It's always weird when people try and bring /v/-tier console war garbage to this board. We're just too small for it. You won't get enough (you)s to sustain you.
>>2094491 every thread has at least a month of a lifespan on /vst/ anon, (you)s are unnecessary.
Anonymous
7/15/2025, 1:16:27 PM No.2094592
>>2094444 Conquest of Eo is made by like 14 people and I don't think all of them are even permanent full-timers. That small salary expenses make any gamedev really competetive.
Anonymous
7/16/2025, 2:26:53 PM No.2095415
>>2094491 It's literally just one hyper-obsessed autist making these threads. He's been doing this since CoE launched, but I'm not convinced he actually enjoys CoE on any level because he's more interested in endlessly seething about AoW than in actually CoE.
>>2095415 We TBSchads should be happy we actually have food on our tables. AoW4, CoE, Endless Legend 2 soon, HoM&M eventually, Songs of Conquest seems to still be developed, we eating okay. Poor RTS enjoyers barely have anything of note.
>>2096203 RTS enjoyers only ever wanted to play Brood War, RA2 and AoE2 forever so who cares
Anonymous
7/17/2025, 6:31:41 PM No.2096680
>>2096203 turn-based games are the simplest games known to mankind, even jeets can mass produce them (that's why so many exist and get released every day) RTS requires both thought and individual talent to make a good game, hence why only data collection grifts disguised as RTS games get released these days (tempest rising)
are circle tower fights supposed to be absolute bullshit? I took down another pylon in the vicinity from where they were getting autoregen buff but this shit was still incredibly hard.