EUV / EU5 / Europa Universalis 5:
Anonymous
11/13/2025, 1:58:11 PM
No.2234203
[Report]
>>2234515
what's up losers how's it feel to spend 90% of your time staring at the map waiting for something to happen because johaniums doesn't know how to design a mentally stimulating videogame? thanks for the responses, see ya
Anonymous
11/13/2025, 1:58:49 PM
No.2234204
[Report]
why are all the events in this game just choices between losing stability, losing legitimacy or losing prestige
Anonymous
11/13/2025, 1:58:55 PM
No.2234205
[Report]
>>2234220
>>2234200 (OP)
Operation total polish death commences
Anonymous
11/13/2025, 1:59:16 PM
No.2234206
[Report]
>>2234210
Anonymous
11/13/2025, 2:00:10 PM
No.2234209
[Report]
>>2234212
>>2234802
>country rank influences diplomatic range
>I can't invade India despite colonizing the island right underneath them because my dude calls himself a duke and not a king
I hate this system and I hate the HRE
Anonymous
11/13/2025, 2:00:38 PM
No.2234210
[Report]
>>2234248
>>2234206
Me when another subject gets annexed as muscovy
Anonymous
11/13/2025, 2:00:54 PM
No.2234211
[Report]
>>2234484
I made a spreadsheet for important Techs in Renaisance era.
Try to rush Armory so you can get Manpower and Regurals.
Green sub-optional if you want Gunpowders or use Slaves.
Blue is Navy users skip if land.
Literacy, Crown Power and Cabinet is good for everyone.
Anonymous
11/13/2025, 2:01:25 PM
No.2234212
[Report]
>>2234209
what is a german doing in india
Anonymous
11/13/2025, 2:02:32 PM
No.2234215
[Report]
Kyiv
You get army upgrades and the AI is too stupid to do the same. They make millions yet they won't transform into a standing army because they feel like their levy is enough. Literally like vicky2 where you get gas and you win 10:1 against everyone
uhm what does the artist limit do exactly? why can i have 6 with a limit of 2?
>>2234205
after pillaging the polish countryside for 2 years and finally looting the art collection in the polish capital of Krakau I finally ended this war that lasted for god knows how long. They started it with a special "Great northern war" cb and the war lasted for probably a decade or more, idk even know. Took all of their baltic possessions and Danzig.
>levies are the optimal unit per frontline in early ages
>regulars are nothing but filler for empty frontline slots
>the larger your country the less professionals you need for your army
Anonymous
11/13/2025, 2:06:51 PM
No.2234222
[Report]
>>2234241
>>2234246
Do you guys mix the high initiative infantry with low inititative ones or use one or the other? I'm mixing them but it's annoying to upgrade them all seperately.
Anonymous
11/13/2025, 2:06:53 PM
No.2234223
[Report]
>>2234228
>>2234229
>>2234219
notice how the majority of them aren't doing anything but some are creating art
Anonymous
11/13/2025, 2:07:06 PM
No.2234224
[Report]
>>2234257
>>2234220
Any tips for Sweden early game? Do i pump the Iron RGOs to max or save for towns instead?
Anonymous
11/13/2025, 2:07:55 PM
No.2234226
[Report]
>>2234221
yeah that's why proyssia hired a bunch of regulars so they could fight the levies of big countries
Anonymous
11/13/2025, 2:08:19 PM
No.2234227
[Report]
>>2234221
Nah bro. Levies can have only have -10 Discipline. Regurals can have +40% Discipline.
It's like massacring Ming blobs as Oirat in EU4.
Anonymous
11/13/2025, 2:08:26 PM
No.2234228
[Report]
>>2234223
that was because i had just got them. now 5 out of 6 are working.
Anonymous
11/13/2025, 2:08:35 PM
No.2234229
[Report]
>>2234223
Not true at all, they're doing jack shit because he doesn't use the slider. You can have like 30 artists working at the same time and it costs several thousand ducats per month
>>2234219
You can't hire more via the hire artist button. That's literally it. You can still poach them from other nations and you can get them from events.
Anonymous
11/13/2025, 2:10:48 PM
No.2234230
[Report]
>>2234219
it's like a force limit
Anonymous
11/13/2025, 2:10:59 PM
No.2234231
[Report]
>>2234249
Gonna try playing the second campaign on hard at least, this is pathetic.
Anonymous
11/13/2025, 2:11:26 PM
No.2234232
[Report]
>>2234240
new update?
>Delhi was reduced to 1 location but still has like 10 % of India as vassals
is this what usually happens in this godforsaken subcontinent?
Anonymous
11/13/2025, 2:13:07 PM
No.2234236
[Report]
How do you play Brandenburg early game?
Anonymous
11/13/2025, 2:13:17 PM
No.2234237
[Report]
>>2234235
theyre playing the vassal meta
Anonymous
11/13/2025, 2:13:38 PM
No.2234239
[Report]
>>2234235
Bro you're not gonna believe what happened IRL with mughals
Anonymous
11/13/2025, 2:14:28 PM
No.2234240
[Report]
>>2234268
>>2234232
Forum says it's only for crashes. Useless since I haven't had a single one.
Anonymous
11/13/2025, 2:15:03 PM
No.2234241
[Report]
>>2234260
>>2234222
I think either one or the other is optimal, I would not mix them, but I don't know which is best.
Either doing damage faster gives you an advantage that snowballs or it doesn't.
I don't think there is such a thing as counterplay with this system, so some unit is going to be simply better.
Anonymous
11/13/2025, 2:16:34 PM
No.2234246
[Report]
>>2234222
I pick the unit with the coolest name, duh
Anonymous
11/13/2025, 2:17:04 PM
No.2234248
[Report]
>>2234260
>>2234210
is there a way to centralize the Rurkovich union if I passed a reform not for centralization? I tried to vote on it again but lost the vote.
>>2234231
>>2234216
Looks pretty standard for any Paradox game, the longer the game goes on the bigger the gap becomes since the player usually focuses on maximum quality while the AI doesn't.
Anonymous
11/13/2025, 2:19:43 PM
No.2234251
[Report]
>>2234235
Decentralization
Anonymous
11/13/2025, 2:20:41 PM
No.2234253
[Report]
>>2234216
I did notice my rifle chads dominating way too many AI man at arms or whatever they are called
>>2234249
The problem is that I do not focus on quality at all. My slider is on quality, I don't have any of the discipline things. I have 0% infantry power. Literally all I did was research tech and use the units. They have the same tech. They don't use the new units.
Anonymous
11/13/2025, 2:21:23 PM
No.2234255
[Report]
>>2234264
>>2234266
I don't actually understand what the benefits of initiative even are. Can someone explain it for a brainlet
Anonymous
11/13/2025, 2:21:29 PM
No.2234256
[Report]
>>2234254
my slider is on quantity*
>>2234224
>Do i pump the Iron RGOs to max
that's what I did, minemaxxing. Notice the copper mine in Falun with a special modifier as well. I only recently started building towns and cities when I finally got some money. A lot of people here have been writing about food problems playing other countries, I don't share this experience at all as sweden. There's also lumber everywhere. So basically Sweden is a extremely poor shithole with some advantages: No food problems, and lumber aplenty means cheap construction. Build masons etc. to make building even cheaper. you need it. there's also a single sand deposit just south of stockholm that's useful if you max it.
Colonize North and Finland obviously. You have to fight Novgorod and have them give up their claims so you can colonize Karelia. They are under the treaties tab I think in the peace negotiations. At first I didn't realize this, but just conquered their most northern provinces to prevent them from colonizing. Made a snake-like fiefdom of those provinces to the white sea.
Also just get rid of Norway, they'll start wars or get attacked by scotland and it's pretty much impossible to integrate them.
Also give the peasants weapons.
Anonymous
11/13/2025, 2:22:29 PM
No.2234259
[Report]
>>2234221
>the larger your country the less professionals you need for your army
you reach a point where all your levies combined don't even reach half of your regulars. Spam those manpower buildings
Anonymous
11/13/2025, 2:22:46 PM
No.2234260
[Report]
>>2234241
I'll just go for high initiative with heavy cav to see how it goes.
>>2234248
I got some decentralization policies too at some point but I'm not sure what causes your partners to vote yes on your issues. Maybe it's just high relations and trust? My union kinda split apart because the Horde raped me.
Anonymous
11/13/2025, 2:23:45 PM
No.2234261
[Report]
>>2234287
>>2234254
Can you see the AI's "expected army size" anywhere? Mine is always tiny, and I get the feeling they treat that number as a hard limit and never build as much as they can afford.
Anonymous
11/13/2025, 2:24:12 PM
No.2234263
[Report]
>>2234303
>>2234220
>after pillaging the polish countryside for 2 years and finally looting the art collection in the polish capital of Krakau
This happened IRL and Poles still kvetch about it
Anonymous
11/13/2025, 2:24:15 PM
No.2234264
[Report]
>>2234269
>>2234275
>>2234255
If a unit on the frontline retreats or dies and you have someone in the reserves, initiative is how fast they'll deploy on the frontline.
Anonymous
11/13/2025, 2:24:24 PM
No.2234265
[Report]
>>2234249
Some minmaxer y*utuber said that quantity is the better value to go for in most situations. Take that as you will.
Anonymous
11/13/2025, 2:25:04 PM
No.2234266
[Report]
>>2234255
units don't start fighting when combat starts
they roll dice to start attacking and they roll against something like: initiative + hours of fighting
so units with high initiative should be able to do damage before the low initiative side starts fighting and doing damage
which is better? no idea so far
Anonymous
11/13/2025, 2:25:25 PM
No.2234267
[Report]
>>2234216
Historically accurate when its Europeans vs anyone else.
Anonymous
11/13/2025, 2:25:30 PM
No.2234268
[Report]
>>2234240
I had one but that was before the first patch
Anonymous
11/13/2025, 2:26:05 PM
No.2234269
[Report]
>>2234276
>>2234264
you're thinking of a different stat
Anonymous
11/13/2025, 2:26:09 PM
No.2234270
[Report]
>>2234303
>>2234257
The only problem is Sweden has shit towns so early wars are terrible.... Also the colonizing of Finland cost a lot of money...
Anonymous
11/13/2025, 2:27:06 PM
No.2234273
[Report]
>>2234257
Pic related is fun if you want more swedekino.
Anonymous
11/13/2025, 2:27:52 PM
No.2234275
[Report]
>>2234305
>>2234264
Well what does that matter if they start the battle in the front line?
For example I have two units of infantry available, matchlock infantry and the landschnekt (however the fuck you spell it)
The matchlock guys have 6 initiative but a huge 20% extra taken damage modifier
Lands have 1 initiative but a 10% reduced damage modifier
All other stats are the same
So which one should I use?
Anonymous
11/13/2025, 2:28:34 PM
No.2234276
[Report]
>>2234279
>>2234281
>>2234269
No I don't think so. That's said in the paradox combat guide on jewtube
Anonymous
11/13/2025, 2:28:50 PM
No.2234277
[Report]
>>2233294
its extremely slow, i had some bulgarian provinces that i just gave back because it would be hundred years before the region was worth anything to me.
Anonymous
11/13/2025, 2:28:51 PM
No.2234278
[Report]
>levy went from 11k to 3k after I was done colonizing
wew
Anonymous
11/13/2025, 2:29:27 PM
No.2234279
[Report]
>>2234283
>>2234276
>Initiative is the chance that a unit will engage during the combat phase if placed in the center, left flank or right flank.
>Combat speed determines how fast the unit moves from reserves to another section during battle. For ships, it also impacts how quickly a damaged ship can leave the current section to retreat.
Anonymous
11/13/2025, 2:30:07 PM
No.2234280
[Report]
>>2234249
>meanwhile AI poland will rape your ass the more you wait
Anonymous
11/13/2025, 2:30:17 PM
No.2234281
[Report]
>>2234276
I guess I'll have to go see that video, I looked at the tooltip in the game and it said so.
Anonymous
11/13/2025, 2:30:54 PM
No.2234282
[Report]
need like 50 camp followers every time i want to take my moroccan ass down through the sahara to the bank of mali
Anonymous
11/13/2025, 2:31:08 PM
No.2234283
[Report]
>>2234279
Just because they move from reserve to a section doesn't mean they joined the combat dipshit. They still need to roll initiative after that
Anonymous
11/13/2025, 2:32:06 PM
No.2234284
[Report]
>>2234216
the icon for prestige looks more like it should be for military experience and vice versa
Anonymous
11/13/2025, 2:32:24 PM
No.2234286
[Report]
>>2234288
>>2234290
>frogs declared Naval hegemony
>I navally rape them every war
What's happening
Anonymous
11/13/2025, 2:33:06 PM
No.2234287
[Report]
>>2234261
I have 200k expected army size. I can't imagine they have less than 150k at their 30m population.
I think it's bugged as fuck, because when I hover on their country it says they have 133k regulars, but hegemony screen says they'd have 43k regulars if they were all fully reinforced.
Anonymous
11/13/2025, 2:33:23 PM
No.2234288
[Report]
>>2234286
french arrogance
ok so late game warfare is a fucking slog actually. battles do not matter because noone fucking dies. a full stack with a bit of art and cav is 80k, if both sides are balanced they'll each lose about 5k men in an 80v80k battle, which is less than both me and AI Bohemia and Ruthenia is generating monthly. theres no attrition and almost no sieging because lmao assaults.
occupying capital, occupying anything also gives fuckall warscore because there so many goddamn locations, and everyone has seven different allies on top of it
Anonymous
11/13/2025, 2:34:21 PM
No.2234290
[Report]
>>2234372
>>2234286
It is like Britain during WW2. Both America and Japan were navaly superior to them but I'm sure the British still claimed to be the best.
Anonymous
11/13/2025, 2:34:39 PM
No.2234291
[Report]
>>2234299
Please explain light ships and trade protection in this game, I liked to do it in eu4 but here my ships just stay on one tile and I can't see any funny number to see if they are doing anything, it made me completely ignore naval stuff (but I am playing in Germany so it's ok)
Anonymous
11/13/2025, 2:35:02 PM
No.2234292
[Report]
c'est fin
My explorer fucked a jap hoe, he's the first weeb
What exactly is Europa Universalis? I never played IV, but have played CK2+3, HOI4 and Stellaris.
For some reason, I can't wrap my head around it. It's like a detailed city builder but for a country and with diplomacy and military expansion
20 /30 ducat as britain in 1405 is good or am I retarded?
Anonymous
11/13/2025, 2:37:11 PM
No.2234298
[Report]
>>2234294
he's got the swag witcher glasses lmao
Anonymous
11/13/2025, 2:37:29 PM
No.2234299
[Report]
>>2234291
they dont move anymore. they may be doing the mission but they stay in the tile u left them
Anonymous
11/13/2025, 2:37:49 PM
No.2234301
[Report]
Anonymous
11/13/2025, 2:37:57 PM
No.2234302
[Report]
>>2234297
it's a bit lean
Anonymous
11/13/2025, 2:38:05 PM
No.2234303
[Report]
>>2234263
I know :D
>>2234270
>Also the colonizing of Finland cost a lot of money...
It's expensive but it pays itself back. They become your cores automatically so you get the minimum 20 control, no wars or integrating needed.
Also spoiler: develop Sala (have people migrate there in advance) you'll thank me later :D
Anonymous
11/13/2025, 2:38:24 PM
No.2234304
[Report]
>>2234297
i make 40 ducats as aachen
Anonymous
11/13/2025, 2:38:32 PM
No.2234305
[Report]
>>2234313
>>2234275
mix them
in my experience, a full stack of high initiative will make mincemeat out of low initiative troops as they engage one at a time. having like 30-50% of your cav and inf be light variants protects against that but still lets your heavy dudes carry the fight
Anonymous
11/13/2025, 2:38:40 PM
No.2234306
[Report]
>>2234296
4 was quite different, the city building aspect was basic and shallow
EU5 has a lot of victoria dna in it for some reason
Anonymous
11/13/2025, 2:38:57 PM
No.2234307
[Report]
Anonymous
11/13/2025, 2:39:09 PM
No.2234308
[Report]
>>2234350
>>2234364
>>2234289
Historically accurate. Here’s your war deciding battle irl bro!
iirc the casualties inflicted by this battle were enough for the French general to consider the enemy’s victory a pyrrhic victory, if not that one it was a similar one
Anonymous
11/13/2025, 2:39:59 PM
No.2234309
[Report]
>>2234319
>>2234396
>paradox has been making strategy games for 20 years and still hasnt figured out how to make decent AI
Anonymous
11/13/2025, 2:40:32 PM
No.2234311
[Report]
>>2234289
yeah you have to automate that shit and it's still a grind
Anonymous
11/13/2025, 2:41:24 PM
No.2234313
[Report]
>>2234369
>>2234305
why not just put everithing on high initiative? is it really countered by mixed units?
Anonymous
11/13/2025, 2:41:29 PM
No.2234314
[Report]
>>2234294
>tfw you will never marry a japanese peasant girl with a cute name like Hanae
why even live?
Anonymous
11/13/2025, 2:42:15 PM
No.2234315
[Report]
>>2234318
>>2234331
How does the Deus Vult work?
Anonymous
11/13/2025, 2:42:21 PM
No.2234316
[Report]
>>2234322
Who buys the food in a fully occupied province? The owner or the controller?
Anonymous
11/13/2025, 2:42:23 PM
No.2234317
[Report]
>>2234326
>>2234289
Abuse rivers, mountains, forests, hills, and frontage. Try your best to cut their supply lines.
Anonymous
11/13/2025, 2:42:53 PM
No.2234318
[Report]
>>2234315
it doesnt do anything
you can already justify the cb at game start
Anonymous
11/13/2025, 2:42:59 PM
No.2234319
[Report]
>>2234309
bit mad that innit
Anonymous
11/13/2025, 2:43:50 PM
No.2234322
[Report]
>>2234340
>>2234316
IT GOES TO THE MARKET AND WHO HAS HIGHEST ADVANTAGE BUYS IT FIRST
Anonymous
11/13/2025, 2:44:02 PM
No.2234324
[Report]
>>2234330
>>2234335
>play Sweden
>Norway declares war on Denmark
>we are definitely stronger together
>lose because Norway just sits there
Fuck you Norway
Anonymous
11/13/2025, 2:44:12 PM
No.2234325
[Report]
>>2234294
>Japanese girls see this and go absolutely wild
Anonymous
11/13/2025, 2:44:12 PM
No.2234326
[Report]
>>2234328
>>2234317
you have absolutely 0 clue, why comment when you haven't played past renaissance?
Anonymous
11/13/2025, 2:44:30 PM
No.2234327
[Report]
>>2234346
how badly would it fuck up a country for you to scorch every single province?
Anonymous
11/13/2025, 2:44:56 PM
No.2234328
[Report]
>>2234326
You sounded like you needed help so I gave it to ya on the house.
>>2234324
Sometimes I wish they would just give the player control of vassal/union armies. Most of the time my vassals just sit in some mountain 2000 miles away from the enemy.
Anonymous
11/13/2025, 2:45:16 PM
No.2234331
[Report]
>>2234338
>>2234315
maybe it's a better version of the base cb, or an alternative source for it for countries that don't have it? no idea desu
Anonymous
11/13/2025, 2:45:54 PM
No.2234333
[Report]
>>2234289
dont fight unless you have +2 terrain advantage AT LEAST retard
Anonymous
11/13/2025, 2:46:01 PM
No.2234334
[Report]
>>2234330
Really should be an option depending on the subject type, they had that for Vicky 2 and HOI3 and then never again
Anonymous
11/13/2025, 2:46:24 PM
No.2234335
[Report]
>>2234324
>>2234330
Stick to Eu4 /gsg/ shitters
Anonymous
11/13/2025, 2:46:58 PM
No.2234336
[Report]
>>2234358
>>2234330
vassals are already busted, no need to make them better
Anonymous
11/13/2025, 2:47:01 PM
No.2234337
[Report]
sneed about mapcel
Anonymous
11/13/2025, 2:47:02 PM
No.2234338
[Report]
>>2234331
My guess is that it's bugged and you shouldn't have access to it without the tech
Anonymous
11/13/2025, 2:47:39 PM
No.2234339
[Report]
>>2234296
A game about the early modern period that specializes in letting you do just about whatever. I think I'd say it is most similar to Stellaris because of this. Both games focus on country building and discovery while allowing you many options of what to do. Although EU5 has a lot more detail and lets you do a lot more than Stellaris.
Anonymous
11/13/2025, 2:47:48 PM
No.2234340
[Report]
>>2234347
>>2234322
No way right? Why would France pay for a german minor's food just because they're in France's market
Anonymous
11/13/2025, 2:47:58 PM
No.2234342
[Report]
>>2233404
>Two forts adjacent to each other also takes a shit ton of effort to get past if you build them in spots where the enemy can't easily go around.
Do you legit mean where their zone of control is overlapping each other? Or just in general connected Zone of Control?
Anonymous
11/13/2025, 2:48:08 PM
No.2234344
[Report]
paradox: * takes a massive shit on a plate *
paracuck: MASTERPIECE! JOHANS MAGNUM OPUS! WAITER, WAITER! I'D LIKE THE 49.99$ PISS DLC TOO!
Anonymous
11/13/2025, 2:48:38 PM
No.2234345
[Report]
The schizo woke up
>>2234327
It's gonna be actually amazing genocide mechanics when the next patch adds the option to not buy food for certain provinces.
Anonymous
11/13/2025, 2:49:26 PM
No.2234347
[Report]
>>2234340
Because this frankenstein of a meme game was made outof the harvested organs of their other games with no regard for it making sense.
Anonymous
11/13/2025, 2:50:37 PM
No.2234350
[Report]
>>2234352
>>2234353
>>2234308
In game this would give you +2 Warscore
Anonymous
11/13/2025, 2:51:43 PM
No.2234352
[Report]
>>2234350
It wouldn't because paradox thinks late game battles don't deserve warscore. There's an 80% penalty to ws from battles in the late ages
Anonymous
11/13/2025, 2:51:44 PM
No.2234353
[Report]
>>2234350
>10k casualties in1708
>+2 war score
don't make me loff
Anonymous
11/13/2025, 2:52:34 PM
No.2234354
[Report]
>>2234360
Is there really no army template system? Its unfeasible to manually adjust formations every time i make a new army. Also what would be a good "pike and shot" era army composition?
Anonymous
11/13/2025, 2:53:01 PM
No.2234357
[Report]
>>2234365
How do trade goods work?
Lets say I need 1.0 Mason. If I get construction that gives 0.5 masonary, does that only give .5 off the 1.0 perpetually? Or will a few months go by and that .5 will add into 1.0? Is it strict addition/subtraction or is it something that stockpiles?
Anonymous
11/13/2025, 2:53:12 PM
No.2234358
[Report]
>>2234336
Its more that its just a frustrating mechanic. I agree vassals are busted and should be nerfed but its just not fun to see your vassals standing right next to the battle you have going doing nothing or running away
Anonymous
11/13/2025, 2:54:03 PM
No.2234359
[Report]
>>2234362
>>2234363
help what do i pick help help help!!!!! also r8 my cuntry.
Anonymous
11/13/2025, 2:54:25 PM
No.2234360
[Report]
>>2234371
>>2234354
Full infantry frontline, art just for sieges, and a wagon if you're feeling fancy
Anonymous
11/13/2025, 2:54:59 PM
No.2234361
[Report]
>>2234390
Anonymous
11/13/2025, 2:55:08 PM
No.2234362
[Report]
>>2234359
Are you gonna colonize? Pick diplomatic focus, if not, pick Admin
Anonymous
11/13/2025, 2:55:20 PM
No.2234363
[Report]
>>2234359
KYIV still exists 1/10
Anonymous
11/13/2025, 2:55:22 PM
No.2234364
[Report]
>>2234308
ye fair enough, not every battle is austerlitz or wagram. but when you do win a battle or three and march to the enemy capital and take it, and that gives you +3 warscore in total, we've got a problem
Anonymous
11/13/2025, 2:56:23 PM
No.2234365
[Report]
>>2234357
It stockpiles
If you need that 1.0 to make something, it will get made in 2 months if your only source is the 0.5, then it will get put in the market stockpile
If you need to maintain something monthly with 1.0, you'll still be missing 0.5 every month
Anonymous
11/13/2025, 2:58:09 PM
No.2234368
[Report]
>>2234394
What should I spend my prestige on before I tank it by marrying commoners?
Anonymous
11/13/2025, 2:58:50 PM
No.2234369
[Report]
>>2234313
in my limited experience yes. won't say with certainty though, i havent tracked drill/experience levels properly and that might throw it off.
it also looks like experience isnt decaying properly for ai cuz even after 3 years of constant fighting they have units at 90+
Anonymous
11/13/2025, 3:00:12 PM
No.2234371
[Report]
>>2234360
What about cav? Also some gunners or only halberds?
Anonymous
11/13/2025, 3:00:25 PM
No.2234372
[Report]
>>2234290
bong navy in terms of active reserve was the biggest in europe, thats the point of the wasthington naval treaty. though the burger navy in 1942 onwards was probably bigger in terms of overall reserve but they kept out of the way mostly.
Anonymous
11/13/2025, 3:00:51 PM
No.2234373
[Report]
guys the winter snow is blocking our way, what do we do?
the army:
Anonymous
11/13/2025, 3:01:15 PM
No.2234374
[Report]
>>2234380
PATCH IS LIVE
>hotfix 1.0.4
happening cancelled
Anonymous
11/13/2025, 3:01:23 PM
No.2234375
[Report]
Total sandnigger death
Anonymous
11/13/2025, 3:01:33 PM
No.2234376
[Report]
>>2234381
>>2234392
Markets don't work like trade nodes from Eu4 do they? I can't transfer the entirety of the worlds trade to my home market/node with merchants can I?
Anonymous
11/13/2025, 3:01:45 PM
No.2234377
[Report]
As Ottomans, how do i put my slaves in the janissary building? I have lots of slaves but they only work in rgos, is there some way to move them into the building or what?
Anonymous
11/13/2025, 3:01:49 PM
No.2234378
[Report]
>>2234383
why does georgia perform so well
Anonymous
11/13/2025, 3:02:36 PM
No.2234380
[Report]
>>2234387
>>2234374
>Hotfix 1.0.4 addresses some crashing and other smaller fixes. Stay tuned, we can expect a far larger patch early next week!
>early next week
what happened to the big patch this week? It's actually over
Anonymous
11/13/2025, 3:02:40 PM
No.2234381
[Report]
>>2234376
You can't, there isn't enough merchant capacity for that. Even if there was, you'd lose a huge amount of money because the goods would be dirt cheap in your "home" market
Anonymous
11/13/2025, 3:03:11 PM
No.2234383
[Report]
>>2234378
hordes of the east vs. big christian cock
Anonymous
11/13/2025, 3:03:12 PM
No.2234384
[Report]
>>2234503
Napule is starting to have an enormous population of mostly peasants, 229k of them in 1400. Is this an issue? Should I be trying to move them elsewhere or just let them keep breeding?
Anonymous
11/13/2025, 3:03:22 PM
No.2234387
[Report]
>>2234380
It got even bigger
Anonymous
11/13/2025, 3:03:27 PM
No.2234388
[Report]
When can I play as a custom Japaese BBCBC (big black cock based country) country "Yasuke and Sons interracial NTR breeding company"?
Anonymous
11/13/2025, 3:03:52 PM
No.2234390
[Report]
>>2234346
>>2234361
>you will be able to simulate the Potato Famine in EUV
Anonymous
11/13/2025, 3:04:13 PM
No.2234392
[Report]
>>2234376
Trading is completely different, forget everything you know about EU4 honestly.
Anonymous
11/13/2025, 3:05:24 PM
No.2234394
[Report]
>>2234368
promote or accept cultures
Despite claims to the contrary, it is absolutely possible for you to not be able to full annex a rebellion if it requires more than 100% war score, even if you click on the "annex revolter" button on the peace screen. If rebels spawn and you crush them with 100% war score, but the land they took was too much, you WILL need to let them form their own country despite wiping them out in the war.
Anonymous
11/13/2025, 3:06:31 PM
No.2234396
[Report]
>>2234309
I say this and still shit my pants every time I see France at my border
Anonymous
11/13/2025, 3:06:37 PM
No.2234398
[Report]
>>2234402
>>2234346
>It's gonna be actually amazing genocide mechanics when the next patch adds the option to not buy food for certain provinces.
i may have been trying to figure a way to "get rid" of my anatolia province with 90% turk population as greeks
apparently expel people just expels them to whatever has the highest migration attraction, and not across the border
Anonymous
11/13/2025, 3:07:48 PM
No.2234401
[Report]
>>2234451
Do ability scores play as eugenics in marriage? Or are ability scores completely RNG?
Anonymous
11/13/2025, 3:08:00 PM
No.2234402
[Report]
>>2234410
>>2234398
That's actually fine if your capital has the highest attraction since you can convert all of them easily there
Anonymous
11/13/2025, 3:08:06 PM
No.2234403
[Report]
>>2234412
>destroyed all my forts in rebellious areas
genuinely why would you not do this? enjoy spending 300 years to siege the rebel fort instead of 18 days
Anonymous
11/13/2025, 3:08:31 PM
No.2234404
[Report]
>>2234420
>>2234395
your screenshot might be more convincing if you showed yourself using the annex revolter button in question
Anonymous
11/13/2025, 3:08:49 PM
No.2234407
[Report]
>>2234437
How can I increase my ruler's ability score once they're already king?
Anonymous
11/13/2025, 3:08:49 PM
No.2234408
[Report]
>>2234395
>4th great power as ottomans in 1410
How... I feel so weak in 1550, im like 10th power at best still
Anonymous
11/13/2025, 3:09:14 PM
No.2234410
[Report]
>>2234413
>>2234402
my assimilation is -33% because i have just been trying to make my estates happy and that pumps spiritualism
Anonymous
11/13/2025, 3:09:23 PM
No.2234412
[Report]
>>2234414
>>2234417
>>2234403
I don't understand how anyone can even get rebels in this game
Anonymous
11/13/2025, 3:10:32 PM
No.2234413
[Report]
>>2234410
Doesn't matter, your capital (any location where your primary culture is dominant) has 50% buff
Anonymous
11/13/2025, 3:10:32 PM
No.2234414
[Report]
>>2234412
play byz
every 2 year is scheduled 4-way rebellion
Anonymous
11/13/2025, 3:10:35 PM
No.2234415
[Report]
>>2234416
>>2234423
Since i put the ai difficulty onto hard i can no longer enjoy the base difficulty. I tried doing a full blobbing ottomans game but i got bored after 40 years when i conquered all of anatolia and greece with minimal oposition.
Hard ai should unironicaly be the base difficulty.
Anonymous
11/13/2025, 3:11:36 PM
No.2234416
[Report]
>>2234431
>>2234415
>Hard ai should unironicaly be the base difficulty.
Fight France as a small nation then.
Anonymous
11/13/2025, 3:11:44 PM
No.2234417
[Report]
>>2234412
I got a civil war because I didn't realise that revoking privileges from an estate with 0 loyalty causes a HUGE spike in their revolt progress lmao
other than that no idea myself
Anonymous
11/13/2025, 3:12:39 PM
No.2234420
[Report]
>>2234426
>>2234428
>>2234404
Do you not realize that my mouse is hovering over that button and the popup says "can not select all locations"?
Anonymous
11/13/2025, 3:14:15 PM
No.2234423
[Report]
>>2234436
>>2234415
Don’t they just get buffs with higher difficulty? I’d rather the AI just be good.
Anonymous
11/13/2025, 3:14:40 PM
No.2234425
[Report]
>new patch won't be out before next week
sadge
Anonymous
11/13/2025, 3:15:17 PM
No.2234426
[Report]
>>2234420
genuine answer: no I didn't because I didn't know that that was a button. I'm just used to the "annex revolter" treaty in the next tab over which costs a flat 80%
Anonymous
11/13/2025, 3:15:47 PM
No.2234428
[Report]
>>2234420
There’s an “Annex Revolter” button on the war status screen, not the peace deal screen.
Anonymous
11/13/2025, 3:17:28 PM
No.2234431
[Report]
>>2234433
>>2234416
>nooo my opm shitter should be able to full annex france in one war!!!!
>i have to actualy play smart and develop my lands, assemble an army, forge alliances and isolate france to finaly put them down?
>NO JUST GIVE ME A I WIN BUTTON
This is how you sound like
Anonymous
11/13/2025, 3:17:57 PM
No.2234432
[Report]
>>2235311
>>2234395
You're not supposed to select the provinces bwo. Just click the button
Anonymous
11/13/2025, 3:18:08 PM
No.2234433
[Report]
Anonymous
11/13/2025, 3:20:27 PM
No.2234436
[Report]
>>2234486
>>2234423
The buffs make the ai perform better. Just the estate happines buff makes the ai more stable and not go into a civil war every 5 years.
This and the extra tax efficiency and pop growth makes them consolidate internaly and thus allow them to wage more wars.
Anonymous
11/13/2025, 3:20:37 PM
No.2234437
[Report]
>>2234440
>>2234407
parliament: strengthen our rule or whatever it's called. if you pass it the monarch gets +3 in all three categories
Why does it say I have no acess because I have a "market" wouldnt having a market be the main requirement for market access?
Anonymous
11/13/2025, 3:21:32 PM
No.2234440
[Report]
>>2234444
>>2234447
>>2234437
How do characters in general get more ability score? Being made general or admiral and winning battles looked like the case.
Anonymous
11/13/2025, 3:23:47 PM
No.2234444
[Report]
>>2234448
>>2234440
they dont
join military order for +15 mil
pass parliament issue for +3/3/3
in 400 years i havent seen a single point gain from another source after they come of age
Anonymous
11/13/2025, 3:25:11 PM
No.2234447
[Report]
>>2234440
There is a option to make a character join knightly orders which gives them ability point buffs.
I dont know if there are any penalties but i consistently ship my heirs to join the albanian order for admin score
Anonymous
11/13/2025, 3:25:19 PM
No.2234448
[Report]
Anonymous
11/13/2025, 3:25:23 PM
No.2234449
[Report]
>>2234438
yeah you dont have one
Anonymous
11/13/2025, 3:26:02 PM
No.2234450
[Report]
>>2234457
So how do I start as knights? I know about building houses in other countries but idk how to translate that into army that could let me blob
Anonymous
11/13/2025, 3:26:19 PM
No.2234451
[Report]
>>2234401
Bump
Do children take the average of father+mother ability scores?
>Centralization > Decentralization
Unless you have vassals you're struggling to keep in line then allowing some decentralization till you pull them in may be worthwhile.
>Innovative > Traditionalist
>Aristocracy / Plutocracy
Feels very situational, 5% discipline could be relevant. But whenever you work to curtail the nobles moving to Plutocracy seems a useful part of that.
>Serfdom > Free Subjects
Until pop-promotion speed becomes vital. That seems like the only advantage of free subjects really.
>Belligerent / Conciliatory
If antagonism and coalitions are relevant belligerent is better, if they're not as relevant conciliatory is better.
>Quantity > Quality
More frontage is more damage output. Morale recovery is a niche benefit, 0.1 tactics is just a 2.5% damage decrease which doesn't really compete with dealing 25% more damage. Initiative only seems relevant with small armies that can't easily fill the frontage. Large armies will fill frontage near instantly regardless of initiative. Maybe only being suboptimal for a couple ticks.
>Offensive > Defensive
Army speed and siege ability let you ensure good fights and quicker sieges is important. Defensive bonuses don't seem bad but I don't know when I'd rather have them,
>Land / Naval
Depends on location, if largely coastal Naval, if largely inland or landlocked then land.
>Capital Economy vs Traditional Economy
Traditional Economy whenever your economy is RGO based, likely early game, switching into Capital Economy as manufacturing overtakes raw resource gathering in importance. I'm not sure what the key indicators of that point are.
>Individualism vs Communalism
Communalism if you need to depower an estate saves a ton of stab, can make it possible to revoke powers from an estate that may have been impossible before.
But other than that it seems like Individualism is just better.
Are my opinions on the basic values so far, am I off about any of them?
I've seen people recommend free subjects but I don't really get it.
Anonymous
11/13/2025, 3:30:42 PM
No.2234457
[Report]
>>2234458
>>2234450
>send diplomats improve relations with big nations with lots of money
>get military sponsorship when your relations are high
>with military sponsorship you can request funds from them to get shitloads of money
>crank up your diplomatic spending to max for more diplomats and you should be able to get 500g regularly from multiple different big nations like bohemia, france and castille
>recruit lots of regulars (crusader knights) and don't care if your economy is slightly in the red because you can just request more money from your sponsors
>blob with your big army of crusader knights
Anonymous
11/13/2025, 3:32:12 PM
No.2234458
[Report]
>>2234464
>>2234521
>>2234457
so I don't really care about force limit?
Anonymous
11/13/2025, 3:33:06 PM
No.2234460
[Report]
>>2234489
>>2234455
keeping the aristo-pluto slider at close to 0 is probably optimal just so neither get the power buff
Anonymous
11/13/2025, 3:33:16 PM
No.2234462
[Report]
>>2234982
>already play time at 70 hours
>damn i've been playing a lot huh
>check new thread
>DAY X
what the fuck, it's only been ten days?
How the fuck did he do it bros?
Anonymous
11/13/2025, 3:37:48 PM
No.2234464
[Report]
>>2234478
>>2234458
Force limit is just a suggestion based on your economy I think. I'm currently at 2500 / 90 forcelimit and my army does cost more that the entire taxable income of my country but it doesnt matter because of all the sponsors and funding.
Anonymous
11/13/2025, 3:39:35 PM
No.2234466
[Report]
>>2234663
>>2234725
Should I avoid annexing if my vassal hasn't fully converted the culture/religion of its locations? And wait until it's at least like 90% converted?
Anonymous
11/13/2025, 3:39:50 PM
No.2234467
[Report]
Anonymous
11/13/2025, 3:41:32 PM
No.2234470
[Report]
>>2234477
>>2235379
i'm actually so excited about the future of this game and the modding potential. i think it has a really good foundation if they can iron out the bugs
Anonymous
11/13/2025, 3:41:43 PM
No.2234471
[Report]
>>2234438
It says you don't have a market ie you are not the market owner
Anonymous
11/13/2025, 3:42:07 PM
No.2234472
[Report]
>>2234483
brehs it's only 1433 and I already want to automate construction...
Anonymous
11/13/2025, 3:42:58 PM
No.2234473
[Report]
>>2234488
>>2234455
>and quicker sieges is important
Sieges last 3 days with the click of a button
Anonymous
11/13/2025, 3:43:07 PM
No.2234475
[Report]
ok i just watched bohemia's infantry go from 93% experience to 100 in a monthly tick while they were sieging back their own province
so basically its bugged and/or ai is cheating and it effectively has a permanent -50% dmg taken modifier :)
Anonymous
11/13/2025, 3:43:16 PM
No.2234477
[Report]
Anonymous
11/13/2025, 3:43:27 PM
No.2234478
[Report]
>>2234482
>>2234464
force limit is based on your pops so it would make sense for ABCs to ignore that mechanic
Anonymous
11/13/2025, 3:44:02 PM
No.2234480
[Report]
what happens if i go to war with a state thats in the HRE? do they all join the war?
Anonymous
11/13/2025, 3:44:44 PM
No.2234481
[Report]
>>2234487
>>2234220
Why die for Danzig?
Anonymous
11/13/2025, 3:44:45 PM
No.2234482
[Report]
>>2234478
I'm a normal country and I haven't noticed anything from going over force limit. No increase on recruitment cost, no increase no upkeep cost.
Anonymous
11/13/2025, 3:45:20 PM
No.2234483
[Report]
>>2234472
its already automated enough. just click "mass build" and it builds the most logical buildings first
Anonymous
11/13/2025, 3:45:57 PM
No.2234484
[Report]
>>2234211
Thanks for including the tooltips for the buildings. Good post.
Anonymous
11/13/2025, 3:46:14 PM
No.2234485
[Report]
>>2234492
I take back my complaints about the peace deal AI. I think the AI gave me a fair if not perfect deal.
I took most of Aragon's land in Sardinia but a small portion is allowed to remain under Aragonese Vassalization. In addition Aragon will anull treaties with Bohemia, Granada and, most importantly, Sicily, essentially clearing the path for a reunification of the Kingdom of TWO Sicillies.
Overall 8/10 after what I was expecting to be a 3/10
Also FML i hit "Disband levies" while they were in fucking Aragon holy shit I just lost 30,000 soldiers
Anonymous
11/13/2025, 3:47:16 PM
No.2234486
[Report]
>>2235496
>>2234436
I’ll consider playing hard mode then, as long as the buffs don’t feel cheesy. I hate in games when the AI is retarded but just has buffs that are genuinely unfair. Total War battle difficulty levels are the worst for this. Can you change difficulty mid-campaign in EUV?
Anonymous
11/13/2025, 3:48:42 PM
No.2234487
[Report]
>>2234481
Seems like the polacks are doing the dying.
Anonymous
11/13/2025, 3:49:09 PM
No.2234488
[Report]
>>2234491
>>2234473
Assaults are better with offensive as well.
Anonymous
11/13/2025, 3:49:12 PM
No.2234489
[Report]
>>2234460
estates having power is useful for parliament, I don't see it as a demerit
Anonymous
11/13/2025, 3:51:47 PM
No.2234491
[Report]
>>2234495
>>2234488
Better for what? To save the 20 manpower per assault?
Anonymous
11/13/2025, 3:52:14 PM
No.2234492
[Report]
>>2234493
>>2234485
the ai is pretty good at giving you stuff but i wish that i could tell them to not give me garbo land
Anonymous
11/13/2025, 3:52:38 PM
No.2234493
[Report]
>>2234492
You can transfer occupation
Anonymous
11/13/2025, 3:52:52 PM
No.2234494
[Report]
>>2234496
>>2234533
>>2234455
All of this is irrelevant because I roleplay and decide values strictly based on vibes. Centralization is the only exception.
Anonymous
11/13/2025, 3:53:44 PM
No.2234495
[Report]
>>2234499
>>2234491
What are you doing to make assaults not cost thousands of men?
Anonymous
11/13/2025, 3:53:55 PM
No.2234496
[Report]
>>2234494
>All of this is irrelevant because I roleplay and decide values strictly based on vibes. Centralization is the only exception.
Correct way to play. I blob up to my pretty borders and stop there.
Anonymous
11/13/2025, 3:55:14 PM
No.2234498
[Report]
>>2234505
>>2234523
>>2234455
>>Centralization > Decentralization
Always Centralization. Crown Power + Proximity Cost are always good. Decentralization is purely bad, the bonuses are a consolation prize
>>Innovative > Traditionalist
Always Innovative. Max literacy = promotion speed, research, and other stuff. Cultural influence = assimilation, vassal annexation speed, etc.
>>Plutocracy > Aristocracy
In theory always max Pluto, because burghers are easier to tax, more useful, do their own trade, and the other bonuses are good. In practice some stuff gives Aristocracy so it's hard to max out.
In republics it's different, since your burghers are the ones you need to curtail to gain crown power
>>Free Subjects > Serfdom
Pop promotion speed is critical so you want Free Subjects. But Serfdom isn't bad sometimes because poor countries make more money off taxing peasants and RGOs.
>>Conciliatory > Belligerent
Antagonism is a meme, Conciliatory is always better. Dip rep lowers antagonism gain too anyway.
>>Quantity > Quality
If you have a professional army you want Quantity. -10% maintenance is free money. But this one doesn't matter too much overall.
>>Defensive > Offensive
Again, Defensive is just free money, and 10% siege ability isn't much at all. not that impactful.
>>Land / Naval
Yeah this depends on your geography. Though long-term, naval proximity is always better. And 5% RGO size is fairly useless.
>>Capital Economy > Traditional Economy
Always capital economy. -10% buildings cost makes you way more money than 20% RGO output, and the other modifiers are better too. Remember, RGO output is modified by Control but building cost is not. So "20%" is only 4% in a 20% control province. But if you build something there you get the full 10% savings. -20% Food production doesn't matter.
>>Individualism vs Communalism
Communalism is better 99% of the time. I think they fucked this one because the flavor text isn't accurate to the bonuses. Maybe Individualism used to give better stats.
Anonymous
11/13/2025, 3:55:17 PM
No.2234499
[Report]
>>2234495
Assaults get significantly less bloody once you start mixing artillery in
You really can't take a lot of clay even with imperialism and stacking a whole lot of modifiers. Sucks balls that getting belligerent is super hard when you're big, because not enough valid rivals cucks you. But even if I had it maxed, I'd only be able to take 20% more. There's another -10% in the enlightenment tree that will make up for it, but still.
>>2234384
Peasants are basically just medieval NEETs and when you build a building they're forced to get a real job. Having lots of them just means you can build a trillion buildings in that province and not run out of wageslaves.
You'll want to boost pop promotion speed so they get jobs faster. And build a construction center to make two buildings at once for twice as many jobs.
Anonymous
11/13/2025, 3:58:10 PM
No.2234504
[Report]
>>2234506
Can you only import new world RGOs during that one timed event period? The fuck.
Anonymous
11/13/2025, 3:58:12 PM
No.2234505
[Report]
>>2234517
>>2234498
Output isn't dependent on control based retard
Anonymous
11/13/2025, 3:58:47 PM
No.2234506
[Report]
>>2234504
That one timed event period lasts like 150 years.
Anonymous
11/13/2025, 3:59:50 PM
No.2234508
[Report]
>>2234518
I'll go back to Victoria 3. Half of the game mechanics are not working.
>inb4 cope
Anonymous
11/13/2025, 3:59:54 PM
No.2234509
[Report]
>>2234510
>>2234501
yeah I couldn't even take a full province per peace deal in the endgame, very lame.
Anonymous
11/13/2025, 4:00:49 PM
No.2234510
[Report]
>>2234513
>>2234509
Well I doubt that. Imperialism is a mutliplicative -50% cost
Anonymous
11/13/2025, 4:01:21 PM
No.2234511
[Report]
Oh, never mind apparently levies don't care where you disband them they just teleport back home and are ready for service again.
Kinda lame desu CK2 was more fun in that regard. I'm relieved I didn't lose my army but it's not very realistic to expect 30,000 peasants to make their way back home from 600 miles away across the sea in a foreign land.
Anonymous
11/13/2025, 4:01:23 PM
No.2234512
[Report]
>>2234503
They give food too. Also they staff the peasant villages that give some good output.
Anonymous
11/13/2025, 4:01:38 PM
No.2234513
[Report]
>>2234510
some hefty provinces are still above 100 war score
Anonymous
11/13/2025, 4:02:03 PM
No.2234514
[Report]
>>2234501
I just fought a 5 year long war against Tunis and could only take one single city, they have 5 more in Europe that I need to clear
Anonymous
11/13/2025, 4:02:50 PM
No.2234515
[Report]
>>2234203
I'm trans too btw
The concept of RGOs in this is kinda piss. Why can a province only have cattle farms and nothing else in terms of farming? The RGO cap should allow for a few different resource extraction/farming buildings.
Anonymous
11/13/2025, 4:03:15 PM
No.2234517
[Report]
>>2234519
>>2234505
The profit from RGOs is added to the tax base then modified by control. Yeah it's still producing more goods but you're not making tax money off them. That can be fine sometimes but building cost reduction is still worth way more
Anonymous
11/13/2025, 4:03:25 PM
No.2234518
[Report]
>>2234586
>>2234508
i haven't booted up vicky in a minute. did they make trade as painless as it is in eu5 or do i have to manually perform every one of the ten thousand transactions that happen still
Anonymous
11/13/2025, 4:04:04 PM
No.2234519
[Report]
>>2234517
That's not what you said. You said output. That means output of goods.
Anonymous
11/13/2025, 4:04:21 PM
No.2234520
[Report]
>>2234516
but a province can have multiple RGOs. that's what locations are for, retardbro. you wanna divide locations up too?
Anonymous
11/13/2025, 4:05:22 PM
No.2234521
[Report]
>>2234458
There's no force limit in EU5, it's just "expected army size" which is a general metric based on how many pops you have and the current age. I think you can just build as many units as you can afford and your markets can support.
Anonymous
11/13/2025, 4:05:32 PM
No.2234522
[Report]
>>2234516
Open the building tab and filter by laborers. Those are the RGOs you can build in any location.
Anonymous
11/13/2025, 4:05:38 PM
No.2234523
[Report]
>>2234530
>>2234498
>RGO output is modified by Control but building cost is not
Money gained from RGO output is modified by control
Not the RGO output.
20% more output is less labourers required, and less upgrades to it required, to fullfill the needs of your centralised manufacturing. Less labourers is more taxes and more levies.
And also reduces the building costs involving lumber, as the raw materials for construction will be more plentiful and cheaper.
Although most buildings require masonry, which would benefit from a capital economy. But need a lot of stone or clay to provide materials for those masons.
Anonymous
11/13/2025, 4:05:44 PM
No.2234524
[Report]
>>2234516
Well you can always put an orchard there aswell
Anonymous
11/13/2025, 4:07:04 PM
No.2234526
[Report]
>>2234557
>split Brazil into a zillion OPM subjects, divide and rule
>turns out colonies are fucking ass ducat and pop sinks unless you demand to divert trade and actually get something
>but that turns everyone angry so you need to support loyalists, which is -0.10 diplomats/month per country
FUCK
Anonymous
11/13/2025, 4:07:21 PM
No.2234527
[Report]
>>2234528
>have 100% war score
>can swallow the entire enemy country whole
>but the enemy would absolutely not agree to become my vassal instead
why
Anonymous
11/13/2025, 4:08:20 PM
No.2234528
[Report]
>>2234534
>>2234527
Better dead than a slave
>gets enslaved
Anonymous
11/13/2025, 4:08:46 PM
No.2234530
[Report]
>>2234523
I do like how the game rewards having good RGO output by making bulky goods harder to ship
Like if your industry depends on assloads of iron you'll use up all your trade capacity trying to import it, so you'd better have some already in the ground
Anonymous
11/13/2025, 4:09:26 PM
No.2234532
[Report]
>>2234529
Certain privileges and laws, I think Buhrgers have some.
Anonymous
11/13/2025, 4:09:42 PM
No.2234533
[Report]
Anonymous
11/13/2025, 4:09:52 PM
No.2234534
[Report]
>>2234528
I don't really get the point desu, I was going to turn the entire place into a fiefdom anyway.
Anonymous
11/13/2025, 4:10:20 PM
No.2234535
[Report]
>>2234529
Do you want to make it back into a planet or something?
Anonymous
11/13/2025, 4:11:17 PM
No.2234536
[Report]
>>2234554
>>2234501
can you post control?, I want to see how it looks at that stage of the game
Anonymous
11/13/2025, 4:11:33 PM
No.2234537
[Report]
>>2234552
>>2234556
>Want to enslave hungarians
>Can only build slave shit in Africa
What the fuck man? Is there no way to enable you to enslave people?
Anonymous
11/13/2025, 4:11:55 PM
No.2234539
[Report]
>>2234529
Every game I grant the burghers approximately 20 privileges on day 1, then let the nobles seethe for a bit until they calm down or I kill a bunch of them.
Burgher privileges are too good. Noble privileges are almost all shit.
Anonymous
11/13/2025, 4:12:30 PM
No.2234540
[Report]
are fiefdoms good?
If I have 0 control of an area, do I get any of its RGO outputs?
Also, if I own area but is cut off by other country borders, do I still get their output and shit or is it considered disconnected? Not sure how goods are delivered to the market, if its all just abstract and works in a vacuum and its teleporting the goods to my market/stockpile?
>War of Religions starts
>Bohemia, who is ruled by an english king, and Austria are the leaders of the Protestant Union, backed up by Catholic France
>Brandenburg, ruled by a bavarian, is the leader of the Catholic League
Believable worlds
Anonymous
11/13/2025, 4:13:54 PM
No.2234543
[Report]
>>2234501
>1752
>K*iv still exists
Anonymous
11/13/2025, 4:14:18 PM
No.2234544
[Report]
>>2234549
>>2234542
Europeans have a weird compulsion to trade leaders
Anonymous
11/13/2025, 4:14:36 PM
No.2234545
[Report]
>>2234541
control doesn't impact resource production or manufacturing, just taxes and levies
goods will be created but you will not get any money from making them
Anonymous
11/13/2025, 4:14:52 PM
No.2234546
[Report]
>>2234541
100% of the goods get created and sold to the market, but 0% of the profits from the RGO selling the goods goes to your estates so 0% of it can be taxed by you.
So if you just need the goods the RGOs will still create it. For example of course a wheat province keeps producing wheat even on 0% control or else the entire globe would starve on game start. But you won't see any tax income from the wheat.
Anonymous
11/13/2025, 4:16:01 PM
No.2234548
[Report]
Is there a way to know how members of a union will vote when changing policies?
Anonymous
11/13/2025, 4:16:12 PM
No.2234549
[Report]
>>2234544
If you play as France every fucking leader on the continent is
>Our ruler's distant cousin
Anonymous
11/13/2025, 4:16:16 PM
No.2234550
[Report]
>>2234564
I'm going to make a mod, I have an outline of complex systems I'd like to implement (starting with a more complex system for values) but I want to hear (You)r opinion on what you'd like improved with the game
Anonymous
11/13/2025, 4:16:39 PM
No.2234551
[Report]
>>2234559
>>2234542
>leaders of the Protestant Union, backed up by Catholic France
Historically accurate.
Anonymous
11/13/2025, 4:16:46 PM
No.2234552
[Report]
>>2234537
Your fault being a europoor. Everyone else enjoys slavery.
Anonymous
11/13/2025, 4:17:08 PM
No.2234553
[Report]
>>2234541
Control does not affect how much of produced goods and rgos go to the market, it affects how much tax you get and how many troops you can call upon.
Anonymous
11/13/2025, 4:17:09 PM
No.2234554
[Report]
>>2234558
>>2234565
>>2234536
Not that good. I stopped minmaxing that shit about 50 years ago when I realized I just don't need more money for anything. Almost no modern roads, I didn't build the age5 building for more control, I didn't make towns into cities. Hell I didn't even build a token navy to make the small patch of coastline into 100%. I just have the AI on building automation and let it do whatever. Also I'm trying some memes with my cabinet instead of culture converting the steppes
Anonymous
11/13/2025, 4:17:40 PM
No.2234556
[Report]
>>2234537
some countries have advancements for automatic slaving every time you siege a province
as morocco i have a bunch of italians working in the salt mines
Anonymous
11/13/2025, 4:18:25 PM
No.2234557
[Report]
>>2234591
>>2234526
What does divert trade do exactly?
Anonymous
11/13/2025, 4:18:30 PM
No.2234558
[Report]
>>2234554
interesting, thanks for sharing
Anonymous
11/13/2025, 4:18:36 PM
No.2234559
[Report]
>>2234574
>>2234551
Damn the french do be hating austrians and spaniards
Anonymous
11/13/2025, 4:18:53 PM
No.2234561
[Report]
>>2234542
Catholic France did side with the protestants.
Anonymous
11/13/2025, 4:19:00 PM
No.2234562
[Report]
>>2234566
>11th century Norman kings of England
After this had the king a large meeting, and very deep consultation with his council, about this land; how it was occupied, and by what sort of men. Then sent he his men over all England into each shire; commissioning them to find out 'How many hundreds of hides were in the shire, what land the king himself had, and what stock upon the land; or, what dues he ought to have by the year from the shire.' Also he commissioned them to record in writing, 'How much land his archbishops had, and his diocesan bishops, and his abbots, and his earls;' and though I may be prolix and tedious, 'What, or how much, each man had, who was an occupier of land in England, either in land or in stock, and how much money it was worth.' So very narrowly, indeed, did he commission them to trace it out, that there was not one single hide, nor a yard of land, nay, moreover (it is shameful to tell, though he thought it no shame to do it), not even an ox, nor a cow, nor a swine was there left, that was not set down in his writ. And all the recorded particulars were afterwards brought to him.
>In game 14th century English kings
Exert such little "control" over their island they don't receive a single shilling in tax outside of the south of England
Is it just me or is it pointless to make profit trades since automation/AI will do a better job?
Anonymous
11/13/2025, 4:20:17 PM
No.2234564
[Report]
Anonymous
11/13/2025, 4:20:31 PM
No.2234565
[Report]
>>2234575
>>2234583
>>2234554
Am I missing something? Mine is garbage. I've been building and upgrading roads.
Anonymous
11/13/2025, 4:20:34 PM
No.2234566
[Report]
>>2234562
all the cow-counting probably cost more than he made back in extremely anal taxation policies
Anonymous
11/13/2025, 4:21:08 PM
No.2234567
[Report]
should african colonies by under direct or colonial control? trying to figure out asia trade
Anonymous
11/13/2025, 4:21:10 PM
No.2234568
[Report]
>>2234573
>>2234563
Yeah trade just for strategic resources and institutions. And when you need to build something in a new market and it's missing one resouce and the game is too stupid to start the building process and import the stuff later on its own. That pisses me off.
Anonymous
11/13/2025, 4:21:35 PM
No.2234569
[Report]
>>2234563
manual trading is super ass, only do it if you want to make something artificially cheap like building materials
Anonymous
11/13/2025, 4:22:00 PM
No.2234571
[Report]
>>2234576
Will polacks and ukrainians put their neurons together to discover gravity before tunisians? Find out soon.
Anonymous
11/13/2025, 4:22:07 PM
No.2234572
[Report]
>>2234578
>>2234581
>>2234563
The AI does not do a better job though. Trade automation is best for when a gap opens up in your set trades, so something gets traded instead of wasting capacity.
Anonymous
11/13/2025, 4:22:21 PM
No.2234573
[Report]
>>2234597
>>2234568
I think they should dumb down the AI to reward manual trading for profit more. There's a whole gameplay loop there which is made obsolete...
Anonymous
11/13/2025, 4:22:30 PM
No.2234574
[Report]
>>2234559
The Hasburgers were historical enemies to the french crown, it's normal they try to fuck them in return whenever they get a chance
Anonymous
11/13/2025, 4:22:31 PM
No.2234575
[Report]
>>2234577
>>2234565
You're missing stacking proximity cost modifiers.
Anonymous
11/13/2025, 4:23:02 PM
No.2234576
[Report]
>>2234579
>>2234571
>not having historical spawns on
Cringeee
Anonymous
11/13/2025, 4:23:26 PM
No.2234577
[Report]
>>2234588
>>2234575
I know there's a few buildings and cabinet actions, but what else is there?
Anonymous
11/13/2025, 4:23:27 PM
No.2234578
[Report]
>>2234572
i have 200 capacity to dole out and i don't really feel like doing it all when a shift in the market makes it outdated from tick-to-tick
Anonymous
11/13/2025, 4:23:38 PM
No.2234579
[Report]
>>2234576
I didn't know that was an option
Anonymous
11/13/2025, 4:23:53 PM
No.2234580
[Report]
>>2234606
>>2234615
I'm currently at 50% of France's/Bohemias income, how do I get mmm Richer? 1474 btw
All my neighbors are military powers.
Anonymous
11/13/2025, 4:24:17 PM
No.2234581
[Report]
>>2234572
I tried doing manual trades for profit the other day by checking foreign markets' greatest surplus and greatest needs. I couldn't out do the automation/AI trading except for 1 trade I made. Most of the time I was losing money more by manual trading...
Because it kept importing multiple tiny trades like gems for 0.06 cap or something.
Anonymous
11/13/2025, 4:24:27 PM
No.2234582
[Report]
>>2234589
how do I get literacy up early game?
Anonymous
11/13/2025, 4:24:42 PM
No.2234583
[Report]
>>2234594
>>2234565
are you stacking proximity cost reduction?
>land slider
>centralization slider
>east slav burocracy
>admin focus for age 2
>bridges everywhere
>tzardom reform
just the ones I know from the early game
Anonymous
11/13/2025, 4:24:58 PM
No.2234584
[Report]
>>2234590
>>2234563
I like it, basically you automate the random profit trades as if your merchants are handling that, and you use manual trade for your own big state enterprises, like mass importing raw materials or setting up colonial markets.
Anonymous
11/13/2025, 4:25:42 PM
No.2234586
[Report]
>>2234518
It’s much better. There is a world market now with auto trade.
Anonymous
11/13/2025, 4:26:07 PM
No.2234587
[Report]
>>2234200 (OP)
Do slaves ever lose their African culture and gain an African diaspora one, i.e. African-American or Afro-Latino or whatever? Pretty immersion breaking if all of the slaves in Brazil or whatever are still Mande in 1836.
Anonymous
11/13/2025, 4:26:27 PM
No.2234588
[Report]
>>2234594
Anonymous
11/13/2025, 4:27:00 PM
No.2234589
[Report]
>>2234582
Paper guilds, scriptoriums, laws and privileges that up literacy. The Renaissance has advancements for it too. Build libraries and universities when they’re unlocked via advancements.
Anonymous
11/13/2025, 4:27:03 PM
No.2234590
[Report]
>>2234584
>setting up colonial markets
How do you do that exactly? Don't you need to keep total control of colonial land for that to work?
Anonymous
11/13/2025, 4:27:05 PM
No.2234591
[Report]
>>2234557
Gets you 50% of a subject's trade capacity (and advantage IIRC).
With the base 33% from Colonial Nation you control over 80% of their trade, which means all the marketplaces, market villages and fishing villages actually work for you, not a useless piece of shit vassal that grants you a stunning 2.5% of the income it'd get from them.
Anonymous
11/13/2025, 4:29:32 PM
No.2234593
[Report]
>>2234438
It says you don't! [have a market]
Anonymous
11/13/2025, 4:29:57 PM
No.2234594
[Report]
>>2234583
>>2234588
Damn I got some stacking to do
Anonymous
11/13/2025, 4:29:57 PM
No.2234595
[Report]
>>2234599
my hispaniola colony release puerto rico as a sub-subject
how do i wring their necks?
Anonymous
11/13/2025, 4:31:01 PM
No.2234597
[Report]
>>2234601
>>2234573
The automation doesn't do imports
It doesn't do building/pop needs
It just exports everything, it's shit
Anonymous
11/13/2025, 4:31:05 PM
No.2234598
[Report]
Yeah ok i confirmed it. experience is giga bugged, these pigger boys were at 78% experience before the month tick, now look at them. even their fucking levies jumped to 100%. no wonder noone ever dies.
if anyone's fighting a war please have a look at experience values during defensive sieges. i'm not sure if it would work for player unsiegeing own land but it definitely does not work offensively
Anonymous
11/13/2025, 4:31:14 PM
No.2234599
[Report]
>>2234595
Puerto Ricans are subhuman so maybe it is best you just let it go
Anonymous
11/13/2025, 4:31:40 PM
No.2234600
[Report]
>>2234607
This is fine
Anonymous
11/13/2025, 4:32:20 PM
No.2234601
[Report]
>>2234597
Mine imports
But I think you're right in implying that it prioritizes profit.
Anonymous
11/13/2025, 4:33:11 PM
No.2234603
[Report]
>>2234825
one colonial nation in cuba, one in hispaniola, one for the lesser antilles. does this make sense?
Anonymous
11/13/2025, 4:34:09 PM
No.2234604
[Report]
Well, the Teutons are no more. I wanted to keep them as a vassal, but they didn't want to agree since they had their own subjects in Livonia, so I had to partition them between fiefs. Also my junior PU Halych stole 3 provinces because there's no way to claim occupation from your allies and not taking them would be just handing land to Lithuania.
Anonymous
11/13/2025, 4:34:11 PM
No.2234605
[Report]
>>2234614
Do I get any benefits if I build stuff in my vassals?
Anonymous
11/13/2025, 4:34:18 PM
No.2234606
[Report]
>>2234580
Build goldmines and move capital to the shores
Anonymous
11/13/2025, 4:34:37 PM
No.2234607
[Report]
>>2234619
>>2234600
I like that countries passively build up antagonism because you talk funny and do weird stuff like one of them dang foreigners
>reasons I hate you:
>You rendered all the settled peoples of the world a dusty pile of skulls crackling beneath the hooves of your barbarian horde (-294)
>You're a fucking steppe gook (-1)
>Mashallah brother (+2)
Anonymous
11/13/2025, 4:34:59 PM
No.2234609
[Report]
Why'd they make prestige so fucking hard to come by. As the Ottomans I've gobbled up most of the beyliks, taken Constantinople and pushed into the Balkans and I still can't upgrade to Kingdom rank
Anonymous
11/13/2025, 4:35:06 PM
No.2234610
[Report]
>>2234617
Looks like polacks have discovered how to split the atom. Suck it, anglos.
Anonymous
11/13/2025, 4:35:13 PM
No.2234611
[Report]
whats the truth about the games ai? is it really that un fun late game?
Is there even a point for the church estate since you cannot tax them? IMO it seems like you want their power at 0%, no?
I miss national ideas. I think they made countries more distinct and I'm starting to feel like this game is cookie clicker. I don't think the formation or army mechanics add anything positive to 5.
Anonymous
11/13/2025, 4:35:49 PM
No.2234614
[Report]
>>2234623
>>2234605
your vassals have more tax base to pay you with
you can trade with whatever market they're in like a normal country
it stays when you annex them
Anonymous
11/13/2025, 4:36:47 PM
No.2234615
[Report]
>>2234659
>>2234580
byznigger free general
Anonymous
11/13/2025, 4:36:52 PM
No.2234616
[Report]
>>2234622
>>2234676
>>2234613
t. Mana clicker enjoyer.
Anonymous
11/13/2025, 4:37:14 PM
No.2234617
[Report]
>>2234610
more like they discovered how to split the potato, lmao
Anonymous
11/13/2025, 4:37:56 PM
No.2234619
[Report]
>>2234607
I find it so hard to manage. If I don't pre-emptively increase relation with the big dudes then I get 150 AE on everyone around it's insane.
I'm really not sure how I'm gonna conquer india without getting gang raped
Anonymous
11/13/2025, 4:38:08 PM
No.2234620
[Report]
>>2234612
you can tax them if you aren't catholic
their satisfaction increases your diplomatic reputation and research speed, and if you have a lot of clergy relative to your population your stability trends up.
by their nature the clergy tend to be much more literate than other pops so it's easy to invest in them for your national literacy + on an international level your research benefits from having a strong liturgical language
Anonymous
11/13/2025, 4:38:16 PM
No.2234622
[Report]
>>2234635
>>2234616
But you had national ideas in EU3.
Anonymous
11/13/2025, 4:38:26 PM
No.2234623
[Report]
>>2234632
>>2234614
Yeah but how much of that tax base comes back to me in tribute?
Anonymous
11/13/2025, 4:38:37 PM
No.2234624
[Report]
>>2234613
go home manaboy, 90% of the time you got the same ideas
Anonymous
11/13/2025, 4:38:46 PM
No.2234625
[Report]
>>2234676
>>2234613
National ideas still sort of exist, countries still have national techs only for them. But it's like when EU4 first launched, only the most important majors have those yet.
Anonymous
11/13/2025, 4:38:56 PM
No.2234626
[Report]
>>2234676
>>2234613
ideas weren't very interesting but I agree that EU5 needs some version of that.
Anonymous
11/13/2025, 4:39:22 PM
No.2234628
[Report]
>>2234634
>>2234613
The national ideas are basically represented in country-specific advancements, laws, and policies. I feel like many people complaining about lack of flavor aren’t paying attention and miss the flavor because it’s not thrown in your face. They could always add more events and make the flavor more clear, however.
Anonymous
11/13/2025, 4:40:14 PM
No.2234630
[Report]
>>2234645
>>2234612
Catholic seems weaker because of the 0% clergy tax, but the forced 0% tax means a big hidden research boost.
But imo the church should pay upkeep on cathedrals and such instead of the state, or at least contribute, that's where the tithe money could go instead of the papal colonial empire
Anonymous
11/13/2025, 4:40:15 PM
No.2234631
[Report]
>>2234612
>since you cannot tax them
country specific issue
>you want them at 0 power
no, the opposite, the stronger they are the weaker other estates are, meaning you can tax those estates harder from low influence
Anonymous
11/13/2025, 4:40:38 PM
No.2234632
[Report]
Anonymous
11/13/2025, 4:40:46 PM
No.2234634
[Report]
>>2234636
>>2234643
>>2234628
sure, but said advancements, laws, and policies are practically irrelevant
Anonymous
11/13/2025, 4:41:01 PM
No.2234635
[Report]
>>2234622
Yes? And I didn't have to spend mana points to get them.
Anonymous
11/13/2025, 4:41:45 PM
No.2234636
[Report]
>>2234634
Playing as England and France I thought they were pretty good. But they're the gold standard for unique stuff right now.
Anonymous
11/13/2025, 4:42:02 PM
No.2234637
[Report]
>>2234639
>>2234640
Is there auto Convert mechanic? Or do you need to use cabinet to convert provinces?
Anonymous
11/13/2025, 4:42:47 PM
No.2234638
[Report]
>>2234644
>>2235239
>MOBILE GAME INTERFACE
>NEED TO WATCH YOUTUBE VIDEOS TO UNDERSTAND WHAT THE FUCK IS GOING ON
>CK3 FUSED WITH VIC3 GAMEPLAY
>10 FPS
>$60
>AI DOESN'T WORK
>WOKE
>TRILLION DLCS
IS THIS THE WORST GAME OF ALL TIME???
Anonymous
11/13/2025, 4:42:52 PM
No.2234639
[Report]
>>2234648
>>2234637
if you have positive assimilation or religious conversion it should happen slowly to all your pops but the cabinet makes it go much more quickly
Anonymous
11/13/2025, 4:43:15 PM
No.2234640
[Report]
>>2234637
automate cabinet :)
Anonymous
11/13/2025, 4:43:18 PM
No.2234641
[Report]
grim
I'm trading with Venice at a loss already, what more do you want from me...
Anonymous
11/13/2025, 4:43:35 PM
No.2234643
[Report]
>>2234634
I just passed a law in parliament creating the Scottish court of sessions and it gave me great bonuses including +0.10 centralization. It’s historically authentic and gives me good bonuses. What do you want specifically? A magical +20% moral bonus at the start because France is a special little boy?
Anonymous
11/13/2025, 4:43:53 PM
No.2234644
[Report]
>>2234652
>>2234655
>>2234638
it can't be a mobile game interface because nobody would put five layers of nested tooltips into a touchscreen
Anonymous
11/13/2025, 4:43:57 PM
No.2234645
[Report]
>>2234630
ye i went lutheran but i dont tax my pastors cuz i'd rather have the research boost
Anonymous
11/13/2025, 4:43:58 PM
No.2234646
[Report]
>>2234650
>>2234676
>>2234613
the AI not being able to utilize the formation system is the problem, not the system itself.
and i dont think i wanna play eu4 since i cant just automate garbage wars away like in eu5.
Anonymous
11/13/2025, 4:44:40 PM
No.2234647
[Report]
>>2234681
>>2234707
>>2234200 (OP)
Can anybody explain to me the athens trade? Is Athens importing beef into my market from Caffa or is Athens importing beef into their market and getting a portion of it since part of my country is in their market? I'm new to trade in this game and don't quite understand it.
Anonymous
11/13/2025, 4:44:47 PM
No.2234648
[Report]
>>2234639
Okay good to know.
Anonymous
11/13/2025, 4:44:54 PM
No.2234649
[Report]
>>2234656
>>2234706
>lose half your population to some shitty black death 2.0 in the 1500s
>all the peasants get promoted to labourers and other social classes and your economy hardly takes any kind of a hit
Goes to show how worthless subsistence farming is.
Anonymous
11/13/2025, 4:44:55 PM
No.2234650
[Report]
>>2234653
>>2234657
>>2234646
Which automation rules for automating wars? Didn't notice this was a thing.
Anonymous
11/13/2025, 4:45:13 PM
No.2234651
[Report]
>>2234613
They just need to do two simple things to fix it
1. Give more countries unique advances, ideally every country but realistically the major ones, at least 2 in every age
2. Massively increase the bonus from said advance. Like France's Elan! bonus is still 20% morale, that's a good example. It's noticeable or at least the number feels big. 0.1 stability investment, not so much. If it's unique to a specific country it should be a big bonus, it doesn't matter if it's unrealistic. Make that the exception to the rule.
Anonymous
11/13/2025, 4:45:27 PM
No.2234652
[Report]
>>2234644
>it can't be a mobile game interface
Literally all free mobile games have the same exact interface
Anonymous
11/13/2025, 4:45:50 PM
No.2234653
[Report]
>>2234654
>>2234650
the armies have a mission button. for shitwars i just put half of my stack to hunt, the other half carpet siege
Anonymous
11/13/2025, 4:46:12 PM
No.2234654
[Report]
Anonymous
11/13/2025, 4:46:37 PM
No.2234655
[Report]
>>2234644
It looks like a mobile game though even if it doesn’t literally work like one. That’s the point.
Anonymous
11/13/2025, 4:46:44 PM
No.2234656
[Report]
>>2234661
>>2234649
do empty job slots in town attract immigration?
I imagine at that point your cities would have no peasants
Anonymous
11/13/2025, 4:46:53 PM
No.2234657
[Report]
>>2234650
1-2 big armies hunting enemy armies, the rest focus sieging in smaller numbers is what I do
Anonymous
11/13/2025, 4:48:10 PM
No.2234659
[Report]
>>2234673
>>2234615
That's not Byzanitum nigger
Anonymous
11/13/2025, 4:50:01 PM
No.2234661
[Report]
>>2234664
>>2234667
>>2234656
I haven't noticed any actual immigrants from outside the country, but there has been a lot of internal migration.
Anonymous
11/13/2025, 4:50:37 PM
No.2234662
[Report]
I am having a weird issue where some random locations in the HRE lose a shitload of population while I wasn't looking. I thought it'd be disease or the AI expelling population or something but it's specific locations rather than an area so it doesn't look like disase spread and also I've seen it happen to countries that only have 1 location so I don't think they'd be expelling their own population from their own capital. Prosperity, natural growth, migrationn attractionn all look normal. Is this a known bug or is something else going on? I've seen it in multiple games. For example in my current Aragon game, the town of Freiburg has 149 people in it, and it has buildings and shit so.
Anonymous
11/13/2025, 4:50:37 PM
No.2234663
[Report]
>>2234725
Anonymous
11/13/2025, 4:50:54 PM
No.2234664
[Report]
>>2234661
I've been getting Dutchmen as England, probably because the Netherlands gets razed to the ground every 30 years.
Anonymous
11/13/2025, 4:51:10 PM
No.2234665
[Report]
>>2234678
Anyone actually playing as the Papal State? Seems fun but there's like a zillion assorted Italians in these threads and zero popes.
Anonymous
11/13/2025, 4:52:08 PM
No.2234667
[Report]
>>2234661
immigration happens within markets
Anonymous
11/13/2025, 4:52:15 PM
No.2234668
[Report]
>>2234682
>>2234684
I have a shitty pc and when I ran the game on lowest settings I got like 20fps so I just refunded it instantly, but since I'm a retard with a shitty pc it didn't occur to me that I could disable the 3d map. Is it a massive fps difference to turn it off? Would it make it playable for me?
Anonymous
11/13/2025, 4:52:59 PM
No.2234672
[Report]
How do you get food for an army during a siege?
I have food access from the country next door but my army is still losing food and sieges last fucking years in this game.
Anonymous
11/13/2025, 4:53:16 PM
No.2234673
[Report]
>>2234659
even more disgusting 2bqhwyl
Anonymous
11/13/2025, 4:53:18 PM
No.2234674
[Report]
it looks like you could probably get to the end of the game as a peasant country since the AI just keeps using peasant levies as well forever
>have giga big, happy peasant population with big tax modifiers and pop+levy buffs
>never build anything for any other social class, dont give them power or privileges
>slap every country around with your big peasant cock, destroying non-peasant buildings as you expand
>win?
Anonymous
11/13/2025, 4:53:33 PM
No.2234676
[Report]
>>2234691
>>2234616
I'm an EU4 baby and I came to dislike mana and was looking forward to 5. After playing this I think it's gone too far and it makes me sad. The removal of mana takes away the points at which you had to decide whether to spend or save or what to spend on. Instead now it feels like permanent green line go up.
>>2234625
I've played Muscovy and there were some national laws that were unlocked but they seemed shit desu.
>>2234626
I thought the ideas were a bit arbitrary and binary but it gave the countries character. When I went up against France they had this insane morale boost and they had western tech, I knew it was always going to be a slog because it was France specifically. Believe me I hated it many times. Now, however, it just feels like they're hard to beat because they are big with big pop. They could be any other country.
>>2234646
I don't want to have to reformat after every battle, I'm sorry I just don't, and I don't see how it is an improvement over 4 where all you had to do was shift consolidate. I also don't think being able to not have to play the game is a positive for the game.
Guess the game just hasn't hit that good for me and I'm not happy about it.
Anonymous
11/13/2025, 4:54:16 PM
No.2234678
[Report]
>>2234665
I have a friend who's only been playing as the Pope since he started and he somehow has managed to lose the Guelphs v. Ghibellines every time, which is extremely funny since I've never actually seen the Emperor win in any of my games. He's somehow doing worse than the AI.
Anonymous
11/13/2025, 4:54:45 PM
No.2234681
[Report]
>>2234694
>>2234647
Considering it says Supply +, I'd assume Athens is importing beef.
Anonymous
11/13/2025, 4:54:51 PM
No.2234682
[Report]
>>2234668
I was at 60 fps either way but went from "please wear safety earmuffs" to tolerable fan noise by disabling the 3D map. So probably yes.
Anonymous
11/13/2025, 4:55:44 PM
No.2234684
[Report]
>>2234690
>>2234668
a 2D map isn't going to make calculations happen faster
Anonymous
11/13/2025, 4:56:12 PM
No.2234685
[Report]
>>2234688
I just want to have a comfy game where I make my pops happy and make shit tons of money. Im thinking of doing this in India or East Africa. Anyone played in that area?
Anonymous
11/13/2025, 4:56:37 PM
No.2234686
[Report]
>create my own market
>monthy income skyrockets
simple 'as
Anonymous
11/13/2025, 4:56:56 PM
No.2234687
[Report]
>>2234703
Anonymous
11/13/2025, 4:57:13 PM
No.2234688
[Report]
>>2234685
idk about Africa but making money in India is very easy
Anonymous
11/13/2025, 4:58:17 PM
No.2234690
[Report]
>>2234684
Yeah sure but this isn't a late game pops issue (for example I can get 120fps in Stellaris that drops to below 60fps at late game), this is just right at the start with the game paused.
>>2234676
>The removal of mana takes away the points at which you had to decide whether to spend or save or what to spend on.
One of the most monumentally retarded takes I have ever witnessed. Now you have to build an ENTIRE ECONOMY, with supply chains and dynamic demand, and decide when, how, and even whether to spend your income--to build infrastructure, to build basic RGO income, to build production capacity. To invest in stability or art or legitimacy or not. How much stability and income to lose in exchange for adopting institutions quicker or slower.
This is just about the equivalent of saying "the decisions about spending are so complex I don't enjoy them, I wish we just had mana back because that gave me instant gratification."
Anonymous
11/13/2025, 4:58:44 PM
No.2234693
[Report]
>>2234695
>create a colony on the east coast
>instead of creating it's own market it attaches to the shitty tribal one so the colony doesn't get the market center, crippling it's trade
>england makes a colony there as well but they get to create a market for some reason and steal all my colony's goods
Anonymous
11/13/2025, 4:59:42 PM
No.2234694
[Report]
>>2234707
>>2234681
I understand that Athens is getting beef into my market, but I don't really understand how trading works in this. Athens can use their traders to import stuff from the Caffa market to my market? Just seems strange that their market isn't involved in the equation at all
Anonymous
11/13/2025, 5:00:48 PM
No.2234695
[Report]
>>2234691
Feels like the illusion of complexity. End of the day when you start you focus on satisfying pop needs and then expanding RGO's starting with your capital and expanding out. Eventually you have such an economic snowball that yuo're just expanding RGO's the same way you spam churches and workshops. I don't dispute that what's going on behind the scenes with the supply chains is complex but for the user it isn't. You don't need to know all that you just need to increase what you can/need to.
Anonymous
11/13/2025, 5:01:46 PM
No.2234697
[Report]
paradox: * takes a massive shit on a plate *
paracuck: MASTERPIECE! JOHANS MAGNUM OPUS! WAITER, WAITER! I'D LIKE THE 49.99$ PISS DLC TOO!
Anonymous
11/13/2025, 5:04:15 PM
No.2234701
[Report]
>>2234709
>>2234691
>Now you have to build an ENTIRE ECONOMY
No you don't. Just build the most profitable things in your capital and the locations next to it with the highest control. Do this for the first 100 years and you'll have infinite money.
Anonymous
11/13/2025, 5:05:25 PM
No.2234702
[Report]
>please saar I invite to join the smartism
I'm not even Hindu btw. you can invite people to join certain IOs without being a member lol
Anonymous
11/13/2025, 5:05:58 PM
No.2234703
[Report]
>>2234687
>when antagonism > 50 then country can join a coalition
Good to know
Anonymous
11/13/2025, 5:06:23 PM
No.2234704
[Report]
>>2234720
>>2234760
In case you have yet to play as a Diplomatic Hegemon, it gives you a Spell to pay 1 Diplomats and infinitely boost a country's Trust/Opinion/Favor, for free!
Anonymous
11/13/2025, 5:06:33 PM
No.2234705
[Report]
>>2234714
>>2235246
How do I get the provinces in the southern part of Spain I conquered to trade in Seville instead morocco?
Anonymous
11/13/2025, 5:06:49 PM
No.2234706
[Report]
>>2234649
play hawaii
they lose like 90% due black death and volcanoes
absolute lmao
Anonymous
11/13/2025, 5:07:01 PM
No.2234707
[Report]
>>2234774
>>2234647
The country Athens is importing beef from Caffa to Naples to turn a profit, because there's higher demand for beef in Naples than there is supply, while Caffa probably has cheap beef.
>>2234694
>Athens can use their traders to import stuff from the Caffa market to my market? Just seems strange that their market isn't involved in the equation at all
If you have trade capacity in a market, you can trade there. There are buildings you can build in foreign countries' land: Trade Office and Foreign Trading Post. They gave trade capacity but in other markets where you don't own any locations. This lets you trade all over the place and make money moving goods around like a merchant.
Anonymous
11/13/2025, 5:10:01 PM
No.2234709
[Report]
>>2234723
>>2234696
I'm not arguing that the economy is perfectly balanced. It's far too easy to make money in this game and the estates need to be stronger and take more money and more buildings into their own hands. There is room for improvement there.
What I'm arguing is that the simulation is inarguably robust, and the amount of decisions the player has is still tremendous, especially when it comes to thinks like generating entirely new industries, like army goods, to support standing forces.
I'll give an example here. Right about middle of the Renaissance with firearms and artillery guilds unlocked, I was making about 250 gold per month as England. I was still in the HYW with France and desperately needed a leg up against them, so with such a strong economy I spent decades worth of my income, both passive and stored, to build out my armed forces infrastructure to achieve the first fully-functional standing army in Europe. In the end it almost bankrupted me, although I did get my army. That is, in the style of Dwarf Fortress, !!FUN!!. I had a variety of decisions I could've made and I made the wrong one and paid the price, even though I had a huge amount of income and thought I could sustain it. It was really challenging to dig myself out of the pit and still fight against France, and even though I still think gold generation is too easy the capacity for near-unrecoverable situations like this even as a great power means there are plenty of very serious choices available, you're just not seeing them.
>>2234701
See above. That's also simplistic because sure, you'll be making a lot of money on taxes. But you could get dominated by foreign traders or annihilated militarily if you have absolutely no military infrastructure, or catastrophically limit your economic potential by not focusing on infrastructure. That's not cope, that's real. France out-competes an England that does this if they don't focus on harbor capacity first instead, for instance.
Anonymous
11/13/2025, 5:10:56 PM
No.2234710
[Report]
>>2234696
Literally every single game can be played by blindly following the most optimal strategy without knowing how it works. It is too easy to snowball, true, but that has nothing to do with an "illusion of complexity", it's because the game came out last week and it's still extremely unbalanced.
Anonymous
11/13/2025, 5:11:30 PM
No.2234713
[Report]
>>2234717
>>2234723
Where do i see Inflation? How do i reduce it?
Anonymous
11/13/2025, 5:11:39 PM
No.2234714
[Report]
>>2234705
Techs that give market attraction, or if you're much more lategame being Mercantilist on the slider. But having them in your market isn't always good if they don't have high market attraction, you'll lose a shitload of profit on them. Sometimes (but only sometimes) it's just better to make a second market instead.
Anonymous
11/13/2025, 5:12:16 PM
No.2234715
[Report]
Institution spread in a large nation is such a pain the ass. The mud huts got all the shit in 1840 and I'm still at 7% pop with 100 admin advisor spreading it in population centers, and trading for it in the centers. Another reason to have smaller markets I guess.
Anonymous
11/13/2025, 5:12:40 PM
No.2234717
[Report]
>>2234713
Next to the minting slider in your economy tab. Mint less and it will go down passively.
Anonymous
11/13/2025, 5:12:47 PM
No.2234718
[Report]
>3DPD
>>2234704
These spells are fucking retarded and need to be cut out asap. The whole Great Powers mechanic is dogshit. It's either France or China, or some other blob in Asia that nobody in Europe can even reach. Why the fuck are these countries being compared to each other. There should be Regional powers at best, with less impactful bonuses.
Anonymous
11/13/2025, 5:14:40 PM
No.2234721
[Report]
>>2234855
Johan WHERE THE FUCK is my famine slider
These indonesians built cities in every province and now they're all starving and killing my economy
Anonymous
11/13/2025, 5:16:32 PM
No.2234723
[Report]
>>2234709
Fair enough, good argument mate. I hadn't really got to that point/experienced that. A lot of what I played was the basic chains at game start + RGO and vassal maxxing so the game was feeling stale. Will give it a revisit.
>>2234713
Based Ellie poster.
Anonymous
11/13/2025, 5:16:46 PM
No.2234724
[Report]
>>2234720
Hegemonies should just be a multiplayer meme like victory cards. I imagine it'd be fun to fight over them with other players but in SP it's pointless. Salvage the couple of good powers and turn them into something everyone can do. Like Violate Sovereignty should be a thing anyone can do if you're way stronger than the target. The court language one could be tied to culture war mechanics somehow. Cut the rest.
Anonymous
11/13/2025, 5:16:47 PM
No.2234725
[Report]
Anonymous
11/13/2025, 5:17:10 PM
No.2234726
[Report]
What determines where slaves get sent after taking a province as muslims?
Anonymous
11/13/2025, 5:17:15 PM
No.2234727
[Report]
>>2234720
I just wish you could say no to them at the cost of pissing off a great power. Feels stupid that Spain can force my nobility to start speaking Spanish because they feel like it
NEW PATCH
>NEW PATCH
<NEW PATCH
NEW PATCH
>NEW PATCH
<NEW PATCH
NEW PATCH
>NEW PATCH
<NEW PATCH
NEW PATCH
>NEW PATCH
<NEW PATCH
Anonymous
11/13/2025, 5:18:44 PM
No.2234729
[Report]
>>2234728
is it a nothing burger?
Anonymous
11/13/2025, 5:18:49 PM
No.2234730
[Report]
>>2234728
This is huge. The AI might finally be fixed. So much new stuff they added
Anonymous
11/13/2025, 5:19:37 PM
No.2234732
[Report]
>>2234728
holy fuck its massive
Anonymous
11/13/2025, 5:20:04 PM
No.2234734
[Report]
>>2234728
MY KNEES CAN'T BEND ANY FURTHER
Anonymous
11/13/2025, 5:20:24 PM
No.2234735
[Report]
>>2234728
we are so fucking back. they finally fixed the AI
Anonymous
11/13/2025, 5:20:36 PM
No.2234737
[Report]
>>2234747
Anonymous
11/13/2025, 5:20:59 PM
No.2234738
[Report]
>>2234763
>>2234728
Oh my god they added futas
How do I avoid winter attrition for my small standing army? Seems dumb they're starving, why don't they go inside??
Anonymous
11/13/2025, 5:22:12 PM
No.2234741
[Report]
PAIN
IS
SALVATION
Anonymous
11/13/2025, 5:22:13 PM
No.2234742
[Report]
>>2234784
>>2234739
its just 5 guys who cares. probably the sickest and oldest of your legion
Anonymous
11/13/2025, 5:23:10 PM
No.2234743
[Report]
>>2234784
>>2234739
Standing armies take attrition during peace?
Anonymous
11/13/2025, 5:23:30 PM
No.2234744
[Report]
>>2234784
>>2234739
Make more food in general. Build granaries to store food.
Anonymous
11/13/2025, 5:23:30 PM
No.2234745
[Report]
>>2234784
>>2234739
Send them to the south during winter
Anonymous
11/13/2025, 5:23:47 PM
No.2234746
[Report]
>>2234784
>>2234739
They need to stand in zone of control
Anonymous
11/13/2025, 5:24:03 PM
No.2234747
[Report]
>>2235249
>>2235552
>>2234737
he sounds kinda gay in a cute repressed way
Anonymous
11/13/2025, 5:24:29 PM
No.2234748
[Report]
>>2234751
>>2234753
Whats the new meta after the latest patch?
Anonymous
11/13/2025, 5:25:10 PM
No.2234750
[Report]
>>2234970
Do i want to go for Marches.
Anonymous
11/13/2025, 5:25:15 PM
No.2234751
[Report]
>>2235036
>>2234748
Conquer rush nepal
Anonymous
11/13/2025, 5:25:48 PM
No.2234752
[Report]
Well well well, looks like the swedish pomerania became the pomeranian skaneland
Anonymous
11/13/2025, 5:26:05 PM
No.2234753
[Report]
>>2234754
>>2234748
being tall and swedish
Anonymous
11/13/2025, 5:27:05 PM
No.2234754
[Report]
>>2234753
>be short and heterosexual
It’s fucking over for me bros. Go on without me.
Anonymous
11/13/2025, 5:30:50 PM
No.2234760
[Report]
>>2234768
>>2234720
>>2234704
ye hegemonies are completely retarded, as everyone could tell when it was announced.
maybe, MAYBE you can justify them in the final age
Anonymous
11/13/2025, 5:31:13 PM
No.2234761
[Report]
Bizzy got betrayed...
Anonymous
11/13/2025, 5:32:20 PM
No.2234763
[Report]
>>2234738
you mean west african countries? cool
Anonymous
11/13/2025, 5:33:53 PM
No.2234766
[Report]
>>2234818
Any mods to fix the game?
Anonymous
11/13/2025, 5:33:53 PM
No.2234767
[Report]
>>2234691
>>2234696
its fun if you let the system do its thing. it gives me same kind of dopamine hit as when i play anno and i see green numbers. altho for the first 100 years in my game i had no idea wtf i was doing and i solved all my problems by just acquiring more land and letting my estates fix my country.
Anonymous
11/13/2025, 5:34:29 PM
No.2234768
[Report]
>>2234760
I feel it's one of those thing Paradox just isn't going to accept is dogshit until player consensus forces them to. There's no way playtesters didn't tell them about the 5x French hegemony, either they didn't have time to fix it or they thought it still worked fine.
Anonymous
11/13/2025, 5:35:59 PM
No.2234773
[Report]
What new update? All I see is a small patch update fixing bugs.
Anonymous
11/13/2025, 5:36:08 PM
No.2234774
[Report]
>>2234707
This is good advice. Thank you.
Anonymous
11/13/2025, 5:36:13 PM
No.2234775
[Report]
>>2234503
I love this analogy and it helped me understand the game a bit more. Thanks anon.
Anonymous
11/13/2025, 5:38:46 PM
No.2234776
[Report]
>>2234778
>>2234696
I'm fine with RGOmaxxing being a bit of a dopamine snowball desu, it's just plain fun and there's still a strategic element to RGOs in deciding what to town over/material shortages/food/devmaxxing rural areas for those sweet sweet RGO levels
Anonymous
11/13/2025, 5:38:59 PM
No.2234777
[Report]
experience decay ridickuluz
Anonymous
11/13/2025, 5:41:28 PM
No.2234778
[Report]
>>2234776
It's also good because locations have set RGOs, until the columbian exchange changes things up anyway. If you could build anything anywhere you'd just max out the same shit every game
I think im done, i got my pretty borders at last.
nothing more i want to achieve in this campaign. maybe i just speed5 to end date to see if anything happens (it wont)
despite the bugs, the hollow mechanics, the clunky UI, the lategame performance etc, ive played 15h/day the whole week without a single crash or anything breaking or bricking my save. i even had some fun along the way
thank you johan for delivering on most of your promises, i will happily buy your dlc for many years.
Anonymous
11/13/2025, 5:44:13 PM
No.2234780
[Report]
>>2234297
you're doing good if you're having fun anon! :)
Anonymous
11/13/2025, 5:44:18 PM
No.2234781
[Report]
>>2234779
I thought Russia looked bad but Rectangle Netherlands is cursed
Anonymous
11/13/2025, 5:44:43 PM
No.2234782
[Report]
>>2234779
>the Grand Principality of Ruthenia exists
Your game is far from over. You haven’t even completed the main quest.
Anonymous
11/13/2025, 5:45:46 PM
No.2234783
[Report]
>>2234786
>>2234779
>bunch of germs in your scandinavian empire
EWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Anonymous
11/13/2025, 5:45:57 PM
No.2234784
[Report]
>>2234742
>>2234743
>>2234744
>>2234745
>>2234746
Thanks. It was the ZoC. Built the castle again
Anonymous
11/13/2025, 5:46:22 PM
No.2234786
[Report]
>>2234783
Scandistanis are the same as Germturks, desu senpai
Anonymous
11/13/2025, 5:47:09 PM
No.2234787
[Report]
how do i make money in this game?
started as Holland and still a poorfag losing ducats
Anonymous
11/13/2025, 5:47:40 PM
No.2234789
[Report]
To refresh peasant levies
disband them
then raise them again???
Anonymous
11/13/2025, 5:47:47 PM
No.2234790
[Report]
When should you do Tribesmen to Peasants?
Anonymous
11/13/2025, 5:50:36 PM
No.2234796
[Report]
Is there something I'm missing about production methods, or is paper workshop II almost a downgrade from paper workshop I considering the cost?
Anonymous
11/13/2025, 5:52:16 PM
No.2234797
[Report]
>>2234819
First time seeing this one
Anonymous
11/13/2025, 5:52:51 PM
No.2234799
[Report]
>>2234803
why do jews go extinct in europe every game?
Anonymous
11/13/2025, 5:54:07 PM
No.2234800
[Report]
When I marry off my daughters their husbands come to my court, even if they are heirs to another country, shouldn't my daughters be going to theirs?
Anonymous
11/13/2025, 5:54:52 PM
No.2234802
[Report]
>>2234209
If you're so powerful to conque India you can upgrade to T3
Anonymous
11/13/2025, 5:55:24 PM
No.2234803
[Report]
>>2234806
>>2234822
>>2234799
It’s just a video game, they don’t have their patron, Satan, protecting them as in real life
Anonymous
11/13/2025, 5:56:45 PM
No.2234805
[Report]
>>2234824
Can someone help clarify my economic strategy? I know I want to build in high control locations, mostly around my capital, but when do I expand? Is it only when I start running out of building slots, or when control starts to expand outwards? And if I'm building paper, for example, is it better to build, say, 20 levels in one location (provided it can sustain it), or 5 levels across a few different locations?
Anonymous
11/13/2025, 5:57:01 PM
No.2234806
[Report]
>>2234803
they're going incognito mode, changing their names, pretending to be christian, moving from town to town. Typical jewish tricks.
Anonymous
11/13/2025, 5:58:43 PM
No.2234809
[Report]
>my Knights Hospitalier regulars smashed the shit out of the neighbor's regulars I was worried about that outnumbered them with only about 1/10 losses
>turned their levies into a fine paste
Damn. Idk what I was worried about.
Anonymous
11/13/2025, 6:01:56 PM
No.2234818
[Report]
>>2234766
WHY YOU WANT MOD FOR EUROPA UNIVERSALIS V? IS NOT GOOD ENOUGH AS PROCURED FROM PARADOX TINTO? YOU THINK NEEDS IMPROVEMENT? THEN MAYBE YOU FIND JOB WITH PARADOX INTERACTIVE STOCKHOLM! YOU HAVE DRINKS WITH MIKAEL ANDERSSON, TRADE STORY OF MANY GAMES DESIGNED AND DETAILS OF SCHOOL FOR GAME DEVELOPMENT!
OR MAYBE YOU NOT DO THIS. PROBABLY IS BECAUSE YOU NEVER DESIGN GAME IN WHOLE LIFE. YOU LOOK AT FINE GRAND STRATEGY GAME, THINK IT NEED CRAZY SHIT MODS ON ALL MECHANICS OF GAME. YOU HAVE DISEASE OF SWEDISH MARXISM, CHANGE THING THAT IS FINE FOR NO REASON EXCEPT TO LOOK DIFFERENT FROM NEOLIBERAL. YOU PUT ANIME PORTRAITS OF CHINESE PORN ADDICT ON ONE MECHANIC, YOU PUT BLOATED EXPANDED GOODS OF AMERICAN AUTIST ON OTHER MECHANIC, YOU PUT WAY OF DODO SO YOU ARE LIKE GENOESE GUY CHISTOPHER COLUMBUS. MAYBE YOU PUT SEX SLAVE MOD ON TOP TO FUCK YOUI IN ASSHOLE FOR MAKING SHAMEFUL TRAVESTY OF GAME OF JOHAN, NO?
GAME IS FINE. YOU FUCK IT, IT ONLY GET BLOATED AND YOU STILL NO FUN UNTIL 1836. GO TO VANILLA, PLAY WITH DIFFERENT COUNTRIES. THEN YOU NOT NEED DUMB SHIT PUT IN THE GAME.
Anonymous
11/13/2025, 6:02:14 PM
No.2234819
[Report]
>>2234797
Yes a kingdom in the HRE
Thanks Johan
Anonymous
11/13/2025, 6:03:38 PM
No.2234821
[Report]
>>2234829
this nigga teaching three thousand people to read every month
Anonymous
11/13/2025, 6:04:19 PM
No.2234822
[Report]
>>2234803
>their patron, Satan
one of the best parts about gnosticism's lore is that it portrays the jews as the blind servants of the evil demiurge, it's hilarious and fitting
Anonymous
11/13/2025, 6:04:23 PM
No.2234823
[Report]
>>2234835
RGO resources still reach the market in full regardless of control, right?
Anonymous
11/13/2025, 6:04:39 PM
No.2234824
[Report]
>>2234826
>>2234828
>>2234805
20 in one
Economy of scale basics
Anonymous
11/13/2025, 6:04:39 PM
No.2234825
[Report]
>>2234603
Is there anything worthwhile in the antilles?
Anonymous
11/13/2025, 6:05:08 PM
No.2234826
[Report]
>>2234846
>>2234824
makes sense, what about expanding out from my capital?
Anonymous
11/13/2025, 6:05:27 PM
No.2234828
[Report]
>>2234832
>>2234837
>>2234824
source: your tranny ass?
Anonymous
11/13/2025, 6:05:53 PM
No.2234829
[Report]
>>2234836
>>2234845
>>2234821
Holy shit this has to have been a mistake. 1000 months which is less than 100 years and you'd be fully literate (something even modern countries aren't).
Anonymous
11/13/2025, 6:06:47 PM
No.2234832
[Report]
>>2234828
Source: the game
Ya fucking nigger
Click on a building and hover on the production efficiency
Anonymous
11/13/2025, 6:07:05 PM
No.2234834
[Report]
How worried should I be about liberty desire gained from enforcing culture/religion?
Anonymous
11/13/2025, 6:07:17 PM
No.2234835
[Report]
>>2234838
>>2234848
>>2234823
Control has no effect on RGO output but market access does
Anonymous
11/13/2025, 6:07:43 PM
No.2234836
[Report]
>>2234829
nah the literacy is hardcapped but still funny
Anonymous
11/13/2025, 6:07:51 PM
No.2234837
[Report]
>>2234828
You get production efficiency per level of a building like V3.
Anonymous
11/13/2025, 6:07:52 PM
No.2234838
[Report]
Anonymous
11/13/2025, 6:08:13 PM
No.2234840
[Report]
I've been fighting the Pope for 200 years now but I still keep him around so he buys the land I don't want for a gorillion ducats
Anonymous
11/13/2025, 6:08:15 PM
No.2234841
[Report]
>>2234873
why can't i marry my characters when they're in other countries courts???? this genuinely has to be the most retarded thing i've ever seen in a paradox game. it's essentially killed my run since i can't marry my heir or any of my children and i can't even fix it with cheats as far as i can tell. fuck this game
i was reading about nestorianism and miaphysitism before sleep.
anyone else find some comfy obscure shit and read about it sometimes?
Anonymous
11/13/2025, 6:10:06 PM
No.2234844
[Report]
>>2234842
Nah I already know all that stuff.
Anonymous
11/13/2025, 6:10:09 PM
No.2234845
[Report]
>>2234829
There's a max literacy modifier for every estate.
Anonymous
11/13/2025, 6:10:23 PM
No.2234846
[Report]
>>2234826
Look at the production efficiency modifier on your buildings. You get bonuses from a lot of things but the two main ones are:
Having higher level buildings, the higher the level the more efficient they are.
Having at least one of the input goods be an RGO output in the province. NOTE, the province, not the location. Example, you can have a location producing just iron, and the neighboring location (which is in the same province) have a tools guild. The tools guild will receive a production efficiency bonus because it's iron input is in the same province.
Anonymous
11/13/2025, 6:10:25 PM
No.2234847
[Report]
>>2235054
>Child has a trait that increases proficiency of a certain education type
>Assign them that education
>Otherwise leave on balanced
This would be the easiest thing to automate in the game but it's literally one of the only things you CAN'T automate
Anonymous
11/13/2025, 6:11:05 PM
No.2234848
[Report]
>>2234849
>>2234835
That is just straight up wrong. Market access only has effect on building output not the innate RGO
Anonymous
11/13/2025, 6:12:53 PM
No.2234849
[Report]
>>2234848
This guy is right. I have olives at the edge of my market and they make the same amount per RGO as the Olive RGO in my market center
Anonymous
11/13/2025, 6:14:34 PM
No.2234850
[Report]
>>2234842
I hope to have a house with a view like this someday. It wouldn't even be that expensive depending on the place.
Anonymous
11/13/2025, 6:15:02 PM
No.2234851
[Report]
>>2234853
>>2234879
bros the Kanker is spreading...
What do Vassals give in terms of production goods/RGOs?
Anonymous
11/13/2025, 6:15:46 PM
No.2234853
[Report]
>>2234851
India is literally nurgleland
Anonymous
11/13/2025, 6:16:16 PM
No.2234855
[Report]
>>2234885
>>2234721
you can demote cities
Anonymous
11/13/2025, 6:17:13 PM
No.2234856
[Report]
>>2234842
It's fun to learn how a Bulgarian Heresiarch is indirectly responsible for 'buggery' meaning buttsex.
Anonymous
11/13/2025, 6:17:24 PM
No.2234858
[Report]
>>2234852
just diplomatic income i think. they dont grow ur tax base and they give you a diplo vassalizing malus (comparable to "economic base of X compared to you" from eu4) so in my game im trying to annex them asap
Anonymous
11/13/2025, 6:17:29 PM
No.2234859
[Report]
>>2234862
>>2235056
>timur dies at 33
REEEEEEEEEEEE
Anonymous
11/13/2025, 6:18:44 PM
No.2234860
[Report]
>>2234888
>>2234852
20% of total tax base, which should be more than what you'd get out of 0 control shitholes.
Anonymous
11/13/2025, 6:19:17 PM
No.2234862
[Report]
>>2234859
There should be a long-lived trait that can make certain characters guaranteed to live past 80 or something.
Anonymous
11/13/2025, 6:19:49 PM
No.2234863
[Report]
>>2234866
>>2234867
Anonymous
11/13/2025, 6:19:54 PM
No.2234864
[Report]
>>2234852
The RGO's and building outputs do go into the market. Now whether you have direct control over them or you automatically trade for them to cover your own building needs I do not know but I found that I was needing dyes and I could only increase production in my vassals and after doing so I no longer needed them.
Anonymous
11/13/2025, 6:20:42 PM
No.2234866
[Report]
>>2234863
it's a good deal
Anonymous
11/13/2025, 6:20:44 PM
No.2234867
[Report]
>>2234863
You get an event as the ottomans to ally with venice and get a claim on the boot of napple
Anonymous
11/13/2025, 6:22:37 PM
No.2234868
[Report]
>>2234870
Is there any way to improve a cultures opinion of you if you killed the nation of it?
Anonymous
11/13/2025, 6:22:38 PM
No.2234869
[Report]
>>2234921
Should I keep my regular troops or should I disband them then recruit later to avoid paying for maintenance? Which one is cheaper in the long run?
Anonymous
11/13/2025, 6:23:30 PM
No.2234870
[Report]
>>2234868
Release a vassal
>>2234841
>annex the country children are staying in so they can come back to my court and i can marry them
>they just keep hopping to different random countries so i can never marry them
this is insane
Anonymous
11/13/2025, 6:26:12 PM
No.2234875
[Report]
hungary declared war thru moldavia and took a big shit on bulgaria and i "fixed" it by taking it back, turning the area into vassals and making them give the land back but they're left like little cancerblobs inside bulgaria that i hope they eat up
what could POSSIBLY go wrong
Anonymous
11/13/2025, 6:26:48 PM
No.2234877
[Report]
>>2234873
>No! I don’t wanna come home dad! I want to stay here with my friends and drink beer and do bad shit.
Anonymous
11/13/2025, 6:26:52 PM
No.2234878
[Report]
>>2234883
>>2234873
This is not ck stop caring about the dynasty
Anonymous
11/13/2025, 6:27:22 PM
No.2234879
[Report]
Anonymous
11/13/2025, 6:27:37 PM
No.2234880
[Report]
>>2234887
Does importing more Gold and Silver allow me to just print more money? I started importing more but it doesn't seem to have any effect on how much I can print
Anonymous
11/13/2025, 6:27:54 PM
No.2234883
[Report]
>>2234878
Nta, I can only enjoy this game when MY chosen dynasty is ruling. I will NOT have my country ruled by some random literal whos.
Anonymous
11/13/2025, 6:28:33 PM
No.2234884
[Report]
>>2234888
Is conquering the Adriatic sea for a 'miniature trade monopoly' a real thing? As in, there's actual mechanics supporting such a strategy? Or would it be purely aesthetic compared to a more nominal expansion strat
Anonymous
11/13/2025, 6:28:49 PM
No.2234885
[Report]
>>2234855
I fucking wish
>You cannot downgrade a city while there is separatism (no mention of where I can see this value)
Anonymous
11/13/2025, 6:28:58 PM
No.2234886
[Report]
>>2234873
Plantagenet HEIRS rule over pathetic Tudor BASTARDS
Anonymous
11/13/2025, 6:30:09 PM
No.2234887
[Report]
>>2234896
>>2234880
Is your minting maxed out? What's your inflation like?
Anonymous
11/13/2025, 6:30:49 PM
No.2234888
[Report]
>>2234907
>>2234860
They also get the rest of the money themselves to build up the areas too, vassals are a must for actual optimized gameplay
>>2234884
>Is conquering the Adriatic sea for a 'miniature trade monopoly' a real thing? As in, there's actual mechanics supporting such a strategy?
You get trade advantage from every port you own but honestly that's mostly worthless if you are already dominating it. So the blobbing is mostly for it's own sake getting islands helps you get control on the islands which you wouldn't need if you didn't blob to the islands
I really wish there was tariff mechanics. It makes no sense that I just get what I get off of trade and can't control the amount.
Anonymous
11/13/2025, 6:32:06 PM
No.2234892
[Report]
Why in the fuck can I not release the Knights if I conquer Rhodes from the turks?
Anonymous
11/13/2025, 6:32:13 PM
No.2234893
[Report]
>>2234899
>>2234889
i had an event to impose tariffs on a country to improve my trade advantage for a few years
Anonymous
11/13/2025, 6:33:03 PM
No.2234894
[Report]
>>2234900
>patch
>all crashes and some shit about multiplayer
I've had a single crash in 60 hours. Why can't they fix the problems that I'm having.
>>2234889
Yeah I want to protect my domestic weaving industry. Dutch fucking faggots keep flooding my market with their weaves.
Anonymous
11/13/2025, 6:33:08 PM
No.2234896
[Report]
>>2234901
>>2234887
0.03%. I don't have any problem with inflation, I just want to print more money without inflation. I'm retarded, is that how it works
Anonymous
11/13/2025, 6:33:22 PM
No.2234897
[Report]
>>2234889
I would imagine Johan had it in at one point but it simply broke the economy so much they had to remove it.
Anonymous
11/13/2025, 6:33:31 PM
No.2234898
[Report]
>>2234957
Francia kuuuuun!
Ay caramba
Anonymous
11/13/2025, 6:33:45 PM
No.2234899
[Report]
>>2234893
Yeah, that is the furthest extent they are modeled, events
Anonymous
11/13/2025, 6:34:32 PM
No.2234900
[Report]
>>2234894
MP tryhards are very important sir
Anonymous
11/13/2025, 6:34:47 PM
No.2234901
[Report]
>>2234896
I haven't played around with it but my assumption was that more metals would allow you to print more total but wouldn't increase the amount before you started inflating. I have no proof of any of this it's just what I thought when I read the tooltips.
Anonymous
11/13/2025, 6:34:50 PM
No.2234902
[Report]
This is what happens when you stack up belligerency.
Sangu pû diu dû sangu
Anonymous
11/13/2025, 6:34:50 PM
No.2234903
[Report]
>>2234905
>>2234873
unrelated but is there a command to hide the debuf info? im just playing the game with the hourly tick disabled but the spam on screen is annoying
Anonymous
11/13/2025, 6:36:13 PM
No.2234905
[Report]
>>2234910
>>2234903
The tick option is in vanilla now, update your game and stop cheating
Anonymous
11/13/2025, 6:36:34 PM
No.2234906
[Report]
>released a vassal with my wife at the helm
>my god tier ruler king keeps going to her court and disappears from my armies all the time
this game is so infuriating holy fucking shit
Anonymous
11/13/2025, 6:37:32 PM
No.2234907
[Report]
>>2234935
>>2234888
>>You get trade advantage from every port you own
It seems the only building for this is wharfs which can only go in Seaside Towns
Anonymous
11/13/2025, 6:38:47 PM
No.2234910
[Report]
>>2234905
i hope its in 1.0.3 since thats the latest i cna find on russian steam
6th civil war today in a country I'm in a union with.. any way to prevent this or do I just let the nobles win at this point?
Anonymous
11/13/2025, 6:43:42 PM
No.2234919
[Report]
>>2234922
>>2234926
>>2234912
no, Civil Wars are absurd atm, only strat is stay at 80 stability
Anonymous
11/13/2025, 6:44:21 PM
No.2234920
[Report]
>>2234926
>>2234912
Always select the issue with more votes
Anonymous
11/13/2025, 6:44:48 PM
No.2234921
[Report]
>>2234927
>>2234869
you gotta drill them babies
Anonymous
11/13/2025, 6:45:22 PM
No.2234922
[Report]
>>2234929
>>2234919
They are a good
Anonymous
11/13/2025, 6:46:43 PM
No.2234926
[Report]
>>2234919
>>2234920
I don't control the country
Anonymous
11/13/2025, 6:46:45 PM
No.2234927
[Report]
>>2234944
>>2234921
That doesn't really answer my question. My problem is if I start recruiting in wartime I can barely muster 1K troops with my ducats, but if I keep them in peacetime they're a drain on my budget.
Why am I having a bubonic plague outbreak in 1636 wtf aaaaahhhh
Anonymous
11/13/2025, 6:47:13 PM
No.2234929
[Report]
>>2234922
They don't follow supply/demand/production rules
Anonymous
11/13/2025, 6:47:33 PM
No.2234931
[Report]
>>2234912
I'm playing as Naples and had the same issue with Sardinia and the one Greek state. The greeks sorted themselves out over time and I maxed out the silver mines in Sardinia which might have fixed the rebellions. Not sure if it was just coincidence
Anonymous
11/13/2025, 6:48:18 PM
No.2234933
[Report]
>>2234934
>>2234938
>>2234928
>he doesn't know
Anonymous
11/13/2025, 6:49:10 PM
No.2234934
[Report]
Anonymous
11/13/2025, 6:50:05 PM
No.2234935
[Report]
>>2234907
I mean every coastal location because each one contributes to maritime presence
Anonymous
11/13/2025, 6:51:04 PM
No.2234938
[Report]
>>2234943
>>2234933
Is the one in the 1440s the second or the third then
Anonymous
11/13/2025, 6:51:28 PM
No.2234939
[Report]
>>2234928
Just ignore it, it is unironically the best strategy. The neighbors that put their people in houses and whatever tend to collapse from it.
Anonymous
11/13/2025, 6:52:01 PM
No.2234943
[Report]
>>2234938
First is 500s(I think), Second is a series of outbreaks in the EU timeframe, and the third is 1900
Anonymous
11/13/2025, 6:52:20 PM
No.2234944
[Report]
>>2234949
>>2234927
keep them recruited unless you know you're not fighting for a long time
Anonymous
11/13/2025, 6:53:49 PM
No.2234948
[Report]
>2.78 Military Tactics gives you 64% damage reduction
What the fuck mang. No wonder nothing fucking dies.
Anonymous
11/13/2025, 6:54:01 PM
No.2234949
[Report]
>>2234955
>>2234944
Is it safe to cut maintenance in half?
Anonymous
11/13/2025, 6:55:14 PM
No.2234955
[Report]
>>2234949
Yes. Put a member of the family as a general for a huge crown power buff.
Anonymous
11/13/2025, 6:56:28 PM
No.2234957
[Report]
>>2234963
>>2234898
Oh shit this is actually not going anywhere, should I no cb the rebels?
Anonymous
11/13/2025, 6:56:44 PM
No.2234958
[Report]
The rebels have 4 forts I need to siege and none of my allies have cannons
The rebels don't even have an army why haven't they surrendered
Anonymous
11/13/2025, 6:57:05 PM
No.2234960
[Report]
>>2234962
>grandson is 100/97/97
>ruler just won't fucking die
>son is still alive
He won't get to rule until he's 65
Anonymous
11/13/2025, 6:58:02 PM
No.2234962
[Report]
>>2234964
>>2234960
Can't you abdicate?
Anonymous
11/13/2025, 6:58:05 PM
No.2234963
[Report]
>>2234967
>>2234957
Can't fight the rebels
Anonymous
11/13/2025, 6:58:35 PM
No.2234964
[Report]
>>2234962
I never even thought about that. Let me look.
Anonymous
11/13/2025, 6:58:36 PM
No.2234965
[Report]
>>2234976
>>2234978
Is there anyway to stop the autotrader from exporting things I import?
Anonymous
11/13/2025, 6:59:20 PM
No.2234967
[Report]
>>2234963
Oh, why is the option available then?
Anonymous
11/13/2025, 7:00:05 PM
No.2234970
[Report]
>>2234750
>Lust provoking image
Go for Marches now but you need to conquer Japan before the game ends
Anonymous
11/13/2025, 7:00:54 PM
No.2234973
[Report]
The religious conversion cabinet action can target any religion in your group that has more than 1% of the population. So if you wanted to do some meme like Bogomilist Serbia you can pre-convert all of your pops before changing state religion.
Also, fuck the default filters in every tab being retarded lmao
>have been trying to become Calvinist for years
>can't do it because they're barely spreading
>actually, just need to turn off "present in country" after clicking the embrace the reformation button
Anonymous
11/13/2025, 7:01:27 PM
No.2234976
[Report]
>>2234965
vicky had a button to forbid export of any good you choose, or to build a stockpile of a good before it's allowed to be exported
Bring it here
Anonymous
11/13/2025, 7:01:29 PM
No.2234977
[Report]
Bradenburg bros??
Anonymous
11/13/2025, 7:01:37 PM
No.2234978
[Report]
>>2234984
>>2234965
Why would you want to do that?
Anonymous
11/13/2025, 7:02:08 PM
No.2234980
[Report]
>>2235001
>>2234974
Rural nobility is great
#fucktheserfs
Anonymous
11/13/2025, 7:02:24 PM
No.2234982
[Report]
>>2234462
that's only 7 hours a day
Anonymous
11/13/2025, 7:02:30 PM
No.2234983
[Report]
>>2234974
that's what i'm saying
Anonymous
11/13/2025, 7:02:42 PM
No.2234984
[Report]
>>2234990
>>2234978
In this one scenario I want to import Gold and Silver so I can mint more, but the autotrader keeps exporting the gold and silver I just imported.
Anonymous
11/13/2025, 7:03:09 PM
No.2234986
[Report]
>>2235001
>>2234974
You got 3 good ones for different playstyles what's the issue.
Anonymous
11/13/2025, 7:03:29 PM
No.2234987
[Report]
>>2235002
Anonymous
11/13/2025, 7:03:59 PM
No.2234989
[Report]
>>2235006
>>2234928
>The plague repeatedly returned to haunt Europe and the Mediterranean throughout the 14th to 17th centuries.[171] According to Jean-Noël Biraben, the plague was present somewhere in Europe in every year between 1346 and 1671 (although some researchers have cautions about the uncritical use of Biraben's data).[172][173] The second pandemic was particularly widespread in the following years: 1360–1363; 1374; 1400; 1438–1439; 1456–1457; 1464–1466; 1481–1485; 1500–1503; 1518–1531; 1544–1548; 1563–1566; 1573–1588; 1596–1599; 1602–1611; 1623–1640; 1644–1654; and 1664–1667. Subsequent outbreaks, though severe, marked the plague's retreat from most of Europe (18th century) and North Africa (19th century).[174]
>According to historian Geoffrey Parker, "France alone, it is estimated that at least two million people died from the disease between 1600 and 1670, no fewer than 750,000 of them (almost five percent of the kingdom's population) during the severe epidemic of 1628-1632."[175] In the first half of the 17th century, a plague killed some 1.7 million people in Italy.[176] More than 1.25 million deaths resulted from the extreme incidence of plague in 17th-century Spain.[177]
Anonymous
11/13/2025, 7:04:09 PM
No.2234990
[Report]
>>2234993
>>2234998
>>2234984
There's a gold and silver export ban for this reason
Anonymous
11/13/2025, 7:05:12 PM
No.2234993
[Report]
>>2234990
>now you can't import gold between your own markets
Anonymous
11/13/2025, 7:05:41 PM
No.2234996
[Report]
>>2234974
yeah
i skipped this tech entirely
Anonymous
11/13/2025, 7:05:46 PM
No.2234997
[Report]
>unify culture resets cultural influence instead of summing it
What the FUCK
Anonymous
11/13/2025, 7:05:50 PM
No.2234998
[Report]
>>2235003
>>2234990
How do I do that?
Anonymous
11/13/2025, 7:06:23 PM
No.2235001
[Report]
>>2235009
>>2235011
>>2234980
serfdom is awful but I guess it's the least bad one
>>2234986
pic is the issue, previous revocation cost me 140+ stab
Anonymous
11/13/2025, 7:06:42 PM
No.2235002
[Report]
>>2235007
>>2234987
I wish I could have numbers like this but feel compelled to take breaks whenever I enjoy something too much.
Anonymous
11/13/2025, 7:06:42 PM
No.2235003
[Report]
>>2235012
>>2235055
>>2234989
>two million people died from the disease between 1600 and 1670
meme desease
Anonymous
11/13/2025, 7:07:30 PM
No.2235007
[Report]
>>2235002
Of course i take breaks (and I sleep). But I don't turn off the game I just alt-tab
Anonymous
11/13/2025, 7:08:08 PM
No.2235008
[Report]
>>2235006
It's not the numbers but the mortality
Anonymous
11/13/2025, 7:08:13 PM
No.2235009
[Report]
>>2235014
>>2235001
Do you have communal maxed out?
Anonymous
11/13/2025, 7:08:47 PM
No.2235011
[Report]
>>2235014
>>2235001
Then pick the one that lowers nobility power and increases the centralization, what's the issue?
Anonymous
11/13/2025, 7:08:59 PM
No.2235012
[Report]
>>2235033
>>2235003
Which one, I'm looking through them all and can't find it
Anonymous
11/13/2025, 7:10:38 PM
No.2235014
[Report]
>>2235020
>>2235009
nah I should have focused more on that, true
>>2235011
might switch to that after I've revoked a few more privs
Anonymous
11/13/2025, 7:12:02 PM
No.2235017
[Report]
>>2235041
so how bad are the border raids between scotland and england, really? i'm playing scotland.
Anonymous
11/13/2025, 7:14:05 PM
No.2235020
[Report]
>>2235026
>>2235014
>let me remove extremely expensive privileges without the buff that makes them cheaper to remove and then switch to the one that's good for removing privileges
Anonymous
11/13/2025, 7:15:22 PM
No.2235023
[Report]
>>2235034
how important is the terra firma to venice's ambitions anyways? it's not like the hansa even needs provinces to function
Anonymous
11/13/2025, 7:17:05 PM
No.2235026
[Report]
>>2235044
>>2235020
-10 % nobles power is nothing, -5 % equilibrium is bad for removing privs
Anonymous
11/13/2025, 7:20:50 PM
No.2235030
[Report]
Naples bullies Venice in every game I play
Anonymous
11/13/2025, 7:21:23 PM
No.2235031
[Report]
>>2235038
>>2235040
I remember stumbling upon Shinto incidents through the tooltips. One was relating to the arrival of Europeans. Does the European AI actually make it to Asia currently though?
Anonymous
11/13/2025, 7:21:40 PM
No.2235032
[Report]
>>2235006
The big one was the first one at the start of the game. After that there was an immunity buildup.
Anonymous
11/13/2025, 7:22:20 PM
No.2235033
[Report]
>>2235012
socioeconomic laws
"precious metal distribution"
Anonymous
11/13/2025, 7:22:24 PM
No.2235034
[Report]
>>2235023
>t. lost land in a war as venice
Anonymous
11/13/2025, 7:23:13 PM
No.2235036
[Report]
>>2234751
When my ruler died, his son took over Bohemia. He's also count of Moravia. How do I take over the territory? Or can I only annex via vassal
Anonymous
11/13/2025, 7:23:24 PM
No.2235038
[Report]
>>2235046
Anonymous
11/13/2025, 7:23:41 PM
No.2235040
[Report]
>>2235043
>>2235031
They do colonize eastern Siberia but don't take land anywhere with civilization.
Anonymous
11/13/2025, 7:23:46 PM
No.2235041
[Report]
>>2235076
>>2235017
In game? Takes some prosperity. IRL? Rape city but no one cares about borderers and there wasn't much state control from either side.
Anonymous
11/13/2025, 7:24:54 PM
No.2235043
[Report]
>>2235040
I'm convinced they just ported the AI from EU4 because it was the exact same way
Anonymous
11/13/2025, 7:25:22 PM
No.2235044
[Report]
>>2235064
>>2235026
What ever you say retard
Anonymous
11/13/2025, 7:26:34 PM
No.2235046
[Report]
>>2235051
>>2235038
Is forming a giant global trade chain even worth it in the game right now? I feel like there is not enough special goods. Getting them should also help improve your estate happiness a lot to incentivize it and allow you to then have new possibilities now that your estates are happier.
Anonymous
11/13/2025, 7:26:34 PM
No.2235047
[Report]
>>2235053
Taking provinces that belong to your primary culture is supposed to be 10% cheaper with regards to warscore, but the game checks against the defending country's culture instead, so taking Francien provinces from France for example is cheaper.
I know nothing about naval gameplay, what should I build? What helps with control?
Anonymous
11/13/2025, 7:28:58 PM
No.2235051
[Report]
>>2235091
>>2235046
In my dutch campaign I conquered Majahapit and his Java market alone is making me over 1k ducats in trade. I have it automated and most of it is exported to China though and not back to Europe, probably because my trade range isn't that high.
Anonymous
11/13/2025, 7:29:31 PM
No.2235053
[Report]
>>2235108
>>2235047
small indie studio etc etc
Anonymous
11/13/2025, 7:29:38 PM
No.2235054
[Report]
>>2234847
>Not using expensive education.
Anonymous
11/13/2025, 7:29:53 PM
No.2235055
[Report]
>>2235003
You can only enact the law if you have a Silver/Gold RGO. RGOs in your vassals don't count
Anonymous
11/13/2025, 7:30:19 PM
No.2235056
[Report]
>>2234859
My Medici died along with his entire heirless bloodline a month after becoming consul, taking all the content with him.
Anonymous
11/13/2025, 7:30:56 PM
No.2235057
[Report]
>>2235062
>>2235050
well the control is still radiating from your capital so roads
but in order to increase your maritime presence to gain trade advantage in those markets and to connect hypothetical provinces across sea tiles you need various harbor buildings and a navy on patrol
Anonymous
11/13/2025, 7:31:50 PM
No.2235060
[Report]
The maximum Tax of one of my estates has been reduced by a temporal modifier. Where the fuck can I see when it expires?
Anonymous
11/13/2025, 7:31:56 PM
No.2235062
[Report]
>>2235057
What would you recommend in terms of navy comp?
Anonymous
11/13/2025, 7:32:00 PM
No.2235063
[Report]
>>2235106
>>2235257
So there's basically no reason not to have your King and family leading your armies and navy in peace time for the crown power bonus right?
Anonymous
11/13/2025, 7:32:02 PM
No.2235064
[Report]
>>2235044
-10 % nobles power yeah now all my problems are solved lmao
Anonymous
11/13/2025, 7:32:03 PM
No.2235065
[Report]
>>2235050
Don't you have the Danube going to the Black sea?
Anonymous
11/13/2025, 7:32:36 PM
No.2235066
[Report]
>>2235083
how come every paradox game decides the priority buyer in a situation where multiple nations want limited goods based on some external and arbitrary metric like prestige instead of "who can pay the most"
Anonymous
11/13/2025, 7:33:05 PM
No.2235069
[Report]
>>2235074
>>2235050
Research light ships and build those. You probably don't need transports as Romania and you're not going to be able to maintain a strong fighting galley/heavy navy with 3 coastal provinces
Anonymous
11/13/2025, 7:34:11 PM
No.2235074
[Report]
>>2235069
Got it, thanks.
Anonymous
11/13/2025, 7:35:13 PM
No.2235076
[Report]
>>2235041
rape city sounds pretty nice. if it's just prosperity i won't give much of a shit then.
Anonymous
11/13/2025, 7:35:41 PM
No.2235077
[Report]
>>2235104
are tribesmen worth using?
Anonymous
11/13/2025, 7:35:53 PM
No.2235078
[Report]
>>2235081
>temporarily turn off minting to bring down inflation
>forget about it
>haven't minted a coin in over 10 years
Anonymous
11/13/2025, 7:37:37 PM
No.2235081
[Report]
>>2235121
>>2235078
If inflation could go below 0 you'd have fucked your economy by now
Anonymous
11/13/2025, 7:38:08 PM
No.2235082
[Report]
>>2235087
If I start having low market access on the other side of the Mediterranean should I create a new market or just deal with it?
Anonymous
11/13/2025, 7:38:57 PM
No.2235083
[Report]
>>2235066
>how come every game uses a system with rules instead of a convoluted system that's harder to even conceptualize?
A true mystery. Developers should lean more often into implementing vague ideas instead of something actionable.
Anonymous
11/13/2025, 7:40:35 PM
No.2235086
[Report]
>>2235088
>>2235093
How do you get CBs in the early game?
Anonymous
11/13/2025, 7:41:02 PM
No.2235087
[Report]
>>2235082
You can try boosting harbour capacity, but it's a fairly natural cutoff point for a new market unless you're in like Sicily or something
Anonymous
11/13/2025, 7:41:22 PM
No.2235088
[Report]
>>2235095
>>2235086
Ask the Parliament.
Anonymous
11/13/2025, 7:41:38 PM
No.2235091
[Report]
>>2235051
Oh, then the AI just needs to be made to prioritize it more
Anonymous
11/13/2025, 7:42:05 PM
No.2235093
[Report]
>>2235100
>>2235086
Parliament. It's often worth just eating the stab hit for a failed motion to get claims.
Alternatively, just no cb. If you aren't doing anything else with the stab you might as well use it
Anonymous
11/13/2025, 7:42:32 PM
No.2235095
[Report]
>>2235099
>>2235111
Anonymous
11/13/2025, 7:43:54 PM
No.2235099
[Report]
>>2235095
When you call the Parliament and get support above 50%, you can fabricate CB.
Anonymous
11/13/2025, 7:44:11 PM
No.2235100
[Report]
>>2235103
>>2235093
I only see road building, castle building, church and burgher stuff
Anonymous
11/13/2025, 7:46:05 PM
No.2235102
[Report]
integrating a province without using a vassal takes sooooooo loooooooooong
Anonymous
11/13/2025, 7:46:28 PM
No.2235103
[Report]
>>2235100
Once you start a parliament, you can stack other effects on top of it if you have enough support.
If you're using parliament to get claims, you want to start with an agenda that already has high baseline support (usually whatever the nobility put forward in the early game) and then click buttons until you're over 50%
If you're lucky/have high crown power/get lots of good concessions to the estates after starting it, you can get above 100% and pass the parliament while getting claims
Anonymous
11/13/2025, 7:46:56 PM
No.2235104
[Report]
>>2235077
i give them the privilege that makes farms cheaper and then ignore them
it’s often worth preserving a handful of tribal pops depending on your setup because some countries get unique bonuses for them (scotland gets a bunch of privileges that give big global benefits, morocco has a law that decreases land proximity costs, etc)
Anonymous
11/13/2025, 7:47:00 PM
No.2235106
[Report]
>>2235063
idk if there's increased death chance like in eu4
Anonymous
11/13/2025, 7:47:37 PM
No.2235107
[Report]
>>2235109
Huh
Anonymous
11/13/2025, 7:48:03 PM
No.2235108
[Report]
>>2235053
let me guess you just clicked it and it's not implemented yet
Anonymous
11/13/2025, 7:48:20 PM
No.2235109
[Report]
Anonymous
11/13/2025, 7:49:16 PM
No.2235111
[Report]
>>2235095
I was confused by this too but you gotta call parliament with the issue that already has the highest support, doesn't matter the issue just whatever has the highest support. Then take the options to get you above 50% support, then pick the law you want to change. The original resolution you voted to call parliament on will fail and you'll lose stability but it's worth doing
Anonymous
11/13/2025, 7:49:59 PM
No.2235112
[Report]
>>2235114
Is there a graphics setting that causes the character models to have all sorts of boxy and colorful glitches?
Anonymous
11/13/2025, 7:50:53 PM
No.2235114
[Report]
Anonymous
11/13/2025, 7:53:30 PM
No.2235118
[Report]
>>2235129
>>2234503
But what about after you hit building capacity. Now I have a 229k NEETS just sitting there doing nothing and the population just keeps increasing and increasing.
Anonymous
11/13/2025, 7:56:13 PM
No.2235121
[Report]
>>2235081
There is actually 0 real world evidence of deflation being bad. Economists are just paid to love inflation because the government gets to spend the money it prints
Anonymous
11/13/2025, 7:56:53 PM
No.2235123
[Report]
>>2235125
I noticed I could destroy Estate buildings now, what unlocks this option? I remember I couldn't do it before.
Anonymous
11/13/2025, 7:57:58 PM
No.2235125
[Report]
>>2235123
you need some amount of control in that location
Anonymous
11/13/2025, 7:59:37 PM
No.2235129
[Report]
>>2235118
build more cities, encourage migration
Anonymous
11/13/2025, 8:00:25 PM
No.2235131
[Report]
>>2235142
I'm actually quite tempted to do a "between two seas" georgia run.
Tbilisi is actually an amazing early game location for a capital as well, besides the fact that most land to the east is cold arid. Right in the middle of a river, surrounded by solid RGOs with good food rgos to boot.
You've even got a decent natural harbour into the black sea on one side of the river with an amazing natural harbour into the caspian
Anonymous
11/13/2025, 8:02:23 PM
No.2235132
[Report]
GZ AI!!! GZ!!!!! WHATS THE POINT OF ALLEIS IF THEY JUST DECLINE!!! HAHHAAA!!!
Anonymous
11/13/2025, 8:06:13 PM
No.2235136
[Report]
i was feeling pretty good about being the first to land in america but then i felt kind of bad when i saw the smallpox radiating from my colonies
Anonymous
11/13/2025, 8:10:22 PM
No.2235140
[Report]
>>2235143
feel like the indian economy is too strong, having hundreds of thousands of levies is fine but they make obscene amounts of money from trade and selling their valuable RGOs.
Anonymous
11/13/2025, 8:12:15 PM
No.2235141
[Report]
>>2235145
>>2235147
Are buildings actually limited per province or is it just they get expensive after but you can still buy them if you want?
Anonymous
11/13/2025, 8:13:34 PM
No.2235142
[Report]
>>2235131
They still have yet to implement the suggestions from the forum guy so rest assured that it'll only get better for Georgia
Anonymous
11/13/2025, 8:13:46 PM
No.2235143
[Report]
>>2235140
It's pretty canon, they just need to massively up internal instability to prevent them from steamrolling
Anonymous
11/13/2025, 8:14:01 PM
No.2235145
[Report]
>>2235141
just gets expensive
Anonymous
11/13/2025, 8:15:03 PM
No.2235147
[Report]
>>2235141
They are limited by a lot of shit but mostly population size
Anonymous
11/13/2025, 8:15:08 PM
No.2235148
[Report]
>>2235170
Fucking indians keep on buying all my god damn food and jacking up the price
Anonymous
11/13/2025, 8:16:17 PM
No.2235149
[Report]
i'm tired of playing GODhemia is it okay to start a new campaign "already"?
Anonymous
11/13/2025, 8:18:18 PM
No.2235154
[Report]
Anyone try Hansa?
Anonymous
11/13/2025, 8:20:12 PM
No.2235161
[Report]
>>2235165
Why should I create colonial nations instead of just maintaining direct control?
Anonymous
11/13/2025, 8:20:15 PM
No.2235162
[Report]
Help me I want to play past 1410 but my autism triggers around that time and makes me restart to try and play less shit
Anonymous
11/13/2025, 8:21:15 PM
No.2235165
[Report]
>>2235161
Much faster populationn growth.
Anonymous
11/13/2025, 8:21:48 PM
No.2235167
[Report]
>>2235175
Is it possible to convert your entire country? I've been having 4 dudes on conversion for like 50 years and it's down to like 20 people getting converted a month
Anonymous
11/13/2025, 8:23:33 PM
No.2235170
[Report]
>>2235148
This is all from the fucking indians. The local province has a big food surplus.
Neighbouring provinces are literally 5x cheaper
Anonymous
11/13/2025, 8:24:37 PM
No.2235172
[Report]
>>2235187
Should I care about this?
Anonymous
11/13/2025, 8:26:19 PM
No.2235175
[Report]
>>2235167
I get 20 people a month just passively without cabinet
Anonymous
11/13/2025, 8:27:16 PM
No.2235177
[Report]
Restarted my Brabant run, having learned from a couple of early-game mistakes I made. I should fall into a PU with Holland and Hainaut upon the death of my duke, and that should secure the southern provinces from France, I hope.
Anonymous
11/13/2025, 8:28:30 PM
No.2235182
[Report]
>>2235185
>running low on noble women to marry
>two guys reach 16 on the same day
>only 2 women left
>one is 16
>the other is 76
I'm sorry bro, the hag requires a tribute
Anonymous
11/13/2025, 8:28:44 PM
No.2235183
[Report]
can your ruler/heir die inexplicably (from your POV) if your PU gets an event which kills them?
Anonymous
11/13/2025, 8:29:59 PM
No.2235185
[Report]
>>2235182
>sorry bro
Depending on the status of the hag, you’ve just made that kid an even wealthier man with little to no work. Then he can marry another woman and assume her possessions too.
Anonymous
11/13/2025, 8:31:24 PM
No.2235187
[Report]
>>2235189
>>2235172
Only the big rebels matter, basically just watch for the noble rebels and maybe other estate rebels if you have empowered them
Anonymous
11/13/2025, 8:33:41 PM
No.2235189
[Report]
>>2235191
>>2235194
>>2235187
When your have rebellions, do the pops actually rise up? Am I doing damage to my population actually going around and just putting down all these rebellions?
Anonymous
11/13/2025, 8:35:40 PM
No.2235191
[Report]
>>2235195
>>2235189
Yes but you can get ready next to them and occupy all their shit before they'd raise levies so you save the poor peasants
Anonymous
11/13/2025, 8:36:58 PM
No.2235192
[Report]
want to get a Frisia run going but Holland, Brabant, and France scare me
Anonymous
11/13/2025, 8:37:20 PM
No.2235194
[Report]
>>2235189
I hope so. I've just disenfranchised the nobility of all of their rights as the Teutonic Knights and all 200 of them are really mad at me.
Anonymous
11/13/2025, 8:37:51 PM
No.2235195
[Report]
>>2235191
Yes but from my experience almost every Civil war is just a siege affair, rebels never explode out of any province populous enough to raise any real amount of troops
Anonymous
11/13/2025, 8:40:41 PM
No.2235197
[Report]
>>2235199
I'm a black hole
Anonymous
11/13/2025, 8:41:39 PM
No.2235199
[Report]
>>2235197
Build a university.
It's amazing how I suddenly have like a hundred native american general and cabinet candidates after taking some land in the Americas.
They massively outnumber those from my own culture.
Anonymous
11/13/2025, 8:45:24 PM
No.2235203
[Report]
>>2235200
yeah it happens insanely fast lmoa
Anonymous
11/13/2025, 8:45:25 PM
No.2235204
[Report]
>>2235200
Correction: I have several hundred natives.
Anonymous
11/13/2025, 8:47:10 PM
No.2235207
[Report]
>>2235200
punishment for being a colonizing chud, just sped up a few hundred years.
Anonymous
11/13/2025, 8:47:22 PM
No.2235208
[Report]
They should remove desyncs so that people actually play multiplayer.
Anonymous
11/13/2025, 8:47:23 PM
No.2235209
[Report]
>>2235213
>>2235253
Is there real content outside Europe?
Anonymous
11/13/2025, 8:47:42 PM
No.2235211
[Report]
>>2235256
Is there a way to increase the chances for a character or ruler to have children?
Fucker duke won't give me a male heir.
Anonymous
11/13/2025, 8:48:07 PM
No.2235212
[Report]
>>2235257
So how come I have all these random "mercenary" generals with great stats that I can hire for free? I can even send them on explorations.
Anonymous
11/13/2025, 8:48:23 PM
No.2235213
[Report]
>>2235209
Cahokia has a ton of scripted events but seems to be incredibly tedious and unfun to play.
>>2235200
You absorb all the characters from societies of pops you colonize, I think.
Anonymous
11/13/2025, 8:49:14 PM
No.2235214
[Report]
>you can add modifiers to any culture/culture group with a single line in notepad
damn, they made it easy to be racists with mods
Anonymous
11/13/2025, 8:49:14 PM
No.2235215
[Report]
>>2235220
>>2235230
I've begun to find Admiralty Regime with Harbor Administration the only acceptable way to play the game
Anonymous
11/13/2025, 8:49:58 PM
No.2235218
[Report]
>>2235241
How can I get more characters as the Teutonic Order? Other than hiring courtiers, if possible.
I've been inviting people but they're temporary and can't take cabinet positions.
And I can't arrange marriages to try to create any kids.
I thought there'd be a steady flow up of candidates from lower ranks of the order, but I got down to just the grandmaster and 1 random priest at one point. Had to hire courtiers to fix it.
And another issue is how to get anyone as part of the crown estate. My ruler isn't even part of the crown estate.
Anonymous
11/13/2025, 8:51:11 PM
No.2235220
[Report]
>>2235226
>>2235227
>>2235215
How do you get to naval slider? So far on my game the only thing I've seen that gives naval is the nobility galley power privilege.
Anonymous
11/13/2025, 8:51:16 PM
No.2235222
[Report]
>>2235200
Surely there's an ethnic marker that can be recognized by the game so you can make a law about native treatment in your empire
Anonymous
11/13/2025, 8:51:17 PM
No.2235223
[Report]
95 plutocracy to become a republic is fucking insane, there's barely any events that give it and stacking a bunch of things to push it only gets me around 70
Anonymous
11/13/2025, 8:53:36 PM
No.2235226
[Report]
>>2235220
Putting your king on a boat will increase the chance they roll a Naval trait. That doesn't really help though, ticking only gets you started, you get pushed the rest of the way. Which as far as I know there's no good way for Land other than Parliament estates offering you a value move and random events but at least Naval has Improve Naval Infrastructure as well.
Anonymous
11/13/2025, 8:55:15 PM
No.2235227
[Report]
>>2235231
>>2235220
Pushing values with the cabinet is extremely recommended. I originally went with the Admiralty Regime (my game isn't open, I don't remember which reform that was) to push for more Naval, but I ended up liking it because it guarantees good leaders.
Anonymous
11/13/2025, 8:57:08 PM
No.2235230
[Report]
>>2235215
Play Bohemia or something, they start with some impressive control and it only gets better.
Anonymous
11/13/2025, 8:57:14 PM
No.2235231
[Report]
>>2235235
>>2235227
>I originally went with the Admiralty Regime
Doesn't that require 50 naval?
Anonymous
11/13/2025, 8:57:58 PM
No.2235233
[Report]
>>2235234
>>2235237
playing holland and france hasnt even looked my way in the first 80ish years. is that normal or should I be wary of them?
Anonymous
11/13/2025, 8:58:43 PM
No.2235234
[Report]
>>2235247
>>2235250
>>2235233
You should probably at least improve relations with them and stuff, if they like you there's a lower chance they'll come rape you.
Anonymous
11/13/2025, 8:58:45 PM
No.2235235
[Report]
>>2235243
>>2235231
No. Harbor Administration does require 50 Naval, which is reasonable because it's so powerful.
Anonymous
11/13/2025, 8:58:53 PM
No.2235236
[Report]
So I torrented the game and my screen vibrates when i reach the choose country screen. Any clue how to fix this?
Anonymous
11/13/2025, 8:59:00 PM
No.2235237
[Report]
>>2235247
>>2235233
For some reason France gets really horny for Catalonia and seems to ignore Germany and the Low Countries.
Anonymous
11/13/2025, 9:00:07 PM
No.2235239
[Report]
>>2235240
>>2234638
i never played EU4 and i learned the game by playing the castille tutorial and googling the more specific stuff
Anonymous
11/13/2025, 9:00:48 PM
No.2235240
[Report]
>>2235239
that guy spams this thread every day, don't reply to him
Anonymous
11/13/2025, 9:01:49 PM
No.2235241
[Report]
>>2235218
>I thought there'd be a steady flow up of candidates from lower ranks of the order, but I got down to just the grandmaster and 1 random priest at one point. Had to hire courtiers to fix it.
Nevermind, a vast wave of randoms showed up. Guess I was just getting unlucky.
Anonymous
11/13/2025, 9:02:15 PM
No.2235242
[Report]
>>2235248
You think they'll end up making some of the income-dependent prices lower in later patches? I get why they did it but it still seems kind of odd for heir education to cost a large percentage of your entire income.
Anonymous
11/13/2025, 9:02:40 PM
No.2235243
[Report]
>>2235235
I think I'll try to go full naval on my next Sweden game. Everything inland sucks anyways expect for Falun and I can make a bailiff there.
Anonymous
11/13/2025, 9:04:00 PM
No.2235245
[Report]
>>2235252
This is a really stupid event. Has this ever happened in history without a massive inflationary crisis?
Anonymous
11/13/2025, 9:04:03 PM
No.2235246
[Report]
>>2234705
i dont remember now but i think they start trading in seville after the andalusi stop being the majority, not sure tho
Anonymous
11/13/2025, 9:04:38 PM
No.2235247
[Report]
>>2235291
>>2235234
>>2235237
they won the hundred years war by the 1380s and have done absolutely nothing otherwise it seems.
Anonymous
11/13/2025, 9:04:41 PM
No.2235248
[Report]
>>2235251
>>2235242
Heir education doesn't scale and only gives 1% court and is actually incredible cheap once you're built up enough, some decisions can eat 30k+ gold because of how they scale.
Anonymous
11/13/2025, 9:05:29 PM
No.2235249
[Report]
>>2234747
all british autists sound like that
Anonymous
11/13/2025, 9:05:33 PM
No.2235250
[Report]
>>2235234
Nta but what’s the best way to get a country to remove you as a rival? England set me as a rival on day one but I’d rather work with them against France.
Anonymous
11/13/2025, 9:05:45 PM
No.2235251
[Report]
>>2235273
>>2235248
Heir education does scale because cost of court scales off of your economic base. And it's 2%. That shit is expensive if you keep handing it out.
Anonymous
11/13/2025, 9:06:02 PM
No.2235252
[Report]
>>2235245
lots of rural societies are cash poor. They have wealth but it's tied up in assets, generally land but no one has a lot of liquid wealth.
Anonymous
11/13/2025, 9:06:14 PM
No.2235253
[Report]
>>2235209
most major and secondary powers outside europe have decent amount of content. the shitty little OPMs not really
Anonymous
11/13/2025, 9:06:47 PM
No.2235254
[Report]
Any way to ally Bulgaria at the start of the game as Serbia?
Anonymous
11/13/2025, 9:07:50 PM
No.2235256
[Report]
>>2235264
>>2235211
My Korean bulls with four wives routinely create 10+ kids.
Anonymous
11/13/2025, 9:08:37 PM
No.2235257
[Report]
>>2235063
There's probably some bad events regarding that which is a good side if your king is a shitter. That being said you don't actually need it to be your king, any character of the crown faction (so useless family members) leading 50 men armies is enough to tap into the bonus
>>2235212
They are just a mercenary type of character hanging around in your court. Their wage is just part of the cost of court the same way your cabinet members are being paid. They aren't actual mercenary captains unless you make them lead a mercenary company.
Anonymous
11/13/2025, 9:10:01 PM
No.2235261
[Report]
>>2235265
fuck I can't decide if I want knights into latin empire or jerusalem
honestly empire sounds better but I don't know if they even can form it
Anonymous
11/13/2025, 9:10:00 PM
No.2235262
[Report]
>win naval battle
>battle results say I destroyed 1 ship
>actually I destroyed 20
Anonymous
11/13/2025, 9:10:41 PM
No.2235264
[Report]
>>2235274
>>2235256
when I played korea I couldnt get any wives because of the mongol cuckoldry law
Anonymous
11/13/2025, 9:11:35 PM
No.2235265
[Report]
>>2235261
they can form it via an event. unsure the criteria, presumably just holding constantinople
Anonymous
11/13/2025, 9:13:28 PM
No.2235270
[Report]
I wish cities could declare independence depending on conditions. It would be like the civil wars but more dynamic. Maybe groups can even band together and revolt. Playing something like isolationist Japan would be even funner if you had civilians to put down with your military.
Anonymous
11/13/2025, 9:14:32 PM
No.2235271
[Report]
>>2235268
Pres the assault button lil bro
Anonymous
11/13/2025, 9:15:00 PM
No.2235273
[Report]
>>2235284
>>2235251
All I'll say is that if that's something that impacts your economy significantly then you're not built up enough.
Anonymous
11/13/2025, 9:16:21 PM
No.2235274
[Report]
>>2235282
>>2235264
>the mongol cuckoldry law
the what
Anonymous
11/13/2025, 9:17:22 PM
No.2235276
[Report]
>>2235268
Try reloading the game and see if the siege instantly ends on the next cycle.
Anonymous
11/13/2025, 9:19:20 PM
No.2235279
[Report]
>>2235268
Remember that there's not much attrition in the game so you can freely split your stacks to 1 unit and siege all the enemy castles at once when your main unit has hunted down the enemy army. You definitely should use the demolish forts peace deal option though especially if your wargoal is shit at taking land.
Anonymous
11/13/2025, 9:21:35 PM
No.2235281
[Report]
>>2235287
Banning or Unlimited precious metals?
Anonymous
11/13/2025, 9:21:45 PM
No.2235282
[Report]
>>2235286
>>2235274
when you start as goryeo you have an institution that prevents you from marrying to anything but a mongol wife. but I think all the mongol vassals have this and there arent that many mongol women so your korean guys end up incels forever because you arent allowed to marry to lowborns or non mongol nobles.
Anonymous
11/13/2025, 9:22:04 PM
No.2235284
[Report]
>>2235273
I accept your convection.
Anonymous
11/13/2025, 9:22:30 PM
No.2235286
[Report]
>>2235282
The game needs to start with more people
Anonymous
11/13/2025, 9:23:08 PM
No.2235287
[Report]
>>2235281
if you have gold rgos do the one that makes you produce more gold. otherwise the opposite
Anonymous
11/13/2025, 9:24:30 PM
No.2235291
[Report]
>>2235247
did they lose a war to Aragon?
Anonymous
11/13/2025, 9:25:43 PM
No.2235294
[Report]
>be me
>regularly travel between my hometown and a big city (for uni)
>have a PC in my hometown, and a laptop in the city
>play EU4/EU5 on both
>always bring save files of my campaigns on a USB-drive with me when I travel
>ffw to today
>decide to use the EU5 cloud save feature for once to save myself some time
>cloud-save my campaign on the laptop
>travel to my hometown
>boot up my pc, open Steam
>"steam cloud of sync"
>"files from another device were not sent to the cloud"
>even though I had saved them to the cloud
>40 years of campaign lost
>mfw
Anonymous
11/13/2025, 9:26:05 PM
No.2235295
[Report]
>>2235297
Save up Road money for parliament, it gives a huge discount to road costs for it's duration (not after)
Anonymous
11/13/2025, 9:27:41 PM
No.2235297
[Report]
>>2235298
>>2235295
any parliament?
Anonymous
11/13/2025, 9:29:08 PM
No.2235298
[Report]
>>2235297
No, only the road network one
Anonymous
11/13/2025, 9:31:03 PM
No.2235303
[Report]
>going through the game files instead of playing
>Bubonic plague is endemic to Madagascar
Not as comfy as I thought...
Anonymous
11/13/2025, 9:32:47 PM
No.2235304
[Report]
>>2235307
>>2235326
I know part of the plague is the slow recovery after, but what are some ways to improve the repopulation? Does the migration cabinet action work for that?
Anonymous
11/13/2025, 9:34:03 PM
No.2235307
[Report]
>>2235312
>>2235304
use your freshly depopulated wastes to build settlements
Anonymous
11/13/2025, 9:36:31 PM
No.2235310
[Report]
what the fuck is happening in georgia in my game
theyre both the tributary of chobanids but also their ruler is their khan. the chobanids are a shell country for georgia? wut
Anonymous
11/13/2025, 9:36:42 PM
No.2235311
[Report]
>>2234432
what button? i had this issue too
Anonymous
11/13/2025, 9:36:53 PM
No.2235312
[Report]
>>2235324
>>2235307
Do they ever stop working? They are really good
Anonymous
11/13/2025, 9:38:25 PM
No.2235313
[Report]
>have a bailiff fully staffed
>control tooltip say its only giving 2% proximity
Anonymous
11/13/2025, 9:40:21 PM
No.2235316
[Report]
>>2235318
>another patch
>still no inland exploration
Anonymous
11/13/2025, 9:40:58 PM
No.2235318
[Report]
>>2235316
Next week on Monsday
Anonymous
11/13/2025, 9:42:03 PM
No.2235320
[Report]
>>2235335
>>2235351
>neither egypt nor ottomans please that i got an enclave in anatolia
>egypt takes back the main capital of it, i concede since i cannot fight them on land but nobody can touch me on cyprus since ive been heavily investing in my navy
>they end up being weirdly nice to me the next 20 years, we end up friendly despite me still being catholic
>ottomans still mad i have a bunch of shitty farmland and they declare war to take it
>egyptians offer me a defensive league
>georgians hop in because we've been intramarrying for the past 50 years
>a fight over about 15000 peasants in the foothills of the taurus mountains has brought in every major power in the region and i can sit there and benefit from them murdering each other
Anonymous
11/13/2025, 9:42:34 PM
No.2235322
[Report]
>>2235340
>>2234254
Quantity is the effect you want for quality. It increases frontage which is more important than discipline.
Anonymous
11/13/2025, 9:42:42 PM
No.2235323
[Report]
>>2235327
Should I be destroying older-age buildings for newer age ones? (Building cap)
Anonymous
11/13/2025, 9:44:36 PM
No.2235324
[Report]
>>2235312
they go away at 10% pop cap
Anonymous
11/13/2025, 9:45:06 PM
No.2235326
[Report]
>>2235304
Settlements
Food storage
Food availability (which lowers price)
Development
Anonymous
11/13/2025, 9:45:07 PM
No.2235327
[Report]
>>2235323
no they auto upgrade
Anonymous
11/13/2025, 9:48:29 PM
No.2235330
[Report]
>>2234297
Build more trade capacity than you think you need
Anonymous
11/13/2025, 9:50:04 PM
No.2235331
[Report]
So you be sayin
Anonymous
11/13/2025, 9:51:33 PM
No.2235332
[Report]
>>2235006
If tens of millions of americans died to an infectious disease in the 20th century it would be a big deal, 2 million relative to 17th century france' population is a lot.
Anonymous
11/13/2025, 9:52:21 PM
No.2235335
[Report]
>>2235320
>>a fight over about 15000 peasants in the foothills of the taurus mountains has brought in every major power in the region and i can sit there and benefit from them murdering each other
thats basically 30 years war but with muslims
Anonymous
11/13/2025, 9:52:23 PM
No.2235336
[Report]
Anonymous
11/13/2025, 9:52:41 PM
No.2235337
[Report]
>>2235419
>>2235333
Yeah, AFAIK it's the only source of flat development outside prosperity
Anonymous
11/13/2025, 9:53:13 PM
No.2235338
[Report]
>>2235341
>>2235367
Reddit is onto you, chuds
Anonymous
11/13/2025, 9:55:34 PM
No.2235340
[Report]
>>2235343
>>2235322
If that works like EU4 then it increases the frontage for both sides.
Anonymous
11/13/2025, 9:56:05 PM
No.2235341
[Report]
>>2235346
>>2235338
"reddit is on to you" and it's 90% people agreeing it's Kiev
Anonymous
11/13/2025, 9:57:13 PM
No.2235343
[Report]
>>2235340
In EU4 frontage was the minimum possible for either side's bonuses, so it would only effect the battle if the other side could match it.
In EU5 each side uses its own bonuses
Anonymous
11/13/2025, 10:01:59 PM
No.2235346
[Report]
>>2235341
Russian bots ..
Anonymous
11/13/2025, 10:03:32 PM
No.2235347
[Report]
Whats all the fancy stuff in debug mode? Can I actually change stuff ingame? Im only familiar with older games modding
Anonymous
11/13/2025, 10:04:29 PM
No.2235349
[Report]
>>2235352
>>2235333
development got nerfed into the ground but its still pretty nice especially early on
Anonymous
11/13/2025, 10:05:18 PM
No.2235351
[Report]
>>2235320
The Mamluks offering you protection is very cool.
Anonymous
11/13/2025, 10:05:28 PM
No.2235352
[Report]
>>2235349
It's important for RGOmaxxing
Anonymous
11/13/2025, 10:05:44 PM
No.2235353
[Report]
>>2235357
>play till 1420
>get bored of the endless vassal blobbing and watching institutions tick up in neighboring markets
Why isn't there some intelligent combination of focused siege/hunting armies/carpet siege for troops
Why doesn't it actually cut off enemy troops instead of letting them just run around recapping land..
Also fuck i keep wanting to restart and re-optimize my starting build/war order
Anonymous
11/13/2025, 10:09:28 PM
No.2235357
[Report]
>>2235360
>>2235353
Skill issue
Learn how forts and provincial capitols work
Anonymous
11/13/2025, 10:09:46 PM
No.2235358
[Report]
>>2235363
>>2235366
Shitholebros, I finally found the key to not getting your economy raped by fucking food prices.
Literally the SECOND I see a fucking region charging me 100x my income I release that mother fucker as a subject I can just absorb later. Rinse and repeat. Lets me keep expanding the frontier without bankruptcy death spiraling for 200 years.
Anonymous
11/13/2025, 10:10:58 PM
No.2235360
[Report]
>>2235357
I can just micro my troops
thats not a problem
I don't WANT to have to micro my troops when its 50k men invading a shithole of 2.5k levies
Anonymous
11/13/2025, 10:12:07 PM
No.2235363
[Report]
>>2235358
that's been the gameplan even in europe. vassalize/subject then annex
Anonymous
11/13/2025, 10:12:28 PM
No.2235364
[Report]
>>2234257
Sweden also has a pretty good estate action that gives 2% pop growth in Finnish areas
Anonymous
11/13/2025, 10:13:02 PM
No.2235366
[Report]
>>2235380
>>2235358
How do people have food issues? I have never
>>2235338
>look this whole controversy up
>its about the way english language spells the word
who the fuck gives a fuck, the english speakers call osmans "ottomans" for whatever reason and nobody cares even when it should be osman or ataman
Anonymous
11/13/2025, 10:14:07 PM
No.2235370
[Report]
>>2235367
It's an ideological thing. Prescriptivism vs. descriptivism is usually stupid but especially so when it's ideological.
Anonymous
11/13/2025, 10:14:21 PM
No.2235371
[Report]
>>2235376
>>2235367
That's a bad example because turks insist they be spelled with non english characters
Anonymous
11/13/2025, 10:14:53 PM
No.2235372
[Report]
>>2235333
If there’s anything to give the burghers, it’s probably this one. It’s good to give them power anyway if it balances out the nobles.
Total zigger death, also it's kiev.
Anonymous
11/13/2025, 10:15:38 PM
No.2235375
[Report]
I still call them saracens
Anonymous
11/13/2025, 10:15:42 PM
No.2235376
[Report]
>>2235384
>>2235371
my language calls them osman.
Anonymous
11/13/2025, 10:16:54 PM
No.2235378
[Report]
>>2235373
This is my position
Anonymous
11/13/2025, 10:17:20 PM
No.2235379
[Report]
>>2235395
>>2235511
>>2234470
I'm hoping someone makes a Victoria Universalis mod. Just have Victoria features start popping up in the Age of Revolution plus extra "Age of Victoria" content for 1837 to 1937 and a selectable 1837 start date
Anonymous
11/13/2025, 10:17:22 PM
No.2235380
[Report]
>>2235366
Play as Yap or in the Andes and see how.
Anonymous
11/13/2025, 10:17:54 PM
No.2235383
[Report]
>>2235367
This. I genuinely do not give a fuck about this tribal infighting
Anonymous
11/13/2025, 10:17:54 PM
No.2235384
[Report]
>>2235418
>>2235376
You don't have foreigners making demands of your language
Anonymous
11/13/2025, 10:18:54 PM
No.2235386
[Report]
Anonymous
11/13/2025, 10:19:03 PM
No.2235387
[Report]
I built a network of forts in the Netherlands and let the AI come at me with their 60-100k men and use my small professional army to engage in roughly equal 20k vs 20k battles as they try to siege my castles until they agree to a white peace.
Fuck this gay shit union with England.
Anonymous
11/13/2025, 10:19:23 PM
No.2235388
[Report]
>junior PU partner declares a stupid war after I select to always support each other in offensive war.
Anonymous
11/13/2025, 10:19:51 PM
No.2235389
[Report]
>>2235418
>>2235367
I wouldn’t care otherwise (I will call the Czech Republic Czechia if that’s what they want), but the push for Kyiv is entirely political, and it’s an attempt to control people by their language. You either call it Kyiv or you’re basically an evil nazi zigger that hates gay Jews. It’s a way to draw dividing lines and force people into your political box and make others the pariah. Just look how political the issue becomes when it’s brought up. It’s not even about the war, but about the left vs right in the west.
I entirely support Ukraine’s right to resist Russia’s invasion btw, but the city’s name in English is Kiev, it will always be Kiev, and I’m not going to let reddit faggots like lord l*mbert demand what language I can and can’t use.
Anonymous
11/13/2025, 10:20:45 PM
No.2235391
[Report]
>>2235394
for me, it's completely depopulating India
Anonymous
11/13/2025, 10:20:49 PM
No.2235392
[Report]
>>2235373
The centrist position. I have a friend who's pro zigger who is fine with Kiyv and I'm astounded by it. He's just a language autist though,
Anonymous
11/13/2025, 10:22:46 PM
No.2235394
[Report]
>>2235391
Playing as tall Scotland, I have some simple goals:
Control Cumberland and Northumberland
Control Ireland
Establish Nova Scotia
Succeed with the Darien Scheme
Kill at least one Indian man in combat at some point
Is that really so much to ask?
Anonymous
11/13/2025, 10:22:52 PM
No.2235395
[Report]
>>2235414
>>2235379
>mod that requires you play 75 hours to reach its content
Anonymous
11/13/2025, 10:22:52 PM
No.2235396
[Report]
Kyiv just sounds retarded. "Keev", yeah, right. It's Kiev. Ki-ehv.
Also total Zigger death.
Anonymous
11/13/2025, 10:25:41 PM
No.2235399
[Report]
Anonymous
11/13/2025, 10:26:21 PM
No.2235402
[Report]
>>2235406
is there a way for me to use my vassal's boats?
Anonymous
11/13/2025, 10:27:30 PM
No.2235406
[Report]
>>2235402
yeah by annexing them
Anonymous
11/13/2025, 10:29:17 PM
No.2235410
[Report]
>>2235412
it is taking 10-15 minutes to load my saved game, I know I have an old CPU but still (ryzen 2700)
Anonymous
11/13/2025, 10:30:46 PM
No.2235411
[Report]
I should start up a game as ruthenia and destroy all ziggers from Kiev
Anonymous
11/13/2025, 10:30:53 PM
No.2235412
[Report]
>>2235454
>>2235410
reminds me of loading CK3 on a mechanical hard drive and an i5 4440 kek
Anonymous
11/13/2025, 10:31:22 PM
No.2235414
[Report]
>>2235422
>>2235395
That's why you add a selectable 1837 start date
Anonymous
11/13/2025, 10:32:58 PM
No.2235418
[Report]
>>2235427
>>2235428
>>2235384
>>2235389
my country just keeps being etymologically based and calling it whatever the fuck it wants.
Anonymous
11/13/2025, 10:33:11 PM
No.2235419
[Report]
Anonymous
11/13/2025, 10:33:25 PM
No.2235420
[Report]
>>2235426
>>2235428
Is there any reason not to just use Favored Son Succession always (Other than not wanting to eat the stab and legitimacy hit)? It seems flat out objectively better than all the others.
Anonymous
11/13/2025, 10:33:35 PM
No.2235422
[Report]
>>2235424
>>2235414
>1837
>not 1712
Anonymous
11/13/2025, 10:34:55 PM
No.2235424
[Report]
>>2235422
Do you see any victorias in 1712?
Anonymous
11/13/2025, 10:35:08 PM
No.2235426
[Report]
>>2235447
>>2235420
Sure, you might have a better female heir that another succession might catch, worth looking at sometimes. I'd pay that cost to make an amazing young ruler my heir if I was old.
Anonymous
11/13/2025, 10:35:28 PM
No.2235427
[Report]
>>2235453
>>2235418
It's because Ukraine hasn't asked other languages other than English to change it's spelling because it's the only language that matters, neither did Turkey with it's name change recently. You really think anyone cares how the city is spelled Finnish?
>>2235420
Does it allow daughters for when your dudes produce no males for 100 years?
>>2235418
It must be wild to live in a civilized country but in EU4 your people are tribal mudhut savages. Is there a way to play as Finns outside of releasing them after colonization?
Anonymous
11/13/2025, 10:37:04 PM
No.2235430
[Report]
venice is crusading with a single dude
Anonymous
11/13/2025, 10:37:23 PM
No.2235431
[Report]
>>2235436
>>2235452
for me, it's Kijów and Kijevas
Anonymous
11/13/2025, 10:37:40 PM
No.2235432
[Report]
>niggers discovered as soon as I researched slave centers
God is commanding me
Anonymous
11/13/2025, 10:37:46 PM
No.2235433
[Report]
>>2235440
>>2235428
the jarldom of finland only has cores on one area at the start, that finnish area closest to stockholm, its also the only area where finnish culture even is for some reason
is it possible to "de-volve" Amsterdam? they produce Cows, and I want to turn them into a food RGOmax location instead of urbanizing. it might take me longer to build up another city though
Anonymous
11/13/2025, 10:38:49 PM
No.2235436
[Report]
>>2235452
>>2235431
For me it's Kieghrh (based on the Russian spelling) and Kywrv (based on the Ukrainian spelling)
Anonymous
11/13/2025, 10:38:49 PM
No.2235437
[Report]
>>2235428
sweden has a cabinet action that gives finland areas 2% pop growth, your representation in this game is that you guys arent incels
Anonymous
11/13/2025, 10:39:03 PM
No.2235438
[Report]
So there is no way to prevent your NA colonies from importing niggers is there?
>>2235434
Hover over the urbanize button retard
Anonymous
11/13/2025, 10:39:31 PM
No.2235439
[Report]
>>2235434
You can unlevel settlements
>>2235433
I don't really understand why they split the Finnish culture between Finns, Tavastians and Savonians
Anonymous
11/13/2025, 10:41:20 PM
No.2235442
[Report]
>>2235440
So finns can roleplay genociding people from the side of the country they dislike
Anonymous
11/13/2025, 10:43:10 PM
No.2235445
[Report]
i would have preferred if they /them would fix the bugs instead in the patch, how long does it take
Anonymous
11/13/2025, 10:43:46 PM
No.2235446
[Report]
Ireland should only be like 3 provinces
Anonymous
11/13/2025, 10:44:03 PM
No.2235447
[Report]
>>2235450
>>2235428
>>2235426
Doesn't allow females but unless I'm blind then this game doesn't allow for the meme matrilineal marriages either so femoids are worthless anyway.
Anonymous
11/13/2025, 10:44:51 PM
No.2235450
[Report]
>>2235460
>>2235447
There's a few matrilineal succession laws.
Anonymous
11/13/2025, 10:45:03 PM
No.2235451
[Report]
>>2235463
Honestly I recommend playing Serbia, you get most of your powers from pooling together Greeks and Slavs, it's like a miniature Victoria 2 game
Anonymous
11/13/2025, 10:45:06 PM
No.2235452
[Report]
>>2235431
>>2235436
i've seen the option in the settings, does local culture actually influence how shit is named in this game?
Anonymous
11/13/2025, 10:45:20 PM
No.2235453
[Report]
>>2235427
why arent you calling the turks turkiyes you fucking chud racist
Anonymous
11/13/2025, 10:46:04 PM
No.2235454
[Report]
>>2235412
yeah I have a mechanical hard drive too. I should really upgrade but I'm broke
Anonymous
11/13/2025, 10:46:06 PM
No.2235455
[Report]
>>2235471
>>2235428
you can release us at game start. SoPs aren't playable as for now. Otherwise Tavastians et.c would be.
>>2235440
Finns identified more with their tribe than "Finnishness" even up until the 19th century.
Anonymous
11/13/2025, 10:46:07 PM
No.2235456
[Report]
>>2235461
>>2235468
>estates are completely out of money due to using all their money on needs, meaning I can't take on any debt
>turns out they had built a bunch of estate only buildings like parish churches that do nothing but consume goods
no wonder they were losing 15 ducats every month
make sure to press this button every once in a while under the buildings screen
Anonymous
11/13/2025, 10:46:13 PM
No.2235457
[Report]
>>2235462
>>2235509
My modern day country is in EU5 and it survives much longer than it should, perhaps the whole game, because game mechanics and lack of AI aggressiveness, when it should realistically start heavily declining a few years after game start and totally fall by the age of discovery.
Anonymous
11/13/2025, 10:46:34 PM
No.2235459
[Report]
>>2235474
sieges are so fucking annoying, 200 day old siege and its still at -57%
Anonymous
11/13/2025, 10:46:43 PM
No.2235460
[Report]
>>2235450
My point is that if a female inherits the throne then her offspring won't be of the ruling dynasty anyway so the dynasty is lost, which is realistic but easily avoidable by just not letting femoids inherit anything.
Anonymous
11/13/2025, 10:47:23 PM
No.2235461
[Report]
>>2235467
>>2235456
You can ask for debt from the banking countries can't you? Much lower interest as well
Anonymous
11/13/2025, 10:47:32 PM
No.2235462
[Report]
>>2235469
Anonymous
11/13/2025, 10:47:36 PM
No.2235463
[Report]
>>2235480
>>2235451
also howd they get there
Anonymous
11/13/2025, 10:47:40 PM
No.2235465
[Report]
hanseatic league seems fun after playing them for a few years. control literally does not matter because you're just buildings and 99% of your income is from trade. since nobles don't exist 99% of your power is in the state and burghers, giving you infinite support for infinite CBs to force everyone to join your league. the special hanseatic subject type give you manpower/sailors, trade capacity, and +30 loyalty so they literally never revolt and you can eventually maintain a standing army and navy
Anonymous
11/13/2025, 10:48:28 PM
No.2235467
[Report]
>>2235461
they only give me like 30 ducats when I can usually take loans of like 500 from my estates
Anonymous
11/13/2025, 10:48:32 PM
No.2235468
[Report]
>>2235472
>>2235456
yea its strange how estate buildings only harm estates
Anonymous
11/13/2025, 10:48:33 PM
No.2235469
[Report]
Anonymous
11/13/2025, 10:50:26 PM
No.2235471
[Report]
>>2235478
>>2235440
>>2235455
i've never heard of "tavastians" but know "tavastia" is a nightclub in helsinki, which the swedes making this game obviously frequent
Anonymous
11/13/2025, 10:50:33 PM
No.2235472
[Report]
>>2235483
>>2235468
I think the idea was that they'd give the estate more power and thus a larger share of taxes but since 99% of those buildings will be on random shitholes and not stacking local modifiers on places with large concentrations of them it's purely a negative.
Think of a building that costs 1 ducat a month to upkeep and adds +100% burger power, in london with 15k burghers that could come out positive but in bumfucksvilledon with 100 burghers it's actively detrimental
Anonymous
11/13/2025, 10:51:03 PM
No.2235473
[Report]
>>2235477
I'm playing as Holland and I moved my preferred Market to Koln. Since renaissance spawned in Genova market, I'm trying to make a manual import from Genova to Koln, but I don't see any option for it in the menu/suggested import (only export). Is there a better way to manually do imports? or is that not an option?
Anonymous
11/13/2025, 10:51:34 PM
No.2235474
[Report]
>>2235479
>>2235459
is it a coastal siege? you need to blockade or it goes from 25% to progress a stage to 12.5% or something
Anonymous
11/13/2025, 10:52:16 PM
No.2235477
[Report]
>>2235550
Anonymous
11/13/2025, 10:53:14 PM
No.2235478
[Report]
>>2235471
Tavastians are Hämäläiset in the more civilized tongue
Anonymous
11/13/2025, 10:53:16 PM
No.2235479
[Report]
>>2235486
>>2235474
What? Do you have absolutely any idea how sieges work?
An unblockaged port is -1 on the siege roll.
Anonymous
11/13/2025, 10:53:25 PM
No.2235480
[Report]
Anonymous
11/13/2025, 10:53:27 PM
No.2235481
[Report]
>>2235494
they are respecting ukranian name of their province but disregarding the russian name, using a lithuanian one for moscow instead, which is telling.
Anonymous
11/13/2025, 10:53:45 PM
No.2235483
[Report]
>>2235472
yea and since control is the only thing that matters for province power, building toll castles on 0 control shitholes only hurts them
Dumb unfinished mechanic, feels like theres a lot of those in EU5 right now, but thats normal for paradox
Anonymous
11/13/2025, 10:55:09 PM
No.2235486
[Report]
>>2235490
>>2235479
do you? a siege stage is added to your siege roll and until it's at a certain stage you can't win
Anonymous
11/13/2025, 10:56:49 PM
No.2235490
[Report]
>>2235493
>>2235499
>>2235486
>25% to progress to progress a stage
The percentage shown is chance to win the siege outright, since you called this chance to progress a stage I assumed you had no idea how the system worked.
Anonymous
11/13/2025, 10:57:38 PM
No.2235491
[Report]
Best places to place training grounds? Or should I just continue with armories?
Anonymous
11/13/2025, 10:58:43 PM
No.2235492
[Report]
>nobody bothered to update any of the torrents
fuck me and my pirate life i guess
Anonymous
11/13/2025, 10:58:58 PM
No.2235493
[Report]
>>2235490
you're talking about shit nobody was saying. you ok?
Anonymous
11/13/2025, 11:00:33 PM
No.2235494
[Report]
>>2235481
>lithuanian one for moscow instead
because it was (and is today by the nationalists) used by Ukrainians as subjects of Lithuania, which they arent in the game. Its a clown show, history my ass.
Anonymous
11/13/2025, 11:00:40 PM
No.2235495
[Report]
>>2235434
its not worth devolving for cows
Anonymous
11/13/2025, 11:00:48 PM
No.2235496
[Report]
>>2234486
>Can you change difficulty mid-campaign in EUV?
you can change any rule mid campaign if you hit escape
Anonymous
11/13/2025, 11:01:23 PM
No.2235499
[Report]
>>2235490
Progressing a stage means adding to the base siege progress, like when you get a supplies shortage. The chance of those happening is different based on a variety of factors.
Anonymous
11/13/2025, 11:02:18 PM
No.2235500
[Report]
>>2235506
Proximity to Capital should calculate time to the Capital through an 'exponent' (by province it should go 70%, 50%, 40%, 32%, 26% as an example), not flatly (right now its 80%, 50%, 20%, 0%). Being 3 provinces away from your capital you have a road to did not mean 0 proximity in ye olden times. Although it does seem like there's not enough mechanics without DLC.
Anonymous
11/13/2025, 11:06:31 PM
No.2235506
[Report]
>>2235517
>>2235534
>>2235500
Being hundred kilometers away which is what about 3 locations would be would inevitably result in basically 0 practical day to day control for anyone in the 1400's. That's several days just to carry orders back and forth which leaves only the option of sending a magistrate there to oversee in name and send reports back every now and then which is what the 20 control or so floor represents
Anonymous
11/13/2025, 11:07:29 PM
No.2235509
[Report]
>>2235523
Anonymous
11/13/2025, 11:07:39 PM
No.2235510
[Report]
>>2235505
lord lambert is going to break your neck for that, fascist bigot.
Anonymous
11/13/2025, 11:07:46 PM
No.2235511
[Report]
>>2235379
Its might take awhile for something like that to come up properly, since there are caps in place to prevent stuff like cities reaching population and development levels beyond the era that all need to be changed.
Anonymous
11/13/2025, 11:08:56 PM
No.2235513
[Report]
>>2235530
What does subjugate do vs vassaling?
Anonymous
11/13/2025, 11:09:00 PM
No.2235514
[Report]
these clowns just declared on me
what do they want?
nothing
Anonymous
11/13/2025, 11:09:01 PM
No.2235515
[Report]
>>2235519
>Traditional economy makes your cities have higher population cap
Anonymous
11/13/2025, 11:09:21 PM
No.2235516
[Report]
Anonymous
11/13/2025, 11:09:56 PM
No.2235517
[Report]
>>2235520
>>2235521
>>2235506
>the 20 control floor
Im speaking of proximity, and its not actually 20, its usually 0 in newly conquered distant territories
which is bad because it leads to newly conquered territories somehow costing you money and not contributing any money to the kingdom
which makes no sense?
Anonymous
11/13/2025, 11:10:58 PM
No.2235519
[Report]
>>2235527
>>2235515
tradpill is honestly just better in general
>>2235517
Yes proximity would be 0 in that case which influences the control to be at the control floor
>it leads to newly conquered territories somehow costing you money and not contributing any money to the kingdom
Which is historically just how it went. Aside from initial plundering most conquests were financially net negative for a long time for obvious reasons.
Anonymous
11/13/2025, 11:11:19 PM
No.2235521
[Report]
>>2235526
>>2235517
What? New conquered territories costing money makes perfect sense. You're rebuilding state apparatus.
Anonymous
11/13/2025, 11:11:57 PM
No.2235523
[Report]
>>2235509
Yes, great work.
Anonymous
11/13/2025, 11:12:48 PM
No.2235526
[Report]
>>2235527
>>2235531
>>2235521
>You're rebuilding state apparatus.
No, they cost and give nothing forever, not temporarily as a 'gain control' bonus but rather due to supply and demand + building maintanance + having 0 control, they are actually negative money
If you changeownered Constantinople to England, ENG would cartoonishly go bankrupt in a week
Anonymous
11/13/2025, 11:13:39 PM
No.2235527
[Report]
>>2235532
>>2235519
Yeah it's great
>>2235526
It's not temporary if you do nothing to rectify the problems, which makes perfect sense.
Anonymous
11/13/2025, 11:13:49 PM
No.2235528
[Report]
>>2235539
>>2235520
>from initial plundering
there really isn't any, and this is because of the displacement of 'liquid vs static treasure' that EU5 doesn't represent ie the stuff plundered would be future taxes in a different form
Anonymous
11/13/2025, 11:14:19 PM
No.2235530
[Report]
>>2235513
tributaries are worthless unless you just want money out of em
And you can never turn them into vassals if you already have vassals
Anonymous
11/13/2025, 11:14:48 PM
No.2235531
[Report]
>>2235535
>>2235541
>>2235526
And you believe that if England had conquered constantinople in 1400 perhaps as part of some kind of crusade and then attempted to directly administer it from London that it wouldn't have caused exactly that?
Anonymous
11/13/2025, 11:15:06 PM
No.2235532
[Report]
>>2235527
I know the mechanics because they nuked my country's economy a few times
But why is the state paying for building maintenance if it has no control OR proximity over it? While reaping 0 ducats
Anonymous
11/13/2025, 11:15:10 PM
No.2235533
[Report]
>>2235505
name is the smallest problem of this tumor in the game. The devs are using some alternative history where the burning of Kiev by Mongols in 1240 never happened and therefore it never becomes the subjects of Lithuania
Anonymous
11/13/2025, 11:15:17 PM
No.2235534
[Report]
>>2235538
>>2235506
>sending a magistrate there to oversee in name and send reports back every now and then which is what the 20 control or so floor represents
Which showcases how poor of a representation control is IMO. The province is fully controlled, it's just autonomous, remember autonomy? Bring it back.
Anonymous
11/13/2025, 11:16:07 PM
No.2235535
[Report]
>>2235540
>>2235531
No? I've never heard of that historically outside of a few weird African/Asian colonies.
Money didn't magically flow from Londons coffers into a Byzantine void until the.
Anonymous
11/13/2025, 11:16:26 PM
No.2235538
[Report]
>>2235545
>>2235534
Control represents your direct control for day to day operations, not overall political control, that's represented by the flag and map color
Anonymous
11/13/2025, 11:16:45 PM
No.2235539
[Report]
>>2235541
>>2235528
There is a loot system, you will see armies generate money on the map sometimes
>Protestant reformation, go lutheran
>religion disaster from 50/50 religion split
>trying to convert, 6 location provinces are best since the cabinet member gives a flat amount to all of them
>have to micromanage them so if multiple locations are fully converted it's better to switch to a 5 location province where all locations get conversions
Anonymous
11/13/2025, 11:17:32 PM
No.2235540
[Report]
>>2235543
>>2235535
London didn't administer Constantinople directly so I would imagine that would be the reason why it didn't happen. I said imagine the scenario and you responded with "but I did have breakfast" which kinda explains why you post like this.
>>2235531
>>2235539
>>2235520
MEIOU and Taxes 3.0 models these but EU5 doesnt
Anonymous
11/13/2025, 11:18:45 PM
No.2235542
[Report]
>>2235547
>>2235541
Models what? The discussion is about mechanics that EU5 models and OP wishes it didn't.
Anonymous
11/13/2025, 11:19:46 PM
No.2235543
[Report]
>>2235599
>>2235540
Proof read
>I said imagine the scenario
>you believe that if England had conquered constantinople in 1400 perhaps as part of some kind of crusade and then attempted to directly administer it from London that it wouldn't have caused exactly that?
this
I've never heard of that historically
refers to you saying they'd be economically nuked. As in, the hypothetical scenario you're quoting DID happen regarding 'long distance management' (think Jerusalem, conquest of Byzantium in 4th crusade)
BUT
The issue you mention
aka the economic nuke
didn't happen
:*^)
Anonymous
11/13/2025, 11:19:47 PM
No.2235544
[Report]
Anonymous
11/13/2025, 11:20:00 PM
No.2235545
[Report]
>>2235538
It does and it doesn't, that's why it sucks. Some factors that increase/decrease control represent overall political control, others represent direct control (autonomy).
Anonymous
11/13/2025, 11:20:40 PM
No.2235546
[Report]
>>2235541
trade in M&T is so much better too
More or less everything is better designed in M&T since it is an actually thought out game
Anonymous
11/13/2025, 11:20:57 PM
No.2235547
[Report]
>>2235542
The EU5 mechanics are not as they should be so one can state they 'simulate X'
Only MEIOUs mechanics do, I'm mentioning that as a counter example of something doing something right vs my original comment of it not being simulated and being hypothetical
Anonymous
11/13/2025, 11:22:10 PM
No.2235548
[Report]
>>2235520
a city would either get sacked for everything it had, or spared and it would pay tax. the game doesnt really simulate that beyond the "war reparations" or single ducat injection i guess, but even if you ignore those the city just chooses to not pay tax is absolutely crazy. if a city swapped hands and didnt pay tax it would soon be in a lot of trouble.
Anonymous
11/13/2025, 11:22:27 PM
No.2235549
[Report]
>>2235559
>>2235566
Got it. It's easier than you think. Just build the Gold Province to full and use Serbian Hussars.
Anonymous
11/13/2025, 11:23:24 PM
No.2235550
[Report]
>>2235477
ah, took me a while to find, thank you
Anonymous
11/13/2025, 11:23:29 PM
No.2235551
[Report]
>>2235556
>>2235561
>Duuuuudeeeee what if we give you crisis where you need 50 stability but we will keep giving you -20 stab hit events every month
Fuck i hate this artificial bullshit.
Anonymous
11/13/2025, 11:23:43 PM
No.2235552
[Report]
Anonymous
11/13/2025, 11:23:55 PM
No.2235553
[Report]
um how the heck will i get 95 plutocracy with all the stupid aristocracy modifiers i have?? i wanna be a republic but i guess i have to revoke a million privileges
Anonymous
11/13/2025, 11:24:29 PM
No.2235554
[Report]
>>2235558
There needs to be a better way to find which buildings you can upgrade from existing ones you already have.
Anonymous
11/13/2025, 11:24:43 PM
No.2235555
[Report]
What's the difference between cultural influence and cultural assimilation?
Anonymous
11/13/2025, 11:24:54 PM
No.2235556
[Report]
>>2235551
?
just don't go below 30 stab
Anonymous
11/13/2025, 11:25:17 PM
No.2235558
[Report]
>>2235563
>>2235554
Why would you upgrade buildings instead of building new ones?
Anonymous
11/13/2025, 11:25:53 PM
No.2235559
[Report]
>>2235549
Only when conquering Greeks. It gets fucked up if you head North, and make sure to cull Bulgaria early
Anonymous
11/13/2025, 11:27:13 PM
No.2235561
[Report]
>>2235551
The event is literally 'being haunted' by the Emperors fathers ghost who cursed him... even though that didn't happen historically
Though he WAS murdered by Nobles because his son wanted the throne (nobles were killed later), which is really funny.
Anonymous
11/13/2025, 11:29:07 PM
No.2235563
[Report]
>>2235568
>>2235558
Why wouldn't you improve an existing building once you get the respective tech for it, you built it for a reason.
>>2235549
Is boosting a gold city just maxing out the RGO? Or is there a building that escalates it even more? I haven't played a country with a gold Provence yet.
Anonymous
11/13/2025, 11:32:17 PM
No.2235568
[Report]
>>2235563
Because you can just build new ones?
e.g. I still have like 10 scriptoria in London. Why upgrade them before I hit the cap? Upgrading just deletes the building when the new one is finished, so you're deleting a building for no gain unless you're at the cap.
Anonymous
11/13/2025, 11:32:58 PM
No.2235569
[Report]
>>2235594
>>2235566
There's the Mercury Patio but that's in the 1500s. Other than that, yeah. Also you need to keep it rural. Technically you could get more out of it being a city if you settled several hundred thousand people in the province but that's gonna take a while.
Anonymous
11/13/2025, 11:33:25 PM
No.2235572
[Report]
>>2235594
>>2235566
>Is boosting a gold city just maxing out the RGO
Making sure its rural to get more out of it, if you want to fully min-max the amount of RGOs then upgrading it to a city alongside promoting migration and development will let you get more with sufficient pop sizes. Occasional parliament to "expand mining operations" might let you employ more aswell if you pass them.
Anonymous
11/13/2025, 11:33:58 PM
No.2235573
[Report]
>>2235594
>>2235566
There's a mercury patio I believe it's called with +100 gold/silver output mods but it can be built anywhere. Rural areas have +100% RGO size and there's an advance for 20% more in age 3 there may be more.
Towns/cities can get much higher pop cap and migration attraction and literacy but it takes quite a long time to offset the loss of the rural bonus.
Anonymous
11/13/2025, 11:36:11 PM
No.2235575
[Report]
Why tf do I have a sanction of the papacy trade debuff as a Guelph I am literally on the pope's side???
been workin on a mod for texan war for independence. i think the map on the country select screen fits quite nicely. still learning how to define flags, so the ones you see currently are wrong variants but i did get the 1820s US flag working correctly. the modding in this game seems so open ended. i cant wait to finish renaming all the locations/adding cultures/population etc so i can finally start scripting events. anyone else mess around with modding eu5?
Anonymous
11/13/2025, 11:39:54 PM
No.2235578
[Report]
If your lesser PU partner starts a stupid war and gets you dragged into it, is it okay to just do nothing and let them lose? I'm at +3 integration and just want to annex them.
Anonymous
11/13/2025, 11:40:28 PM
No.2235580
[Report]
>>2235609
>>2235576
Are you going to make playing Texas impossible to win?
Anonymous
11/13/2025, 11:40:52 PM
No.2235581
[Report]
>>2235609
>>2235576
i've heard the editor crashes all the time
>>2235576
out of curiosity, why mod that in EU5 and not just make better flavor in V3?
Anonymous
11/13/2025, 11:41:51 PM
No.2235583
[Report]
>>2235609
>>2235576
>Spanish name for texas
>US called America
Are you trying to annoy the maximum amount of people?
Anonymous
11/13/2025, 11:42:35 PM
No.2235584
[Report]
Anonymous
11/13/2025, 11:43:18 PM
No.2235585
[Report]
>>2235603
Just realized I should've been integrating at least 1 province while having subjects instead of shoving all my conquered land onto subjects.
Anonymous
11/13/2025, 11:43:38 PM
No.2235587
[Report]
>>2235582
Out of curiosity, why would you think anyone would want to play V3?
Anonymous
11/13/2025, 11:44:35 PM
No.2235588
[Report]
>>2235628
>>2235635
Im playing as a tribe in central america and for whatever reason its only let me vassal/subjugate. I cant annex out right.
Anonymous
11/13/2025, 11:44:36 PM
No.2235589
[Report]
:)
Anonymous
11/13/2025, 11:44:36 PM
No.2235590
[Report]
apparently if you automate colonies, the AI will try to colonize places that are already being colonized by your colonies, and then you will lose colonial races to your own colonies and it will cost you a shitload of prestige, in addition to just being a huge waste of money
Anonymous
11/13/2025, 11:45:37 PM
No.2235593
[Report]
>>2235582
nta but I have held off on buying V3 until i hear that it's finally as good as V2 which i don't expect to be any time soon
Anonymous
11/13/2025, 11:45:56 PM
No.2235594
[Report]
>>2235569
>>2235572
>>2235573
Thanks! I was thinking of trying next Serbia like the anon mentioned so that will help.
Anonymous
11/13/2025, 11:46:50 PM
No.2235596
[Report]
>>2235604
Antagonism really is nothing like it is in EU4. The distance dropoff is huge, and bigger states seem to care less when you fuck around with smaller ones. Easy to outgrow it too. It's easy to conquer half of northern Italy and the Adriatic Sea as Venice in like 30 years.
Anonymous
11/13/2025, 11:47:01 PM
No.2235597
[Report]
>>2235605
>>2235609
>>2235576
This reminded me of the Code Geass mod (alt history 1812 start date) and how fucking OP Mexico is there, and how annoying it is to fight them when starting as Britannia... they just beat Spain's ass, get independent, have a huge power base, and you really really really want to kill them asap to take that province at the base of the gulf of Baja California that produces Sakuradite and you can develop into your new capital "Pendragon" that is also an end node for trade.
Anonymous
11/13/2025, 11:48:04 PM
No.2235599
[Report]
>>2235543
Historically they didn't attempt to rule them directly because that would have obviously been a disaster and instead ruled them trough a magistrate which is represented in the game by 0 proximity and about 20 control floor
Anonymous
11/13/2025, 11:49:17 PM
No.2235601
[Report]
>>2235602
>>2235606
trying to play this game but I keep needing to poo every half hour
Anonymous
11/13/2025, 11:49:33 PM
No.2235602
[Report]
Anonymous
11/13/2025, 11:49:47 PM
No.2235603
[Report]
>>2235614
>>2235585
What? No you should have all your conquests be released as one province vassals.
Anonymous
11/13/2025, 11:49:49 PM
No.2235604
[Report]
>>2235626
>>2235596
You can also directly remove antagonism with improve opinion instead of just attempting to bring the opinion to friendly.
Anonymous
11/13/2025, 11:50:03 PM
No.2235605
[Report]
>>2235597
Honestly never had issues fighting Mexico in that mod as Britannia desu.
Louisana, which is the french monarchy in exile, was significantly harder. Prussia and Persia were the other difficult starts.
Anonymous
11/13/2025, 11:50:09 PM
No.2235606
[Report]
Anonymous
11/13/2025, 11:50:49 PM
No.2235608
[Report]
OH FUG : D
Anonymous
11/13/2025, 11:50:57 PM
No.2235609
[Report]
>>2235583
well in the start of the scenario texas is a state of new spain that soon becomes mexico and then fights to break free from coahuila and then subsequently just goes for full independence. as for america's name i believe i need to setup government stuff in order to append "United States of" at the beginning of the name. i haven't gotten around to doing government stuff yet and am focusing on borders and location/province names
>>2235580
i will make a path to victory but i think it should be pretty hard. i was thinking to try and make alternative options to ally with spain to reconquer mexico and other things.
>>2235581
i get crashes quite often, i don't know if there are any modtools i should be using to make things easier for me.
>>2235582
honestly i just had a lot of fun playing eu5 and felt like it would be fun to make a mod for it.
>>2235597
that's super cool. i wonder if someone has made a evangelion map.
Anonymous
11/13/2025, 11:51:27 PM
No.2235612
[Report]
>>2235615
>>2235607
mods dreamt up by the criminally insane
Anonymous
11/13/2025, 11:52:03 PM
No.2235613
[Report]
>>2235680
Anonymous
11/13/2025, 11:52:08 PM
No.2235614
[Report]
>>2235620
>>2235627
>>2235603
Why? Integrating 1 available province will at least make conquering faster since you can then conquer another province when the previous province gets integrated while you are waiting for liberty desires to drop from subjects when enforcing culture/religion.
Also you gain populations of culture where you can choose to make them accepted/tolerated since they're a large enough %.
Anonymous
11/13/2025, 11:52:47 PM
No.2235615
[Report]
>>2235612
>>2235607
The longer I look a it the worse it gets, truly a cursed image.
Anonymous
11/13/2025, 11:53:12 PM
No.2235618
[Report]
Anonymous
11/13/2025, 11:53:56 PM
No.2235620
[Report]
>>2235625
>>2235614
Because instead of wasting one cabinet slot on integrating you should waste 0 on it and let your vassals do it all
Anonymous
11/13/2025, 11:54:09 PM
No.2235622
[Report]
>>2235607
As a Floridian weeb, I love how part of Florida is enslaved to the Japanese in this mod.
Anonymous
11/13/2025, 11:54:21 PM
No.2235624
[Report]
I can't make heads or tails of slave raiding
>pick Ottomans
>go to ledger
>modifiers
>slavery
>Can Capture Slaves: No
>Raid Enemies for Slaves: No
>Raid Religious Enemies for Slaves: No
>occupy greek province
>get slaves
The only difference between the Ottomans, and say, a random Christian's slave modifiers is "Slaves working with Raw Materials" from being Islamic, whatever that means. Is it just bugged?
Anonymous
11/13/2025, 11:54:55 PM
No.2235625
[Report]
>>2235620
If you need the cabinet action then sure. But IMO expansion would be faster when mixing provincial integration with vassal annexing.
I haven't tried it yet but I will on my next conquer.
Anonymous
11/13/2025, 11:55:02 PM
No.2235626
[Report]
>>2235649
>>2235604
Yeah, I do really miss the auto-diplomat stuff though. Especially with so many more states.
Anonymous
11/13/2025, 11:55:19 PM
No.2235627
[Report]
>>2235632
>>2235634
>>2235614
Why would manually integrating make you conquer faster? Just conquer past your vassal's borders. Meanwhile your cabinet is used to increase control on productive areas and boost legitimacy/stability.
What do you think you're gaining by ruling one small subsection of conquered shitholes directly instead of delegating the unshittening?
Anonymous
11/13/2025, 11:55:47 PM
No.2235628
[Report]
>>2235635
>>2235637
>>2235588
see, other shit is greyed out.
Anonymous
11/13/2025, 11:56:03 PM
No.2235630
[Report]
>>2235638
What determines if I'm known on the map as "Ottomans" or "Beylik of the Ottomans"? Just loaded my save and I'm the latter when I'm pretty sure I was just "Ottomans" before. I've not upgraded to kingdom rank or anything
Anonymous
11/13/2025, 11:56:35 PM
No.2235631
[Report]
What the fuck is this -20 mood "High King Land" shit in Ireland? Does it go away if I annex the pale? I just want Ireland to not be a barren shithole filled with revolting niggermen. Every couple of fucking years it's pissing me off. Usually it's a noble revolt that I can absorb easily but one turned 95% of the country into leinster and it acted like it's own nation. I was automatically in the war but the Pale somehow peaced it out with a humiliate and nothing else. Pissed me off enough that I turned on debug and just transferred the ownership. Is that a bug or intended?
Anonymous
11/13/2025, 11:57:26 PM
No.2235632
[Report]
>>2235636
>>2235656
>>2235627
But if you're already hitting max control on all your territories, why bother cabineting increase control? Also if you have good legit+stab then no need for cabinet action.
You can also increase control by making peasants happy like making their main spending cheaper, e.g. cows expensive then flood market with cows so cheaper so happier commoners. But it won't go past their control cap obviously.
Anonymous
11/13/2025, 11:58:06 PM
No.2235634
[Report]
>>2235627
Manually integrating can be good early depending on the starting position. Take Venice, who owns bits of many different provinces across its territory. Integrating these will mostly be pretty fast, you're still making some of them vassals like Friuli and the Italian states but you can expand faster than you can annex them all too. So integrating is good.
Anonymous
11/13/2025, 11:58:21 PM
No.2235635
[Report]
>>2235588
>>2235628
Natives never conquered or stole other people's land, Paradox implemented some historical accuracy in this regard
Anonymous
11/13/2025, 11:58:27 PM
No.2235636
[Report]
>>2235644
>>2235632
I mean if you're already at your control cap why bother cabinetting increase control.
Anonymous
11/13/2025, 11:58:55 PM
No.2235637
[Report]
>>2235628
you didnt have a casus belli beforehand, you are supposed to either fabricate a claim or ask the parliament
Anonymous
11/13/2025, 11:59:37 PM
No.2235638
[Report]
>>2235643
>>2235630
How big you are on the map and thus how much space there is to display your name.
Anonymous
11/13/2025, 11:59:44 PM
No.2235639
[Report]
well that wasn't easy. France blobs hard into Iberia early on.
Anonymous
11/14/2025, 12:00:02 AM
No.2235640
[Report]
>>2235659
Okay, this took quite a long time to reach 1805, think I'm done with this save. I was holding out to see if there'd be a Revolutionary Republic, but only Cyprus became one. Jesus Christ the New World looks like ass. Castille started colonizing Northeast Asia too.
Anonymous
11/14/2025, 12:00:06 AM
No.2235641
[Report]
>>2235645
>France made 6 countries embargo me
>including random countries they don't seem to have any pacts with
I'm tired of these fucking niggers. I didn't want the crown of France because I figured it would ruin the run but fuck them. I'm going to conquer as much of France as I can, delete every building, then give it back.
Anonymous
11/14/2025, 12:00:46 AM
No.2235643
[Report]
>>2235638
Oh... That makes sense
Anonymous
11/14/2025, 12:01:00 AM
No.2235644
[Report]
>>2235648
>>2235636
If you're already at your control cap you must be really small so you should probably be expanding as fast as possible which means using Integrate.
Anonymous
11/14/2025, 12:01:21 AM
No.2235645
[Report]
>>2235647
>>2235641
naval hegemon can force embargoes
Anonymous
11/14/2025, 12:02:01 AM
No.2235647
[Report]
>>2235655
>>2235645
Time to build more Carracks and fuck them up then. I rape their navy every single war I don't know why they got Hegemon.
Anonymous
11/14/2025, 12:02:09 AM
No.2235648
[Report]
>>2235644
I'm still a control cap noob but I started as Castile where there were already roads and the south part of Castile was at control cap with roads.
Anonymous
11/14/2025, 12:02:15 AM
No.2235649
[Report]
>>2235626
>I do really miss the auto-diplomat stuff though.
Same, there really should be options to automate that with something like "leave X diplomats in the pool" option so basically how trade is done. I'm sure they will sell this as DLC later though.
reddit says this game is vapid bullshit and everything plays the same. is she right?
Anonymous
11/14/2025, 12:03:10 AM
No.2235654
[Report]
>>2235650
No they're wrong, it's actually roguelike.
Anonymous
11/14/2025, 12:03:20 AM
No.2235655
[Report]
>>2235660
>>2235647
only great powers can be hegemons
the #1 contributing factor to great power status (apart from kingdom rank) seems to be population
so invade france and steal their pops
Anonymous
11/14/2025, 12:03:27 AM
No.2235656
[Report]
>>2235665
>>2235632
>But if you're already hitting max control on all your territories
You aren't unless you're an OPM
I can get 13 control from a cabinet action on a town with a port on the mouth of the thames as England.
You can get what, +35 max control from core+temple+city? There is going to be a microscopic number of places with max control.
Maybe a decent number who can't get full usage of a cabinet action, say between 85 and 95 control, but almost none at max.
Anonymous
11/14/2025, 12:03:44 AM
No.2235658
[Report]
>>2235661
>>2235650
>no mission trees
>barely any flavor
>spend 99% of the time in the building tab
>conquest and control is beyond tedious
yes
>>2235640
Colony names not being based around the regions is such a fucking meme, they end up as unreadable garbage meme location 99% of the time which is super ugly if they even show up on the map at all
>>2235650
More or less right. There's practically speaking no difference in how you play based on what country you pick.
Anonymous
11/14/2025, 12:04:17 AM
No.2235660
[Report]
>>2235655
I am a great power. I become land hegemon then lose it a year later.
Anonymous
11/14/2025, 12:04:21 AM
No.2235661
[Report]
>>2235658
if you want flavor just play cahokia
How do you decide if you need more trade capacity?
How do you decide which market to build them in for the most profit?
>>2235659
>Colony names
JFC. Market names too. I had to manually name all my colonies to have any hope of differentiating them.
Also, one colony started with its capital in new york with an excellent natural harbor, then it moved it to a worse one. Why?
Anonymous
11/14/2025, 12:06:16 AM
No.2235663
[Report]
>>2235699
>>2235659
>Colony names not being based around the regions is such a fucking meme, they end up as unreadable garbage meme location 99% of the time which is super ugly if they even show up on the map at all
>>2235662
Someone should mod that in then.
Anonymous
11/14/2025, 12:06:19 AM
No.2235665
[Report]
>>2235656
Max Control is probably better economically than Development, that shit is basically useless. So if you just want to make more money quickly, there's a decent point in it, in the right area.
Anonymous
11/14/2025, 12:06:22 AM
No.2235666
[Report]
>>2235662
>what if norf colonized America
Anonymous
11/14/2025, 12:08:08 AM
No.2235667
[Report]
>>2235675
>>2235677
I've been playing with EVERYTHING automated besides diplomacy, parliament, and war. I have not touched the building menu once. How unoptimal is this? Is the meat of the game actually in the building menu?
Anonymous
11/14/2025, 12:08:34 AM
No.2235669
[Report]
>>2235672
>>2235662
>How do you decide if you need more trade capacity?
>How do you decide which market to build them in for the most profit?
If you want more money then more trade cap?
But obviously pointless if you don't already have trade adv and enough market attractiveness to enough locations.
What you mean by "build them"? What's them?
Anonymous
11/14/2025, 12:08:43 AM
No.2235670
[Report]
Should I just delete the Ragusa market as Venice?
Anonymous
11/14/2025, 12:09:27 AM
No.2235672
[Report]
>>2235669
You build marketplace/merchant quarters to get trade capacity
Anonymous
11/14/2025, 12:09:58 AM
No.2235675
[Report]
>>2235667
IMO trade, production methods, close/open workshops, generals/adminrals should be automated to remove tediousness. Everything else is the actual game.
You can min-max production methods I suppose. And you can still do manual trades with automated trading.
If your capital is not ON the coast, but a province next to a coastal one, do you still get proximity via water?
Anonymous
11/14/2025, 12:11:22 AM
No.2235677
[Report]
>>2235682
>>2235685
>>2235667
Yes, frankly diplo and war are extremely tedious in this game and you are better of playing basically any other paradox game than this if you like those.
The building system IS the game and if you are automating it then well you have basically lost the plot.
>>2235676
Depends on the harbor level on both locations. You could easily figure this out by checking the proximity tooltip. It's probably going to go trough land unless there's some serious setup going.
Anonymous
11/14/2025, 12:11:26 AM
No.2235678
[Report]
>>2235676
i think so
but you'll probably get a lot less
Anonymous
11/14/2025, 12:12:01 AM
No.2235680
[Report]
How do I control my inflation as Bohemia if I'm precious metals maxxing and making so much silver and gold I'm gaining inflation even without minting?
Anonymous
11/14/2025, 12:12:52 AM
No.2235682
[Report]
>>2235676
>>2235677
Also I now notice I read your question entirely wrong, yes you still get proximity trough water even if you aren't on the coast. It just starts from the province that's actually on the coast which means any over water proximity route has essentially -1 province reach in the other end. If most of your empire is coastal then that's very significant.
Anonymous
11/14/2025, 12:13:44 AM
No.2235683
[Report]
>>2235681
Best you can do is reduce it through Parliament for a while, I had to deal with 10-15% inflation for a while. The alternative is producing less silver and gold, which is just crazy.
Anonymous
11/14/2025, 12:13:53 AM
No.2235684
[Report]
>>2235688
>>2235681
Either deal with it until you unlock better ways to deal with inflation trough laws, privileges and advances or stop making so much gold. I suppose exporting it also works
Anonymous
11/14/2025, 12:14:07 AM
No.2235685
[Report]
>>2235693
>>2235695
>>2235677
>frankly diplo and war are extremely tedious in this game and you are better of playing basically any other paradox game than this if you like those.
I'm a EU4 bab so I'm most used to playing in that style.
If war is tedious, do you personally avoid it and just try to economically boom for the whole game? Not asking about the optimal way to play, just your personal way. Because ATM all I can wrap my head around is trying to blob as fast as possible.
Anonymous
11/14/2025, 12:14:15 AM
No.2235687
[Report]
>>2235681
Grow your economy so it impacts it less
Take burgher priviledges that reduce inflation
Take government reforms that reduce inflation
I think there is a mining law that also messes with it
Anonymous
11/14/2025, 12:14:45 AM
No.2235688
[Report]
>>2235684
Exporting it doesn't work since the inflation gained from silver and gold is a matter of how much you produce.
Anonymous
11/14/2025, 12:15:38 AM
No.2235689
[Report]
>>2235697
War is so satisfying in this game. It is such a relief compared to everything before. I also like how the mechanics make peace deals more dynamic instead of just crushing your opponent as much as possible. As Holland, I invaded Utrecht for their touching locations. With only their capital under siege after winning a battle massively, they immediately offered me the province and a lot of money for more warscore than I had. I quickly accepted such as it was a good cost free deal. It ended up being the right decision too because I immediately was faced with many calamities.
Anonymous
11/14/2025, 12:16:08 AM
No.2235690
[Report]
>>2235692
alright I don't have fun with knights, they are straight cheating
Anonymous
11/14/2025, 12:16:47 AM
No.2235691
[Report]
>>2235676
Proximity goes through the path of least resistance. Each border of any kind imposes a cost. From the port to the water is a really high cost but it can be completely negated with a high quality port.
Here you can see landing from the ocean is the largest loss in control to Caen while land to ocean from London is nearly zero.
Hover over port capacity at a port and see the huge bonuses.
Anonymous
11/14/2025, 12:16:56 AM
No.2235692
[Report]
>>2235696
>>2235690
you only into gay cheating?
Anonymous
11/14/2025, 12:17:42 AM
No.2235693
[Report]
>>2235685
>Because ATM all I can wrap my head around is trying to blob as fast as possible.
It really depends on the tag, some tags like Bohemia or France don't need to expand at all and in fact doing so isn't going to be that helpful. Better to consolidate what you do have. This game isn't like EU4 where in most cases you only scale by having lots and lots of provinces. A strong built-up power base of several million pops is enough to dominate the entirety of Europe, so at that point you can tone down the expansion and consider consolidation.
Anonymous
11/14/2025, 12:18:21 AM
No.2235695
[Report]
>>2235685
EU4 has significantly better combat and diplo so I would just stick with it in that case.
>do you personally avoid it and just try to economically boom for the whole game?
You still gotta blob but it's least enjoyable part of the game for sure. In my game I own entirety of Spain in 1400, just waiting to start colonial game atm. The point is that if I just wanted to blob and have fun I would just play EU4 or more like HOI4 or something. EU5's single defining feature is the buildings and economy building, it's massively inferior in it's war and diplo mechanics.
Anonymous
11/14/2025, 12:18:44 AM
No.2235696
[Report]
>>2235692
at least that can be fun
Anonymous
11/14/2025, 12:18:51 AM
No.2235697
[Report]
>>2235689
It starts being total shite as soon as everyone has big pools of manpower (infinite armies).
Anonymous
11/14/2025, 12:19:36 AM
No.2235698
[Report]
>wool and fur makes food
>horses don't
Anonymous
11/14/2025, 12:20:39 AM
No.2235699
[Report]
Anonymous
11/14/2025, 12:21:11 AM
No.2235701
[Report]
hold on for a second
you do be saying i can just create a new town through a parliament vote?
Anonymous
11/14/2025, 12:21:34 AM
No.2235703
[Report]
Wait how the fuck do you enable mods, there's no launcher