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Thread 2085807

76 posts 8 images /vst/
Anonymous No.2085807 [Report] >>2085814 >>2086054 >>2086696 >>2088323 >>2088386 >>2088773 >>2094692
Upcoming gaems
What upcoming /vst/ related games are you anons looking forward too? Personally I am cautiously optimistic about EU5, but there's also Espiocracy and Gilded Destiny that both look very cool. The former takes place during the cold war and puts you in charge of an intelligence agency instead of a country which is an interesting take, and the later seems like it'll be a more traditional grand strategy game set in the industrial age. I can see the hex grid irking some people of but I love how the game takes place on a globe instead of a flat map.
Anonymous No.2085814 [Report] >>2086056 >>2088392 >>2088810
>>2085807 (OP)
Lands of Achra
Also waiting for Never Second in Rome to get out of EA, A Legionary's life was pretty good
Anonymous No.2086054 [Report]
>>2085807 (OP)
OpenVic, my dad works at the discord and said it will be releasing summer 2045
Anonymous No.2086056 [Report] >>2086141
>>2085814
Is Land of Achra just gonna be Conquest of Elysium but not shit?
Anonymous No.2086141 [Report] >>2086653
>>2086056
In Paths of Achra you have decent control over under which conditions spells activate, so no AI choosing to cast shit spells.
Also I imagine less mages casting "I kill myself" spells
I don't know what your issues were?
Anonymous No.2086151 [Report] >>2086697
>Crisis in the Kremlin: The Cold War
>Planned Release Date: 11 Jul, 2025
>This game plans to unlock in approximately 5 days
https://www.youtube.com/watch?v=TmjGh6gAf1Q
Anonymous No.2086653 [Report]
>>2086141
Mainly the strategy layer. Felt slow and clumsy, and I didn't really like how the armies worked. Also the KINO "deer walked into your cap lol" shit.
Anonymous No.2086696 [Report] >>2086963 >>2087027 >>2087067 >>2087919 >>2088397 >>2088505 >>2092858 >>2093636 >>2112789
>>2085807 (OP)
I don't get why people are still excited about Espiocracy, it's gonna be a bloatmaxxed clickfest like Victoria 3 that won't be fun.

Gilded Destiny looks promising since it's what Victoria 3 should have been, but I feel like the paradrones they're trying to market this game to won't play it because it's hexshit. Paradrones really like their blobs they can make LARPy borders with, hexes don't appeal to their autism.
Anonymous No.2086697 [Report] >>2087064
>>2086151
Excited about this one too. Even ordered a copy of The Soviet Experiment to get a gist of the overall soviet history and how it led to the situation portrayed in-game.
Anonymous No.2086963 [Report]
>>2086696
Because espiocracy era hasn't been done yet in grand strategy
Anonymous No.2087027 [Report]
>>2086696
Well the hexes are fairly small, I'm sure you can get away with some very larpy borders
Anonymous No.2087063 [Report]
Dust Front
Anonymous No.2087064 [Report]
>>2086697
I have already sunk 19 hours into the demo alone, just reading all the trait effects and economy stats.
Anonymous No.2087067 [Report]
>>2086696
>the paradrones they're trying to market this game to won't play it because it's hexshit
What a silly thing to say. ALL simulations require compromise and abstraction. Using hexagons isn't even that egregious. Especially since they're using a 3d map. I hate Mercator projection so goddamn much.
Anonymous No.2087350 [Report]
Endless Legend II
Unironically
Anonymous No.2087919 [Report] >>2087946
>>2086696
>I don't get why people are still excited about Espiocracy, it's gonna be a bloatmaxxed clickfest like Victoria 3 that won't be fun
extremely charitable, it's more likely pure vaporware judging by the dev diaries
Anonymous No.2087946 [Report] >>2088032 >>2088090
>>2087919
Why do you say that :(
Anonymous No.2088032 [Report] >>2088386
>>2087946
endless ideas guy diaries and dubious gameplay screenshots that remind me of that one vaporware strategy cthulu game where the dev did similar stringing along
Anonymous No.2088090 [Report] >>2089360
>>2087946
Just ignore him. Prob the same dude who said Manor Lords wasn't real.
Anonymous No.2088154 [Report]
For me, it's Age of Enlightenment :)
Anonymous No.2088323 [Report] >>2092520
>>2085807 (OP)
I'm mostly looking forward to Gilded Destiny.
I think I might be more excited for Ascendance even if its release is much more nebulous. It's gonna scratch that space colonization itch like nothing else can.
Anonymous No.2088386 [Report] >>2088389 >>2088402
>>2085807 (OP)
>espeepeepoopoocracy
>releasing ever
Gilded destiny was hype until it got bought by the cursed publisher, hoax horse.
>>2088032
You forgot the use of AI for his placeholder images, UI, and probably writing his ideasguy blogs
Anonymous No.2088389 [Report] >>2088395
>>2088386
>AI for his placeholder images
Nothing wrong with doing it for placeholder stuff. Are there any proof he did it for the UI and his blog? Grim if so, still kinda looking forwards to it if it releases but I'll wait to see reviews before buying
Anonymous No.2088392 [Report] >>2088810
>>2085814
Wait, they are making a sequel/similar game to A Legionary's Life? Neat! LF was a bit grindy, but once you learned the ropes (and it had probably the best "keep losing until you start winning" loop, since it was part of its mechanics) it was a pretty fun experience. Even managed to crawl my way to senatorship once, but I had so much luck on few pivotal tasks, I never again managed to recreate it.
Anonymous No.2088395 [Report]
>>2088389
The verbosity of his posts gibe off ai vibes. The ui was confirmed from the discord but i cant find the comment now.
Anonymous No.2088397 [Report] >>2088665
>>2086696
>I don't get why people are still excited about Espiocracy
That's the thing: they aren't.
It's the devs trying to maintain their empty hype for past year or so. People either lost interest, figured out its vaporware or just got tired of endless hype without any actual progress on development
Anonymous No.2088402 [Report] >>2088409
>>2088386
>Gilded destiny was hype until it got bought by the cursed publisher, hoax horse.
Why do you say this?
Anonymous No.2088409 [Report]
>>2088402
Because every game in development that hoax horse acquires ends up going into development hell, being vaporware or shovelware. Games that were already released that they acquired are an obvious exception
Anonymous No.2088432 [Report] >>2092520
>Just a week until release
We are so fucking back, bros
Anonymous No.2088505 [Report] >>2088651
>>2086696
but hexagons are the bestagons
Anonymous No.2088651 [Report] >>2088731
>>2088505
If they're so good why aren't you one?
Anonymous No.2088665 [Report] >>2089991
>>2088397
>I don't get why people are still excited about Espiocracy
emotionally scammed. once you invest your emotions it's hard to quit, like an addiction. people thought emotional scam was a joke but it's 100% real and actually worse than just getting scammed for your money
Anonymous No.2088731 [Report]
>>2088651
>he doesn't know
Anonymous No.2088773 [Report] >>2088794 >>2088796
>>2085807 (OP)
I sure am excited for Grey Eminence, I'm sure it'll come out soon.
Anonymous No.2088794 [Report]
>>2088773
*clueless*
Anonymous No.2088796 [Report]
>>2088773
They're restarting development this autumn. So maybe closed alpha start of next year.
Anonymous No.2088810 [Report] >>2089113
>>2085814
>>2088392
Finished the EA and I think it's easier than the Legionary's Life. As in - I did it in a single run, survived to the end of EA. Lost grand total of 3 nameless soldiers (4 if we account a guy sentenced for looting)
The only truly tough part is when you get besieged with a tiny garrison about 2/3 into the game, past the conquest of Britannia. There is no resprite, and everyone is fucking tired eventually/ I was sincerely thinking this is it.
But yeah, once you figure out how to fine-tune training, the game is at points even boring. To the point I fucking wish my exceptional men could be just skipped, so I don't have to bother with the pointless mini-duel - the game seriously needs an instant rout of enemy when the cohesion hits 0 to save on time and pointless fighting that you can't ignore or avoid. Brilliant is busted. The 10 extra INT points from being a smartass carries you a long way
Anonymous No.2089113 [Report] >>2089116
>>2088810
I like how the game changes focus. My biggest gripe with ALL was that it was a dueling game geared for loosing and dying, but eventually you climbed ranks enough to be a commander and it was undercooked as fuck. Here you've got a cohort to command right from the start and people to manage other than yourself.
But it's a sequel to ALL, so it still has those duels that now make very little sense. I too wish it was possible to skip the rest of combat mechanics once you hit 0, rather than still going. Yes, I get it, it's the residue from the original, where the goal was to kill you or fuck you over in the last moment, but here it makes very little sense to still try to get your men killed or wounded (or simply tired) from facing a formation that is already routing.
Anonymous No.2089116 [Report]
>>2089113
Also
>Pre-deployment opening training
>Everything poured into sword and what's left into javs
>Rest of the game is a joke, because my cohort is always on the attacking side and having crazy advantage over enemy troops
>Even if my soldiers have virtually zero shield training, it doesn't matter one fucking bit, because sword is always high enough to kill 3-5 barbs per combat round and they never have a chance to hit me back
I honestly can't tell if this is intentional, or a mistake to be fixed/patched later.

Also: why can't I gift gear to my special legionnaries? Make it once per camping (like with spending money on your men), adding to the strategic decision of what and when to gift, but make it an option. Through my entire play, I had gained just one silvered sword for one of my men (but he was a hand-picked duelist, so I got him with 79 sword, loads of STR, HP and Quickness) after he slayed during the British campaign 21 enemies (each combat round he had a duel, each time lethal by 2nd round of the duel thanks to being really good fighter) and that sword is just regular 3/3 sword with 1 appearance bonus. Either this will be added, or should be added if it's not a planned feature
Anonymous No.2089360 [Report] >>2112102
>>2088090
>Schizoids acting like a shitty indie game isn't real and inventing tall stories
>Consoomers buying into empty hype and then coping over being ripped off
>In the end, both sides lose their mind over a shovelware colony builder
This was a perfect match that only /vst could create
Anonymous No.2089991 [Report] >>2090030
>>2088665
If you want to see the consequences of emotional scams just go and check out the espiocracy doxcord with the deranged trannies posting thousands of comments in the "ideas" and modding sections for a game that doesn't even have a 30 second video of gameplay out after what feels like a decade of development.
Anonymous No.2090010 [Report] >>2090368 >>2104321 >>2109848
Upcoming games are nice, but is there anything good released this year? We're halfway thru the year already, something good had to release by now.
Anonymous No.2090030 [Report] >>2090722
>>2089991
Meds! Now!
Anonymous No.2090368 [Report] >>2093205 >>2097769
>>2090010
Hollywood Animal is kinda nice. Niche and once you figure out how some mechanics actually operate (rather than what the game claims) pretty broken, but still fun.
Anonymous No.2090515 [Report]
Menace looks alright, but I worry about moddability with the dev's track record
Anonymous No.2090722 [Report]
>>2090030
Give the EU grant money back you thieving polack
Anonymous No.2092520 [Report]
>>2088323
>Ascendance
Hadn't heard of this before, thanks. When I want to colonise space, I usually play Aurora for a day or two until the lack of feasible automation kicks in, then play Distant Worlds for another two somewhat satisfying days. The political and economic simulation might make or break Ascendance for me, curious to see how that will pan out.

>>2088432
>definitive edition
Yeah, the 12th one at this point. Stronghold Crusader must be the most milked game outside of Bethesda.
Anonymous No.2092858 [Report]
>>2086696
>it's gonna be a bloatmaxxed clickfest like Victoria 3
based on what, the 0 seconds of gameplay the scamdev has released so far?
Anonymous No.2093205 [Report] >>2093617
>>2090368
Can you make deals with demons and make girls suck your dick on the casting couch?
Anonymous No.2093617 [Report] >>2093628
>>2093205
Bitch, the game opens with you negotiating with one of your starting actors a contract, either delivering hm a 15 yo girl or using his pedophilia to blackmail him. The fact you can work with KKK to help yourself isn't just an option, it's one of the better ways to coast through the mid-to-late 30s when your actual production options are limited and competition is pretty strong. Digging dirt on both your people and competition (or even outright fabricating it) is the most reliable way to have everyone in check, other than beating the shit out of some pretty faced actor/actress that didn't want to change colors for your own studio, so at least the other company has no use out of them.
And on top of all this stuff, it is still a competent movie studio tycoon game, so you can just produce movies according to your formulas and write funny scripts. If it had machinma feature on any level, it would be effectively The Movies 2: Edgy Edition.
Anonymous No.2093628 [Report] >>2093768
>>2093617
You aren't delivering him a 15 year old. You have evidence of him with a 15 year old that you dangle over him.
Anonymous No.2093636 [Report]
>>2086696
You are the real Paradox shill here, trying to kill a game before it is even by saying people will not play it.
I play PDX games, and I could not wait for Gilded Destiny more. It is exactly what I've always wanted.
Anonymous No.2093768 [Report]
>>2093628
You had a 15 yo for him in the release state of the game, or you could blackmail him over it
Anonymous No.2094692 [Report]
>>2085807 (OP)
>2010+15
>Waiting for any game at all
Anonymous No.2096730 [Report] >>2096732
Gilded Destiny had a playable closed alpha released to its supporters like a week ago. So far Aquila Interactive has been fairly competent despite being a newcomer. I think the final product will be a definite upgrade from Vicky 2 while not being a mere copy.
Anonymous No.2096732 [Report] >>2096759
>>2096730
chinks actually managing to make a good grand strat would be huge
Anonymous No.2096759 [Report] >>2098581
>>2096732
It's weird how East Asians in general barely produce any strategy games despite games like StarCraft II being popular in South Korea or Hearts of Iron IV in China. Meanwhile White men have created franchises like Total War, Civilization, Age of Empires, Europa Universalis and many more.
Anonymous No.2097769 [Report] >>2098577
>>2090368
i hate how slow and incompetent the devs are. they missed their release date 3 times already, decided to make it early access and then missed the deadline for their first major update.

the concept is good and the game is fun which makes it more infuriating
Anonymous No.2098577 [Report]
>>2097769
I mean those are the guys who did This is Police 1 and 2, so at this point, it consider it a feature, not a bug. From my perspective, I'm super-fucking glad they've released it as EA, because:
- they DO listen to people input when their games have issues, so EA means they will shape up the game far better than if it was just post-release patch-work
- the game is mostly functional, so I can play it while waiting for patches to arrive
- it's their fault they are incompetent managers, not mine, so no biggy they are pirated to shit and thus having a pittance of what they would have without EA
I honestly see this as a big win for me and still win for them anyway, even if I'm a bigger winner here.
Anonymous No.2098581 [Report]
>>2096759
>Local market caters to different tastes and different audiences, while being big enough to be self-sustaining and not having to do whims of outsider audiences
I fail to see how this is a bad thing or a problem, while everyone else has to fucking fight for those markets as outsiders.
They won, and did so potentially before you were even born.
>b-but no games from them for me!
... yes, and? Ever occurred to you they don't have to do this shit to still be on top locally?
By your logic, it's a fantastic idea to get into a competition in an oversaturated market with ballooned production costs, and not a fucking financial deathwish.
Anonymous No.2104321 [Report]
Zephon still getting more content

>>2090010
Zephon
Anonymous No.2109675 [Report] >>2111980 >>2112092 >>2112905
Scam dev posted another essay, this time with only ONE alleged "screenshot" from his supposed "game" and a diagram he made in paint.

It reads like what chat gpt would spit out if you got it to explain the definition of a spy, agent and intelligence source. The dev diaries are regressing in quality. The "game" will be abandoned soon.
Anonymous No.2109692 [Report] >>2112487
Any games like Majesty coming around the corner?
Anonymous No.2109848 [Report] >>2112904
>>2090010
Solar nations 2
Game is what I always wanted-a gsg about first steps as interplanetary civilization. It does have it's flaws
1. AI is bad. It doesn't engage in certain mechanics like space or naval combat, it doesn't have logical goal to follow, it's unresponsive and sometimes just doesn't expand. It's passive, but yet it doesn't let you play peacefully
2. Balance is out of wack. Tanks are broken, for one. What makes it worse is that ai do not build them
3. Documentation is pretty bad and UI and some mechanics are unintuitive. You do get the hang of it eventually through
4. Lack of flavour. Playing nations is very similar. US isn't meaningfully different from Russia, or Mexico. US has reunified after a civil war, slavs are now under a single state, Mars is conqured by NeoRoman Empire, but none of that is impactful
5. Diplomacy is very basic, but the dev promised to work on it
6. This one is a personal thing, but timescale is too long. Campaigns last for centuries, so decades pass where nothing happens. Maybe it's possible to fix with sliders, haven't tried
This looks like a lot of criticism, bht the game is has lots of potential and is incredibly addictive
Just had a game, where, among other things, communists alliance of chinese space colony and NWO got triple teamed by Anglosphere, Slavic monarchy and moon nazis. Reclaiming Germany was fun
Anonymous No.2111980 [Report]
>>2109675
Please... let me have hope...
Anonymous No.2112092 [Report]
>>2109675
you seem to be a bit obsessed for reasons unknown
Anonymous No.2112102 [Report] >>2112777 >>2112906
>>2089360
KEK, it's always the same story. Some random paranoid schizo completely derails a good thread with his retard theories. You see it in every thread on this board. For some reason it's super common here on /vst/
Anonymous No.2112487 [Report]
>>2109692
three in development, all indieslop. Lessaria, Crown of Greed, and Heroes of Orn. Lessaria and Crown of Greed are slav devs while Heroes of Orn is a Soldak-tier (graphically speaking anyway) two person dev team
Anonymous No.2112777 [Report]
>>2112102
>random trvthnvkers dropping hard trvths to shut down the endless tides of indieslop
Anonymous No.2112789 [Report]
>>2086696
At this point I am too invested into this being an emotional scam, that I will be crushed if it ever comes out!
Anonymous No.2112904 [Report] >>2114397
>>2109848
It's not even a real game at this point, just a barely functional pre-alpha. You can tell the dev is going to quietly abandon it once he made enough money on scamming people into buying his jank, like he already did with solar nations 1.
Anonymous No.2112905 [Report] >>2114520
>>2109675
>It reads like what chat gpt would spit out if you got it to explain the definition of a spy, agent and intelligence source.
I wouldn't be surprised if that was actually the case. Scam dev has proudly admitted to heavily using AI for the development of the "game".
Anonymous No.2112906 [Report] >>2112933
>>2112102
There's a penis under that skirt.
Anonymous No.2112933 [Report]
>>2112906
...and that's a good thing!
Anonymous No.2114397 [Report]
>>2112904
I mean, dec keeps adding content so I'm somewhat optimistic
Besides, it costs less than 5 bucks, I definitely got my money's worth
Anonymous No.2114520 [Report]
>>2112905
I've got a lot of morbid curiosity about what is actually there. I remember maybe last year in one of the Next Fest type things they had a "dev gameplay" loop which was about 2 minutes with no commentary and just clicking through a few slop notifications. I have to commend the effort that has gone into this grift