Thread 2077494 - /vst/ [Archived: 500 hours ago]

Anonymous
6/26/2025, 4:48:39 AM No.2077494
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Why didn't Paradox add mechanics that make disgusting province snaking less viable or outright untenable? Happy pride btw!
Anonymous
6/26/2025, 5:01:55 AM No.2077502
They're trying it with EU5 and the control mechanic, but the "content" creators' videos show the AI still blobs like a retard.
Replies: >>2077515
Anonymous
6/26/2025, 5:28:21 AM No.2077515
paradogs can only shit out abstracted and gamified garbage that make as much sense as
snaking is not as vulnerable because
>a province can only exchange ownership during a war, in which one have to pass a certain threshold of the imaginary warscore before one could even annex the snake provinces he already garrisoned. imagine successfully capturing strategic provinces but you can never actually annex it before you capture the capital of your opponent including his entire realm and deleting their entire army for no reason whatsoever
>moving troops over a vast amount of distance is basically cost free both monetary wise and energy wise
>every province has a pre-defined big borders in the first place
>>2077502
No, control is not a mechanic you dumb nigger it's just one abstracted value that doesn't simulate anything
Replies: >>2077522 >>2077535
Anonymous
6/26/2025, 5:36:25 AM No.2077522
>>2077515
>>moving troops over a vast amount of distance is basically cost free both monetary wise and energy wise
what the fuck do you think army upkeep and morale loss is, schizo?
Anonymous
6/26/2025, 6:06:04 AM No.2077535
>>2077515
>a province can only exchange ownership during a war
Yep, thanks for confirming you don't even play the game.