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Thread 2100257

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Anonymous No.2100257 [Report] >>2100841 >>2109778 >>2109788 >>2111907 >>2112438 >>2113027 >>2113098 >>2113252 >>2115602 >>2119611
Victoria 3 general
im making one because its seems the other threads are just shittposting by haters


how can i force a puppet to create beneficial companies?
as germany i released bohemia and saxony in hopes of making fertilizer, glass and steel prestige goods
but ai just made yet another generic coal companies and saxony didnt do anything.
i made sure to build the prerequisites 5 factories for it, but it seems ai is just god awful.
Anonymous No.2100554 [Report] >>2100657 >>2102210
How's the new DLC, worth reinstalling the game over?
Anonymous No.2100657 [Report] >>2101312
>>2100554
It added Vicky 2's world market. It single-handedly fixed the game and turned it into what it should have been on release. I recommend Belgium to test out the new mechanics. They are cracked.
Anonymous No.2100841 [Report] >>2101297
>>2100257 (OP)
Why does wine suck so much in comparison to coffee and tea?
Anonymous No.2101077 [Report]
im shilling this mod just because i hate the tediousness of state management and poor ai factory scaling

it just bundles several states into a consolidated, merging pops and natural resources.
americas east coast is stupid.

https://steamcommunity.com/sharedfiles/filedetails/?id=3371693463&searchtext=state+modifiers
Anonymous No.2101297 [Report] >>2105706
>>2100841
Did they nerf it again?
I saw some people saying it was too good because it fulfils both intoxicants and luxury drinks.

If I understand the wiki
>Intoxicant: weight 25%, max 25%
>Luxury drink: weight 33%, max 33%
wine is inherently shit because it can only fulfil needs partially and it needs to be overproduced to be consumed... which probably causes a feedback loop/death spiral. That explains my experience with it being worthless.

And the obsession mechanics imply
>unprofitable to service your own obsession
>no new wine obsessions can be created naturally
Anonymous No.2101305 [Report] >>2101325 >>2101333 >>2101404 >>2101459 >>2109020
>new dlc comes out
>decide to finally pirate and try vic3 out
>prussia->grossgermania ofc.
>take holstein, wait for truce and take schleswig
>help out sweden against russia, get them into zollverein
>austria chimps out in italy
>break the holy alliance with them, wait for truce and launch german leadership play
>win war as all their forces were still in italy
>form north german confederation and instantly click to form germany
>also get all of Austria (but not southern german states??)
I don't think this is good game design. First I fight the Austrians and with one click I annex their entire empire?
Anonymous No.2101312 [Report] >>2101333 >>2113408
>>2100657
>It added Vicky 2's world market.
Wow it only took them….. I dont remember how long it’s been….
>inb4 they add Victoria 2s combat into vic 3 next year
Anonymous No.2101325 [Report]
>>2101305
not too different from how it works in vic2
Anonymous No.2101333 [Report] >>2105396
>>2101305
I don't... remember it being like that...
>>2101312
>add world market
>all trade ships and ports are still state owned/funded
>trade still doesn't care about distance, just if you're in the same state
>it's still easier to trade with another country than a different state in the same country
>autarky is still the economic model of the game
>local prices still ruin profitability and still results in no-one being paid to transport goods internally; money is burned
Fundamentally the game still doesn't work.
Anonymous No.2101404 [Report]
>>2101305
I don't think you had high enough opinion with the southern states for them to support you as unification candidate.
Anonymous No.2101459 [Report]
>>2101305
u need every single state to be on amicable with you to form.
easiest is demand obligation from them via treaty,
giving them military support and investment rights u can get +1 tick every 66 days to 80
Anonymous No.2102210 [Report] >>2105309 >>2119444
>>2100554
the added roleplay elements make the game fun to play through, just don't play minors yet, relying on AI for diplo plays and wars is still cancer
Anonymous No.2103075 [Report] >>2110152
why the hell are ernst rohm and gabriele d'annunzio agitators, but not hitler or mussolini???
Anonymous No.2105309 [Report] >>2105706
>>2102210
>png
Can you actually play israel in game or are you cock blocked by Russia's serfdom laws?
Anonymous No.2105370 [Report] >>2106046
>"vicky's fixed now bros for reals this time!"
>fine ffs il download it
>load up
>map is fucking cancer, go download victoria 2 map mod on workshop
>reload game
>africa is still a big shitty mess of border gore
>look on workshop
>only colonial railroading mod is for last version
>download three separate mods that do the same thing
>colonization is still bullshit, france and Britain colonize all of West Africa by 1860
>whatever, try to enjoy game anyway
>by 1840 every canadian province is indian majority
>usa is also like 50% indian
>get fucking train smash event twice in as many years
>states don't have enough infrastructure
>ok build railway
>no employment because "transportation" good is worth nothing compared to inputs (steel, engines, coal)
>whatever, subsidize them
>capitalists build more because i'm subsidizing them
>despite the fact i don't need more infrastructure
>cancel subsidies
>everyone is fired, not enough infrastucture
>no way to subsidize just the amount i need for infrastructure, it's either NO railroads/infrastructure or fund infinite unprofitable ones
>gameplay loop is having to manually upgrade production methods
>fully privatized buildings built by capitalists have to be microed by me
>dogshit ui makes this hell
>all buildings are profitable if their output good is profitable due to retarded +/-75% cap, fertilizer factory is profitable with ZERO sulphur because fertilizer is high demand (where the fuck is the sulphur coming from?!?)
>reforms with 100% support still have to go through the multiple year long adoption, debate, enactment, drafting, voting bullshit
>germany never forms
>italy never forms
>ottomans never collapse
>japan never takes korea
>no great wars ever happen
>austria-hungary never collapses
>game stays in 1836 forever, except random memes like britain taking all of southern spain because of gibraltar
Wow, really glad I trusted you guys, game's fixed, Vicky is saved. See you in another year when I fall for this shit again.
Anonymous No.2105396 [Report] >>2105412 >>2106226
>>2101333
>add world market
Yes
>all trade ships and ports are still state owned/funded
You can privatize everything except for government admin buildings and military
>trade still doesn't care about distance, just if you're in the same state
Non-treaty trade has a trade advantage/volume multiplier based on distance, further = worse
>it's still easier to trade with another country than a different state in the same country
If you're having MAPI issues just build trade centers in states that are lacking, it counteracts the effects entirely
>autarky is still the economic model of the game
Sure it's possible still, but you have the option to fill niches in markets based on your resources this time instead of being forced to get every resource type in the game yourself because the AI before just couldn't trade right
>local prices still ruin profitability and still results in no-one being paid to transport goods internally; money is burned
Again, trade centers
Anonymous No.2105412 [Report] >>2105530
>>2105396
Where do I see my MAPI? What is the base MAPI? Hate how this game obfuscates basic information.
Anonymous No.2105530 [Report] >>2105533
>>2105412
You have to select a building in a state that you want to see MAPI for. Once the building is selected, hover over input or output goods, then another window open up.
You can then see Market Price Access as a %
Anonymous No.2105533 [Report] >>2105546 >>2105584
>>2105530
That is insanely convoluted as everything with this dogshit UI is. How did they take such a tremendous leap backwards from everything being available in one click in Vicky 2 to this?
Half of the gameplay is fighting tooltips.
Anonymous No.2105546 [Report]
>>2105533
That's because the entire game gets overhauled every update, so the UI designers have no idea which information is important and which isn't. That's how we ended up with useless statistics like "jobseekers" being front and center.
Anonymous No.2105567 [Report] >>2105839 >>2108072
I completely agree that the game is still really fucked, but basing this all on one playthrough is really stupid.
>germany never forms
It usually does.
>italy never forms
It usually does.
>ottomans never collapse
They do quite often, but it depends on alliances. If Egypt gets a decent backer, Ottomans usually crumple hard. The worst part is probably that AI countries don't consider using great powers to push through their claims. Playing as Greece, it's usually really easy to dismantle the Ottos with Russian help while the anglos are distracted. But AI Greece never considers enlisting Russia to at least take back their starting claims, much less their other homelands and post-nationalism claims.

Fair points on Japan and Austria. Austria I've seen collapse once or twice, but Japan has never expanded beyond the Home Islands in my games.
Anonymous No.2105584 [Report]
>>2105533
Because the Dev's don't really play their own game
Anonymous No.2105706 [Report] >>2105825 >>2109028
>>2101297
Wine is generally only profitable if you
1. Have the top production
2. Have an orchard company with a monopoly so they actually make money off wine
3. Flood france and italy with wine before they can make their own wine (italian wine company is actually a great way to hit major power for unification)
>>2105309
Nope, the jewish cultures have zero priority to migrate there so you'll have a bunch of jewish indians and chinese in the best case scenario
Anonymous No.2105739 [Report] >>2105751 >>2105757
Can the Ottoman empire become strong in this game?
Can China?
How do high-literacy, low population countries fare?
Anonymous No.2105751 [Report] >>2105763
>>2105739
Yes to both, and it's relatively easy to make them strong too.
Anonymous No.2105757 [Report] >>2105763
>>2105739
>ottomans
Once you finish the journal entries you have a shitton of nearby unrecognized countries with accepted pops to absorb
>China
Even easier, more peasants = more people to employ, opium wars is easy to deal with in current patch and you dominate production of goods by sheer volume
>high literacy, low pop
Difficult, labor is everything and you'll need to maximize birthrate, subjugate other countries to use their labor, or become a multiculturalist shithole
Anonymous No.2105763 [Report] >>2105984 >>2106061
>>2105751
>>2105757
If pure quantity matters that much, how does the game model Belgium's historical influence?
Anonymous No.2105819 [Report]
Pleasantly surprised that the AI seems to be more capable at making line go up in this latest update. Is it the change to the trade system behind this improvement? I don't think the AI could cope as well as a player with planning autarky in previous patches.
Anonymous No.2105825 [Report] >>2106127
>>2105706
what exactly does monopoly even do?
Anonymous No.2105839 [Report] >>2108171 >>2117619
>>2105567
What mods are you playing with that Germany and Italy usually form? Because they sure as hell don't in vanilla.
Also, Ottomans almost never collapse. Most games I play have the balkans be majority muslim by 1936.

This game sorely needs as overhaul mod ala HPM.
Anonymous No.2105948 [Report] >>2105957
nice to see that the constant secession spam is still a thing and that for whatever reason the 10 thousand uppity chinamen making a ruckus in wuhan or whatever are completely locking me out of army management in mainland europe because of course you can't modify your armies while a secession is ongoing because of course that's how it would work. it's not even progressing and has just been popping up nonstop for the past 15 years
very cool game
Anonymous No.2105957 [Report]
Have they fixed your opponent in civil wars deleting every single building they own due to lack of money yet?
>>2105948
>completely locking me out of army management in mainland europe because of course you can't modify your armies while a secession is ongoing because of course that's how it would work. it's not even progressing and has just been popping up nonstop for the past 15 years
Happened to me many times.
Anonymous No.2105982 [Report]
Fun fact: pausing colonization is broken and keeps draining your colonial points for no benefit. This has been the case since the game's release and never once fixed.
Anonymous No.2105984 [Report] >>2106061
>>2105763
It doesn't. Belgium starts as a super-state with the best tech and company on the planet. It still does nothing outside of the player's hands.
Anonymous No.2106046 [Report]
>>2105370
yes it's still crap
>decide to start with a small country
>get free 10 construction mana
>tooltip says I need to build a construction center to unlock private construction
>build a construction center
>now my construction mana is almost halved since private construction takes half of the TOTAL (instead of extra) mana
>private investors are building totally useless dye and sugar plantations despite there being zero demand of dye/sugar, instead of lumber camps (wood is expensive because all the construction centers) or some useful industries
>would need to build 5 construction centers which cost over 10k to operate just to get my 10 original construction mana back
Anonymous No.2106061 [Report]
>>2105763
>>2105984
Redditors gaslit the developers into thinking railroading is bad so now actual historical events (Belgian Congo) are literally impossible to replicate in the game.
Anonymous No.2106065 [Report]
>prussian danish war
>prussia takes schleswig
>but not holstein
>borders look like fucking cancer
>germany can never form
>this is literally every game
holy shit why do the developers have no desire to simulate history?
Anonymous No.2106127 [Report]
>>2105825
It makes the company the only one who can build the industry in your country, force privatizes all govt owned buildings of that industry, and raises the price of the good by up to 20% based on how much of the good is produced by said monopoly. The last part is what makes vineyards profitable because otherwise wine is bought for pennies
Anonymous No.2106154 [Report] >>2106192
is there any good reason to not go corporate state every time
Anonymous No.2106192 [Report]
>>2106154
Nope. It's objectively the best law in its category, just like one-party state.
Anonymous No.2106226 [Report]
>>2105396
>it counteracts the effects entirely
no
only having the whole chain in the same province makes mapi irrelevant
trade still pays mapi
Anonymous No.2106365 [Report] >>2106366 >>2106423 >>2108420
What is the solution to this problem? I'm getting kind of sick of having anarchist revolutions every five years.
Anonymous No.2106366 [Report] >>2106370
>>2106365
You've got several choices:
>secret police + dedicated police
>welfare
>if they're unemployed, give 'em jobs
Anonymous No.2106370 [Report] >>2106372 >>2106380 >>2108420
>>2106366
They're employed, the industries just aren't as productive as they need to be anymore. As far as I can tell I beat my Russian overlords to industrializing and got really rich selling stuff to them, but now they're catching up and my businesses are getting bought out by foreign financial districts so profit margins are narrowing from the market reaching saturation, and money is leaving the economy to pay dividends to foreign investors. Capitalists still build stuff like crazy but their investments aren't paying off. Mass literacy also made people's expectations rise faster than their actual SoL. That's basically my entire population of laborers, and I can't afford a welfare state under these conditions.
Anonymous No.2106372 [Report] >>2106390
>>2106370
You're supposed to conquer African countries and set up colonial resource economies there now. Russia can't be your giant captive market African shithole anymore, you'll have to go get a new one.
Anonymous No.2106380 [Report] >>2106390
>>2106370
conquer the third world
Anonymous No.2106390 [Report] >>2106396
>>2106372
>>2106380
I'm a subject of Russia with no chance of getting independence. Am I just fucked?
Anonymous No.2106396 [Report]
>>2106390
Maybe try subsidizing exports?
Anonymous No.2106423 [Report]
>>2106365
im guessing u have taxes on 4 instead of 3.
it increases requirement by 1sol for lower strata
and causes 50% radicalism
u cant run high taxes unless u have secret police on 2 or wasting authority for decrees

check the tab for needs, lower class needs food fabric and wood as their main needs,
just build some farms to lower local goods price so they can afford it.
put tariffs to keep food and cotton or subsidize import
Anonymous No.2106757 [Report] >>2106760 >>2106771 >>2107128
wtf is this
every time I build a new building I need to wait a month before it starts hiring
first it says that workers aren't willing to work at high salary, but they would be willing to work at low salary!????
then next week it will try to hire again after 3 weeks since last hiring was unsuccessful??
Anonymous No.2106760 [Report]
>>2106757
maybe the sol for laborers is lower than peasants so they won't switch? or maybe it's the job satisfaction
Anonymous No.2106771 [Report] >>2106779
>>2106757
How is your literacy/qualifications? Peasants are not very literate and need assistance to promote early on
Anonymous No.2106779 [Report]
>>2106771
they are enough, and this happens even for farms
eventually building starts hiring but there is always one month delay
Anonymous No.2106947 [Report] >>2106969 >>2107081 >>2107182
How do you form Germany as Bavaria now that the holy alliance treaty exists?
Anonymous No.2106969 [Report] >>2107036
>>2106947
small countries are supposed to be hard to play
Anonymous No.2107036 [Report]
>>2106969
Yeah that's why I'm asking how you get around some of the difficulty. Are you just supposed to be a wholesome little Bavaria until the treaty ends?
Anonymous No.2107081 [Report]
>>2106947
Defensive pacts only kick in if you directly attack one of the 3 powers, you can add in german leadership if austria or prussia get pulled into a war against a 3rd party
Anonymous No.2107128 [Report]
>>2106757
yea it might take a few months before it starts to hire
also u could stop going homesteading
Anonymous No.2107138 [Report] >>2107182
When will they finally admit that warfare is complete dogshit and shift all their focus to fixing it?
Anonymous No.2107140 [Report] >>2107142 >>2107144
I really, really hate power blocs. The optimal opener for every country is to subjugate South America starting on day 1, because that generates the most mandate mana. It creates absolute nonsensical incentives.
Anonymous No.2107142 [Report]
>>2107140
>Power blocs
They'll be the next thing they get rid of. The game is devolving into vicky2 with better graphics (and that's a good thing)
Anonymous No.2107144 [Report] >>2107147
>>2107140
If you have prestige goods you can groom your subjects into being minor/major powers by building the prestige good buildings in their countries (this does require them to be #2 or #3 in production though) but I agree that it's dumb
Anonymous No.2107147 [Report]
>>2107144
Subjects cannot rank higher than minor power. Bloc members can, but they will also leave when they get too strong. That's why turning South America into tributaries is optimal, since it has 7 easy to conquer minor powers.
Anonymous No.2107182 [Report] >>2107379 >>2108584
>>2106947
why as bavaria, what's the draw
>>2107138
the entire game is still dogshit and i still keep playing it expecting a different conclusion but its always the same shit every time. throughout the 20 or so saves i've played i haven't seen germany form (which is supposed to be the big important pivotal tipping of the scales of power moment of the century btw) more than twice - and both of those only happened because i was playing austria and literally gifted it to them. russia never industrializes, austria never industrializes, france never hits 3 digit gdp, italy forms maybe a third of the time but never manages to get their historical territories from austria, every game plays out the same and its literally just the biggest nothing ever happens-simulator with completely broken mechanics and nonfunctional ai. granted, i usually quit by 1885, so maybe going past that date magically fixes the game but i wouldn't know
Anonymous No.2107305 [Report] >>2107307 >>2107704 >>2110402 >>2120459
Any reason as an underdeveloped country (large percentage of farmers) to not give away investment rights to everyone that wants them?
Anonymous No.2107307 [Report]
>>2107305
You will get very little investment pool contribution until postal savings because all of the capitalists/aristocrats (minus regional hqs) will be overseas, but it's still extremely worth it to get a country like belgium to provide you with precision tools (and john cockerill will build iron mines too, great for the construction loop)
Anonymous No.2107379 [Report] >>2107386 >>2107872
>>2107182
>which is supposed to be the big important pivotal tipping of the scales of power moment of the century btw
What?
Anonymous No.2107386 [Report]
>>2107379
>v3 player got his brain burnt so hard by his shitty game that he physically cannot acknowledge germany having formed irl
Anonymous No.2107553 [Report]
>kamchatka starts in a famine because the population is extremely small, and theres no infrastructure nor places to work
>if the player does not immediately put his full might into fixing this the state will be starving all the way until the end of the game, with no way to fix it because theres not enough labour
>its been starving for 72 years in my game now and the population is a mere 128
>migration is also broken and small states like montenegro, bosnia etc will regularly migrate to the point of having too small populations to sustain themselves, leading to the same problem above
>this happens even if sol in said states is high
Anonymous No.2107704 [Report]
>>2107305
Investment pool
Anonymous No.2107872 [Report]
>>2107379
if you actually believe that it had no significant historical impact whatsoever, that it somehow just didn't affect the european balance of power in any meaningful manner, then i would be interested in hearing your reasoning because to me it seems like a rather meaningful event and one that should probably be reflected better in a game that at least seems to attempt to emulate history
Anonymous No.2108072 [Report] >>2108169
>>2105567
>But AI Greece never considers enlisting Russia to at least take back their starting claims
The real problem is that you can't get AI countries to commit to these things despite that being a huge part of minor power diplomacy in this period.
The bare minimum would be to have comitting to a diplo play as a treaty article, as well as staying out of a diplo play.
Anonymous No.2108084 [Report]
V3 and V2 have a lot more in common than I think people will admit
>But all you do in V3 is build
If your mind can't recollect endless V2 building sounds then you didn't play the game
Anonymous No.2108112 [Report] >>2108118
Its been a while since I played this, how do you import things now?
Anonymous No.2108118 [Report] >>2108145
>>2108112
Trade centers.
Anonymous No.2108133 [Report]
Infrastructure should just be replaced with transportation altogether. The same building increases both and it makes no sense for them to be seperate.
s No.2108145 [Report] >>2108171
>>2108118
they just do it automatically?
Anonymous No.2108169 [Report]
>>2108072
you cant even nudge ai which is a problem.
why cant u take greece or kabul or bajar as puppets then feed them claims to the next formation.
you should be able to promote a puppet to do agressive wars for growth

france basically made yugoslavia by feeding it the minors
Anonymous No.2108171 [Report] >>2109414
>>2108145
Yes but there are a lot of ways you can influence trade

>>2105839
>This game sorely needs as overhaul mod ala HPM.

BPM and Morgenrote exist
Anonymous No.2108183 [Report] >>2108241 >>2108283 >>2110404
is the game playable without the DLCs? i really can't be bothered to pirate them
Anonymous No.2108241 [Report]
>>2108183
Yeah, it's decent. You miss out on the stronger features of most DLCs but the beneficial parts of them are all free content
Anonymous No.2108283 [Report]
>>2108183
You miss out the pay-to-win features the game is balanced around. The political system will be a lot more frustrating.
Anonymous No.2108333 [Report] >>2108666
>You can 't vasalize outside of monarchy
My only problem, I have fun playing it now, mostly because you can use your economic power to reduce other country into submission.
Anonymous No.2108420 [Report]
>>2106365
>>2106370
>productivity!
>foreign investment!
>anarchists!
Could you show us a state and a few images of your factories/mines/farms/camps and if you have any peasant land?
Are any of your workers discriminated?
Could you show us what your SoL is per strata and what is expected?

I'm not sure I believe literacy is a problem unless you're running dogshit lowtech production methods whilst having >100% education access through stacking modifiers (not that hard, especially if you're a geographically small country, and there's allegedly a literacy bug where pops are currently too literate). Even then I'd ask if that is the problem.

This might be a "Small country" and "No natural resources" problem because I don't recall Finland having anything but some fisheries and lumber camps, which would admittedly make all your input resources cost too much. Especially if Russia never reformed their economy law off traditionalism or whatever the market access fucking law is, though I don't think that should affect your states other than when buying from their states.
Anonymous No.2108439 [Report] >>2109312
>feel like playing denmark
>only have the DLCs from the first expansion pass (Colossus, Voice, Sphere, World Wonders)
>Prussia and Sweden like to annex you
>no resources
Is it fun to try this, anons?

I assume I'd need to do something like:
>figure out how to ally with/be sphered by Britain or France
>stay on free construction to make clothes factories
>minimal institutions/bureaucracy
>ignore private sector, the crown shall own everything (private sector with what construction sector?)
>keep high authority for decrees, e.g. Social Mobility (Teching + Qualification), Road Maint (Construction + Infrastructure), Encourage Industry (our economy will be shit from 1836 to 1936)
>... somehow... reform the army into militia (I've never managed this before)

I'm just worried that the simulation will have everyone emigrate because small countries seem to depopulate and my patron won't defend me in a deathwar.
Anonymous No.2108448 [Report] >>2108450
I understand that subjects import because of MAPI but why do they OVER import?
Anonymous No.2108450 [Report] >>2108451
>>2108448
profit
Anonymous No.2108451 [Report] >>2108452
>>2108450
How is it it profitable if nothing is consuming the leftover goods though?
Anonymous No.2108452 [Report]
>>2108451
It's Price x Total Quantity
Anonymous No.2108584 [Report]
>>2107182
the AI still prioritizes their budget on fucking retarded things like police forces
you can watch small countries bankrupt themselves doing that
Anonymous No.2108590 [Report]
does the barracks hiring bullshit still exist? makes playing minors unbearable
Anonymous No.2108666 [Report]
>>2108333
Same, it sucks because I love religious convocation for the birthrate boost and absurd cohesiveness (with any sufficiently strong devout group you will never drop below 100 cohesion, even in minor power status)
Anonymous No.2108746 [Report] >>2108765 >>2108949
Communism is a meme in this game and cooperative ownership just looks terrible. Imagine giving away all of your oversea investments.
Anonymous No.2108765 [Report] >>2108786
>>2108746
>Imagine giving away all of your oversea investments.
Imagine making your rivals stronger just so capitalists can become richer.
Anonymous No.2108786 [Report]
>>2108765
Stealing investment pool is good.
Anonymous No.2108949 [Report] >>2109052 >>2109648
>go to r/vic3
>the CCP was um good actually because they stopped a woman from committing egg farm capitalism
>how DARE you mention the death tolls in the CCP comrade, I am reporting you! 10s of millions in loss of life is literally nothing!
Is it getting more unhinged?

>>2108746
I'm still confused how ownership rules work.
If I own a factory, for I am the state, but it is in another country and I choose to privatise it... who is allowed to purchase it?
I would also like to someday play with command economy but the tech requirement and... am I reading the wiki right? Can you only get it by going commie and then making your army group politically strong? Is that why the red scare doesn't create vanguardists anymore, because Paradox has now reclassified it as late stage communism?
Anonymous No.2109020 [Report]
>>2101305
It is certainly a gross Germany
Anonymous No.2109028 [Report] >>2109047
>>2105706
>the jewish cultures have zero priority to migrate there
BRAVO, PARADOX
Anonymous No.2109047 [Report]
>>2109028
Just like real life tbdesu
Anonymous No.2109052 [Report] >>2109332
>>2108949
objectively looking at history an african slave had it better under colonialism than a brit.
while u could just die quickly from a cavein.
the brit probably got his finger cut off from a loom then had to get dysentery from the polluted thames while being spat on by a jew.

i rather get a free job as an african than to be hunted by a lion and starve because im to stupid to know how to pick bananas from a tree.
than to ever be born a britbong because just look at where they are now, they cant even goon without a government loisence
Anonymous No.2109258 [Report]
Alright, trying to play Denmark.
Now this screen basically tells us our initial problems,

We have a nascent Germany but don't worry, the HRE would never come back, and besides, who's ever heard of an evil German?
We have no money and we're already on high taxes. I'll let you in on another secret: we're already on per capita tax too. That's a doozy of a pickle.
We have barely any population, which means we... well... that'll hurt us.
We're far enough down the league table we could abuse prestige to up our rank but I don't know what use that is.
I haven't used this diplomacy system before so this is my first one, the Cope Concession. On the dice roll that the AI says no, I'll add investment rights, which is a bad idea but so is being conquered. France just didn't want anything from me. I don't know why it says they want my laws changed as a part of the treaty when they don't.
Anonymous No.2109307 [Report] >>2109312
Now then here's our lawset and clout.
It's interesting for how we start with Right of Assembly.
The Academics, the Townsfolk and the Farmers are all starting as Reformers, which means, you guessed it, they can't form a government that can pass laws!

I can form a fully legitimate government with landowners + church. I am once again confused why Paradox has no reason for the laws you start with as I have high support for and little or no complaint over:
>revoking assembly and retvrn to censorship
>retvrn to state religion
>abolish nationhood, in a 19th Century European country, and say we are one race the human race (cultural inclusion)
>ownership of wimmen

I can, now that I've fiddled around a bit, found out the Church and the Farmers can form a government, and the Townsfolk boost clout to the point where I'm not edging onto an illegitimate government.
I can create an unholy alliance of the Church, Academics and Farmers... if I reduce taxes.
With either of these I can... huh. I care very little about all of this. My notable choices are:
>protectionism/isolationism (HAHA not for this country)
>closing the border (... tell me why this is bad... if only I could tell the intelligentsia to vote for it to own the townsfolk chuds who like managed borders)
>homesteading (civil war; Britain save me!)
>militia (civil war; Britain save me!)
>secularism (the Church might not quit the government over this...)
however all of these have little to no support so it might just be impossible to do anything, especially if a debate event asks us to pay money.
Anonymous No.2109311 [Report]
Finally, I noticed we have a Jewish pop and I'm always curious how these people fare because Paradox not only gave them no special rules but I hear assimilation, along with consolidation of pops, is extremely aggressive now.

Oh and I suppose I should also look at what I'm going to build and what our pops are... we don't have that many peasants. Hm. I wonder if I could turn all the farms into crownland and kill off my landowner clout?
Anyway! We're going to chop down some trees. We're good on tools, which are all wooden screwdrivers, chisels and mallets. We need cloth, clothes and furniture. So basically we just need some basics.
Anonymous No.2109312 [Report] >>2109323
>>2109307
>>2108439
there will be a private sector as long as you industrialize
Anonymous No.2109315 [Report] >>2109321
>transfer subject is bugged if overlord caps
>can't peace out fully until cap
Great
Anonymous No.2109321 [Report]
>>2109315
people make reddit posts on this every couple hours just to get the same comments every time
get on the new beta patch they put on steam that fixes this exact problem and nothing else
Anonymous No.2109323 [Report]
>Greenland is Isolated
>Indian treaty port is Isolated
>some random island is Isolated
Wonder why Paradox did this.

>>2109312
How? Don't you need a ludicrous amount of privately owned industry to have a private sector able to fund more than one new factory a year?
Anonymous No.2109324 [Report] >>2109344 >>2109359
How many battalions should I have, and how many of those should be regulars vs conscripts? In Vicky 2 I'd just have 5% soldier pops, I don't know what to do here
Anonymous No.2109326 [Report] >>2109344 >>2109347 >>2109507
Is there any way to remove the notifications of 10 billion pajeet subjects joining whenever GB does anything
Anonymous No.2109332 [Report]
>>2109052
>objectively looking at history an african slave had it better under colonialism than a brit.

Is this a frenchman posting?
Anonymous No.2109344 [Report] >>2109421
>>2109324
Depends.
A permanent army is expensive.
A conscript army is considered the same as professional soldiers for diplomacy/stopping the AI from declaring.
There are a couple of quirks, like the Peasant Army law making it so all conscripts are shit.
>>2109326
When a popup shows up there should be a cog or something on it that lets you change where it shows up, either as a popup, in the "feed" or not at all. It looks like paradox made the UI worse for this than it was before.
Anonymous No.2109347 [Report] >>2109441
>>2109326
Yeah, free the pajeets from colonial rule and subjugate them yourself for a free captive market
Anonymous No.2109359 [Report] >>2109421
>>2109324
Just build as many as your economy can afford, only use conscripts when absolutely necessary, they are cheap in peace time but absolutely nuke your economy during war since they drain your workforce and go from 0 to max goods consumed instantly, professional army is more expensive to mantain but you can also build your economy to sustain them, they are also far better quality than conscripts since they get a lot of veterancy
s No.2109414 [Report]
>>2108171
I kinda like that, and your trade basically just loses money if you don't have anything to trade now, it seems. I swear I'm decent at this game besides this new aspect.
Anonymous No.2109421 [Report] >>2109425 >>2109429
>>2109344
>>2109359
If I can afford to build Barracks or Universities, which should I build? I thought about trying to build Universities till I hit the Innovation cap, but I think that would take a LOT of Universities, so I feel like I shouldn't aim so high.
s No.2109425 [Report]
>>2109421
You shouldn't build barracks unless you have a plan to use them for offense or defense imo, and you should only build the minimum amount you need for a decisive victory.
Anonymous No.2109429 [Report]
>>2109421
Universities are higher priority, getting innovation up is really important for staying ahead in tech, you can even build over the cap to get more tech spread (better on very backwards nations) and it also boosts your intelligentsia for more progressive laws, barracks just build based on your expansion
Anonymous No.2109430 [Report]
What exactly is the flexibility JEs are meant to offer? they seem just to be glorified decisions
Anonymous No.2109441 [Report]
>>2109347
...And then you get swarmed by the notification of them joining your wars
Anonymous No.2109470 [Report] >>2109486 >>2112443
>1858
Two invasions by Prussia have been fought off by Britain... but I'm not sure Prussia has ever been able to fight the war. There's never been a frontline and their navy is two ships.

You can tell that I've hit the Springtime of Nations journal event. I'm supporting it because I don't care about staying a monarchy. My heir is a democratic army aligned prince which I might appreciate on other nations but not this one. I was surprised the aristocrats aren't revolting but then I noticed revolts are tied to movements now... and the modifiers for movement activism seem a little unintuitive like this system was slapped together.
+25% Base, +25% losing monarchy, +75% enacting law that is abolishing monarchy

I've nationalised almost everything. Britain owns a couple of industries. Two of my companies own some farms and I don't know if I want to abolish them or not. I probably will to remove the industrialist clout after their jacobin leader helps me now. I don't have the DLC to give me whatever buttons it is companies probably have and my country is small and shitty.
Danes are procreating faster than I can build.
I can now afford a couple of construction sectors. I haven't built a single university.

I've banned migration, I've banned racism for the purpose of making the townsfolk prefer becoming an ethnostate to the normal national law because my people are 65% Dane, 35% African, so why would I pick minimal acceptance over giving my core pops bigger wages? I've got militia and national guard. I've regressed to autocracy because I didn't know the jacobins were going to show up and was just going to fly with the army heir to force through a monarchist democracy for no particular reason. Oh well!
Anonymous No.2109476 [Report]
The achievements in this game are rather dull. One of France's is just playing a normal France game until 1930.
Anonymous No.2109479 [Report]
>can't succeed springtime because enactment time is too slow
>decapitated the king and got a presidency with the heir as the autocratic president
>currently in two separate wars, Austria is against me in one (will roll back all my law changes), Russia is against me in both (revolt victory will end my run)
>the entire sepoy army is defending against the entire austrian army in jutland
>I don't know why Russia hates me
Anonymous No.2109485 [Report]
>springtime failed, +25 legitimacy
mmkay.
>russia dropped out the war despite being beaten so badly by Britain the one wargoal against russia was about to be fulfilled
What? Did Britain peace them out? Eh?
Oh and it turns out Austria was also in my revolt war so when the peace treaty was signed for the first war no-one stopped fighting.

Thankfully I won by doing absolutely nothing and I have no solution to this in future other than to let Britain fight my wars for me for no benefit to them.
Anonymous No.2109486 [Report] >>2109497
>>2109470
Is it a Denmark only game or are you going for Scandinavia eventually?
Anonymous No.2109497 [Report] >>2109500
>>2109486
Denmark only.
I assume I can win Scandinavia by abusing Britain as an ally but despite "winning" versus Russia with this tactic, they white peaced before I was allowed to ask for Finland (Britain wouldn't let me white peace without it too so I unno).

My guarantee with Britain ended, and I didn't attempt to renew it as I thought being in their sphere would keep them with me. There was however a -100 modifier to siding with me due to the Schlessy-Holst question.
Thus, in the year of our lord 1865, Prussia ended the democratic experiment in Denmark. The new radical president was put in chains and forced to sit upon the vacated throne with a crown on his head. No we didn't kill the last monarch of Denmark, the game just has no object permanence, and doesn't even place a relative of the monarch of the enforcing country on your throne. We have enacted racism laws again but not the one I wanted, no biggie. In four years time I might still have literally all my radical leaders of all my other interest groups to simply be a reactionary who um actually liked being a literacy based democracy.

At the very least we now have public healthcare, public schools, and I wanted free speech but I didn't have the tech unlocked in time.

Britain has declined a favourable treaty involving investment rights and military access (dunno why they want this) for a guarantee. One was 80% sure they'd agree but man, one is bad at math.
Anonymous No.2109500 [Report]
>>2109497
>In four years time I might still have
what I mean by this is, if you're unfamiliar, there's a timed modifier preventing you from changing your government if you were forcibly changed. Which is kind cool as I was going to just repass the laws again if this didn't happen.
Anonymous No.2109504 [Report]
>liberal revolt because most of my country is still jacobins
>"Okay okay I'll do presidency"
>everyone leaves liberal revolt
>church joins the liberal revolt
>look inside
>liberal revolt doesn't care who rules, it just wants democracy + liberty
>chuckle, paradox this is retarded
>cancel presidency
>do literate votes
>revolt disappears
>positivist secessionist (default naming?) revolt appears for 0.1 second before everyone calms down
Paradox might need to redo the politics system, again.
Anonymous No.2109507 [Report]
>>2109326
Best you can do is hold escape.
Anonymous No.2109509 [Report]
So,
>inherited privatisation toggle from revolt (had to manually turn it off)
>lost a lot of industries just built to the entirety of the UK's sphere (bloc investment law)
>have closed borders
>have peasant tenancy
>iceland is now 17% african
I wish paradox never messed with the migration laws. This is not right. Denmark never did this.
Anonymous No.2109511 [Report]
Probably my last post of tonight.
It just keeps getting weirder.
He didn't ask to be King. Those damn Prussians. Oh well, death to tyrants, blah blah blah. I swear this should come with a reign of terror for picking this and not a literally who cares opinion malus.
Anonymous No.2109540 [Report]
>spoke too soon
>opinion malus is r e a l
>revolt immediately started boiling over
>notice new ruler is an ethno-nat
>notice half the revolt are ethno-nats
Give the people what they want.
Anonymous No.2109627 [Report] >>2109761
I literally can't do anything as France anymore
My economy is always in the red even after building 50 million iron mines
Anonymous No.2109648 [Report] >>2109717
>>2108949
>muh redditors defend commies
>gives screen where noone defend commies
we get it anon, you're not found of reddit, but at least make some effort
Anonymous No.2109717 [Report] >>2109741 >>2109825
>>2109648
Here
>https://www.reveddit.com/v/victoria3/comments/1mdpvn3/some_people_can_never_be_satisfied_it_seems/
I've attempted to give regional flags and highlights so you can focus your gaze, your Majesty.

Sincerely I found, at the time, the superimposing of modern first/third/north/south rhetoric on an era where a certain part of the world which gave us the word Dickensian, created Marxism, had more communist and anarchist action than you can count, and had more developed mines and factories than Le Fucking Globble Souf and its turdy coffee farms today, more offensive than some Californians or whatever they are arguing over some schizo Chinese egg politics and how only Crapitalists would dare criticise a decisive Tang victory.
It really goes to show who the audience is if its subreddit is arguing over that shit. What the fuck happened to gamers?
Anonymous No.2109741 [Report]
>>2109717
>What the fuck happened to gamers?
Nothing, it's just that gaming became so casual that every retard does it these days, and they all occupy places made by and for gamers
Anonymous No.2109761 [Report] >>2109767
>>2109627
why would 50 million mines be profitable? There would be no demand for the iron.
Anonymous No.2109767 [Report] >>2109775 >>2109790 >>2109793
>>2109761
I'm just saying I can't fix the country, I'm doing everything right but I'm still exploding
I've never had that issue before, everyone has a fucking job and they're still mad
I could conquer half the fucking world 2 patches ago and now I'm bankrupting 5 years in
Anonymous No.2109775 [Report] >>2109779
>>2109767
I just finished a France game and I never had that issue. You know the construction loop still works right?
Anonymous No.2109778 [Report] >>2109902
>>2100257 (OP)
I fucking love this game so much bros. All the other PDX titles I could take or leave, but this one I'm super in love with.
I'd say I'm above the beginner level, but I'm still at the phase where I want to learn all the things I could do. Particularly diplomacy, the military, and mid-game construction are things that are kind of escaping me right now.

For example, I'm able to switch to Iron Frame buildings quite quickly and in a way that doesn't tank my economy, but after that point I'm not sure what to build, and whatever I build fucks up the market and I get stuck in this loop where I'm basically just "patching holes":
>make building
>it creates a shortage somewhere
>make a building to fix that shortage
>it creates a shortage somewhere else
It's a whole chain reaction of fuck ups and I'm trying to get out of that, but it's hard with a game like this where everything interacts with one another
Anonymous No.2109779 [Report] >>2109792 >>2109793
>>2109775
The what now? Post your cheats
Anonymous No.2109788 [Report] >>2109791
>>2100257 (OP)
Right now my strat is
>build build build
>make a lot of construction buildings
>always in the red (but not in debt)
>when I get close to exhausting my gold reserves I privatize a building and go back up to near full

Is this a good strat? It seems to be working but I always implode in the mid-late game
Anonymous No.2109790 [Report]
>>2109767
> I'm doing everything right
lol
retard
Anonymous No.2109791 [Report]
>>2109788
if ur small the investment pool multiplier makes privatizing bad
Anonymous No.2109792 [Report] >>2109797
>>2109779
Nigga are you seriously shitting on the game when you don't know what the construction loop is?
Anonymous No.2109793 [Report]
>>2109779
>>2109767
France is arguably the strongest country in the game and your economy is failing? Not only that you don't know what the construction loop is?
Anonymous No.2109797 [Report] >>2109808 >>2109810 >>2109860 >>2109958 >>2110158 >>2110407
>>2109792
No I don't know, explain it to me
I can't build anything because by 1840 half the country is radicalized by who knows fucking what, I didn't even chance any law. Yet, 5 m radicals
Anonymous No.2109808 [Report]
>>2109797
read tool tips and stop radicalizing ppl ???
Anonymous No.2109810 [Report] >>2109815
>>2109797
How do you fuck up your country in 4 years? I don't even think the scripted radicalization spam France gets even happens until you cement a dynasty.
Anonymous No.2109815 [Report]
>>2109810
France will literally explode 5 years after not doing anything
I afk-ed to do the dishes and it was all over
Anonymous No.2109825 [Report] >>2109989
>>2109717
Stay upset.
Anonymous No.2109860 [Report] >>2109927
>>2109797
You start with police, just increase the institution to supress radicals and put some decrees in important states
Construction loop is just building wood tools iron and then adding more construction when their price tanks
You can consider passing Laissez faire/free trade with orleanists if you want
Also conquer Belgium for their broken company
Anonymous No.2109902 [Report] >>2111076
>>2109778
What country are you playing and what "holes" is building one industry causing?
Anonymous No.2109927 [Report] >>2109942
>>2109860
I'd like a recent video of it desu
Anonymous No.2109942 [Report] >>2109946
>>2109927
Go watch 3 hours of generalist gaming then.
Anonymous No.2109946 [Report]
>>2109942
All outdated. My issues are with the recent patch
Anonymous No.2109958 [Report] >>2110225
>>2109797
these sub 80iq subsaharans playing without understanding any functions of the game. they probably set taxes to max then wonder why everyone is radical.
not a single game i played have i had a revolution because i can actually manage the state
Anonymous No.2109976 [Report] >>2111077
Just watch connor's videos. He's literally the only V3 streamer that knows the game.
Anonymous No.2109989 [Report]
>>2109825
Why are all the chinese people black?
Anonymous No.2110040 [Report]
I thought my economy was going to stagnate but I've now employed everyone.
No-one's declared war on me since Prussia (now Germany) took their states.
I swapped to Russia's bloc. That seemed to help my economy.

The farmers, academics, aristocrats, and the church, are all marginalised.
I didn't understand how the army was getting clout until I saw everyone having +25 weight for being not discriminated. Politics feels arbitrary at times.
Similarly I've noticed that Paradox has decided 19th century nationalism and pan-nationalism (technologies) feeds into the Ethno-Nat movement. Which explains why ever since the movement update I've had an implacable ethno-nat movement in any country that often takes over the army.
... I'm actually really disappointed by this. If you told Vicky II's devs the following makes sense they'd be confused because the politics leading up to that decision hadn't been invented/disseminated yet.
>19th century nationalism is
>a movement whereby
>the leaders wish to discriminate against literally everyone not of their culture (we can't call it race anymore because race is a social construct) and literally kill them or something (but genocides aren't in the simulation)
>and make migration impossible or if not simply close the border, fUcK iMmIgRaNtS amirite fellow chuds
Where is the army? The uniting of a common people? The international political networking? The greater purpose? Why would this create Germany or Italy? I had ethno-nats take over and none of them said "Right then, we're being annexed by Sweden for the sake of the Greater Northerly People and if you say no we're radicalising", in fact Swedes are second class or third rate openly prejudiced against. I don't even know how I've had Maltese people and Russians immigrate through my controlled ethno-nat borders.

Anyway, onto a new comment with a new char limit
Anonymous No.2110071 [Report] >>2110075
I'm currently cockblocked from getting any police laws, my goal being militarised, because the townsfolk leader swapped back to a radical (I don't know if you can kill movements). I just want the Africans to stop yelling at me. "I'm paid less" waaaah "You hate me" waaaah "I wish I had equal rights under a multicultural system of governance that's literally a checkbox decision and not a constant cost on society in this world unlike IRL" waaaaah. I don't think I'd need multicult to make them stop but I like my pops having a SoL on real pay and I like using decrees.
Whenever they rise up they don't have any armies but they set everything in their state to privatise which when swapped back to me, isn't turned off, and they're immediately sold to foreign investors. Le sigh.

I chose women in work instead of women's votes because I wanted to see if something different would happen. I can't tell the difference.
I finally got the literacy achievement because Denmark starts off shit.
I don't understand world trade nor why my trade centres seem to be cannibalising each other. I guess my MAPI was reduced far enough by tech only one is needed.
Free speech is probably why I have most of my techs. I couldn't afford universities until now and I don't really care to build any. In fact I'm at the point of the game you get bored and just wait for 1936. Production method swapping is B O R I N G. I need eleventy more power plants to support a pre-existing industry because I HAVE to turn on ALL the newly installed lights AT THE SAME TIME. I CAN'T set EVERYTHING in my country to using electricity or oil BECAUSE there's not that much oil AND half my states DON'T have electricity and blah blah blah... ugh.

The workers never rose up. I dunno why. I had a lot of unemployment and no police. I don't remember if I had ethno-nat pay laws at the time of the journal entry.

I still don't know why this game makes my computer fans go whirr even when minimised or the simulation is paused.
Anonymous No.2110075 [Report] >>2110091
>>2110071
Why do you not simply enslave the africans?
Anonymous No.2110091 [Report] >>2110162
>>2110075
Technically are as wagies.
I don't know how you would get slavery without starting with it, same as I know the game's stagnant politics makes it hard to outlaw.

Do you know how?

Look! They're even paying for electricity that doesn't even exist! Imagine being that stupid! I dunno where the money goes for the fake electricity, thank goodness money isn't real in Vicky 3.
Anonymous No.2110122 [Report]
This thread is not your blog. Post your AAR on the forums/reddit.
Anonymous No.2110137 [Report] >>2110285 >>2110695
Okay, after coming back to the game since 1.9, I'm actually kind of enjoying it now that I don't have to manually micromanage trade. But the game runs like ass; I've been playing for hours and I've only barely reached the 1860s. My laptop is getting a bit old but this still seems ridiculous, and when I played (granted, for about 10 minutes) on previous patches, I don't recall it being this bad. Anything that can be done to better performance? Someone said to turn off Vsync and cap frames at 30, which I've done, but the game still slows down not just every time a week ticks over, but every DAY.
Anonymous No.2110152 [Report]
>>2103075
Neo reactionary agenda to make all villains homosexuals
s No.2110158 [Report] >>2110220
>>2109797
If you were a dictator in real life it would be so funny
s No.2110162 [Report] >>2110278
>>2110091
You can move to debt slavery, or legalize slavery and do national supremacy and conquer or colonize a different group, I think.
Anonymous No.2110220 [Report]
>>2110158
I am a dictator
Anonymous No.2110225 [Report]
>>2109958
And when was was that?
Anonymous No.2110233 [Report]
Your GDP just really explodes when you unlock combustion engine.
Anonymous No.2110278 [Report] >>2110286 >>2110364
Finished.
Unions went fash so I used them to kickstart a single party parliament. Enjoy your military police enforced guaranteed liberties. You citizens make me sick.
For some reason the fascist movement never spawned despite the wiki saying I only needed to research a tech.
Privatised as much as I could and tried to turn on all automation but slowly. Russia's infinite oil made it easier.
Told Sweden it's not allowed to make Scandinavia.
I achieved my goal of industrialising, and then got bored as soon as I had.
Nothing more to say.

>>2110162
Now tell me how I go from slavery banned to slaving.
Anonymous No.2110285 [Report] >>2110455 >>2110459
>>2110137
Protip: Set max FPS to 30 in the graphics settings. For whatever reason it makes speed 5 much quicker.
Anonymous No.2110286 [Report] >>2110290
>>2110278
>Now tell me how I go from slavery banned to slaving.
If you're a GP, the only way is the vertical integration debate event when passing Commercialized Agriculture.
Anonymous No.2110290 [Report]
>>2110286
I wish the wiki had a more exhaustive list of the events.
I also wish the game would tell me why political movements aren't spawning.
Anonymous No.2110291 [Report] >>2110355 >>2110659
Is there any way to unclog my private construction from this shit? No one even lives here so I don't know why they would build anything
Anonymous No.2110335 [Report] >>2110365
If North African countries move their capital to Arabia or the Levant are they allowed to create colonial companies in Africa?
Anonymous No.2110355 [Report]
>>2110291
Gotta keep the construction loop alive somehow.
s No.2110364 [Report] >>2110659
>>2110278
Just move into debt slavery, or better yet, pass the slave trade law and try to subjugate the biggest populations you can and make them pass debt slavery. You basically just need to empower the landowners class as much as you can and just manage through the politics.
Anonymous No.2110365 [Report]
>>2110335
Yes, I just tested it on my arabia save, you can move capital to the levant and it allows you to establish colonial administrations. The scramble for africa JE works even if you have the capital in africa however
Anonymous No.2110402 [Report]
>>2107305
All of the profits will be going out of your country which will severely hamper your potential investment pool and thereby future prospects for growth.
Anonymous No.2110404 [Report]
>>2108183
the regional flavor packs don't add anything that substantial to the game however the game is made with the player owning most of the DLCs in mind, the DLC feature to make an agitator leader of your interest group will change how you play the political game
Anonymous No.2110407 [Report]
>>2109797
Don't raise taxes above medium then.
Anonymous No.2110455 [Report]
>>2110285
they didnt fix this? is this still a thing on 1.9
how many more fps or ticks do u get on a ryzen 3600
Anonymous No.2110459 [Report]
>>2110285
Thanks for the advice, but I said in my post that I've already done that.
Anonymous No.2110659 [Report] >>2110948
>>2110291
I heard the beta has a fix specifically for this, or building 999 railways in one province. I forget.

So swap to the beta branch.
If problems persist or you don't wanna be bothered to try the beta, ask what's causing the efficiency slowdown, and see if the infrastructure decree, or the violent repression decree, help to fix it.

Personally I wish construction efficiency just capped the weekly progress rather than obliterating your construction sector into working like a modern one where everyone's staring at the one man doing work.

>>2110364
You don't actually play the game. The other anon explained it better. You can't just enact slavery if you start with it banned or start without the slaver ideology.
Anonymous No.2110695 [Report] >>2112149
>>2110137
Lag got unbearable by 1880 on my bigboy PC too, chances are there's nothing anybody can do and Vic3 is going to end up as Stellaris 2
Anonymous No.2110711 [Report]
managing power blocks and treaties and whatnot are kinda silly
why does getting rid of these stupid minor powers take so much effort when prussia can just insta annex them?

As if germany in the 1800's was the only place in the world with a "confederation"...
Anonymous No.2110776 [Report]
After giving the diplo play system more than a fair shake, I have to concede that it kind of sucks. In general, I like innovation around even the basics, but this just falls flat. The problem is that wars are just not fun to play. Everything from bugged war goals and stalemates add to the frustration, but they aren't the largest flaw. I believe that the game would be better without everything this system adds to the game - in comparison to other systems from other paradox games.

The system works best when you have a war that goes down like a war would go in EU4 or any other paradox game. Countries simply accepting war demands before war are a nice add. Problem is, when you face a scenario that wouldn't happen in another Paradox game, it shows an uglier side. Unbreakable truces, random countries joining the mix, and AI giving up after other countries join the fray on both sides creates a game that's just not fun to play. Being unable to predict whether a war actually starts once you sway another country is actually extremely shit.

My core issue is that I think the diplo play system is a novelty where the novel parts are shit. When nothing novel happens, it shines. When something novel happens, it just sucks ass.
Anonymous No.2110853 [Report]
>Hey it's cool that Darfur can accept both African and Middle Eastern pops
>I wonder what Darfur is like in real life
>Look it up
>Oh no
s No.2110948 [Report] >>2110949
>>2110659
You don't play the game as you can definitely pass Debt Slavery to get the ball rolling to Slave Trade.
Anonymous No.2110949 [Report] >>2110952
>>2110948
No you can't. There's not a single country in the game in which that is a valid strategy.
s No.2110952 [Report]
>>2110949
I'm testing it now and I guess you're right. I swear I've pulled it off before though. Damn.
s No.2110954 [Report] >>2111676
I guess I just got a lucky agitator. Apparently you need to find an agitator from a country with slavery and add them, and exile or assassinate your leader for the landowners o algo, and install them instead. I just learned a lot about this game.
Anonymous No.2111076 [Report] >>2111135 >>2111676
>>2109902
I usually play small countries, and my shit starts to go bad in the mid-game.
Maybe I'm ignoring cash crops I don't know
Anonymous No.2111077 [Report] >>2111175
>>2109976
gee thanks I'll just look up "connor" on google, you dense cunt
Anonymous No.2111135 [Report]
>>2111076
>Maybe I'm ignoring cash crops I don't know
Outside of selling opium directly to the chinese you will very likely be outcompeted on any cash crop by major agricultural powers (india/egypt/USA/brazil), instead what I recommend is becoming a major furniture exporter as most countries will not touch home goods companies (outside of austria, who usually gets the italian silk company first and won't have their special furniture company until later). You can also give them an industry charter for logging camps and get major throughput bonuses on a vital good
Anonymous No.2111175 [Report] >>2111218
>>2111077
Literally connorvic3, retard.
Anonymous No.2111218 [Report]
>>2111175
>I DID THIS CRAZY THING instead of "Episode 1" or "Episode 2"
>in fact no long form uncut lets plays at all
>only super edited videos

trash garbage, sorry
Anonymous No.2111676 [Report] >>2111817
>>2110954
Yeah, I love that pay2win feature.
It's probably the only way to reliably change your laws. Though the really juicy agitators are a bit like unicorns.

>>2111076
>small country
You'll want to integrate yourself into a bigger market. Russia's is good from about 1880ish for the resources and consumers, or at least that's what it feels like.
>goes bad mid-game
In what way? Industries failing? Money drying up?
Anonymous No.2111706 [Report] >>2111709 >>2111710 >>2111713 >>2111819 >>2112154 >>2112503
Are the more conservative/reactionary laws still fundamentally weaker than the more liberal/progressive laws?

Some of it made sense because this is partially a game about industrializing and having a feudal legal code should be a big impediment to industrialization, but others are a bit odd, like guaranteed liberties somehow repressing dissent better than secret police.

If it's still weird, is there a mod that fixes it?
Anonymous No.2111709 [Report] >>2111749
>>2111706
Secret police letting you kill IG leaders/agitators makes it amazing, slavery is still dogshit and ethnostate is for LARPing more than anything. Secret police + dedicated police will ensure nothing becomes radical (unless you have 70% radicals or something crazy)
Anonymous No.2111710 [Report] >>2111749
>>2111706
Secret police is like the only generally good reactionary law.
Anonymous No.2111713 [Report] >>2112503
>>2111706
The best laws are the fascist ones (except for racism). That reflects the views of the developers.
Anonymous No.2111749 [Report] >>2111784 >>2111788
>>2111709
>>2111710
I'm not disputing if Secret Police was good or bad, but pointing out that Guaranteed Liberties was all around better at repressing dissent than Secret Police was. Of course, Secret Police also gives you the ability to assassinate, but that's not what I was getting at.
Anonymous No.2111784 [Report] >>2112231
>>2111749
Guaranteed Liberties is awful and is worse than nothing. It used to be strong on release but the movement changes murdered it.
Anonymous No.2111788 [Report] >>2112231
>>2111749
Have you actually looked at guaranteed liberties?
Anonymous No.2111817 [Report] >>2111830 >>2112323
>>2111676
>In what way? Industries failing? Money drying up?
Well for example I was playing Vietnam (it's called Dai Nam at this moment in time) and I just plain didn't know what to do with my lack of sulfur and lead.
>just trade for em bro
I tried trading directly for the finished good (ammunition) instead. I had like a level 8 trade center but it got like 15 ammo for my need of like 39.

Just have no clue what to do with missing resources. Can't work out the market well, don't know how trade advantage works (I put my interest in the countries that I'm trading with but no dice)
Anonymous No.2111819 [Report] >>2112503
>>2111706
>Are the more conservative/reactionary laws still fundamentally weaker than the more liberal/progressive laws?
Bro it's the fucking 1880s, the industrial revolution. Of course going free trade, lasseiz faire, migration etc is going to be the way to go, it's what happened.
It all went to shit a century later but that's not of important when you don't get to play it
Anonymous No.2111830 [Report] >>2111838
>>2111817
just play (or conquer) countries with sulfur/lead

economic system is crap
even if you have resources it will take months or years to have everything up and running AFTER relevant buildings have been constructed
Anonymous No.2111838 [Report] >>2111851
>>2111830
I can't conquer shit if I don't have sulfur for the ammo that my skirmish infantry needs.
Surely there's another way
Anonymous No.2111851 [Report] >>2111854
>>2111838
you should have done conquering earlier, when the enemies were weaker
isn't there sulfur available in northern Thailand?

don't except good mechanics or balance from a paradox game!
Anonymous No.2111854 [Report] >>2111855 >>2112039
>>2111851
Goddamnit I never know when to invade, who, and how. Guess I'll keep trying and see if it clicks eventually.

>tfw I got into HoI4, CK2, CK3, Imperator, and Stellaris, but they do nothing for me
>Vicky 3 is awesome but I can't grok it for the life of me
Anonymous No.2111855 [Report] >>2111859
>>2111854
you invade a weaker neighbor, which is easy if you Dai Nam
check which major powers could interfere and invade when major powers are busy with other wars
Anonymous No.2111859 [Report] >>2111861
>>2111855
To make it a general rule regardless of which nation I'm playing, I guess I'm supposed to look at what resources I have on day 1, and if I'm missing something I see to invade someone?

b-b-but... what about discoverable resources? I can't know if my country will have gold or some shit in advance. Do I really have to just meta-game and see which countries get which discoverable resources?

Would be shitty to invade someone for sulfur, then 20 years down the line "oh look at that we had sulfur all along"
Anonymous No.2111861 [Report]
>>2111859
Wait nevermind I just looked it up and apparently the only discoverable resources are gold, oil, and rubber.
So if I start with no sulfur and lead then I'm never going to have them. So it's conquering time.
Anonymous No.2111907 [Report] >>2111909
>>2100257 (OP)
>You don't control everything, you *nudge* and influence things in a certain direction
What a kino concept. More grand strat games should be like this
Anonymous No.2111909 [Report] >>2111913
>>2111907
You're not fooling anyone Wiz.
Anonymous No.2111913 [Report]
>>2111909
I'm curious: why did you enter this thread
Anonymous No.2112029 [Report] >>2112169 >>2112189
>Dominion status in 10 years
Yep, it's Boer War time. Finally SAF is playable.
Anonymous No.2112039 [Report]
>>2111854
most of indonesia is free real estate.
taking money and liberating yue from china is a good move while they are busy fighting britan.
u can then puppet yue or manchuria.
argentina and uruguay is free.
u can also take the two puppets from peru,bolivia, invite chile and argentina for wargoals of some minor states.
when usa is at war with mexico demand california for gold.
makran and kalat near persia is free.
build opium in your puppets. get a trade port in china and keep feeding them opium via trade centers.
put high tariffs on opium export.
Anonymous No.2112040 [Report] >>2112055
>get almost all the dominions, puppets and colonies of the british empire to declare an independence war
>any land that is directly owned by the british outside the home islands or the few puppets that didn't flip is occupied
>britbongos contained to home islands, protected by the royal navy
>british war score won't tick below zero because of ONE (1) war goal of the AI puppet that declared is unattainable
>british navy allows for naval invasions, one by one each rebelling puppet is peaced out, remains under british rule
>war over, the map is still majority english red, millions dead
I fucking hate this shit man
Anonymous No.2112055 [Report] >>2112096
>>2112040
It's ass and everyone from devs to new players knows it. This system would work if you have a single war goal. I guess you could make it work if you had individual war score for each war goal.
Anonymous No.2112096 [Report] >>2112108 >>2112117
>>2112055
everything about war is completely ass and they really need to change a lot
>no country interventions
>no adding wargoals
>no international pressure for ending wars
>no combat width system so quality can matter
>no buildable fortifications so you can actually make a maginot
>no front width system so china can't shove 500 battalions into hong kong
Anonymous No.2112108 [Report] >>2112147
>>2112096
The game does have combat width. It's just invisible and completely out of the player's control.
Anonymous No.2112117 [Report] >>2112131 >>2112147
>>2112096
Combat width is real, it's just not visible to the player. Strategic objectives are pretty useful if you can find out combat widths since you can force larger or smaller battles
Anonymous No.2112131 [Report] >>2112134
>>2112117
>force larger or smaller battles
Does an entire state have 1 terrain type or are you still ultimately dependent on whether your general will attack the mountains or the plains within the state?
Anonymous No.2112134 [Report]
>>2112131
The latter. Combat width depends on each general's location within the spline network, which is invisible and randomly assigned.
Anonymous No.2112147 [Report]
>>2112117
>>2112108
combat width only applies when the game randomly selects urban/mountain terrain for the battle
Anonymous No.2112149 [Report] >>2112151
>>2110695
This is such a game, they actually did a good job of fixing the game, but now it's just... unplayable for a different reason. What a shame.
Anonymous No.2112151 [Report]
>>2112149
shame*, not game
Anonymous No.2112154 [Report] >>2112185
>>2111706
I'd say they are better in more cases than before.
>Corporatism is great due to it's company bonus
>Guaranteed libs. can no longer print free loyalists while Secret Police is great for making sure you never get a revolution (plus killing off IG leaders), same with standard police
>LF is still king but there are cases where you'd rather be on interventionism
>Protectionism is just better than Free Trade due to treaties
but
>less discrimination is always better
>OSHA is better than no worker protections
>high workforce ratio becomes preferable to the birthrate bonus after some time
never enacted one party state so I can't say if it's better or not
It's basically cosmopolitan fascism
Anonymous No.2112161 [Report]
why does every single country in europe have iron and coal
and literally none exist in all of africa
Anonymous No.2112169 [Report] >>2112203
>>2112029
How did you convince them?
Anonymous No.2112185 [Report] >>2112211
>>2112154
No Tariff treaties got nerfed, so Free Trade is now the best trade policy. One-Party state is the best parliament law, but it's unlocked far too late to matter. Atheism is the best religious law once you get cultural exclusion or better.
Anonymous No.2112189 [Report] >>2112203
>>2112029
South Africa sucks ass because gaining independence destroys your country via railroaded event. Ruined my playthrough.
Anonymous No.2112203 [Report]
>>2112169
Getting it this early is RNG-based but fundamentally it's all about keeping relations up while raising liberty desire through support independence treaties, the AI will accept if relations are high and liberty desire is high
>start by declaring interests on Manchuria and Central America.
>make 25-year support independence treaties with Russia and central America, improve relations with Qing
>stay on the look out for countries with antagonistic attitude towards UK, open interests in their region, improve relations, make a 100£/week treaty to speed it up and try to get support independence treaties
>in my run it was Austria, Brazil and Qing
>when relations with UK reach 50 do a support request they reject to speed up the LD gains
My rush almost died when Russia and Austria supported Egypt in the Levant War and they broke their treaties but fortunately British legitimacy dropped and they no longer accepted my Support Regime request so I could raise LD above 75 and had a 57% (with obligation) chance they accept the autonomy at cordial relations which they did after 4 reloads, I swear odds in this game are a scam

>>2112189
t. Afrikanoid
Dominion status is peak, Total Britain Love
Anonymous No.2112211 [Report] >>2112229
>>2112185
>No Tariff treaties got nerfed, so Free Trade is now the best trade policy
By how much? I remember you could get around 40 to acceptance chance
Anonymous No.2112226 [Report] >>2112264
War goals sometimes not getting enforced on capitulation is one of the most annoying problems in the game right now
Anonymous No.2112229 [Report] >>2112239
>>2112211
The AI doesn't want them. You're lucky for them wanting even one tariff ban.
Anonymous No.2112231 [Report] >>2112235
>>2111784
>>2111788
I was talking about the old version. It USED to be better than secret police. I haven't looked at the current version.
Anonymous No.2112235 [Report]
>>2112231
That makes a lot of sense. Guaranteed liberties is pretty uncontroversially ass in this update. There is some argument you could possibly use for having national guard, but it's basically secret police all the way. The -5% political movement activism alone is just so much better than whatever crap guaranteed liberties has going for it.
Anonymous No.2112239 [Report]
>>2112229
ah, so they completely gutted the feature, the paradox classic
Anonymous No.2112262 [Report] >>2112398 >>2112401 >>2112402 >>2112406
Are colonial administrations in Africa good? I feel like they just give me more uprisings and fall behind in tech/PMs but also building in unincorporated states feels really bad
Also is Industry Banned actually viable if you can get them to pass it
Anonymous No.2112264 [Report]
>>2112226
yea transfer puppet shit is not working properly
also devastation from occupation ticking up forever is a little ridiculous if the frontline is long past whats occupied
Anonymous No.2112323 [Report] >>2112331
>>2111817
>just trade bro
>don't know how trade advantage works
Yeah mate, I have no fooking clue either. That's why I'd say getting into a market with ample supply is better but as Vietnam that sounds like you've got little choice.
If you can, use a treaty to have a resource transfer. It might be impossible because few countries will likely agree to an exchange due to opinion modifiers and that they refuse to trade things they have a shortage of.

I personally think the global market is genuinely bad and cannot compete with simply entering a resource rich market.

I did the Denmark run I posted a few pictures of and I couldn't tell you, at any step, if the world market or the bloc market was supplying me with what I was using and selling.
I agree that if you don't have yellow rocks or lead you're locked out of half of the game.
Anonymous No.2112331 [Report]
>>2112323
>I couldn't tell you, at any step, if the world market or the bloc market was supplying me with what I was using and selling.
Oh that's easy. Go to your own market and look for the gold bar below each good. If it's full, then you're depending 100% on imports/exports for that good. If it's empty then all the buy orders and sell orders are from within your nation, and so on depending how full the bar is.
Anonymous No.2112398 [Report]
>>2112262
vassals are generally just ass because the AI sucks
Anonymous No.2112401 [Report]
>>2112262
I find that they are okay for power bloc reasons. Having strong vassals is grand.
Anonymous No.2112402 [Report]
>>2112262
No, they mess up your colonial range.
Anonymous No.2112406 [Report]
>>2112262
I wish they were removed because the nigger administration AI slaps colonies everywhere, doesn't actually do its job of invading African minors (which shouldn't even be a thing, there's no reason for most of those 50 niglet countries to exist) and they make the concept of colonial policies obsolete
Anonymous No.2112429 [Report]
The late game is really awful now. Every country gets infinite money with nothing to spend it on. You'd think that's when communism would shine, but no, since SOL is most optimal at 15 going above that is suboptimal. Such bad design.
Anonymous No.2112436 [Report]
yea its dumb, theres no fucking historical difference between the various "decentralized" african places and the unciv countries

but one has to be colonized and the other can be directly invaded? stupid
Anonymous No.2112438 [Report] >>2112444 >>2112456 >>2112458 >>2112507 >>2112613 >>2112713
>>2100257 (OP)
>country expands hugely on lasseiz faire
>now everybody's rich and doesn't want to work anymore
>everything collapses
fuck my life I guess?
how the fuck do I turn this around? I'm even subsidizing my industries, people still won't show up because they're all fucking satisfied already
Anonymous No.2112443 [Report] >>2112462 >>2112464 >>2112503
>>2109470
>my people are 65% dane, 35% african
the true scandi experience
Anonymous No.2112444 [Report] >>2112446
>>2112438
If they're rich, you can tax them, so what's the problem?
Anonymous No.2112446 [Report] >>2112457 >>2112507
>>2112444
How, with heckin consumption taxes? I don't have the authority for that.
I'm on per-capita taxation, can't switch to anything better either
Anonymous No.2112456 [Report]
>>2112438
You're supposed to enact wholesome chungus multiculturalism.
Anonymous No.2112457 [Report]
>>2112446
Consumption taxes, tariffs (if they're rich to the point where they don't work, they're definitely importing stuff), and then try to get dividend taxation.
Anonymous No.2112458 [Report]
>>2112438
Invest in foreign countries so all your pops get employed in company headquarters while also passing multiculturalism so poor third worlders can move to your country and work as laborers.
Anonymous No.2112462 [Report]
>>2112443
dont forget to pay ur injuns 1 billion dollars a year so they don't declare independence
then get really upset when Trump asks for the place
Anonymous No.2112464 [Report]
>>2112443
When I played Sweden I colonized Nigeria planning to flood it with Swedes and instead by the time I could click the button Norrland was 60% black
Anonymous No.2112485 [Report] >>2112507 >>2112509
Why do capitalists build 60 tool factories in Africa when I need them to build rubber plantations and lead mines instead?
Anonymous No.2112503 [Report] >>2112506
>>2111706
Ehh...
Depends.
More laws have been reconfigured to be better or worse depending on your nation's status.
However Paradox does still lean into an "End of history" philosophy where you start lawless and slowly and peacefully transition into a Big Government socialist state where their preferred laws have no downsides, they just don't work very well in a less industrialised country with a small bureaucracy.

I personally find I get the most loyalists and the most stable country from an ethno-nationalist state without any colonies. Helps with passing controversial laws too.

>>2111713
>police good
>state schools good
>private institutions are actually state run + controlled
>worker's rights just magically work with no downsides at all
>corporatism is actually a syndicalism/coop cheatcode, it's just associated with Le Evil interest groups
>anarchism isn't actually about liberty but more big stateism
>assigning agitators to leadership is a god given right for the state
Paradox is very middle class, and proud.

>>2111819
>Bro it's the fucking 1880s
>it's what happened.
Broooo I had a quarter of Denmark as um bongo bongos practicing shaman religions by that point. That's not what happened.

>>2112443
I don't really like how in the game
>tribals starve to death and depopulate
>when colonised their population EXPLODES and moves to europe
I couldn't just leave them on their peasant farms either, they were having too many children and weren't dying off from day 1. Iceland was I think 60% African in the second decade until I did greener pastures, then Danes outnumbered everyone, but later in the game it became mostly African again.
None of the Africans wanted to move to my Virgin Island but I did get 6k Danes to move in with the Afro-Caribs before trading it to the UK to help me get Swedish land in the last 5 years.
Anonymous No.2112506 [Report]
>>2112503
>I had a quarter of Denmark as um bongo bongos practicing shaman religions by that point. That's not what happened.
it happened a bit later IRL, but it did happen
Anonymous No.2112507 [Report] >>2112508
>>2112438
What's the prob-
>>2112446
Hahaha!
Anyway, reduce your spending. What is your tax money going onto? You're on lazy fairy, you should be swimming in money.

No really, show us your tax page and show us the problem.

>>2112485
You need the beta branch patch and/or it's profitable because you're using tools down there.
Anonymous No.2112508 [Report] >>2112510 >>2112512
>>2112507
>No really, show us your tax page and show us the problem.
Shit I'm off the computer now. This place is still gonna be up tomorrow right
Anonymous No.2112509 [Report]
>>2112485
unincorporated states don't pay taxes, fuck you government cuck
Anonymous No.2112510 [Report]
>>2112508
Nah, 4chan's getting shut down
Moot was arrested for smuggling chickens across the border
Anonymous No.2112512 [Report]
>>2112508
not if you're british
Anonymous No.2112528 [Report]
Today I will start my attempt at getting the achievements SPQR and Ravioli, the formation of Italy.
Oh fuck we start backwards, poor, weak and... well we have some iron, wood and sulphur?

I hear I'm supposed to do prestige goods to become a major for... whatever reason. This'll be a new experience. I never abused prestige in Vicky II.

>traditionalism
Help me
Anonymous No.2112530 [Report] >>2112544 >>2112549 >>2112561 >>2112585 >>2112602
Why is this game still barely functional after 3 years?
Anonymous No.2112544 [Report] >>2112548
>>2112530
What's broken about it? Did Britain have shit troops?
Anonymous No.2112548 [Report] >>2112566
>>2112544
Only one out of four wargoals got enforced even though britain surrendered at -100 WE.
Anonymous No.2112549 [Report] >>2112553
>>2112530
You had to siege them all down chud
Anonymous No.2112553 [Report] >>2112555
>>2112549
I did.
Anonymous No.2112555 [Report]
>>2112553
You were also supposed to download the beta patch. Why are you complaining when you don't have the beta patch?
Anonymous No.2112561 [Report]
>>2112530
>Regime Change in Trucial States
the AI is weighted for the most retarded shit it's infuriating, half these wargoals should just not be used by the AI, it also feels like they make a deliberate effort to pick the farthest smallest shithole puppet to pull this with
Anonymous No.2112566 [Report] >>2112568
>>2112548
Double check Canada and the Trucial States?
I know the AI in peacedeals is broken but the peace popup doesn't include everything as if it deletes stuff that no longer exists (same with leaders when you get told one's dead he stops existing)
Did Brazil or Austria have control over the peace?
Anonymous No.2112568 [Report] >>2112600
>>2112566
I am playing Brazil, the war leader was Egypt, and i did check it just did not work.
Not the 1st time either I had to fix broken peace deals through console at least 3 times in this run.
Anonymous No.2112585 [Report] >>2112587
>>2112530
That bug is apparently fixed in the beta, might be worth opting in to see
Anonymous No.2112587 [Report]
>>2112585
I will let Dauphong know.
Anonymous No.2112600 [Report]
>>2112568
:/
Yeah I don't think paradox knows what they're doing
Anonymous No.2112602 [Report]
>>2112530
Johan broke peace deals on the current patch.
Anonymous No.2112613 [Report] >>2112713
>>2112438
>jobseekers
Stop subsidizing, then. Unironically.
Anonymous No.2112665 [Report]
So to get the paris commune you have to deliberately play like shit.
Anonymous No.2112683 [Report] >>2112704
Required a few reloads: great powers kept joining wars because the declare war screen doesn't actually explain if they would join, including not telling you about defensive pacts.
Only got the ball rolling when Sardinia left Austria's bloc. Got the historic Italian general with the recognisable name who led my armies to many victories. Eating Sardinia's main region left them to fall apart into pieces that then peacefully joined up with me.
The Two Sicilies tried to remove me from being an Italian candidate and brought Russia in, so I brought the Ottos in (obligations are just good to have on hand). Russia was winning and occupying bits of the Ottomans but walked away for no reason, who fucking knows why.

I've learned that being stuck on militia conscripts isn't the end of the world.
I've learned that art is a good prestige good but only at the start of the game and I don't know if having high prestige mattered... one bordering Italian minor was joined to Sardinia instead of me. I wish the mechanics were explained, I wish others' nationalist movement radicalism was shown to me, I wish the nationalist movement wasn't the ethno-nat/raciss/nazee movement, I wish I could pick which other country to agitate the nationalist movement of. This system isn't very fun.


I formed an ideological bloc to get tier one creative legislature because I likely couldn't become a republic without it as I had a 50-50 Success-Stall because of how entrenched the papacy is, and I had to get lucky with the jacobin leaders. Thankfully I got it through when I did because the proletariate showed up halfway into an election and decided they wanted to join the radical leftist party (intelligentsia + industrialist)... which reduced legitimacy down to 5% from 45%. Ever since then the industrialists always win the popular vote, and get the president, but the senate is made up of a weak conservative coalition (landowners/papacy/shopkeepers) because legitimacy is in the gutter.
Bloc art sucks.
Anonymous No.2112704 [Report] >>2112727 >>2112820 >>2112995 >>2116037
>>2112683
Does Austria Hungary actually exist in this game or is that a mod? I've literally never seen it form.
Anonymous No.2112713 [Report]
>>2112613
Did, nobody works.


I'm >>2112438 and I have the actual answer. I got it from asking hamkutz on his stream: lasseiz faire + homesteading produces this. It's apparently a memetastic combination. Dont do it
Anonymous No.2112727 [Report]
>>2112704
its some journal entry to form that makes no sense
Anonymous No.2112768 [Report]
How do you trigger a coup again? I used to restart my games as some african shithole and roll a democrat/republican leader for the armed forces IG, making them strong and pissing them off a little but now I can't roll that trait at all.
Even 10 years later when I modernize a little bit I can't get any angry IGs to coup the governement even when they're above 20% clout.
Anonymous No.2112809 [Report] >>2112880
Are prestige goods a noob trap?
Anonymous No.2112820 [Report]
>>2112704
I've seen it form more often in the latest version
Anonymous No.2112880 [Report] >>2112884
>>2112809
When it comes to birthratemaxxing? Yeah. When it comes to being a good prestige/income source? Nah. Some prestige goods don't even require being a top 3 producer to activate like rosewood so you can get it as a backwater country
Anonymous No.2112882 [Report] >>2112899
Land invasions are bullshit, I'm playing Spain, why can Netherlands just land invade me through Portugal and bring over the whole American army with them, I thought I could be able to just hold off the Americans with my far superior navy
Anonymous No.2112884 [Report] >>2112898
>>2112880
if that's the best argument you have for them, they sound like a noob trap
Anonymous No.2112898 [Report] >>2112900 >>2112981
>>2112884
idk man, they aren't really one. they were when the DLC was fresh because pops would literally starve themselves instead of eating non-prestige foods, but that is fixed and certain prestige goods like tools have massive throughput benefits
Anonymous No.2112899 [Report]
>>2112882
Play memegame get memed on.
Anonymous No.2112900 [Report] >>2112941
>>2112898
You're not even considering the opportunity cost, which I see as THE major red flag for it being a noob trap.
Anonymous No.2112917 [Report] >>2112927
Are you supposed to just stop giving a fuck about infamy at a certain point and just resign to fighting the entire world? I've been trying to stay below 100 infamy and it feels like most of the game is just waiting for it to go down.
Anonymous No.2112927 [Report]
>>2112917
When you're strong enough yeah, functionally 100 and 1000 infamy are the same as long as you can survive cut down to size plays, you can try to nuke other GPs by humiliating them and cutting off their market capital from the rest of the country so they won't oppose you
Anonymous No.2112929 [Report] >>2112976
The throughput bonus only matters on prestige paper. The only prosperity modifier that matters is the birth rate on generic food. The main benefit of prestige goods is increased demand, as it allows you to make mad bank off exporting them.
Anonymous No.2112941 [Report] >>2112953
>>2112900
The opportunity cost is different depending on your goal, anon. Prestige coffee might be worse than a tool/mining company when it comes to feeding your construction loop but owning the luxury drinks market + getting a significant prestige boost as a minor/major power are also valuable depending on what you want to do. Grosgermany may not give two shits about a measly 48 prestige but brazil sure as hell will
Anonymous No.2112953 [Report]
>>2112941
You can define your goal as flooding the market with a single prestige good. If you're going to start making the utility of the prestige good an a priori fact, we're entering complete nonsense territory. If it depends on the goal, it's definitionally almost impossible to debunk the claim, but at the same time, the claim is meaningless.
Anonymous No.2112964 [Report] >>2112983 >>2112995 >>2113269
https://youtu.be/2lViJxBk1ww
Anonymous No.2112968 [Report] >>2113061
How are you supposed to complete the egalitarian society objective? Open borders and multiculturism keeps making third world dumbasses immigrate and tank my literacy rate (you need 90%) I was like 80% by 1905 but all these idiots keep pouring in and tanked it to 75%
Anonymous No.2112976 [Report] >>2112993
>>2112929
How does the increased demand for prestige goods actually work? If pops prioritize them, I get the feeling prestige automobiles are fucking insane.
Anonymous No.2112981 [Report] >>2112993
>>2112898
Prestige steel is more useful than prestige tools.
Anonymous No.2112983 [Report]
>>2112964
Wow amazing, maybe AH and the Ottomans will finally start collapsing
Anonymous No.2112993 [Report]
>>2112976
Prestige autos are redundant because automobiles already have maximal demand.

>>2112981
The generic prestige steel company doesn't synergize as well as the generic tools one. Tons of companies cover steel, while tools is more rare.
Anonymous No.2112995 [Report]
>>2112704
According to the wiki:
>>The Matter of Hungary
>Success: 80 acceptance for Hungarians (needs multicult?)
>Failure: Hungarian secession has 50% progress
leads immediately to
>>The Dual Monarchy
>1. Austro-Hungary, makes all Hungarians happy (requires prior success)
>2. Austro-Hungary, makes Austrians aristos unhappy (requires prior failure)
>3. Fuck no, makes all Hungarians unhappy

Wow that looks boring and I imagine anyone who cares about eastern euro history would be offended. I wonder if it'd have been better if pops of different cultures supported their own sets of interest groups and this only happened if the Hungarian landowners got too much clout.
I'm guessing the AI clicks the third option a lot.

>>2112964
Ah yes, the other South America of the world. I'm glad we keep making expansions for the real players in the era defined by Brazil, India, Spain and Yugoslavia. Mayhaps we'll one day get an expansion that lets us play the real unsung heroes, the uncivs.
>United States of Greater Austria
lol, lmao
Anonymous No.2113014 [Report]
>petite booger leader (democrat) dies
>replaced by radical
I'm starting to have doubts about democracy.

The funny thing is, even if the achievement didn't require it, I couldn't reform out of this and would probably need one of those coup events.
Anonymous No.2113023 [Report] >>2113078 >>2113081
I hope the game can handle this stalemate.
I assume this is how (You) play the game because I've never fucked up so hard I've had an anarchist revolt, ever, and I thought these 99% of your country leaving you wasn't possible since politics changed because paradox was annoyed by players using revolts to change laws.
Anonymous No.2113025 [Report]
Why is the UK getting 7000 prestige just from enslaving brown people?
When I try to do it everyone turns against me
Anonymous No.2113027 [Report]
>>2100257 (OP)
>shittposting by haters
the plaintive cry of the paid shill
Anonymous No.2113028 [Report] >>2113135
Dutch wanted to vassalize Bali
the result: Philippines and Qing are invading Sweden
the can't pdx make a simple logistics system??
Anonymous No.2113034 [Report] >>2113039 >>2113069
Why am I not allowed to directly declare a return state play for my puppet
Anonymous No.2113039 [Report]
>>2113034
Because Paradox is a shit company.
Anonymous No.2113041 [Report] >>2113043 >>2113045 >>2113071 >>2113167 >>2113207
How am I supposed to fight the UK as anyone beside maybe France when they have 500 boats by 1860?
Anonymous No.2113043 [Report]
>>2113041
cheese the fuck out of them
Anonymous No.2113045 [Report]
>>2113041
The UK will use those 500 boats to blockade a random colony and let you naval invade them.
Anonymous No.2113061 [Report]
>>2112968
Never mind, open borders is not a required law. You can close the fuck up and let everybody you imported in for menial labour get educated
Anonymous No.2113069 [Report]
>>2113034
lost technology please wait for the war diplomacy update
Anonymous No.2113071 [Report]
>>2113041
they don't upgrade their boat so you make a 100 boat stack of destroyers and rape them
Anonymous No.2113075 [Report] >>2113106
>south americans still set their interests on europe and intervene in every single war there
Oh gee, at least they fixed north americans doing it.
Anonymous No.2113078 [Report]
>>2113023
From what I can tell both sides are going to just sit there and wait for like 5 years, and then a random one will capitulate. This actually happens pretty frequently, specifically when minors with no troops get a revolution and nobody helps one side or the other.
Anonymous No.2113081 [Report] >>2113109
>>2113023
Dude you just metagamed the shit out of this by forcing their capital into bohemia. So lame.
Of course they had a massive revolt since their market is at 0% access.
Anonymous No.2113098 [Report]
>>2100257 (OP)
>im making one because its seems the other threads are just shittposting by haters
And I will continue shit posting, so I can drive down sales of this horrible game. What I wanted was Victoria 2.0, not some weird Anno 1800 builder with shit war mechanics. Anno 1800 is actually better because it actually tracks physically where goods go. The amount of cucks who play this game is astounding. I hope their lineages don't continue. All hail Gilded Destiny.
Anonymous No.2113106 [Report]
>>2113075
My favorite is the opposite happening with two sicilies intervening against me in a war against a landlocked country they can't even support before it's occupied
Anonymous No.2113109 [Report]
>>2113081
Anon, I'm playing the ex-Papal States.
I have no idea why the fuck Germany annexed both Upper Austria and Moravia, nor why Paradox wrote their AI to preference their capital entirely on most GDP (which isn't even much more than their other regions) and not being connected to their country or in their homeland.
Anonymous No.2113128 [Report] >>2113132 >>2113137 >>2113206
How does this even happen and can I fix it or do I just have to annex them? My subject has almost 0 workforce, the only buildings are 2 ports and barracks, everyone is radicalized and starving and they are in a constant revolt loop that I have to deal with because they don't even have enough working adults for an army, I don't know how this even happened since they've been my puppet for decades and in my market
Anonymous No.2113132 [Report] >>2113142
>>2113128
death loop of only having admin buildings that don't produce shit so everyone else starve
i've always found that you need to conquer all the shit states in central america so they can unify again and become a minor power for them to stabilize
Anonymous No.2113135 [Report]
>>2113028
well you see war wasn't really a thing during the victorian age and vic 2's combat was really bad that's why qing and the phiippeans invade sweden, okay bigot?
Anonymous No.2113137 [Report]
>>2113128
Yeah, the system has poor handling of small populations. The AI doesn't even know that those you just leave alone in their subsistence farms.
Anonymous No.2113142 [Report]
>>2113132
Would be cool if there was an option to unify them since they are all my puppets, I got them through the sovereign empire interaction but annexing them is annoying since it makes every other subject mad even if it's a useless shithole
Anonymous No.2113151 [Report] >>2113298
>I will get this if I join your war
>Okay
>Don't get it
What is this WW1 Italy bullshit
Anonymous No.2113167 [Report]
>>2113041
You don't. You ally them and use obligations to cheese their spherelings.
Anonymous No.2113177 [Report]
What are the best mods?
Anonymous No.2113206 [Report]
>>2113128
>can I fix it
Lolnope
Chances are you can't fix it even if you annex them and try your best, the population is too small.
As for why it happened, the system is shit beyond measure so a whole bunch of countries occasionally get locked to death. Chances are what happened here is that they had a decent SoL and population but occasionally got hit with waves of migration to other countries including yours, and every time bled like 50k/100k until they finally started starving.
Anonymous No.2113207 [Report]
>>2113041
Depends on your war goal
Anonymous No.2113224 [Report] >>2113233
I win.

Sicily kept a guarantee treaty with Russia going despite their approvla for it being -50 and it was past the binding time.
I just tried the war anyway because savescumming is fine in a game that's half broken and takes eleven hours per campaign.
To explain how it went: it's 1911, Russia is still on peasant levies and at the time only had 200 regiments, they now have 500.

I had to savescum in the war opening to wait until Britain (at war with someone else) to declare neutrality. They thankfully did, which let me demand something bigger from Sicily (protectorate).
I didn't know a protectorate counts for nation formation, I thought it'd require a vassal or even not work then. It took forever to lower their liberty desire and I honestly don't know why they suddenly agreed I could hit the button.

I have no idea if this was the wrong way to unify the country. As I got bigger, Sicily just stopped liking me, "Natural enemy" despite never antagonising them.

... I don't know why my country is red.

Bored now, not playing the save further. Economy literally a snoozefest of "The line's gone through the roof!" and "I keep lowing taxes but I'm still stockpiling gold!"
Anonymous No.2113228 [Report] >>2113229 >>2113236 >>2113415
Why is flipping to communist for the France achievement so goddamn difficult? the trade union are even in power now
Anonymous No.2113229 [Report]
>>2113228
Because the game used to be a choose your own adventure novel where you could go communist as soon as you spawn Karl
I have no clue how you're supposed to actually get a council republic now outside of the historic Russian method, and even then pops seem very happy to live in squalor
Anonymous No.2113232 [Report] >>2113658
The game ends when you run out of peasants
Anonymous No.2113233 [Report] >>2113267
>>2113224
The papal states keeps the red Roman republic colour if it is the tag that forms Italy with a republic government
It also keeps this colour if you form central Europe also if you are trying to form Germany / super Germany or Italy as long as you are the sole unification candidate you can peacefully annex all Italian or German tags as long as they support you without a unification play by getting obligations and forming defensive pacts
As Italy it might be better to do this if Prussia or Russia are still allied to austria
Peacefully annexation also instant incorporate states whereas unification plays don't iirc
Anonymous No.2113234 [Report] >>2113586
the goyim are going crazy with the new paraslop
Anonymous No.2113235 [Report]
I don't even want to play sokoto anymore after I tried some pop maxxxing games as Austria
Anonymous No.2113236 [Report] >>2113237
>>2113228
It's even worse if you try to get the achievement to beat the parisian commies.
Anonymous No.2113237 [Report]
>>2113236
That wasn't hard. They don't even have to be commies. Liberals also create the commune
Anonymous No.2113252 [Report]
>>2100257 (OP)
I did my yearly playthrough again. Its still boring. It has all the same issues vic 2 had and none of the good stuff. Is it terrible? No. Could i just play Vic 2 instead? Yes. War still sucks, economy is still boring/tedious, and everything else feels so samey between playing different countries. At least the game runs better now and the diplomacy stuff is cool.
Anonymous No.2113267 [Report] >>2113272
>>2113233
>as long as they support you without a unification play by getting obligations and forming defensive pacts
Oh okay. That seems a bit hard as the Papacy. Mostly because of the
>sole unification candidate
clause, as I don't think I could do that without making enemies.

I assume it's easier for Germany with just two candidates and the fact that you don't need Austria's consent.

Is there a reason why Lucca, the brown spec next to Italy's name, wasn't annexed? They were a lowest tier vassal under Germany (you can see the top left of their flag has the imperial German tricolour if you can differentiate between it and my Roman Republic one) but supported me. I mean, the reason seems obvious but like how I pressed the "Increase radicals" button and watched their only state hit 80% turmoil for the fifteenth time this campaign, the gmae doesn't actually say when someone would hook up or not.
The launch play button, when I still had it, implied I would go to war with them, however I didn't want to because they had been Germany's pet since about 1850-60 and whilst I never notice my vassals being eaten by unifications until the war starts, I bet the AI notices.
Anonymous No.2113269 [Report] >>2113273
>>2112964
At least it's a dlc for Europe and not the third world this time.
Anonymous No.2113272 [Report] >>2113276
>>2113267
>as I don't think I could do that without making enemie
You can. It's actually easy to form Italy as the pope as early as like 1850 if you're lucky. The only limiting factor is how long it takes the other italian states to research nationalism.
Anonymous No.2113273 [Report]
>>2113269
>hungary & balkans
>not the third world
Anonymous No.2113276 [Report] >>2113278 >>2113326
>>2113272
I don't think that answers my question.
You get 2-3 unification candidates normally. How do you get rid of those without souring relations forever and how does having good relations let you form Italy?
Does it not involve either of the buttons of unification war or form country from directly controlled land?

Most of what I'm seeing online is from 2024 and is out of date.
Anonymous No.2113278 [Report] >>2113279
>>2113276
I've never had to "get rid of unification candidates" playing in Italy. I just get great relations with everyone in Italy, become the first in prestige, and wait for everyone to have nationalism. That's it. I've never had to fight a war or do anything special. It's not like playing in Germany where you have to win a war before you can unify.
Anonymous No.2113279 [Report]
>>2113278
Oh... does it just... happen then?
I was basing my entire campaign on what the nation forming journal entry was saying.
Anonymous No.2113295 [Report] >>2113942
>finally become commie
>still can't do command economy
Anonymous No.2113298 [Report]
>>2113151
>negotiated peace
>non-main demand
Easy.
Anonymous No.2113326 [Report]
>>2113276
You will be the sole candidate 9/10 times if you beeline for major power status, two sicilies will sometimes become one from military strength and prestige silk and sardinia-piedmont rarely becomes one
Anonymous No.2113356 [Report] >>2113357 >>2113363 >>2113398
How am I supposed to steal indonesia or india without triggering the entire world?
Anonymous No.2113357 [Report]
>>2113356
make a treaty supporting independence of india or dutch east indies.
find a country east indies like and declare war on them. when they join add CB of liberating them from netherlands, split them up by liberating countries from them you can then sphere via your league
Anonymous No.2113363 [Report]
>>2113356
if you go to war and demand releasing the subject, they splinter into a lot of unrecognized powers and you can chip away at them.
Anonymous No.2113398 [Report]
>>2113356
Unironically cheaper to get Netherlands to minor power and protectorate them than transfering east indies
Anonymous No.2113408 [Report]
>>2101312
God no, Vic2 combat is horrible. They should add Vic1 combat instead.
Anonymous No.2113415 [Report] >>2113420
>>2113228
you have to play extremely bad to create the necessary conditions for that
Anonymous No.2113420 [Report]
>>2113415
I managed to get the achievement just now
After like 6 days of trying
Conquering Europe was unironically less difficult than switching to council republic and command economy
Anonymous No.2113424 [Report] >>2113942
I FUCKING HATE ELECTRICITY
Anonymous No.2113459 [Report]
they should honestly just double electricity output
Anonymous No.2113556 [Report] >>2113581 >>2113630 >>2113942
They should make it a national good instead of a state one so that it actually becomes fucking bearable
Anonymous No.2113581 [Report] >>2113587 >>2113630
>>2113556
It should be a regional good with increased regional pricing penalties (i.e increasingly expensive the further away from a plant something is) so you can centralize production but can't make one superplant to power your entire country
Anonymous No.2113586 [Report] >>2113591
>>2113234
the current public opinion of the game is positive but it can quickly go to shit if they continue to stall the war update
Anonymous No.2113587 [Report] >>2113596
>>2113581
Well yes, but they would probably manage to fuck that up.
Anonymous No.2113591 [Report] >>2113593 >>2113628
>>2113586
>if they continue to stall the war update
Didn't they literally say like 3 updates ago that they'll never update war ever again?
Anonymous No.2113593 [Report]
>>2113591
no idea but with war I meant the trio of diplo play, wargoals and warscore, not the combat part of warfare
Anonymous No.2113596 [Report] >>2113942
>>2113587
Undoubtedly, I don't think they have the ability to make regional goods or have good-specific MAPI
Anonymous No.2113628 [Report]
>>2113591
it would be a simple modfix. spend 100-500 Bureaucracy to train officers. wait 3 months get an event with a list of 10 officers to pick from, weighted by how many barracks you have in your country for skills.
pick someone with good offensive and defenive traits, have said traits weigh way more into battlegrounds. so mountaineer always fight defensively in mountains. instead of being RNG. add skill levels and veterancy.
where you can send expidition forces to fight as mercenarcies to level them up.
higher level leads to more weighed modifiers.
e.g. forced defensive, forced ambush more skirmishes. a lvl 10 general vs a lvl 1 general should have either way higher or lower combat width based on army numbers. so u can use overwhelming force or sit in a narrow mountain range with trench dogs and pick em off.

they should learn from endless space and have cardgame, where u can select modifiers for the battle. HOI4 already have automated tactics rolls.
general skills and level should lead to locked cards that are powerful. with calvary flank charges or skirmishers raids..

where you trade Bureaucracy mana for military card unlocks and traits. per officer.

a prussian officer should be able to curbstomp a russian army 1v5 in numbers
and not just opsie wopsie i made fucky wucky and rolled bad.

in a economic game u cant even hedge your economy for it. why cant i build west point as a prestige project and have a officer school costing 10k but giving me far better stuff
westpoint was built in 1802
Preußische Kriegsakademie was built in 1810
have em use some paper and arms to give 5+ offense and defense per level of general
Anonymous No.2113630 [Report]
>>2113556
goods, supplies and generals can just teleport across the world instantly
but electricity can't be transmitted to a nearby state, kek

>>2113581
that should also apply to goods, but it would require a proper logistics system which pdx isn't capable of creating
Anonymous No.2113658 [Report] >>2113733 >>2113880
>>2113232
sister your labour saving methods?
Anonymous No.2113733 [Report]
>>2113658
Trash. You need something like 25 SOL before they make financial sense. Once you get multiculturalism you'll have to turn them off again, so may as well not bother.
Anonymous No.2113742 [Report] >>2113746 >>2113754
Why is connor the only streamer that's good at the game? The second best is probably Dairuka, and he's fucking terrible and actively teaches people wrong strategies.
Anonymous No.2113746 [Report] >>2113755
>>2113742
He's the only one that reads event files
Anonymous No.2113754 [Report]
>>2113742
idk I don't watch or give a fuck about streamers and e celebs
Anonymous No.2113755 [Report] >>2113757 >>2113761
>>2113746
I'm not even talking about that. None of the others even realize Homesteading is a bad law that should be skipped over. It only takes a few playthroughs to figure that out.
Anonymous No.2113757 [Report] >>2113769 >>2113771
>>2113755
>None of the others even realize Homesteading is a bad law that should be skipped over.
It depends on the context. If you're a country with a huge amount of peasants, like Japan, homesteading can be great, because it instantly raises SoL (which means a higher population on the long term), while immediately weakening the landowners. Later on as you industrialize you can just easily switch it out for commercial agriculture.
Anonymous No.2113761 [Report] >>2113769
>>2113755
It's not bad per se, it's just really underwhelming compared to commercial ag and much harder to get in most cases. Enabling peasant migration lets you populate sparse states that are resource rich with peasants
Anonymous No.2113769 [Report] >>2113775 >>2113949
>>2113757
Japan's population growth is limited by employment, not SOL. The only advantage of homesteading is that the higher SOL allows for higher taxation. It comes with the downside of empowering the rural folk, who are the worst IG in the game (yes, worse than landowners).

>>2113761
In practice, peasants don't migrate even if you do have homesteading. Unemployed do, so you'll get enough migration even on tenant farmers.

Neither of you played the game. You're on the level of shit streamers like Dairuka.
Anonymous No.2113771 [Report] >>2113775
>>2113757
Landowners aren't a problem past the early game anyway, the massive clout rural folk are impossible to get rid of and cuck so many laws, their only use is commie agitators, you also have a worse investment pool since farmers give back less
Anonymous No.2113775 [Report] >>2113790
>>2113769
>Japan's population growth is limited by employment, not SOL.
Yeah, maybe if you're really bad at growing your economy. Have you tried just not having millions of unemployed workers?

>It comes with the downside of empowering the rural folk, who are the worst IG in the game (yes, worse than landowners).
Rural folks aren't a problem. As long as you keep them happy, which is easy, they just accept whatever other IGs want to pass. Keeping landowners happy is much more difficult and they always throw a hissy fit whenever you try to change anything.
>>2113771
>the massive clout rural folk are impossible to get rid of and cuck so many laws
Just grow an industry and the rural folk fade into nothing.
Anonymous No.2113790 [Report] >>2113793 >>2114159
>>2113775
If you regularly go serfdom -> homesteading and don't have the RF become a problem, you haven't actually played the game. They become strong in the exact worst time, preventing you from getting critical laws like laissez-faire and no migration controls. By the time industrialization makes homesteaded RF go away, the game is already over.
Anonymous No.2113793 [Report]
>>2113790
>preventing you from getting critical laws like laissez-faire and no migration controls.
>By the time industrialization makes homesteaded RF go away, the game is already over.
Confirmed, you just don't know how to quickly grow your economy.
Anonymous No.2113880 [Report] >>2114068
>>2113658
gdp stops going up when you apply those
plus they aren't even that much of a saving in people
Anonymous No.2113884 [Report] >>2113889 >>2113907
imagine talking to some fking animal that uses immigration
Anonymous No.2113889 [Report] >>2113894
>>2113884
There is no consequences for accepting Indians in my country unlike real life, the line needs to go up
Anonymous No.2113894 [Report]
>>2113889
theres no consequences irl either, ur just a racist
Anonymous No.2113907 [Report]
>>2113884
But without cheap labor how do I increase the GDP???
Anonymous No.2113930 [Report] >>2113952 >>2113960
being a slut for foreign investment seems to be really good for a little while, but it also seems to fall off as a strategy really quickly
Anonymous No.2113942 [Report]
>>2113295
Command economy is not true communism, comrade.
Why would you want that?

>>2113424
Same
>>2113556
Haha, that'd completely break the game! Why would you ever do that!
I don't know why they decided to change it so it wasn't a national good.

>>2113596
They sadly also don't have the ability to make engines use the fuel they're manufactured to use. They should rename the production methods like some of the other ones because it just sounds dumb that "Today we're making electric engines so we need to be hooked up to the national grid but tomorrow we're making diesel engines so we're cutting all the wires and shipping in some texas tea!"
Even cars are fuelled by the manufacturer and not the consumer.
I think only railways use the correct fuel, but even then you could be buying steam engines and running them on an electric line somehow because the naming scheme is dumb.
Anonymous No.2113949 [Report] >>2114125
>>2113769
>who are the worst IG in the game (yes, worse than landowners).
What's wrong with landowners?
Anonymous No.2113952 [Report]
>>2113930
I wish I could allow them to fund new industries but not to buy ones I'm selling off... seeing half my country owned by some company in England makes me think "Yeah this ruins the point of making this industry profitable."

I originally thought you could do it to empower the workers... by having no upper classes... and then change your laws to make them get paid a lot or to simply go communist but trade unions don't seem to exist even when I do that.
Anonymous No.2113960 [Report] >>2114162
>>2113930
it takes a nuke to your investment pool
and most of t hese countries don't tax their pops well enough to matter
Anonymous No.2114068 [Report] >>2114147
>>2113880
isn't it the opposite? you get higher gdp with more factories and labor saving methods compared to less factories
Anonymous No.2114115 [Report]
Needing 300 unis to catch up on tech is boring as fug.
Anonymous No.2114125 [Report]
>>2113949
landowners support some pretty terrible laws by default, and the leaders tend to get awful ideologies if you're not using all of your authority playing around with suppressing and bolstering movements
Anonymous No.2114147 [Report] >>2114148
>>2114068
Depends, the main objective is to bring as much as your pop into the workforce (as they consomme more), labor saving only make sense when you are out of labor
Anonymous No.2114148 [Report]
>>2114147
there's a few scenarios where you want to use them to drive up demand for goods, but generally true
Anonymous No.2114159 [Report] >>2114290
>>2113790
Brother, I thought you might have had a point, but you're just bad at the game. Going right for homesteading isn't a bad play at all. You get a small amount of peasants turning into farmers, which has an impact on both investment pool contribution as well as good demand.
Anonymous No.2114162 [Report] >>2114163
>>2113960
It's still amazing for a number of years. It's just that that number of years is small.
Anonymous No.2114163 [Report] >>2114165
>>2114162
Go command economy and steal all their buildings back fo' free
Anonymous No.2114165 [Report] >>2114167
>>2114163
and become a smelly communist???
Anonymous No.2114167 [Report]
>>2114165
Hey hey now we don't use the C word here.
Single party state and command economy doesn't mean you're a red.
Anonymous No.2114199 [Report]
I declared a transfer India play and in the middle of the war they had an uprising and now I'm stuck with almost 100 infamy and can't enforce anything, really awesome
Anonymous No.2114213 [Report] >>2114215 >>2114220
So what the new meta to kickstart your economy?
Anonymous No.2114215 [Report]
>>2114213
annex and integrate Belgium and to form their tooling company
Anonymous No.2114220 [Report] >>2114223
>>2114213
Give belgium investment rights for john cockerill, let them build your tooling industry for you
France and prussia are also decent investment rights sources as krupp will build iron mines and france's starting clothing company will build coal mines, only let them buy stuff when a regional hq gets established
Anonymous No.2114223 [Report] >>2114234
>>2114220
Having foreign regonial HQ spawn in your country is the worse shit you could have. It completely saps your growth as it drains your invest pool.
Anonymous No.2114234 [Report]
>>2114223
It's not a problem if it's the construction loop buildings, shit becomes a problem when it hijacks your private queue to build textile mills or fishing wharves
You're gonna nationalize that shit once you're set up anyways, better to have it reinvesting in your own pool in the meantime
Anonymous No.2114290 [Report] >>2114298 >>2114320
>>2114159
Again, you didn't play the game. You're spewing theory without actually trying it.
Anonymous No.2114298 [Report] >>2114317
>>2114290
I've tried it multiple times with great success. Homesteading makes some of your peasants farmers. With the right buildings you create a peasant -> farmer -> shopkeeper -> capitalist pipeline with how qualification bonuses work.
Anonymous No.2114317 [Report] >>2114324 >>2114329
>>2114298
>qualifications
Oh, you're lying. Good to know.
Anonymous No.2114320 [Report]
>>2114290
>You're spewing theory without actually trying it.
How about a contest, then? We can prove who is correct about the game by just playing and competing against each other. Since my original claim mentioned Japan specifically, we can use that as a base. Here is my proposal: we both play as Japan and try to reach 200m GDP as early as possible, without taking any land outside of Japan (Karafuto is fine). Purely an economic development run. If you beat me, I'll concede that you were right. Do you accept?
Anonymous No.2114324 [Report]
>>2114317
Now I'm curious. What do you think I'm saying and why are you denying it outright?
I have a theory, but I'm going to let you explain yourself first.
Anonymous No.2114329 [Report] >>2114337
>>2114317
He's not, farmers have 4x qualification rate for becoming shopkeepers and shopkeepers have a similar qualification multiplier for capitalists
Anonymous No.2114337 [Report]
>>2114329
Rich farmers (the apparent problem) also fill a lot of aristocrat qualifications by just having wealth. That's a structure you want to get rid of, but it's good until you get rid of it.
Anonymous No.2114545 [Report] >>2114555 >>2114820
For uncivs its probably better to stay on wood construction for a while
Lumber buildings are so profitable, and you have the 2-3x multiplier on your investment pool...

Dnno
Anonymous No.2114555 [Report] >>2114820
>>2114545
It's one of the difficult questions I'd like proper empirical data on. I've found great success and great disaster trying to go either way.
Anonymous No.2114820 [Report] >>2114822 >>2114858
>>2114545
>>2114555
I did some calculation a while back and reached that building iron was slightly more construction efficient than wood. Problem was that activating atmo engines always nuked the already low profitability of iron mines, not to mention it's really hard to find a different use for iron than it is for wood.
Anonymous No.2114822 [Report] >>2114845 >>2114850 >>2115285
>>2114820
meant to post this as well
Anonymous No.2114845 [Report]
>>2114822
I wonder if there's a way to skip the first 10 years of construction loop via goods transfer treaties and scaling them up with your construction sector growth.
i.e You play as a shithole with no tech and it's gonna take forever to even get to atmo engine
Anonymous No.2114850 [Report]
>>2114822
If the difference is minor enough, I feel like something to test out would be to rush the wood company and replace it later if really necessary
Anonymous No.2114858 [Report]
>>2114820
Iron buildings are more effective, but I have the gut feeling it's much smarter to think about it in terms of jobs created per construction. The input goods of wood frame buildings create much more jobs per construction.
Anonymous No.2115042 [Report]
Is Krakow into Poland playable in 1.9? Seems really annoying with the starting defensive pacts
Anonymous No.2115158 [Report] >>2115197 >>2115299
Three years later and naval landing exploit is still broken as shit
Anonymous No.2115197 [Report] >>2115221 >>2115850
>>2115158
I literally saw Prussia struggle to navally invade Denmark(because they couldn't go through land, lmao) and just fucking GIVE UP
Then I helped them navally invade and won the war for them and they just didn't take their fucking wargoal
Anonymous No.2115221 [Report] >>2115286
>>2115197
That is dumb but was thinking about how you may land a 1 division army somewhere and they will conquer the whole region uncontested or your enemy will send a 50-or so stack from another theater to face them, letting it collapse
Anonymous No.2115285 [Report]
>>2114822
yea but how do you account for profit per building going straight to the IP through national dividends getting 2.5x multiplied because low gdp

also uncivs with 5% literacy and non-accepted pops have qualification issues for upgraded PM's

>Assuming all buildings are privatized
Thats another big no no while you still have a multiplier
Anonymous No.2115286 [Report]
>>2115221
yea its strange how there isn't local garrisons to fight small stupid landings
You can't even leave troops anymore to fight, you now have to assign them to the new front wtf
Anonymous No.2115296 [Report] >>2115547
The only time you should use wood construction is when:

1)You don't have Atmospheric Engine researched
2) You can't get enough iron on the world market.

Which is an extremely narrow use-case.
Anonymous No.2115299 [Report]
>>2115158
That's still in the game? Horrible.
Anonymous No.2115482 [Report]
Finally formed the SGF as Bavaria and it was a hassle. You can build a suprising amount of troops as them if you eat the other south german minors though.
Anonymous No.2115499 [Report] >>2115501 >>2115582
Just reinstalled the game after a year of not playing it. What the fuck is going on there? Most of my provinces are Hindu majority. They brought famine to Lower Canada. I already wanna stop playing
Anonymous No.2115501 [Report] >>2115582 >>2116038
>>2115499
You are in Britain's power bloc so the jeets can migrate into you.
Anonymous No.2115547 [Report] >>2115583
>>2115296
That's actually not a narrow use-case.
That way of thinking also completely sidelines the real question. Eventually, you want to have iron-frame buildings. The actual question is, when does "eventually" actually happen? My hypothesis is that starting out with an economy with a large population of peasants and no existing resource building, it's better to stick with wood construction when under 40-50 construction.
Anonymous No.2115582 [Report]
>>2115499
>>2115501
Seems accurate
Anonymous No.2115583 [Report] >>2115585
>>2115547
The faster you build the better, how it doesnt matter. There is nothing else to this game
Anonymous No.2115585 [Report] >>2115597
>>2115583
Okay? We're discussing how to build faster, I didn't realize we had to back track into rhetoric that does nothing logically.
Anonymous No.2115597 [Report] >>2115603
>>2115585
If you have cheap access to iron and coal then you shpuld switch immediately to iron frame building, it's easier than waiting to build the whole infrastructure for multiple construction sites.
Anonymous No.2115602 [Report]
>>2100257 (OP)
This shit game is just a building simulator but without the vic 2 building sounds.
Anonymous No.2115603 [Report]
>>2115597
Yes. True. You might even want to go out of your way to draft treaties that give you iron.
That's a no-brainer that comes from the fact that iron-frame buildings are more efficient. That's just not the whole truth.
Anonymous No.2115625 [Report]
Are there any mods that utilize alternative laws from the 1.9 update? Right now I only know of Laws+.
Anonymous No.2115645 [Report] >>2115693
The biggest problem with the diplo plays is that it's half-baked. If there was way more room to maneuver, it would probably be a good system.
Anonymous No.2115693 [Report] >>2115717 >>2115748
>>2115645
I savescum every diplo play and I'm not ashamed
Anonymous No.2115717 [Report] >>2115958 >>2116056
>>2115693
There's probably some wisdom in that considering the absolute state of diplo plays.
Speaking of which, what provinces are good to steal to form better companies?
Anonymous No.2115748 [Report] >>2115822
>>2115693
I started doing it less now since there's a bit more numbers that shows what the AI could do. Like if it says they have -150 for you and -20 for the other guy they might call them in for an obligation or some other shit.
With humiliation as a default war goal now it's also not that bad to back down on some play if you fucked up, you can also cheese it with declaring for humilitation then wait until the last day and half the GP will declare neutrality since the AI weight for two nations to just fuck each others up is ok in their mind sometimes.
Anonymous No.2115822 [Report]
>>2115748
No, it's still completely unpredictable. For example: if you're small enough, the AI won't call his allies even at +20. What constitutes "small enough"? Who knows.
Anonymous No.2115850 [Report]
>>2115197
>and they just didn't take their fucking wargoal
I don't know if this happens for the AI but I noticed a problem with the human interface.

If you have multiple participants and you click on all the goals to press them, such as to see how far you have until the AI accepts unconditional surrender...
... and then one of the AI nations peaces out separately...
... the peace treaty you are negotiating won't tell you that you have still selected the wargoal that doesn't exist anymore...
... but it will tell you something like "Aggressor doesn't occupy X!" and you have to set your war goal to white peace as you CANNOT deselect the completed wargoal.

I can't tell if this is affecting automatic capitulation (the AI didn't seem to want to until I removed demanding the thing that didn't exist anymore) and I have no idea if AI wars are fucked up by this or if the AI seemingly peacing out for no reason and taking nothing despite winning is an entirely different bug.
Anonymous No.2115893 [Report] >>2115895 >>2115906 >>2115925
Belgium stronk. UK is absolutely ridiculous in this patch, though. Becoming #2 is very easy, but overtaking #1 requires absurd growth.
Anonymous No.2115895 [Report] >>2115905
>>2115893
The key to stopping the UK is freeing India from them so they lose their cash cow, they can't field ridiculous armies and navies without the income from the EIC. Alternatively you just cheese them with the naval invade strat and force them to relinquish everything
Anonymous No.2115905 [Report]
>>2115895
That's lame, though. You may as well just conquer the home isles.
Anonymous No.2115906 [Report]
>>2115893
I remember getting 1B gdp as united lowlands when the game came out and then rolling into france with tanks and zyklon B.
Good times.
Anonymous No.2115916 [Report] >>2115917
Please clap.
Anonymous No.2115917 [Report]
>>2115916
And then there's this too. I guess their president found out that he's 1/64 Italian and wants to reclaim his ancestral homeland.
Anonymous No.2115925 [Report] >>2115954
>>2115893
How come you're so well developed? What tricks are you using?
Anonymous No.2115942 [Report] >>2115944 >>2115945 >>2115951 >>2115953 >>2115987
Any Power Blocs worth it besides Trade League and Empire? Ideological Union gets you bonuses to passing laws so that's kind of useful
Anonymous No.2115944 [Report] >>2116001
>>2115942
Religious Convocation for birthrate maxxing and RP.
I pray that one day they nerf multikulti and stealing pops so that growing a culture has an actual impact.
Anonymous No.2115945 [Report]
>>2115942
The religious one is good if you're catholic. Otherwise no. Ideological Union has shit cohesion.
Anonymous No.2115951 [Report] >>2116639
>>2115942
Convocation has basically infinite cohesion, military treaty is overkill (and detrimental at max offensive coordination due to increased infamy), and ideological union is nice for modernizing two sicilies and nothing else
Anonymous No.2115953 [Report]
>>2115942
No, just take creative legislature in a different bloc type if you need help, ideological union and military treaty are complete dogshit
Anonymous No.2115954 [Report]
>>2115925
- Ally GB immediately. Get enough leverage treaties from other GPs so they can't invite you into their bloc. Keep this alliance for the rest of the game.
- Attack Netherlands as soon as the truce is up. Take Holland and nothing else. When the next truce is up, protectorate them. Grant them Holland back. This removes enough liberty desire to instantly puppet them. Press the form United Netherlands button for free annexation.
- Form your power block

- For laws, you want colonial exploitation day 1. Laissez-Faire around 1840.
- Early infamy should be spent subjugating South America (for bloc mana) and annexing Congo. When you're strong enough you can take French Lowlands and release Occitania, absorbing them into your bloc.
Anonymous No.2115958 [Report]
>>2115717
Any companies with big industries like steel/tools/oil/cars, so like Wallonia, Baku/Wallachia, Asturias, Piedmont/Michigan, think the engine company in Prussia is also quite decent
The Belgian company is definitely the most overpowered one at the start though
Anonymous No.2115987 [Report]
>>2115942
Only religious convocation. I just finished a run trying out ideological union and it's dogshit.
Anonymous No.2116001 [Report]
>>2115944
Ethno fascist birthmax state sounds a bit better this patch since you get more authority which is really valuable for companies, just sucks that sol and literacy nuke birthrate so it's really hard to keep growing after a point
Anonymous No.2116037 [Report]
>>2112704
>Austria Hungary
Technically it doesn't it's just a name and flag change for Austria.
Anonymous No.2116038 [Report]
>>2115501
That really shouldn't be a thing.
Anonymous No.2116056 [Report]
>>2115717
Asturias and Navarra have two broken iron/coal/prestige steel companies, one of them also has wood while the other has a infrastructure buff.
Anonymous No.2116082 [Report] >>2116084 >>2116093 >>2116116 >>2116145
Is it possible to monopolize military goods on the world market so everyone going to war with you gets massive supply shortages or not really practical
Anonymous No.2116084 [Report] >>2116141 >>2116299
>>2116082
Is it possible to even have profitable military goods?
Anonymous No.2116093 [Report]
>>2116082
Nope, demand for military goods is tiny and too easy to fill.
Anonymous No.2116116 [Report]
>>2116082
Yes, but you need 3 things:
>majority share of global arms production (at least 70%)
>prestige arms and trade rights for maximum advantage
>subsidies and subventions for small arms, meaning you're spending an actual fortune on weapons
Generally only viable if you have a population obsessed with small arms who can kickstart your arms production
Anonymous No.2116141 [Report]
>>2116084
Permanent army and/or subventions.
I don't know if later mobilisation types increase consumption whilst demobilised.

In other words, no. The game simulates a kind of late modern war economy but doesn't really support the other types, though I'm not a historian so don't know how much of the Franco-Prussian war was using newly created equipment and how much of it was stockpiled.
Anonymous No.2116145 [Report]
>>2116082
Far too expensive.
Anonymous No.2116299 [Report]
>>2116084
easily, but the trick is to keep in mind that the demand for them just isn't there
Anonymous No.2116303 [Report]
the bonuses from guaranteed liberties should be doubled
Anonymous No.2116328 [Report] >>2116354 >>2116477
Anyone know how to connect landlocked states to your market?
E.g. as Netherlands, I can't get Luxembourg into my market ("Unable to connect to Dutch market"). I have a treaty with Prussia that gives transit rights, and both Dutch and luxembourg border Prussia
Anonymous No.2116354 [Report] >>2116363
>>2116328
Is luxembourg your subject? Try tag switching into them and signing similar treaty with prussia.
Anonymous No.2116363 [Report]
>>2116354
Thanks for the tip; they where under a PU

I managed to solve it the old fashioned way, conquering Belgium
It was very easy to just ignore the conference of London, then call UK into an offensive war by giving them ghana
Anonymous No.2116366 [Report]
>you can ask all the german minors for 500 bucks a week for an obligation they'll never use
zamn...
Anonymous No.2116392 [Report] >>2116404 >>2116434 >>2116459 >>2116711
Victoria 3 is probably the only Paradox game I cannot make a profitable run in. What do?
Anonymous No.2116404 [Report]
>>2116392
Are you aware of the investment pool?
Anonymous No.2116434 [Report]
>>2116392
If you don't have any specific strategy in mind just keep building up industries you need for the construction sector, your private construction will usually deal with other profitable buildings, if you feel like you're growing too slow it's probably because of your laws
Anonymous No.2116459 [Report]
>>2116392
Landowners are probably holding you back, you need to build up an industrial base and enact good laws to marginalize them
Anonymous No.2116463 [Report] >>2121800
I played USA and Prussia > Central Europe, and now that I'm about to try Russia, I've noticed they have a shitload of resources, more potential coal and iron than any of the other countries I've played, and that's before annexing any of the initial puppets
Anonymous No.2116477 [Report]
>>2116328
Conquering the land between or connecting said landlocked state to your market by forcing the countries between you/a country next to them that's connected to the sea
Anonymous No.2116479 [Report]
MOM GET THE CAMERA
Anonymous No.2116538 [Report] >>2116564
Surprised they haven't announced a Japan DLC yet, since weebshit expansions sells and the Meiji Restoration was a legit fascinating time in history
Anonymous No.2116564 [Report]
>>2116538
Japan already has too many special snowflake mechanics. Its starting education access modifier is stronger than level 5 schooling.
Anonymous No.2116578 [Report]
I just tried the Cold War mod and it was much more fun than expected. The Napoleon's Legacy port is barebones as fuck, and there's an even more barebones but more interesting Napoleon Victory mod in the workshop. I didn't check out Divergences yet. What's the state of Vicky 3 mods at the moment?
Anonymous No.2116584 [Report] >>2116586 >>2116587
How is the Great Game mode? Never got around to trying it yet
Anonymous No.2116586 [Report]
>>2116584
>mode
i can't be the only one who hates those mode things and never touches them, right?
Anonymous No.2116587 [Report]
>>2116584
I've only played it as persia and your goal is to first suck up to both GP and then kick them out from the region.
As kabul(or any pashtun prince) you get some buff and very minor military buff to unify afghanistan but it's not that much.
I really enjoyed the meme run where you play a microprovince hindu minor and then some american comes in and take controls of the country to become king of afghanistan.
Anonymous No.2116639 [Report] >>2116667 >>2116684
>>2115951
>Convocation has basically infinite cohesion
until random countries swap over to atheism or you want to vassalize people not your religion

Sovereign union is good to force vassalize members for no infamy
Anonymous No.2116667 [Report] >>2116684
>>2116639
-30 cohesion is literally nothing if you're churchmaxxing and have 150 cohesion from devout clout, you can always force them back to your religion anyways
Anonymous No.2116669 [Report] >>2116671
So unless your are RPing it's pretty much Sovereign Empire for expansion runs and Trade League for peaceful runs
Anonymous No.2116671 [Report]
>>2116669
And Religious Convocation if you're Spain.
Anonymous No.2116684 [Report] >>2116715 >>2116748
>>2116639
>>2116667
Here, just to prove to you how ridiculous convocation cohesion is. Sunni ulemma are at 39% clout and I don't even have state religion or theocracy (two levels of charity hospital + 3 levels of religious schools + hagia sophia), you can easily get clout up past 50% and have a bloc entirely made up of athiests and still be orchestrated
Anonymous No.2116710 [Report]
The game becomes much more fun and interesting if you just delete Britain from the game
Anonymous No.2116711 [Report]
>>2116392
>paradox game: central planning
>paradox game, victoria: central planning with rump capitalist elements
>paradox players: "I keep losing and I don't know why"
Pottery.
Anonymous No.2116715 [Report] >>2116723
>>2116684
I was about to ask why Greece would ever be in the Ottoman's power bloc and if you had to fight Russia and France for that peninsula but then I remembered Paradox doesn't model religion, or geopolitics, or anything really.
Anonymous No.2116723 [Report] >>2116724 >>2117549
>>2116715
I'm playing arabia, I helped them get their claims from the ottomans while I was absorbing more of the empire so it was pretty easy to get them in, now greece is majority sunni (who still drink wine because obsessions override taboos, bravo paradox)
Anonymous No.2116724 [Report]
>>2116723
>who still drink wine because obsessions override taboos, bravo paradox
To be fair that happens in RL
Anonymous No.2116748 [Report]
>>2116684
charity hospitals is dogshit for pop growth though
same with schools, literacy hurts pop growth...
fucking sunnis don't get the +5% that christians do, trash religion
Anonymous No.2116751 [Report]
now that they have buffed companies to be like top tier as fuck

The first company needs to be way earlier in the tech tree
Anonymous No.2116911 [Report] >>2116914
Any good starting movies for Greece? Thinking taking Thessally and Crete for the cores and Albania for its nonturks
Anonymous No.2116914 [Report] >>2116936
>>2116911
You probably want to take that western Anatolian state first for the coal.
Anonymous No.2116936 [Report] >>2117053
>>2116914
Isnt that a bad thing to do before I get claims on it. Not a lot to do with it before I unlock a bunch of techs and isnt coal a lot easier to do with recent patch?
Anonymous No.2116994 [Report] >>2117008 >>2117311
Should I always try to join a big market if I start as a smaller backwards nation? Being in Britain's market is really nice but it makes it kind of annoying to leave
Anonymous No.2117008 [Report] >>2117009 >>2117040
>>2116994
No. The subject/bloc rework means being a subject sucks ass and you want to be independent ASAP.
Anonymous No.2117009 [Report]
>>2117008
Might be edge cases where siphoning pops from a market might be worth it.
Anonymous No.2117040 [Report]
>>2117008
The more impactful change is that now you can sell your goods on the world market that has more demand. Used to be that you benefitted from being in a large market way more in the past.
Anonymous No.2117053 [Report]
>>2116936
Taking states without claims is more infamy but that's not that big of a deal, your main goal is to avoid the UK getting involved and take back as much land as your infamy cap allows. It's easier if you kneecap the ottomans and cause them to crash back down into unrecognized status but that's much harder as greece than it is as egypt
Anonymous No.2117311 [Report]
>>2116994
no your country will be forever cucked
Anonymous No.2117352 [Report]
Babe, connor dropped a new video. It's Spain.
Anonymous No.2117407 [Report]
i hate spain and he's just fucking blobbing all over the world
Anonymous No.2117409 [Report]
what else are you supposed to do if not blob
Anonymous No.2117413 [Report]
popgrowth maxxx in your own country and conquer ur natural borders
Anonymous No.2117416 [Report]
hes blobbing into ethiopia now
what the fuck this is disgusting
Anonymous No.2117418 [Report]
>bro don't colonize you need to queue up buildings and afk all game
Anonymous No.2117420 [Report] >>2117422
no he needs to annex morrocoy and italy and occitania
Anonymous No.2117422 [Report]
>>2117420
>play latin country
>occupy all latin holdings
simple as
Anonymous No.2117423 [Report]
? WHY IS HE TRYING TO BAN SLAVERY?
Anonymous No.2117424 [Report]
Stop spamming you fucking cretin.
Anonymous No.2117425 [Report]
why wouldn't you ban slavery???
Anonymous No.2117427 [Report]
oh my god he's banning slavery and passing multi-culti
Anonymous No.2117435 [Report]
Slavery is completely useless though
Anonymous No.2117438 [Report]
you import slaves automagically
Anonymous No.2117442 [Report]
he even went to a republic
i can't watch this
Anonymous No.2117549 [Report]
>>2116723
>(who still drink wine because obsessions override taboos, bravo paradox)
Are you sure?
Obsession: Double weight
Taboo: Half weight
And remember weight is basically production = demand
Anonymous No.2117619 [Report] >>2117621
>>2105839
>HPM
i miss that guy
Anonymous No.2117621 [Report] >>2117622
>>2117619
Fuck you Grandi nobody misses you.
Anonymous No.2117622 [Report]
>>2117621
desu the one i really miss is the napoleon mod guy and his weird fetish
Anonymous No.2117842 [Report] >>2117847 >>2117858
Neu patch
https://forum.paradoxplaza.com/forum/threads/hotfix-1-9-8-is-now-live-not-for-problem-reports.1854928/

>Improved the hiring logic for military buildings so they always try to hire as much as their training rate allows
mite b gud
Anonymous No.2117847 [Report] >>2117849
>>2117842
I had this issue a lot playing as some African minors
Anonymous No.2117849 [Report] >>2117859 >>2117867 >>2118296
>>2117847
Might be another bug where 90%+ of casualties in battles were officers and subsequently fucked barracks training rate. Not sure if that's fixed.
Anonymous No.2117858 [Report] >>2117955
>>2117842
>The construction penalty for Unincorporated States now varies per building group, with heavier penalties for manufacturing and no penalties at all for agriculture
Actually fucking nice. Hopefully building up resource extraction is reasonable.
Anonymous No.2117859 [Report] >>2117867
>>2117849
Now that you say that, I'm 90% sure you're right.
Anonymous No.2117867 [Report] >>2118184 >>2118296
>>2117849
>>2117859
Either way
>Fixed the way casualties are distributed to be proportional to employment, this way it will no longer be the case that as soon as a battle starts all officers die first
Anonymous No.2117955 [Report]
>>2117858
Looks to be 20% for resources so still pretty debilitating for amazonian states for instance
Anonymous No.2118184 [Report]
>>2117867
how many years was this bug in the game before anyone noticed lol
Anonymous No.2118202 [Report] >>2118251
Did this bug exist before? You have boats from conquered areas entering armies.
Anonymous No.2118251 [Report] >>2118277
>>2118202
How the heck do you put them back where they belong?
Anonymous No.2118277 [Report] >>2118278 >>2122005
>>2118251
I haven't found a way. As far as I can tell, you just have boats that can't even fight on land in your army. The only real use I've found is separating them into an land boat army and using them as decoy naval landing troops.
Anonymous No.2118278 [Report]
>>2118277
Oh you can also freeze a frontline with them. Not sure if it's related to AI considering them real troops or if it's impossible to fight on a front with only boats.
Anonymous No.2118296 [Report]
>>2117849
>>2117867
I have to ask if Paradox are actually Marxist because their job = class simulation keeps hitting these roadbumps where you're not managing a society that conforms to class, you're managing a bunch of job openings where the clothes maketh the man.

I still can't tell if I'm finding unemployed capitalists, on welfare, because a financial centre downgraded (I assume that's possible) or if it's because pop growth creates them but they can't find employment so most likely demote to being labourers because rich scions wind up on skid row in real life. I miss Victoria II's system.
Anonymous No.2118743 [Report] >>2118803
Recent patches broke Russian AI again. You can easily conquer siberia and get recognition as Japan on day 1.
Anonymous No.2118803 [Report] >>2118813
>>2118743
Did they unincorporate that one east siberian state?
Anonymous No.2118813 [Report]
>>2118803
Nope. So you can occupy it to get them to revoke claims on Sakhalin.
Anonymous No.2119022 [Report] >>2119051 >>2119063
Tried playing Buganda and I think it might actually be the most boring country I've played in any game, literally no tech, 0% literacy, no neighbours, no coast, can't even colonize anything around you because by the time you research the tech and pass the law UK will already rape you, I just stared at the construction queue building logging camps and plantations for 10 years before I gave up
Anonymous No.2119051 [Report]
>>2119022
I think Buganda is in a far better position than a country like Tahiti.
Anonymous No.2119063 [Report] >>2119070
>>2119022
what did you expect would happen starting as a landlocked african country?
Anonymous No.2119070 [Report]
>>2119063
Honestly I just didn't realize how many things are locked behind tech, it's kinda depressing not being able to even build mines or any government buildings at all, they start with literally 3 techs
Anonymous No.2119443 [Report] >>2119516 >>2119528 >>2119898 >>2120045 >>2120107 >>2120238
New dev diary, you can finally erase cultures with assimilation
https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-154-imagined-communities.1855098/
Anonymous No.2119444 [Report]
>>2102210
what are you talking about theres some OP smaller nations.
Anonymous No.2119516 [Report]
>>2119443
pretty cool changes
Anonymous No.2119528 [Report] >>2119535 >>2119779
>>2119443
Just throwing the RP elements out of the window them? Just let germany and russia assimilate all of poland?
Anonymous No.2119535 [Report]
>>2119528
Separatist movements heavily decrease assimilation rate so you'll need heavy suppression of the polish to actually assimilate them
Sneed !1mNHodx3Ig No.2119611 [Report]
>>2100257 (OP)
I love Vicky 3 but I wish it ran better.
I have a good PC but it still dips when going at 5x speed
Anonymous No.2119744 [Report] >>2119768 >>2119793 >>2119800 >>2119824
Does having vassals serve any real point in this game if the pops are all acceptable anyway?
Anonymous No.2119768 [Report]
>>2119744
Eventually you want to control everything directly if you want to be optimal but subjects are good early game since it's less infamy overall
Anonymous No.2119779 [Report]
>>2119528
I want to RP as the Japanese and eradicate the Ainu
Anonymous No.2119793 [Report]
>>2119744
You kind of need vassals if you don't want your power bloc points to take forever
Anonymous No.2119800 [Report]
>>2119744
You can groom them into being power bloc mandate generation machines, won't be as powerful as having a major power but you can get a good handful of them to make up for it
Anonymous No.2119824 [Report]
>>2119744
Power bloc mana. It's why 99% of games should start by subjugating South America.
Anonymous No.2119831 [Report] >>2119871 >>2119900 >>2120018
>nations are defined by cultures

fking commie devs
Anonymous No.2119871 [Report]
>>2119831
That's the exact opposite of commie, though. It's also a complete reversal of the game's philosophy until now, with tolerance making your nation's starting culture irrelevant.
Anonymous No.2119893 [Report] >>2119924 >>2120018
playing as Israel in 1.10 actually sounds fun
Anonymous No.2119898 [Report] >>2120278
>>2119443
I hope these changes mean you'll finally see san marco rebel against austria again, I have not seen it happen for a very long time and italy never goes for its claims against austria either
Anonymous No.2119900 [Report]
>>2119831
That's literally how nationalism worked during the games timeframe
Anonymous No.2119924 [Report]
>>2119893
israel can't exist until pan nationalism though
Anonymous No.2120018 [Report]
>>2119893
Are you no longer cock blocked by
1.) immigration game mechanics requiring more homeland states than you have
2.) russian migration laws

>>2119831
In what way are nations in game defined by culture? The meta seems to be to delete culture ASAP via the multicult marriage event and culture itself is a feeling rather than an ethnicity despite being partially programmed as ethnicity and adhering to modern race theory where everyone who is European-descended is white and everyone from the Sub-Sahara is black and they each love one another no matter how culturally divorced.
Anonymous No.2120045 [Report]
>>2119443
Why aren't they fucking modelling racial tensions? Bunch of fucking hacks.
When the best strategy everygame is to go multikulti then what's the fucking point
Anonymous No.2120107 [Report]
>>2119443
wonder if they will ever get to adding actual race mechanics and forced relocations into the game. Stalin relocated hundreds of thousands of Koreans to central Asia a few years after the games end
Anonymous No.2120136 [Report] >>2120142
there's a single front that combines both the western and eastern one, but also the completely isolated central ones - which is where my troops are forced to go, and are unable to get any supply

can somebody smarter and more proficient at the game please explain to me what the fuck this is
Anonymous No.2120142 [Report] >>2120148
>>2120136
The game's attempt to bridge fronts that are 1 state apart can cause some really fucking weird fronts, especially when the enemy's territory isn't contiguous
Also, why the fuck does brazil own the netherlands
Anonymous No.2120147 [Report] >>2120150
realized after way too many hours of playing that you are supposed to build peasants away with cheap recourse and farm buildings
Anonymous No.2120148 [Report] >>2120179
>>2120142
those uppity dutchmen had it coming for trying to steal the amazon. they've been siphoning the pops for a few decades
Anonymous No.2120150 [Report] >>2120160
>>2120147
well you don't HAVE to
building farms empowers rural folks and landlords in the early game especially if you sell them
I usually only build ressources extraction and manufacturing, privatize them and then have industrialist + pb spawn out of nowhere from financial districts
Anonymous No.2120160 [Report] >>2120162 >>2120201
>>2120150
you may build fisheries, mines or logging instead. And then you may enact Commercialized agriculture. Maybe i just suck at the game but my economic growth won't get as fast unless I turn peasants into workers.
Anonymous No.2120162 [Report]
>>2120160
>Commercialized agriculture
I'm well industrialized by the time I unlock this law, but you're right in general that even getting peasants off subsistence farms to workers/farmers is a very fast way to improve your SOL and get early investement pool if you start with nothing. I just feel like I'm racing against the clock all the time because constructions takes so damn long for everything and I want to be self sufficient with a decent army to fight off the GPs
Anonymous No.2120172 [Report]
Prestige weapons seems to suck ass except for the early game.
The offense/defense buff is divided by all military goods that barracks consume so if even if you have both prestige small arms and artillery, you'd get only +10% offense on later units like skirmish since ammunition counts as a military good, and possibly radios + tanks + planes later on.
Anonymous No.2120179 [Report]
>>2120148
god that is one ugly flag
Anonymous No.2120201 [Report] >>2120237
>>2120160
You have the right idea. Wood is especially nice since the population can use it for their heating needs. Mind you, that's not going to give you a lot of mileage, but it's an additional piece in the puzzle of why your economy seems to become much better when you build some wood.
Anonymous No.2120212 [Report]
I am so pained
Anonymous No.2120237 [Report]
>>2120201
The 500 shoopkeepers it hires does wonders too
Anonymous No.2120238 [Report]
>>2119443
Fucking told you all the next patch would be the genocide patch.
I'm so fucking hyped right now.
Anonymous No.2120278 [Report]
>>2119898
wish italy even consitently formed
Anonymous No.2120294 [Report]
I am mentally ILL
Anonymous No.2120297 [Report]
so, realistically, the best way to use promote national values will be to remove people from their homelands?
Anonymous No.2120459 [Report] >>2120481 >>2120505
>>2107305
Just wanted to say I did this and Austria and the UK filled every arable land slot they could with silk plantations
Anonymous No.2120481 [Report]
>>2120459
Good. Just import all your food goy.
Anonymous No.2120505 [Report]
>>2120459
I did not think this through at all
Anonymous No.2120682 [Report] >>2121023 >>2122221
How do I deal with support independence spam nuking liberty desire? This is a bit ridiculous
Anonymous No.2120683 [Report]
>spend most of the game inviting communist agitators and promoting TUs
>never even end up with a single socialist movement, had to form a coalition with nihilist intelligentsia to enact council republic, events for communist wave never manifested.
I ended up being the one causing the red scare event, which I've never seen before. what the hell, man
Anonymous No.2120684 [Report] >>2120685 >>2120823
Fuck man, can't find any easy places to pirate the DLCS, i do NOT want to give paradox 40 dollars.
Anonymous No.2120685 [Report] >>2120687
>>2120684
retard
Anonymous No.2120687 [Report]
>>2120685
i know
Anonymous No.2120712 [Report] >>2120714
Is there any reasonable way to play tall Scandinavia except for mass immigration?
Anonymous No.2120714 [Report]
>>2120712
Yes even tall switzerland is viable now. Most if not all of your pops will work in company headquarters though.
Anonymous No.2120823 [Report]
>>2120684
Cs rin ru?
Anonymous No.2121006 [Report] >>2121171
Forming big tags like Germany or Italy should be gated to Pan-Nationalism and with european tech it should take until about 1870~ ish to get it.
Nationalism should only let you get the NGF and either a North or South Italian formable.
Anonymous No.2121010 [Report] >>2121325
The britbongs have been such a pain in my ass, feels good to finally beat their shit in
Their GDP cratered 80mil in the span of a month from the occupation
Anonymous No.2121023 [Report]
>>2120682
You don't :^)
Anonymous No.2121171 [Report]
>>2121006
yet in real life the risorgimento happened largely in 1860 with the kingdom proclaimed early on during the following year
Anonymous No.2121325 [Report] >>2121330
>>2121010
what faggot flag is that in your corner
Anonymous No.2121330 [Report]
>>2121325
Federation of the Americas forma de council republic, I wanted to break up my usual corporate state endgame with a commie intelligentsia one. been regime changing GPs whenever I can and managed to claim the entirety of south america+central america
Anonymous No.2121343 [Report] >>2121347 >>2121630
why can't italy unite with ethiopia to form gross italy
Anonymous No.2121347 [Report] >>2121361
>>2121343
Because Ethiopia is a coffee plantation not an integral part of your nation.
Anonymous No.2121361 [Report] >>2121367
>>2121347
ethiopia has like zero arable land
Anonymous No.2121367 [Report] >>2121376
>>2121361
???
Anonymous No.2121376 [Report]
>>2121367
should be an italian homeland
Anonymous No.2121630 [Report]
>>2121343
ur gross
Anonymous No.2121706 [Report]
is the game now good and is there a free market option yet
Anonymous No.2121788 [Report] >>2121802 >>2121876
Why is this treaty port in my market? I just enforced it
Anonymous No.2121800 [Report] >>2121874 >>2121904
>>2116463
So I tried Russia and their resource potential is straight up overpowered, now I see why their laws and literacy are so shit

>shitload of iron coal and oil, even more than USA and central europe
>has pretty much every crop except coffee and rubber
>can take west prussia for schichau
>can blob china (I didn't do it)
>can take wallachia for their oil company
>can blob into persia
>eventually can easily free the british raj due to land connection (it took some time because US was allied to UK)
>can easily grab even more oil from ottomans and middle east countries
Anonymous No.2121802 [Report]
>>2121788
The treaty ports function the same as they did previously, if you build trade centers it will trade using the country's market instead of yours
Anonymous No.2121874 [Report] >>2121904
>>2121800
russia has a buncha absolute best states in the game too
plus way too much arable land
Anonymous No.2121876 [Report] >>2122220
>>2121788
If they're still a GP or a major then I think it doesn't work and you're just getting a shitty port instead
Anonymous No.2121904 [Report]
>>2121800
>>2121874
The devs are commies, so Russia is naturally hilariously OP (see Baku).
Anonymous No.2121965 [Report] >>2121986 >>2122181 >>2122183
>resource deposits are all infinite and equally accessible

just another thing making vic 3 silly
also not having goods substitutions for PM's
Anonymous No.2121986 [Report] >>2121991
>>2121965
Anon, the goods substitution system is super scuffed. You do *not* want it for industrial goods.
Anonymous No.2121991 [Report]
>>2121986
You would need to automate gradual PM changes, add a construction/gold cost or something to make it sticky, but i think goods substitutions should be for everything
Anonymous No.2122005 [Report]
>>2118277
figure out where the building that supplies the boats is (you can see via one of the army screens, can't remember right now) and then delete all the naval bases (via the state window) that are sending boats to armies.

It'll always be coastal states you just took over, so usually pretty obvious

lol, lmao even at Paradox though
Anonymous No.2122181 [Report]
>>2121965
kind of hard to see it being any other way with how resources work and how you can't stockpile anything
Anonymous No.2122183 [Report]
>>2121965
True. they already have a resource discovery system in place, I don't see why they couldn't expand it for other resources as well
Anonymous No.2122220 [Report]
>>2121876
Adding to this I'm pretty sure treaty ports stay in the market of a country even after they become GP. I remember taking two Japanese treaty ports as Russia and they were both in the Japanese market even after they became a GP.
Anonymous No.2122221 [Report]
>>2120682
Just wait until you try out the interest group spam. You'll love getting permanent +0.30 liberty desire with literally no way to ever get rid of it.
Anonymous No.2122290 [Report] >>2122292 >>2122538
is atmospheric engines even a good PM before you run out of peasants rather than pumping throughput?
Anonymous No.2122292 [Report] >>2122293
>>2122290
You double output of any mine you enable it on, of course it's beneficial
Only reason I'd think to avoid enabling it is either an inability to import or mine coal or you have precision tools and already have substantial output
Anonymous No.2122293 [Report]
>>2122292
but you need 10 tools and 10 coal
vs 5 tools
for double out put

But instead if you throughput max to like
100%+, easily done in the early game between companies, decree and EoS

It's probably better
Anonymous No.2122309 [Report]
Lmao
Anonymous No.2122538 [Report] >>2122728
>>2122290
I did the calculations once, I won't go into detail because I ran out of fucks to give when I realized that it was highly multivariate and nonlinear shit. The key issue is that you expand by discrete quanta. While you can treat the construction output fairly linearly even if that's not completely accurate, the same isn't true for input.

I had a neat rule of thumb that may or may be wildly inaccurate. When you get around 10k construction integrated (in total, eg having 100 construction output for 2 years) it starts being better to use iron frame buildings. That's the part I think is very much the right way to think about it.
Why I didn't bother checking my work and releasing it is that once you have a source of iron, that actually counts towards the integral. If you either start with iron mines or you just do a trade agreement for tools and iron, it completely melts that calculation.
Anonymous No.2122728 [Report] >>2123322
>>2122538
So what you're saying is to just buy wood en masse from russia, fabric en masse from the US, and buildmaxx until you have enough iron to swap
Anonymous No.2122948 [Report]
they haven't fixed the cycle where they a factory will get unprofitable, fire people, get profitable and hire people and cause unrest have they?
Anonymous No.2123322 [Report] >>2123347
>>2122728
that's not at all what I was thinking, but with a very small amount of testing, you seem to be onto something
Anonymous No.2123347 [Report]
>>2123322
I tried it with two sicilies to great success, I was almost great power status prior to risorgimiento because I had such a massive construction lead
Anonymous No.2124557 [Report]
>bought vic 3 while it was on sale along with DLC just to finally be able to continue my EU4 saves (not a fan of 2)
>immediately feel overwhelmed and have no idea what to do
Guess I'll just play vanilla and learn the ropes. Thought I could just bruteforce my way into this one.