>>2101963>is it a good gaem?It really entirely depends if you have the proper kind of tism for it.
Turn-based tank commanding in and by itself is already pretty niche, but factoring in the ASCII graphics and roguelike nature it becomes even niche-ier.
So if you can't deal with any of the above, keep moving, this isn't for you.
For everyone else, it will scratch a certain itch like basically no other game can.
WoT/WT? Freemium and everything bad it entails, and not strategy or tactics.
Steel Fury (Kharkov)? Great, but unwieldy, also not strategy or tactics.
GHPC? Cold War only, which I personally find rather uninteresting, especially since we won't get the Wiesel, plus not strategy or tactics.
This one is just... simple, in that you have a very intuitive interface, it can be played with keyboard only, you can save at almost any given point (which makes it great for people who can't sit down for even an hour or so at a time), but even with over 30 hours playtime I wouldn't say I have mastered it.
Obviously RNGesus will sometimes just try and punish you for being such a horrible sinner, but that's in the nature of the matter. And it's not like I haven't gotten a few lucky crits when seriously outgunned and on the brink of getting ammo rack'd. And the minimalist graphics really do their part to fire up your imagination, when you hear projectiles whizz by that were meant for you, when your commander almost gets domed by a lucky shot from some rifleman, when you throw smoke to conceal yourself from three directions of anti-tank guns to buy some time to gtfo there because they WILL turn your tank into scrap, or getting an incredibly lucky shot at a heavy tank after outflanking it, you will have those pictures in your mind and frankly, no amount of polygons could do that justice.
>>2102042Do any good artillery games even exist AT ALL? inb4 some faggot recommending BAR