>squealinโ like a bunch of buttfucked Tri-Tach mod bitches
Unfuck yourselves.
Can you negotiate the 5% tax with the league if you have previously accepted to pay 20%?
Hope not. Willingly submitting to those chucklefucks should have lasting consequences.
how much time does it take to build a capital ship
>>2073714 (OP)Wish that Marines have some more use in the game. Although obviously getting free supplies, weapons and fuel is nice
>>2073995And blueprints, don't forget those. I don't miss the old boarding system tho even if the ships used to sell for a LOT more back then.
>>2073714 (OP)How's this game these days? Haven't played it in a couple of years. Is he still developing it, or is it just all mods these days?
>>2074059Glacial slow patches like always but it's in a solid place and we got some new toys to play with last month or so
>>2074059yes it still gets updated. there's a new Threat to face
Is Eagle (lg) the vanilla ship with the most medium energy mounts?
He should sell the game to an actual developer.
>>2074059one patch every 12/16 months
Mostly kept alive by mods atm
Ignore the forums or any discords, full of shitflinging and drama
>full of shitflinging and drama
guess I'll just ignore this place too, then
>>2074198i find it easier to ignore here since 95% of people don't impact mod or game development
>>2074198It used to be worse
Also the place is half dead anyway, what you want talking about?
>>2074198just bee yourself. don't be afraid of dramas and shitflinging, tho I haven't seen much any of that on the official forums like
>>2074175 says. it's the unofficial discord channel that stinks to high heavens
>>2073893>Make 1 colony>League goes out of their way to send 5 fleets with 7 capital ships each to attack your planet>When you lose they force you to pay taxes>You can't prevent the event from firing>It can fire while you are not superstrong yetFun?
>>2074224just saturation bomb one of their colonies and the crisis ends supposedly
Is there any special dialogue or reward for finding oldslut's second vambrace?
>>2074150Executor has 2 energy and 4 hybrid which is the same as an Eagle LG but at much worse dp efficiency. If you just want to maximise medium slots then Eagle LG is the best choice.
>>2074224Skill issue.
>>2074279Eagle is 5+1 medium ballistic.
>>2074223That needs to cook more bro
>>2074224just take out their blockade supply fleets anon, if you can set up a colony then you can take out a few supply ships.
>>2074402Way too many weapons slots and way too close together, that will overlap and look awful when weapons clip thru each other. You're doing filters too early and you're blurring it, and that's going to be a bitch to return to normal light levels. Weird lines and no trim on most edges.
My 2c at least.
>>2074402Look awful.
Like 3/10. Seen worse.
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>>2074402>eagle + atlasmk2 + oldslutNeat but I think you need to put that bitch on a diet. What do you think of this configuration instead?
>>2074528Nice and sleek.
Would fly.
>>2073888>>2074224just take out the supply fleets so you solve the blockade and steal their nanoforge so you can negotiate to join without tax
>>2074543can't you also prevent it by having a Hegemony commision? Like if you're a part of the League they won't send AI fleets?
>>2074550I don't think so, league crisis is based on colony size
>>2074528looks like a star destroyer but way cooler
would fly
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>>2074531>>2074564On a side note science finally gave an answer to what would happen if oldslut mated with a radiant and then someone painted that red.
>>2074198getting called a nigger vs having malware installed via mods and getting gangstalked by troons and chasers because you played the game "wrong"
seems like an easy choice to me
>>2074528Seen a flat onslaught, kinda like this with two thermal canons. They honestly look cool, did the tahlan great house onslaught like that many moons ago and it look so cool. Shame I deleted it.
>>2074585That looks pretty good, anon. Make it a 35-45 dp capital with a medium strength ability (not boring ass burn drive or equivalent) and put that in a mod.
>>2074224>Make 1 colony>by the time it reaches the size needed to trigger League activity in the first place, you aren't rolling in cash, with a fuckton of ships, and a star fortress next to the planet to grind the motherfucking invasion fleet to dustAnon, plan ahead a bit more and invest more heavily into your colonies.
>>207465560 DP capital with Flare Launcher? Done.
Should I also set some random furfag mod as a forced dependency just for the hell of it?
>start colony
>immediately 50 billion crises and every faction wants to kill me
AAAA FUCK OFF I JUST WANTED TO MAKE A LITTLE BIT OF MONEY TO FUND MY FLEET REEEEEEEEEEEEEE
God I love Neoteric Designs' Quasar. This thing is basically a paragon with a high tech orion drive slapped onto it. Took this thing to my fleet and it basically wiped out a grand invasion all by itself.
>>2074855And yet you built it like dogshit.
>>2074855What are those side larges?
>>2074868X-ray Pulse Lasers.
Like a pulse laser but larger.
>>2074855You're doing it wrong.
>>2074223>>2074402>>2074528>>2074585Damn these ships good. Are you planning on making a ship pack mod?
>>2074888 why is the Paragon trying to deepthroat the Prometheus
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>>2074895Please understand. Paragon is a bit of a slut.
>some weapons have equivalent weapon types in all sizes
>some weapons only have equivalent weapon types in two sizes
why
why is there not a medium assault gun
why is there not a large mortar
why is there not a small flak gun
>>2074918>medium assault gunAssault chaingun
>large mortarHellbore
>othersIts missing to upset you.
>>2074918I don't know about a large mortar but a small flak gun sounds like absolute shit.
>>2074918WHERE IS SMALL DRAGONFIRE
WHERE IS LARGE HARPOON
ALEX YOU NIGGER AHHH
>>2074922>assault chaingunway too short ranged to be a middle point between the small and large assault gun
>hellboremortars put out constant, inaccurate but flux efficient damage at slightly below average range, the hellbore doesn't do that
I want small pilums because I am a degenerate asshole.
I want large salamanders because it would be funny.
>>2074918why are you a nigger
why why
why
>>2074886What's wrong with autopulse?
>>2074894well made and good greebling but cowardly symmetricity deducts points
>>2074942What's your idea for a good looking and functional asymmetrical capital or at least a CA?
what about a 'mega slot' that is larger than the large slot?
>>2074986Already done by other mods
>>2074986it'd be neat if alex could officially implement XL slots for spinal weapons and capital ship turrets
and because virtually every mod has some kind of ship with big fuckoff turrets builtin anyways
>>2074942begone chaotic evil
>>2074175theres a cointoss chance any mod has malware that ruins your saves now
or any interpersonal drama between trannies will add crashcode to updates that are obfuscated
>>2075031How fuck must the modding scene be to make the devs come down from the heavens and outright told the modders not to put malware on their mods?
also rapesector update when
I'll make a fork of rapesector
lolirapesector
whats the point of non-capital ships? theres 0 reason not to just field an entire fleet of only capitals
>>2075105Sure there is and it's a long talk but bottom line is more ships = more ships.
>>2074863That was the old setup way before the grand invasion battle. This is the build that beat the grand invasion
>us AI cores on every single colony
>literally nothing bad ever happens except other humans seething at you and trying to destroy them for some reason
why is AI so le bad in this universe again? the game makes literally 0 effort to show it
>>2075105hey now you also want two token frigates to cap points
ship
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Capital spam solution: escorts
>1 destroyer requires 2 frigates
>1 cruiser requires 2 destroyers (which means 4 total frigates)
>1 capital ship requires 2 cruisers which requires 4 destroyers which requires 8 frigates
And yes, if you lose 1 frigate then you are fucked so you better have spares.
Game fixed. No need to thank me.
>>20751131 paragon as my flagship and the rest onslaughts
>>2075121cap points are kind of useless when you can just blow up the other fleet with your capital ships without ever leaving your starting corner
>>2074918because those would all be completely uninteresting weapons, and they've all been implemented by mods to demonstrate as much.
>>20751246 onslaught is more than 4 onslaught
>>20751264 onslaughts are more than enough to kill most fleets though
>>2075128>mostyes. why are you like this
>>2075129He's just starved for attention
>>2075119>why is AI so le bad in this universe again? the game makes literally 0 effort to show itsomething something megacorp taking advantage out of it, and something something religion in space that is against technology (bruh moment)
>>2075119An AI fucked my ass when I was trying to do a survey commission
>>2075123how many ordos can you solo?
>>2075159Why did you phrase that like it's a bad thing?
>>2075119try relocating an ai core from one world to another
they're absolute control freaks who will crash out and blackmail you
you do not get an option to say "chill, nigga, i'm just moving you"
i assume living on an AI core-administered world fucking sucks considering tritach is run by AIs and they're a corporate cyberpunk dystopia
>>2075165and before you say "well under john starsector things would be different" that's what andrada thought before he went senile
>>2075165AI cores seem to just really hate space travel. Even the rando betas you can find in academy missions weirdly enslave the colonists and just turns the base into a communication station instead of just leaving.
>>2075164I did not consent in that particular instance
>>2075165>no thank you, i am quite comfortable where i am. i just got this world the way i like it
>>2075169>rando betasto be fair I remember those particular betas being subject to some weird academy experiments, possibly the AI equivalent of a lobotomy
>>2074954Aurora, astral, etc.
Symmetricity is cowardice. They're spaceships, get creative.
>>2075317>aurora>good lookingliterally the ugliest motherfucker in the entire game, maybe the ugliest spaceship I've ever seen in general
an actual good looking asymmetrical ship is the tempest, and... that's pretty much it desu, I could maybe give it to the astral too, and the anubis is not bad either
why does nex add so much useless bloat like outposts or mercenaries why couldnt it just stick to what it was originally about?
>>2075332it's ok we know you fantasize about being the one getting railed by the bull when you're in your wife's bedroom touching yourself, symmetrycuck
>reading discussion about starsectorโข
>randomly get pestered by a notification of an anon yapping about his cuck fantasy
please don't do that anymore
>>2075351>what it was originally aboutie adding bloat
I don't really understand the difference between partrol HQ and Relays
Don't they do the same thing but you can upgrade patrol HQ if you so choose?
>>2075125plenty of vanilla weapons are completely uninteresting so that's clearly not the reason
>>2075332I said they were good looking already. They're cowardly though. Anyone can make a triangle. That anon can make a decently greebled triangle. They'll all blur together though if they're all symmetric. There's only so many symmetric ship-shapes.
>>2075401>There's only so many symmetric ship-shapesParagon looks nice and is one of the most instantly recognizable ships, even though its silhouette is kinda just a triangle with a pussy, or a high tech cock ring
Clinging to space tumors just seems like a hack when you can't come up with good simple designs, so you need le quirky to try to "save" the design from being forgettable
I like the Odyssey, it's a lot of fun flying around and broadsiding enemies.
>>2074721I think the same way. I wish colony-making was something that could be reliably done in the Early or at least Mid-game without attracting a hundred enemy fleets.
Should let you have more colonies that are smaller in size.
>>2075411I hate the space tumour design so much. Asymmetrical works to an extent, most frigates are fine, something like gryphon or condor you can also see why they are the shape they are and than you have something like aurora or ships with stupid inefficient firing arcs because we dev wants shit to be pre-dreadnaught battleship in space.
>>2075423shut up lil pussy btch
alright how do i get omega cores
why does everyone say radiants are so good? whenever i use it just tries to solo the entire enemy fleet and dies in like 30 seconds
>>2075416yeah colonies should be something you setup early and take a long time to grow instead of getting a couple million people after 2 weeks
>>2075512FIVE TACHYON LANCES
>>2075516I tried that but it still tries ramming in to every other ship despite having a ton of range
>>2075190This isn't my world and the person in charge don't want me here. AutisticScreeching.mp420
>>2075516What do you do when you run out of tachyons?
>>2075581Raid tri-tach again
>>2075512Because itโs the strongest non unique ship in the game
>>2075581open the console and cheat in more
Will the remants be mad if I colonize a few planets in a yellow beacon system
>>2075581buy some from the luddic church
>>2075512>whenever i use it just tries to solo the entire enemy fleetbecause when you fit it right, it can actually do this
>>2075589do you get mad when you find a wasp's nest under your eaves? of course not.
you just exterminate it.
Hey so on the discord i heard the creator of the nsfw mods for the game put in code to override some of secrets of the frontier's code (meaning they probably added spicy stuff for SOTF), anyone know if there's implementation of new content yet and what it is? Considering installing it if it adds content for corefuckers
>>2075657>Hey so on the discordfuck off
>>2075658I'm asking here because i can't ask on the discord with the (literally criminal, as they were complicit in spreading malware) jannies dumbass
>>2075657Feel free to go back.
>>2075401Bro I think those designs need far more rearfacing weapons before being called cowardly lol.
>>2075317Problem with that is the weapons layout. Astral doesn't really give a shit since you know, carrier first two large missiles second. Aurora and Ody? Forward armed out the ass and fast. Eradicator kinda as well. Upscaled apogee has been done to death already.
Then you have the challenge 1 (to my knowledge simply) with not being able to setup dreadnaught style firing arcs. Screws up certain capital ship configurations something fierce. Then there's 2 with height. Capitals have enough canvass to somewhat simulate dimensions but all weapons have the same layer and that will clip like a motherfucker if close enough.
But sure, I don't have a problem with less than conventional setups 3 if you throw some ideas my way and I like em.
>>2075718What's that 3D model ship? Looks pretty cool.
>>2075704I'd much rather not. So, new code in rapesector meant to override some SOTF one, can we fuck the cores now or not?
>>2075122ok then if it's such a game saving idea then make it a mod
Behead those who slander aurora! That ship is a beast in the players hand and AI!
how do I build an invictus so that my AI officers don't constantly eat shit using it
>>2075753I can't really imagine an easier ship to build for the AI
>>2075755they use lidar array trying to shoot a frigate they can't lead then eat 50 reapers because the devastator turrets are down
I don't know what to do about this
>>2075760Escorts, devastators on the sides, converted hangars, stormneedlers, gauss and autocannons... If you in a position to field multiple of them for the AI you shouldn't really worry about their frigates all I'm saying.
>>2075745It's like a 50/50 between them piloting like an ace or deciding suicide sounds good and charging into the middle of the ennemy blob
>>2075771The old tested blame it on the RNG then?
>>2075779Yeah. Though on a player ship, triple heavy blaster + SO is amazing, a really fun tactic is to use the plasma jets to ram into an enemy at the border of the enemy blob and drag them away for an easy, isolated kill
>>2075781>triple heavy blasterimagine doing this when you can use like 7 am blasters instead
>>20757866 on the inner ring + 2 hvy blaster + sabot pod + SO is one of the oldest builds around
>>2075790>2 hvy blaster + sabot podyou dont even need these against anything in the base game
>>2075803hey rick you be come back again and foir what to spoilage?
>>2075803That's a very strange thing to say.
>>2075771Giving your faster AI ships 360 degree shield coverage goes a long way towards keeping them alive. Reckless pilots are a lost cause though.
>>2075843Yeah, but sometimes even with steady the ai will just feel like shield flickering on a paragon or monitor at 0 flux
>>2075855Update your game
>>20758266x 30 am blaster shots are more than you will ever need
>>2075889I don't want to give most things the dignity of amblastering them. And if you really piss me off I'll bring mining lasers.
>>2075892come to a Fairmarket
>>2075411m8 it's literally a flying omega sign
>yeah those ships are lame and derivative, here's one shaped like a letter, much better
>10 years later
>aurora? I don't even remember what that was, lol, was it one of the civilian transports?
>paragon? oh yeah that was one of my favs!
>>2075949>10 cycles later>*cums*
>>2075954you got rapesectored for 10 cycles straight?
>>2075958more like rapedsector
>>2075727Do people even say that anymore? Shit's from the 90s
>>2075980zoomzooms like to say it
ironically
QRD on the modding malware drama?
why is there one nigga that always instantly seethes when someone asks about modding?
>make shit up
>w-why people no like it
neck yourself cocksucker
I am seething at mods RIGHT NOW
>>2075996>QRD on the modding malware drama?just get some popcorn and watch this
https://www.youtube.com/watch?v=5pmCvjUO-d8
>>2076000are you one of the troon modders? who hurt you?
even if anons weren't legitimately asking and were just making shit up to troll why would you get so mad on behalf of some troon modder's reputation
>>2075999he's quite literally mentally ill
>>2076000Just ignore the turkler and eventually it'll go away. Xyr's been trying to stir shit ever since it got its ass b& on the official forums for being a dumbass.
>shilling your youtube video
shiggy diggy
>>2076048>no doritoWeird. Looks like the special bounty otherwise.
what do you use the harass order for
>>2076112Keeping a motherfucker busy until your real hitters come around for the kill
>>2076118ok, it has a use, but that use is useless
>>2076120no seriously
it's fucking great to keep certain ships alive or to bully doritos or radiants early game without blowing up
What's your favorite fast battleship
Is there a mod to make the core sector bigger? The amount of planets factions have in vanilla is way too small and i dont to use bloatrellion to make them colonize or any OC donut factions.
>>2076130You're shitting me.
>>2076132very helpful thank you
so the anon, who made the standalone metafalica still here? did he at least drop the file?
>>2076177you just missed him, he said he had to see a guy about a duck
>>2076193I wanna _uck that duck.
why doesnt alex just let us choose officers skills after mentoring them? fucking hate it when i waste a skill point on them only to not get what i actually want.
>>2076195microfalicas need not apply
>>2076200he do not play his game
also you can change this in the setting file but yeah its annoying
>>2076204You lot will bitch about anything. You want a toaster that's easy to reprogram? Use a core.
>can't respec officers
>can't keep contact with dismissed officers either, so when you get to mixmax officers it just means you're stuck with that
>30% tax all the time
>pirate market sells better quality ships AND at a lower price than open market (what the actual fuck)
>tech mining
ALEEEEEEEEEEEEEEEXX
>>2076215>>can't respec officersmods fix it
>>can't keep contact with dismissed officers either, so when you get to mixmax officers it just means you're stuck with thatmods fix it
>>30% tax all the time
mods fix it
>>pirate market sells better quality ships AND at a lower price than open market (what the actual fuck)mods fix it
>>tech miningmods fix it
>ALEEEEEEEEEEEEEEEXXbetter games fix it
>>2076225>better games fix itname (one) 1
>>2076226rimworld when the new dlc comes out
>>2076230you know you could already play the new dlc if you just download all the mods separately that already exist. the dev of rimworld just copies existing ones and bundles it as new "dlc". imagine if Alex was as greedy with the mod community and would try to sell the free content as dlc.... would be grim
>>2076233most of the time theyre better than the mod counterpart though and im not a paypiggy who buys dlcs instead of just pirating them lmao so i dont care if he makes dlcs out of them
Its literally impossible to play this game without speedup it should just be integrated into the main game.
>>2076230what the other anon said, and rimworld can't ever be the same thing
for me if the game leaned more to the side of something like reassembly and high quality 4x elements but not bloated would be better than leaning into colony sim like rimworld
>>2076233To be fair, instituting an official baseline of a given feature-set allows a lot more modding on top of it. And comes with an obligation they'll KEEP working together and with updates to the base game.
Its literally impossible to play this game without rapesector it should just be integrated into the main game.
>>2076346Would it really be rapesector if it didn't force itself on the game community?
>>2075122This is bullshit
You only need 1 single afflictor to beat the game even with mods
>>2075122That would work if the escort ai was good, in reality this just makes the frigates suicide themselves in front of the bigger ships
>>2076446And also get pushed to the front when the mighty Paragon decides to raise shields and ram the escort into the enemy line. I've lost quite a few cruisers on escort duty because of that dick move.
>>2075657What is the discord? Asking for a friend.
>>2076346Is it worth playing an outdated version of the game for it? I'm completely new but I enjoy this kind of mod.
>>2076500Can't you just change a single number in a single text fire like the rest of us?
>>2076507I thought the mod didn't work with the newest version?
>>2076512I'm raping and petting heads just fine.
>>2076516I'll give it a shot, thanks.
Weird how there is no Macross themed mods with idols and bazillion lasers and shiet
I swear I should start modding it myself, zero good mods besides few graphical improvements and qol
>>2076591diable avionics is just a macross mod without a bunch of singing little girls
>>2076592That sounds retarded and gay.
>>2076500You'll get bored in less than five minutes. I like the concept but it's fucking barren with content.
I've come to realize we need one of these for SS
>>2075317You're not giving me anything to work with but here's something.
>>2076725imagine being so gay you look at ships and see cocks
>>2076718Executor raped his little sister Anubis and this inbred bastard is the result
>>2076718On the good ship ISS Venus
By Ludd you should have seen us
The figurehead was a whore in bed
Sucking a dead man's penis
>>2076730I do believe there's 12 or so different ships in there.
>>2075512Five large slots(And four medium missiles) all pointed in the same direction, Incredible flux stats and shield efficiency and the ship system makes it game breakingly mobile for how much raw firepower it has. Tank an entire fleet and jump back three times to vent, jump forward three times and instantly destroy any ship that's not a paragon or monitor with fortress shield activated.
>>2076734>I do believe there's 12 or so different ships in thereIt's the inbreeding anomalies
>>2076718>buttplug with a twist
where is my large slot vulcan
>>2076346>rapesector dev didn't add CK mechanicsIt's over.
>>2076742It is a pegasus derivative...
>>2076751That's what he said.
>>2076718>A missile ship shaped like a Loony Tunes bomb.I like the theming.
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How about this direction then?
>>2076764>tech mismatchI am underneath your bed.
>>2076765Say hi to my .380 and ashtray. How are the lines looking?
Any mods with a "fine tune" option that lets you improve ship stats at the cost of increasing deployment cost? So you can keep a small fleet but still remain viable.
>>2076793>keep a small fleet but still remain viableHonest to God this is a skill issue.
>>2076764If you made the Medusa-derived engine "flanges" just the tiniest bit more angular, it would be perfect. It looks beefy and dependable, I'd definitely fly something like this.
There are some stray pixels in front of the ship's prow and to the left of the spine, by the way.
>>2076764can you just do paint jobs for existing hulls?
>>2076806NTA, but you can use any image editing software's colour curves for basically anything. Just select the bits you want to recolour, fiddle around, and you'll get what you want.
>>2076808how to do it, what software?
I only used gimp back day and paint and was never good with it
>>2076811I also use GIMP, it's in the top bar. Pic related.
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>>2076804That was the idea, yes. Not married to the top part either unfortunately. I got a bug about adding nova parts and it threw a wrench in the whole deal.
>>2076806>palette swapsBrother my MagicAchievementsVanillaPack folder is just shy of 200mbs. And that one doesn't have any parts or wips.
>>2076815>MagicAchievementsVanillaPacknice
I almost do not use mods but maybe I will check it
>>2076815Who the fuck took a bite out of my battleship?
>>2076816I only use it for the convenience of its paintjob feature. As for the program use what you find comfortable. I mostly switched from corel to paint.net a few years back because its very easy to make plugins for and it runs on a potato, and never looked back.
>>2076815lmao this looks so dumb, give me back the butt plug!
what's the least starsectorlike ship in any starsector mod (or even vanilla)
>>2076853probably the literal baguette
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>>2076804>iss battleaxe>>2076850No. The what's turning out to be a gryphon on anabolic steroids is growing on me.
what battle size are you playing?
default is knd of small
>>2076880she said it was big enough
>>2076880balance gets worse the further you go from 400
>>2076880800
Seeing several swarms of ships duking out is such an appeal to me
is there a setting that affect how many skills officers get on level up?
anyone can point me to it?
>>2076872That's a fucked up looking hand
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>>2076953I now imagine the middle finger as the large slots being ballistic and the system AAF
>>2076953>he doesn't have 2+5 fingers per handbro do you even game
>>2076959No, I shitpost about playing games on 4chan
>>2076625>puts a bounty on your head
>>2076972>assassination bounty instead of a rape bounty
>>2076995>posting instead of taking meds
>>2076998>posts about others taking meds all day but xe thinks ximself doesn't need any
why do i have to pay tariffs in my own colony, how the fuck does that make any sense?
Is ashes of the domain good or is it just bloat like industrial revolution?
>>2077016The mod has its own website
>>2076793imperium has a hullmod called elite package which makes the ship more expensive to deploy
>>2076947no but you can just increase the max level of officers in settings.json to get more skills overall
>>2077019I tried to go through it and i still dont know what it does
>>2077016aotd is far more bloat than indevo even with those retarded ass pets whose food keeps spawning even when disabled in the settings
Hmm... Today I will bombard Chalcedon.
I love Dominators. How's the Champion? Especially in AI hands. I've heard that's the closest midline has to a Dominator.
>>2077016The colony and research stuff I didn't find bloated at all. I've been playing with vanilla colonies for a long time, so it was a nice change of pace as well. The commission one is only fun with Nexerelin, if you want to roleplay a certain faction.
>>2077043Completely different to a dominator
>>2077043does exactly the same shit as a dominator
>>2077043I don't know what dominators or champions do
>>2077043I only use Eradicators
>>2077043I only use high tech ships
What happened to the buckbreaker mega?
stark
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>>2077106it get broken, haha
local buckbreaker not so though after being broken
>>2077109damn
I was planning to contribute some sprites for it
Guess I'll just delete em now that its useless
Only habitable worlds should be colonizable it makes no sense how millions of people can live on a fucking rock or a gas giant
>>2077135I should be able to colonise every celestial object, including stars and black holes.
>>2077135>>2077141considering how you can just fly into a black hole's event horizon and the only thing that happens is your crew gets a bit dizzy so they perform worse at combat for some time, I think that colonizing some random rock isn't a problem for the people out there
>>2077106>>2077109>>2077117OG buckbreaker here, I let some anon take as you were generating too much content for me to add. I've maintained the original hullmod as it was becoming evident he was being corrupted. I suspect he's imploded. Not everyone can handle the buck.
>>2077177Well some dude managed to turn all the ships in that mega into actual ships but there's really only 1 weapon there
kinda sucks that there aren't more guns
>>2076605Isn't it supposed to add some pretty fun shit like a grappling hook weapon too? Also has it been updated?
It's a shame most mods can't be added midsave, domain phase lab seems kinda fun, and if the thing about rapesector or some other nsfw mod alledgedly now including code to override some of secret's of the frontier code is true i'd download it
>>2076793Afflictor + 3 am blasters and phase anchor solos medium to large ennemy fleets if you're skilled. That + 2 auroras to finish off any remaining ennemies beat basically anything that doesn't have full shields or isnt the threat
>>2077016It's pretty good, just disable the colony events, there's one that unavoidably destroys your colony with no counter (it sends a big remnant fleet after your colony, and even if you destroy it, it taunts you and then destroys the colony anyways)
>>2077451>he needs aurora fluffers>can't beat threat with it>can't beat omnishields with itlmao
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>>2077135>habitableThe only thing that matters is if it's profitable.
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>one of a kind experimental, bio-synthetic sentient ship that rapes p-space going in and out and requires the pilot to be (textbook definition) vored in order to enter and pilot it, often leaving them mindraped afterwards.
how is this not a fetish lmao
>>2077519>how is this not a fetishWell if it was my fetish, I would rape the ship back to assert dominance.
>>2077519play meme mods
get memed on
>>2077541This, do something degrading, like sodomizing her in an exhaust port like I did once to a Mazda Miata
>>2077519>after the pilots are forcibly taken off the ship they experience withdrawalsure bro
>>2077106it died due to prolonged periods of nothing ever happening
There's a serious lack of anime-style ships, especially the kinds LOGH/Bodacious Space Pirates have. Maybe adapting Infinite Space ships might be a good start
>>2077661plenty mods have such ships already
>>2077668What about the Absoluta? It's a goddamn rectangle, for god's sake
>>2077674well that's a bit tricky one when we only have top down view of ships. just have to use imagination with the slender ones
>>2077676You can convert the sides of the ship into the top of the ship like this shitty sketch of a sprite
>>2077668Don't encourage the retarded
>>2077668Don't retard the encouraged
>>2077676Damn that's shit
>>2077733Already a thing
It's called DME and Magellan
Any new juicy drama with Starsector modding trannies??
Breaking news regarding Starsector modding:
>>2077759's partner left him after they found out he's pregnant
>>2077043The Champion is awesome and you can fit it pretty nicely. You can always find a place for it in your fleet.
>brawlingAutopulse and Cyclone Reaper.
>long-rangeHIL, Squall, and ECCM.
The only thing I wouldn't do with it is PD, because you'd need to waste the large energy on a Paladin when the Anubis could do that twice as well.
>>2077759>can you tell me what's happening among secondaries on discord instead of discussing the game??
>>2077809I stopped playing starsector a while ago and im gearing to reinstall it eventually after years spent on .95.
Im just asking if there is some juicy tranny drama for me to laugh at because i enjoy it in the absence of my ability to just kill these fucking trannies and degenerates.
>>2077814Not a tranny so sorry i wont.
>>2077759>>2077813yes, there's new drama
>waited for the Persean blockade fleet to move out from Kazeron
>caught both of their supply fleets in a single battle
>beat the shit out of them
>entire blockade is ended before it starts with a minor relations hit
>>2077825>just nuking the fleet traveling into your system in hyperspace with transponder offBest fucking feeling.
>>2077831>not being able to salvage themSoins so wasteful and antisemitic
>>2077825fleet logistics for the AI actually exist?
>>2077877No, it's just a mechanic the blockade has.
>>2077877There are almost no systems in place for doing anything, so if you have to ask yourself if there's a system in place for it the answer is always no.
Does Rapesector already include TNP's functionalities? Or will I benefit from having TNP (the clean version) alongside it?
>>2076957oh that looks nice, nice color too.
>>2077896>TNP's functionalitieslike what?
>>2077913Malware and troon support hotlines
Oh shit they're sending in the tankers
>>2077995Ludd is coming for you
>>2077995why does the ai do this when they are just going to turn them around and try to flee.
>>2078041Has to do with their fleet still being too big to allow retreating. Alex acknowledged that itโs a bug, but said fixing it would make something else worse.
Is there a "transfer everything" when moving things to a storage? Having to click each weapon I want to stash is very annoying.
>>2078161no
hold alt and put your mouse over an item
>>2078162Thanks, I can work with this.
>>2078100yeah it would remove the most satisfying part of the battle
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Popping atlases is fun
Why the fuck does HMI add all of these retarded meme names to ships?
>>2078238Are they any more retarded or meme than the vanilla names?
>>2078041suicide is onry option after shamefur display
>>2077825>>2077831>not taking every single fleet in a single engagement head-on, hoping to god you don't run out of CR as you kill Pegasus after Pegasus after Pegasus>>2078041They think they're IEDs
does nexerelin's strategic ai do anything?
>>2078310yes
factions will generally do stuff that kind of makes sense instead of arbitrary nonsense, befriending factions that have mutual enemies/are stronger than they are etc
Nexerelin but it adds ground combat/boarding similar to Quasimorph
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>>2078233About that. Me and the boys over at Kapteyn had a chat and brother, we're tired of your shit.
>>2078310It will take them ingame years, but they will colonise outlying systems.
Hegemony in my game has already wiped out two factions as well.
Seen some interesting ship designs this thread, with variants made very quickly. What kind of tools do you use to make the sprites, are there any good resources to learn how to do it as a total beginner?
Also, is there any precedent for having a weapon switch it's damage type mid-combat, such as loading a different ammo type in a big gun?
What happens when it reaches 0. Will they fuck off and let me live in peace with ai friends.
very sad that other homosexuals exist despite the death of turkler
i wish i could kill him a few more times
>>2078745>very quicklydebatable, that
Find some program you're comfortable with that supports transparency and do a palette swap on a vanilla ship. Then do it fifty more times. Then practice turning low tech into high or such. Then practice drawing or retouching sprites from scratch.
Don't go overboard on filters, try to match the vanilla saturation and contrast as much as possible (simply because that's a nice and uniform standard to compare with) and for the love of ludd don't do muh mod ships with gorillion + 1 weapon slots.
>>2078792>mod ships with gorillion + 1 weapon slots.Whoops.
>>2078802Bro, that's not even top 500. I don't know seems boring af to just make a supership (especially since those already come dime a dozen) when you could do something interesting instead but to each their own.
>>2078792I understood what some of those words meant! I'm afraid I wasn't kidding about being a total beginner to this, but I'll practice as you suggest once I get the tooling. Can the images in this game be "decompressed" into all their constituent layers so that I can see how they were done, or are we stuck with reverse engineering "baked" final results?
>>2078832You should ask Alex direct, he'll likely share one as an example.
>>2078832Afraid not but I'm sure there's a pajeet on youtube doing tutorials if you're that clueless where to start.
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Jesus. There's now a whole lot of posts and not a lot of pics. Show me your cursed builds!
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>>2078841And ships, too. Just post curse starsector things in general
>>2078844>>2078841Sure. But first post some you didn't lift from google.
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>>2078847These are old pics from the forum, back when the game was named "Starfarer". I really wish this concept was expanded in modern Starsector
>>2078848Starsector is a good game... on paper
We have the Executor at home
Executor at home:
>>2078853Just taking you on a trip to nostalgialand. This game had been going on for 15 years, why not just relax a little?
>>2078852isnt that just a dummy thicc conquest
>>2078841I've worked a bit on this last year, but I lost interest due to IRL shit and haven't touched it since then. I wanted to make a whole quest around it, too, something you could beat around midgame in a vanilla playthrough.
I really need to come up with a better livery for it. I'm intentionally trying to be gaudy since >pirate, but this ain't it.
>>2078907The skull is neat but jesus h christ that color scheme is eyeshredding
>>2078916>Razzle Dazzle Camo>EyeshreddingAnon, that's a feature, not a bug.
>>2078841>>2078907Get anally fucked
the eyes are abyssal gazes
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>>2078922You get to call that a feature only if you're intentionally going for that romanian gigolo vibe. you really gave it your all with that contrast slider huh?
I think you should move the skull. It's way on the nose cartoon style vs somewhat grudge realistic most things do. For my taste at least.
>>2078759if a faction has 0 markets left, they get wiped out, so inspections should cease
>>2078916Yeah, I didn't really know what to do to give it a memorable livery, beyond making some basic palette swaps back in the day. I feel that even the vanilla pirate ships don't have much beyond being slathered in red, so I need to think of something less horrific - maybe some more subdued tribals all over the ship?
>>2078975The skull is supposed to be a tacky and "intimidating" add-on, so I don't know where else could give that same effect - and besides, the Paragon's got the space right there.
Speaking of grunge, I'll add some Atlas II bits onto it to give it a more salvaged feel.
>>2078973This is fucking SICK
>>2078973Metal af. But where the small missiles at?
>>2079008My man. Shading =/= turning contrast up to 11.
>>2079018>But where the small missiles at?Pirate ship remember?
removed for more space for engine upgrades
those chrome pipes aren't cheap ya know
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>>2079055>removed That's gayer than related. Who gets rid of torpedo slots?
>>2079005I still see inspection fleets loitering around my planets like roaches, hope they don't respawn and eventually die out.
>>2079008the skull is facing backwards
>>2079231Indeed. I can't see the teeth. It's not a real skull
Ayo why do ships back off when dey enemy is fluxed out overloaded n shiet and dey a finna a gonna have flux n rawkets n shiet to murk dem bitches? It do be like that fo years n shiet.
>>2079271The AI sometimes sees the enemy being high on flux as an opportunity to vent its own flux, my good nigger
>>2079317Not really. Usually it will awkwardly linger some distance away with it's shield still up even when there's nothing that could threaten it nearby.
>>2079062Torpedo slots on the fucking sides?
The fuck you gonna do
BROADSIDE with it?
>>2079393Yes. Fart drive past them and give them that reaper prostate exam. Time your shart right and they launch at mach 5000.
>>2079419Sounds stupid
glad they got rid of it
>>2079422Alright? No one is forcing you to enjoy high yield ordinance ripping your enemies apart.
>>2079428The only high-yield ordinance you should care about are the built-in eye lasers
>>2079435I don't agree. Again, it's metal as all fuck and I do love the design but torps are torps. And if you want to seethe about it until ludd comes back that's your choice.
>>2078808>The giganigga 5000
>>2077944there is a RS discord so probably
are there any ways to decrease save file sizes because at this point my games dont even save because they take too long
>>2079540Your omega core PC?
>>2079540save compression is on by default. beyond that yell at alex for designing the game to serialize fucking everything
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>>2078446That doesn't look as scary as the junker station
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>>2079623Dunno. Turned out pretty nasty so far and I just don't have the heart to continue and start removing slots.
gf left me because I have ED shipyards
Decided to probe the abyss of Fossic and damn, this one guy made a worthy DME successor
>>2079850Nod an accomplishment.
>>2079782>>2079850Both look like trash.
>>2079850Link to the fossic page.
https://www.fossic.org/thread-12809-1-1.html
Also, on an unrelated note, i love google translate's attempt to translate the chinese-translated version of the EN mods
>>2079853Stacks of Conquest
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>>2079878Frfr new hi tech ship looks FIRE.
>>2079878I just love the aurora from the crime syndicate mod. Looks so clean.
>>2079878Wow the rumors about the TroonSector total-conversion mod were true. Their flagship, the TRS Prolapse, looks "fabulous". Get shartley and nia on the hotline to hype it.
>>2080035That's BAD Dragon from Furco Directorate, dumbass.
>>2080147Actually Salivate is the ship system on their Horse class ships, the Dragon class has Deep Penetration as a ship system.
>>2080155alex hire this man
>>2073714 (OP)Do distress signal ever work?
>>2080335Yeah, just do it once and sit near the innermost jump point. It can take a while, and spamming it or sitting at the wrong jump point fucks it.
>>2079878A ramming focused ship, intredasting.
>>2080338Im fucked then, theres only a fringe and outer jump point
Does high command structure sends patrols or something to your other colonies at nearby systems? The description says stuff about transtellar empires and operations across the sector but i never paid enough attention in-game to know if it actually did that or if itโs just flavor text, in reality simply making patrols in the colony it was built on stronger
>>2080347Youโre only fucked if youโre running out of supplies or if somethingโs eating your credits while you wait it out. Just signal on a jump point and hope a good samaritan comes your way
Besides the freebies near the Alpha Site and Hypershunts, is there no way to get Omega weaponry?
>>2080352>Does high command structure sends patrols or something to your other colonies at nearby systems?no
>>2080359There's a bounty for high importance contacts as well
>>2080352It only makes your patrol larger. its extremely fun if you get 3 high command on high danger redacted systems
>>2080370That's a waste and a half.
>>2080370babysitting multiple planets against ordos for a year doesn't sound fun at all
so what does the VST hivemind think about the niagara class ship from torchships?
>>2080428Worse yet they'll continue to fuck with the shipping and you get no cores or resources unless you're using a few very specific mods that have in system salvaging industries. Also you ruin a convenient refueling station. I love having a high danger close to core and bounties on the east fringe and letting my salvage nigs earn their keep.
>>2079878the mounts are placed wrong
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>>2080435I've never seen them do anything at all ever. They lag behind the enemy line and then get swarmed and das it.
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>>2080435Ship system is busted. It's an infinite duration mobility system that stacks with the zero-flux boost (unlike every other mobility system) which pretty much negates the whole point of the ship being 'slow'. It doesn't work as described and can also operate in reverse.
bruh why didnt you tell me i can exchange blueprints at prism freeports you fucking KIKES
>>2079878Is this HTE or Tahlan new ship?
>>2080499you should be selling all your blueprints to pirate stations
>>2078802This is just cool, where's it from?
>>2080495>retarded modshitsay it ain't so
>>2080435>top speed 19may aswell not exist
>>2080533It's just a random shitbash I made up, not a part of any released mods.
>>2080562but isn't it part of the lazy dogshit pack?
>>2080559hyper engines: am I a joke to you?
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>>2080435What about the Quasar, from Neoteric Designs?
>>2079231>>2079260>I can make the skull bite the cablesIt's time to work.
>>2073888Yeah. By not joining the league and just BTFOing them several times.
>>2077896You can't run both at the same time
TNP doesn't even function anymore
it doesn't capture anything or anyone
>>2080466What is this from?
>>2080652its a nova x paragon hybrid that sucks because it lost its ATC
viable or bricked? Skills are elite field mod/helmsmanship/ordnance expertise
>>2080849It's like to saw a good idea but fucked it along the way. Way too many vents vs caps, middle am is short to join its brethren, lack of dual autopulse is very sad to see. Shield front is imho much worse than faster shields on ody.
Those auroras are concerning.
>>2080851Front shields were for the flat damage reduction, and since the AM blasters are all front facing arcs, it made sense to me. The rest of the small slots don't have the arc needed. I could swap out the Paladins for Autopulse easy but Paladins do double-duty as PD and to keep pressure up. The Auroras are just SO shield tanks with three Heavy Blasters and Sabot spam, not optimal but they're what I could throw together at campaign start since I don't have industry to build stuff yet. I'll get around to making them not sub-optimal.
>>2080851>>2080868Forgot to say that with the Smodded front shields it has 40% total damage reduction to shields, with stabilised shields that's 10% hard flux to soft flux and with that many vents it may as well be 50% total damage reduction, plus the elite field mod giving 20% hard flux dissapation, which the huge amount of vents helps with too.
>>2080868I just find it weird you're running the more expensive auroras instead of eagles for that. And no ams on auroras either. Hardened shields on a knife fighter that has only 8 caps is less than desirable. Your main (if not only) proper shield breakers being limited sabots is asking for trouble.
If you want earlish game close range assblasting you're looking for something like this instead. You're looking like you wanted to build a sniper but changed your mind half way there with something that neither has the damage on range nor staying power up close.
>>2080874those modifiers are not additive
fuck zodiac signs which odyssey small energy mount are you
>>208098740% total damage reduction, then 10% of the remaining is converted to soft flux (6% of original damage), then the remaining 90% hard flux is dissapated at 20% of the normal rate.
>>2081033The useless one next to the hangar
>>2081041>then the remaining 90% hard flux is dissapated at 20% of the normal rateYou might want to reread carefully what s-mod stab shields actually do.
>>2080849>trying to turn an odyssey into a tankBricked as soon as you face something stronger than a pirate
>>2081075Elite field modulation
>>2081065I accept your concession
>>2080895I was running the Auroras because I like my fleets being one tech group. Also I couldn't get the AMB odyssey to work well so I just did a triple autopulse.
>inb4 why not put a large missileBecause it's bricked with smodded front shields and that mount actually has a forward facing arc.
>we're back to posting intentionally shit builds
Alright faggot you got your replies.
>>2081166What would it take to convince you that I'm actually just not very good at the game? It's really fucking funny that you think I get my kicks posting shit builds for M&B Space Edition.
Odysseybro, I want you to try your build against any big deserter fleet. Post results.
>>2081187He's just shitposting for attention
>>2081206Hey, at least it's funny.
>>2081211Heg. If a TT one comes up, take it too.
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>>2081211seen funnier names
>>2081213I fought a TT one before, was the most difficult so far, had a Paragon and four Dooms, I lost most of my frigates.
What does a ship need to be capable of for you to consider its loadout to be "good"?
>>20813261. Win fights within its weight class.
2. Not get bullied by fighters.
3. If it's big, win against multiple small things.
4. If it's small, not get vaporized by big things.
5. Look cool.
>>2081174the thread dies without discussion and people (not you specifically) want to attentionwhore and they cant attentionwhore if the thread is dead
simple as
>>2081326have atleast some of these 3 weapons
>am blaster>high velocity driver>reaperpreferably atleast 2 unless its a harbinger which means its op anyway
are unique ship drops on bounties guaranteed or should i reload if i dont get a ship that i intended to get
>>2081402The troon asked for good not meme material. But we do agree on 2/3 of those weapons being bis at what they do.
>>2081639there should be a lunalib setting to make sure they are or if you dont use lunalib theres a config in the mod folder too iirc
>>2081654enjoy not fighting back because you are at 99% flux at all times lmao
hear me out. invictus with bobulated armor
>>2081720>bobulated armorWho is Bob and what did he do to the armor
>>2081796so it would effectively have what? 500 armor strength
>>2081796Very balanced. I swear the broken shit that's out there
>have an entire colony full of AI cores and run by AI
>luddic majority doesnt care
>build some mines or a military base to defend the colony
>luddic majority reees and leaves
what the fuck is their problem?
>>2081824this + exotica buffs = 22dp to kill an entire invasion fleet
>>2081825they just want to work a comfy job bro
>>2081833but why are they against military bases when the church tried to kidnap them?
The Threat keeps kicking my fucking ass, what ships should I have in my fleet and how do I build my capitals to take them on?
>>2081891what exactly is kicking your fucking ass?
it's a DPS check, you have to go all in on DPS and have enough armor to tank and get pd get rid of the bee swarms, mobility also helps a lot to move up the map fast
>>2081832>permanent time dilation>counts for fighters tooAlright that made me chuckle.
>>2081891Go close. Blow shit up.
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Help me anons
Help me escape from this modded hell
>>2081927Just boot up vanilla and get in a gremlin.
Is there a mod that just lets the AI colonize and make their planets grow? I would use nex but its full of bloat that i dont want
Damn we hit the post limit. I hope next thread has more ship pics or maybe mod progress pics
>>2081911well the fabricators are checking me faster than I can kill their shit and the small ships cuck my flux by having me activate my shields in order to not power down my weapons
here's my paragon
>>2081968get pd anubis and use the oldslut
>>2081968Anon, can I ask what was the design idea behind that para?
>>2081991Plasma cannons for a front point heavy hitter for big ships
Abyssal gaze for constant long range dps, great at taking out destroyers and frigates and keeping pressure on Cruisers and Capitals,
Burst PD, for PD
The spookyflamethrowers to do heavy shield damage and also keep pressure (I turn them on and off when I need them because they are quite flux hungry)
Shrouded Mantle to get me out of tight sptos (sometimes this works against me as sometimes I'm almost at flux capacity but the enemy capital is about to go down and the jump takes me too far away)
Shrouded Thunderhead? I didn't know how to increase DPS and what to do witht the extra 25 DP
>>2082000Sorry, meant OP, not DP
>>2081968>flux issues on paragon>no stabilized shieldsanon pls
>>2082000>The spookyflamethrowers>(I turn them on and off when I need them because they are quite flux hungry)Alright, based. I'd go a different way but I like this.
>Shrouded Thunderhead? I didn't know how to increase DPS and what to do witht the extra 25 DPYou don't really have too many fast firing hard flux wpns and those actually kill your dps by filling your flux faster.
>Abyssal gaze for constant long range dps, great at taking out destroyers and frigates and keeping pressure on Cruisers and Capitals,Burst PD, for PD
You've got short range torps, long range lasers with no additional range extension para excels at and no long range shieldbreaking. Dual plasma and dual flamers will break shields but at much shorter range and you can fry an egg on that para that's going to have trouble venting after. Burst PD is not worth it without expanded magazines and that range.
>>2082032So drop drop the Thunderhead, drop the torps and put on some, Hammers? or rather drop missiles completely and put on more PD shit + expanded magazines
>>2082040Not necessarily if it works for you and it's fun and effective to fly but how about optimize for particular role a bit more? You got expanded mags so what else works with those. You have torps so you should have good shield breaking to compliment it and if both are short-medium range you need speed to close the gap etc. Get it?
I rarely fly paras these days but this thing is a pipe dream to win a flux war against, can shred most things up close and most surprisingly is rather fast if you keep your 0-flux up. Would work like a charm with thunderhead as well. That's not saying it's the ONLY way to build a para. They make for some mean snipers as well.
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Help me convince someone else this is complete dogshit
>>2082132This looks like something I'd use if a friendly pather wanted to sell me one for 50k space dolla at the very beginning of the game and these guns would be the only thing available for sale at that planet.
>>2082132When your cat takes a shit on your keyboard and that comes out on your screen it's not time for convincing. It's time to spade and neuter that bitch. And then get a dog.
>>2082132>empty large missile1-800-cmon
emags APL paragon is the gayest fit possible, prove me wrong
Come and take it Hegemony fags
>>2082229that's a .hull not a .variant
*.ship
make up your mind alex half the time they're hulls half the time they're ships
>>2082231>bigboniawhat is this, a planet of fatties
>>2082238You're a .hull not a .variant
>>2082242that's right i'm very base(d)
>>2082234what are you even trying to imply with this cry for help (attention)?
>>2082247he's in need of rape correction
>>2082247the lack of crucial strategic resources
>>2082245Based on a cartoon character more like it.
>>2082231>no commerceanon you are missing on the absolute best industry
Commerce should be built everywhere nad should be the first industry to put story points and an Alpha core.
>>2082132did you pull this shitfit from youtube, discord, or reddit
>>2082241No, they're just big boned
>>2081161Xyphos support fighters are really good anon. Since they are support, the ai will send the to their death and they have an ion beam and burst pd as weapons. With 2x2 of those you can remove all your pds.
>>2082348*will NOT send them to their death
>>2082348>>2082353I since removed the Wasps and replaced them with Sparks and removed two of the PD lasers. I tend to pilot this with two Anubis flanking and 6 squads of Wasps is usually enough to overwhelm any fighters/missiles.
Just started this campaign and the game is throwing this at me... Looks like I'm gonna have to mothball it and stash it...
>>2082403>legionlol nope throw it into the trashbin
so what am i supposed to do after building some colonies that make a bunch of money and a good fleet that beats everyone?
>>2082410saturation bombardment
>>2082132>reinforced bulkheadim not even going to look at anything else
>>2082231>missing alpha cores on the defenses>no planetary shieldpathetic
odysseys look like a meme ship but theyre actually really good wtf
>>2082410Bully eventide into decivilization
>>2082410saturation bombardment on every inhabited world and then abandon your colonies
>>2082410Go into the abyss
>>2082410squeeze your hog
>>2079878>no hardpoint at the tipyou had one fucking job
>>no hardpoint at the tip
That's some low energy shitposting my dude
I challenge you to design a balanced 240dp ship
>>2082487odyssey is probably the best capital in player hands
all it needs is 2 plasma cannons, 1 squall, one pilum launcher and two typhoon reapers
>>2082619I prefer autopulse personally
>>2082616it's ziggurat at 240 dp
>>2082487It's a fast high tech carrier armed out the ass. What's the confusion?
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>>2082231>200 hazard rating>only 140k credits a month with nearly everything maxed outYou can keep it
>>2082704>rapes your 200% fleetsize, 2000 defense gay little commerce ""colony"" with 8 fleetswhatcha gon do bout it spaisaboi
>>2082783Build 10 more with the money I got from it.
>>2082783Hop into my single afflictor and end your entire existence.
>>2082410install some mods and start a new game
>>2082784>also rapes thoseyou broke now spaisa
>>2082790>HILs your flux until you stop being a little nigger in p-spaceyou done for lil echouboi
>>2082616Nagato already exists.
whats the point of tactical lasers they deal literally no damage even when shields are down
>>2082813Anon, you're drunk. Sleep it off.
>>2082821Serious question?
>>2082825yes whats the point theyre useless
>>2082821they keep shields up
>>2082828First they're super cheap and extremely flexible for small energy that does universal energy damage. For PD value they target bombers as well and they damage missiles and such in line.
At long range they have good base range and that can be boosted in the 1200-1500u+ territory without much hassle. Works very well on some sniper or brawler builds.
At short range they greatly benefit from both skill and scatter mod and can do significantly more than that 75e dps which is already respectable when compared to small IR that does 50. A battery of them can do some serious work (for very little flux) if you also have some dedicated armor stripping.
>>2082828If you fill a paragon or something with them and max out the range you can harass ships and force them to keep their shields up from across the screen.
>>2082828You just suck at using them bruv
>>2082848? ir pulse does 150 dps, if your talking about hit strength the tactical laser gets halved due to being a continuous beam.
>>2082989It is on paper but allow me to elaborate. Beams have their hit strength vs armor halved, absolutely true. But the reason for that is because they play by different rules when it comes to armor or more specifically residual armor. Now let's be real, you're not going to chew thru any armor tougher than falcons with either IRs or TACs in anything resembling hurry but TACs have one really neat application on manual fire especially. They're like all beams with okayish turn rate as accurate as can be on all ranges. And if you've got a bunch on manual fire they're not only able to provide cheap (and if that's what you're looking for long range) finishers but they can do it accurately without shotgunning and spreading their damage on undamaged bits or suffer from residual armor. 4+ of them will also provide good cover from any incoming torps or missiles directly flying your way thru their firing path. If you go for the close range scatter approach they can put out a surprisingly good amount of hard flux as well while generating very little themselves.
So yeah. They're not going to beat AMs on damage under any circumstances, they're not going to beat burst PD on burst damage and they're not going to beat IRs on anti shield. But they got better OP, flux, range and accuracy on all of them. And you don't really need much real-estate in the way of mods or skills to get value out of them. Better yet those skills or mods they benefit from also have synergy from other, more impressive weapons you're likely to see on a ship that can deploy them. Tachs, phases, heavy bursts etc.
They're in my experience like the MLAS from mechwarrior, nothing to write home about but en masse they'll get the job done and on the cheap.
>shitty pirate fleet that i beat up in like 30 seconds
>+100% xp
>remnant fleet that fucks my shit up
>no bonus xp
????
>>2083140It only cares about DP, if the garbage fleet is fuck massive it looks a lot more theatening than it actually is.
>>2081968>flux dis and adjunct s-moddedfucking retardo
>>2083117Good write up. Thanks, anon.
bros is there a way to increase the number of ships i can use/control with the nueral link skill? I swear i could/was use/using 3 ships on .97b!
>>2083117How do beams work differently against armor? Is it how they tick 10 times per second.
>>2083268he's talking out his ass and being obtuse about it. beams tick at 10hz and use 0.5x their DPS for the hit strength calculation. nothing terribly complicated.
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>>20832681/2
Yes and no. Mechanically they have an initial warmup tick, the tick they're firing which is roughly rounded up to 0.1 seconds and their winding down tick. The first and the last tick have reduced performance compared to the "main" tick but a faster tick since it's triggered on demand, if that makes sense. That is then adjusted for rate of fire and time dilation with say anubis or phase anchor shenanigans or simply if it's a lance and not a continuous beam. Coincidentally this was the main reason for armored weapons being nerfed to not include beam or lance weapons and one of the reasons for the no base hard flux on beamers change but that's a different topic.
>against armorSo, the halved hit strength vs armor on beams is only for determining damage reduction purposes on the armor. How's that different to non HE damage vs armor I can imagine someone asking. Well you can take my word for it or you can spend time digging up excel sheets and testing yourself but (e) beams even with that damage reduction still come on top especially versus lighter armor compared to direct fire (e) weapons. Now wether this is due to their usually good base weapon damage almost always being a multiplier of 5 and so favorably rounding up or due to esoteric vodka fuelled alexes autismo mechanics I'll leave to smarter and more spiritual anons to decide.
The second bit is how different damage types interact with armor and residual armor. Ship base armor is split on roughly those squares and in practice each pixel has an armor value associated with it. A HE weapon is really effective against armor but a good part of its damage is spread across a wider area and "rolls" against more armor space and more armor reduction. This results in high damage HE weapons stripping wide swats of armor per hit while low damage HE weapons spread their already anemic damage and doing fuck all on heavier armor despite being HE. LAGs come to mind here.
>>20833222/2
Projectile weapons have each instance of damage applied separately and often on separate areas rolling against each "circle" of armor there. Often catching bits of stronger armor and losing on actual damage since they're rolling against higher armor. Beams also apply each instance of damage separately per each tich but have the advantage of ideally striking a single point so they benefit more from stripped armor (and not losing damage on residual armor) and from again, outright esoteric formulas that come into what actually determines their tick and how that rounds up.
>>2083316Oh I'm sorry xyster, did I sideline your shitposting while trying to help that anon out? I'll make sure to defer to you and just post "skill issue" in all low caps and some ironically godawful build while baiting with artificial mod drama next time someone asks something.
>x0.5 vs armor>10hz all day erry day>it's that shrimpleIt's not. That's the point. There's 3 separate modifiers including "dpsToHitStrengthMult" that try to balance their hit strength alone and that's without going into armor penetration or what calculates their DPS to begin with.
>>2083322>This results in high damage HE weapons stripping wide swats of armor per hit while low damage HE weapons spread their already anemic damage and doing fuck all on heavier armor despite being HE. LAGs come to mind here.So the LAG suffers, not because it's a bad weapon on its own, but because armour mechanics punish how it functions at its core?
Where do Breach missiles factor into all this? Because I know they ignore armour reduction but still somehow just feel not that great to use given what else could be in that slot (as I could just kill the ship now with a reaper instead).
>>2083498I don't think it suffers but I'd definitely say it becomes more and more niche and less viable the longer the game goes. There are just so many universally better things you could put in those small ballistics unless you're going some weird phaseship or frigate build and don't have access to torps or AMs. To go back best thing TACs have going for them imho is the lack of a better alternatives if you're just looking to fill a small energy on both OP and flux budget and you want actual range on the thing. And how they synergise with better beam or lance weapons. AMs are not for every ship, conquest or ody that leans into wings or abyss/dorito gear for example and IRs are almost twice as expensive on flux while not being that impressive. TACs are not half bad as PD either, rather one of the few weapons that can take out sabbots reliably but I don't think it's worth putting s-integrated PD on say your ody just for that.
>Breach I don't know what to tell you. If they were regenerating I'd consider putting them on AI ships but them and swarmers are not something I seriously ever used in any capacity. Like you said, I can just put reapers or maybe harpoons, ideally with autoloader and simply kill the fucker instead.
>>2083537I think the large warmer pod is unironically really good.
>>2083540Locust? If you mean that then hell yeah, that's a bargain for 18OP. I meant the shitty little HE wanna be annihilators.
>>2083537What would you do to make Swarmers and Breach worth consideration?
>t. a faggot who genuinely thinks both are neat and just wishes they were useful.
>>2083561No idea brother. I enjoy the puzzle of making it work with what I'm given since it's a real nice dopamine hit when some things work really well despite you not expecting them to. Burst laser spam for example. Or nupillums in some configurations.
Few times I started changing things I went too far in one direction or another and saw how what I changed fucked up different things down the line and lost all interest in continuing further.
>>2083577>Few times I started changing things I went too far in one direction or another and saw how what I changed fucked up different things down the line and lost all interest in continuing further.I like the puzzle of trying to find tweaks that don't rock the boat/don't displace other things.
You gave me an idea for Breach anyway, regenerating ammo.
Thinking 1missile/10seconds for small, 2/10 for medium, leave them with their current ammo capacities. Maybe that's too slow a rate, I dunno, will test.
Regenerating ammo would at least push them into "use these on support ships you've put Hardened Subsystems on".
>>2083208NTA but what should you smod on the paragon?
>>2083596Depends on what you want to do with it
>>2083596stab shields and hardened shields
for the 3rd slot its solar shielding then use console magic to designate it as a civilian craft so it gets burn bonus from bulk transport
>>2083537breach is technically a better harpoon
>>2083596More than one way to build it. Especially if you want AI to use it.
>>2083594Good luck then.
>mfw AI can use a ship better than me
>>2083651and? I dont even know how to use fortress shield.
If you really want to you can pilot a phase ship, because npcs dont know how to.
>>2083651Hey, some things the AI can juggle better, some things you can. All a matter of knowing what you're good at, and focusing there.
But if you mean in general, then you should probably practice.
They should really nerf derelict operations.
I think they should just combine derelict operations with hull restorations and add a new yellow skill on the fourth row maybe something that boosts income colony or prices or something that allows for faster travel
>>2083498>Where do Breach missiles factor into all this?they're scripted and just straight subtracted to the cells in the area (using the normal cell distribution)
how many cells an HE weapon hits isn't terribly important though, since you will hardly ever see a dead ship that hasn't been armor stripped on at least one side. it all gets used eventually.
>>2083780I think the anubis I a really cool looking ship but don't know how to use it. Tried going for a two large burst pd laser(forgot the name) and one tachyon lance with two bombers as a long range heavy damage tag but it just hits flux too fast.
>>2083839SO + hardened system + 2hvy MGs up front and two niggacannons. A wing of sarissas or flashes. Max caps.
You're welcome.
>>2083840Damn that's actually good, completely forgot about SO! Thanks anon!
>>2083780Those scintillas are quite literally carrying the rest of the garbage you have there.
>>2083839it's a stupid gimmick ship, don't bother
>>2082410use the money to fund expeditions into the abyss so you can fight demons
Point defense is truly the best weapon type
>>2073976>destroys your fleet>extracts your core>dumps it into the nearest star or black hole
I hate modniggers so much it's unreal.
>hear HMI is """vanilla-balanced"""
>doesn't seem too egregious for 1st half of playthrough
>do bounty for orion drive onslaught
>makes it retardedly nimble, why retreat to de flux when you have 4 fucking orion charges
>oh and give it 2 charges of 2 seconds 100% invincibility
>WITHOUT SYSTEMS EXPERTISE BTW
>OH BUT NIGGER THERE'S MORE!
>ALSO WIDEN EVERY FUCKING HARDPOINT ARC TOO
fucking modniggers, I'm gonna yell at a customer tomorrow to make me feel better
>>2083326Very informative, thanks anon!
>>2083968>anything made by alfonzo or dazs>vanilla balancedstop believing anything good being said about these 2 retards
>>2083780no you dont understand its the ships and weapons that are the problem not the most busted skill in the game he refuses to nerf and instead ruins everything else
>>2083968>fight onslaught with an orion drive>WTF WHY IS IT SO FASTyou got exactly what was advertised when you accepted that bounty
>>2083780What was my mane Alexei thinking by making it essentially the only fleet wide skill that works late game without same retarded if u have more than half a ship it dun du nuthin rule.
>>2084091They can be. But sure, DE is very strong but how would you change it without you know, making it absolutely worthless?
>>2084176nta, but I just want it removed. Its counterintuitive bullshit and I don't like what it does to the game.
>>2084240then just don't use it
>>2084254I don't.
However, Alex keeps nerfing everything else in service to it. That's the problem.
>>2084256Get over yourself and stop whining.
>>2084098It's not that it was just a faster onslaught, if that was the only modification it would make for an interesting encounter. My issue is the modnigger ALSO gave it a 2 second 'no u' button on a fast cooldown and ALSO made all of the weapon arcs better because why have to compromise when you can just keep adding MOREEE
>>2084090thanks for the heads up
>>2084264First your say in
>>2084176 "DE is very strong but how would you change it without you know, making it absolutely worthless?"
Then I offer my opinion on what I would change about it.
Then you offer "Get over yourself and stop whining."
You literally asked nigger. Actually neck yourself.
What's stopping you from drawing your own ships and making your very own ship pack?
>>2084293the gnomes hiding inside my PC and moving a few pixels around to ruin the sprite when I'm not looking
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>>2084273Uhm, xister? Your meds?
>>2084346I too can restart my router.
Yeah, alright. Something something cope seethe and stay retarded.
>>2084293why would i do that? the vanilla ships are plenty and good enough
How do I make a carrier meme fleet that doesnt get obliterated and bleeds out crew should i just spam wasps with the converted hanger meme?
>>2084358You're 5-6 years too late for that specific spam.
>>2084359I really want to make fighters work though i love those little guys just flying around. Pure carriers are just complete shit
>>2084366They're absolutely not. Not even one of my fleets either
>>2083780
>>2084366Short version: Alex nerfed the shit out of it.
Long version: git gud with the fighters themselves and the ships you're putting them on. Don't just spam Broadswords (even if they're you're go-to for most ships). A cruiser you're throwing SO on isn't really gonna benefit from Talons, but a bomber of some kind is going to do some damage. Claws even have a place on low tech ships as a source of EMP damage. Use them to plug gaps in the ship's capabilities.
Alternatively, install Roider Union, put fighter clamps on all your frigates, and watch your whole screen turn into an angry hornet's nest.
>t. puts converted hangar on every single ship.
>>2084358>>2084366Your best bet for that is mods. UAF is probably the most obvious one but there's tons of high quality fighter based factions.
Alternatively if you wanted to keep it purely vanilla you're gonna have to farm the [THREAT] for the missile weapon that actually shoots fighters instead of missiles and pack it onto as many ships as possible.
https://youtu.be/806YRiPWb60?si=DRps4ceUhzzvHtdy
is a video of an extreme example but lets you see the general idea
>>2083968so you're a retard, you listen to retards, and this is somehow everyone else's fault?
>>2084256alex has nerfed like two things the last five years, while buffing 20. power creep is an actual problem in SS, not unjustified nerfs.
>>2084358flash bombers with derelict operations
fighters still suck though, you're mostly just relying on AI fleets not using any PD and DO being busted
Speaking of Odyssey, how good are plasma canons on it?
>>2084619Okay. Tried out Plasma canons. Put them on Autofire so I could focus on moving the shields. Pretty fun. Just get behind Onslaught. Kill Onslaught. Very efficient at doing that. Also funny to do with lances too though not as fast at killing it. I like them a lot better than autopulse. Reminds me of a good old pirate ship sailing the high seas.
>>2084633>not giving your ships consistent prefixesishygddt
>>2084634I don't even name my ships. I just take the name I found them with.
>>2084636Most of the time, I keep the name but change the prefix. If I already have something with the same name I'll typically rename one.
>>2084578>nerfed reapers>nerfed most of the missile boats and completely gutted gryphon>nerfed afflictor>nerfed phase in general>nerfed lions guard ships because they must be worse because muh dictatorship
>>2084619They're the best sustained brawling option for the Odyssey, but the lack of burst hurts when you're trying to hunt down fast frigates or destroyers that have overextended. Hope your missile slots or the rest of your fleet can pick up the slack in that regard.
Personally, I would rather use 1 Plasma/1 Tach than double Plasmas.
>>2084633I actually really like my plasma but they're allround worse than autopulse lasers unless you don't want to go for expanded ammo for some reason. But let's talk about you going ham on hullmods, ignoring the two frontal missile slots and overloading in 2 seconds flat with that 1 capacitor instead.
>>2084728so you're agreeing with me, but also being a faggot retard at the same time
>>2084755It's the /ssg/ way
What the hell is this thing? Found it in some mod
>>2084773Looks self-evident. Why post it here?
>>2084773From Tahlan Shipworks.
>>2084773>EstragonThe terrible attempt at a pun is the part I find offensive.
>>2084773 not even the gayest paragon itt
>>2080438
>>2084849>tahlan shipworksno it's from VRI, of all things
also picrel
Why arent there more broadside ships like the odyssey, it makes the most sense to put weapons there instead of the front
>>2084903no
>>2084773 is actually gayer than a bag of dicks
>>2085377battleship layouts were determined by the beam:length ratios needed for good seakeeping. there are no hydrodynamics in space
>>2085377The game keeps making pancake frontsider and top speed has nothing to do with hull orientation.
Broadsider can only use omnishield.
>>2085384I'll impregnate a ship to rectify the gayness!
redpill me on extreme modification mod, is it worth it? how would one make it worth it?
>>2084849>>2085513>everything bad is made by noahsweet schizo hours
>>2085603>>everything bad is made by noah>sweet schizo hoursIn his defense, noah went through a phase of constantly pushing his suggestions on other modders. And unfortunately some listened.
It doesn't help that noah has (by his own admission) made a lot of shit (life choices).
>>2085562My mod and mine alone
You're never having it
EVER
>>2085593Great for Atlas. Smod expanded cargo, augmented drive field, and survey, then mod militarized and either extended sensors or insulated engines and you got yourself a cheap enabler for swift exploration, survey, or sneaky transport tasks.
>>2085735Why not just use revenants instead?
Those are my go-to ships for cargo and fuel in every single game.
>>2085743For the love of god and all that's holy, why? I can't imagine a worse ship to use for that. More expensive, cuts into total fleet DP because not civilian hull, base speed 8, much worse than a dedicated fuel or cargo hauler even pre s-mods and doesn't even bring anything to compensate. And before you say sensor profile a goddamn atlas can go down to 80-90.
>>2085830Phase field and it's got 8 burn so you don't even need to s-mod augmented drive field to get maximum burn.
>>2085834You never need it to begin with, worst case scenario you want to spam onslaughts or whatever you bring a tug along. But hell no, you're pulling my leg. You're paying thru the nose for worse ships that eat into your max CR and your max fleetsize for 0.05 sensor reduction per ship?
...is this a case of I installed a mod to have unlimited fleetsize or such but I forgot to mention it?
>>2085830"But it's Phase, Anon!"
>>2085840It's a case of "I once ran an entire phase fleet before it got nerfed to shit"
I cannot, for the life of me, get a grasp of using m+k for controlling ships. Growing up playing "flying" games (Thank you Fighter Squadron) it's always been flight joysticks and I brain refuses to adapt. Are there any ways to mod this in, or is that controller mod the only way to go?
>>2085892How the hell does flight sim muscle memory ttranslate to a 2d game?
>>2085892What's the issue? Autofire is alright and you can always press shift or whatever to lock it long enough to line up a shot.
>>2085834You don't need augmented field drive, I just slap in militarized hardware and grab 4 ox since I still need them for 20 burn with other military capital ships. Smod insulated is just so good.
>>2085899>>2085901Ask my fucked up brain wiring? My brain says "you're piloting a ship, where's the joystick?" despite it being 2d. It wants aiming, firing, weapon selection and piloting/movement/speed all on the same hand.
>>2086094That is fucked up, star citizen players should be the only ones fucked in the head enough to think 2D images are spaceships.
>>2086075I will never abandon any crew in space.
>XIV legion floating around in space
neat
>>2086194Now go find the others
>>2086194wish it was an astral instead but I suppose it does give good resource if you scuttle it.
>>2083780>combine derelict operations with hull restorations...But they are polar opposites to one another?
One skill revolves around building a pristine fleet with no damaged ships, but few of them. The other revolves around maintaining a fleet filled with damaged wrecks and deploy them for cheap.
>>2086223But these damaged wrecks are maybe 5% worse than pristine stuff but you get to field substantially more of them? Alex explain sheself?
>>2085830>cuts into total fleet DP because not civilian hullIt does not
it still gets buffed by Bulk Transport just fine
you can get burn 10 without oxes or augmented drive fields
its literally the fastest logistics ship in the game thats decently sized for endgame use
>>2085743why the fuck would you ever use revenant for anything ever?
>>2086508To feel superior to (You)
>wants to play Starsector
>noticed a lot of the "old" mods are missing from Mod Index page
>blackrock
>sylphon
>neutrino
>diable
Wth. What happened?
>>2086617>diableblindness?
>>2086617>blackrockThe last unofficial release in the thread should still work if you change the version number.
If I play with nexerelin and conquer chicomoztoc before finishing the galatia quest does it brick the quest and make me unable to get the janus device?
>>2086617have you read what the colour coding means on that page
imagine anubis getting nerfed in campaign because uncreative ecelebs spam it to punch down at prometheus mk2's and conquests in a made-up competition
>>2087106Tis tournament is a single worst thing that has happened to this game. Singleplayer games don't need to be balanced like some kind of a serious e sport shit.
>>2087113But it just keeps happening because a chance to be e-celeb
>>2087106The entire concept of anubis is "what if nerfs were built into the shape of a cruiser?" so I can't imagine how it could get nerfed any more short of removing the ship system, but I'm sure Alex will find a way.
just make design compromises incompatible with safety overrides, done
>>2087113Nothing is forcing alex to balance a singleplayer M&B-style game around some people playing it like a competitive army builder.
What are your favorite, less popular mod factions and ship packs? I'm starting a new campaign soon and I'm tired of blowing up the same old ships for the umpteenth time.
Do i move on to a new part of a quest if i give enough stuff to Zunya or is it just a TT rep and money booster?
>>2087106>>2087113i think the idea of tournaments are perfectly fine, the problem is when absolute retards think that they should be used to balance a singleplayer campaign-focused game where there's vastly different rules and mechanics compared to a controled tournament with specific rules
how about an unnerf mod? a mod that just reverts every gay balance change that alex makes
>>2086840probably still works but you can always spawn the janus device with console if it does brick
>>2087395Should be real easy to make tbqh, the hardest part would be just tracking down all the nerfs and putting them in a to-do list.
>>2086617>Wth. What happened?You're too retarded to know anon
just go back to your stinking cave
>get Anubis
>safety overrides s-mod
>expanded magazines s-mod
>flux distributor s-mod
>hardened shields
>hardened subsystems
>resistant flux conduits
>stabilized shields
>solar shielding
>integrated point defense AI
>3 paladins
>1 HMG
>1 ACG
>put officer with good skills
>rapes onslaught
>rapes conquest
>rapes astral
>rapes paragon
>all just by getting behind them and firing
Anubis is the easy mode ship.
>>safety overrides s-mod
he still built it like crap
Cheating makes the game easier. Huh, you don't say.
>>2087646>>safety overrides s-mod
>>2087654>>2087662based fact checkers demolishing that freak
>>2087218he stuffed 30-40 DP worth of features into a 18 DP hull and refuses to drop any part of it, shoehorning in some crippling nonsense hullmod instead. the entire concept is retarded.
>>2087687>the entire concept is retarded.Unless it works.
>>2087687I think that's his commentary on the modding scene
>>2087700Functioning doesn't make something smart.
>>2087700It's extremely hamfisted. The entire reason the Anubis exists is because he looked at the stats and realized fucking nobody used the paladin defense system... The worst part is that he half udnerstands why that's the case. The weapon just doesn't work in the large slot. It's too valuable to be dedicated to PD and any ship that COULD spare a large energy slot for a paladin is one that would be even better by any of the other options because large energy weapons are the best ones in the game.
He should have just downsized the paladin to a medium mount. Instead he made a frankenstein ship with extremely specific and artificial restrictions to guarantee it only ever used paladins. He might as well have just made them built ins and have the Anubis be a unique one-off ship.
>>208771895% of mod ships are less retarded than the anubis
>>2087724cheap triple-large light destroyer is still vaguely reasonable - but then he goes and gives it tachshell! and fighters!
anubis should've been two or three different ships
or just make the larges not converge
>oh but it's awkward
that's the point!
>>2087719Yeah but something functioning does make it functioning. Like a brick to the face.
>>2087724Anon. Try not to take it personally but not a single thing you said is true. Alright, that's taking it too much, the anubis is a mess both on paper and in design but that's kinda it's intentional deal.
But you don't have to run it with paladins, they themselves are far better and spammable then you give them credit for, most universally solid weapon slot in the game would imho be medium ballistic. Forced built-in weapons, even if good are the most cancerous thing I can imagine in a game where good part of the fun comes from figuring out what to put on your damn boat.
>>2087735>that's kinda it's intentional deal.pure cope, it's stupid and it doesn't work out
>>2077736But it's abandoned. The dev was fucking nuts and had a fuckhueg meltdown and destroyed his entire online presence. All that remains of his mods are bootlegs.
>>2087738Whatever helps you live with that skill issue brother. The sad part is that gopnik asshole will probably buff anubis out the ass in one of the upcoming patches because of whiners that can't build their ships competently.
>>2087744it doesn't work out as a well-designed enjoyable ship that is a good addition to the game, not as in its power level is wrong, you drooling fucking retard
>>2087750Yes it does. And you acting like a shit flinging monkey doesn't change that either.
>>2087742No one cares
Go play Sephira Conclave like a good goy
>>2087777the middle large slot got split into 2 mediums?
>>2087813I'm not that much of an oldfag to know, sorry.
I just know this is the sprite I have for the hardpoint version.
Would love to gather other old as fuck sprites for anything if people have them.
>>2087820the blog still has all the installers for older versions of the game
>>2087821Tried that, 404 errors.
>>2078844Are those Battleships Forever ship parts? Some of Starsector's oldest mods were originally for that game and were ported to it, like Blackrock.
David gets a lot of shit for things he does to this game and most of it is deserved, but that fresh blogpost on the aesthetics of Threat was some good shit.
>>2088109he deserves more shit than he gets
>>2087849What/s Battleship Forever?
>>2088117a miserale pile of secrets
please... rsdev... i need sierra correction... just a crumb
>>2088228How would you write the Sierra sex scenario in RS?
started playing a couple days ago on vanilla,
somehow the game didn't "click" for me
then I installed nexerelin and started a new sector, and man
now we're podracing alright:
joined tri-tachyon, they went to war with the Hegemony, invaded a station, I tried to defend it, got assblasted into oblivion, and now I swore revenge on these lame space fascists
I think its gaming time
>>2088373after enough saturation bombardments you eventually mindbreak her
>>2088437>fell for the bloatrelin memeoh no no no
>>2088517My PC is slightly more powerful than a potato so, I can handle it
Do people actually play with this blue diable fish mod?
>>2088437>ultimate jewish golem corporate-branded slave calls others fascistHa ha ha you got what you fucking deserve
>>2088525joke's on you, I'm gonna create a super high tech fleet with their neetbux and then I will betray them for the pirateCHADS or become an independent colony and become the dystopian corporation myself
trust the plan, two more weeks
>>2088526LMAO dude have you checked the terms and conditions of your employment? Your AI overlords already predicted your every move 5 years ahead and built you in their plans while yu think that you are countering them. There is no escape from slavery for you.
>>2088531I am unironically also helping the Remnant get a few AI cores back from the Tri
I just want to see the sector burn
>>2088532The Tri-Tachyon Corporation IS an AI just larger scale, using humans as nodes
But as long as you have fun, have it
>>2088533hey, no spoilers!
also, we're being wiped out by the hegemony so
I might want to re evaluate my plans for the future lol
>>2088534Spoilers? Have you not read the faction descriptions?
>>2088538I'm being silly anon
I did my best to learn a few bits about the lore in this game, I know Tri is big evil corpo enslaving humanity, basically
I'm trying to RPG this run as a "holier than thou" captain that will inevitably fall from grace
we'll see where this leads me
>>2088542Well, enjoy then, we're good
>>2088544thanks friend, I'm having lots of fun for now
just got almost wiped while defending a Tri space base being invaded by Hegemony,
shits scary, and I miss my eagle from my previous save
should I take the whopping 8 op on the missile loader or should I built it in? 10 seconds cooldown is alot of time on a frigate but maybe not depending on how it works. Sabots are just so good though. Also omens with 2 antimatter and apropos with both expanded missile pods and missile auto loader is just so good. I kinda get why anon says they die alot, it turns off the shields when they use the ship system and they abuse that system alot.
this thread fucking sucks
>>2088117An old 2007 RTS from a singaporean guy. It had a huge modding community in its heyday.
Please anons kill this thread so we can make a new one
>>2088870The monkey's paw curled
What shit hull should I play for the next unmodded run. I've played to much Colossus mk3, shrike p, atlas mk2 and Prometheus mk2.
>>2087724Maybe if the only good medium energy weapon wasn't ridiculously flux hungry, large energy slots wouldn't be so god damn precious.