and story design so far, no more random death squads that break the narrative flow that only exist to feed exp into your units for starters, as some reinforcements no longer give EXP finally, which is an issue you'd think they'd get the first time but no. and the second noticeable improvement is its a less wacky and lolrandom reference fest narrative wise which was one of AS's biggest issues with its writing is how it had trouble holding a tone or making its comedy feel natural to the setting its in.
With that said Chapter 5 being one of those super gimmicky chapters like AS's tomb and dungeon chapters from the base game is the only gameplay thing that's bothering me right now, this shit's like a revelation map whenever it happens.
Other then those complaints, I'm having fun in that it's mostly been a strict upgrade to AS, which I'd put on par with something like Vision Quest which isn't a bad rom either, but the two share a lot of similar problems, those two roms are "Maybe I'd put them in my top ten but I can think of excuses why I wouldn't" while RS might crack top ten if the quality remains consistent and there's no more chapters like this one I'm on.
>>1972612Why Wester evil again?
>>1972680Give me some time to finish the rom and I'll get back to you on that, he was always one of the villains i found to be slightly sympathetic with that said.
>>1972879>slightly sympatheticHow?
>>1972910I tend to play devil's advocate and look for the best in the worst of people, but as for my view it might have to do with how my first blind run of AS went.
You see poor Shom got killed in chapter 7 so his entire sub plot was left in the dark for me so my first impression of Wester was "some old fashioned dude that doesn't like Flameguard and seems to atleast care about his youngest son, not to mention he's fully willing to fight and die if he needs to" also he has the benefit of most, if not all of his truly horrible actions being stuff that's told to you, rather than shown to you. You could chalk that up to one of AS's writing issues if you want tho and I wouldn't argue one bit.
He's still not a good dude mind you and his treatment of Shom and such is horrible, but I'd place him ahead of the majority of antagonists in AS in terms of morality with the exception of the Steel family.
>>1972925samefagging because i somehow forgot Samuel, he's the villain I liked the most
>>1972925>his treatment of ShomDidn't Wester beat and disowned him for being gay?
>>1972934Explain and why do you consider him a villain?
>>1972945no confirmation of beating but yeah the disownment was a thing.
It's mostly his role in the story and that he flat out betrayed his friend which I'd consider to be an evil act, with that said It's entirely understandable why he did such a thing and I feel like I'd do the same if I was in his shoes, It also helps that I actually enjoy his personality and such compared to the people he wronged, If I was given a choice to pick a side here I'd go with him, he gets bonus points for refusing to target his relatives in battle on enemy phase. which is a nice feature.
If you want to take things in a more critical, negative stance, I'll say I only consider Samuel a villain because of the role he takes on in the narrative and find him more interesting and sympathetic than the actual main characters, but I'll say it again that AS's writing is hard carried by its supporting cast.
>>1972958How would you improve the writing?
>>1972978Going to admit, I have little in the way of ideas but I'll pitch a handful of them.
First off, Baud, his lack of personal ambition isn't a bad thing, but it is for a main character, further more his flaws don't really matter much in the grand scheme since they don't come up often during the narrative, making them feel like another circumstance of "telling, not showing". I would make his established flaws be on more full display while having an honest desire to be involved in the plot beyond "my wife and my brother want me to".
Alyanda's issue is existing to have a kid then vanishing from the plot until the end, she could've been a more compelling lead but her screen time is rather low considering the importance she has.
Jakka's main issue is that he does not have main character energy, dude plays second fiddle to Baud, then Alyanda, then the trio of Helga, Tendies, and Darius, what also hurts Jakka is that his personality and roll in the story changes on a whim depending on what the scene needs him to be, one scene he's a racist dumbass that's provoking fights, the other he apparently studies politics as a hobby and actually is well brushed up on things, In one scene he's sobbing that his best friend is dead forever and doesn't want to forget him, in the next He's telling his best friend's wife that "I think your mother is a cuck and was perfectly fine with being cucked every night". Jakka is an absolute mess, if I had to fix him I'd just keep him as a side character to Aylanda while also trying to trim down all his bizarre characterization down into a more focused role.
I want to say I do like AS but its heavily flawed and could've benefited from more time in the oven combined with cutting down some of the game's length and scale and making sure all the writers were on the same page because there's times where they clearly aren't and it shows. But I like talking about it because it's fun to do so in a way that isn't just "shit suxs" or "basedman did gud"
How many of you guys beat Andaron Saga and Rebellion Saga?
>>1973815I refuse to play it because it feels to reddit
>>1973815>>1973838what are they about? I imagine if they feel reddit it must be because of the plot
The only romhack Ive played is Garonquest, which I think is the closest Fates has gotten to having a good story, although I wish it didn't have immersion breaking jokes, like Corrin complaining about her Xbox
>>1973815I'm working on RS, but I did beat AS.
already said my critique of AS's flaw's but So far the only flaw I have with RS is that, while it's a much better package than AS, I feel like to get the most amount of enjoyment from it, you need to play AS, and that's a tall ask for some people as nobody wants to play a long, not as polished or well written game, just to get the full enjoyment of a much shorter experience.
Not that AS is BAD mind you, but you gotta suffer from all the typical romhack issues that plague this community which result in only a handful of romhacks I'd consider on par with something like Kaga's Vestaria Saga's, which I feel like is more of a fair baseline to judge this stuff on, because I sure as hell don't compare mainline series with its romhacks, mostly because it just feels wrong to do so.
>>1974089Who is your favorite and least favorite character from those two games?
>>1959132I think what it comes down to is that POR, Awakening, and Three Houses characters have normal looking designs. Outside of a few outliers the characters in those games are wearing pretty normal clothing. In Fates and Engage they don't so it breaks the sense of disbelief. Hair is different because it seems people are fine if the hair is one color even if it's pink or blue or green. However multiple colors like with Alear seem to be the tipping point even though Alear's design is actually pretty solid outside of the hair. If you had the same artist that did Engage make the characters outfits and hair feel more natural I think the game would be more popular. As is the look of the game is one of the biggest turn offs and to me an even bigger issue than the story or the call back to other characters from other games system which only feeds into the idea that it's a "gacha" like game.
>>1975661>>1959132To drive the point home even more just look at these two designs. What makes more sense to be the outfit of a traveling mercenary/military professor?
>>1974754For AS I'd say my favorite character is a toss up between Albert or Kurt since both of them are "repenting old man"to a degree and i really like how they are handled on top of being fun units to play with, My least favorite is a tough pick if I'm not allowed to pick temps or bosses but If I had to pick a single one out I'd say It's either Thea or Lilinette? Thea's just kinda snarky bitch with very shaky supports to boot, her Shom and Theo ones in general are extremely eye rolling while being an intentionally shitty unit. Lilinette just looks off compared to everyone else, she's not as relevant as you think she would be, and I've never had one that turned out good. I honestly blame these two women on top of just how bizarrely written AS's opening section is for why people might not stick around, these girls do not show off the best of the hack and i argue they show off the worst of it since they are both chapter 1 characters.
While I'm still on chapter 8 of RS and unlike AS which i've played twice, I might need to play RS twice to get a better idea of characters due to the limited unit slots but...I want to say Randall of all guys from being a very strong unit to having a nice showcase of another side to him that's not shown off in AS. least favorite, assuming i'm following the same rules as previously, I'd say Nathaniel solely because his gimmick is unwieldy to play around with (Granting allies and enemies 20% crit rate within 3 spaces of him) but he's a staff user in a game where I'm swimming in other staff users, I can see use in him if you don't pick Celeste but if you do then he's hitting the bench ASAP.
>>1975666Is the right one China censored version?
>>1975666Uighur moral victory
>>1975666Right makes more sense, but still looks worse.. She looks fucking evil.
Left makes more sense because she is like one of those teachers you see on the news that fucks her students.
>>1973815The only romhacks I played back in the day and finished was TLP and Void's blitzare adventure.
>>1959244Engage being so bland story wise made me realize if your going to have really solid gameplay but a mid/bad story at the very least make the story like conquest where its like watching a car crash in slow motion, its horrifying to watch but you can't take your eyes off it. Also literally FE 4 is the only game in the series that does child soldiers well because there is a solid 15 or so year gap between the first and second half of the game
>>1987763Engage's story/writing is like a tomato, some people can enjoy a tomato by itself, but others really need prepare it with other stuff to get a full experience. For better or worse, Fates is atleast entertaining in its crazy developments while its trying to have its cake and eat it too, there's atleast moments in Fates that make it have its own clear identity, if i'm describing the story of Fates without using any names, you know which one it is, If I start describing Engage's story in a similar manner, it'll blend in with several other games.
I'd argue Awakening did kid characters good enough due to time travel shit, but 4 obviously does it better, and I can't really defend why Lucina's the only kid that makes an active attempt to save the past as the rest just kinda fuck off to do their own thing and some of these cases are more dumb than others.
Then again I also tapped out of Engage the moment I got to Alear's flashback reveal which made me feel dumb for trying to give it an honest chance.
>>1988372The main gripe about awakening is because to make child units mesh well in a story and gameplay sense you have to integrate them well and have them take center stage as in FE4 or at least in FE5 where the only main child character is Leif have a solid adult character IE: Finn help act as the Jegan/Ofiey of the story. Lucina is criminally underutilized and while the child units are hilariously good Awakening is so piss easy you really can't tell the difference between using child units and the parents while in FE4, considering holy blood and the holy weps you get in gen 2 you would be hard pressed to try and not admit there seems to be a little bit of a different feel when using the child units compared to gen 1
Also the one thing I actually remember from engage is where (you) become John/Jane Fire Emblem and that shit actually made me start laughing uncontrollably. The Fire Emblem in Three Houses and Engage are literally the friends we made along the way, and (you), John Fire Emblem and that makes me giggle thinking about that
>>1942441It's nice to get some peace and quiet from time to time isn't it.
So I finished RS a week and a half ago and i think I got my thoughts put in line now to give it an brief review.
Gameplay wise its a step up from egghead's previous game, customizable difficulty is nice although its clear PH mode wasn't play tested at all given how many updates the rom gets just to fix issues with it. there are reasons to play it more than once due to the shorter length, optional characters, and alternative chapters, my biggest gripes in this field tho are that the last chapter(non bonus) chapter is a glorified cutscene on lower difficulties, and we're reaching FE7 level of unit slots available which feels awful when your given around 30 characters to use for 10 whole stages total, at the very least its great for ironman's but if we had one or two more slots per chapter i'd be able to use every character i'd want too in a stage.
Characters I'd describe as "The bad ones are nowhere near as bad in AS, but the good ones are nowhere near as good as in AS", Gideon is pretty whatever as a lead but I'd say that's offset by Robert and Randall getting to be actual people this time and amongst my favorite characters in the rom, Randall in particular is now my unironic favorite of the Steel Siblings and its nice that he's no longer a complete one note roadblock, on a lesser note, Madeline has gone from an character I never thought about much to an actual girl I like.
my misc notes is that i'm glad this game has far less memes in it than AS, but they still managed to sneak in a few so that's whatever, not what i wanted but i at least didn't recognize them until they were pointed out this time. One last note is that I find it funny that Eggbrain has yet again seems to run into an issue with getting his fanbase to like characters that he wants them to like considering how the majority of his userbase seems to absolutely hate the light-bringers more now than before which wasn't his original intention, but I understand why because-(Part 1/2)
>>1995238-Because when the King and Prince are honestly completely horrible, it makes the others look worse due to association and doing nothing to kick their asses in gear faster, on top of the others new lightbringers don't have much in terms of personality, Overall Lightbringers got the real short end of the staff here unintentionally which is hilarious.
Now where Would I rank this rom? hard to say really, It's higher than AS without a doubt, but while its one of the better romhacks i've played, it doesn't live up to its build up overall, I'd place it outside of my top 5 romhacks but somewhere in my top 10, on the lower end of that granted, 8th at the highest perhaps? Either way that's that and I'm glad to get those thoughts out there. (Part 2/2)
>>1995244What characters does Eggbrain want his audience to like?
>>1911268 (OP)toothpaste ahhh fire emblem
>>1996374At least Alear won't get gingivitis
>>1996276Honestly I have no idea considering how Early Baud was written before he started hiring writers for AS. I think he's honestly really good at writing characters, he's just dreadful at making characters that your suppose to like because every character either has some kind of major off putting flaw, or they're white bread
I couldn't tell you how he could improve tho.
>3H has best sales in a while for FE
>doesnt make a game like it again
okay?
>>1997239First time interacting with the FE series? Ever since Kaga left IS has been shifting art style/core gameplay mechanics etc every three games or so. At this point this series is like 3 separate series of games stapled together
>>1997245Honestly if anything the series needs to shift around stuff more considering that if it wasn't for 3 houses, for better or worse, we'd have three games that follow the exact same gameplay and narrative formula but it's getting to the point where the series is getting derivative of itself.
as a side note, Koei Tecmo are the dudes that directed 3H which is half of why its very different, again for better or worse, I don't know how the series should change but it should change.
>>19973463h was garbage that get praised because of it's character depth. They made an unbalanced rehash of SoV, but because everyone is "somebody von last name" with a tragic backstory it's suddenly the best thing ever.
>>1997346Idk, thracia with fates combat core (specifically with conquest balancing in mind) would most likely be peak. Story already peaked with [Insert 4,5,10] so like idk, fuck it. Anyways Engage just made me realize fates had better gameplay and I was way to harsh on Conquest
>>1911268 (OP)They should just make more Fodlan content; doesn't even have to be a mainline FE series but a sequel or prequel or whatever would be cool
>>1997367Likewise, I had more fun with Fates Conquest than I did with Engage.
It's not even we need to go back to 3H, we need to go back to Fates since that's the last time the mainline series felt like actual Fire Emblem even if its narrative was retarded, which is par for the course.
>>1997367If you're into thracia then maybe play the romhack sun god's wrath. It's absolutely schizophrenic in its storytelling due to a number of reasons, but I'd say it's definitely one of the better romhacks taking after thracia's gameplay. Maybe give FE romhack bingo a go while you're at it.
SGW
md5: a6683e593c779ca6755687ef2ecd1354
๐
>>1998791Beta testing it a decade ago was an experience, dude was nice to work with, more so considering he was barely an adult when he started the project, but god damn you could tell for better or worse he was one of those dudes that loved biting off more than he could chew due to his love for both FE story and Gameplay.
With that said, it barely avoids a few bingo's only due to how not horny it is so that's a semi unique positive.
>>1911685if you like anime girls that means you're probably a troon in the making. i would save your money for surgery so you don't look like shit and get murdered by the drunk nigger whose lap you will you be grinding on in 5 years or so.
>>1999177Does any ROMhack even have a broken Jagen? When I think of a broken Jagen I think of Seth and Titania. Most romhacks I've played has a an unpromoted overleveled unit like Finn or a Jagen built to fall off.
>>1998791>>1999177I don't think I can agree with bad writing being a free space.
>>2001890I feel like the average romhack does have bad writing with the exceptions being few and far between.
Note, Bad Writing doesn't mean "Writing I hate" as I still like several of these roms that have bad writing in them.
>>2001364I can't name a serious one off the top of my head so I do question why this is even on the bingo slot, If anything it'd better if it was "Jeigan that gets killed half way into the game" since I can name atleast two roms that do that.
>>2002101Does TLP legit actually fall into that considering Siegfrieds role and how he starts as a prepromote?
Is it me or does every female character since awaking have f cups?
>>2002154you're just jealous
>>2002115falling into Giga Nigga Jeigan? you might be right.
Like he does "fall off " somewhat near the end of his unit's life span but he's never flat out bad.
>>2002200I mean also with the fact he dies what, 1/2 to 2/3s in the game, though I always felt he played like a ever so slightly nerfed version of seth/sigurd so it he is more of an oifey than a trve jeigan
>>2002226Oh yeah when you put it like that yeah he qualifies as both roles lol.
dude's unhinged but he's charming, I can't hate him.
>>2003678So long as the physical manifestation of Duma's rotting corpse known as FEH is alive IS still has all the gacha bucks to sit on the surely make another game... Right?
>>2002101If there's exceptions then it can't really be a free space. And it's still pretty subjective anyway.
>>2003697I didn't make the bingo but that's a fair point, if it's up to me I wouldn't make it a free space but it's what it is.
Honestly I think a more accurate freespace is the "uses tracks outside of FE ones" because this tracks for every one of them that i've played that are full fledged romhacks.
Since hacks are being discussed, what things should I avoid for an srpg studio project?
Or what would be fun/funny to include?
what does it have to do with gaming?
it's not dying, though it is losing popularity.
>>2008564>it's not dying, though it is losing popularity.What's the difference?
Karla!!!
(Why is she so redundant and useless for an Hector-Mode only recruit? Is it just so Fir can have a Mom?)
>>2008727Just a FE6 easter egg. Dunno why they made her THAT bad, though.
>>2008758>Dunno why they made her THAT badbecause Rutger/blessed Fir were to strong for FE6 so the kneecapped the class. Combined with the revamped weapon triangle which nerfed swords left all the Myrms in a really shitty state for FE7.
>>2008564Seconding the other guy what is the difference?
Like sure putting on 100 pounds isn't going to kill you, but if you keep putting on weight like that your going to die eventually, a franchise's popularity is kinda like weight gain/weight loss.
But I will admit FE isn't close to death, but its waning popularity is something that should be course corrected if the fat cat japs want their infinite growth fantasy to play out, nintendo doesn't make games out of sheer creativity and expression without profit.
>>2008758Is it? FE6 only really required Bartre's existance and Karla feels extra to it.
Any other of Bartre's A supports could have been Fir's mom. Although I might be misremembering
>>2008786I think it's more the games they're in than the myrm nerfs themselves.
>>2009022>Is it? FE6 only really required Bartre's existance and Karla feels extra to it.It is. FE7's already got Fir's dad, why not have her mom too? No reason it can't. And don't forget, FE7's got younger Karel too.
>Any other of Bartre's A supports could have been Fir's mom. Although I might be misrememberingKarla's the only female support Bartre has in FE7.
>>2009109I guess when you put it that way, it does make sense as a fan-service bit, even if Karla joins far too late and isn't really Est-worthy material.
If only FEH had a Blazing Blade Bartre retrain and Binding Blade Karel so I could make a gimmick family squad
Whats up guys, did my shilling of this thread on other fire emblem threads in different boards finally bear fruit?
Which boards you people come from?
>>2012340I've been here since this board was made, though mostly for historical TW, having another FE thread that isn't /v/ or heaven forbid going back to /feg/ is a blessing
>>2013077i came here for paraslop games, but i was surprised an FE thread was here so I kept this thread at the back of my head. there were some people on /v/ recently that were trying to run ironman fe games and posted about them but the mods shitcanned them all. I tried to get them to come here since it's basically perfect for them but they didnt listen.
>>2013272>but the mods shitcanned them allWhy?
>>2013321>vidyagame discussion>>>>>>>vidya discussion with people actually play the game on /v/Anon I...
>>2012340depends, I browse /vt/, /m/, /a/, /v/, and sometimes /vg/ for /EAGG/ threads
I'm just glad there's somewhere I can discuss this series that isn't porn dumping, schizo melting, hating every game in the series because it's ironic, just an actual set of discussions.
>>2013868Anon no one fucking talk about videogames on /v/ much less play them, the reason that anon most likely tried to direct them here is because at best someone trying to ironman FE games could at least get some positive feedback while doing so or at worse we could just fuck with them and lie on what they should do, man I actually miss doing that on /feg/...
>>2013882>man I actually miss doing that on /feg/...It hasn't been as bad lately but the shitposters are still there. The Schizo gets banned pretty quickly, you just gotta report him for violating US law and the mods get him rather fast.
>>2013882Oh. Yeah, fair, that sucks.
We could ironman something here, I guess?
>>2013903Isn't it just Heroes gachashit now? Whatever.
>>2013903Until /feg/ and /feh/ split again I'm not bothering considering a hyper majority of the general is just /feh/ discussion which while fine is not the type of FE I want to discuss
>>2013909I mean we could and while I do trust it would be most likely less chaotic if we were to try a shared ironman here, we would still need to find a game to try and ironman, GBA would prob be easiest and most accessible for people to run an emulator, unless ya'll are sadomasochists and want to do like 776 or FE 12 RL or some stupid shit
Why hasn't anyone made a recommendation list of FE Romhacks?
>>2015013there's been two of them, but they are pretty out of date by now and the second one last rom hacks i disagree being on there (Sacred Echos for example) so what we should be asking is "why isn't there a more recent one?"
>>2001364Both Dark Lord and the Maiden of Light & Sword of Heaven and Earth have very strong Jagens. A more recent example would be Kingdom of Ghosts which also has an extremely strong Jagen.
>>2015013>>2015237The most recent one, for the record. And yeah, it's really out of date.
If you're looking for recs, try The Dark Amulet or The Morrowโs Golden Country, especially the first. Or, if you want something fancier and more out-there, Cerulean Crescent.
>>2015013>>2015237There are a bunch of problems with the old ones. Both feature Deity Device & The Lonely Mirror. The former was entirely delisted by the original creator and he's unwilling to give it out on request, because he had an artist-flavored moment of autism. The latter was also delisted and you need to message the creator for it personally. Basically, you're better off just asking for a catbox of those here, in /v/, or /feg/ if you want to play them.
Beyond that, there aren't that many new, feature complete, and notable romhacks that or unmentioned old goodies that were missed. For the former I'd mention something like Dark Amulet or Andaron Saga, but there aren't many more that come to mind. As far as old goodies I'd mention The Road to Ruin, but it's a massive yapfest.
Speaking of old goodies, it's a real shame that almost all the newer FE romhacks lean into skill emblem as FE8 has become the preferred base over FE7. You don't often see hacks like The Road to Ruin or Requiem anymore. It's part of the reason why I've been enjoying Kingdom of Ghosts so much despite its quirks. Really scratches that vanilla itch.
>>2015290>>2015285I don't mind Skill emblem as long as its limited to either only a handful of skills but It is sad that more vanilla experiences aren't around as much anymore.
I heard Dream of Five might be worth a damn but I'd rather not take recommendations from people in a discord server.
As a side note I have to wonder how Sacred Echos's inserting OC's into an pre-existing narrative that are somehow worse than Conrad, turning straight characters gay, and turning Jesse into a tranny somehow got the 4chan seal of approval for the list but I must've missed that conversation where the site became pozzed considering half of the first recommendation chart is taken from my own posts.
>>2016916>I don't mind Skill emblem as long as its limited to either only a handful of skills but It is sad that more vanilla experiences aren't around as much anymore.Yeah, same. "Skill Emblem" can mean a lot of things, and I hate never knowing for sure what anons mean when they say it.
>inserting OC's into an pre-existing narrative that are somehow worse than ConradThat's not true. People don't like Tuxedo Mask in SoV because he keeps getting shoved in your face, Thief lady and Atlas's bro are just kinda along for the ride.
>turning straight characters gay, and turning Jesse into a trannyThat's true, and it sucks, but it's also buried in supports and late-game stuff so most anons don't know about it and/or it's relatively unobtrusive.
And also the rest of the hack is very good, so.
>>2016916>>2017116desu skill emblem depending on when you started can mean so many things considering how in FE4 and 5 they were pretty much only gotten by innate class skill, personal skills and sometimes scrolls/weapons, then in 8 its only class skills and then in 9/10 its the skill distribution and then finally awakening and onward its pretty much a JRPG lite build when it comes to skills
>>2017116>>2017118Let's not be obtuse about this. In the context of romhacking for the gba games skill emblem is just using the skill systems addon from the public repo that gives units pre-defined skills. That's all it is. It can vary from hack to hack like the list of skills learned being unique for each unit, being tied entirely to class, all units having a personal skill in addition to class skills, some skills being something you can obtain like in Justice & Pride, etc. However, it's ultimately just that; Skills from outside FE7 being given to units based on predefined parameters.
>>2017397Nonsense, that's not true.
>>1967271I loved Triangle Strategy but that game has so much yapping going on. Maybe if it were a fire emblem game it wouldn't come off as yappy
>>2017450What part of
>In the context of romhacking for the gba gamesdo you not understand? Half the reason Sacred Stones became the preferred base for modern romhacks was due to the user circleseverywhere making the skillsystems patch for fe8 specifically. It's in the repo. It's what all romhackers use if they want to add skills to their romhack.
>>2017547Yes, but that's not what people mean when they refer to a hack or a game as Skill Emblem, nor is it what we're talking about here.
I guess you're right in a completely different context, for whatever that's worth?
>>2017550Except that's exactly what I'm talking about because I am the original poster that brought it up lmao
>>2015290I was also talking about skill emblem in the context of fe8 superseding fe7 as the preferred base for modern romhacks.
>>2017479yeah i get what you mean here, granted i want to point out that it's not that i'm a storyfag, it's that i just want a story i care about, doesn't even need to be more complex than the average script.
I kinda miss when the series did more with less, now you have more while not really doing anything interesting.
>>19672713H is just a retrofitted smoke cracked version of FE4 anyways, FE I would argue has had decent to good stories in the past, 3-5, 9/10 ,just ignore some parts of ten if you go for the extra stuff on replay, but because of how much the series has shifted on the RPG side of unit customability and wanting to capitalize on that it just feels like other than maybe conquest on the gameplay side and echoes on the story and presentation side( even then it has issues cause they weren't actually super faithful to remaking the story and added alot of elements), no game since maybe FE 10 has had a solid mix of story and gameplay combined
>>2018070I think a better way I could've worded my post above yours is that "if your not going to have an interesting story, atleast make it short and to the point", when my switch is going into sleep mode during every other story event there's a problem.
>>2018228The decentralization of control within modern video game development makes this nearly impossible. It used to be that the director was also the writer or at the very least a co-writer in the very early parts of narrative driven video games. However, now directors and writers are not only different people, but there are multiples of them. Three Houses credits 2 directors and 3 writers. None of them are the same person. Outside of indies you're never going to see some director that needs a very short story to serve exclusively as a vehicle for gameplay. Meanwhile, writers feel a constant need to justify their own existence and rather that focusing on effective storytelling they just spam slop in high volume. Doesn't help that so many of them are also ideologically captured due to the absolute state of the liberal arts in modern academia. Better off trying to fish for one that made a living by writing straight out of high school.
>>2015290>Beyond that, there aren't that many new, feature complete, and notable romhacks that or unmentioned old goodies that were missedI think I disagree. Last year and a half was actually quite good for FE hacks.
>Dream of Five - as vanilla as it comes (to the point that I saw people writing about dropping it because it doesn't show unit growths in-game which is considered one of the basic QoL changes in the romhacking community) but solid. Very pretty and has a half-decent story.>Drums of War - previous project of one of the guys behind DoF. Less polished but still good and has a fun gimmick of choosing either getting gold or recruiting the chapter's boss.>Cerulean Crescent - Very much Skill Emblem for those who want to command an army of murder machines. Plot early on is rough but gets better.>The Morrows Golden Country - starts relatively normal before giving the player increasingly stupid tools to use. Too woke for average channer but a decent time nonetheless.>The Dark Amulet - Story-focused hack with small cast where nearly everybody is important and OK gameplay. I heard that the ending was an absolutely terrible sequel-bait that was somewhat fixed later on.>Lineageโs Ties: Daughters of Braghedunn - reworked telephone (so a tad uneven) hack with every weird experimental feature under the sun. Showcase of Lex Talionis engine.>Holoemblem - Fire Emblem but with vtubers, also inspired by a Japanese hack that makes Thracia harder. Fun for some.>Dark Stone - Sacred Stones-adjacent hack #1 where you play as the baddies. Surprisingly fun and leaves most of the meme-y shit to postgame.>Curse of Lagdou - Sacred Stones-adjacent hack #2 where you play as a bunch of big-breasted lesbian/trans/capitalist anime girls (and a few guys) working with mostly untouched OG cast. Fun crit system and some horror elements to spice up the story.>Embrace of the Fog/Hetjaโs Quest - FE but roguelite. Named for novelty value but the first one is a nice timewaster.
>>2018739>Cerulean Crescent - Very much Skill Emblem for those who want to command an army of murder machines. Plot early on is rough but gets better.I like that one, so I want to point out; it's not Skill Emblem as in Awakening or Fates, where you get a ton of skills and wreck shit with them. It's Skill Emblem in that every character has one powerful, unit-defining personal skill and that's it, you don't get any more. Lot of personal weapons too.
Similarly, the murder machine aspect depends on you using all the crazy tools the game gives you effectively. You ARE really strong, it's not a very hard hack, but not in the sense that you just have a ton of stats and solo armies of weak enemies.
>>2018739dream of five and drums of war are on my list of "I really should try them out eventually", maybe once i have less other stuff i wanna do.
>>2018739nothing there besides dark amulet is good.
>>2019027dream if five is a yapfest and drums of war is...well...picrel
>>2019447I mean perhaps its because I've shit posted on other places on this website from tumblr and shit from the truest of modern western artist but desu that doesn't look that bad the dancers nose on the front right is a bit schewed but everyone else looks fine, hell the dude in the top right looks like he could fit right into a kaga game
Would you guys play a JRPG spinoff of any of the FE games?
Which setting would be best for a JRPG?
>>2019510if you mean a more traditional JRPG like FF or hell even a WRPG like Fallout, send me to Judgral, holy blood seems cracked as fuck and would be fun to see implemented in a more traditional RPG setting
whats up people, who's still here?
>>2020827Why did the aged her up?
>>2020848They aged her up in the international version of the game.
>>2020680I'm here, the dude that bitches about the direction of the series but still enjoys the series as a whole.
replaying FE8 since that's on the switch now
I actually think the base hard mode difficulty of FE8 would be fine if Seth wasn't hilariously busted, but atleast you can always bench him for an added challenge.
>>2021102What direction is the series going?
>>2020680The anon who made
>>2018739. Currently playing The Hag in White. It's a new hack by the Dark Stone dude, whose gimmick is that you only have one staffer. I can give an early recommendation - a bit on the easier side, with fun units, a decent amount of secrets, and a passable plot, even if later maps really like to spam reinforcements.
>>2021107fuck if i know honestly, just one where i can't bring myself to care about finishing its games or touching the side content in.
>>2020848o shit this guy drew this kino
WTF the thread is 4 months old?
>>1911268 (OP)Shining Force was always better desu
>>2023402>since Engage came out I've replaced Shining Force 1 more times than I've finished EngageI know I have a soft spot for my first SRPG but the word "grim" comes to mind when i think about how I haven't wanted to touch a switch era FE for years now.
>>2022920its going to be 5 soon next week
>>2020848She was aged up from 15-16 to 17-18 in the international release.
>>2023750addmittedly he was baiting me but i argued with some fag on /feg/ about if liking lyn makes you a pedo or not because in japan she's "totally 15 dude!" despite her character looking like an adult ass woman in her 20's the whole time in both arcs.
>>2023753If you are squeamish about incest, war crimes or child soldiers in FE you shouldn't be playing this series. The normalization and dumbing down of the game series and its consequences has been a disaster for FE and much of gaming
>>2023754im not but again, /feg/ is infested with trolls so the guy was obviously baiting me and i took the bait
>>1943181I'm assuming you mean 7 and 8 for the tanking bit, enemies in 6 hit way too hard to reliably turtle and the maps didn't have good turtling spots on them either. 6 really rewarded getting stuck into the enemy and not letting them have many guys to counter with.
>>1914511Thr main character of engage looks so stupid with the multicolor hair I didn't even consider buying it
>>1914511The only thing I realized from Engage is if you are going to focus on gameplay I would rather have a funny bad story that is at least enjoyable to laugh with and against rather than a bland story that just tries to emulate a better story, also fates pair up beats the moba super modes 1000% in both gameplay integration in the wider spread of FE and how fun it feels to play with, the only thing I'll give engage over conquest lunatic is that the latter's unit builds have to be pretty known about in advance but it has better balancing due to the difficulty coming from skills rather than just slapping on more stats on enemy units
>>1945058The vast majority of people don't do more than a single run of a game. They just want to see the "real" ending
>>2023754>If you are squeamish about incestit only happened in Juglandia and the resulting creation was a vessel for the antichrist and a a conduit for Naga. Kagahas gone on multiple times saying incest is wrong. Cousin fucking is permissible. If you bring up the Twins than you must be ready to argue that localized text is more canon than the source material.
>>2024080Playing a single run of a game is fine. If you only want the good ending though, you're completely robbing yourself of the experience of allowing your choices to shape the outcome.
Developers aren't innocent here either - if you make a golden ending, you're penalizing people for exercising that choice. Mostly though I think it's a symptom of players who are so terrified of playing suboptimally and so dependent on guides that they basically end up turning themselves into robots that execute other people's instructions for how to play the game.
>>2024305To play devil's advocate, I understand why people play like this if the alternative when discussing the game online with its superfans is "you were playing this the WRONG way" bonus points if you went in without any guide, didn't have a good time to boot, only to discover "wow i didn't even come close to doing this how everyone else did it" and it can create a further disconnect.
I honestly have no idea what the ideal balance of shit is.
>>2024578I get all of that, but at the same time if you have to tell other people about your own experiences to know what you thought then as an individual I'd tell you to be more self assured. For society as a collective obviously that's not possible, but I think the devs are the only people with the power to curate their games and the presentation in a way that shapes how people engage with it.
If you want people to use a wiki, then point them to the wiki. If you want people to engage with the game as themselves, then success and failure both have to be meaningful options in terms of content. You can't claim that all options are equally valid if you're only penalizing some of them.
If you lock half of the game behind the "true route" then yeah no shit people are going to be wiki warriors. It was super funny with undertale though where people would come into live stream chats and scream about pacifism on first playthroughs - completely undermining the point of the game
Would be cool if we get a game with a branching story or something similar
>>2027169That applies to a substantial fraction of the games already
https://jp.ign.com/shadowverse-worlds-beyond/79372/preview/shadowverse-worlds-beyond
oh shit im retarded ignore above
wishlist for the next game?
>>1911268 (OP)What's the appeal of Tiki, Nowi, and Veyle.
I'll take a wild shot in the dark and assume /v/ threads are still cancerous.
On a side note losing Lute in chapter 10 isn't a big deal since Saleh can just replace her.
>>2040873The problem is the general. They all just seem to be filled with toxicity whereever they go and once they find an FE thread on /v/ no matter what it's about, they will bring the general with them and it's just going to be all the same shit.
>>2040873>On a side note losing Lute in chapter 10 isn't a big deal since Saleh can just replace her.Okay, but I like Lute.
>>2041161Ross Bros...Garcia Bros...what happened...?
>>2041633They're bad, that's what happened. Duessel and (hero) Gerik are better than both of them for axes.
And they're still not great there. That Duessel had 14~ skill and still only had 60ish hit with a silver axe. 45 with a hammer!
>>2041759I don't see any other magic user as well other then Arthur/Moulder and with their shitty luck I don't imagine they're doing any better.
Yeah this is going to suck.
How would you feel if they got rid of all the usual tropes every FE game seems to have for the new game?
IE: dragon gods, christmas knights, FE1 ripoff plot, unit archetypes, etc, etc
>>2046368depends on what counts as a usual trope.
Personally I'm all for it if it means we can stop completely shafting dragon moms already, nothing wrong with FE tropes, but cramming too much of them in a game can make it dull and predictable.
>>2047088personally, my biggest gripe with the tropiness of FE is that it sometimes feels like the series can never escape Kaga's games. Everything has to be some kind of a remix of Archanea. I compare FE to FF a lot. In terms of storytelling potential, FE still has yet to even get to where FF6 was. 3H was the closest we got and the last time IS even tried was Tellius.
I haven't played those games in a while though, so im just going off of vibes alone. So correct me if I'm out of line here.
>>2047240Even Kaga messes around with his tropes and subverts them, and you don't even need to go to his post FE series to see examples.
Hell how he handles the Camus Archtype feels like a complete subversion of characters like Selena, Bryce, and such, we never actually get a dude that is "i'm the good dude on the bad side and i will never ever defect, woe is me"
Camus gets his redemption arc across 3 games, Eldigan's is treated like a complete dumbass tool for sticking to his beliefs and being killed by his own lord for it instead of falling on the player's sword, and Reinhardt is an absolute failure of a man who's too much of an coward to do the right thing, even if he has the power to do so, FE5 does not glaze Reinhardt.
But I do get what you mean, the series can feel like an ouroboros of itself at times where it'll use tropes or gameplay elements for seemingly no reason beyond "well we did this before, so we gotta do it again!" I'm not saying we need a series where the bad dragon is actually the good dragon the entire time, I'm just saying maybe we can just take a vacation from safety for a change.
>>1911698give me the tldw of what went wrong
>>2047533Considering I can't find a video with the original thumbnail i think it was either changed or has been delisted because there's an more updated video on it that was made along with a "what engage did right" but uh anyways the tl;dr.
1. underdeveloped worldbuilding
2. questionable dialogue/localization
3. bad/boring villains
4. Alear
5.2/3rds of the cast being retainers is lazy
6. SOME of the designs, not all of them, same face issue with females
7.Personal Skills feel like an afterthought and have little impact for a lot of the cast with a handful of exceptions
>>2047609>same face issue with femalesthat is a series staple anon
>>2048017not wrong, i think i can name like 3 or 4 games where same female face wasn't a thing.
I was half way typing this up before I realized I just described what was posted in the Mangs version of the subject, but that thumbnail is from Ghast, really shows how much i am aware of these e-celebs lol.
without watching the Ghast video where that picture is from the three bullet points seem to be "Replayability low and no NG+" "Story bad" "Characters bad"
I can try to watch it fully to see if he actually goes into any remote detail that matters if you want me too, i haven't' seen a Ghast video in half a decade.
>>2047518What was Kaga tropes?
Why some manaketes have pointy ears and some don't?
>>2050945Fire emblem doesn't have consistent art design
>>2050945Some artists have good taste and some don't.
>>2050945Cause much like everything else FE has not had a consistent design for class, characters and races throughout all games
What are your guys favorite art style?
>>2052213Hidari's in Echos. It just looks so good.
>>20522135 and Echoes. Though 7 and 8 are close 3/4th
>>2052213Echoes, for sure, followed probably by 9.
I have a soft spot for Engage. I like it's energy.
>>1911660>>1911268 (OP)it peaked in the Dynasty Warriors games.
>>1961748>Crests bad, system bad, Church bad.yes, yes, no because i wanna sex the church.
Is there any good fire emblem mods and romhacks?
>>2055035morrows golden country
>>2055035See
>>2015285>>2015290>>2018739I recommend The Dark Amulet.
>>2055037I only got half-way through that one, but what I played was pretty good. Fairly weak cast and plot, though.
Do you guys ship characters other then yourself?
>>2056313Yeah all the time. I hate avatar pairings. But if FE4 gets remade, I hope you can romance Deirdre before Sigurd gets to her. Or, if you have a female avatar, you can romance Sigurd after she gets captured.
>>2056459I can't even imagine how they'd try to justify this stuff in the writing, it'd be hilarious for sure.
I'd be equal parts upset and loving it.
>>2056459How would that even work?
>>2056519>Male AvatarIf (You)r character gets to that castle or whatever before Sigurd, (You) meet Deirdre and she falls for you. Sigurd sees this and congratulates you.
Seliph is now (You)r kid, and now you can pair Sigurd up with someone else.
>Female AvatarAfter Deidre gets kidnapped, (You) can console Sigurd, and shit happens and now (You) got a kid + Seliph.
>>2056313I'm not *that* autistic. Could never understand the appeal.
>>2056313I ship Karla and Bartre.
>>2015285>four kingsIs that considered the best entry and that is why it isn't included?
>>2056588No, just drama when that image was made.
>>2056565What would they even see in each other?
I always hated ninian. I like to pair Eliwood with Fiora, but I always make sure she gets the Kent B support first lmao.
>>2057278That's uncalled for. Ninian did nothing wrong.
>>2057244Still don't see it.
>>2057288one of the very few things i will give Heroes is that it boosted Ninian's popularity, I always liked her but I remember in the old days of 03 where she wasn't liked as a unit or as a character as much as Eliwood's other choices because you know, back then we had no idea how good dancers actually were.
>>2057288>>2057333I just dont like her character, she comes across as a poorly written deirdre knockoff and the game shills her hard. I just wish she could've gotten some other men to pair up with her. If i got to see her interacting with more people in general maybe id like her more. But all she has is Eliwood Hawkeye and Florina.
>>2057232not much considering it's one of Lyn's slower supports
>>2057335Who should she support with?
>>2057330>>2057349Hector mode agreed, don't fight about it.
>>2057278>>2057288I never found them attractive as a kid? Also how many of you guys use AI to roleplay with those characters?
>>2057356I love AI RPing but I don't bother unless im willing to put together a comprehensive lorebook because I don't wanna have to hold the LLM's hand every two replies when it starts struggling with the setting.
>>2057373What are you using?
>>2057391Deepseek R1 with Sillytavern frontend. Just pump 10$ in there and it lasts forever.
>>2057335To play devil's advocate, Deirdre herself isn't terribly interesting either but I'll admit she has more going on for her.
It's just whenever a mainline or a romhack tries their hand at this idea of a character, they always suffer from a lack of screentime since they are quickly written out of the game as fast as possible, in that regard I'll say Ninian is my favorite of these.
>>2057356>how many of you guys use AI to roleplay with those characters?personally i havent come across good bots for FE characters and im too lazy to make my own
i do ai rp other chars though
I enjoyed conquest, 3 houses was alright and I didn't like engage. Warriors 1 was fine as FE's first entry into musou but wasn't all that compared to other musou games. I did like 3 houses warriors though.
>>2056313Diamant with Ivy, Clanne with Veyle, Celine with alcryst, Clanne with Hortensia.
you guys going to play FF tactics when its out?
>>2062209I tried both the OG and the remake. Wasn't for me.
Only played a bit of FE on the DS (Black Dragon I think?) and I'm a big fan of Advance Wars. Is 3 Houses a proper game? Does it take part only in a school? That really puts me off.
>>2062755>Is 3 Houses a proper gameyeah, give it a go, it was good. Gameplay was fun I guess. Only the first half takes place in a school, second half all your students hate each other.
>>2047240Agree. It's especially apparent if you play Gaiden or Echoes. It really puts into perspective how every other game is just doing a remix of Mystery because Gaiden was released before Mystery and it's nothing like that.
>>2047518Both of the Genealogy games honestly feel like Fire Emblem playing with the tropes established in the first game, you could even argue Book 2 of Mystery is a response to the first game. The seemingly happy endings largely being shown as not actually resolving anything, and the seemingly benevolent kingdom you saved in the first game turning out to be pretty morally questionable.
FE6 is the one that really ran with the tropes, feeling mostly like a redo of the Archanea games. 7 was a bit more original, while 8 mostly just focused on just doing the tropes well.
>>2052213Echoes. Fire Emblem 8 also has a pretty neat artstyle.
>>2063455this reminds me that i've been replaying Echoes and yeah while it might not be anything special depending on who your asking, the closest thing to it would be Sacred Stones, and even then I'd consider Gaiden/Echoes more innovative. Hell Gaiden kickstarted the "red evil emperor" trope but then played it out as "actually he's a chessmaster that set up his own death to defeat dementia dragon" so again, it feels like a subversion of something that didn't exist since every other of these emperor's are just kinda bad dudes(or dudette) who might have positive traits, they aren't Ruldolf.
Not that Gaiden or Echos is perfect by any means ofcourse, but i really just want a basic story that's told decently with main character's that i want to root for, and a villain i want to defeat, and sometimes, like with the most recent entry, that's just asking for too much for all three of those things.
>>1911268 (OP)the stories may be horrible but the gameplay aint so bad.
>>1914229pretty sure they don't care about the outrage subculture
>Check romhack
>Most of them have AT LEAST more than 3 BLACK character
I not complaining about brown but the color sprite feel awfully bad to look at.
>>2069370I'm more appalled by the average romhack being tranny central but yeah, a lot of people don't have the talent to make darker skinned characters look good.
>>2067249There was actually one game which had relatively extensive censorship and even had elements removed, thing was it was fates, needless to say by now most people don't even remember troonhouse butchering supports or care enough, oh and I guess RD and houses had shit lost in translation but that was more story stuff than censorship
>>1973856Edelgard is for protecting only.
>>2069484I think what hurts the cause more is in the case of Fates/Engage's censorship, is that the products themselves already are written like shit even in original japanese, so further butchering is only cared about by culture warriors or diehard fans, It would be nice if we could stop getting drastic changes period regardless of the original quality.
I'll never forgive how the localization glazed up Edelgard and added additional anti church propaganda with that said, RD's translation issues were done out of incompetence more than malice, although changing the black knight's warp powder malfunction into "i let you win" will remain a good choice.
>>2069496Why no video that criticize her?
>>2069506there was a woman that made a fairly decent video criticizing her but she took it down at some point.
the character is pretty easy to like tho, just as long as you either accept her shady aspects or deny them, I understand why regardless of the meme of Edelgard Discourse existing, why there isn't a video that really shows it off.
>>2069506>>2069510The only ones I saw criticizing her on a regular basis were /v/ end /feg/ autists.
Here you guys go. https://www.youtube.com/watch?v=3V8MJnsdoxw
>>1911685Honestly why I got into the games. I know I'm a hyperautist for needing context for rule34 and doujins but I just it's better that way. The old GBA games were fun I guess.
What are some good FE romhacks?
I haven't played a FE game since the gba days and I'm feeling nostalgic
What the are the character that you don't find the appeal?
>>2073735recently? Beruka
I don't hate her, I just don't think of her period, the only reason why she'd come to my mind is because some dude in a discord is simping hard for her and i'm just thinking "why?"
>>2073378The Dark Amulet.
>>2018739One of the good romhack I would recommend, I almost shat my pant when game force me to use benched units to fight my max stats MC. Luckily weapon triangle and good weapon are actually very important here. Story get really good in the late game where you get to murder and pillage in the name of peace through power and unleash horde of zombie because of that your comrades want you dead.
>>2074828I got spoiled about Plucker's whole deal maybe half-way through the game and hated that so much conceptually that I quit.
>>1911685the girls are the entire point, nobody ever talks about the gameplay because at its best it's still mediocre by genre standards
Which Romhack has lots of Sexo supports and romance? Preferably of the hetero kind
>>2076096None, they are either cringe or written by a virgin.
>>1911698mangs he did change the thumbnail
>>2080413I don't get the pic.
>>2080413that thumbnail is from a ghast video actually.
https://www.youtube.com/watch?v=MEDjlHoI4Do
I could've sworn it was a Mangs video but no.
Also that overlay picture reminds me of the DR sameface issue with its women where if you overlay every girl you get Komaru.
>>2073150I came back just to tell you I didn't read this
Finished the dark amulet and loved it, what romhack next?
>>1960029not the same guy but the best kind.
>>2083083try project ember
>>2083083The Dark Amulet is my favorite of the vanilla+ hacks. Doesn't do all that much more than normal FE, but does it very, very well.
What are you looking for?
>>2090403>What are you looking for?Pretty much more of the same, decent to good writing, fleshed out characters, a not too large cast so you dont have to bench half of them
>>1911268 (OP)I agree with most of the criticisms directed at the newer games (in general and specific to each one) but honestly Iโve enjoyed them all a lot, Iโll probably get the next game too
i hope the next games also suck ass and the series dies
>>2090421>a not too large cast so you dont have to bench half of themThat's a really common problem with hacks. You're asking a lot.
Try Cerulean Crescent, go straight from vanilla+ to weird cool shit. It's kind of the hack of the hour right now, or at least it was a bit ago.
>>2074011I could see it, a cold, emotionally stunted girl learning to open up. Not really my thing personally but I can see the appeal.
Are they right? https://www.youtube.com/watch?v=Np1z4n_yNJw
odds FE threads on /v/ will ever improve? I really like the games but thereโs no fun to be had trying to discuss them there anymore
>>2094319it'll take a brand new non remake game to do that, one that isn't just another Awakening rip off to boot.
But It could happen, all depends on how daring they're feeling with the IP, the main team hasn't taken any risks since awakening.
>>2094319between the /vg/ schizos running/ruining the threads for years now and the general quality of /v/ Iโm not optimistic but I hope Iโm proven wrong
>>2091870this
>>2094319odds arenโt great but you never know
>>2096351not in the next direct >/v/715975984