>>2096317 (OP)The real answer is because the Cold War just had so much psychological machinations and so many deep aspects to it which both make it one of the most interesting periods of history and make it practically unplayable with a traditional scripted AI. Threats made by placing missiles or troops near the border, proxy wars with incredibly diverse factions and their motivations, deep and psychological negotiations with both the other side and the journos, bluffing, regime changes and shit like destalinization, perestroika, glasnost - how is an AI supposed to understand all of this plus two hundred other systems and apply it intelligently? The only possible Cold War game currently is a very roleplay and narrative heavy multiplayer server for hoi or vic or something similar.
Also it's worth noticing that a fair amount of normies are faggots like
>>2097033 who just want "big heckin explosions go boom boom!!! :D:D:DDD:DD" despite there being already dozens of cold war goes hot games and almost 0 games which actually model the interesting diplomacy and politics of the period very well. They have no curiosity about history or the world, they don't want to try a new engaging concept in strategy vidya, they just want the 23094th bing bang wahoo slopshit edition.