>>2072542 (OP) Alright, can we put the memes aside for a moment and all agree that, for what it set out to do, HoI4 is a success? It gave us a WWII grandstrat free from all the archaic bullshit of Darkest Hour, and also much easier to get into then HoI3. Can anyone here honestly say they enjoy wasting an hour to fix their OoB every time they start a game of HoI3? Not to mention that, rather than needing to tediously micromanage industry like in other HoI games, HoI4's industry is both streamlined as well as more intuitive than the previous games. Yeah, it's true that HoI4 leads to more "ahistorical" scenarios, but isn't that the point? Why even bother playing the game if the outcome is predetermined form the start? Moreover, from a pure gameplay perspective, giving the player more options, whether they be historical or ahistorical, is a total success. Sure, Mosley ruling Britain never could have happened in reality, but it's fun to have the ability to easily do so in video game form.
Overall, I feel that HoI4 is getting a lot of undeserved hate simply because it isn't a total copy of HoI3 with slightly better graphics. Of COURSE the game is different - HoI3 already exists, there would be no point to making the same game again! HoI4 may be different, but that's by design, not by some unforeseen flaw, and it should be celebrated for the changes it made, not hated on.