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Thread 2054270

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Anonymous No.2054270 >>2055439 >>2056306 >>2058139 >>2070395 >>2071406 >>2074362 >>2085623 >>2087823 >>2096376
EU4 thread (also known as eu5 wating room).
The mandate of heaven edition. Trust the plan
Anonymous No.2054273 >>2055093
Are mercenaries affected by morale and combat ability of a country? Do they use their own modifiers, like merc discipline
Anonymous No.2054429
Lately my thing has been enabling client states at the start. They're so much fun to play around with and I am NOT waiting until 1700 to use them
Anonymous No.2054666 >>2054686
>"Take me with you!" events
>comes with cores
I love these.
Anonymous No.2054686 >>2054687
Ah screw this manpower thingy, merc ideas let's go
>>2054666
>these
How many of those are
Anonymous No.2054687
>>2054686
https://eu4.paradoxwikis.com/Formable_countries#Event_countries
Not as many as one might think.
Anonymous No.2054786 >>2054793 >>2054806
(You) are preparing yourself for EU5 by playing MEIOU right?
Anonymous No.2054793
>>2054786
Not doing it.
Anonymous No.2054806 >>2055638 >>2055643
>>2054786
God I hope eu5 runs better than meiou. I don't like the idea of having to play it to train myself to be happy with shit performance and bloat.
Anonymous No.2054927 >>2054935 >>2055090 >>2055200 >>2055202 >>2055444
Do colonies grow on their own into neighbouring tiles or you need to send a colonist into every uninhabited province?
Anonymous No.2054935 >>2055444
>>2054927
They'll grow on their own, provided you subsidize them.
Anonymous No.2055068
You ARE paying ecelebs to coach you in EU4 in preparation for EUV, right?
If not, what are you even doing with your life
Anonymous No.2055090 >>2055444
>>2054927
They'll slowly grown on their own if they have enough cash.
Anonymous No.2055093 >>2055120 >>2055387
>>2054273
>Are mercenaries affected by morale and combat ability of a country?
Yes.
Merc Discipline stacks on top of the normal discipline of a country.
Anonymous No.2055120 >>2063155
>>2055093
You better not be stacking merc modifiers as Prussia then haha
Anonymous No.2055200 >>2055202 >>2055235 >>2055268
>>2054927
https://www.youtube.com/watch?v=O72RviRJszU&t=1568s

You start a "colonial charter" in a province (group of locations) and that will continue moving a few pops from a province you select until you stop it.

A province is owned by you when it has
1. At least 1,000 pops.
2. At least 50% of pops in the location are an accepted culture and religion.

So the fastest way would be to colonize locations with 500 pops, as then you'd only need to send 501 to gain control of the location.
Anonymous No.2055202
>>2054927
>>2055200
And of course &t=1568s doesn't work with the embedded.
Play video from 26:08.
Anonymous No.2055225 >>2055642
gonna wait at least a year for the dlcs and mods to come out as always
Anonymous No.2055231 >>2055397 >>2055402 >>2055880 >>2055906
Did they make it so its ridiculously easy to max out innovative at some point? There seems to be very little reason to take the idea set anymore.
Anonymous No.2055235 >>2055341
>>2055200
are these all actual pops or just adult males?
Anonymous No.2055268
>>2055200
Unf sisters imagine living in VAST MAN LAND
Anonymous No.2055341
>>2055235
IIRC devs have said that it represents the actual population
I hope that means that they can accurately represent things like disproportionate male depopulation from war
Anonymous No.2055387 >>2071021 >>2102111
>>2055093
>Merc Discipline
Did they ever fix the issue where it doesn't apply the full effect of discipline and only some of the boni.
Anonymous No.2055397 >>2055516 >>2055551 >>2055880
>>2055231
>+15% inf combat ability
>+10% siege +1 leader siege pip
These policies make it worth it.
Anonymous No.2055402 >>2055880
>>2055231
It's also the best idea group to get first, but it's not contextually the one you want to pick most of the time.
Anonymous No.2055439 >>2059555
>>2054270 (OP)
That DLC was unironically the last time EU4 was good and showing signs of improving with its patches.
Anonymous No.2055444
>>2054927
>>2054935
>>2055090
>zoomershits not knowing how fun it was to send those tiny ships and covered wagons across the map
>they just want it automated
Anonymous No.2055516 >>2055548 >>2055679 >>2055907 >>2058825
>>2055397
>lose to quantity
>lose to quantity
Anonymous No.2055548 >>2055644
>>2055516
Just dev mil. There's nothing quantity gives you can't get by multiple other game mechanics.
Anonymous No.2055551
>>2055397
For me it's the advisor cost reductions. Admin gets crowded if I also want econ for the discipline policy.
Anonymous No.2055638 >>2055643 >>2055677
>>2054806
>pops is bloat
you are going to hate eu5
Anonymous No.2055642
>>2055225
There might be little need, since a lot of EU4 DLCs are mechanics reworks, making EU5 more complete and than CK3 compared to the predecessor. Regional flavour might be lacking, though.
Anonymous No.2055643 >>2063740
>>2055638
>>2054806
Apparently pops work better than ever due to not simulating pop needs and political opinions on a pop level.

This could just be Johan lying out his ass of course. All streamers said it ran like shit.
Anonymous No.2055644 >>2055679
>>2055548
He's right, though. Some nerd did the math, and the first two Quantity ideas almost double your available manpower.
Anonymous No.2055648 >>2056117
>can't dismantle HRE because it's not ME the one that have the capital of ONE of the electors under control
>it's one of the co-beligerants in the war
>in my side
ugh
Anonymous No.2055677
>>2055638
I loved imperator
I despised meiou primarily because of the performance
Anonymous No.2055679
>>2055516
>>2055644
>goes over FL then consolidates
>loots/scorches your accepted culture/local manpower-boosted provinces
>releases your forts as guaranteed tags
>stab hits for ducats and broken alliances
Anonymous No.2055880 >>2055956 >>2056108 >>2056145 >>2056198
>>2055231
>>2055397
>>2055402
Why would you ever not take diplo + admin as first ideas? Maybe espionage in the HRE, but still.
Anonymous No.2055906
>>2055231
the best parts of innovative ideas are not the innovativeness
it was a good group before innovativeness was even added
Anonymous No.2055907
>>2055516
hahahahaha
Anonymous No.2055955 >>2056009
im out of fun achievements.
Anonymous No.2055956 >>2056108 >>2056356
>>2055880
I never have enough admin points early on to justify taking admin ideas.
Anonymous No.2056009
>>2055955
Have you tried doing the unfun achievements?
Anonymous No.2056015
So if I reform religion as the Aztecs I lose their Tonalli mechanic, and have to wait for government reform to switch back.
This is dumb.
Anonymous No.2056108
>>2055880
The usual is opening with a mil idea group, some people just want to have fun and/or try other things, I personally like messing with merchants so I sometimes open with trade, also the issue with >>2055956 You can try focusing on admin + unlocking the idea group only until CCR (or missionary strength for religious)
Anonymous No.2056117
>>2055648
I only had to ally the dude that controlled the province, lol
Anonymous No.2056140
>Missions Expanded' Siberia is actually pretty fun
Anonymous No.2056145
>>2055880
Because most of the time a military idea group is better.
Anonymous No.2056198 >>2056222 >>2057065
>>2055880
In 7 out of 10 cases, military idea is better
If we focus on the remaining three, then 90% of cases will make trade better.
Diplo is shit first idea (2nd or 3rd - might be worth it), admin is meh, too.
You want to conquer the shit out of your neighbours early on, before anyone can consolidate, and any 5% bonus makes it easier at low tech
Anonymous No.2056222
>>2056198
>admin is meh
Heh, I was there too
>You want to conquer the shit out of your neighbours
More reason to pick admin early, reading muh ccr all the time gets annoying but the insane cost of coring is worse and the savings are yuuge
t. aristocratic opener
Anonymous No.2056237 >>2056286
>metafagging EU4
Why? It's so easy. The only real struggle is if you're playing an Ardabil tier shitter from 1444-1475. Outside of that, any challenges can be overcome with semi-decent play and your big human brain
Anonymous No.2056286 >>2056303 >>2056376
>>2056237
mp
Anonymous No.2056296
Mp stands for multiple phagots haha
Anonymous No.2056303
>>2056286
Anonymous No.2056306
>>2054270 (OP)
ain't gonna touch this shite ever again
friendship ended with eu4
Anonymous No.2056316 >>2057043 >>2057046
100k casualties, all from sieging forts. And I still am halfway done.
Is such a death toll normal? None of my division stacks are above the supply limit of Spain's provinces.
Anonymous No.2056324 >>2057119
So is EU4 officially finished?
Can I finally start modding it / making mods for it?
Will the Wiki finally be up-to-date forever?
Anonymous No.2056356
>>2055956
Admin openers are intentionally delayed starts for a bigger push after.
In either an inno or admin opener you need to pause what you're doing until the third or second idea is taken. In an extreme example if you're the ottomans and just start blobbing you'll be behind on admin for decades just because of how much you can blob.
Anonymous No.2056376
>>2056286
Of all the hells available on this earth, one of the few ones I'd never ask for myself is playing multiplayer Paradox games.
Anonymous No.2057032 >>2057085
Why are Mughals considered so good?
Never cared about or paid any attention to poojeet land and mechanics.
Anonymous No.2057043
>>2056316
Attrition adds up fast. If you want to minimize it you split your stack to have enough cannons for you to maximize the siege bonus and then a couple infantry units. The rest should sit next to the siege in a sieged province with a fitting supply limit.

It depends on your situation in the game if it's worth minmaxing your attrition or if your manpower is so high you'll never run out.
Anonymous No.2057046
>>2056316
Mod?
Anonymous No.2057061
>disable lucky nations
>play as Irish minor
>England implodes, Scotland and Wales become my main rivals, but I've already secured all of Ireland and have a sizeable navy
lmao
Anonymous No.2057065 >>2058829
>>2056198
Why would you pick trade like ever?
Anonymous No.2057085
>>2057032
Their gov type assimilate culture for free, and you get a bonus for each culture you assimilated.
There's probably other stuff but that's the first thing that comes to mind.
Anonymous No.2057119
>>2056324
Yes, your first order of business could be to mod this shit out of the game.
Anonymous No.2057166
Oh gee, thanks trannies
Anonymous No.2057472
How long will it take for someone to mod a "Trans" virus into EUV that sweeps the planet
Anonymous No.2057495 >>2057892 >>2058113
What borders should I give my client states? I drew the provinces I already have a plan for, but what should I do with the rest of the Med? I mostly want to focus on carving up the East, I don't really care about taking Spain or France. Should I just annex Tunis directly? If not, what?
Ideally, I'd like cool client state ideas I can map paint with
Btw I edit the game files to let me make client states early, if you're wondering
Anonymous No.2057529 >>2057659
GAME, PLEASE
Anonymous No.2057659 >>2057666
>>2057529
Why didn't jut end the misery of all those tags in your area? you could have been able to just take the whole colony instead of going through this and wasting an entire idea group
Anonymous No.2057666 >>2057680
>>2057659
>Why didn't jut end the misery of all those tags in your area?
I declared and took their provinces. Doing so just shunts them off somewhere while giving you a peace deal.
>you could have been able to just take the whole colony instead
The land you see there is the most I could've taken, sans maybe one or two provinces. Castile then set up multiple colonies in Brazil and declared on my colony while calling in Portugal and France for a combined army of about 200k.
Anonymous No.2057680 >>2057700
>>2057666
Eat kongo next, money there can flow straight to you
Anonymous No.2057700
>>2057680
I'm gonna start this one over again. Investing in South America was a costly (and quite avoidable) mistake. If I focus on the East Indies, there shouldn't be an issue. That tends to be reliable.
Anonymous No.2057702 >>2057727 >>2057806
Trade always gatekept me from getting into this game, whatever I do I get minus income.
Anonymous No.2057727
>>2057702
Early games it literally doesn't matter. Mid game just follow the arrows.
Anonymous No.2057806
>>2057702
Basically trade in this game is theft, so just turn on the trade map mode follow the direction the arrows are heading towards you from, and conquer as much land up there as you can so you steal their wealth. River estuaries and CoT are worth more. There's extra shit like protecting trade and mercantilism but it doesn't really matter.
Anonymous No.2057892 >>2057964
>>2057495
Anonymous No.2057964 >>2058086
>>2057892
It's quite simple, give the name of the mapmod and you'll get my opinion.
Anonymous No.2058086 >>2058113
>>2057964
NII's Graphical Pack
Anonymous No.2058113
>>2058086
Now you may have my opinion.
>>2057495
You're a stupid blobber playing meme games and should immediately uninstall and then play Victoria 2.
Anonymous No.2058139 >>2058842
>>2054270 (OP)
How the fuck do I git gud at land warfare? If we're evenly matched tech-wise or if I'm only 1 tech level behind, I basically need an overwhelming force to win.
Anonymous No.2058147
Had two failed attempts at WC as Sunni and Shia Ottomans, converted to Catholic for the 3rd go and this happened early on. The Ottoman government with its godly mana generation was nice but the PUs of Christianity just make the conflicts flow better when I have the meat shields to rely on.
Anonymous No.2058739
Is there a chance of your heir being your consort's culture?
Anonymous No.2058790
ruler culture or religion doesn't really mean anything
Anonymous No.2058808 >>2058905 >>2059105 >>2059123
Is it generally worth it to convert cultures of conquered provinces into a few accepted cultures when you're blobbing?
Example: converting all the Balkans and Anatolia to Greek, Italy to Griko, France to Francien, Iberia to Castilian etc in a byzantium game
Anonymous No.2058825
>>2055516
Outdated meta
Anonymous No.2058829
>>2057065
Trade is the best source of income in the game, and Trade Ideas are the easiest way to maximize it.
Anonymous No.2058842
>>2058139
You're probably struggling due to Generals, Terrain, and Tech Group.
Anonymous No.2058905
>>2058808
It depends
I think most people like to culture convert because they want to paint the culture map as well as the political map and they like having a mostly homogeneous empire. But it probably comes down to the costs of culture conversion vs. the cost of humanist ideas vs. the cost of just ignoring culture.
I think most world conquest strats use humanist ideas unless they're explicitly going for a one culture run, and they just promote the biggest culture groups. If you're not struggling with income/manpower/revolts then there's no need to culture convert.

I would probably just culture convert them all just to avoid dealing with potential future rebels if I had the diplo points to spare (which usually happens lol)
Anonymous No.2059105 >>2059153
>>2058808
Culture conversion is pretty much always map painting in it's own right. I can't really think of another reason I culture convert. If you have a large unaccepted culture, just accept it. I guess maybe if you were full on slots and still had a large unaccepted culture, it'd be worth converting it. But the downside to intolerance is really small unless you've been stacking intolerance modifiers. You can mostly just ignore culture and, worst case scenario, just go Humanist.
I still culture convert all the time, it's one of my favorite things to do. I regularly play Russia games where I play around with the cultures of East Europe and the Steppe. I tried to make a mod that would unify Muscovite, Novgorodian, and Ryazanian into Russian when you formed Russia, but I'm too stupid to mod
Anonymous No.2059123 >>2059156
>>2058808
Anonymous No.2059153 >>2059156 >>2081226
>>2059105
every_owned_province = {
limit = {
OR = {
culture = novgorodian
culture = ryazanian
culture = byelorussian
culture = ruthenian
}
}
change_culture = russian
}

Put this in a run file and run it
Anonymous No.2059156
>>2059123
Weighing this against some cultures taking hundreds of bird mana + decades of time means it's generally not worth it
>>2059153
Won't I have to make a Russian culture though? Russian used to exist, but was broken up into Muscovite and Novogorodian, but Muscovite still uses the russian tag in the game files
Anonymous No.2059494
>when the AI outnumbers you 2:1 but it's the AI
Anonymous No.2059543 >>2059561
Is Quality's +10% combat ability on everything essentially a +10% to discipline?
Anonymous No.2059555 >>2066840
>>2055439
Mission trees with rule britannia patch made playing major nations fun at the expense of making everything else seem boring or less strong in comparison
Anonymous No.2059561
>>2059543
Discipline also effects tactics which reduces damage taken. CA just increases the damage a unit does.
A 12/4 army with 10% CA just fights like a 13/4 plus change. That alone isn't going to do much over an equally sized army if they have 5% discipline instead.
Anonymous No.2059647
>lose the first battle of the first war of the campaign
>shamefully alt+f4
Whoops
Anonymous No.2059990
Didn't play EU4 all week, didn't even feel like launching it
This cycle is finally done, after 4 months I can put aside this addiction and who knows, EU5 might already be out before I ever get the craving again
Anonymous No.2060064 >>2060067 >>2061392
>play austria
>get subjugation CB on milan through scripted event in the early game
>press CB
>everything in europe from france to poland joins a coalition against you
>GG bro
why even give me this CB if using it will brick my playthrough?
Anonymous No.2060067
>>2060064
Skill issue.
Anonymous No.2060121
>play Austria
>subjugate Bohemia, Hungary and Milan
>too big to fail
Anonymous No.2060126 >>2060130 >>2060237 >>2060593 >>2081535
Is there any way to play around(geographically) the ottomans other than fucking them so hard at the beginning of the game that they cannot possibly come back? Playing as Georgia right now and even if I defend a river crossing on a mountain fort they still win because they have absurd generals and a giant stack of morale bonuses to the point where their army can win a battle because they seemingly fight to the last man.

The 25% manpower recovery for lucky nations is obscene. You can string 12 pyrrhic victories together and they'll come out unscathed.
Anonymous No.2060130 >>2060134
>>2060126
Doesn't look like, at least nobody will care if you truce break him once
Anonymous No.2060134
>>2060130
I just wish I didn't have to play the same opener every single time where you sweat like crazy and take out a trillion loans just to play a specific region. Very tedious.
Anonymous No.2060237
>>2060126
Disable lucky nations
Anonymous No.2060246
This thing's even better than Fulo. Actual baby mode tag.
Anonymous No.2060593
>>2060126
Break them early or wait 200 years and beat them when you have grown big yourself. If you play close to them like Geogia you generally have to do the former because they'll kill you before you can do the latter.
Anonymous No.2060642 >>2060644
I always found it interesting that you can become emperor if you manage to occupy territory in China. I hope they keep it that way in EU5 as well. It was nice to have more content with the Aztecs.
Anonymous No.2060644 >>2060650 >>2060654
>>2060642
Wow, you even play the game in Mexican! That's a real commitment to immersion
Anonymous No.2060650 >>2060654
>>2060644
Close, it's Portuguese.
Anonymous No.2060654 >>2060655
>>2060644
>>2060650
...Jezz
Anonymous No.2060655
>>2060654
Is not jeez, it's spanish
Anonymous No.2060848 >>2060852
I haven't played EU4 in years.
Has anything big changed?
Anonymous No.2060852 >>2060858
>>2060848
Spionage ideas are meta
Anonymous No.2060858
>>2060852
Unironically probably the biggest change.
Diplo is technically still better as a group but espionage has so many great policies attached to it and more utility in diplo vassalizing that it plays better with influence.
Anonymous No.2061074 >>2061079
kind of silly they have to be this positive with islam due to reasons
Anonymous No.2061079 >>2061081
>>2061074
That's a very milquetoast description
Anonymous No.2061081 >>2061157
>>2061079
yeah but it's the only religious description that describes the religion as having a positive influence on the world.
Anonymous No.2061157 >>2061385
>>2061081
LOL, do Muslims play lot of map painters? Can't see a reason to appease them like this if that's not the case
Anonymous No.2061176
What happened with that florryworry achievement challenge? There was supposedly going to be edited videos about it. I've always wanted to watch him play to hopefully get better at the game but fuck watching 8 hour livestreams.
Anonymous No.2061385 >>2061402
>>2061157
I'm pretty sure an actual practicing muslim would be offended by the 7th century thing since they believe Islam has always existed and also portraits of living things are haram so they would have to play with sprites and portraits off or modded
Anonymous No.2061392
>>2060064
Just have a strong enough alliance chain that no one fucks with you.
Anonymous No.2061402
>>2061385
I thought it was just of muhammad, hence the special calligraphy portrait that they gave him.
P.S. I always theorized that as a direct descendant of Muhammad if you swapped to a Dharmic faith it would be possible to be reincarnated as Muhammad and get the calligraphy portrait. Never seen anyone try it though
Anonymous No.2061546
>do a Sardinia-piedmont game
>by the reformation I own all of north italy and am 300 dev over my government cap with each estate privilege and admin ideas bonus.
Anonymous No.2061712
>be me, just now
>start game as austria
>do initial setup
>unpause
>2 events pop on first tick
>wait, TWO??
>heir falls ill
>ladislaus is dead
>fuck you
are you fucking kidding me...
Anonymous No.2061715
Indian lives matter
Anonymous No.2061717 >>2061718
Thoughts on my Granada campaign? It seems like forming Mamluks>Egypt as Granada is the way to go

Egypt is such an OP tag and their benefits even carry after you form another one
Anonymous No.2061718 >>2061719
>>2061717
you took italy and england so why is france allowed to live?
Anonymous No.2061719
>>2061718
They were my ally but broke once I ate all of HRE at once due to AE, same goes for Ottos, I'm in the process of wrecking both atm
Anonymous No.2061722 >>2061728
Also is kinda funny how Egypt is the only tag in the world that can westernize their troops, I think Andalusia should also have this mechanic but oh well
Anonymous No.2061728
>>2061722
Russia can do it as well and I think theres a few others
Anonymous No.2061736
Ok gonna start a new campaign as Bengal

Goals:

Conquer only Bengal node and ignore India for most of campaign
Go explo/expansion first and colonize the cape to cockblock europeans from Asia
Become an eastern plutocracy and tardemaxx
Confirm thalassocracy
Conquer all of Indochina, East Indies and Polynesian Islands
Anonymous No.2061771 >>2061795
Would any of you know why I'm collecting so much in Venice? I was only making like 30 ducats here for most of the campaign and when I look at trade mapmode it says there is 165 coming in even though both feeder nodes (Austria/Ragusa) are moving 0 ducats to Venice
Anonymous No.2061795
>>2061771
You're occupying india and iberia no? so their trade goes to you
Anonymous No.2061796 >>2061834 >>2062049 >>2062618 >>2062935 >>2066844
Ah yes, fighting late game Ottomans, always such a joy /s
Anonymous No.2061834 >>2062811
>>2061796
Yes? Late game ottomans have soldiers made of cheese.
>but le 6 million manpower
See those arrows in the picture? That tells you you should have killed whoever lived in those areas three centuries ago so you can have more money flowing into Egypt
Anonymous No.2062049 >>2062604 >>2062808
Is 4 decades enough to eat the rest of Asia and convert it (Ming, India, SEA, Japan, Buryatia)?

>>2061796
If you gaze too long into the abyss, you become the Ottoblob.
Anonymous No.2062604 >>2062848
>>2062049
>Is 4 decades enough to eat the rest of Asia
Entirely possible with your resources
>and convert it
might be tough
Anonymous No.2062618
>>2061796
>/s
*spits back at you*
Anonymous No.2062645
Is there any mod that overhauls the military in EU4? Something more like CK2 levy system. I fucking hate how the troop composition are unrealistic, at no point in history any nation had armies sectioned in exact regiments of 1000 canons, 1000 horses, etc, its so stupid
Anonymous No.2062808 >>2062848
>>2062049
Why didn't you destroy europe first as Ottos? I feel like Ottomans are really the only tag you should focus on Europe first when doing a WC

Also no eyalets?????

Here's my failed mehmed campaign, can easily do a WC from here on but can't really be bothered
Anonymous No.2062811 >>2064684
>>2061834
I just finished my Granada campaign, I was going to conquer all of West Africa but can't really be bothered at this point
Anonymous No.2062830 >>2062851 >>2062873 >>2066890
>get tired of playing balkan and muslim countries
>want to play Italian game
>Pick Venice
>Realize only legitimate expansion route is to fight Ottomans pre-emptively to secure evrope
>quit, pick Genoa
>Realize only legitimate strategy is to decimate the Ottomans AND Venice
>quit, pick Naples
>Ottomans gets perma claims on my ass, have to fight him because the AI was wide powergaming
>quit, pick Florence
>It's fine until Ottomans took a minor Venetian province now I have to fight them for control of Italy
What the fuck is wrong with this game? Every time I play I have to deal with the existential kebab threat.
Even when I don't play Byzantium I'm playing Byzantium spiritually because vassalizing Byzantium is the most efficient way to conquer the balkans.
The meta of this game is insanely boring.
Anonymous No.2062848
>>2062604
Yeah, I will have to rely on some vassals doing their job to convert. I had shit luck with that the last time, they just sat on a bunch of Hindu provinces for some reason.

>>2062808
>Why didn't you destroy europe first as Ottos
Why destroy?
My first two attempts were as Sunni and then Shia Ottomans, which did allow for rapid expansion into Europe but I just don't like that playstyle as much. So for this third attempt, I converted to Catholic and was near immediately rewarded with inheriting Savoy, which is also why I've converted all Italian territories I own to Piedmont culture. The last major free European countries were my long-term ally Sweden, rump Spain, Poland and Great Britain. I was also fortunate enough to receive a PU over Sweden without having to declare a war (unlike for France, Denmark and Portugal).

In short, Deus Vult.
Anonymous No.2062851 >>2062867
>>2062830
I don't really ever see the ottomans take italian clay. The closest is when tunis takes corsica from genoa when they get called in against them.
Anonymous No.2062867 >>2062887
>>2062851
I've seen ottomans take Genova, Venezia, Apulia, and Calabria in separate games.
If they have an aggressive ruler they will just plow through their italian claims.
Anonymous No.2062873 >>2062876
>>2062830
>>Pick Venice
>>Realize only legitimate expansion route is to fight Ottomans
Venice is one of the few countries which can easily smother Ottos in the crib without much difficulty
Anonymous No.2062876
>>2062873
yes I know but its incredibly boring.
>uhhh first I take greece in war #1
>then I take the balkans in war #2
>then i take everything else in war #3
>maybe there is a 4th war because they conquered shitty kurdish countries
oh my fucking GODDDDDDDDDDDDD
its the same shit every time.
Anonymous No.2062877 >>2062878 >>2062893 >>2062895
Should I take it early to get Humanist (Holy War CB for Confucians) or wait for it to get cheaper? I don't have any more wars to fight without the CB.
Anonymous No.2062878
>>2062877
do it
Anonymous No.2062887
>>2062867
Amazing how this happens. I've got 2-3k hours in EU4 at this point and this has never happened. Kill the ottomans as early as possible. If you don't want to, just play Aragon nigga. It's basically an Italian game except you can deal with ottomemes later.
Anonymous No.2062893
>>2062877
>Humanist (Holy War CB for Confucians)
Wait, for real?
Anonymous No.2062895
>>2062877
Impressive
Anonymous No.2062935 >>2063025
>>2061796
Ottos are too stupid to know how to use their army when it gets past a certain size. I have yet to fight a single battle
Anonymous No.2062975 >>2062984 >>2063032
When using monarch points to dev, is it better to dump it into one supercity or spread it among your provinces generally?
Anonymous No.2062984
>>2062975
having a few strong provinces is nice but you also want to unlock building slots
Anonymous No.2063025 >>2063034 >>2063054
>>2062935
>1622
Check the ledger.
Decadence probably it them so hard their armies probably melt as soon as they enter battle.
Happens with their forts too.
Anonymous No.2063032
>>2062975
Focus on goods bonuses.
Manpower on grain and cows, production on anything 3 ducats or better, or centers of trade. Tax to fill out gaps. Stop at 15 dev unless you can improve infrastructure.
Anonymous No.2063034
>>2063025
Not him but I've seen Ottomans chicken out of mid game fights like this too.
Anonymous No.2063054
>>2063025
My first war with them was ~1570 and I only just now got higher quality troops because I thought it'd be cute to go Plutocratic this game
Anonymous No.2063056 >>2063059 >>2063080 >>2064451
>tfw the one friend I have that plays eu4 has 1k hours played exclusively in the extended timeline mod
>he refuses to pirate the dlc because he's scared of getting a virus
Anonymous No.2063059
>>2063056
Buy them for him.
Anonymous No.2063080
>>2063056
The summer sale is in 15 days and you'll be able to buy the Ultimate Edition for 40€.
Anonymous No.2063155 >>2063211
>>2055120
swiss could literally take on 10 prussias at once.
Anonymous No.2063206
>buying dlc
Anonymous No.2063211
>>2063155
in combat, r-right?
Anonymous No.2063584 >>2063696 >>2063697
OPMs should not take defender of faith away from a great power.
at least give me a notification that it happened and a CB to take it back.
it is utterly retarded that fucking aachen steals it, opening the door for ottoman to roll into naples and hungary because the useless little shit obviously doesn't stand a chance to defend the faith against that.
paradox fix this shit, it's been this way as long as I can remember
Anonymous No.2063696 >>2063697 >>2063793
>>2063584
There's an option for it to notify you whenever it changes/someone becomes DoF
Anonymous No.2063697 >>2063793
>>2063696
>>2063584
You have to do it in the 'others' tab too, forgot to mention
Anonymous No.2063740
>>2055643
If the people that were paid to say it's good say it runs like shit then a lot of people in here are in for a rude awakening. Streamers tend to have good machines as well.
Anonymous No.2063793 >>2063796
>>2063696
>>2063697
Will that tell me every time defender of faith changes for my religion? because I'm only interested in knowing when I lose the title, not when it changes hands.
Anonymous No.2063796
>>2063793
Yeah it will. You can't set it to only show up when you lose the title but DoF changes don't happen that frequently in my experience so popup spam is minimal
Anonymous No.2064448 >>2064507
Tried to play eu4 after some years. no dlc.
>Every game plays the same because of the same railroaded events and mission trees
>Every nation ends up the same tech wise because of institutions
>Every who even heard of it shithole now has meme history modifiers i guess to sell dlc easier
>Development is kind of cool but the costs are weighted way more in favor of conquering than growing
>Everything is still a guaranteed yes/no with you being given perfect information on every influencing factor
>Still no BELIEVABLE WORLDS in any game I've tried
any mods that fix this or quit genre again? I don't want to buy dlc if possible
Anonymous No.2064451
>>2063056
>he refuses to pirate the dlc
What a FAGGOT
Anonymous No.2064507 >>2064524 >>2064605 >>2064744
>>2064448
When people say railroaded what exactly do they mean? Even without missions the path every country follows would be more or less the same.
Anonymous No.2064524 >>2064744 >>2064744
>>2064507
They mean that they literally can't imagine playing any other way that does not imply following the mission trees and clicking the completion rewards.
Anonymous No.2064605 >>2064608
>>2064507
Mission trees generally recommend you go after the same goals, in the same order, and get bonuses at the same time as you always would
Anonymous No.2064608 >>2064744
>>2064605
You would generally do that anyway though. Like if you're playing as France you don't not try and kick england out. As muscovy you don't not try to take the ruthenian lands from lithuania.
Territorial missions generally follow the same expansion paths you would try to keep to as any country. I don't get the argument that missions railroad you when they just follow what you're doing anyway.
Anonymous No.2064657 >>2064711
Mission trees are just kinda boring. They're almost all "take land->get perma claims on the land right next to it->repeat"
I do like the missions which actually do things like mending the schism
Anonymous No.2064684
>>2062811
Cute red Muscovy
Anonymous No.2064711
>>2064657
That I can agree with. Occasionally you get some neat flavor in one but usually they're just a method to shape where the AI expands by giving them permaclaims.
Anonymous No.2064744 >>2064907 >>2064931 >>2065117
>>2064507
>>2064524
When I used to play EU3 it wasn't a guarantee that say, Austria would PU hungary, or that the ottomans would expand into egypt, or that Poland would form the commonwealth. In EU4 these things pretty much always happen because mission trees give large incentives and bonuses for AI to make it happen. Then you have things like the burgundian inheritance, or the prussian confederation which force the game world to follow certain paths.

>>2064608
The issue for me is not that missions cover what you might do anyways. It's that missions remove agency from the game world. Poland will almost always form the commonwealth because they have a mission that lets them instantly inherit lithuania. If Austria hasn't already then Poland could use missions to PU hungary or bohemia. These aren't things that are guaranteed to happen all the time anyways. They're to make the game develop in certain specific directions. And if missions only accomplish what I would do anyways like kicking the english out of france then why do I need a mission at all? The game should already have mechanics in place that make that natural. If I, as france, am going to kick england out anyways then why does me kicking out england need to necessarily include gaining perma claims on burgundy? It's so that the AI can be easily directed to expand and specifically to expand in ways that the developers think they AI should expand.

>>2064524
The AI literally cannot, which is my problem. I don't have to follow the mission trees but the AI will and so the AI will play out very similarly across games. In EU3 there were problems like bohemia snaking into ukraine, if the ottomans went into egypt they were just handicapping themselves, stuff like that. but at least games of EU3 played differently and I experienced different challenges.
Anonymous No.2064907
>>2064744
>Austria would PU hungary, or that the ottomans would expand into egypt, or that Poland would form the commonwealth
I don't see these happen every game. It's almost rarer to see Austria with Hungary than without, and whether Poland forms the Commonwealth or not depends entirely on the Jagiellon event that's been in the game as long as I've been playing. Ottos take Egypt usually, but it's far from guaranteed that they use the mission specific eyalet CB for Egypt because it's in their natural area/culture/religion for conquest anyway.
Honestly what I've noticed is that the AI is too stupid to take advantage of mission trees outside of "hey I should use these free CBs I accidentally got from building to force limit". I have never seen AI Poland take advantage of the Hungary or Bohemia PU mission for example because it's too stupid to meet the requirements. When I want an OP Riga vassal I have to build all the buildings for them because they'll never work on meeting the requirements on their own.

>And if missions only accomplish what I would do anyways like kicking the english out of france then why do I need a mission at all
But what if you want to play a historical Austria game? Without missions you are forced to savescum for the PU events.
Anonymous No.2064931
>>2064744
Some of these things are simply not true, Austria PUing Hungary happens because of dynastic ties and is fairly common for Hungary to decide to ditch Austria, same for Poland-Lithuania, if these exact scenarios weren't represented in the game the way they are you would have most of the playerbase bitching about it for not being historically accurate. You get PUs as causus belli, so you still have to go out of your way to enforce them. If your main point was that mission trees are BORING then I would agree with you a hundred percent, but you are saying that the game forces you to play certain way which is simply not true: nobody is forcing you to enforce those PUs or conquer those lands.
Anonymous No.2065117 >>2065560
>>2064744
Austria almost never PU's Hungary in my games. It's way more likely that they don't. In fact, I think I've seen Bohemia PU Hungary slightly more than Austria
Anonymous No.2065560
>>2065117
In my last game austria PU'd both. I brought it on myself by trying to play Prussia. Also the ottomans went berserk on hungary and poland declaring wars every time their truce was up. Hungary was like one or two states when austria PU'd them.
Anonymous No.2065647 >>2065686 >>2065814
Whenever people talk about tag switching for Three Mountains they say you have to do a true one tag but you're actually allowed to have a subject as long as it's Ryukyu itself.

Not sure if that matters anyone but I tested it using the console.
Anonymous No.2065686 >>2065746
>>2065647
>California does not exist
Why?
Anonymous No.2065746
>>2065686
I'm going to guess some california hypercolonization vassal feed cheese.
Anonymous No.2065814 >>2066698
>>2065647
this is my last remaining insane achievement. the thought of doing another wc makes me nauseous
Anonymous No.2065822
>Decide to play Mahayana Japanese Republic
>1677 and waiting for Free Land event
>Proliferation of Firearms
PLEASE
Anonymous No.2066557 >>2066613
Never played as Ming or Qing before, considering giving them a shot. But I'm not sure if I should play with Eurocentric Institutions.
Anonymous No.2066560
Vanilla is fine.
Anonymous No.2066613
>>2066557
It won't matter. The first 3 institutions always spawn in Europe and by the time you're past that you'll have more than enough mana to dev any remaining institutions wherever you want
Anonymous No.2066698 >>2066755
>>2065814
I tried to do the Kale achievement not that long ago, but I got really tired of it after doing the Tibet horde thing, getting the russian provinces, but being in such a deep manpower hole that it just stopped being fun. I could probably still finish (I have 50 years and ottos don't own the asia grasslands yet), but I don't want to fight Korea. Most annoying country to fight in the whole game.
Anonymous No.2066755
>>2066698
Do you have experience with hordes? Because in my game it was smooth sailing once I started razing China.
Anonymous No.2066840 >>2066855
>>2059555
>Mission trees with rule britannia patch made playing major nations fun
In what fucking reality?
It was transplant of the most retarded part of HoI4 into already ailing EU4.
The fact it's a core feature and not a DLC thing is just mind-boggling.
Anonymous No.2066844
>>2061796
The Ottomans expanding into worthless Russian land drives me insane. Those borders are absolutely hideous.
Anonymous No.2066855
>>2066840
Cope
Anonymous No.2066862 >>2067184
Ramparts are cool, it's so sad they take a factory slot, it makes no sense.
Anonymous No.2066890
>>2062830
Good news in EUV you can strangle them in the crib before they ever have a chance to get big.
Anonymous No.2067184 >>2067369
>>2066862
Expand infrastructure
Anonymous No.2067185 >>2067208 >>2067342 >>2067566 >>2072994
Best Daimyo?
Anonymous No.2067208 >>2067429
>>2067185
oda for mass conquest, so for naval or piracy memes, isshiki for tall japan. there used to be one with a gold mine but i think they removed it, so hosokawa for uniting japan the easiest
Anonymous No.2067342
>>2067185
Utsunomiya.
Anonymous No.2067369 >>2067372 >>2067378
>>2067184
That would cause a low dev province cos unnecessary gov capacity and a high dev province would cost waaay too much because you need to expand infrastructure there up to four times if you build all the manufactures (factory, manpower thingy and the gov cap thingy). I am aware that it's a non issue and ramparts are just slightly better than coastal batteries in terms of usefulness.
Anonymous No.2067372
>>2067369
You use it to make forts a bitch to take. That's their use. You miss out on salt GP, but it's worth it.
Anonymous No.2067378
>>2067369
If it's a shitty low dev province then you don't care about building regular manufactories, if it's a valuable high dev province then you want to expand infrastructure there anyway.
Anonymous No.2067429 >>2067437
>>2067208
Japans silver (gold) mine in the south now appears later, you can still pre-emptively dev the province to spawn the Renaissance. The Takeda gold mine is still in at the start I think.
Anonymous No.2067437 >>2067439
>>2067429
Kai starts with cows now, so close to as worthless as it gets
Anonymous No.2067439 >>2067443
>>2067437
Aren't there two provinces that discover silver within like a hundred years? Or am I misremembering?
I know there were two gold provinces where I would spawn the Renaissance and then Colonialism. But it's been ages since I've played.
Anonymous No.2067443 >>2067445
>>2067439
Kai gets gold in 1498 according to the files, but that's way too late to matter much for Sengoku unless you want to start at the historic time frame
Anonymous No.2067445 >>2067454
>>2067443
Well the other one that starts with fish, Izumo I think, gets it pretty quickly. You need to spam dev anyway to spawn the renaissance and probably again for colonialism, so I would still do them there. But yeah it's not relevant to the initial wars.
Anonymous No.2067454 >>2067456
>>2067445
Iwami gets gold in 1533, and yeah it's fishes before
Your best bet for good starting income is starting with Ouchi and having great trade goods and most of Japan's trade by the balls
Anonymous No.2067456 >>2067464
>>2067454
I think you're better off with Oda and just winning very quickly. Last I played a really good run and the Sengoku Jidai could be over by like 1465. I think my best was probably 1470-75.
Anonymous No.2067464
>>2067456
Well, yeah, debtmaxxing and expanding with an OPM daimyo that has good ideas is still the ideal way to go
Though taking Ouchi's juicy provinces is a bit of a bitch since their starting position is really good, with forts on both sides of a strait
Anonymous No.2067474 >>2067503
Guess who never declared their independence war and got diplo annexed
Anonymous No.2067475 >>2067505 >>2067510
Retard here, how do I into trade?
Anonymous No.2067503
>>2067474
Many such cases.
Anonymous No.2067505
>>2067475
look at where the arrow is going, this is where you're blobbing
Anonymous No.2067506
This bonus is not worth the extra effort. I could have gone and raped Novgorod in the extra time before Muscovy took everything.
Anonymous No.2067510
>>2067475
Fundamentally, the key to trade is expanding your empire. So let's say you expand into a node; you now have some trade power from the new provinces, but it's not a lot. In order to maximize your power, you should find a state that has at least 4 provinces and a trade center and turn it into a trade company. You then buy a Company Depot (the building on the right) for that state. This usually gets you to the 50% threshold to gain a merchant, which you can use to either collect or transfer (there's no harm in experimenting with your merchant usage for a couple of months to see which makes you more money). Importantly, though, this also significantly boosts the goods produced for all provinces in that node that are NOT in a trade company.
And that is the basics of it. You can also purchase the building on the left to further boost your income. Lastly, since trade companies are the key to generating more trade, your can change your actual capital (not your trade capital) to a different subcontinent to get more trade companies.
Anonymous No.2067540 >>2067546 >>2067549
What is the quickest way to cause devestation?
I dont want to wait around 40 years with just occupation for the 100 % devestation in tunis achievement.
Anonymous No.2067546
>>2067540
Scorch earth speeds it up. I suppose you can also save scum to try and get the sack city +50%dev event when you win the siege.
Anonymous No.2067549
>>2067540
You can loot the province every 2 years or so. Scorched earth + occupation is a bonus 0.45/month on top of that. Easy way to burn out enemy manpower for later wars.
Anonymous No.2067566 >>2067568
>>2067185
Uesugi are my go-to every time, Hosokawa is a good alternative. Both are best since they're large with lots of neighbors
As for diplo/economy. Don't bother with either. As soon as you start fighting (no later than Jan 1445), you should literally never be at peace again until you're the last daimyo left. Allies just get in the way and cash injections via peace deals will pay your bills
Anonymous No.2067568 >>2067573
>>2067566
>Allies just get in the way
Are your wars for the Shogunate always 1v1s?
Anonymous No.2067573 >>2067576 >>2067581
>>2067568
>for the Shogunate
Ashikaga are always my last target because I never use the shogun mechanics, I just form Japan
Anonymous No.2067576
>>2067573
>I never use the shogun mechanics
The Diplo Shogun power lets you talk Korea into fighting wars in China.
Anonymous No.2067580
I am going to utterly DESTROY Japan playing as the Ainu master race . just you wait and see...
Anonymous No.2067581 >>2067589
>>2067573
When do you finish the war? Because your allies don't get an option and are automatically called into wars against the Shogun. You can beat them really early by going over diplo limit for a bunch of allies and then beating up the Shogun's other vassals right before you declare on the Shogun, possibly while still at war so your Allies don't have time to get mad at you for winning and dropping the alliance.
Anonymous No.2067589 >>2067591
>>2067581
>When do you finish the war?
Which war? Like I said, I always fight Ashikaga last. For the daimyo, I start the war December 1444 and genuinely never stop until all that's left is Kyoto ~1465
Anonymous No.2067591 >>2067596
>>2067589
>Which war?
The Sengoku Jidai.
>I start the war December 1444 and genuinely never stop until all that's left is Kyoto ~1465
Been a while since I've done it, but usually that's just not possible without utilizing allies.
Anonymous No.2067596 >>2067601
>>2067591
>usually that's just not possible without utilizing allies.
All I can say is that I've played Ueusugi a lot. Free Company and fighting smart wars is all you need. The big thing is that once you've wiped the enemy armies and all that's left is sieging, start hunting for the next war. Remember that everyone is at war, so there's always someone whose allies will abandon them bc they're being sieged or whatever. When you do, leave 1 inf on your old war's sieges to stop them from rebuilding and then use your army to fight the other war. Always use the Free Company for your sieges, there are very few actual forts in Japan.
At the start, Chiba, Satake, and Utsunomiya are all allied to each other, but Utsunomiya's ruler is cruel and so will not honor his alliance with the others (I've played Ueusugi a LOT) so you can isolate them that way. I used to sell all my ships at the start for the cash, but lately I haven't bothered with that since you will need them to take Hosokawa
I don't normally expand that fast. If you don't either, just keep in mind that EVERYTHING is for war. You're going to fall behind in tech and everything else, but you'll expand fast enough that it won't matter. Burgher loans + cash from enemies (leave no one alive for war reps), and you'll make it
Anonymous No.2067601 >>2067606
>>2067596
Maybe mercs changed the strat more significantly, I haven't played vanilla since they did the merc change years ago.
Anonymous No.2067606
>>2067601
Damn lol, that's a while ago
I forget how it was before the merc changes since it was so long ago. But IIRC the Free Company is 4 (maybe 5) infantry units for pretty cheap. Given how small daimyo armies are, if you start as a big one like Yamana, Hosokawa, or Ueusugi, the FC is enough to outnumber 3 daimyo combined. All for pretty affordable
Anonymous No.2070330 >>2070500
Removing westernization was a mistake
Anonymous No.2070395 >>2070601
>>2054270 (OP)
Are there good mods for this game?
Anonymous No.2070500 >>2070716
>>2070330
What do you mean? Egypt can westernize and is highly recommended for any iqtas to delete the mamluks and form them for the op egypt tag and westernization
Anonymous No.2070601
>>2070395
yeah
Anonymous No.2070716 >>2070742 >>2072991
>>2070500
the westernization that got replaced by institutions
Anonymous No.2070742
>>2070716
What's not to love about institutions spawning in SE Asia
Anonymous No.2070943 >>2070956
Anyone playing with the Xorme AI mod? The game seems very unbalanced if the AI actually tries to play the game. Japan always unites within 200 years from gane start. Russia almost never forms. The PLC is always huge and stable. Great Britain forms in the first 100 years.
This game is broken on so many levels. There is just too much power creep in this game, and nothing to stop blobs, and its especially noticable if the AI actually plays somewhat according to the meta. I don't even get why governing capacity is a feature in this game, both the player and the AI has way more than their states can manage to use up. The Ottomans full state their entire empire while in real life they needed to set up a bunch if vassal states. 200 years go by in the game and no outcome is historically plausable. I've been trying to mess around with different mods to mo avail, the world is wildly fucked up no matter what. So far Victoria 2 is the only paradox game where the isn't entirely the case.
Anonymous No.2070956 >>2070958
>>2070943
It's basically multiplayer in single player.
Gov cap was a way to try and limit blobbing but it affects tall nations more adversely because it simply penalizes development when it should be a function of development over number of states multiplied by unaccepted cultures. Like you can hit 1000 dev in italy really easily, but governing 6 states of italian culture is a lot easier than say the ottomans govering 50 states of 15 different cultures. It should actually be easier to govern highly developed provinces too because you have more infrastructure making it easier to have a direct line to the capitol.
Anonymous No.2070958 >>2070975
>>2070956
These wildly ahistorical outcomes shouldn't be happening in multiplayer either. The game plays basically like stellaris at this point, and governing capacity is far from being the only nonsensical issue.
I really hope EU5 will be better.
>Italy should be easier to govern because of culture
There are good reasons to why Italy didn't unify until after the game end date.
Anonymous No.2070975 >>2071182
>>2070958
Yeah, it was kept divided by the habsburgs and the pope.
Anonymous No.2071021
>>2055387
It's by design I think. Merc discipline doesn't affect tactics like regular discipline, so it only increase damage inflicted by mercs but their defense is still the same as your regular army.
Anonymous No.2071182
>>2070975
>Yeah, it was kept divided by the habsburgs and the pope.
they cant fucking understand each other
Anonymous No.2071362 >>2071387 >>2071395
Historical nations on or off anons? What are some pros and cons for each choice in your opinion?
Anonymous No.2071387
>>2071362
ON because AI is dumb anyways
Anonymous No.2071395
>>2071362
Off. Most of them start off strong enough anyways and don't need any help.
Anonymous No.2071406 >>2071539
>>2054270 (OP)
>smol brain
>love money
hi, is this game for me?
Anonymous No.2071539 >>2071561
>>2071406
>>love money
then no, every game and dlc is severely overpriced and we pay it for the love of the game
Anonymous No.2071561
>>2071539
No we don't. Fuck off johan
Anonymous No.2071726
I'm doing a Free City tall start - how long can one generally keep the vassals buckbroken enough to not lose the free city status? I'm racking quite a bit of cash thanks to the bonuses and I would like to keep them as long as reasonably possible.
Anonymous No.2072200
EU5 will run like shit (we already know that it does) and then I will flame paradox for it and an hero.
Anonymous No.2072202 >>2072214
Johan doubters MUST go back to their containment threads
Anonymous No.2072214
>>2072202
Fuck off, this is cult behavior.
Anonymous No.2072220 >>2072252 >>2072491
Been considering playing a game as China or Japan, but I cannot figure out what my long-term goals would be. I don't just want to blob all over Asia.
Anonymous No.2072252
>>2072220
>ming
Enjoy the mission tree and survive
>Japan
Blob
Spawning world trade for both
Anonymous No.2072491
>>2072220
I've considered doing a Venetian style trade republic game as Japan where the goal is to gain dominance over a decent pseudo end node and make buckets of ducats without blobbing too much.
Anonymous No.2072991 >>2073194
>>2070716
Institutions replaced another mechanic????
Anonymous No.2072994 >>2073342
>>2067185
Uesugi or Hosokawa

Oda is a meme, a shitty one province minor with amazing mil ideal that you would replace by japanese ideas anyway, Oda is only good as a march
Anonymous No.2073194 >>2073348
>>2072991
Pre institutions there were just tech groups that had progressively worse tech cost maluses the further east you got. To westernize and set your tech group to western you would lose all stability and have to pay a fuckload of points. The idea was if you were east european, or anatolian you had annoying maluses but they weren't bad enough to justify westernizing. Everyone else pretty much wanted to westernize though.
The funny thing is everyone hates institution dev cheese but westernizing had the beeline to a european neighbor meta because the sooner you could manage it the earlier you would pull ahead of everyone else in your region.
Anonymous No.2073227
zemaitia soon
Anonymous No.2073342
>>2072994
>10% morale and combat ability
nice, i don't think quality is very important though
>10% goods produced
one of the best money ideas you can have
>10% ccr and warscore cost
insane, possibly the best single idea in the game, maybe beaten out by roman admin efficiency but you get this in 1444
>the rest
all very nice but not game changing

if you switch to japanese ideas from oda ideas you are trolling
Anonymous No.2073348 >>2073913
>>2073194
There was a period even after they added institutions where you still had to beeline to Europe because (IIRC) there was a hard cap on the number of non-TC provinces you could own and you couldn't make trade companies if your capital wasn't in Europe, so if you conquered Asia you'd end up in an inevitable corruption bankruptcy spiral until you moved your capital to Ukraine.
Anonymous No.2073412 >>2073428
Are the mamluk special units the best of the game?

They get 5% discipline, 10% morale damage and 100% drill gain

I've been comparing the other special units and the only ones that come close are janissaries with ottoman state privileges, samurai and mongol banners
Anonymous No.2073428 >>2073505
>>2073412
i'm not sure about combat quality but in terms of utility janissaries are probably the best. in my last ottomans game i used mercs to keep enemy stacks away while my cannons barraged and janissaries assaulted every fort, it was like a 15th century blitzkrieg. i don't think you can get that level of fort assault ability anywhere else in the game.
Anonymous No.2073440 >>2073508 >>2073515 >>2073564
what ideas should I take?
Anonymous No.2073505 >>2073506
>>2073428
I'm speaking of purely combat, I think mamluk units get the edge over the janissaries in this regard, the morale damage, discipline and 100% freaking drill gain are kinda nasty

Although I agree QoL wise janissaries are unmatched
Anonymous No.2073506
>>2073505
Also egypt get literally infinite manpower when at war with heretics or heathens once you complete a relatively easy mission (for them). And they're not even an end game tag

This nation is absolutely busted
Anonymous No.2073508
>>2073440
Just take the meta ones

Admin, diplo, quality, influence...
Anonymous No.2073515 >>2073531
>>2073440
Quality
Econ
Diplo
Admin
Anonymous No.2073531 >>2073731
>>2073515
>Econ
A meme
Anonymous No.2073564
>>2073440
Don't take quality like those anons are saying. Take quantity.
Anonymous No.2073595
I took offensive
Anonymous No.2073696
Offensivechads RUN this board
Anonymous No.2073731
>>2073531
Policies
Anonymous No.2073913 >>2073938
>>2073348
Man corruption was really one of those nothing mechanics that sounded interesting when they pushed it.
>oh yeah you gain corruption from lots of things so you have to balance it all out so corruption doesn't run rampant.
>corruption barely increases unless you actually intentionally pump it.
Anonymous No.2073938 >>2074181
>>2073913
Yup, what a wasted mechanic. Corruption increase should be massive. But what should really happen is that it has a resting value. The more provinces you have, the higher your minimum corruption should be. And you could tie this into gov capacity. Going over capacity massively increases your resting corruption.
Anonymous No.2074181 >>2076696
>>2073938
I like the idea of a resting value, it would be especially cool if it started quite high in 1444 and goes down through reforms and tech. So it's even more expensive to blob early and you're heavily penalized for gigablobbing early. Then we could change debasing to just affect inflation and rename corruption to government efficiency (100 gov efficiency equivalent to 0 corruption). Then the mechanic almost makes sense. I always thought it was funny that Paradox's solution to corruption is to just spend more money.
Anonymous No.2074362 >>2074503
>>2054270 (OP)
UGH, the Mongol Caliphate

Result of my Timurid > Mamluk/Egypt > Yuan game
Anonymous No.2074503
>>2074362
From this campaign I learned the Mamluks get INFINITE MANPOWER when at war with heretics or heathens once they complete a certain mission, totally balanced
Anonymous No.2074645 >>2074692
I find it easier to make mods for this game rather than play it. Don’t think I had a run I didn’t cheat in. Any mods other anons had made?
Anonymous No.2074673 >>2074693
Do any of you know if this idea (efficient mining) is bugged? I'm not getting the inflation reduction from loan repayment whether I pay the loan early or wait till the date to pay it off
Anonymous No.2074692
>>2074645
I was gonna make a mod that renamed Protestant into Lutheran wherever needed, moved Taiwan into the Hangzhou trade node, made it so when you formed Russia it would combine Ryzanian and Novgorodian into Muscovite (to be renamed into Russian). What I really wanted to add was a "elevate local nobility" feature. This would basically be a worse version of Client States which would be replaced by CS's later on. It's the exact same function as CS's, it's just available at the start and doesn't have the -25% LD modifier
But I can't be bothered to learn how to mod
Anonymous No.2074693 >>2074878 >>2075293
>>2074673
Yes it has been bugged for like 2 patches but they didn't fix it since no one takes eco ideas anymore
Anonymous No.2074878 >>2074879
>>2074693
Literally everyone doing qual/eco takes it
Anonymous No.2074879 >>2074899
>>2074878
>Literally everyone doing qual/eco
All 3 of you?
Anonymous No.2074899
>>2074879
Not an argument
Anonymous No.2075293
>>2074693
Very annoying to hear, glad I don't pay for this slop of a game
Anonymous No.2075653 >>2076188
Is it possible to use the Strategic Marriage event, where Norway('s overlord) gets a royal marriage with Scotland, to force a PU? I was thinking about it due to a Scotland-Scandinavia being one of the features of the Vic2 mod Divergences of Darkness
I guess you would just have to get lucky with Scotland not having an heir and ending up with your dynasty? Or is there a way to cheese your own dynasty to try to get Stuarts?
Anonymous No.2076144 >>2076189 >>2076622 >>2076671
Considering EU5 is so close, is it worth starting with EU4 this late?
I already have EU4 and it's dlcs, though I haven't played it yet.
I disliked HOI4, but enjoyed Crusader Kings
If it's worth playing EU4 now, should I do my first runs with all dlcs, or are there some to exclude for the first playthroughs?
Anonymous No.2076188
>>2075653
>the Strategic Marriage event
if you get lucky and your or Scotland's ruler dies with no heir, you might get your dynasty on their throne (or their dynasty on yours)
>is there a way to cheese your own dynasty
Elective Monarchy can always pick the dynasty of their largest neighbor. The ruler is dogshit (gets -2 to all skills iirc) but you can guarantee you get their dynasty. If you're willing to take Aristocratic ideas, you can take a reform which makes these rulers slightly less dogshit, but it's not worth it.
I'm not sure of any other way to do it as a monarchy. theocracy elections also let you take a foreign dynasty, if you're planning to start as a theocracy and reform to a monarchy
Anonymous No.2076189
>>2076144
>If it's worth playing EU4 now
Most optimistic expectation is 6 months for eu5, realistically is at least a year. I think is not late
Anonymous No.2076231 >>2076267 >>2076612 >>2076672
Has anyone here played EU4 on controller? There are so many hours played on the community layout that I'm asking it here. I hate mouse controls with all my heart desu and this is one of my favorite games.
Anonymous No.2076267
>>2076231
Hotkeys
Anonymous No.2076569 >>2076590 >>2076694
Anyone else do rp campaigns though this is an absolute dogshit game for it
Anonymous No.2076590
>>2076569
As italy own all wheat provinces to monopolize the pasta
Anonymous No.2076612
>>2076231
I know CK3 is available in consoles but those versions are specifically adapted for controller.
How can you hate mouse controls in these kind of games? They are basically Excel spreadsheets with fancy window dressing. They are not asking you for reflexes, hand-eye coordination or precision.
Anonymous No.2076622
>>2076144
EU4 and EU5 appear to be very different games. I'd say it's worth it for that. EU4 is more like a board game and EU5 seems like it'll be more simmy
Anonymous No.2076671 >>2077371
>>2076144
eu4 has a fuckton of dlcs propping it up that eu5 won't have for at least half a decade after launch
Anonymous No.2076672
>>2076231
death to controller retards, your objectively inferior control mode actually warps games around itself and makes them worse than they would have been with just mouse and keyboard
Anonymous No.2076694
>>2076569
Yeah I have, you need to be in a very specific mood to do it with this game of all things. I once got an egyptian to the slovenian throne (Ante Bellum mod) and made the RP about conquering egypt and bringing egyptian culture to Europe and formed Egyptian Yugoslavia
Anonymous No.2076696
>>2074181
That sounds like a good idea desu, and this could give players more of a reason to play as a republic instead of a monarchy, as republics tend to be less corrupt than monarchies.
Anonymous No.2076982 >>2077316
Fun with message settings!
Anonymous No.2076989
I don't think I've ever got it this high outside Anbennar
Anonymous No.2077307
Well finally finished this run.
Not fun. I hate wrangling HRE Princes.
Especially Bohemia after he blobbed all over the place then turned protestant.
Anonymous No.2077316
>>2076982
>reduced battle result and province occupation popups to messages
>game feels completely different
Anonymous No.2077371 >>2077373 >>2079461 >>2079804
>>2076671
Well I'd hope that EU5 at least has the features of EU4 with all its dlcs at launch.
Anonymous No.2077373 >>2077374 >>2079461 >>2079804 >>2080433
>>2077371
Base eu5 will have more content than full eu4
Anonymous No.2077374 >>2077396 >>2077449 >>2077728
>>2077373
Literally no one actually believes this.
Everyone knows despite dev shilling, it will take a couple years and 4 DLC before the game will be even playable, let alone have more content than full eu4.
Anonymous No.2077396 >>2077414
>>2077374
https://youtu.be/eVCkWQa7pe8?si=lMuva5DJ5Udsi34w
Plan doubters go back to their containment thread.
Anonymous No.2077414 >>2077430
>>2077396
I like Quarbit but i ain't gonna watch 2 hours of him trying to hype up a fucking paradox game before release.
Anonymous No.2077430
>>2077414
Literally his best video to date
Anonymous No.2077449 >>2077797
>>2077374
>4 DLC
Nigga there will be 4 DLC alone during the first year of the game being released.
Anonymous No.2077728
>>2077374
Playmaker has the most critical videos on it I've seen if you're looking for less glazing.
Anonymous No.2077797 >>2077889
>>2077449
I think it'll be closer the Vic 3 situation of "something went wrong but we have no idea where to start so we'll just hide in the basement for a year".
Anonymous No.2077889
>>2077797
The expansion pass is already planned and being developed and will be available as soon as the game releases.
Like with every other Paradox game in the last 5 years.
Anonymous No.2077928 >>2077954 >>2078135
Not really played EU4 in a long time now. Is Humanism still useless or did they fix it?
Anonymous No.2077954 >>2077959
>>2077928
Humanism has never been useless.
Its good if you don't want to deal with rebels.
Anonymous No.2077959
>>2077954
So the 4th idea group if you are going for a WC
Anonymous No.2078135
>>2077928
Humanism has pretty much always been OP
Anonymous No.2078289 >>2078290
What order of ideas do people take when going holy horde Teutonic order? I have a general idea of what to grab but i dont know which order to take them.
Anonymous No.2078290 >>2078426
>>2078289
Diplo
Religious
Quality
Admin
is what I did when i got the holy horde achievement.
Anonymous No.2078362 >>2078370
Jesus Christ the mid to late game is so fucking good why the hell have I never bothered reaching it?
Anonymous No.2078370 >>2078378
>>2078362
Is this opposite day? Everything past say 1600 is the worst part of the game.
Anonymous No.2078378 >>2078403
>>2078370
It's good if you change message settings around.
Anonymous No.2078403 >>2078405
>>2078378
Elaborate.
Anonymous No.2078405 >>2078428
>>2078403
Take the most annoying popup messages you have, but which you don't benefit from seeing. You can change those so they don't appear. You can also tailor what information gets sent to you using the "Interesting" message tab or the message log.
Get comfortable using autonomous siege, learn how to effectively use the automated rebel suppression functions, use your stack/map/micro hotkeys, and disable the "battle won" screen.
Suddenly, the game is much more enjoyable in all stages.
Anonymous No.2078426 >>2078452 >>2080179
>>2078290
Why diplo first and not quality first?
Anonymous No.2078428 >>2078431
>>2078405
>just watch the ai play the game for you
Can you get it to fuck your wife too?
Anonymous No.2078431
>>2078428
>"moving 1k occupation stacks around manually is peak gameplay!"
Glad you're having fun with that.
Anonymous No.2078452
>>2078426
you dont generally want to take a mil idea first since the early techs are so important
Anonymous No.2078710 >>2078729
>After being oddly passive to them all game Otto's finally declare on Mamluk's
>Piggyback in and take steppe provinces they expanded into.
>Peace out at 100 war score after the otto's disband all their troops and have zero manpower left
>Mamluks at 80k troops and about 38k manpower
Cant wait to see how the Mamluk's blow this.
Anonymous No.2078729
>>2078710
I swear the Mamluk ai is hard coded to be retarded when fighting the ottomans.
Anonymous No.2079021 >>2079076
for me? It's fetishist norway, allied to ndongo and the pope
Anonymous No.2079076
>>2079021
>and the pope
I can fix him...
Anonymous No.2079461 >>2079602
>>2077371
>>2077373
>yeah bro, this thing that they promised ten times before but never actually happened will totally happen this time
Anonymous No.2079602 >>2079804 >>2079947 >>2080416
>>2079461
>never actually happened
Game has not been released yet
Anonymous No.2079804
>>2079602
>>2077373
>>2077371
Don't be a fucking idiot
Anonymous No.2079947 >>2080368
>>2079602
All you need to do is look at the launches of CK3 and Viki 3 to know how barebones EU5 will be. I wish i could be hype for eu5 but i shant be burned again.
Anonymous No.2080119 >>2080183
playmaker has been working as a tester for paradox and he says that there are nations that have lots of unique flavor and mechanics into the age of reformation and absolutism, but other nations have nothing and it feels so bad to play those
Anonymous No.2080179
>>2078426
Diplo first because for one, as Teutons you are locked to duchy until later, so you need more diplomats. And the province war score cost is invaluable if you are blobbing. And if you are doing holy horde, you need to blob.
Anonymous No.2080183 >>2080195 >>2080201
>>2080119
It's called Europa universalis for a reason, libtard
Anonymous No.2080195 >>2080205 >>2080355
>>2080183
he said timmy had the most fleshed out content that hed played
Anonymous No.2080201 >>2080205 >>2080235
>>2080183
>only content is europe again
I'll just save myself the cash.
Anonymous No.2080205
>>2080195
LMAO
>>2080201
Libtards MAD
Anonymous No.2080235 >>2080355 >>2080441
>>2080201
Devs have shown a good amount of content for Japan which I love playing in so that's a plus.
Anonymous No.2080355
>>2080235
>>2080195
I hope they dont CK3 Europe in EU5. Its still the most common played region in these games and while i always enjoy more parts in the world to play sometimes just just want to be a big blue blob or whatever.
Anonymous No.2080368
>>2079947
Ck3 contained all of the base mechanics of ck2 dlc's though. It was the one good point the game had.
Anonymous No.2080416
>>2079602
>the twenty other times the studio has done the exact same thing are irrelevant, they're turning a new leaf this time :)
Anonymous No.2080433 >>2080774
>>2077373
Stop falling for blatant marketing lies. 5 might catch up to 4 at some point in the future, but there's no way they can afford to put more hours of work into 5 before its launch than 4 got in more than a decade of high density post launch updates. Seriously, think things through before spouting bullshit.
Anonymous No.2080441
>>2080235
if it's better than in eu4 where you couldn't steer trade towards your home no matter what then i'm for it
Anonymous No.2080774 >>2080835
>>2080433
Dev diaries are self imposed compromises, not marketing lies, the only way eu5 has less content than eu4 is if they stomp on everything they wrote and release a catastrophic unfinished mess, they know damn well that if they do that normal people like (You) and me will refund the game and never again look at paradox again. So far the only worry besides performance (which is optimized last in development) is that powercreep seems to be worse in eu5 so games might finish earlier than in eu4 if you play properly
Anonymous No.2080835 >>2082324
>>2080774
>if they do [thing they always do] they will be ruined
uh huh
Anonymous No.2081226
>>2059153
Finally got around to testing this, it worked. Thanks
Would it be easy to rename Muscovite to Russian?
Anonymous No.2081370
Is there a good "modding for dummies" guide? I'm finally going to get around to making my own
Anonymous No.2081535
>>2060126
Ally their rivals and call them into a war. Even at the peak you can overwhelm them. If they declare on you let them attrition on your forts, only take the best battles. Try and make a quick peace deal giving up a few provinces
Anonymous No.2081674 >>2081675 >>2081964
I never know what to do with trade. Would it be worth moving my capital or trade port to the Netherlands?
Anonymous No.2081675
>>2081674
you're in europe, you have nothing to complain about
Anonymous No.2081964
>>2081674
It would be ok, but you would need to invest in light ships to have some chance against England trade power in that node, the starting node is not good for Brandenburg, annexing Lubeck/danish islands and moving your main port there is also a good option since you can then take land in the Baltic to siphon trade from Baltic sea, Saxony and Novgorod.
Anonymous No.2082293
Do I go for this war? The allies are gonna be the worst part, and I have a feeling Bohemia will get peaced out quickly. Seems like my only way to expand at this point

and how will I ever beat the ottomans without austria-hungary and poland-lithunia as allies?
Anonymous No.2082317 >>2082325
>want to form mams
>constantly cockblocked by that eyalet 3-year timer
Who thought Ottos needed more tools to ruin the middle east with?
Anonymous No.2082324 >>2082330 >>2082331 >>2088012
>>2080835
Consensus among the people that played the unpolished version of eu5 is that is good and is hard to go back to eu4. Constant seething is not good for your health, go back to your containment thread
Anonymous No.2082325 >>2082327 >>2083160 >>2083752
>>2082317
You know Mams get infinite manpower whenever at war with heretics and heathens once they complete a relatively easy mission
Anonymous No.2082327
>>2082325
That's really cool, but it doesn't help if Mams die before I can reach them.
Anonymous No.2082330 >>2082339
>>2082324
A bunch of shills? Open your fucking eyes.
Anonymous No.2082331 >>2082339
>>2082324
>Literal paid shills

lol, lmfao even
Anonymous No.2082339 >>2082519
>>2082330
>>2082331
All of them felt free to talk shit about the game when they had to. Go back
Anonymous No.2082439
The /gsg/ goalpost relocation is going to be something.
Anonymous No.2082519 >>2083330
>>2082339
reddit loves this game, nigger.
Anonymous No.2083160
>>2082325
This has to be the most OP mission of the entire game, was literally making 30K men a month in my timmy >egypt>mughals game when I started to conquer europe

Let's jist say infinite money, infinite manpower and an invincible cavalry is not particularly balanced
Anonymous No.2083330
>>2082519
How come? the game is not even out yet
Anonymous No.2083392 >>2083393 >>2083410 >>2083453
why the fuck would you start as the timiruds where you are instantly OP? Starting as a small fish and building an empire is way more fun

>start off with an easy with vs Wallachia and vassalize Herzegovina
>take a few opportunistic wars to vassalize sebria, eat other balkan guy
>snag dalmatia provinces from venice when they are fighting the ottomans
>get france and bohemia to help me beatup austria-hungary
>vassalize naples
>win a war against the ottomans while they are fighting in eygpt, take a few provinces
>get the burgandy inheritance, this turns out to be kind of a bad thing, they are instantly disloyal and supported hy the ottomans, France breaks the alliance and rivals me
>start off with diplo ideas, but drop after a few ideas and swap for influence because I have a lot of vassals, now regretting that and might go back to diplo
>next war NEEDS to be against the ottomans, time is of the essance, anyone else starting to support burgandy could be a disaster
>muscovy refuses to help because they are in debt, mamluks refuse to ally so I can open a two front war

Burgandy was a mistake, I would rather have kept france as an ally. I wish I get the event to integrate them at least, not sure how long after that is still valid but it has bee a few years. What I REALLY need is another ottoman mamluk war. Their truce has been up for years but the ottomen are too scared to fight them again. Swapping diplo for influence was also a mistake I think, I got desperate when all my vassals started being disloyal
Anonymous No.2083393
>>2083392
Anonymous No.2083410 >>2083453
>>2083392
>why the fuck would you start as the timiruds where you are instantly OP?
I had the exact same thought all the way back in 1.18 or so when I decided to play as them. Ended up quitting in like two years. Playing as a strong power in Eu4 is extremely dull.
Anonymous No.2083453 >>2083465
>>2083410
>>2083392
A bunch of those big nations have a lot of events and missions. Its fine if you dont like them but sometimes its fun to play Castile or England and run the world. For me i always love playing Muscovy/Russia and zerg maxxing troop counts along with becoming the worlds hat. The only 2 big nations ive never had fun playing is the Ottomans and Ming. Although i haven't played Ming since before the changes to the country however many DLC ago, no idea if they're a little more interesting now.
Anonymous No.2083465 >>2084136
>>2083453
Ottomans are OP but playing as them can be fun for a short while since you're going from an okay-sized state into a massive blob very quickly. It's the same speed focused play that you can have while playing as a Jap OPM and rushing unification. It always feels good uniting the country in just 30 years, the only things that suck are the boring mess that await you afterwards and the coalition that Korea and the Ming will put on you.
Anonymous No.2083734
>play a mahayana japanese build
>no amida buddha incident until 1700
We should have at least some way to influence this aside from savescumming.
Anonymous No.2083752 >>2084035
>>2082325
>Conquer the entire Islamic world, which already so strong youre the global hegemon
>relatively easy mission
Anonymous No.2083934
Why does the game unlock furnaces several techs before you actually reveal coal?
Anonymous No.2083965 >>2084361
>The Kalmar Union in 1611.
>The escalating aggression of the Scandinavian global trade policy has reached a boiling point, culminating in the invasion and subjugation of the independent United States (formerly New Holland) and the expansion of the Margraviate of Prussia and Baltic Trading Company at the expense of the PLC.
With the colonial powers' attention in the New World, the Kalmar Union prepares to complete its conquest of the Baltic Coast. Outnumbered three-to-one by the combined forces of Spain and Austria, its only hope for success lies in preventing the Spanish from focusing their military might on this side of the Atlantic.
Anonymous No.2084035
>>2083752
Besides the ottos and possibly timmy stabilizing there is literally nothing stopping you from doing it before absolutism
Anonymous No.2084136 >>2084331
>>2083465
That's my biggest gripe with Japan in EU4. You have fun uniting it, but that's where the fun ends. You either have to colonize into Indonesia (and why would you even want to colonize in the first place), or stare at the screen waiting for an opportunity to declare on Korea or Ming.
Anonymous No.2084331
>>2084136
I think it would be more fun if the trade nodes there weren't awkward for Japan. You're in a neat spot to transition to colonizer from an opposite direction but all the trade from the south can only get to Nippon from weird directions.
Anonymous No.2084361 >>2084537
>>2083965
>1611
>Didn't even conquer Moscow
>Didn't even subjugate Poland and Lithuania
Grim.
Anonymous No.2084442 >>2084631
>conquer the northern half of africa
>competing with three end nodes, sevilla, and constantinople to keep the trade value
Why?
Anonymous No.2084537
>>2084361
>1611
>Didn’t even conquer Moscow
Didn’t want to blob, just took as many of the Novgorod provinces as I felt looked nice. I have PU’d Russia since then, and I’m starting to feed them the PLC
>Didn't even subjugate Poland and Lithuania
They were my only ally until like 1580 when I got tired of currying favors to get them to return Prussian cores. I’ll probably feed the polish land to Prussia and the rest to Russia, maybe Austria if I can de-rival and PU them too, lol
Anonymous No.2084586
>Decide to finally get Byzantium cheevos
>Go in blind and try to figure it out from there
>Ottomans get into a retard war with the Timurids and Nogai in 1449
>Dec on them and take Gallipoli fort for free, with navy to block with the help of Albania+Trebizond
>Win war with minimal mercs and loans
Timmies once again bringing turks to their knees.
Anonymous No.2084631
>>2084442
Northern Africa is definitely one of the more ignored area's in the game. I wish Tunis had a little more local flavor to it but outside of going Andalusia or eating and becoming the Mamluks it feels like there's a lot of room to do more with it. Which sucks considering the fun location its at for expansion.
Anonymous No.2085326 >>2085331 >>2085372 >>2085415
I hate my loser allies
Anonymous No.2085331
>>2085326
>ottomans is allied with portugal
Lol, which patch was that these retarded shit started happening a lot more, back in mah days you would never see castile allied with tunis
Anonymous No.2085372 >>2085424
>>2085326
Why would you vassalize byzantium BEFORE forming Romania?
Anonymous No.2085415
>>2085326
Just be glad they're not all stuck 20k ducats in debt.
Anonymous No.2085424 >>2085425 >>2085431
>>2085372
I didn't know that was a requirement. anyways I got lucky and Russia got into a war with the ottomans when they defended Circassia and I was able to seige Constantinople and occupy the Balkans as they were busy and grab a few more cores back. At this point I just decided to annex them. ottomen are still very strong walking around with 120k troops

What do I take for the next idea group? Quality or Offensive
Should I take Romanian ideas?
Anonymous No.2085425
>>2085424
Anonymous No.2085431
>>2085424
I'd take romanian ideas.
Anonymous No.2085623 >>2085642
>>2054270 (OP)
I wanted to give easy mode a try and wow I thought it was just gonna be some slight buffs to army strength but even easy has some absolutely huge bonuses, the difference between easy and very easy almost seems smaller than the difference between normal and easy, fucking -1 a year to corruption.

I'm gonna set it to very easy and see if I can claim the entirety of south America, I almost hope the iberian wedding doesn't fire with how excessive that will be on top of the very easy bonuses
Anonymous No.2085642
>>2085623
Well the iberian wedding did fire, wish it could have fucking done that last run I wasn't pretty well cheating in when france cucked me out of forming spain for decades
Anonymous No.2085928
>Felt like playing a lazy colonial game and picked Castile since i dont remember if i played the new missions they got a little bit ago.
>See a message for Venice getting faceting and thought they somehow got Siena or something.
>Pan over and see this
Would be great if they managed to hold it but the ai is always shit against the Ottomans so they will get it anyway. But still a fun thing ive never seen before.
Anonymous No.2086071 >>2086080 >>2086088 >>2087274
Hi bros, i finally started playing EU4 in anticipation for EUV and i regret starting to late, the game is very fun. I have a question though, how should i approach a war with a country that has way more soldiers than me? I see the fucking turks growing bigger and bigger every year
Anonymous No.2086080
>>2086071
It's not easy, it takes long to master but is good to do what you are doing and start practicing this early, AI tends to split its army unlike human players, so you will have the chance to take battles where you have numbers advantage, be mindful of the terrain and river crossings, try to have military tech advantage (level 4, 6, 9 are particularly important early game) and don't feel bad to take loans and use mercenaries.
Anonymous No.2086088
>>2086071
AI is very bad at protracted warfare. If you can use superior troop concentration to inflict more casualties than you take, you'll be able to beat the AI. Outside of stuff like tech, morale, and discipline, the key is taking good battles only. Ideally, you'll be able to catch the enemy sieging down your forts and you'll hit them there. If you're on the offensive, babysit sieges. Put one stack on the castle itself and keep your others around to jump in at a moment's notice.
Anonymous No.2086156 >>2086168 >>2086216
I kinda wanna buy this on the steam sale and play a new world colonization game. Played a lot of CK2 but no other paradox games (unless you want to count stellaris). Is it worth trying or am I just wasting my time?
Anonymous No.2086168 >>2086290
>>2086156
The base game is little more than a paid demo. The true base game is the starter edition bundle. The only way forward is to do like you do with all other paradox products. Buy the base and pirate all the dlc.
Anonymous No.2086188 >>2086218
Festung Luxemburg
playing modded but this is 100% vanilla, got an event to instantly upgrade my forts as they were already being upgraded but because of the non-stop sieging of this province the fort was delayed
the moment it was built, I triggered the bock mission which turned into a lvl6 fort but then I guess the lvl4 event finally had an effect on that province
wonder if this is known by the community, that you can stack forts
Anonymous No.2086216 >>2086290
>>2086156
yeah for five bucks just get it and pirate all the dlcs
Anonymous No.2086218 >>2086265 >>2086574
>>2086188
Is there any reason not to use Holland to form the Netherlands?
Anonymous No.2086265 >>2086439
>>2086218
If you want to expand in the HRE first, use Gelre. If you want to affect the map before independence, play Burgundy.
Anonymous No.2086290
>>2086168
>>2086216
Thanks anons I think I’ll try it out
Anonymous No.2086439 >>2086574
>>2086265
Holland is in the hre thoughbeit.
I think it's flanders that isn't.
Anonymous No.2086574 >>2086754
>>2086218
You could maybe do some shit being burgundy but burgundy is better as Lothringia. Flanders is historically the richest part of Europe at the start of the game, so a lot of the province modifier buff them harder but really by the time you formed the Netherland you got Holland and Brabants.

>>2086439
You can't really expend as a PU unless burgundy feed you. While doing the indepedance war, I got a lot of AE by grabbing Brabant. So plans to get into the HRE were foiled not that I had any. Normally I play France and I can't stop myself from being too good(blob), so I decided to stay in my natural borders and only go for trade/strategic/colonial expansion
Anonymous No.2086754 >>2086834 >>2086999
>>2086574
You are supposed to immediately declare independence. You can always take at least 2 or 3 provinces in the independence war. Last DLC they buffed holland with a mission to lower ae when you become break from burgandy
Anonymous No.2086777
i'm albanian
my father converted from islam to pravoslavism so that pakistanis stop calling him "brother"
Anonymous No.2086779 >>2086835
Should I pull the trigger and get EU4? I played EU3 in the past but nowadays I only play CK2.
Anonymous No.2086834 >>2086976
>>2086754
>You are supposed to immediately declare independence
>not just using burgundy as an attachment micro cudgel while you freely tech, take trade power, build up professionalism, and grab CL/RP
>making yourself an easy target for the england player in 1470
Anonymous No.2086835
>>2086779
Don't grab EU4 until you're satisfied with your life. It's over once you start.
Anonymous No.2086869
Is it worth making an account on Paradox forums?
Anonymous No.2086976 >>2087159
>>2086834
>retarded strat
>mp trannie
Shut the fuck up
Anonymous No.2086999 >>2087072
>>2086754
>lower ae when you become break from burgandy
Funny because that didn't work on my game. But yeah that's what I did by the 1460s you should go free and it's stupidly easy by getting the GP to help you out since Burgundy is generally rivaling the big dogs. Got France, Aragon, Savoy and Austria. Only Aragon and France stayed friend post war which led to a diplomatic triangle where Castille got cucked and Aragon was PU'd by France. Which now is MY problem in the 1580s.

Netherland is piss easy if you focus on getting trade money, you can afford to get a fort on every province and you just need to defensive+merc for big wars using your vast pool of money. The swampjew really live up to its greed.
Anonymous No.2087072 >>2089194
>>2086999
>Funny because that didn't work on my game
Pirate the DLC
Anonymous No.2087159 >>2087193
>>2086976
>mp strats are retarded
Uh huh. Okay.
Anonymous No.2087193 >>2087359
>>2087159
>what do you mean you would rather play the game instead of waiting decades before doing anything
>me and our sisters do it that way
Kys
Anonymous No.2087221 >>2088170
I know Yemen gets a special mission to let it form Arabia before tech 20 but are they the only ones? I'm thinking of starting as Syria and forming Arabia
Anonymous No.2087257 >>2087259 >>2087289
I've done a few runs already but so far I've mainly used regular troops. How do the stat modifiers work for mercenaries? Their idea group show me a "merc discipline" and "infantry combat ability". Does it mean all merc units use separate modifiers and I cannot beef them further with, lets say, offensive ideas?
Anonymous No.2087259 >>2088007
>>2087257
Mercs share your national stats but are also boosted by merc stats.
If you have +10 discipline and +5 merc discipline mercs you hire will have +15 discipline.
Anonymous No.2087274
>>2086071
This is useful
https://www.youtube.com/watch?v=B-c6cDid6IY&t=10s
Anonymous No.2087289 >>2088007
>>2087257
If you take mercenary idea and play a country like Switzerland you're Prussia-tier
Anonymous No.2087359 >>2087636
>>2087193
You're the type to say the game is just about blobbing, aren't you?
Anonymous No.2087361
Honestly when I play holland I'll wait on the independence war a bit but I'll fire it off either when the duke dies or I hit mil tech 4. Waiting around forever is kind of lame.
Anonymous No.2087430 >>2087519 >>2087523 >>2087539 >>2087584
So uh with 5 pushing the start date back 100 years what are iberian nations meant to do instead of colonise? is forging north going to be less daunting with france not becoming a massive blob?
are they going to push forming spain back a tech level so it still happens at roughly the same time
Anonymous No.2087519 >>2087736
>>2087430
Playmaker played as Castile and he said that he united Iberia and formed Spain by 1400, then spent the spare time until Colonialism developing his economy. He said that you can colonize fast enough to take the entire American coastline before anyone else can compete.
Hopefully they make the game a lot harder before release.
Anonymous No.2087523
>>2087430
France was decentralized but it was in a better territorial position before the hundred years war kicked off. And the iberian kingdoms will probably still be stabilizing and repopulating.
Anonymous No.2087539
>>2087430
I suppose with the pop system and the buildings there is some nation development to do. But otherwise it's going to be pretty boring until colonization starts.
Anonymous No.2087584
>>2087430
Provided they fix the balance issues mentioned, main point seems to be in building your country and trade, notice that getting CBs is very hard for most countries in the early game
Anonymous No.2087636 >>2087689
>>2087359
That's just a fact, why do you think we are all excited about eu5? We will finally have something to do besides blobbing
Anonymous No.2087685
I hope EU5 has a detach over supply limit button
Anonymous No.2087689 >>2087798 >>2087887
>>2087636
>refuse to use the game's other systems
>play using a strategy that's not mp-viable
>bitch about it being dominant
The SPtard mindset is a strange one.
Anonymous No.2087736
>>2087519
>Hopefully they make the game a lot harder before release.
Modern Paradox? Making the game harder? kek.
Anonymous No.2087798
>>2087689
>game's other systems
I did built the markets and workshops, very deep gameplay. Kys trannie
Anonymous No.2087823 >>2087851
>>2054270 (OP)
I've recently gotten VERY deep into Imperator:Rome. Love that lil nigga like you wouldn't believe.

I've seen people say it's very similar to EU4. Does that mean I'll also enjoy EU4?
Anonymous No.2087851
>>2087823
EU4 is a shitty, even more gamey version of the shit that is Imperator, just wait for EU5.
Anonymous No.2087887
>>2087689
>Eu4 multiplayer
Bro
Anonymous No.2088007 >>2088025
>>2087259
>>2087289
This modifier stacking looks absolutely nuts. I worried about losing my army professionalism, but now I realized the idea group completely nullifies the issue. Looks like I know what is my next larp campaign going to be.
Anonymous No.2088012 >>2088016
>>2082324
that doesn't mean anything since those people could be saying that for any reason they want to, and even if it were true for a rational person it wouldn't invalidate the concern that eu5 has far less content since nobody seems to have mentioned anything about that
Anonymous No.2088016 >>2088029
>>2088012
Read the dev diaries, content is not an issue, literally everything else is a concern, from balance to stability, price tag, release date, having a gazillion DLCs, mechanics, women, niggers, trannies, pajeets, and whatever you want to add
Anonymous No.2088025
>>2088007
Merc ideas also have some nutty policies
Anonymous No.2088029 >>2088063
>>2088016
>content is not n issue
>having a gazillion dlcs is though
yeah this seems a bit unhinged to me
Anonymous No.2088050 >>2088055 >>2088056 >>2088064 >>2088106 >>2088132 >>2088145 >>2088414
Be honest.

Will you play EU5 on release?
Anonymous No.2088055
>>2088050
Nope
Anonymous No.2088056
>>2088050
maybe
Anonymous No.2088063
>>2088029
Found the trannie
Anonymous No.2088064
>>2088050
Yes
Anonymous No.2088106 >>2088726
>>2088050
Play? Yes.
Buy? No.
Anonymous No.2088132
>>2088050
Sure. I don't think it'll be as good as 4 though.
Anonymous No.2088145 >>2088161
>>2088050
Waiting to see what the dlc situation looks like
Anonymous No.2088161
>>2088145
Same as the other Paradox games released in the past 10 years.
Anonymous No.2088170
>>2087221
>I'm thinking of starting as Syria
I thought it would be harder. I always forget how easy this game is
Anonymous No.2088414
>>2088050
I'll watch videos about it but fuck buying Paradox games on release at full price.
Anonymous No.2088430 >>2088666
Do I still have time? Ming,Lithuania and Deccan are vassals btw
Anonymous No.2088666
>>2088430
1. Are you losing diplo points with all those diplo annexations? Are you on track to finish them even if you have the points?
2. Are you having admin issues, or is the core button visible because you have half states?
Assuming admin and dip are fine this looks easily doable as long as you're comfortable fighting at least Japan, France and GB at the same time. You can definitely field a bigger army based on your manpower and cash even if you go over force limit, so I would just build enough units that you can steamroll in every direction at once. Remember to focus on the forts and to take all their forts in the first peace deal so that you can mop them up with truce breaks after.
Anonymous No.2088726 >>2089139
>>2088106
You will buy it. But only the base game and pirate every dlc afterwards.
Anonymous No.2089117
Best nations to play tall anons? So far I've heard of Korea and Florence (and Holland I guess, for a more purely colonial/economic gameplay).
Anonymous No.2089139
>>2088726
Nah, I'm done giving money to Paradox.
I'll pirate the game and the DLC.
Anonymous No.2089177
I will buy the game and not play it (gotta work)
Anonymous No.2089194
>>2087072
I pirated the game too, you fucking KEK
Anonymous No.2089697
Just noticed this dude with this video, fucking mad man
https://www.youtube.com/watch?v=k-eMzMorrDw&t=2253s
Anonymous No.2089806 >>2089815 >>2089818 >>2089851 >>2089855
What's y'all opinion on marches? Do you use them, do you think the mil buffs are worth the drawbacks, do you avoid them?
I like to use them, having a bunch of lil niggas carpet sieging behind me as I focus on going from fort to fort, and they chase those annoying 2k armies I can't be bothered to deal with.
In my current historical Ardabil to Shia Persia game I have three, Armenia, Yemen and Gazikumukh, but I'm thinking about annexing Gazi. Thought about annexing Armenia but then I watched them win battles vs the Ottomans with equal numbers, so maybe they deserve to live after all. Plus, they're my little Coptic pet in a green sea of Shia that's been there since day one (technically 1457).
Anonymous No.2089815
>>2089806
Pretty much all what you said and I will add that it depends of their trade situation, I tend to release Holland as a march whenever I get the Burgundy event and give them the trade centers there so they can afford their armies, plus a lot of dev, not having to deal with the Holland disaster; I do that only if my trade/money situation is already sorted of course
Anonymous No.2089818
>>2089806
They're good manpower/FL attachment sponges. They get better with your cav flanking range/artillery fire pips.
Best in wrong religion/culture provinces you don't intend to use.
Anonymous No.2089851
>>2089806
I only use them when I'm specifically building a permanent vassal that has crazy modifiers. Like a Riga march can be very powerful, or something like Georgia with fort defensiveness modifiers that you can transfer occupation on forts to
Anonymous No.2089855
>>2089806
They are a little silly. Mainly because most vassals are created for anexing purposes or for roleplaying reasons. And they are pretty outdated ingame too, since they were a political structure mainly used in the medieval period.
I would have made client states available a little earlier and then when revolution comes I would have simply called them sister republics like it happened in real life.
Anonymous No.2090550
an idea that came to me in a dream: a mod that, when you have 100% cavalry ratio, renames 'manpower' to 'horsepower'
Anonymous No.2090738 >>2091764
thought about going until I form rome but don't feel like spamming wars against quality quantity france
Anonymous No.2090843
as much as i like this game, i feel like i hit a point a couple decades into every campaign where i feel unbeatable and any further gameplay is purely map-painting
Anonymous No.2091764
>>2090738
But anon, you are already Rome :^)
Anonymous No.2092471 >>2092602 >>2092657
Is trade a good idea set for Russia? Also how to people maximize the Siberian lands? Just TC it all?
Anonymous No.2092497 >>2092498 >>2092604
finally restored the empire with the rightful dynasty
Anonymous No.2092498 >>2092604
>>2092497
bonus pic, the habsburg will soon perish, the palaiologos shall rule both empires
Anonymous No.2092602
>>2092471
Well, is it? you will be conquering pretty much the entirety of the nodes you are going to TC, that's a bunch of free merchants
t. takes trade ideas with Russia
Anonymous No.2092604 >>2092857
>>2092497
>>2092498
>ottomans a problem? have you considered just ignoring them
I laughed
Anonymous No.2092657
>>2092471
no trade yes tc
Anonymous No.2092857
>>2092604
I originally didn't plan on restoring the empire after the first war, but the warscore added up to exactly the provinces needed, so I chose the border-gore rather than dismantling it over a series of wars.
There's no achievement for Monferrat, so I didn't plan on going further than this, just wanted to see if I could restore it as an OPM.
Anonymous No.2093256 >>2093264
I really hope EUV fixes shit like the AI being able to unite Japan by the early 1500s. Shit like this shouldn't be possible. There are multitudes of reasons to why it never happened in real life.
Anonymous No.2093264 >>2093269 >>2093276
>>2093256
Having a real life simulator is just not fun
Anonymous No.2093266
artillery is no joke
Anonymous No.2093269 >>2095978
>>2093264
you know what's not fun? playing casually and kilwa having half of africa by the time you get there
Anonymous No.2093276
>>2093264
Then go play territorial.io. EUIV is just a glorified version of that anyway.
Anonymous No.2095978
>>2093269
Lemme guess. "Cozy colonial game"?
Anonymous No.2096031 >>2096050
So im going to do a goofy muscovy/Russia run, where i take ideas that will be off "meta" as far as i know, or at least taking them earlier then you would normally. Im doing to take influence early, Quantity at adm 14 for the zerg memes and infrastructure instead of admin at some point. But i cant decide between eco, quality or offensive to round out the first 4 ideas. Im also jugging the idea of embracing the Peter larp and do something like Inno at 7 or even right at 5. Any opinions on the matter?
Anonymous No.2096050 >>2096055
>>2096031
Influence early isn't that bad because it just lets you leverage your vassal swarm harder.
I think you obviously need to lead with maritime and naval.
Anonymous No.2096055
>>2096050
I was unironically thinking of taking naval later on when ill have to start fighting England or Spain for colonial stuff. But early on it would be silly even for this run!
Anonymous No.2096376
>>2054270 (OP)
eta on eu5?
Anonymous No.2097140 >>2097193 >>2097389
Dear Commonwealth liberals:
You claim to be the Defenders of the Catholic Faith, yet you joined the Protestant League. Curious.
>Emperor Leopold von Habsburg, founder, TurningPointHRE
Anonymous No.2097193 >>2099234
>>2097140
>Ottomans joing the League War
>On the Catholic side
Anonymous No.2097319
>tadej using a TT bike

It's over
Anonymous No.2097389 >>2097397
>>2097140
You know I wanted to make a similar meme about a french and ottoman alliance happening really fucking often early game, but then I found that this was actually a thing for over 200 fucking years. What the fuck.
Anonymous No.2097397
>>2097389
The Frenchman is the most traitorous European.
Anonymous No.2099234
>>2097193
I hope in eu5 the Ottomans cant directly join the league war, they should have options to maybe send manpower to a side or something but its lame that the winner is the side they join 90% of the time.
Anonymous No.2102111
>>2055387
Who the hell pluralizes "bonus" as "boni"? What the fuck, dude?
Anonymous No.2103803 >>2103809 >>2104743
I have 311hrs in EU4 i wish i had at least 1k, still learning the trade and war mechanics. and now with EU5 coming soon, how idiotic would be keep playing EU4 for a while after EU5 comes out? i never played multiplayer and i know it is a small scene who plays EU4 multiplayer a lot smaller than HOI4 i know i gonna need to force a weird matchmaking with some nerd in discord or steam, but you guys thinks this gonna be possible and fun?

Another question: I am playing a Ironman game with Portugal in late game 1746, and i noticed i had more than 5k of gold andd my achievement for having more than 5k gold is still unlocked, i only use some minor graphical modes which not interfere with Ironman, what can be causing this? or the achievements are only unlock when you finish the game or something?
Anonymous No.2103809
>>2103803
>how idiotic would be keep playing EU4 for a while after EU5 comes out
Not very going by the last few Paradox releases. You'll have a 6 month+ window before EU5 is vaguely playable.
Anonymous No.2104743
>>2103803
i think there will still be interest in eu4 because it's a different kind of game from eu5