Violent Red Panda Edition
How do you build Irene to better utilize the characteristics of Violent Red Panda?
Shortly before the old thread fell off the catalog, anon posted pic related. Anon was focused on Alisa having swordsman rather than warrior as her base class, but I thought there was some other interesting bits here too. Maria made it far enough in to have data here. Ryung Lee was originally supposed to be in Steelhead? PC Skull? Maximillian has two entries ("Hundred" is how he's always referred to internally. I assume "Junk" is also him, despite specifying a different shape.
>>2055744Maria has animations but no actual moveset. Eluote and level 50 are genuine.
Skull's model is a t-posed Albus, but he's got Leton's basic moveset and portrait so he was probably the character that eventually became him.
>>2055744>Maximillian has two entries ("Hundred" is how he's always referred to internally. I assume "Junk" is also him, despite specifying a different shape.Yeah, there's no mastery info related to "Junk" but his model is Maximillion with a different idle pose (looks frightened like an NPC) and all his moves/items are the same.
>>2055736 (OP)Here's how to make a "Fuck You" Violent Red Panda memebuild that will literally kill anything
>AwakenNecessary to VRP whenever you want to
>Can't Wait AnymoreCast delay is a bitch, and Violent Red Panda can easily take you over 200AT if the enemy survives a lot of hits
>Fanatic PyromaniacResets the cooldown on VRP as you crit
>Enormous Flame + Flame BoltThis is the one build where it actually kicks ass. That's 400 flat damage per hit, for the 5 hits of Violent Red Panda
>Flames of VengeanceFree action points for killing burning targets = happy chainkilling or retreating. Also makes Phoenix good.
For items it doesn't really matter how much damage or accuracy you have, because fixed damage + Million Years of Training + Explosive Red Panda Style means none of that matters. Just equip good defensive/speed items and whatever bangle or battle glove has a good unique effect.
>>2055751>that Maria modeldandy never miss with their character design goddamn
>>2055759finally, a use for Snatch
fiddliest fucking targetter
>>2051283>>2055744>Alisa promotes from Warrior, her version that appears as a guest in missions has Swordsman as its base classHuh, that's interesting. Makes a lot more sense for a White Knight to evolve from a Swordsman as well.
>Maximillian has two entries ("Hundred" is how he's always referred to internallyMaybe his old Troubleshooter name? We already fought his jobber ass in WLBW and he surely doesn't deserve a nickname like that.
>>2055751>Maria VerchenovaHoly sex.
>Ice SP swordswoman with high base blockDamn, now I really regret that we didn't get her as an additional member.
Tomorrow I'll invent those blueprints
what the fuck is Marco's problem
>>2056628He was raised as a child soldier, with the closest thing to a mother being one of the people who kidnapped and groomed him into a killer.
Also he has very little stability in his life, since the child soldier program keeps being shut down and then reopened, which is why he is stuck with Luna, who he knows he might have to kill at some point.
He is honestly pretty well adjusted all things considered.
I'm like lvl 28, playing on Normal. Will i make it to the end playing casually, without looking up builds and shit?
>>2056689I know nothing about you or your ability to learn and persist, but typically it goes
>base game is doable with any kind of jank (mid-high level violent cases will rape, though)>White Lion / Black Witch requires some degree of build optimisation and usually hits casuals like a brick wall (but it's not actually that restrictive)>Crimson Crow is hard, but with the exception of the final battle you can complete it with absolute shit-tier builds (and even the final battle has mega cheese strats)
>>2056689Depends how good you are at making your own builds, and what difficulty you're playing on. You don't have to be min-maxed at all to complete the game, but if you're playing on a higher difficulty and you're bad at making builds you will probably struggle at certain points. It's not that your builds have to be amazing but you'll definitely want to look for synergy options and not just slap on random stuff.
>>2056689end of base game? sure
the last story and violent cases might be hard work though
end of crimson crow? lol, lmao
>>2056682i suppose that's fair
what the fuck is Vendetta's problem
>>2056735International crime syndicate, you learn more about just how fucked up they are in Crimson Crow
>>2056689I cleared the game in the hardest settings with the builds I find cool. The only thing I searched by the end of the base game were the mastery sets since by that point you have six million masteries and figuring them is too choring.
>>2056689I am pretty trash at strategy games, but i managed to beat the main game without looking up any builds. Though i got heavily filtered a couple missions into the first dlc, and started looking up builds and masteries.
>>2056967Same, the dlc missions filtered me hard at first.
What people on steam told was that the dlc missions were balanced around people having best gear from the main game.
>>2057471I ran through the best game and both DLCs using random subpar gear that the game dropped for me and I did just fine. Pretty sure I also finished the final level 3ish levels lower than what was required.
>>2057471I've done poverty playthroughs where I just did the story missions consecutively with no side missions or crafting and could still deal with the clowns. It just comes down to knowing to focus the skeletons, stun black masks and range the white masks (with decent builds).
challenge idea
T1 classes only
rip Kylie
>>2057539>Kylie has to suffer with just Scholar masteries>Leton has to suffer with just Dancer masteries>Alisa has to suffer with just Warrior masteries>everyone has 7 fewer mastery slots and smaller active skill capacitiesHow horrifying
>>2057552>Alisa has to suffer with just Warrior masteriesThat's arguably better than White Knight lol.
>>2057552Dancer is actually breddy gud, better masteries than Superstar
and Warrior can't be much worse than WK
Thrower and Gunman are both cool and good
Scholar is crap though, and Thief
Banished children news soon? I need more pitsluts
>>2057784new all sleeveless girl faction soon anon trust the plan
>>2057784The last news we got was Dandylion talking about how they might have to close the studio soon. So, yeah.
>>2057955Wait what
Source?
>>2057955Goddamnit i throw money at them at every chance what the hell they want? More money? I'll give it to them. Fucking sell a swimsuit anne or irene for $100 and i'll buy it.
>>2057980>>2057982It was on a larger post about why they weren't adding more functionality to the modding tool, the relevant bit was:
>We are still very vulnerable to the risk of closing the studio, and we need to focus all the development resources in one place to keep it a little further away.So basically they are so strapped for cash they are rushing to get Banished Children into at least an EA state to create more funds before the studio runs out of money entirely and it's shut down, which is why they are not spending any more time on the mod tool for Abandoned Children.
>>2057993It has never been as over as it is right now.
All of you leave this thread, i want to be alone
>>2057993That will be the only EA title iive ever bought in my life. If it's for dandylion, i can put my code behind me.
>>2057995Cant do that bro. You need a shoulder to cry on.
>>2057708>Dancer is actually breddy gud, better masteries than SuperstarSuperstar masteries are actually really good once you understand how they work. It's a total spam class that also manipulates AT and reduces enemies' base stats with Contraction/Inferiority spam.
>>2057993>So basically they are so strapped for cash they are rushing to get Banished Children into at least an EA state to create more funds before the studio runs out of money entirely and it's shut down, which is why they are not spending any more time on the mod tool for Abandoned Children.It sounds somewhat less dire when you consider that was exactly the state they were in during Abandoned Children's development as well, though it is sad to hear that AC wasn't enough of a success to make them a bit more financially secure.
>>2057993Thats how these EA games go unless they are mega popular. A singular purchase per fan cant fund several years of developement sadly
Also here's a kickass Misty that can rape Red Sand maps. If you don't have Yellow Serpent Sneakers yet, replace with a Demolisher Wristguard and whatever sneakers you have that don't suck. She'll lose about 700 HP from that, but it's not a huge deal in the scheme of things, and there are high HP sneakers to make up for it.
>>2058326I much dislike this build
>>2058328Does its smug aura disgust you?
>>2058326Actually gains HP if you replace them with the 2-piece Demolisher items. She's got fuck all accuracy though, and that's with +9% hit rolled on her uniform.
>>2058326>5k HP Mistywhat on earth
>>2058409Adrenaline Rush stronk
>>2058455How is that even possible?
>>2058464she insists upon herself
>>2058455not sure if bait or villain
>>2057993The solution to this is simple: bikini DLC for Abandoned Children
I would easily dump 50$ to see my wife running around in a mini bikini doing flips and shit like a porno
>>2057993>>2057996>>2058168>>2058474I hope they at least have the sense to charge a sensible price ($40-$50) for Banished Children. Twenty-five dollars for the amount and quality of game Abandoned Children offers is nuts.
>>2058508Indie pricing is the tradeoff between being low enough for people to blindly buy it and high enough to actually make money. I probably wouldn't have bought the game at all if it wasn't as cheap as it is.
>>2058474This, so much this. Just gimme more coombait Dandy!!
>>2058527>Red Sand is unf-ACK!
>>2058527To be fair. If i saw a Roomba gun down one of my friends, then it would be open hunting season on all of Skynet's children.
>>2058539Rewatching the webm, I'm pretty sure I would have been fine if I'd targeted the Ranger or any of the other snipers than the one I did. I'm not sure I'm far enough from the one I chose to kill for it to punish me. But honestly I didn't notice the ranger at all until it ate my Auto Dodging Response: It takes 7 consecutive responsive fires to kill a Damage Absorbing / Auto Dodging Response drone and I knew that both snipers together could only shoot me 6 times. The instant the Ranger also joined in I knew I was fucked.
>>2058511>>2058251I feel like the lack of marketing is the problem here. I learned of this game when some autist visited /vrpg/ and said it's decent. A few months later I remembered it and looked it up on steam to notice it's on a discount, so I bought it. The anon was right and I enjoyed the game a lot but I had to learn about it through words of mouth in a place that theoretically should facilitate the discussion about games like Troubleshooter.
The developer should pick a few youtube accounts that focus on autistic rpgs and xcom 2 players and pay them a few thousand bucks for a sponsored video. Tainted Grail came out recently and that was pretty much the only way it was marketed, and it did fairly well.
https://steamcommunity.com/games/470310/announcements/detail/514085449373843491?snr=2
News
>>2059608Uhh who's this girl? I don't remember her being introduced anywhere
>>2059608>Claudia's casual fitSEXOO-
>spatsuhm... sex, I guess
>>2059612The future mother of my children.
>>2059612>>2059613pitchads we lost....
>>2059608>Aurora is not just an Irenefag but a Eunomiafagoh no
>>2059612New party member and character, she looks better than most of the ones they've shown so far so that's good.
>>2059612>>2059613>covered pitsI can't believe dandy has gone woke like this bros...
>>2059624>>2059760how many pitsluts do we have in total across both games?
>>2059762We will have two in the sequel and in the base game we have irene and alisa
>>2059779>the two sweatiest girls are the ones showing pitsHoly based
>>2059787How else are they supposed to recieve tongue baths from me?
>>2059612Ice user! I thought it was weird they didn't show any with their original roster of characters
>>2056689>Normal>Looking up buildsBeating the base game is very doable, the DLCs are more difficult.
>>2056711Final battle is easy just put armorbreak on everyone and use multi-hits
>>2057993Its to be expected when they are making a game of this quality at this price, it is not easy to make. Heres to hoping Banished Children is good on release
>>2060023>Final battle is easy just put armorbreak on everyone and use multi-hitsThat won't save you from Gold unless you have suitably tanky units, or help you to hit Meister unless you build for it
>>2058455I will care for Alisa in your place anon
>>2060032The dodge tank was an issue but I got a lucky drop from killing pascal that gave Kylie like 180% accuracy, the group I sent left got almost completely destroyed by the yellow guy, but I think I had leton equipped with freeze masteries and Albus shredded
>>2059612... ice MA again? :((
i guess that's Gravis in the animations
>>2060088I had her pegged as a caster, but yeah that's a monk getup. MA/Superstar incoming. At least with Aurora as a Bard she'll have access to different masteries for Superstar instead of just dancer ones.
>>2059612>>2060088>>2060106>MA/Superstar incomingShe looks like a monk or ninja, and I'm not sure if those are battle gloves. She might use hidden blades if she ends up being a ninja after all.
Can't really see her being a Superstar (or Dandylion bringing Superstar back at all) with that getup.
>>2059613Cute. I want that outfit in the bottom right corner as a costume.
>>2060150Monk as a new class might become a thing, but Ninja in Abandoned Children has a lot of focus on knife use and long range combat so I don't think she'd get that unless they rework the class. Martial Artist and Battlemage or Red Mage like Yuri maybe?
>>2059608>Alisa's Great Sword moves>Anne's Shaman Magic>Sion's Great Lightning Storm>Heixing's skill with a gunThis guy is literally me.
>>2060160Dev builds lmao
>single target attack skill>cone skill>skill that stops at the enemy>skill that moves you along a line>free-targeting AOE with consecutive hits>status move>consecutive hit skill that splits among targets>nondamaging movement skill
>>2060150oh, maybe T1 monk, T2 ninja/MA
ice ninja sounds weird though
>>2060150>Can't really see her being a Superstar (or Dandylion bringing Superstar back at all) with that getup.It was her pants that made me think it. They look kind of like dancer pants. There's probably a name for it.
>bringing superstar back
dont do it, the class is inherently shit at a conceptual level
>inb4 cope post by the sunk cost letonfag
file
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>>2060088>i guess that's Gravis in the animationsIt's Hesse.
>>2059613hmmmm yeah this is my wife for the next game
other anons should stop looking at her so disrespectfully since she belongs to me now
>>2060182Everything just needs numbers to work.
>>2055736 (OP)Started playing this game for the first time recently. I got to this mission and saw you could start it off by taunting the enemies, so I decided I had to beat it by soloing every enemy with Albus alone while keeping Anne and Luna alive. Had to redo his masteries to get the ones that give AT for blocking/dodging, then I was able to do it. I expected a different ending but it just cut to the normal one acting like Luna and Anne helped, kind of funny.
>didn't even get a bronze spoon
>>2060646Yeah there are multiple permutations of how that level can go down but the ending is always the same afaik. The most fun way to do it is to let everyone get wrecked so you get to play as Luna.
I looked up the specifics of how Sion's Hungry Wolf individual mastery works:
>For every turn that you're missing either health or vigor there's a stacking 10% chance that it activates, which doesn't necessarily guarantee he actually eats a snack, but it enables the next parts to happen.
>once that roll succeeds it checks whether he's missing HP, vigor or both to determine what to heal with his snack. If he's missing both there's a 50% chance of picking either HP or Vigor.
>finally there's another percentage roll, which is equal to the % of your missing HP or vigor. He eats the snack if this succeeds. Even if it fails, the activation chance that built up returns to 10%
tl;dr it activates more often at lower HP or vigor, but it's unreliable at best. Probably why Dandy bundled it with a cheat death mechanic.
>>2060738Also the amount it restores is a random roll between 15-25%
>>2060646Congrats anon, you still job in cutscene
>>2060646You'll get to have fun like thatin that map again don't worry.
>set up my second (current) EU file to be as hard as it can be in joint drills
>deliberately play against it with my first file by rolling teams over and over until I recognise its lineup
>it's actually not that hard because the AI is dumb and I seem to be cripplingly weak to black mages
Kinda disappointing, but it was still a fun half hour or so.
>>2060738gee i sure wish i had
>15% vigor if luckyover mental immunity or bloodwalkermeme
i guess Snack Sion could larp as Jiaozhi/Baozhi?
>>2060738FREE cheat death is the mastery, the eating is just a bonus.
>>2060821I've used it a lot in the past, it's more like
>negate the first damage that puts you out of action>also you sometimes heal randomlySion's probably got the 3 most competitive personal masteries in the game
is Bloodwalker + Final Resistance worth a build? on which class?
>>2060857Yes and battle mage, duh.
Black mage dies to anything.
>>2060460Torvi is so cute... I wanna molest her during a violent case.
>>2060860>he doesn't know the forbidden stratsGoddamn Sweepers hurt
>>2060893Here's the board and items. I'm beginning to hate Draki's Perfect Scale.
>>2060895very nice
>>2060860>battlemage under 33%HP
>>2060918>battlemage under 33%HPlol I was gonna post this as well. I rocked bloodwalker and battlemage all game and I can count the number of bloodwalker triggers on one hand.
Imo Sion's personal masteries kinda suck
>>2060922Bloodwalker is incredible for Black Mages.
Antifreeze lore. Also Faye is not an ice user. It sounds like Frozen Blood isn't a guaranteed thing if you have ice ESP.
>>2061053That makes sense, actually.
Wonder why Leton developed Frozen Blood so early? Just bad luck possibly.
>>2061068From what we have seen, i think its based on when you push your ice ESP too far for your body to handle, and then body permanently looses its ability to cope. Kinda like with diabetes and sugar, where the body looses the ability properly create insulin internally.
My guess for when it happened for Leton would be during the attack on the Alley.
Alternatively Frozen Blood might happen from prolonged over use, slowly causing wear and tear on the body. Which would also make sense for Leton since he lived a rough youth with no access no medical advice and parents to warn him.
>>2061115>Which would also make sense for Leton since he lived a rough youth with no access no medical advice and parents to warn him.Anon, I think you need to replay the story.
>>2061343I thought his first meeting with Albus's guardian mommy. Was when the Alley got integrated into Valhalla, post the attack by the Yakuza.
>>2061053ohoh.... maybe wind??
or we finally get a spirit MA of our own lol
so who will be best girl for the sequel?
>>2061401I think he means Leton's guardian is Doctor Nam, geneticist and one of the three sages
lumi
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>>2061448Missing Lumi the sniper girl and Tyra the punk gunman.
Claudia is easily best girl by default, though I'm more attracted to several of the enemies they've shown. I also quite like Faye's design.
>>2061487so this is the designated buttslut for the sequel now that bibi is gone
>>2061448>>2061487It's a good roster for sure.
I'm thinking it's gonna be the kurokami witch, but all of them are pretty damn cute.
>>2061490Bianca will almost certainly show up in the sequel, since she was heading to that area at the end of Crimson Crow. Also she is looking for one of the new playable characters.
Giselle at least has been ported to their new engine, so Dandy definitely plans on still using the old crew,
>>2062420We can't stop winning, Gisellebros!
why does Giselle have such an enticing <33% individual mastery
how could you even build around that
Goddess of Fortune? Subconscious?
>>2063074I think it's intended to be used with High Ground Sniping + Blind Spot or maybe Darkness Hunter, but I've never made a serious attempt at building around it yet.
Berserker Giselle with a Draki's Perfect Scale, except she can't get bleed immunity so it's dead on arrival
Although, there are a lot of maps that don't have Hemorrhage enemies, and Slashing Resistance 3 gives her over 100% chance to clear Bleed
>>2063164>she can't get bleed immunityCommune with Beast and a Negoori.
>>2063276Holy fuck the dream is alive. What an absolutely Malkavian build, but it might just work
I had an attempt at it, got interrupted because Ortega decided to go for her in Hide and crit her for nearly all of her remaining 2/3rds of HP, but initial impressions are not-good-not-bad.
>Red Sand Snipers on challenge mode crit for around 1300 at full HP, which drops rapidly with Safety First
>without being in Overcharge, Red Sand Rangers do 20-30ish damage to her in critical HP
>Sweepers still rape her like they do to most janky Berserker builds
Her damage is still pending investigation. Her full HP crit at long range with no Frenzy stacks on a Red Sand Sniper was around 2200 damage from still stance, which is kinda depressing, but I did build her to a very specific set of parameters (close range, Frenzy, low HP) so it's not super surprising
Alright, more testing.
A Life Or Death Situation is actually really funny: It will activate even during your turn and put you back into Still Stance. Unfortunately it doesn't reset your Draki's Perfect Scale when it does that so you can't chain infinitely.
If I serious about this build, yeah Subconscious is the way to go. Also probably worth focusing on dodge chance on your items just to maximise the amount of it triggering.
>>2063311>>2063327Giselle really can do anything.
>>2063327didn't expect it to trigger during your turn, what a nice bonus
GISELLE STRONK
Who is the most versatile character in the game?
Ray? Giselle and her pets or maybe Kylie if you count her drones
>>2064772With pets it's unquestionably Giselle.
Without pets it's probably Irene. She can be built so many different ways that are all good, and her moveset has pretty much everything you could ever want except a long ranged AOE
>>2064772Depends on what you mean by versatile. Versatile as in "can do a lot of different stuff"? Or "well equipped to deal with everything the game throws at you"?
>>2064772Sion:
speedy scout that ignores overwatch
glass cannon black mage
melee tank black mage
moveable furniture battlemage
>>2064772probably not the most versatile but misty has a suprising amount of builds
>albus-like "its always my turn" turbo speed rogue>rupture focused rogue that can spontaneously nuke mungo king if he fails to cleanse the bleed>knife throw ninja>brap cloud ninja>300% dodge water ninja>ESP ninja dropping 5k damaging piss clouds
>>2064772It's definitely Kylie.
>builds and summons Drones>causes gigadick damage >can set decoys and auto counter enemies>can heal or accelerate team member's AT>gigantic AOE overcharge>teleportation skill>can be built offensively or defensively
>>2064894kylie is cheating since her entire character is about doing a million things. Her decoys and spamming extra turns like a good little support slut carried me through the mid game
>>2064927>which character is the most versatile?>naming the most versatile character is cheating because she's versatile!Bruh.
>>2064932I know Im just shitposting
>>2064772Kylie or Giselle, having access to the stuff their auxiliaries can do on top of being able to do their own action has them doing two of any sort of role you want, on top of the unique mechanics available to drones and monsters. I'd say you can do more unique things with monsters than you can do with drones, so probably Giselle.
>>2064859>brap cloud ninjabut why tho
do you explode them after?
t. wet misty anon who never experimented with poison
>>2065430They explode into poison clouds and then you cleanse the poison for free heals and buffs. Meanwhile the clouds grant all of the buffs for being in smoke
I desperately want Dandy to stay alive long enough, that we get to see Albus go full Bane on Valhalla.
>>2064772Who is the least versatile? Probably the two swords users, would be my guess.
>>2066722Definitely Alisa.
>>2066722Alisa, leton and irene
>>2066722Bianca's pretty boring. She pretty much only comes in two flavours: critfag Black Mage or buff-stripping Witch
>>2066960Nah she's insanely fun when you play her as a human blender with OSOK, catharsis and her wind walk+twister kick abilities
>>2066772>>2066779I refuse to believe Alisafags exist. Consistently the weakest and most boring character to play.
>>2066978Point and laugh at the anon who doesn't know how to build Barbarian
>>2066978Alisa may be boring but she is strong
>>2066978She might not have much variety in terms of builds that work, but she's certainly not the weakest. A good Barbarian build can solo maps. Also, I think a lot of "Alisafags" like her for reasons that aren't necessarily gameplay-related.
>>2066722Anne has all of 2 builds afaik
>>2067060White Mage doesn't have that much variety, but there are a ton of memey Witch setups she can do and still find success.
>>2066978>Alisa>weakretard
albus
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>>2067060I'm only around level 40 but right now it feels like Anne is the robot disposal squad. She's mostly useless but once she's in range of a bicron she nukes it to shreds in one hit.
Maybe it's because I'm playing on hard with Paranoid+Fetter of the Past, but it seems most of my units without Impulse Fields either get oneshotted on a crit, or barely take any damage because they block/dodge everything, no in-between. So Anne's healing hasn't been too useful.
Albus is the one that feels very non-versatile to me right now. I had him as a Magic Knight with Soul Drain so he could forget about vigor, which was great in the early game, but he started getting killed on the frontlines. So I swapped him to Great Swordsman, and he survives a bit better... but now his ranged options are useless and he runs out of vigor too fast.
Compared to Heixing and Ray full-clearing the screen every turn and jerking each other off with Inner Peace + Role Delegation, it feels like there's nothing for Albus to do. Unless he's in a narrow hallway full of weak melee units, I guess. At least Irene can run off on her own and start soloing with Hero. Maybe my build for him is missing some obvious thing.
>Miss Giselle shows up>Albus spills his spaghetti and performs worse as a unitludonarrative harmony
>>2067425MK Albus really wants Magic Shield and/or Avalon for survivability, GS just wants an Eluote
you can use Turning Over a New Leaf before using vigor restoration
Counterattack is a scam, Albus likes having AT
>>2067578>Counterattack is a scam, Albus likes having ATits so easy to make counter attack AT negative for albus that its fine on him. He also has a bunch of sets for GS that require it too
>>2067425the problem is youre playing MK in the midgame when that class is rather weak. MK is great in the early game since it can ignore vigor problems, and then its great in DLC2 because it can survive the 50 quintillion reaction shot actions. Mid game though? Its kinda bad.
GS is really good vs robots you just need to have the set that turns enemy block reduction to 25% instead of 50% and slap on bladestorm. Also you really want to have good block on albus, its his most important stat (and probably the most important stat in general). Bullet slice is a meme but defensive choice is really nice on him, also grab the legendary sword that gives free +15% block from the Ralphamale.
magic knight feels as half baked of a class as white knight or superstar.
>>2067588Ralph's Eluote gives a GS a lot more than 15% block, try reading the description again
>>2067425>Albus spills his spaghettiThis is his defining trait.
I hope Ari will be more nteresting to build and play than Albus.
>>2067637I didn't "get" Albus at first until I noticed Sion teasing him in one scene, then I realized he's just the autistically earnest sword girl character but genderswapped and he became my favorite.
>>2067664>genderswappedI'm pretty sure the socially awkward black-haired swordsman MC trope has always traditionnaly been a male thing
>>2067602>builds stacks of kickass for doing [anything]>heals from single hits as long as they're big enough>access to Elementalist masteries, a complete class that boosts his ESP through the roof>lots of bonuses against criminal scum>can get fuckhuge crit bonuses and accuracy by building around Promised LandIt's not a fancy class, but it's one of the better ones against non-machine targets and it has enough of an identity compared to GS. It's also really popular in joint drills, the split is like 65-35 in favour of Magic Knight.
>>2067664Poor boy's an autism robot, until his inner human gets out. After which he is still an autist, but in an entertaining way.
>>2067657She's an Archer -> Hunter/Bard so that's a given
>drakis hatch
Time to watch a movie
>>2067669the class feels boring as fuck to play desu
its like GS but instead of being a chad glass cannon human blender its a brick of stats
>>2067711It's a vampire that uses ESP
>>2067669have you seen any reasonable caster Albus in joint drills? that 10 vigor / turn for esp power ability must have some sort of niche use?
>>2067674Dandy pls give Bard some of the Negoori overcharge songs i'm begging you
>aoe leaf>aoe hero>aoe overcharge>have to use a frog to get any of themAAAAA
>>2067723I've seen a few, don't have them screenshotted. They don't usually do very well because the AI prefers to use Albus' melee attacks instead of his ESP.
I want to play Banished Children.
Recorded a couple of Superstar combos. Sorry for the shitty quality, the source mp4s are like 7mb
Beating up Colourful
Just fucking up everyone's turn order
>>2068050>>2068053>does something>randomly gets an Action Point back>does something else>lowers every visible enemies Action TimeThe fabled good Superstar build... I'm amazed.
>>2068050>ice spear to trigger surprising>no somersaultinteresting
>>2066722Try fitting Bloodbath (synergy) in there. It lets him chain turns very well both from Forestallment and Tornado Slash letting him act again if he doesn't kill on the first strike. You can even chain it with One Strike, One Head and Catharsis, but that's a bit gimmicky, particularly because of the Vigor issues. There's not a lot of great ways to solve it early, having some Vigor recovery from gear helps a lot, White Mage Anne can battery Vigor a bit, but it's the biggest issue I have with GS. The fortunate part is he can still do his job of covering ZOC, tanking and killing stuff with Forestallment/Counterattack even if you're lacking in Vigor, and you'll always have your SP turns to dump expensive things or cast Wind Veil for free to gather up some Vigor.
>>2068302>particularly because of the Vigor issues.you turn over a new leaf for free vigor recovery
>>2068305I had to think about this for a bit, but I see what you're going for. Normally I wouldn't like to press that Recover Vigor button because of the +100 AT but if a bunch of Bleed is enabled and Albus is in the vicinity, he'll climb back into the turn order pretty quickly.
>>2068138Some of the extra turns come from the Continuous performance effect (4 slots all different) and others come from Improvisational Wrap Up triggering a Finale that restores an action point from a Superstar mastery set
>>2068277I don't like Somersault on Superstar because its cooldown is so long that it fucks up the performance types of all the moves after it.
Ice Arrow is always a delicate dance unless your punch is on cooldown so you can spam it to reduce the cooldown of your other skills, most notably Warming Up and Improvisational Wrap Up, and Ice Spear is a combination of relatively good damage, a ranged Delicate Dance when Ice Arrow is on cooldown (which lets it reset Ice Arrow) and an easy 3-turn cooldown which takes no time at all to come back when you're spamming delicate dances
>>2068311leaf -> recover vigor -> standby
test it yourself instead of theorycrafting, it doesn't AT hell you like you think it does
remember to save 10 vigor for leaf
>>2068423cheers anon, very informative, i'd never put any thought into microing which ability triggered which dance instead of just having as many abilities as possible
Superstar really is the thinking man's Leton
Playing Troubleshooter, makes me wish women were real. This game makes them seem pretty neat.
This game needed more than 2 battle songs in the ost
>>2070994During the main game I usually override them with Guardian and Guardian V2. Guardian's a pretty good SRPG map theme, and when a boss appears and v2 kicks in with its expanded instruments it's hype as fuck.
>https://www.youtube.com/watch?v=vFg4l1_AXAY
>>2070994It has more than you'd think, and the DLCs add new ones in most missions.
>>2070991That's the first time I've seen this skill, wtf? The range seems bigger than even Kylie's AOE.
Do the other yashas have similarly OP overcharge skills?
>>2071014It's not even an overcharge skill. It's just one of its regular attacks.
>>2071014>>2071030 (me)
Other yashas don't have anything nearly as OP, sadly. For some reason Lightning Yasha gets this god-tier attack for itself. And it can spam it with a Hunter's help.
>>2071030>>2071034That's brutal, don't think I've ever seen that one before.
Lightning Yashas are absolutely OP then since you can just stroll into the middle of an enemy formation through infinite responsive dodge, and nuke them out of existence.
>>2071054assuming it can live long enough to get into a group of enemies. Presonally I prefer the monarch yasha since it can do a bunch of web movement shenanigans + turning over a new leaf
>>2071056The approach isn't that big of a deal. Yashas are dodgy fuckers.
>>2071071dodge doesnt mean whit when dlc2 has mungos and red sand
>>2071074Red Sand still has to hit you directly to enable Ranger autocrits, and you can just not walk up to sweepers. It is a strategy game. Plus there's a cheat death mastery for Yashas
Haven't tested against Mungos yet, it'll probably go badly because this build doesn't have Tough Spirit, but still will probably work alright. It gets 22 AT turns after all the AT reduction from making webs is factored in and Giselle can make it kill stuff even before it gets its turn.
>>2071078Anon I have my own fully kitted lightning yasha, he isnt getting close to red sand units because sweepers will instakill it if it even tries to get close. And this little guy wants as much saturation of the enemy as possible.
Mungos just deep dick it so you have at most 2 attacks after something like cheating death procs.
>>2071090Sounds like you don't have a Nice Build
>>2071074>>2071090Did you try applying the auto-dodge mastery set?
>>2071111sweepers ignore lightning reflexes bwo
>>2071108I have this exact same build
>>2071078 on my yasha and he still gets fucked by dlc2 enemies. Its kinda funny watching the big damage nukes but lightning yasha is more of a suicide pet that will die the turn after popping his AoE, revive, then AoE again.
As funny as the AoE nukes are its a higher highs with lower lows for me vs yasha monarch or the fire yasha from pascal's hideout. Imo I find monarch better because it can use ToaNL to spin the first web and then sprint at a vulnerable enemy or if there is a large group you can climb the web and either drop or pickup/drop an enemy for a pretty fat AoE attack.
I took it through Mungo Hell, yeah it is pretty squishy. It survived through good micro but really needs some kind of proper defence to kill monkeys.
I've been playing with this Superstar build recently and it's hilarious, but an absolute nightmare to use with Mind-Body Unity enabled because of how quickly it takes its turns
>abuses Superstar's ability to spam ice ESP to heal himself, which also makes his turns come back faster
>actually breddy tanky when concealed
>fast turns = lots of performances = tons of AT manip
>Surprise has an interaction with Quick Grasp of the Situation where you get QGotS triggers from surprised enemies, cutting your turns down even further (it even takes place post-turn if you end your turn with a surprise so it goes past the 36AT limit)
Its disadvantages are that it's pretty weak offensively even with Willpower, and it gets exhausted in Mind-Body Unity very easily which is a death sentence, but it's pretty fun to screw around with
>It's just a blue mission, what could happen if I split my team and play recklessly
Albus dies to dudes with Fire Support
Irene gets sniped
Anne panics and runs toward the sniper nest
>I'm not thinking straight myself at this point
Sion leaves cover while low on health and gets Overwatch'd
At least Kylie nuked all those niggers later and I didn't get wiped
>>2073345You can always rely on Kylie to clean up your mess.
>>2073345>and I didn't get wipedI remember noticing that on my first playthrough of the game: It's rare for things to be truly hopeless even if you lose tons of units. This is true even all the way through to the endgame of DLC2
>>2073369I was thinking this myself when I had a similar thing happen to me, doing that one violent case with the golden beasts. A bunch of units suddenly got wiped by yashas and I had a chance to retreat, but decided to keep going anyway. I thought it'd be difficult but it turns out Kylie being able to fill the battlefield with infinite meatshields is pretty good.
>drones park in a hallway>kill 999 yashas with reactive fire>run out of fuel>they still sit there clogging a passageway and keep the horde busyThese little roombas honestly mog the humans sometimes
one thing I really want in the sequel is better designed and more dynamic maps. It would add an extra layer of tactics to the game if you have to actually account for where squads will be so you arent super disadvantaged
>>2073502In the thread for the latest announcement Dandylion said they're planning to make the maps more dense and reduce their area by around 80% compared to Abandoned Children. Sounds like they're going to be a lot more micro-heavy.
>>2073570that'd be neat. Something I found odd in the base game was kylie being a hacker and having thief effects around hacking stuff and then there is a single hackable door in the entire game. There is a lot of room for dynamic map design and different approaches based on how you build characters. Also more elevation play would be nice, atleast to make movement utility that much more useful
>>2073610>Something I found odd in the base game was kylie being a hacker and having thief effects around hacking stuff and then there is a single hackable door in the entire gameShe can hack any machine enemy in the game, including destrons, including the 60S destrons
>>2073633oh yeah I know, I just wanted it to be more usable for map stuff like hacking open doors for new paths
>red sand snipers positioned high up>hack open the elevator on the ground floor to easily deal with them>enemy has an ambush set up>hack open a gate for an extra way into their base>enemy has a bunch of animals chained up>hack them free to fuck up the enemy
>>2073610>>2073684I agree, Troubleshooter's base game design allows for much, much more interactive and varied levels than we ended up with.
There're some gimmicks I'd like to have seen more of, like the circuit breaker you can use to turn off the lights in Don's bar, the cameras and locked doors with key cards from Misty's introductory mission, that one trap chest in 50V, etc.
>>2073684They should've made another map with those cargo cranes again and let you hack them to yank enemies like yashas
>>2073570an entire game of maps like Tangled Skein might be a bit draining to play
rip hide, camouflage etc
>>2074112Depends on how much line of sight blockage they have. 58V is packed with enemies but there are plenty of places to hide with all the buildings around.
>>2074126i suppose that's true for hide etc, my mistake
58V is a slog though, even more than Skein
Haven't tested it yet because I really need to sleep, but I made a meme. Recently I've been continuing to read through the game's code and I learned the damage increase from fire SP is a bit interesting: It doesn't get increased or decreased by anything in the game except armour, resistance and ice SP, so with this build Irene has 3300 flat damage that only gets reduced by your armour or resistance. Barbarians on suicide watch, but you're safe for now because it's not in joint training yet.
>>2074701WTF I love Irene now!
>>2074701cute if it works as expected
i'll often run fire bolt on Irene specifically to chip down barbarians and gundam-kun, but it does feel inelegant
>>2074710>Now.Philistine.
I'm being trolled beyond all reason with regards to enemy team RNG tonight (no fucking barbs when you want them, and those I've seen didn't have Final Resistance) but here are a couple of comparison screenshots to show how fire SP doesn't get affected by percentage damage reduction
>Repetitive Training: 2% reduced damage taken per Fighter or Martial Artist mastery
Alright here's a Safety First Final Resistance fucker.
Other than the glitched armour calculation in the first one (because she has 0 pre-armour incoming damage), you can see fire SP does get around the % reductions, but armour is actually pretty strong so you still don't hit all that hard even with 550 Fire SP.
I do have the 5-piece flame negoori set though, so I do 550 flat fire damage at the end of each turn in an AOE which can't be stopped. If I had Fire Bolt as well it would add up to quite a lot to supposedly hard-to-damage enemies.
Also Alisa's resistance is way lower than her armour, so it turns out ESP attacks hurt A LOT with this setup.
>womanlet barbarians can't compete with our girl
From game release to today we can't stop winning, Irenebros!
>>2075098....huh, nice memefind
not sure about running around with 60% block but those damage numbers look quite satisfying
>>2075098 (me)
There's something really fucking weird going on with the damage calculations here
>3300 damage from fire SP which should only be getting affected by armour/resistance if I understood the code correctly>there is more than enough damage reduction from percentage sources to cancel out all of the non-SP damage (2410 vs 1891 respectively)>yet I'm doing 1144 damage instead of 3300 - 1537 = 1763>619 damage is unaccounted for>run the numbers a bunch>the non-armour DR is 2410 and the non-SP damage is 1891>2410 - 1891 = 519 overflow damage reduction>519? Not 619? *checks 5 separate times, including re-counting everything*>the total outgoing/incoming damage DOES add up to the 1144 figure the game says, but there's still exactly 100 damage missingIt's probably split among the %damages and I misunderstood the code. What a weird fucking thing.
This is the actual damage formula in the game's code (shared_battle_damage.lua, lines 59-60)
From what I thought I understood from reading the code and associated masteries,
>OriginalMultiplier is the total % damage increases from things like Sharpening and One-Inch Punch
>OriginalDemultiplier is the total % damage reduction from things like Forgotten Pain and Blade Evasion
>AdditionalDamage is literally only used by Fire SP and Ice SP (Ice SP gives negative additional damage)
>FinalMultiplier is literally only used for Miracle
>Crits are handled separately in a different part of the code
>so are "event damage" calculations, ie Magic Explosion, Special Armour and Magic Shield
Am I just misunderstanding the formula?
>>2075157Forgot to mention
>SplashRatio is for falloff with things like Irene's Flame Explosion that doesn't do the same damage to all targets>Defence is the calculated %damage reduction from the armour/resistance formula
I talked to the anon whose Alisa that was, according to him Alisa's damage reduction from Blunt Resistance is 74.34% and her damage reduction from Fire Resistance is 57.31%
Those numbers give even different figures that I can't work out how they relate to the damage that was actually dealt in-game, but one thing's clear: %damage reduction IS affecting the damage from fire SP, but in some weird non-linear way that comes out subtractive in the end
>>2075144>>2075157>>2075158Everybody knows that Troubleshooter's code is pure spaghetti. No surprises that it can't calculate things right.
Besides, only noobs run barb in joint drills, she's completely useless in those. Mathing all that math just to beat up two or three dumb retards with those kinds of shit teams is hardly worth the effort, methinks.
Do you guys have something on a second monitor when you play? While i really like the music, i do tend to have a video or podcast running while i play. Especially since its my second playthrough.
White Tiger rules this place.
>>2076571I only have one monitor, but I tab out often to browse 4chan during enemy turns and loading screens. I also like having external music playing when doing violent cases instead of listening to the game music.
>>2076692Oh, I forgot to put the red panda individual mastery back on Irene. I had it set to Lonely Hero for one reason or another.
Lonely Hero + Smokescreen Generator + full Irene masteries is a fun larp, wish i'd thought of this 1000 hours ago
though i suppose you can't make the generator until Kylie joins :<
>>2077357>all that damage reduction from class masteries via Repetitive Training>Shadow Among Clouds for 33% damage reduction in smokescreen for the cost of a single 2-point Defence slotThat sounds revolting. I like it.
>artbook has blonde ponytail anne doing the mesugaki smile
>somehow this wasnt added as an alt costume
DANDY!!!!!!!!
>>2078774That's what I've been saying. Her best design didn't make it into the game either.
Any recommendations for games like this one lads, got an itch to scratch
>>2079137At this level of customization or story i am afraid there is nothing near.
>>2079137>games like this onelol, lmao
you're here forever or at least until banished children
maybe scratch half an itch with;
niggas on a grid with kino story and attack animations: SNES/GBA era Fire Emblems
endless build customisation autism: ToME or uhhhhh Dominions?
although nothing's got that Dandylion magical touch
>>2079137The only thing I can think of are Eushully's Meister games. Kamidori Alchemy Meister is the most well-known. Grid-based tactics RPG with a story and anime-style characters. It's also an h-game and has heroine routes like a VN but the h-scenes come famously late. There's also a shop management game on the side, and crafting mechanics not unlike Troubleshooter
>>2079137Jagged Alliance 3.
>>2079754>Jagged Alliance 3>Even remotely comparable to Troubleshooter beyond being niggers on a grid.I mean, I even kinda liked JA3, but come on.
playing the base game with limit break on is weird
never have enough masteries to fill everyone's boards without either grinding or tame-strip-release any beast i see
enemies get some interesting random builds
>>2076571I listen to MATI usually
>>2080202Yeah it comes in two weird flavours
>character has a bad board because you just don't have enough masteries to apply to them>character has a pretty good board, but even with 10 extra training points + Honesty you don't have enough points for what you want to do
>search devteam names to see what other games/studios they've been in
>10000 irrelevant spam articles about squid game
>CEO has same name as kpop idol
>10000 more irrelevant spam articles
AAAAAAAA I HATE THE ANTICHRIST
Update from
>>2056689I have now beaten the base game and the last few purple missions on Normal. The only thing I looked up was how to make Awaken (that I roll on Anne and Kylie) and how to tame and grow Drakis.
The final story mission is rather anticlimactic, feels like a worse version of 35S that had all the same Tiger dudes, but more of them with reinforcements, and the snipers were perched higher. They could've ended that arc right there.
Kylie best girl so far.
>>2056689>>2080378Back in the day (before the DLCs were releases) I wanted to play blind too but I finally caved near the end and checked the guides to unlock the remaining mastery sets, since you have like a million masteries at that point and some aren't that intuitive.
>>2080378>>2080521I don't think that looking up how to unlock certain masteries or mastery sets counts as "cheating" in a game as huge as Troubleshooter, although most of them are pretty intuitive imo.
>Kylie best girl so far.Good taste.
>>2080563ToT.
We need more loli\shota characters adventures. I want to see a loli alisa.
>>2080568>I want to see a loli alisa.You'll get your wish in DLC1
>>2080378>Kylie best girl so far.she gets beaten by the three dlc girls sadly
>>2080663INCORRECT
Kylie is best girl always
>>2080672I think kylie SUCKS
>>2080681Her favourite food is fatty tuna. That's the sign of automatic best girl.
>>2080686Is there a list of all characters' favorite foods or am I missing something?
>>2080751bibi's favorite food is cock I know that
>>2080751Ryo mentions it in the cutscene where she visits his restaurant
>>2080761Yeah dykes love chicken, that's a well know fact.
>>2080761This, but her esophagus is her anus.
>>2080812bibi's asshole has killed trillions of valhalla's next generation
>>2080803No dykes or fags here, buddy. Pure straight men and women ONLY. And heroes.
>>2080812>>2080813Bibi is for procreating with. Tomboys are the ones for anal.
>>2080815>he doesn't know
>>2080815>bibi>procreationshe is the most buttslut coded girl in the game. I wouldnt even doubt that the leblancs put some magic ESP bullshit on her pussy to keep her chaste and not fucking a commoner so she has to get by on buttstuff.
And for the tomboys we have the only ones that would do anal are kylie and misty, definitely not alisa or irene.
>>2080815>picrelHoly fucking BASED
>>2080818>>2080822Then who is the most procreation "coded" girl in the game, huh? There's nothing like taming a princess and continuing the noble bloodline
>>2080310Im 99% sure Dandy has somehow been cursed into being obscure.
>>2080828Alisa probably, as she would be the best mother out of the girls with very little work to get her there.
Dandylion, I have noticed the dire state of your studio. I am willing to offer you 500k USD worth of bitcoin in exchange for one simple demand: you must add dating elements to the sequel. In addition the games must have a disclaimer that Irene is my wife, and also make sure she cant be romanced by other players.
>>2080831>very healthy>sensible>knows the value of good parenting because of her relationship with her fatherI guess you might have a point. Still needs a thumb in her butt, though.
>>2080843you are not incorrect but alisa probably would be very adverse to buttstuff. There is doujin potential for bibi getting her drunk and training her for (you) as an anniversary present
>>2080847the potential for the two being wing(wo)men for one another is amazing:
>alisa, being the cool girl she is, sets up cute moments for bibi and (you), wrangles bianca's fierce tsun and teases her relentlessly>bibi dresses alisa up all pretty for dates, books the most expensive restaurants for the two of you and teaches alisa to flaunt her womanly charms, making her feel out of her elementimagine. Dandy have stumbled on a goldmine and NOTHING is being done with it.
>>2080866Im telling you man the doujin potential for this game is crazy. Ive been learning to draw for the last couple months just so I can make all of these come true
>several porn comics of bibi realizing she is a buttslut>alisa + bibi 3 way stuff>irene mind control stuff where justice = fucking criminals>misty wholesome handholding impregnation>ray going down the prostitute route like in that one CG>giselle fucking ALL of the pets in the garage>giselle teaching albus how to be the ultimate playboy as part of her training him to be the number 1 troubleshooter>parody of the game's main plot where its called Project: Milk Truck and the spoonists poison the water supply to give all the girls huge tits to offset valhalla's failing dairy industry
It is known that girls with daddy issues are the freakiest. Which of the heroines was hit hardest? My bet is Misty.
>>2080883bianca is the daddy issues girl, her whole character is being insecure with a shitty home life.
>>2080881>not a single Troubleshooter doujinWe are fated to walk this accursed earth.
>>2080992>No Anne doujinsThis is the real tragedy
>>2081127>No Anne doujinsgood
>>2081127Anne is for hugs and kiss only.
Irene is for wild ball draining sex with a lot of ryona.
>>2081130>Anne is for "hugs" and kiss onlyYeah, I never planned to call her back.
oh boy, all these new posts, maybe some news dropped overnight! :DD
>it's all underageb& hornyposting
sigh
jane x isaac tonfa discipline doujin never ever
vhpd striker bodypaint public nudity doujin never ever
giselle breastfeeding draki hatchlings doujin never ever
>>2081127Be the change you want to see.
>>2081157>giselle breastfeeding draki hatchlings doujinI would buy that.
>>2081177Dandy could probably sell them as dlc, enough people bought costumes etc
pornhwa with dandy's artstyle would be top shelf merchandise
>>2081376While I respect your ideas about the future of the game's downloadable content, there is one point I must address as it is both malicious and misleading.
Our game does not feature Giselle breastfeeding draki hatchlings. Giselle breastfeeding draki hatchlings is simply irrelevant in the world we are portraying. The world we are building is one where issues like Giselle breastfeeding draki hatchlings are insignificant - a world focused more on meaningful and valuable aspects of life, like tender handholding lovemaking with Miss Kylie in the missionary position for the purpose of procreation.
Nonetheless, thank you for your interest in this game, and even for imagining pornographic scenarios, as it is still a form of engagement we appreciate.
>>2081436sensible_chuckle.gif
>>2081376Yeah i wish they did some figures, i would collect them all.
>>2081376Yeah I wish they did some figures, I would hotglue them all.
Think we are going to see some of the criminals from the first game in the sequel? The Spoons were on their way to the mega prison right? And the sequel is taking place in the surrounding area. So if there is a prison break we might see some of the surviving White Tigers and other criminals we arrested in the first game.
>>2081604That was implied bruh.
>>2081613Confirmed to be returning from concept art:
>Carter>Nevil>Turk>Na-am>Ben>Gyro>SansonDanny Law is also pretty much a given since he's playing the Game of Dragons like Ryo, and he has ties to Houcheng, Ryung-Lee and Yuranxiang. I think Shandian's still at large too.
>>2081613>>2081765They released this pic last year and Ben with his goons around the same time.
>>2081981Hanson WILL return as a changed man.
>>2081983I don't know why but sanson's head looks photoshopped in paint. Maybe is the hair it looks uncanny af to me lol.
>>2081985All of their heads (besides Ben's) are just rough drafts with thick lines lol, it's not his final design.
>>2081981One of my favourite things about that pic is how Turk looks like a manlet because Nevil and Na-Am are like 1.9m tall and Carter is >2m
>>2081983I worry a bit about power creep for the sequel. Since we know how powerful Ben and his boys are from the first game.
So if we have to fight them early/midgame in the sequel, then it would make the Albus and his crew feel weaker in comparison.
>>2081983Gentaro's design makes more sense to me now that Dandy recently said Hannah will have a choice of using 1 axe + shield or dual wielding axes.
>>2081981manlet Turk will never not be funny
literally made for Irene
>>2082165Irene is probably taller without the mohawk.
>>2082102>So if we have to fight them early/midgame in the sequel, then it would make the Albus and his crew feel weaker in comparison.Hopefully, both the Spoonists and Hanged Crown will only really being relevant late in the game, which will remove the need to fudge power level and makes sense anyway; there's no reason for Carter to be wandering all over the Kalter Mountains, he should just be passing through a sliver of them. Ryo being playable is the bigger issue. He's supposed to already be a total bad-ass, so either they'll have to handwave depowering him or we only get him very late. Which would suck, I really want his viewpoint on a lot of events in Abandoned Children.
holy crap Kylie's recruitment mission is painful on max diff limit break
i guess Misty's intro is going to be absolute cancer at this rate
>>2082173Misty's isnt that bad
Atleast assuming you dont get hit by a random enemy having 2nd heart
>>2081765maybe if Shandian and Marco both appear we'll get a second Assassin mastery! :DD:D
i wouldn't be surprised if Silver shows up too, and Mungo King heading back to the trees
>>2082167Nah, Irene's tiny. Turk's just average height.
>>2082173You can do Misty's map with 0 combat if you have to. The computer room might be blocked depending on where Ming Lee spawns though.
>>2080378>The final story mission is rather anticlimactic, feels like a worse version of 35S that had all the same Tiger dudes, but more of them with reinforcements, and the snipers were perched higher. They could've ended that arc right there.This is a common, and understandable, complaint, but I actually like 46s being anticlimactic. The White Tigers being gradually worn down rather defeated in one climactic battle seems more realistic to me, and I appreciate the ludo-narrative harmony of progressing through 31v to 35s to 46s. In addition, the fact that Dandylion was willing to do something unconventional just helps the game feel less like slop and more like something someone actually gave a shit about.
>>2082189I do think Troubleshooter succeeds at making you feel like you're getting stronger. I remember when thinking the spoonist pyromancers were dangerous because of fire veil stuns, but in later missions it's actually a relief to see spoonists because they're so weak. Then the white tigers were introduced and they felt dangerous and tanky. But by the end of the main game they're jobbers, and you're glad to see them instead of the mercenaries who wreck your shit if you try fighting on that one escape map with Isaac. Then it feels like you outclass even the mercenaries. And the clowns arrive, with every black clown being like a miniature Darius... but I feel like i outscaled them quicker, maybe it's just me
>>2082175CBT limit break has been throwing me mooks with Second Heart, Final Resistance, Argonaut style cancer for a while already. Be nice if you could change Misty's build before that mission starts (:
>>2082211Oh yeah I played a campaign with limit break and the AI loves SH and FR. Also the random forestallment instakills or white tigers getting sen no sen
>>2082211>Be nice if you could change Misty's build before that mission startsYou wouldn't be able to make a better one for that map. Her starting build is minmaxed for permahide Rogue pickoffs and cooldown reduction. It's bad/mediocre for general play, but when your objective is "Kill 1 dude then use the key on the computer" it's hard to improve it.
As someone who has only really used Engineer Kylie, what are the benefits of Hacker? Is one better than the other? My understanding is that Hacker focuses more on Kylie herself, where Engineer focuses more on her drones.
>>2082608The big one is that you can reduce the AP and cast delay of her protocols which makes her way more mobile. She can also use Thief masteries later for even more speed and mobility.
>>2082608Hacker is the supportslut class for kylie. Everything becomes 1ap so you can spam her utility twice per turn. Its what I ran for the majority of my playtime since I couldnt be fucked to bother with drones
>>2082608stats scaling off number of protocols is pretty nice
Thief masteries are better than Scholar
spammable support / move protocols gives more flexibility than the admittedly great re-attack mastery
minmaxing drones is a pain in the arse but that might be just me
If you ever want to get out of bounds in this game for shits and giggles, here's how you find the spots:
>get tons of line of sight, particularly where you suspect there might be traversable areas
>select a long ranged unit and use V with their longest attack
>if the terrain lights up with their attack range, that's a valid tile even if it looks like it might not be, for example the tiles on the street in this screenshot
>use Albus / Heixing / Misty to dash to it
>enjoy being trapped in a tiny area for no reason other than "hehe i'm not meant to be here"
A lot of maps have at least a few out of bounds tiles, sometimes totally inaccessible to anything other than a Dorori
Here's another set of inaccessible tiles on the same map. I don't have Wind Walk in this setup so I couldn't get to it even if I wanted to, but this is what it looks like when you scout for them
>>2082986I haven't finished the game yet but for drones, it feels like the heaviest armor available + as much attack power as possible + responsive fire + Multiple Calculating Device = instant deployable meatgrinder/meatshield. Each drone feels stronger than some of the human units by itself and she can summon two. Then you get the mastery that makes summoning a free action, so she can summon two drones AND a hologram that baits everything into charging blindly at the drones. I have an incinerator and a firefighter, not sure if the others are any better.
>>2082608Everyone else covered it and you also have the right of it, Engineer makes her Drones more powerful while Hacker makes Kylie herself more capable. Hacker is the only way to reduce the Cast Delay on Kylie's Support Protocols, as the stat from Masteries will only work on her Attack Protocols. 30 and 40 for her Act Again and Reactive Matrix respectively aren't so bad early, but it starts becoming expensive later. The free move is fantastic for getting around elevation, just moving farther as well as positioning for Reinforced Attack Protocol. You'll always have Reactive Matrix up, and combined with Scholar Masteries it's easy to reach 100% Block. It also works very well with some DLC Spirit Masteries but those are sadly late. Finally she's naturally a bit better at hacking stuff which quite a few missions have good robots to steal. It's really centered around the stuff you can do with the -1 AP cost, but that also makes it a very flexible class since you don't even need a Synergy for that.
If we are being completely honest. How much paint has Ray huffed?
>>2083109That's probably how she enters Trance.
>>2083023Nice. That would be a nice spot to place a sniper.
Interesting that the other out of bounds tiles you shouldn't be able to access are highlighted as traversable.
>>2083203>Interesting that the other out of bounds tiles you shouldn't be able to access are highlighted as traversable.It's because Dandy (like most devs) are pretty sloppy with their boundaries. There are a lot of places where they made a border of 1-2 blocked tiles and didn't bother to disable the ones beyond it. Also there's a consistent pattern throughout the game that anywhere characters move in a cutscene is a valid tile.
>>2083115pretry much, she discards at least one can during the Trance animation
>>2083203why yes i would like my sniper to be 10z lower than every other unit and have no line of sight to anything
???
>>2083277I meant the rooftop...
>>2083286the rooftop is highlighted as in los, not as in attack range / traversable, see how that anon was talking about the street?
What character is best for area denial? Giselle has her traps, Ray has her grenades. Hell even Irene has fire and Heixing has his gas bullets when he kills.
>>2083377Berserker Alisa. More seriously, worth mentioning Battle Mage Irene and Sion plus Leton with Moving Castle and Ice Fortress respectively. That's just normal use of ZoC but making cover works really well for controlling areas too and they're designed to tank without cover. Misty can create Poison clouds too. Giselle monsters can also create a variety of field effects.
>>2083377Sweeper Heixing is really good at it. Multiple Sweeping Fires per turn + Close Suppressive Fire during enemy turn.
>>2083377I like drones, like I said here
>>2083056 if you set up two drones in a chokepoint you waste approximately 5,000 enemy turns and get tons of reactive attacks, probably a bunch of kills on weak enemies, they're tanky, and immune to debuffs. Specifically incinerator drones because they can hit multiple enemies with reactive fire, i.e. one runs in and gets hit, stops, another one runs in and they both get hit, repeat. Firefighter drones to sandbag AT.
I could bump the thread, but...
>>2084084lil bro is hungry
do enemies get Cover bonuses from your units' Iron Wall?
>>2084697They do, but they don't get Conceal
>>2084702ta anon
>can't get frozen fortress and surprising on the same boardaaiieee my Leton memebuild idea
>Ryo screws me by giving me Rearrangement as his mastery when I kill him instead of based Battojutsu
>drops his sword as compensation on a run where I'm intending to go GS
The duality of RNG
I want to datafarm, post who you consider to be:
>best boy
>best girl
>>2085484>Albus. Heixing close second.>Alisa. Misty close second.
>>2085484Albus and Giselle (OTP)
>>2085484Albus (literally me)
Bianca (a 20/10 in a game full of 10/10s)
>>2085484>best boyIt's a head to head race between Heixing and Albus, but I'll have to go with Albus for his infinite potential as a schemer and antagonistic force.
>best girlMistress Bianca.
ranks
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Just found this piece of lore.
>>2085706>LordHuh, I don't remember that rank at all.
Is this new?
>>2085679>alternate costumes for random shopkeepersDandy pls
>>2085708i would have sworn mythril was the highest
not that we'll ever see it
what difference did iron rank even give, i forget
>>2085484Sion and Irene.
I never did a single mission without them.
>>2085785So you haven't started the game yet?
>>2085787No i simply used them every single mission. Never benched them for any reason.
>>2085789The first missions are Albus exclusive tho.
>>2085785>I never did a single mission without them.I love shion because him with battlemage is fun as fuck but Irene is just too boring gameplaywise so I always drop her from my teams alongside leton
Just started the game. When choosing online mode it said I could turn off that I see what decisions people made. Would you recommend this?
>>2085936Yeah, it's not really important and sometimes shows the "optimal" choice to take if most playsers chose it.
>>2085936Sometimes decisions have consequences like a different bossfight or different character for the fight, so different drops or info or whatever, but you can repeat basically every mission so you don't "need" suggestions for your first playtrough.
>>2085947>like a different bossfight or different character for the fightThis information isn't related to online functions though; that only concerns player vote percentage.
Any flavor text concerning game rewards remains.
>>2085952I know i just tought of adding some extra explanation regarding the choices.
>>2080887>I am going to munch carpet to get back at daddy who wants me to do my duty as a daughter of house leblanc
>>2086278>the site in question
Also wtf, my gorillionth run through the game and I just learned Albus doesn't know if his dad is dead or not
Posting my builds so far to show how broken you can get super early in the game
Physical Resistance 3 is incredibly broken. This early on the amount of resistances you get are a huge boost to your survivability, and then you get 50% phys reduction on top of that. It's fucking nuts, especially now that I'm coming into White Tiger maps where there aren't any ESP users.
Doing a Bloodwalker build on Sion, but I'm pretty sure Phys Resistance 3 is superior to Final Resistance at this point. The free clearances of bleed helps a lot against White Tigers, and he lacks that right now.
Irene's going fire MA, Sharky spoonfed me Fire Bolt really early on and it's been contributing quite a lot. She's slow as fuck though, Martial Artist lacks much speed before Move Your Body To The Rhythm appears in DLC1
And Anne's going for a yolo offence Witch. I'm intending to transition into an Earth build later but there are barely any Earth masteries available at this point in the game.
Pierce Resistance 3 helps her not to die to ranged units.
Am I the only one who made Sion a black mage? It seems like everyone has him punching stuff, even in a line of dialogue he mentions fighting on the front lines, but I made him the magic artillery with 1S1K and he wrecks everything, he gets another overcharge almost every turn
>>2086308I think I went Black Mage on my first playthrough, but I'm 2800 hours in and Battlemage's board layout is a lot more fun to fiddle with.
>>2086308I played him as black mage up to star junction then he just became boring as fuck. Does he work? yes. Does he do his job well? Also yes. Is the class more fun than battle mage? Lol no
>>2086326Now that I think about it, it's a bit of a missed opportunity that we get two Black Mages and they have nothing but number-based masteries.
>>2086326I feel like setting him up to run into a pack of enemies, shoot them down one by one to farm SP, then scream "I'M HUNGRYYYYYY" as he nukes another six enemies is pretty fun.
Extra fun because you know he's a glass cannon and he has to wipe everything or be in danger.
Also fighting a frustrating boss and watching his stupidly strong 11-hit attack with 9999% crit damage murder them anyway.
>>2086378yeah but thats way more boring than just fucking punching shit for the same damage and taking turns way more often off the AT reduction effects for reaction attacks. And by midgame the last thing you need is yet another backline dps
>>2086308black mage is cool and good (even solo, solid damage reduction) but block mage battlemage giving your squishies portable iron wall cover and having 200%+ block and self heal and AT reduction has a lot more flexibility
also 1s1k is bullshit and i refuse to use it
so, battlemage every time
>>2085484>best boySion
>best girlBianca
>>2086353yea something like "auto magic stamp on dodge/block/miss/whatever??" or some kind of responsive attack instead of magic resonance (ranged static?) would have been interesting, as it stands black mage is about as dull as white mage
>>2086292>Rock Castle>Weatheringis there even anything else Earth worth using on Anne? the disease/infection masteries don't work on her, Sandstorm slowdown is pretty weak, and %foo only works mid-morning, at midnight etc are both annoying and underpowered
>>2086437Blood Moon and White Sandstorm are pretty good, but the thing that makes Earth builds work is the Mud Negoori set that has a bunch of effects that scale off your Earth masteries.
There's also Stone Throwing which is a single mastery that reduces enemy block by the amount your own increases from Earth SP, which can get pretty gnarly when you start to scale that with Goddess of Abundance + SP boosting masteries/items. Combine all that with Witch also having a mastery set that scales their damage per ESP mastery, and Earth Anne becomes a decent meme
>reading through stage files manually looking for weird stuff
>largest file in the game is the Ramji Plaza mission
>wait, there's a trigger to get Leton to join?
Turns out accusing Ray of running away causes Leton to join instead of her. I wish I knew that 10 playthroughs ago, Ray's pretty bad in this map.
From reading map files I also learned that half of the Weiss Destrons in 60S are supposed to be Schwarz Destrons
>>2086281Although not confirmed, it's pretty much an accepted fan theory that the man shown on that photo alongside the secret government files at the end of the base game is Albus' dad.
Contrary to Chris, who joined Vendetta after the darkness of Valhalla crushed their Troubleshooter company underfoot, Ventus might've joined the government itself to save Valhalla from within.
>>2086288>>2086292Would physical resistance 3 be a good counter to Red Sand Mercs? I haven't equipped resistance masteries since the early game, but immediate Bleed removal sounds pretty decent.
>>2086497always had the opposite experience, what do you select to get Ray to help out?
>>2086443ahh Stone Throwing, my mistake
>>2086497>half of the Weiss Destrons in 60S are supposed to be Schwarz Destronslmao, that would improve the map drastically. Please someone notify Dandylion.
>>2086497my first playthrough I recruited leton and had him beat up alisa and bianca since they pissed me off
>>2086281Wow, played through the game 4 times and never selected the option that gets that dialogue. That actually resolves one of the issues I've always had with the story: Why isn't Albus looking for his father's grave like his mother's.
>>2086762Im sorry alisa, youre a sweet girl with fat tits but bibi needs leton correction in the first level
>>2086532It works alright against them for damage reduction, but you still need bleed immunity to not get raped by Hemorrhage and to stick to the walls so the snipers don't get their Exposed bonuses against you
>>2086532>Would physical resistance 3 be a good counter to Red Sand Mercs?nah phys res 3 is only really good on alisa to turn her ultra tanky for barb builds. What hard fucks red sand is equiping draki's perfect scale on everyone. Its kinda stupid how OP that gear is
>enemy doesnt get exposed damage bonuses (which is like +200% damage)>enemy gets 100% less crit damage when they will consistantly crit you>free responsive dodge when their main gimmick is responsive spam
>>2086569>what do you select to get Ray to help out?It's the standard "I'm a troubleshooter" option, think it's the top left
>>2086994I had a rant with someone in town over that once. That one fucking accessory gives you 3 Defence slots and 7TP worth of masteries
>Keen Sense>Steel Armour>better Lightning ReflexesIt's crazy overpowered even among overpowered accessories
>>2087052it doesnt seem OP until you see it singlehandedly turn red sand from nightmarishly annoying to perfectly tolerable. I hated those fags since they would just 1 shot everyone until I put DPS on everyone and suddenly my party members were allowed to survive their attacks
>>2087053oh Im also pretty sure that misty benefits from it immensely as well since it prevents any hit chance % increases from being exposed. She was my best unit for the 2nd dlc when I figured this out because she could just dodge through everything like a monster
>>2087073Exposed doesn't give any hit chance increases, just crit rate, but it is pretty funny on Misty because the -100% damage from crits stacks additively with Break Fall and Steel Armor if you use that which makes it almost impossible for enemy crits to do more than 1.0x damage.
>>2087087>Exposed doesn't give any hit chance increases, just crit rateIm pretty sure a lot of attack abilities give +%hit chance on exposed enemies
>>2087090You'd be wrong. They give damage to exposed enemies.
I need to come back with a Yasha to get over these walls. They block line of sight so most units can't get over, but Yashas' climb->drop attack doesn't need line of sight
>>2086699you... you...
DOUBLE VILLAIN
Wowwwee spoonist Black Mages hurt when you're used to your dudes taking no damage due to Physical Resistance 3. The blue warehouse mission on the docks was my first proper brush with death
>>2088280I still don't have Giselle but I'm working on it
>>2085484>Best boySion
>Best girlLuna
Starlight Junction, where turns take so long that you forget your units aren't dead
>>2088855It was a shitshow but I've pretty much won, just stalling out while I rescue the final quest dude
Fucking hell and I was like 10 levels over the recommended level too.
Physical Resistance 3 is so overpowered
>>2087164>>2088280>get Yasha>level Yasha>can't use Yasha because it's a rain map and I don't have Rain Beasts to nullify that restrictionAAAAA
>>2089071god the weather restrictions and time of day restrictions shit me
why yes i would like half the Earth masteries to be useless in an arbitrary set of missions
oh no my face eating spider might get wet, better leave it at home
>Why yes, I main two witches, what gave me away?
>>2090397Concentration potion can help with that at least.
>>2090397No such thing in this game.
>>2090397this shit with bianca pissed me off so hard playing through dlc1
>Concentration potions
>Master Gemcutting Machine
>One by One
>Tactical Reform
Yep, it's Witch time
>>2086437Great Plains is good as a standalone. Verdure Magician is alright filler when you have too many points. Anne gets nice benefits out of getting stronger Overcharge effect and duration for maintaining high Block. I really wouldn't fault anyone for ignoring every Earth mastery on her other than Prosperity and Great Plains. Not that Rock Castle is bad, but you do have to build around it, so it makes the board less flexible. The Sandstorm stuff is fun but not only do other characters do chain killing a lot better, Anne can do chain killing better with a normal OSOK build.
>>2090671 (me)
But I did think about Sandstorm some more and a point of interest is that you can stack it with Catharsis and get 2 AP refunds. So if you set up some Flash you can do some pretty funny stuff.
Stolen bicrons are so OP. I wish they were in more maps.
>>2090674>you can stack it with Catharsis and get 2 AP refundsHow would that work? Doesn't Sandstorm just cause Slowdown on surrounding enemies?
>>2090715I meant One Shot One Kill, but that in combination with White Sandstorm which refunds 1 AP on killing Flashed enemies within 6 tiles would give you the 2 AP refund. Flashbangs don't hurt so that'd be one way to do it, though it's a little silly. Not sure how else to get Flash type debuffs on the enemy off the top of my head...
flash
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Now to give her some Flashbangs and see what she can do. I think I'll need someone else to Flash for her because she won't be able to hit shit without a Gem Crafting Machine but might as well try it. I also doubt I'll actually get Rock Castle going with this board but I need it for the synergies anyway, if it doesn't I'll have to re-evaluate the Magic Shield stuff though.
>>2090766The way I'd go about it is to disregard grenades and use her starlight AOE on enemies. If they die in one hit, One Shot One Kill activates. If they survive they're blind, which sets up for your Sandstorm AP recovery.
>>2090797She won't get her AOE frequently if you're taking advantage of Stone Throwing. She gets a significant amount of Block reduction from that combined with Goddess of Abundance and Furious Sand Storm. These mastery sets really promote staying in and buffing your Overcharge. You could cut that but then we're starting to get away from making an Earth-focused build. The Flash Grenades along with the Magic Shield stuff aren't especially important, though The Expert takes advantage of the 2 AP recovery in a fun way. It's lacking a bit of consistency as is so that probably is the thing to cut.
>>2090806I didn't mean her Pouring Starlight Arrows, I was talking about her other one, the pink laser
>>2090807It has been so long since I've played with DPS Anne that I forgot Starlight Explosion existed and I was thinking she only had Starlight Arrow and her SP. Yeah, setting up Flashes off of that is pretty sick.
>misty has all of these cool ESP attacks
>her subclass isnt elementalist its shaman
>shaman has like a single mastery set that is good on her
dandy....
>>2090485at last i truly see
>>2090865ESP DPS Misty never ever :((
Always wanted to fuck around with this too. I need to go get some masteries to mess around more though. I don't really know what I want her to do yet but this should be enough to kill things and dodge some stuff too.
>>2091476You know it's a kino build when there isn't a single board-changing mastery in Ability
>>2091479Two things to cut: Full Sprint, which is really good so I wouldn't like to, but there are compelling arguments for not having it as a target for the dodge cooldown reduction. The other is Rain Shower but this has excellent synergy with her hitting twice. Everything else is necessary for amplifying the ESP ability for general use.
>>2091476you can easily get to 240+% dodge by having her equip golden feather and limit break for +60% dodge off her SP alone
>>2091486Yeah, dodging is pretty easy. I'd say the problem is getting AT bogged, or at least I don't see anything in the kit preventing it. Please Help Me! and Ready To Go are my best ideas for solving that.
>>2091496Here's the best I can do with that in mind. This build actually has a significant amount of damage reduction, it can take some hits too. I'm not happy with how the Human masteries are set up, there's probably some better configuration with a set, but at least the core is there. Hobbled the SP generation though...
>>2091519Nah your Human mastery setup is annoying but necessary. The sets and how to remember them are
>Keyboard Warrior - both Attack and both Defence increases (puts the side columns into the middle columns), requires 2 Ability and 2 Basic slots so you can't use it if you really want proper masteries in either of those>Egoist - All Support slot expansions + A Strict Refusal (all except the left columns), requires 2 Defence slots which is bad news for most builds and out of the question for that one>Seeker of Enlightenment - All Basic slot expansions + Honesty (1 of every category except Basic), which is generally pretty easy to fit into a board unless your name is Alisa
>>2091528That's a good way to look at it. You know Social Life is no good here too since I need every Defence slot even with Sophistry and A Strategic Retreat. Kelpie is the least desirable thing but it's worth 3 sets so the value is high.
>>2091530Yeah, Social Life is pretty much only good if you really need Ability slots for proper masteries. In terms of property limit there's almost always a better choice.
final
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Final revision. Losing Ninjutsu Ninja sucks, but if the idea is to reduce cooldown by dodging, it's a necessary sacrifice. To get that cooldown reduction from dodging you need Dewdrop and Drizzle, so that necessitated finding Support slots and cutting The Perfect Stakeout. What it mostly provided is further damage reduction stacking, though losing -5 AT on dodges sucks. If you cut Rain Shower you can do Keyboard Warrior and you have 3 slots and 10 points to play with in your Attack section and get similar offensive firepower plus other utility with some more levels, mine is 53. Rain Shower can also be cut to fit in The Perfect Stakeout with Rational Suspicion, but I like the more reliable offense, can go either way. I doubt this build is especially functional outside of Limit Break.
>>2091555Works pretty well. This is without Still Stance. Getting Hideout every turn has conflict with Still Stance, since Hideout doesn't activate if you're already in cover. You can use Water Stride to get around that, and really it's for the more resilient targets anyway. With that she'd be piercing all the block, though.
>>2091570Do you have an ESP dagger? Willpower would probably be a fuckhuge boost to your damage which would let you cut some other stuff
>>2091573Yeah, I'm using the Unicorn Dagger. The second hit will also have an extra 100% damage from inflicting Wet (that was also the wrong skill but the damage on the double hit is actually slightly better so that's immaterial). Willpower would be good too since she does have 205% ESP scaling on it. Currently the roadblock is I once again missed something, cutting Escape Plan means she doesn't Hideout to smoke, which is pretty important. Back to the drawing board after the mission.
The Expert on Superstar Leton + Absolute Zero + Ice Grenades + Frozen Soul Reaper is pretty much the best thing ever.
cool
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>fuck up the Conceal
>still dodged like a champ and took a couple hits easily
I like this build. Pay no mind to the Sion laughing at 100 reaction attacks in front of her.
>>2091642This guy's usually pretty annoying to kill.
>>2091622My [cool] hero...
Here are some calcs:
63% block/dodge ignore on still stance (much more dodge but not very relevant)
always hits outside of guaranteed dodge
1 guaranteed dodge per turn
-100% crit damage
cures debuffs (mist veil)
-25 AT and -1 CD on dodge
50% block (conceal)
57% block (water)
10% block (mist veil)
10% block (peace of mind)
5% block (low hunker down)
= 132% block + 28.08 (base) = 160.08% block
10% dodge (conceal)
10% dodge (mist veil)
10% dodge (peace of mind)
20% dodge (smokescreen)
5% dodge (low hunker down)
50% dodge (SP)
= 105% dodge + 91.91 base = 196.91% dodge
-40% to enemy ranged hit (smokescreen)
40% damage reduction (conceal)
0.3% DR per 1% dodge on 196.91% dodge = 59.07% damage reduction
= 99.07% damage reduction
personal damage = good enough
I think it's a decent build.
What are the potentially best SP type and class combinations in this game?
I'm thinking a Defender or Battle Mage with Earth SP would be nearly unkillable, and a Wind SP Sniper could get insane crit damage out of its 100+% base crit chance.
>>2091692I always thought a Fire Ranger would be bullshit to fight
>Fire Support with Flame Bolt + Enormous Flame>block reduction to burning targets>Phoenix
>>2091692Wind Grenadier could be really incredible, buffing AOE slamming people into walls and getting even more free actions. Always wanted a beefy physical Earth person too, White Knight would be cool for them as well.
>>2091692I really want to see those two kiss. Or at least misty pressing anne's face on her breasts in that exact moment.
>>2091705Earth masteries would fix so many of White Knight's problems
>Sand Castle>all the Sandstorm masteries that apply in an area around a melee-focused unit>block from their SP bonus>bleed and disease interactions on a class that can capitalise on both of those things
>>2091692Another Wind one, a Wind Martial Artist, but Wind's the only one with end of turn AT (IIRC), so it's the easiest means. -10 from Valley of the Wind, -10 from Wandering Brawler, and lose 80% of your HP with Twilight of Pain for the last -20 to get infinite turns. You could also settle for -35 using Best Condition and Gathering instead. There's also Please Help Me! for another -35 total too, or combine it with one of the former options for infinite turns again. Battle Mage can do it too with CMP shenanigans. I do not recall the other end of turn AT options.
>>2091717Now I want one, it sounds really good. I remember fucking around with Alisa's gear for hours trying to get her to an acceptable level of block and offense on WK.
>>2091692>Battle Mage with Earth SPI'm probably not the only one who needed multiple units in order to defeat Skull Crasher, the only Earth SP Battlemage in the game.
It might just be the strongest possible combination.
>>2091705>>2091717Maybe we'll get our first ever useful White Knight in Banished Children...
Ok, I've had enough of the Barbarian meme, gonna just switch Alisa to WK for the second DLC and make some sort of Albus's clone out of her.
In their duo mission the kill count was 34-3 to Bianca, like, nigga, who's whose bodyguard?
>>2091749/ourgirl/ can't stop winning
Base game complete on my infinityth playthrough
>White Tigers try to break through the North cops
>shitshitshit nobody's up there yet
>run Ray up there using Reckless Charge to take illegally fast turns
>because Grenadier is the most overpowered class in the universe, she solos about 15 White Tigers in a huge Perfectionist + Nimble Preparation chain and saves the day
I'm so glad I equipped some upgraded frag grenades. I learned from Colourful on another file that they're ludicrously good at spreading around Perfectionist for AP recovery chains and their damage is high enough that they can break a lot of units' Impulse Fields
>>2091749Imagine the smell and all the sweat to lick over their skin.
>>2091753>I'm so glad I equipped some upgraded frag grenades. I learned from Colourful on another file that they're ludicrously good at spreading around Perfectionist for AP recovery chains and their damage is high enough that they can break a lot of units' Impulse FieldsThey also can set up your Bleed units, though emphasis on can since Ray doesn't have much trouble killing most things by herself. Grenades are pretty versatile.
>>2091753Leave it to Leton to be a dead weight when even random cops score kills.
>>2091765I forgive him because he died to Darius when I forgot I took off the +50% freeze/frostbite chance mastery and shot an ice spear at him
>>2091765>>2091787 (me)
This is how it typically goes when I don't fuck up with a silly mistake
>>2085484>best boythe UNBREAKABLE
the UNSTOPPABLE
the RELENTLESS
JASON
it's Albus
>best girlAlisa
>get to DLC2
>"huh these red sand guys don't seem THAT bad"
>get to the blue fog shopping street map with the parking garage
>there's only a couple small groups of enemies in there
>"guess I'll just split up and kill everyone like all the other missions!"
>send alisa down the ramp
>900 billion reactive shots ring out from a giant semicircular firing line
>she is instakilled
Okay, I get it now. At least the map is a natural fortification, playing it on defense was pretty easy
>>2091975welcome to reaction shot hell
I hope you farmed plenty of draki's perfect scale
>>2091988I would really like some cellphone wallpapers or themes. I know i can do it myself but it would be fun to have something.
>>2091975It's possible to play aggressively on that map but you pretty much have to know the Sniper locations and you need some people that can either tank it or guaranteed dodge reactive fire.
>>2091988I made it to Crow's Ruin Outskirts, trying to scout with Misty but she keeps getting randomly detected. Feels pretty shit that they made this stealth character, then on the map where she could do the most good since there's apparently about 30 snipers sitting on 40 foot tall buildings, they break her stealth without explaining why. Guess it's unga bunga time...
>>2092208>without explaining whytracer rounds give detected and clear her stealth. She can actually solo that map by herself since its actually evening and finally they let you use darkness hunter + wildcat to send everyone to AT hell while you dont get touched.
My favorite build with her is DH+WC and then you toss in any effect that gives AT reduction one LR trigger and she will pretty much always hit her minimum action time. Then you throw in any set that reduces AT on forestallment kills and she can chain turns into one another by plopping her juicy gamer ass inbetween two enemies when going for a kill.
>>2092208Misty's stealth mechanics are a headache. I've gotten some use out of it here and there but it takes way too much thought to keep her undetected. I tend to use Hide to get her into a favorable position and get a free snipe on a beefy target.
>>2092222>quadschecked
But yeah I agree with your post in general. On rogue hide is a decent buff that lets misty randomly one shot whoever she wants. On ninja its a memey knife throw build which is fun but puts in less work than rogue for me.
>>2092220>tracer rounds give detected and clear her stealthThe Rangers also have Excellent Perception where they'll detect and then Reveal her if she ends a turn exposed
>>2092257Yeah she wasn't even getting shot at, just running up, hiding, "Hide Removed" + Detected debuff. It must've been this.
>>2092278That sounds like an enemy got close enough to detect her which breaks her stealth. I don't remember the exact range but if they get within a few tiles of her she'll lose it.
>>2092220>darkness hunterWelp I know what I'm adding on to literally everyone.
>>2092280Nah, it's the Rangers' masteries screwing him up. Being uncovered by movement doesn't inflict Detected.
>>2092284whats better is shout of subconcious for spirit users. There is a set that enhances it further and gives them a mini darkness hunter that lets them dodge reaction shots
>>2092300That set on Kylie eats Red Sands for breakfast.
>>2092284>have kylie make a hologram>the hologram inherits Darkness Hunternot so sandy now are you
Alright lads, we're going to fight car-sized man-eating crabs in a thunderstorm. Any questions?
>>2092341ah yeah teach if beat up a bunch of crabs do we atleast get some alisa paizuri after?
>>2092341Last time, Kylie got on Giselle's case for not bringing stealth detection when she didn't bring it either. We were annihilated. What have we done to ensure this won't happen again?
>>2092344as usual we will forget and start the mission anyway and then backout and forget again
>>2092350I couldn't have thought of a better plan myself, because I do this every time too.
>>2092344Portable flares for everyone!
>>2092355Throwables can truly solve any problem.
>>2092341*raises hand*
Can the rest of us sit this one out?
>>2091692Second Wind battlemage
Lightning move sniper
Joy of Burning alchemist
Rock castle rogue
Ice armorbreak/weaponbreak sweeper
Water uhhh superstar i guess
Spirit double uhhh
>>2092404It's boring, but Spirit MA has fantastic synergy between Professionalism, Body And Mind Training and Trained Attack.
>>2092341Can I get a raise?
I need to understand anne works on contract, is some kind of volunteering job or is just full black? How minor's law works in valhalla? Admitting there is a legal term for minors.
>>2092859>How minor's law works in valhalla?Well, she can't legally purchase or drink alcohol to her own disdain.
Working part-time as a mercenary is OK.
>>2092861>She can work>She can own property>She can legally marryPerfection.
>>2092861So Valhalla is less Korea and more USA?
>>2092889>city riddled with crime and immigrantsOf course.
Dear Dandylion
Please do figures of the girls and sion.
We are gonna buy those.
Thanks.
>>2092859iirc she gets to be a troubleshooter because her healing powers are so valuable. I remember in one of the early cutscenes mentioning she got an exemption to help the cops and then that exemption extended to troubleshooting
Just did the Bianca and Alisa duo mission. Bibi's board looks as disgusting as always for this point in the game.
Also, Albus finally got a boot upgrade. Sion's still wearing an identical copy, though - I bought a few pairs of these from the shop in the super early game and never found better ones.
Also Ray's build is starting to look pretty weird too.
>>2093512He has a Giant Potion that he drinks as soon as he's about to enter combat
>>2093583He takes a lot less damage without Rampage raping his armour, but still pretty good for 1 AP
Grenadier is so OP. I've often said Alchemist is pretty similar, but now that I'm using consumables it's a whole different level.
>>2093613Here's the deaths etc. Mark was the last boss on the map and he killed Ray, Leton, Giselle and a drone singlehandedly.
Bianca died to the Enhanced Schwarz Destron because I threw her overcharge AOE into a huge group and forgot it counters.
54v
md5: 0b40835098803ff802afc65d1db3e0e0
๐
>>2093615>MarkIs that the guy who'd get like 5 turns in a row for whatever reason?
I played this mission for the first time yesterday, on Normal.
>>2093657He's the ranger with Resistance Shot
>>2093430witch bibi on that dual mission is so fun. I replay it every now and then just so she can go nuts abusing OSOK + her windwalk to abuse the level geometry
>>2093433those shoes are the GOAT. I love running them on my rogue misty since it makes her reaction attacks all AT negative
>>2093433I never found a replacement for those godtier earlygame shoes that give +20 speed on any playthrough.
>>2093955I feel like after a certain point speed becomes useless, eventually you reach a point where you're always hitting ~36 AT regardless and you actually need end-of-turn/out-of-turn AT reduction instead. Plus there's the huge diminishing returns on the speed stat.
>>2093615>>2093657Can't recall Mark ever killing anyone for me, but that's what's beautiful about this game. Under the wrong (or right) circumstances, any last jobber can become a serious threat.
I've had the most fun in missions where my healer died and I ran out of healing potions with one or two units left against a handful of random goons.
>>2093956>Plus there's the huge diminishing returns on the speed stat.surely some autist has graphed out the ideal speed to be at for a character?
>>2093961Whatever reliably gets you near 36 before the end of their turn and not a single point more. It'd vary based on masteries, cast delay, etc.
The formula for action time is 36 * (. 5 + 100 / speed). This means going from 60 speed to 80 speed decreases AT by 15 points, but going from 80 to 100 only decreases it by 9 points. So if you already have 80 speed and there's a mastery that can give you -10 AT, that's actually better than Extreme Speed + Shukuchi set bonus for +20 speed total. For that reason I'd say 80 is a decent spot to switch from stacking speed to stacking -AT.
But I still think Shukuchi is great most of the game, you can slap it on any character and they get +20 speed and +2 move distance, Lightning Reflexes is obligatory anyway. This is usually enough to bump their AT way down. By the late game when you can equip Draki's Perfect Scale instead, you no longer need the +20 speed so you can remove it for something else.
Also, certain characters/builds don't even care about speed. Like Heixing/Giselle with You're Already Dead. That gives -20 AT for every target put out of action. Do that once and it's equivalent to going from 94 speed to 200 speed, which puts into perspective how pointless stacking speed is after a certain point.
>>2093981>80 speed is idealhuh weird, I always figured it was anywhere from 100-120 speed since that was where I really began to notice it
>>2094322The thing about most AT refunds is they're generally conditional. Having high Speed at a baseline will always give you fast turns, even when you fail your condition. The diminishing returns for stacking it further are pretty harsh, though. What's more important is how easy is the Speed to get. Eventually Spirit people get Professionalism, some classes have cheap and easy Speed Masteries and sets using them that are good otherwise, the gear available to them is another thing. Taking the lower Speed gear because it has more Move Distance or Block or Dodge for my particular build is an option I'll take a lot. 100 Speed puts you at 53, 56 is a good breakpoint if you have -20, if you have enough to get 46 AT turns then you can use Run or an equivalent to get 36 AT turns, it's all about these sorts of things. Anyway since you can get a lot of Speed just from tweaking your gear affixes, cutting some of it from your board is often fine. And for the really fast people, they'll reliably take their turns fast, which again has its own value.
>*one shots you out of nowhere*
your response?
>>2094364>Impulse Fieldsnuthin personnel kid
>>2093981Speed in this game isn't as simple as that. The difference between 55 AT + Best Condition and 40 AT + Best Condition is that the person with 40 AT will take 40% more turns than the one with 55 AT. It's the same sort of tomfoolery as how the difference between 90% and 95% damage reduction is half damage taken even though it's only a 5% increase, and going from 50% to 70% damage reduction is a 20% increase.
I like to have speeds around 100-110 for my own units if I can which is around 55-50 AT, but really more is better as long as you're not sacrificing important stuff. Movement distance is important stuff. It's always a god-stat in SRPGs and Troubleshooter is no exception.
>>2094364*sets up a Flare*
Heh... nothing personnel... kid
For anyone with End of Turn AT reduction like Prosperity, Best Condition or Valley of the Wind, there's also a lot of value in being able to hit the 36 minimum so you can get even faster.
>>2094364>enters your speed discussion>gets 0 AT every turn>"gayme obaa">refuses to elaborate>looks smug
surge
md5: fc125dae2bc924fdcda21bb16085a4e2
๐
>>2094371>stabs you 4 times
>>2094385Kino attack. I'm 99% sure they made it as a response to people bitching about Damage Absorbing.
>>2094364Unbeknownst to her I have unequiped my consumables and have cut a hole in my pocket. At the start of the mission I move away from the team and slip my dick into my pants. When she goes to oneshot me and try to steal my potions (which she will as she is spiritually black) she will instead grab my cock, taking her hand virginity forever
>>2094387Water Release Technique being able to do it at a great range is also nice.
>tfw on a nearly perfect run - no heals, not making any mistakes, good pace
>white hat shows up early to commit suicide via anger strike
>robs me of 8 more kills, thus ruining my perfect run
bastard
Proofs that Misty's starting mission is easy once you know the layout and her masteries. I killed the single sniper in Suevo's room to refresh my hide, but otherwise I just ghosted. On Cruel, within the 200AT time of the starting cameras being disabled.
>>2094364>*Pulls the cartridge out of your gameboy*Nuthin personnel kid
Which character would be the best drunk driver?(A safe and legal thrill)
Mungo King complete on my latest file, it was sketchy as FUCK but I did it. I had some really good corner peek cheese spots for him.
>>2094685Here are the stats. Ray is pretty much my hard carry at this point.
>>2094688Have I mentioned Grenadier is overpowered?
>>2094709bug i'm guessan?
>>2094687>actually using the consumables focus Grenadier Raydoing god's work there anon
>>2093956WLBW meta was ~100 speed, Misty feeling actually fast somehow after the diminishing returns was a fun surprise
>>2094749>bugentirely intended, just keep the kill chain going
>>2094764ohh, Trance, i'm retarded
very nice, alisanon
Had a few deaths, but that's the story done on this run. Even with almost 3000 hours in the game I'm still learning new things with every playthrough, like how fucking broken grenades are and how most characters' default boards are "okay but not great" if you leave them mostly as they are and just build on top of them. Misty in particular I kept more or less as she was given to me, and she was still a useful unit on a bunch of her own maps. Also, Ortega's HP total is calculated to be almost exactly the amount of damage the default build + items Misty is capable of outputting with her basic attack.
>>2095243Here's Ortega vs default Misty (with Adrenaline Rush and Break Fall added through some Human mastery shenanigans
>>2095244>OrtegaI'm still mad that the Triads never appeared in a violent case.
They had a nice farewell scene after their final story mission, but I'd still like to fight them in an environment of actual horror like 54V or Mungo Hell. They'd also work best if they were placed in close proximity to each other (due to their bonding masteries), which isn't the case in the only mission where they all appear in.
>>2087164I ended up going back with my Yasha and getting to those tiles, and what transpired was a long journey
Also holy fuck, if you're going to go extensively out of bounds, REMEMBER TO PUT SPEED ON YOUR YASHA, I had 89AT turns for the entirety of this, often even more from cast delay, and i had to make sure enemies neither died nor killed all the green units for the whole thing
>>2095454This was the first of what would be many drops. You need to use Spiderweb Drop for most of these jumps because it has no sight limitation, so you can pass through otherwise literally solid terrain that blocks sight in an attempt to prevent exactly what I did.
>>2095457I range checked again and saw my next target: A tile that I hadn't been able to see earlier with Sion's lightning storm rangefinding. At this point I moved Leton to the front of the map where the actual gameplay was happening so I could stall the shit out of the enemies, because it was going to take a long time potentially
>>2095466Can't walk anywhere from that tile, but I range checked again and saw something very interesting: A large portion of walkable terrain way off from the main map
>>2095467Two jumps later to the highlighted tiles and I could reach it
>>2095469The walkable terrain extended further than my Yasha could move in either direction. This is from where I landed in that screenshot.
>>2095470Also pointing out that my Yasha was off the border of the minimap at this point
>>2095472Ended up going North because that's where the longest distance to the edge of the map is
All the buildings to the left of the walk range weren't solid and you could just walk straight through them
>>2095473There was a bit of weirdness a bit further north, but rangechecking with both Giselle and the yasha showed nothing changed movement-wise: None of the tiles in that area were walkable except the strip I was following
>>2095474Here's a reference for where I was at this point: That's the top-left of the playable area, which is a parking lot to the Southwest of the defending cops
>>2095476More walking north, saw some more buildings
>>2095477Walked inside them, yeah there's still no collision on them
>>2095478And at this point I was at the top of the map for real so I finished the mission
Probably one of the more substantial out-of-bounds sequences I've ever found in this game, but holy fuck it was a drag in real time. I'm putting Chasing Training + Support Training + Shukuchi on my Yasha for the future.
Damn Adventurer Yashas, stealing the jobs from hard working, red blooded, honest to Anne, Dororis.
>>2095479The twilight zone...
>>2095454>i had to make sure enemies neither died nor killed all the green units for the whole thingIt's been a while since I've done this so I might be getting the exact mechanics wrong, but if you would apply Frostbite to an enemy that is Frozen, it instead resets the duration of Frozen. Leton has a Mastery that passively applies Frostbite to enemies near him each turn. So you can keep an enemy locked down indefinitely without damaging them.
>>2095472so this is where Scott got to...
the back streets of the back streets of Magenta back streets
The justice Tyra faced as a lawyer in Valhalla left her disillusioned. She gave up her profession to become a Troubleshooter who enforces justice herselfโbut now sheโs starting to question that choice, too.
Weโll keep doing our best to bring you joy!
>>2096232I like the middle draft the most, but the one they settled on isn't bad. I just think it looks too much like Alisa's outfit.
>>2096603You can lick her starting from the navel, go around her breasts and finish in the mouth in less time!
>>2096232Interesting that she was a lawyer, wonder what case left her disillusioned with the system. Since the entirety of Valhalla is corrupt, it could be just about anything.
>>2096666>disillusioned with the system>Every single criminal get jailed and then released no matter how many people they killed or their affiliation>Uncountable audit and lawsuits for damages between criminals, troubleshooters and in minor measure police>Have to ignore every warcrime of the past twenty years, minors experimentations, child soldiers etc.Yeah i can undertand at some points she just went to the forest.
>>2096232Anderson from Judge Dredd had a punk sister?
>>2096232Looks better without the hair dye because I can imagine her dressed for court. Her punkish short hair would look formal that way. Then she quit her job and let get messier, and now she walks around in blue jeans with guns on her hips like a wild west lawman.
>disappointed in misty for her stealth getting broken over and over in the tri-star serpents mission
>proceeds to assassinate every boss in the last mission
Jaeger-sama... I kneel
Hide really is the bullshit filter
>one robot blocks every attack
>another dodges every attack
>another one reaction fires anyone it can see
>Misty can't be seen and bypasses block and dodge
the doctor wanted to lose on purpose but only allow Misty to defeat him, this is proof
>>2096897My wife is strong yeah
I prefer rogue to ninja but ninja has a perma stealth build you should try if youre dissapointed by hide on rogue
>>2096897>the doctor wanted to lose on purpose but only allow Misty to defeat him, this is proofNot unlikely, given that she has a unique intro cutscene instead of the usual dialogue when she's the first one to make contact with him.
>>2097093They all have unique cutscenes with him
>>2097094Yeah, but Misty is the only one whose cutscene includes a CG and goes on for longer than the others.
I want Misty to release her water on me
>>2097093>>2097094>>2097098Ray's dialogue for example is a wet fart in comparison.
I've heard people say that the devs didn't know what to do with her past the second dlc, and I agree.
>>2097291Here's Heixing.
I quite like this one; there's a sort of mutual understanding between these two. I could see them getting along under different circumstances.
I'm dumping the others too.
>>2097293Leton, as superficial and casual as always. It's pretty generic, but it is what you'd expect from a professional glowie who doesn't want to stand out.
>>2097297Albus playing the role of a model law enforcer until the end.
Ironically enough, their places will be reversed once you fight "Dark Spoon Albus" at the end of the Banished Children DLC.
>>2097299Last but not least Alisa, who's just excited to fight new and enhanced Destrons for once.
I love how Pascal plays along with whoever faces him and casually banters with Alisa here while they're facing off in the burning ruins of the VHPD headquarters.
I took screenshots of everyone's encounters with Pascal but got bored making them at this point.
Probably should've started with Misty, Kylie and Irene since those were the most interesting conversations.
>>2097304Sion and Annes are fine too. The only one that was truly disappointing was Rays, they really dropped the ball on her character entirely in the final DLC and it shows. Even in White Lion & Black Witch she had good moments, but she got absolutely nothing in Crimson Crow. And the DLC ends with Heixing and Leton heading off after Carter and Ray just stays in Windwall to become a construction worker, Dandylion clearly decided to stop using her altogether.
>>2097293That dialogue is incorrect, I don't know if you're posting a screenshot from an older version before they updated it or what, but what Pascal actually says there is "If only I could have accepted it like you" which is him talking about how if he could have accepted death, the way Heixing has, he wouldn't have ended up betraying all the ideals he once stood for and becoming a far worse monster than a weapons designer by doing so.
>>2097355>and Ray just stays in Windwall to become a construction worker, Dandylion clearly decided to stop using her altogetherThat's fine, she served her role well. There's no need to drag a character whose purpose has been fulfilled into the next chapter.
I'm sure that she'll still be part of the plot, even if not as a playable character.
>>2097357>I don't know if you're posting a screenshot from an older version before they updated it or whatYeah these are from the first week of release. I'm sure that the typos were ironed out by now as well.
>>2097302>who's just excited to fight new and enhanced Destrons for onceLiterally me.
>>2097299free spirit bros... we got too cocky...
46V solo as white knight
checkpoints were used, that's why albus is there
the fuck did I just find on google images?
>>2098254>he doesn't have a physical copyI'll bet you also miss the collector's Irene action figure.
>>2098254Wishful thinking probably. I wish they had money for a phisical release and a
>>2098263>Irene action figure goddamnit
>>2098263>irene action figureimagine the hot gluing
>>2098254Is this an official concept?
lol
>>2098254>duke nukem forever copyrightlol
>>2098497Why is this a thing in /vst/?
The power of Irene is too strong for /vst/.
>>2098254Just slap this baby on, and you could replace Heixing without anyone thinking it was weird.
>>2098758Heixing is hotter than dante THO.
Repleace leton instead considering he's there to warm the bench.
>>2098497welcome back to page 10