Thread 2100140 - /vst/

Anonymous
7/22/2025, 9:19:30 AM No.2100140
Wartales
Wartales
md5: 74400e730ed97b244078efb2ec1642f8🔍
I just saw Wartales on steam, what do you guys think about I? I was planning on picking up Rimworld and Kenshi today, and I might snag this if it has praise
Replies: >>2100142 >>2100153 >>2100163 >>2100173 >>2100540 >>2100551 >>2100696
Anonymous
7/22/2025, 9:42:20 AM No.2100142
>>2100140 (OP)
I like it a lot. If you have a steam deck it's a great handheld game. Just don't play on ironman. My run got ended like 20 hours in because a quest mission threw something completely different at me that the rest of the game had been doing. Would have been an awesome if I was just playing normally but on ironman, it just meant me losing half my team and ragequitting.

In terms of DLC, I really like the inn management one. Just adds a nice little management side to your camp rests. Never got to the pirate one or viking one.
Replies: >>2100164
Anonymous
7/22/2025, 10:33:19 AM No.2100153
>>2100140 (OP)
It's decent but it lacks something. I liked that it didn't have RNG for hits so it's more about properly sequencing your characters and their attacks to get the most out of them.
I think level progression gets too slow after a while and your dudes don't get to take a new skill every level. It makes the combat a little stale when you have the same team because characters don't die too often and their skill-set doesn't change. The color schemes are also a little drab and muddy but the visuals overall aren't bad.

It's an alright game but it gets boring faster than other tactical combat games for me.
Replies: >>2100574
Anonymous
7/22/2025, 11:17:04 AM No.2100163
>>2100140 (OP)
It's basically pretty good but it's got lots of flaws that keep it from being great.

The campaign structure sucks. Each region has its own story but doing the missions accomplishes nothing except change the location of a few NPCs. Other than that you're just doing the same shit over and over, just in a slightly different environment. This also cripples replayability since the game is already repetitive and making different choices doesn't change anything. The way combat works is kind of retarded. The enemy troops always move in a predefined order, while your own dudes can move in any order you want. This means that past the early game, the combat entirely comes down to countering each enemy before they ever get to make a move. Also when you start combat it's never just you on one side and the enemy on the other side, you always start out of formation with both you and the enemies scattered around the map. Character building is mostly braindead. If you want your crew to function well, you need to level Willpower to 15, then Movement to somewhere between 16 and 22 (you can go even higher but it's usually not necessary), then just dump everything into Crit. Every other stat is useless. There's one specific weapon where you want to build for 100% Strength since it gives you auto-crits, but other than that Crit is just the game's godstat no matter what your class or weapon is. The choice between level scaling or no level scaling is a bit misleading. They both have their pros and cons but regardless of which you chose, enemy parties will scale to the size of your party. Locking enemies per region only locks their levels, not their numbers. That means there's no advantage to creating a huge band of mercenaries. The difficulty for a group of 4 mercs is the same as it is for a band of 20 mercs, except that the 20-man version gets battles that take 5 times as long to finish. And creating a big band means you need lots more food, money and equipment to keep going.
Anonymous
7/22/2025, 11:19:05 AM No.2100164
>>2100142
>My run got ended like 20 hours in because a quest mission threw something completely different at me that the rest of the game had been doing.
Let me guess, cursed village? That shit is such a dick-punch because the game actively lies to you about what you should do.
Replies: >>2100201
Anonymous
7/22/2025, 11:36:56 AM No.2100173
>>2100140 (OP)
Being in battle brothers groups I keep hearing about it but there are w*men in it so thats a pass.
Replies: >>2100182 >>2100347
Anonymous
7/22/2025, 11:46:50 AM No.2100182
>>2100173
They also added niggers in one of the DLCs.
Replies: >>2101402
Anonymous
7/22/2025, 12:35:38 PM No.2100201
>>2100164
Maybe? It gave me a weight limit like I needed to avoid combat, so I took all my lightly armoured troops, and then it just flooded me with a wave of zombies in a tiny room where my heavy guys would have thrived.
Replies: >>2100207
Anonymous
7/22/2025, 12:44:37 PM No.2100207
>>2100201
Yeah that's exactly the dick-punch I was referring to.
Replies: >>2100214
Anonymous
7/22/2025, 1:01:34 PM No.2100214
>>2100207
Yeah it was so infuriating. Ironman was fun until then. Every now and then I would lose a guy in a desperate struggle and it hit a lot harder that I couldn't just reload to get him back. But losing half your team to a poorly explained event is bad enough to make me quit for good. It's a shame to, because it's fucking cool and unique compared to everything that's happened before that which has pretty much been the same style of open battles.
Anonymous
7/22/2025, 3:34:12 PM No.2100347
>>2100173
and how does battle brothers compare to Wartales, still haven't pulled the trigger on Rim and Kenshi so I'm curious?
Replies: >>2100389 >>2100531 >>2100536 >>2100545 >>2100552 >>2100835
Anonymous
7/22/2025, 3:49:25 PM No.2100367
Are there any ways to edit yourself a small custom party instead of randos? I played this when it first came out and my autism compelled me to only use the starting 4 man squad I could customize, but it’s limiting in composition. Ideally I’d want one of each class, or at most one of each weapon type. Iirc the devs added some sort of encryption or tamper detection for the save files, which is fucking annoying for a single player game.
Anonymous
7/22/2025, 4:27:38 PM No.2100389
>>2100347
I think Battle Brothers is better. Probably the best of this sort of game. It's got the perfect mix of challenge and progression for a sandbox game. I really enjoy the combat and how it feels like you gotta struggle for every bit of scrap you can get. I could just be shit at it though. Wartales is a bit simpler, although it's gotten a lot better since release. There's a lot more variety and content now.
Anonymous
7/22/2025, 6:17:16 PM No.2100531
>>2100347
Battle Brothers is the better game in my opinion. There are more RPG puzzle quests in Wartales where you have to figure out who to talk to and such but Battle Brothers has better a primary game loop. Not having any real story quests but just generic contracts gies Battle Brothers more replayability too. Despite the very simple graphics in Battle Brothers I still think it looks better too but not everyone will agree with that.

The main thing I prefer in Wartales is that you don't rely on random hit chance in combat. When you lose it's because you didn't play optimally or took on an encounter that was too strong for you.
Anonymous
7/22/2025, 6:24:49 PM No.2100536
>>2100347
I agree with the other Anons that BB is better overall, but Wartales is getting an expansion that adds being able to manage your own fief, so if that turns out to be any good it'll finally have something significant that BB doesn't have. On the other hand if it turns out to be the same kind of nothingburger as managing a tavern was, never mind.
Anonymous
7/22/2025, 6:39:10 PM No.2100540
>>2100140 (OP)
First run is cool, get it on sale
Anonymous
7/22/2025, 6:42:26 PM No.2100545
>>2100347
wartales is a ripoff, so.
Anonymous
7/22/2025, 6:53:07 PM No.2100551
>>2100140 (OP)
BB, but ultra-boring and also pretty bad
Anonymous
7/22/2025, 6:55:30 PM No.2100552
>>2100347
>BB
Number and build autism
>Wartales
Muh grimderp verisimilitude!
>Rim
Assuming you mean Rimjob: comfy skinning and hat production out of captured tribals
>Kenshi
Bit clunky, both due to bad design and being old, but still worth playing

Wartales is easily the worst of the four
Anonymous
7/22/2025, 7:06:53 PM No.2100559
OP here, getting Battle Brothers from all of your recommendations, thanks anons
Replies: >>2101030
Anonymous
7/22/2025, 7:20:42 PM No.2100574
>>2100153
>It's decent but it lacks something.
a proper endgame. Once you finish all the quests in all regions, there is nothing else to do. There should be either
>forming your own kingdom/duchy/village
or
>invasions
Anonymous
7/22/2025, 8:38:16 PM No.2100656
I thought it was pretty fun but I got bored around 80 hours in once I hit the level cap.
Anonymous
7/22/2025, 9:37:01 PM No.2100696
>>2100140 (OP)
I enjoyed it, but eventually you run out of things to do. There needs to be a game loop where your crew starts dying off.
Replies: >>2100810
Anonymous
7/22/2025, 11:38:11 PM No.2100810
>>2100696
>There needs to be a game loop where your crew starts dying off.
Fuck no, that would just make everything incredibly tedious. What the game actually needs is a better defined endgame and win condition.
Replies: >>2101666
Anonymous
7/23/2025, 12:21:41 AM No.2100835
>>2100347
Wartales is more accessible, BB is better but has a much greater skill ceiling. You also really have to enjoy the build process because that's all BB has while WT has a story and side things.
The BB endgame is also not great since once you hit your first crisis you're basically peaked out and have no more building to do after so most people consider that the end of that game and the time to start a new one.
Anonymous
7/23/2025, 7:45:25 AM No.2101030
>>2100559
Don’t play scenarios other than the very first one, that not how you learn the game!
Anonymous
7/23/2025, 6:49:16 PM No.2101402
>>2100182
Can you make a whole crew of them and go rampaging through the countryside?
Replies: >>2101425
Anonymous
7/23/2025, 7:06:15 PM No.2101425
>>2101402
Kind of. You can definitely make your 4 starting mercs black, but as far as I can tell they're pretty rare as recruits so expanding your team would be harder. I think it might depend on what region you're in though, I never really paid much attention to it because by the time I get to the DLC region that added black characters I already have a full team and don't care about recruiting more.
Anonymous
7/23/2025, 9:46:52 PM No.2101666
>>2100810
I mean it needs a BattleBrothers system where you have a "late game" crisis that requires all hands on deck, and you're going to have some losses, but can keep playing from there. I don't even like BB, but it has a better gameplay loop idea.