Thread 2115552 - /vst/

Anonymous
8/9/2025, 8:45:05 AM No.2115552
shart div 2
shart div 2
md5: 68b9d7ac0b40485712e4c64d786583a7🔍
>all of the right ideas
>every single one executed poorly
Replies: >>2115568
Anonymous
8/9/2025, 10:04:33 AM No.2115563
elaborate
Replies: >>2115611
Anonymous
8/9/2025, 10:15:38 AM No.2115568
>>2115552 (OP)
i thought it was fun. just wish i had friends to play it with
Anonymous
8/9/2025, 11:33:07 AM No.2115611
>>2115563
It's easier to think of anything it does right or well. About the only thing I can think of is the deployment is well streamlined and the information for individual engagements (i.e. hit prob, penetration, los) is well presented. I know some people like the smart tactics things but I only use defensive fire and counterbattery for laziness.
>division system to add unit and gameplay/tactic variety
>add divisions that have everything, while others are lacking so you have zero incentive to play them and it's just a stomp if you have the wrong division
>add historical divisions
>completely make up unit compositions and numbers anyway
>set it in 1944 eastern europe
>add dozens of allied divisions and western front divisions, completely power creep base eastern front divs
>also refuse to add western front maps
>add moral system to prevent rambo
>also add fanatical and commando
>have module damage for tanks
>but only on certain penetrations and it's quite rare, you'll basically never see a tank throw a track lol
>have staged deployment phases
>it's completely arbitrary which divisions get what in different phases
>set game in period of soviet offensive
>give german divisions more units, tanks, and unit variety
>the absolute state of anything HE
>the entirety of crewed weapon damage/suppression mechanics
Replies: >>2115650
Anonymous
8/9/2025, 12:44:05 PM No.2115650
>>2115611
My hot take is that SD44 was better than SD2. They gutted the division system because wargame fags didn't like it and ended up making a game for nobody.
SD44 divisions were much more restrictive, units were more strongly tied to phases and you couldn't choose your income like in 2. This meant that there were a few obvious things to do and relatively little variation but it also gave the decisions a stronger identity.
There were also unicorns in powercreep divisions in 1 but it probably wasn't around for long enough to fuck up even more so that saves it a bit.
When it comes to general gameplay I also preferred the smaller ranges and scale of the first game. It was fun fighting treeline to treeline. More mid range engagements than IU experienced in 2.
Replies: >>2115700
Anonymous
8/9/2025, 2:30:32 PM No.2115700
>>2115650
>My hot take is that SD44 was better than SD2
This is true
I played a lot of SD44
Barely any SD2 despite having a hard on for the setting
Anonymous
8/9/2025, 3:16:30 PM No.2115730
SD44 was infinitely better purely because the scale wasn't retarded.
Anonymous
8/12/2025, 3:33:04 AM No.2117559
>tfw no friends to play eugen games with
feels sad man