Anonymous
6/9/2025, 9:46:42 PM No.2062839
Tower Defense genre has went nowhere since Warcraft 3. Every single standalone game looks like uninspired, soulless garbage that makes you want to avoid it, while Warcraft 3 still looks great today. They are loaded with pointless progression systems that are put there to drag on game time, in worst cases, the game requires you to respec between the maps to be able to beat them. This is accentuated by the boring campaigns that drip feed and introduce you to the arsenal. Why not just remove all of that entirely and give the player every tool from the beginning, to let them figure out for themselves what works best and what do they like? This is actually the most fun part about video games – figuring out what works and what doesn’t. Over time, I’ve tried playing various TD games only to repeatedly come to the same conclusion that they all feel like severe downgrades from whatever I can find in Warcraft 3. The only exception to this that I can think is Bloons series, those are actually fun.
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